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Miani Feat Penelope - Non Succedera Piu

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Total Posts
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Topic Starter
[Akito]
This beatmap was submitted using in-game submission on Donnerstag, 29. Mai 2014 at 16:01:18

Artist: Miani Feat Penelope
Title: Non Succedera Piu
Tags: Italo Disco 2013 Electro Club alexabm
BPM: 129
Filesize: 6981kb
Play Time: 03:14
Difficulties Available:
  1. BM's Hard (4,45 stars, 258 notes)
  2. Insane (4,71 stars, 418 notes)
  3. Normal (2,9 stars, 225 notes)
Download: Miani Feat Penelope - Non Succedera Piu
Information: Scores/Beatmap Listing
---------------
Remappt 22 April 2014
Osu! need more Italo-Disco Songs ღ !
]Thank you AlexaBM for your Guest difficult!
Non succederà più che dico di si per fati contento e penso
non succederà più d'amore te ne ho dato tanto ma.
Non devo dartene più e voglio pensare un po' a me
guardarmi intorno se e notte se e giorno desiderio senza di te
Non succederà più almeno per me di amare chi troppo vola
non succederà più se averti vuol dire star sola.

Zetera
M4M, as requested.

General:

-Title: Miani Feat. Penelope - Non Succederà Più
Romanised Title w/o Accents.
-Look at the AiMod in every diff.
Easy:

-First I think you should remap or rename this to "Normal", because the map is quite hard for being "Easy". Renaming it would be my recommendation.

00:17:999 (4) - Make a clean overlap here.
01:11:487 (1) - Clean Blanket, please.
01:35:673 (1) - Inconsistent Spacing. Actually, the spacing completely changes here, but there's no reason for this.
01:49:161 (2,3,4) - ^ Actually, you have not looked at the spacing on several parts. I beg you to fix this, because unequal spacing in low difficulties is pretty much unrankable. Keep in mind that beginners will play this, not you.
02:11:022 (1,2,3,4) - Too hard for Normal. Watch the spacing. Last time I'll mention this, you have to look at the DS.


Hard:

01:18:929 (1,5) - Blankets could be cleaner.
01:27:766 (4,5) - Indicate the SV-change. NC may help.

Refrain is copied and mirrored. >:C
Let your Creativity play!


Insane:

01:11:719 (1,2,3,4,5,6,7,8) - Again, check the spacing. Players read the appearance in rhythm of a circle by looking at the distance. Keep that in mind.
02:07:301 (1,2,3,4,5,6,7) - Kinda random an ugly. Imagine a good looking pattern and change the position.
02:12:882 (1) - Expand to the next white line.



You have improved your mapping pretty much.
Good luck.
Topic Starter
[Akito]

Sala- wrote:

M4M, as requested.

General:

-Title: Miani Feat. Penelope - Non Succederà Più
Romanised Title w/o Accents.
-Look at the AiMod in every diff.
Easy:

-First I think you should remap or rename this to "Normal", because the map is quite hard for being "Easy". Renaming it would be my recommendation.

00:17:999 (4) - Make a clean overlap here.
01:11:487 (1) - Clean Blanket, please.
01:35:673 (1) - Inconsistent Spacing. Actually, the spacing completely changes here, but there's no reason for this.
01:49:161 (2,3,4) - ^ Actually, you have not looked at the spacing on several parts. I beg you to fix this, because unequal spacing in low difficulties is pretty much unrankable. Keep in mind that beginners will play this, not you.
02:11:022 (1,2,3,4) - Too hard for Normal. Watch the spacing. Last time I'll mention this, you have to look at the DS.


Hard:

01:18:929 (1,5) - Blankets could be cleaner.
01:27:766 (4,5) - Indicate the SV-change. NC may help.

Refrain is copied and mirrored. >:C
Let your Creativity play!


Insane:

01:11:719 (1,2,3,4,5,6,7,8) - Again, check the spacing. Players read the appearance in rhythm of a circle by looking at the distance. Keep that in mind.
02:07:301 (1,2,3,4,5,6,7) - Kinda random an ugly. Imagine a good looking pattern and change the position.
02:12:882 (1) - Expand to the next white line.



