What is this?
What I imagine when i use the term combo graph is a graph that displays the combo simular to the HP at the end of a song or in a replay. The graph would rise the more combo you get and fall back to zero the moment you break looking somewhat like the graph in taiko.
Why do we need this?
Well I can't speak for everyone here of course but for my part im interested how my scores come about and especially on long maps knowing the max combo alone doesnt help a thing, since one probably has a couple combos of this length. So a graph showing all combos would be helpful to estimate how good a paticular play really was.
Is there even enough space in the result screen?
While thinking about this i thought of a system to make the user able to switch between different graphs like switching tabs in your browser.
That would be my request. Hope you like the idea.
What I imagine when i use the term combo graph is a graph that displays the combo simular to the HP at the end of a song or in a replay. The graph would rise the more combo you get and fall back to zero the moment you break looking somewhat like the graph in taiko.
Why do we need this?
Well I can't speak for everyone here of course but for my part im interested how my scores come about and especially on long maps knowing the max combo alone doesnt help a thing, since one probably has a couple combos of this length. So a graph showing all combos would be helpful to estimate how good a paticular play really was.
Is there even enough space in the result screen?
While thinking about this i thought of a system to make the user able to switch between different graphs like switching tabs in your browser.
That would be my request. Hope you like the idea.