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Gothpheus - Rosen Vampir [Osu|OsuMania|Taiko]

posted
Total Posts
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Topic Starter
Alumetorz
This beatmap was submitted using in-game submission on Mittwoch, 20. November 2013 at 06:53:02

Artist: Gothpheus
Title: Rosen Vampir
Source: Ez2Dj
Tags: 7TH TRAX BONUS EDITION revision A Maddy ExPew
BPM: 166
Filesize: 26246kb
Play Time: 01:58
Difficulties Available:
  1. Another (5 stars, 627 notes)
  2. Beginner (2,5 stars, 133 notes)
  3. Black Another (3,96 stars, 893 notes)
  4. Extra (4,59 stars, 767 notes)
  5. Hyper (4,87 stars, 353 notes)
  6. Pew's World - 7Key (5 stars, 1952 notes)
  7. Rumi's MX - 7Key (5 stars, 1351 notes)
  8. Standard (3,41 stars, 178 notes)
  9. Taiko Muzukashii (4,83 stars, 513 notes)
  10. Taiko Oni (4,89 stars, 864 notes)
Download: Gothpheus - Rosen Vampir
Information: Scores/Beatmap Listing
---------------
09/11/13: Revived. Going to remap everything. Sorry to all the modder's effort. (old mapset)
Please redownload: new mp3

WARNING: Skin contains bloody elements. Take caution if you can't deal with seeing blood
Thanks to Maddy for awesome 'Black Another' diff
(All other Diffs made by me)
Skin made by DeiDara! Thank you so much <4

Redownload, if you downloaded before:
27/04/13 (Added Taiko Diff)
30/04/13 (Added Easy Diff)
01/05/13 (Renamed some Diffs)
03/05/13 (Added Skin)
05/05/13 (Added new custom hitsound)
12/05/13 (Added Video and moved to pending)
14/05/13 (Added new better video, thank you Sushimuffin :D)
22/05/13 (Changes to skin)
15/06/13 Remapped Beginner diff and changes to Standard. (Changed the quality from nasty diarrhea to flabby filth. (This is no redownloadable issue, but I still wanted to write this somewhere))
21/06/13 (Changes to skin)
29/06/13 (Rework of hitsounds, added new ones)
04/07/13 Added best diff of mapset
22/08/13 New better mp3 (thanks to Lach)

Also huge thank you to Modders:
Omgfzor (kinda)
Natsu
-Lennox-
agentdark1706 (kinda)
Helios_Zul
OEvil
bokito
Luanny
LilyWhite
OniJAM
D33d
cheesiest
ktgster
Maddy
Xin_U
Shi-Ra


Secret diff
Omgforz
huehue



[Generell]
  1. 01:44:152 (1) - kiai end?
  2. color combo zu ähnlich

[Normal]
  1. ar+2 / ar +1
[Hard]
  1. ar -1
[Another]
  1. hpd +1
  2. 01:32:586 (1) - sv bisschen niedriger, oder streamspacing erhöhen
[Extra]
  1. hpd +1
Topic Starter
Alumetorz

Omgfzor wrote:

huehue



[Generell]
  1. 01:44:152 (1) - kiai end? Nö, ich find das ist so in Ordnung
  2. color combo zu ähnlich Okay, werd die Farben etwas kontrastieren

[Normal]
  1. ar+2 / ar +1 +1 werd ich vermutlich machen, +2 ist mir etwas zu hoch
[Hard]
  1. ar -1 Daran dachte ich auch schon, wollte es eigentlich bei ar8 belassen, weils auf dt viel lustiger ist, aber ich denke ar7 ist für eine Hard Diff angebrachter...
[Another]
  1. hpd +1 Ok
  2. 01:32:586 (1) - sv bisschen niedriger, oder streamspacing erhöhen Hab Stream Spacing etwas erhöht
[Extra]
  1. hpd +1 Ok
smallbeans
Hello~

If my memory is correct, you need a diff that lower than 3 stars (3.25 stars, it have the same look while in game).