You have improved your mapping pretty much.
Good luck.
Updated :)
Thanks <3
Misja
[General]
- Set a preview point, if you don't know how to do it send me a message.
- I have stopped at easy I would suggest you take a look at the ranking criteria and do the things I said in Easy pretty much also in Normal and Insane. I will mod this again when you've taken a look and edited the things I said and the things the ranking criteria said. Also some of the things Sala- said hasn't been changed, I suggest you take a serious look at for example; Almod.

[Easy]
Almod : 01:00:324 (1) - Inheriction point is not snapped with any line.
The spacing of some notes are really odd.
For example : 00:16:603 (2) -
00:22:650 (4) -
00:23:115 (1) -
00:24:975 (3) - Those are just not really great placed notes in comparison with the earlier ones. I would suggest you dig through the whole diff and set those inccorect to a correct placed note.
01:03:580 (6,1) - The hitsound for those 2 are really odd, suggest you do it on the 6th note and not on the first.
01:04:045 (1) - Would've make a spinner instead of a slider, because it doesn't really sound well or make extra notes but not one slider there.
01:11:487 (1) - ^
01:22:185 (5,1) - The hitsound for those 2 are really odd. Do it on the fifth or the first note. You should check overall the hitsounds.
Don't place 2 random hitsounds next to each other if it doesn't really sound well. Be consistent with it.
02:00:789 (2,4) - Wouldn't overlap those 2, it just seems ugly.
02:03:580 (1,2,3) - Too much slider overlap for such a short space. Suggestion : Make the third slider 2 notes.
02:11:022 (1,1) - 2 spinners after each other, where one spinner fitted. Suggest : 02:11:022 (1,2) - here 2 notes and 02:12:882 (1) - one spinner.
captin1
hey m4m

Offset: 800 (+10)

[Normal]

OD at least +2, this isn't an "easy" diff so an OD this low is not really fitting
Might want to go +1 on HP as well

Couple big things to clear up right away:

Use a consistent distance spacing. Not only will it be more simple to play for beginners, but it will also improve the general look of your map, in such places like this

00:20:799 (2,3,4,1) - could be a perfect square but instead looks very sloppy
01:24:520 (3,4,5,1) - with some rearranging this could be done symmetrically over the y-axis
01:39:869 (4,5,6,1) - another spot where a square pattern could be used. you could also try to adjust so that 01:39:869 (4) - is stacked onto 01:43:125 (2) -

General idea of that, paying close attention to each pattern and how they affect the surrounding patterns.

Next big thing. PLEASE do not use 1.5 SV change on the kiai. That is a very drastic and unexpected change, and will not be well received by many players. You also try to compromise this sv change with very low circle spacing, which will cause an awkward feeling going from very fast sliders to distance spacing that is almost half of that slider speed. If you insist on changing the sv, I would recommend not going over 1.2, and also keeping the same distance spacing (which I believe was .8 or .9, couldn't really tell because it was so inconsistent) so that there is the same feeling of flow between sliders and circles, while having a moderately noticeable change in pace at the kiai.

Along the same lines, using .5 SV 02:29:636 - here is also very not recommended, as these sliders will feel very sluggish and will make timing the notes afterward more difficult. And then this causes a massive slider velocity change 02:44:520 - here, going from .5 to 1.5. Please don't.

Couple other things to note.

00:28:706 (1,1) - This slider is too early after the end of the spinner, as it is appearing before the spinner is half over. This will be very confusing, since players will see the slider but still have to keep spinning before they can hit it. It also makes it more difficult to time exactly when it is, since the player can't focus on the timing of the approach circle.

00:18:474 (5,6) - While this difficulty is labeled as a "normal" it is also your lowest diff, as such it is not really recommended to use consecutive 1/1 stacks, as the conflicting approach circles will be confusing.

You should also try to use a more consistent new combo style. It seems for much of the map you put a combo on every other large white tick, which is fine. However, sometimes you deviate from this for no apparent reason, and you should work to fix this.

Hitsounding is also important. It seems like you give up on hitsounding for much of the diff, which I really strongly recommend you not do so. Try to keep a much more consistent pattern with that as well, which usually involves claps on the 2nd and 4th ticks, finishes on the beginnings of phrases and other impacts where appropriate, and then whistles to accent certain points in the melody.

