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Drew Hales - StufF

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Total Posts
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Topic Starter
Ultima Fox
This beatmap was submitted using in-game submission on Thursday, December 12, 2013 at 12:06:13 PM

Artist: Drew Hales
Title: StufF
BPM: 160
Filesize: 4927kb
Play Time: 02:17
Difficulties Available:
  1. Easy (1.36 stars, 137 notes)
  2. Hard (5 stars, 444 notes)
  3. Normal (3.98 stars, 215 notes)
Download: Drew Hales - StufF
Information: Scores/Beatmap Listing
---------------
This is my first beatmap and i really want critisism on it. All diffs were made by me. Please give me feedbeck! For anyone who is interested i will be keeping a log of dates of when i changed things.
11/15/13: Like This!
11/17/13: Still no feedback :(I don't want to have to bump
11/21/13: Fixed up 1:08:854 (Hard) to make it a little neater
11/22/13: Is my beatmap being ignored?
11/22/13: Fixed the really bad distance issue at 1:41:625 (Normal)
11/22/13: Removed the stacked notes at 1:55:500 (Hard)
11/25/13: Made (1) at 30:000 (Easy) a curved slider
11/27/13: Made (6) and (7) at 1:19:781 (Normal) Less awkward
Changed (1) (2) (3) and (4) at 1:45:000 (Normal) from stacking to a box
Changed (4) at 38:625 (Hard) to a straight slider innstead of a crooked one
11/30/13: COMPLETELY redid easy
COMPLETELY redid normal
COMPLETELY redid hard
10crystalmask01
Hello, first mod here o̿ ̭ o̿
[General]
I don't know but somehow the BG doesn't really match the song...since the genre for this map seems to be video game & Instrumental, I suggest finding a new BG.
[Easy]
  1. AR -1
  2. Increase the Distance Snap please, your objects are looking really crowded together atm. I suggest using the DS of 0.7
    (Hold Ctrl + Alt and you should see the DS on the top right of your screen).
  3. Try to avoid placing your objects (Hit circles/sliders) in the center of the map, it makes the entire flow of your objects look dull. Instead, try positioning them so they move around the map set, rather then staying in the middle.
Here's this to get you started:

Try positioning 00:00:000 (1,2,3,1,2,3,4,1,2) - into this fashion.
[Normal]
Make sure you use DS in both Normal/Easy diffs.
(00:03:750 (3,4,5) - doesn't follow the timing)
  1. AR +1
  2. Pretty much the same suggestion as Easy
[Hard]
  1. AR +2 or 3, your objects are looking REALLY crowded in this diff :(
  2. Suddenly I see the slider velocity is at 2.80 =A= Why did you spike it up so high?!
    Do decrease it, if you can, at least 2.00 or 2.10 would look appropriate in this diff.
  3. Same suggestion as the previous 2 diffs

Umm, consider remapping your entire map :(
Hope this helps!
Topic Starter
Ultima Fox

10crystalmask01 wrote:

Hello, first mod here o̿ ̭ o̿
[General]
I don't know but somehow the BG doesn't really match the song...since the genre for this map seems to be video game & Instrumental, I suggest finding a new BG.
[Easy]
  1. AR -1
  2. Increase the Distance Snap please, your objects are looking really crowded together atm. I suggest using the DS of 0.7
    (Hold Ctrl + Alt and you should see the DS on the top right of your screen).
  3. Try to avoid placing your objects (Hit circles/sliders) in the center of the map, it makes the entire flow of your objects look dull. Instead, try positioning them so they move around the map set, rather then staying in the middle.
Here's this to get you started:

Try positioning 00:00:000 (1,2,3,1,2,3,4,1,2) - into this fashion.
[Normal]
Make sure you use DS in both Normal/Easy diffs.
(00:03:750 (3,4,5) - doesn't follow the timing)
  1. AR +1
  2. Pretty much the same suggestion as Easy
[Hard]
  1. AR +2 or 3, your objects are looking REALLY crowded in this diff :(
  2. Suddenly I see the slider velocity is at 2.80 =A= Why did you spike it up so high?!
    Do decrease it, if you can, at least 2.00 or 2.10 would look appropriate in this diff.
  3. Same suggestion as the previous 2 diffs

Umm, consider remapping your entire map :(
Hope this helps!
Thanks! Ill do it as soon as i can
Topic Starter
Ultima Fox
I have finished refining (redoing) my Modes
mm996
hello! i'm practicing my english~
[General]
use more fit hitsound~ will be better!
Easy and Normal didn't have tags an source
Distance Snap between 0.8-1.2 will be better
[Easy]
could be harder.
00:47:437 - use spinner will be better
01:51:000 (1,2) - like01:48:000 (1) - will be better,because the vocal is same
[normal]
could be easier
00:47:250 (2) - remove it an use spinner will be better
01:24:750 (6) - make silder end in01:25:500 - will be better
02:08:625 (1) - remove
02:08:625 (1) - add note
[Hard]
It's too hard,oh look like insane.
00:16:500 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - circle stream too long
01:24:000 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5) - too long
01:48:000 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^

bye!
Topic Starter
Ultima Fox

mm996 wrote:

hello! i'm practicing my english~
[General]
use more fit hitsound~ will be better!
Easy and Normal didn't have tags an source
Distance Snap between 0.8-1.2 will be better
[Easy]
could be harder. Addad more notes to increase the difficulty a little
00:47:437 - use spinner will be better I agree, added spinner
01:51:000 (1,2) - like01:48:000 (1) - will be better,because the vocal is same Done
[normal]
could be easier
00:47:250 (2) - remove it an use spinner will be better Done
01:24:750 (6) - make silder end in01:25:500 - will be better A little confused about that, but i did it
02:08:625 (1) - remove Done
02:08:625 (1) - add note ???
[Hard]
It's too hard,oh look like insane.
00:16:500 (1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - circle stream too long Made the second part sliders to shorten the stream
01:24:000 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5) - too long Made part easier in a couple of ways
01:48:000 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - ^ Again, broke up with sliders

bye!
Thanks :)
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