I love this music!
Topic Starter
Alumetorz

smallbeans wrote:

Hello~

If my memory is correct, you need a diff that lower than 3 stars (3.25 stars, it have the same look while in game).

I love this music!
Thanks for mentioning it. I didn't consider the star rating. Gonna change the difficulty with the next update ^^
And thank you for faving my map :D
Talii_old
My favourite beatmap so far... Please get this ranked :D
Topic Starter
Alumetorz

Talii wrote:

My favourite beatmap so far... Please get this ranked :D
so glad to read this <3 I'll try my best :)
Natsu
Hi from M4M request

General
  1. put audio lead in in 1500 or 2000 maybe gonna be better do this on all the diffs
  2. for consistency with your diffs names normal have to be called: standard and hard: advanced or hyper o.O also if you do a easy you can call it Begginer for keep the consistency
Normal:
  1. If you are mapping a easy diff plz go AR 5 OD 4 on this one gonna make it more readable
  2. 00:05:108 (5,1,2) - distance error fix plz in normal all the distance have to be consistent
  3. 00:05:831 mmm whistle in the repeat dont fit also clap in the tail, i suggest you to add clap on the repeat only gonna follow the song better
  4. 00:06:915 remove whistle clap is enought
  5. 00:08:722 remove clap on the head and add soft finish sound nice in this place also remove the other clap on the tail you are adding claps in 2º and 4º downbeat keep it consistent
  6. 00:09:807 here have to be a clap so remove whistle
  7. 00:25:710 (4,1) - distance error
  8. 00:40:529 to soon after spinner take in consideration this is the easy diff of your map i suggest to you mmm finish spinner here 00:39:807
  9. 00:46:313 same as above short the spinner 00:45:590 to fix he proble o3o
  10. 00:57:156 (4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1) - in all this section you change distance to 1.20 why? in normal/easy have to be the same distance in all the map maybe can you adjust this section to 1.0 too
  11. 01:31:855 (4,5) - unstack they since this is so hard for new players
  12. 01:32:216 (5,1) - also the distance is not the same
  13. 01:38:361 same to soon after spinner atleast 1/2 back
  14. 01:44:144 ^
  15. 01:54:987 (4,5) - same try to avoid the stack
Hard:
  1. OD +1 HP +2 for better diff spread
  2. 00:22:638 add circle since this place need one i feel weird this pause since when i heard the song i wanna click something here
  3. 00:26:072 (1,2,3,4,5,6,7,8) - this is fine just pointing is a little bored and this kind of pattern actually are kinda hard for hard xD maybe you can add some slider on it
  4. 00:28:240 this slide have to be the same as 00:28:963 for better map design also gonna be cool when u play it
  5. 00:34:566 i dont like how it is touched for 00:35:108 maybe is nzi but gonna be nice if you fix it
  6. 00:36:192 (1,2,3,4,5,6,7,8) - add some slider here actually players gonna hate all the single tap on here
  7. 01:35:108 (7,8) - unstack they since this break the flow of the previous pattern i hope you agree with me on this
Another:
  1. 00:11:975 (2,3,4) - this parte need to have the same distance fix plz
  2. 01:06:554 finish fit better here take in consideration if you add here add it on all the diffs
  3. 01:07:909 this 1/4 jump is so weird better keep the same distance of the before pattern
  4. 01:49:837 ^
  5. 01:58:240 this nc is not needed you should remove it cuz the music is the same if you follow my suggestion plz apply in all the difs
Extra:
  1. 00:06:915 (2) - maybe can you put it in the same angle to 00:06:734 (1,3) - gonna be better also if you do in this way the flow gonna feel more natural
  2. 00:10:349 (2,3,4,5) - this look very confuse and a little force to play whiy you no try this way:
  3. 00:13:060 (1,2,3,4,5,6,7,8,9) - just pointing the most of players got problems with linear patterns also the flow feel bad in the actual way maybe you should thing about to change this, if nto maybe you can thik a way for be more natural to do in the final of pattern 00:14:505 this jump feel so death o.o but up to you
  4. 00:17:758 NC needed to tell the player the change of spacing (jumps) also in this part 00:17:758 (4,5,6,7,8,9) - you can make a star gonna be more fun and challenge for players imo
  5. 00:20:831 (5,6,7,8,9) - this is nazy but the line is not perfect y ou should do this or all the modders gonna say the same xD
  6. 00:22:638 add circle is necesary to empathize music the stong sounds in this point
  7. 00:22:819 drum finish fit alot here marking the end of the section
  8. 00:46:313 this dont fit here cuz no 3/4 rhythm here you should finish wit 1/2 slider this part i recomend you to do this
  9. 00:56:252 this is out of pattern lol look so random right now maybe stack it with 00:54:987 or do it in your way
  10. 00:57:337 same as 00:22:638
  11. 01:15:951 remove clap since just have no sense here just sound weird nothing in music call for a clap
  12. 01:28:330 (2,3,4,5,6,7,8,9,10,11,12,13) - maybe can you use the same 0.70 spacing cuz the sudden change gonna be so painfull for players imo
Well thats all i can help since the map is so hard for me gonna be good if you find some test players
Topic Starter
Alumetorz