[BM's Hard]
Nice job overall

00:29:626 (1) - This spinner is too short, there really isn't enough time to react to the spinner happening and spin enough to hit it.
01:05:208 (4,5) - I'm sure you're well aware that this would be considered overmapping, as it is adding beats that aren't in the music. however I personally think this is nice, so take what you will from this
01:16:603 (3,4,5) - I think you could shift these over to be consistent with your symmetry for most of the map
01:30:557 - copy paste? :P c'mon, you can be more original than that!
01:49:161 (5,2) - somehow this got unstacked even though it was stacked in the previous iteration, oops
02:02:650 (5,6,7,8,1) - polarity issue here, since there's a 3/4 gap between the end of 5 and the start of 6, and 8 and the start of 1, it will feel awkward to play. this goes for much of this section, could really be altered so that there's 1/2 gaps between the polarity switches between white/red tick and blue tick.

I'm pretty burned out now to be honest, only things I want to say about the insane,

00:49:859 (1,2,3,4) - don't just spam symmetry jumps like this for the sake of having jumps, they're not consistent at all with other parts of the kiai or your other two kiai
01:59:859 - you mapped a very boring 1/2 this whole time over interesting rhythms, while the hard did an okay job of capturing these rhythms, I would recommend trying to do something similar.

good luck
Topic Starter
[Akito]
Thanks alot Misja and captin1 :)!
AlexaBM

captin1 wrote:

[BM's Hard]
Nice job overall thanks~

00:29:626 (1) - This spinner is too short, there really isn't enough time to react to the spinner happening and spin enough to hit it. fixed all such issues
01:05:208 (4,5) - I'm sure you're well aware that this would be considered overmapping, as it is adding beats that aren't in the music. however I personally think this is nice, so take what you will from this if BATs or some one else'll say it again, i'll remap this part
01:16:603 (3,4,5) - I think you could shift these over to be consistent with your symmetry for most of the map i don't want to keep symmetry in all map, i want to have more variety in my diffs.. i'll leave it at that for now
01:30:557 - copy paste? :P c'mon, you can be more original than that! okay, you're right, remapped!
01:49:161 (5,2) - somehow this got unstacked even though it was stacked in the previous iteration, oops 2nd kiai was remapped, i don't have this problem now :3
02:02:650 (5,6,7,8,1) - polarity issue here, since there's a 3/4 gap between the end of 5 and the start of 6, and 8 and the start of 1, it will feel awkward to play. this goes for much of this section, could really be altered so that there's 1/2 gaps between the polarity switches between white/red tick and blue tick. i added small slider with a reverse arrow
thank you for cheking~
here's the diff
BM :3
osu file format v12

[General]
AudioFilename: Miani Feat Penelope - Non Succedera Piu Stephan F R.mp3
AudioLeadIn: 0
PreviewTime: 45440
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 15673,75208,134743,149626,177533
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Non Succedera Piu
TitleUnicode:Non Succederà Più
Artist:Miani Feat Penelope
ArtistUnicode:Miani Feat Penelope
Creator:Xebo
Version:BM's Hard
Source:
Tags:Italo Disco 2013 Electro Club alexabm
BeatmapID:318163
BeatmapSetID:124280

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:4
ApproachRate:6
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg.jpg",0,0
//Break Periods
2,134953,148586
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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Combo2 : 0,202,0
Combo3 : 18,124,255
Combo4 : 242,24,57
Combo5 : 255,192,0
Combo6 : 128,0,255
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464,40,78939,6,0,P|492:104|420:168,1,170,0|8,0:0|0:0,0:0:0:0:
360,152,79636,2,0,P|288:148|264:160,1,85
172,272,80102,2,0,P|244:276|268:264,1,85,0|8,0:0|0:0,0:0:0:0:
308,220,80567,1,0,0:0:0:0:
232,204,80799,2,0,P|200:292|276:360,2,170,0|8|0,0:0|0:0|0:0,0:0:0:0:
288,60,82195,6,0,P|344:84|384:92,1,85,8|0,0:0|0:0,0:0:0:0:
428,40,82660,2,0,P|388:100|396:204,1,170,0|8,0:0|0:0,0:0:0:0:
324,232,83357,2,0,P|284:196|184:260,1,170
180,312,84055,2,0,P|124:276|112:248,1,85,8|0,0:0|0:0,0:0:0:0:
40,248,84520,2,0,P|111:203|80:106,2,170,0|8|0,0:0|0:0|0:0,0:0:0:0:
180,312,85916,1,8,0:0:0:0:
328,276,86381,6,0,L|356:336,1,50.9999984436036
372,248,86846,2,0,L|412:288,1,50.9999984436036,8|0,0:0|0:0,0:0:0:0:
400,204,87311,2,0,L|464:232,1,50.9999984436036
408,152,87776,2,0,L|468:152,1,50.9999984436036,8|0,0:0|0:0,0:0:0:0:
256,192,88241,12,4,90102,0:0:0:0:
144,120,90567,6,0,P|200:128|248:120,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
300,48,91032,2,0,P|244:40|196:48,1,101.999996887207
144,120,91497,1,8,0:0:0:0:
100,200,91729,1,0,0:0:0:0:
92,292,91962,2,0,P|28:260|44:128,2,203.999993774414,2|8|0,0:0|0:0|0:0,0:0:0:0:
180,272,93125,2,0,P|188:328|148:368,2,101.999996887207,0|8|0,0:0|0:0|0:0,0:0:0:0:
144,188,93823,2,0,L|352:136,1,203.999993774414,2|8,0:0|0:0,0:0:0:0:
428,104,94520,5,0,0:0:0:0:
480,28,94753,1,0,0:0:0:0:
428,104,94985,1,0,0:0:0:0:
364,168,95218,2,0,P|309:234|267:235,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
269,161,95683,2,0,L|281:353,2,178.499994552612,2|8|2,0:0|0:0|0:0,0:0:0:0:
204,12,97078,1,8,0:0:0:0:
104,164,97543,1,2,0:0:0:0:
280,220,98009,6,0,P|280:279|255:326,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
276,332,98474,2,0,L|392:324,1,101.999996887207
452,272,98939,2,0,P|440:196|468:64,1,203.999993774414,8|2,0:0|0:0,0:0:0:0:
280,80,99869,2,0,L|236:196,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
296,252,100334,2,0,L|332:156,1,101.999996887207
368,72,100799,1,8,0:0:0:0:
444,172,101264,6,0,P|412:240|424:312,1,141.100002045364,2|0,0:0|0:0,0:0:0:0:
408,320,101962,2,0,P|356:308|264:324,1,141.100002045364,2|0,0:0|0:0,0:0:0:0:
272,320,102660,1,8,0:0:0:0:
236,200,103125,2,0,P|160:216|92:200,1,141.100002045364,2|0,0:0|0:0,0:0:0:0:
80,212,103823,2,0,L|56:364,1,141.100002045364,2|0,0:0|0:0,0:0:0:0:
57,351,104520,1,8,0:0:0:0:
256,324,104985,5,4,0:0:0:0:
160,168,105450,2,0,P|232:180|272:156,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
308,92,105916,2,0,P|259:77|211:93,1,101.999996887207
160,168,106381,1,8,0:0:0:0:
160,168,106846,1,2,0:0:0:0:
336,220,107311,6,0,L|296:336,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
232,256,107776,2,0,L|265:159,1,101.999996887207
296,72,108241,1,8,0:0:0:0:
296,72,108706,1,2,0:0:0:0:
436,188,109171,6,0,L|404:296,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
356,364,109636,2,0,P|324:328|320:272,1,101.999996887207
332,184,110102,1,8,0:0:0:0:
192,300,110567,5,2,0:0:0:0:
97,338,111032,1,8,0:0:0:0:
31,260,111497,1,2,0:0:0:0:
85,173,111962,1,8,0:0:0:0:
184,198,112427,1,2,0:0:0:0:
332,308,112892,6,0,P|371:233|373:212,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
318,147,113357,2,0,P|358:190|465:125,2,203.999993774414,0|8|2,0:0|0:0|0:0,0:0:0:0:
164,48,114753,2,0,P|108:54|59:49,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
43,53,115218,2,0,P|50:112|44:157,1,101.999996887207
45,153,115683,1,8,0:0:0:0:
164,248,116148,2,0,P|260:324|344:248,2,255,2|2|8,0:0|0:0|0:0,0:0:0:0:
256,192,118009,12,4,119869,0:0:0:0:
80,128,120334,5,2,0:0:0:0:
144,168,120567,1,0,0:0:0:0:
220,156,120799,2,0,P|192:236|112:240,1,170,0|2,0:0|0:0,0:0:0:0:
260,300,121729,2,0,P|292:252|372:240,2,127.5,0|2|0,0:0|0:0|0:0,0:0:0:0:
336,312,122660,2,0,L|248:180,1,127.5,0|2,0:0|0:0,0:0:0:0:
220,112,123357,2,0,L|168:84,2,42.5
304,52,123939,6,0,P|364:104|432:80,1,127.5,2|0,0:0|0:0,0:0:0:0:
484,100,124520,2,0,P|425:119|410:178,1,127.5,0|2,0:0|0:0,0:0:0:0:
440,288,125218,1,0,0:0:0:0:
364,288,125450,2,0,P|384:348|452:360,2,127.5,0|2|0,0:0|0:0|0:0,0:0:0:0:
292,260,126381,2,0,P|255:301|167:266,1,127.5,0|2,0:0|0:0,0:0:0:0:
80,252,127078,6,0,L|28:276,2,42.5,0|2|0,0:0|0:0|0:0,0:0:0:0:
128,108,127776,1,8,0:0:0:0:
281,113,128241,1,2,0:0:0:0:
323,260,128706,1,8,0:0:0:0:
196,340,129171,2,0,P|200:284|188:260,1,85,2|8,0:0|0:0,0:0:0:0:
316,340,130102,2,0,P|312:284|324:260,1,85,2|8,0:0|0:0,0:0:0:0:
349,91,131032,5,2,0:0:0:0:
348,91,131264,1,0,0:0:0:0:
298,161,131497,1,8,0:0:0:0:
298,161,131729,1,0,0:0:0:0:
213,163,131962,1,2,0:0:0:0:
213,163,132195,1,0,0:0:0:0:
163,93,132427,1,8,0:0:0:0:
162,93,132660,1,0,0:0:0:0:
256,192,132892,12,4,134753,0:0:0:0:
136,48,149636,6,0,P|64:96|96:184,1,170,4|8,0:0|0:0,0:0:0:0:
358,332,151032,1,8,0:0:0:0:
255,18,151962,1,8,0:0:0:0:
154,332,152892,1,8,0:0:0:0:
421,138,153823,1,8,0:0:0:0:
90,138,154753,1,8,0:0:0:0:
256,192,155683,1,8,0:0:0:0:
256,192,156613,1,8,0:0:0:0:
392,192,157078,5,0,0:0:0:0:
472,218,157543,1,8,0:0:0:0:
472,303,158009,1,0,0:0:0:0:
392,329,158474,1,8,0:0:0:0:
342,260,158939,5,0,0:0:0:0:
292,192,159404,1,8,0:0:0:0:
212,218,159869,1,0,0:0:0:0:
212,303,160334,1,8,0:0:0:0:
292,329,160799,6,0,L|352:292,1,63.7500024318696,0|0,0:0|0:0,0:0:0:0:
324,232,161264,2,0,L|352:172,1,63.7500024318696,8|0,0:0|0:0,0:0:0:0:
288,152,161729,2,0,L|280:84,1,63.7500024318696
216,124,162195,2,0,L|168:52,1,63.7500024318696,8|0,0:0|0:0,0:0:0:0:
256,192,162660,12,4,164520,0:0:0:0:
256,120,164985,5,8,0:0:0:0:
336,108,165218,2,0,P|324:164|280:200,1,101.999996887207
176,108,165683,2,0,P|188:164|232:200,1,101.999996887207,0|8,0:0|0:0,0:0:0:0:
256,268,166148,1,0,0:0:0:0:
336,292,166381,2,0,P|276:344|176:288,2,203.999993774414,0|8|0,0:0|0:0|0:0,0:0:0:0:
344,212,167543,1,0,0:0:0:0:
268,176,167776,2,0,B|312:108|384:136|384:136|436:60,2,203.999993774414,8|0|8,0:0|0:0|0:0,0:0:0:0:
240,252,168939,6,0,P|228:316|192:340,1,101.999996887207
160,264,169404,1,0,0:0:0:0:
120,192,169636,2,0,P|84:226|81:276,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
128,344,170102,1,0,0:0:0:0:
284,296,170567,1,8,0:0:0:0:
236,140,171032,1,0,0:0:0:0:
80,187,171497,1,8,0:0:0:0:
204,296,171962,6,0,P|256:272|324:280,1,101.999996887207
376,304,172427,2,0,P|316:256|384:136,1,203.999993774414,8|0,0:0|0:0,0:0:0:0:
392,220,173125,1,0,0:0:0:0:
452,276,173357,2,0,P|456:332|412:376,2,101.999996887207,8|0|0,0:0|0:0|0:0,0:0:0:0:
436,112,174288,5,8,0:0:0:0:
360,84,174520,2,0,P|280:76|248:92,1,101.999996887207
176,216,174985,2,0,P|256:224|288:208,1,101.999996887207,0|8,0:0|0:0,0:0:0:0:
228,148,175450,1,0,0:0:0:0:
308,144,175683,2,0,P|366:202|311:305,2,211.650003068047,2|2|8,0:0|0:0|0:0,0:0:0:0:
196,144,177543,2,0,P|137:202|192:305,2,211.650003068047,2|2|8,0:0|0:0|0:0,0:0:0:0:
356,80,179404,5,4,0:0:0:0:
412,140,179636,1,0,0:0:0:0:
384,212,179869,2,0,L|432:312,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
504,332,180334,2,0,B|440:284|360:388|288:312,1,203.999993774414,0|8,0:0|0:0,0:0:0:0:
164,252,181264,1,0,0:0:0:0:
268,124,181729,5,8,0:0:0:0:
297,47,181962,1,0,0:0:0:0:
378,52,182195,1,0,0:0:0:0:
399,130,182427,1,0,0:0:0:0:
331,175,182660,1,8,0:0:0:0:
331,175,183125,1,0,0:0:0:0:
180,240,183590,6,0,P|248:264|272:292,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
320,348,184055,2,0,P|351:279|344:246,1,101.999996887207
332,176,184520,2,0,P|392:160|444:160,2,101.999996887207,8|0|0,0:0|0:0|0:0,0:0:0:0:
184,248,185450,1,8,0:0:0:0:
152,272,185916,1,0,0:0:0:0:
128,308,186381,1,8,0:0:0:0:
124,348,186846,1,0,0:0:0:0:
264,264,187311,6,0,P|312:240|384:268,1,101.999996887207,8|0,0:0|0:0,0:0:0:0:
384,324,187776,2,0,P|432:288|360:168,2,203.999993774414,0|8|0,0:0|0:0|0:0,0:0:0:0:
252,228,189171,1,8,0:0:0:0:
192,280,189404,1,0,0:0:0:0:
112,288,189636,1,0,0:0:0:0:
64,224,189869,2,0,P|37:266|34:317,1,101.999996887207,0|8,0:0|0:0,0:0:0:0:
272,324,190567,6,0,B|396:240|404:160|356:132|320:92|256:160|256:160|192:92|152:144|104:180|140:264|240:280,1,611.999981323243,0|8,0:0|0:0,0:0:0:0:
256,192,192427,12,4,194288,0:0:0:0:
AlexaBM
btw, Xebo, i have a small mod for you.
add a tag "alexabm" in all diffs (except my diff) and remove countdown from Normal and Insane.
[Insane]
00:58:009 (3,1) - move spinner one tick right. 2 elements shouldn't be on the same tick. and fix this problem in all diff
00:58:009 (3,1) - and 00:58:009 (3,1) - fill out this breaks, you don't have this breaks in normal or hard, please consider to fill them out

[Normal]
you still don't use Distance Snap ._. you should use it on easier diffs, it's very important if you want to go for rank! all i can say.. remap it with DS 0,7 (you can control it with Alt and mouse wheel)
why do you use 1/8 snap interval for NORMAL diff? it's not necessary in Insane diff too. to get it lower press Ctrl and scroll the mouse wheel one time (or 2 times for Normal)
i can't say anything about this diff, cause you should practice and gain experience looking for the good maps from good mappers (as jonathanlfj, Lally, Reiji-RJ or others, i like them)
i want to suggest you to answer mods as i answered captin's mod above. it'll show modders with what suggestions you agree or not, it's also important thing.
and i want to show you a part of the correspondence i had with Gabe (he's a BAT) :
open me
Gabe: I just want to start by saying that you have very improved since 5 months ago and I'm very proud of you
AlexaBM: omg thanks :D it's because i mapped every day.. really every day Oo
Gabe: That's the key of success
Gabe: mapping at least one hour per day helps a lot and helps you to discover new things
and this is my last suggestion. hope, you'll take note of this and soon we'll see a mapper with good skill :3
Topic Starter
[Akito]
Updated :)
Thanks~
FGSky
hello?

[Insane]



snap all objects and kiai
Topic Starter
[Akito]

FGSky wrote:

hello?

[Insane]



snap all objects and kiai
Thanks ~ Changed it but currently not can update because problems with the Nickname - i hate hackers... will be updated when im again Xebo :3 !
TheFinalStark
Good job. I played the hard and really liked it! ;)
Topic Starter
[Akito]

TheFinalStark wrote:

Good job. I played the hard and really liked it! ;)
Also on my mind - Good Job Alexa :) !!

And Btw. The Beatmap is currently under construction ~ Just, there will be the rest Add in Few days :) .. maximum 5 days, then im going to collect mods again.


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‖‖‖‖‖‖‖‖‖‖‖‖‖ MAP‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
‖‖‖‖‖‖‖‖‖‖‖‖‖ WAS‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
‖‖‖‖‖‖‖‖‖‖‖‖‖ RESETED‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
‖‖‖‖‖‖‖‖‖‖‖‖‖ HERE ‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
‖‖‖‖‖‖‖‖‖‖‖‖‖ BAKA‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖‖
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AlexaBM

Sebo-Chan wrote:

TheFinalStark wrote:

Good job. I played the hard and really liked it! ;)
Also on my mind - Good Job Alexa :) !!
Thanks \:D/
Krfawy
It's Bluddy, witch. I have heard your voice calling the mod in the #modreq. So MAYBE I could do something for you, darling, but don't expect something really cool. Bluddy is a noob modder. :C

Generally


  1. Offset: Please, change it to: 790. It will sound better! :D
  2. Design: Why at Insane is "Widescreen Support" disabled? There is SB and every difficulty has it except this one. :P
  3. Countdown: It's chosen in Insane when it's not in Normal and Hard!
  4. Epilepsy warning: Why isn't it chosen? : / This SB might kill somebody with this condition! D:

Normal


  1. Kiai times and objects are not mapped to the rhytm! >:/
  2. 00:06:846 (2,3) - Well, it's messed a little, don't you think so? IMO it would look better if you delete (2), select (3), CTRL + G and reversed it and move (3) to the 00:06:846 but it's only a suggestion.
  3. 00:17:078 (2) - Maybe CTRL + H?
  4. 00:18:939 (4) - Maybe delete it? I wonder if this circle is unnecessary.
  5. 00:20:799 (3,5) - This moment scares me out. An overlap in my opinion. ;_; Could you change it, please? XD
  6. 00:26:846 (1,2,3,4) - I think you could make one 1/1 slider with double reversing instead of those 4 sliders. It's Normal diff, not Hard, so it will be a problem to catch it. D:
  7. 00:46:846 (4,1) - Maybe delete (1) and extend the slider (4) to the x:192 y:224 position?
  8. 00:48:241 (2,3) - Maybe make a slider instead of (2) which lasts till (3) begins, so (3) could be deleted?
  9. 01:04:985 (2,1) - Um... doesn't really look nice. It's only Normal difficulty, so I guess it'd be placed a little bit... less messy and more visible? xD I can't find words to explain better. ;_;
  10. 01:11:962 (1,2,4,5) - Those ghosts of (1,2) at (4,5) scare me too. ;_; I have no idea how to change it, but I think it's hard to read the circles. D:
  11. 02:34:055 (2,5,7) - Maybe delete them? I guess it'd be too hard for a Normal difficulty.

Hard


  1. Those colours! XDDD Why are there so many colours there? D: Two diffs have only 4 when in Alexa's are 8. LOL. XD
  2. 00:50:567 (2,3,4,5,6) - Those anti-jumps. ;_; It doesn't really fit. :< Maybe delete (2,3,4,5,6) and make (2) reversed and copy it and rotate 180*? Just a suggestion but it really kills this FAB difficulty :<

Nice diff Alexa! :D Now I know who could be called if I'd want somebody to fap map a nice diff o3o

Insane


  1. Some sliders and Kiai Times are not snapped! >:/
  2. 00:12:892 (6,7,8) - Um... I'm speechless.
  3. 00:14:753 (2,3,4) - The same thing as above. XDDDD
  4. 01:28:241 (1,2,3,4,5,6,7,8,9,1) - Square streams. Please, curve it and smooth, ok? XD
  5. 02:13:823 (9) - Just delete the middle point of this slider. Will be better to follow.
  6. 02:40:799 (1,2,3) - Maybe make circles instead of the sliders?

Jesus, I love this kind of 2010/2011 mapping sooo much! XDDD Shame we can't map like this and maps have to be perfect as hell. ;_;

MAYBE it will help even a little :3 nice joke Bluddy and good luck! Song makes feel me a little confused when I hear that man singing but I like it anyways. XDDDDD

LVU Bluddy o3o
Topic Starter
[Akito]

Krfawy wrote:

It's Bluddy, witch. I have heard your voice calling the mod in the #modreq. So MAYBE I could do something for you, darling, but don't expect something really cool. Bluddy is a noob modder. :C

Generally


  1. Offset: Please, change it to: 790. It will sound better! :D
  2. Design: Why at Insane is "Widescreen Support" disabled? There is SB and every difficulty has it except this one. :P
  3. Countdown: It's chosen in Insane when it's not in Normal and Hard!
  4. Epilepsy warning: Why isn't it chosen? : / This SB might kill somebody with this condition! D:

Normal


  1. Kiai times and objects are not mapped to the rhytm! >:/
  2. 00:06:846 (2,3) - Well, it's messed a little, don't you think so? IMO it would look better if you delete (2), select (3), CTRL + G and reversed it and move (3) to the 00:06:846 but it's only a suggestion.
  3. 00:17:078 (2) - Maybe CTRL + H?
  4. 00:18:939 (4) - Maybe delete it? I wonder if this circle is unnecessary.
  5. 00:20:799 (3,5) - This moment scares me out. An overlap in my opinion. ;_; Could you change it, please? XD
  6. 00:26:846 (1,2,3,4) - I think you could make one 1/1 slider with double reversing instead of those 4 sliders. It's Normal diff, not Hard, so it will be a problem to catch it. D:
  7. 00:46:846 (4,1) - Maybe delete (1) and extend the slider (4) to the x:192 y:224 position?
  8. 00:48:241 (2,3) - Maybe make a slider instead of (2) which lasts till (3) begins, so (3) could be deleted?
  9. 01:04:985 (2,1) - Um... doesn't really look nice. It's only Normal difficulty, so I guess it'd be placed a little bit... less messy and more visible? xD I can't find words to explain better. ;_;
  10. 01:11:962 (1,2,4,5) - Those ghosts of (1,2) at (4,5) scare me too. ;_; I have no idea how to change it, but I think it's hard to read the circles. D:
  11. 02:34:055 (2,5,7) - Maybe delete them? I guess it'd be too hard for a Normal difficulty.

Hard


  1. Those colours! XDDD Why are there so many colours there? D: Two diffs have only 4 when in Alexa's are 8. LOL. XD
  2. 00:50:567 (2,3,4,5,6) - Those anti-jumps. ;_; It doesn't really fit. :< Maybe delete (2,3,4,5,6) and make (2) reversed and copy it and rotate 180*? Just a suggestion but it really kills this FAB difficulty :<

Nice diff Alexa! :D Now I know who could be called if I'd want somebody to fap map a nice diff o3o

Insane


  1. Some sliders and Kiai Times are not snapped! >:/
  2. 00:12:892 (6,7,8) - Um... I'm speechless.
  3. 00:14:753 (2,3,4) - The same thing as above. XDDDD
  4. 01:28:241 (1,2,3,4,5,6,7,8,9,1) - Square streams. Please, curve it and smooth, ok? XD
  5. 02:13:823 (9) - Just delete the middle point of this slider. Will be better to follow.
  6. 02:40:799 (1,2,3) - Maybe make circles instead of the sliders?

Jesus, I love this kind of 2010/2011 mapping sooo much! XDDD Shame we can't map like this and maps have to be perfect as hell. ;_;

MAYBE it will help even a little :3 nice joke Bluddy and good luck! Song makes feel me a little confused when I hear that man singing but I like it anyways. XDDDDD

LVU Bluddy o3o
ღღ Thankies - Fixed alot, but not Everything ღღ
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