Natsu wrote:

Hi from M4M request

General
  1. put audio lead in in 1500 or 2000 maybe gonna be better do this on all the diffs Changed to 2000 on all diffs
  2. for consistency with your diffs names normal have to be called: standard and hard: advanced or hyper o.O also if you do a easy you can call it Begginer for keep the consistency Done
Normal:
  1. If you are mapping a easy diff plz go AR 5 OD 4 on this one gonna make it more readable Done
  2. 00:05:108 (5,1,2) - distance error fix plz in normal all the distance have to be consistent I don't see a distance error oO
  3. 00:05:831 mmm whistle in the repeat dont fit also clap in the tail, i suggest you to add clap on the repeat only gonna follow the song better Yeah you're right
  4. 00:06:915 remove whistle clap is enought Yep
  5. 00:08:722 remove clap on the head and add soft finish sound nice in this place also remove the other clap on the tail you are adding claps in 2º and 4º downbeat keep it consistent Didn't add finish, but tried to make it more consistent...
  6. 00:09:807 here have to be a clap so remove whistle There is a clap sound, my whistles have custom clap sounds. :) I'm not quite sure if this is rankable tho, gonna change if someone tells me it isn't, but this will be hell of work xD
  7. 00:25:710 (4,1) - distance error Fixed
  8. 00:40:529 to soon after spinner take in consideration this is the easy diff of your map i suggest to you mmm finish spinner here 00:39:807 Fixed.
  9. 00:46:313 same as above short the spinner 00:45:590 to fix he proble o3o Fixed.
  10. 00:57:156 (4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1) - in all this section you change distance to 1.20 why? in normal/easy have to be the same distance in all the map maybe can you adjust this section to 1.0 too Okay, I didn't know that.I kinda didn't like the circles touching themselves, but I'm gonna replace these circles with 1.0x distance space
  11. 01:31:855 (4,5) - unstack they since this is so hard for new players Okay
  12. 01:32:216 (5,1) - also the distance is not the same Fixed
  13. 01:38:361 same to soon after spinner atleast 1/2 back Fixed
  14. 01:44:144 ^ Fixed
  15. 01:54:987 (4,5) - same try to avoid the stack Unstacked, except for last one, think it is a nice final, i guess...
Hard:
  1. OD +1 HP +2 for better diff spreadDone
  2. 00:22:638 add circle since this place need one i feel weird this pause since when i heard the song i wanna click something here Changed last circle to a slider
  3. 00:26:072 (1,2,3,4,5,6,7,8) - this is fine just pointing is a little bored and this kind of pattern actually are kinda hard for hard xD maybe you can add some slider on it Nah, I want this to stay as it is ^^
  4. 00:28:240 this slide have to be the same as 00:28:963 for better map design also gonna be cool when u play it Ok, might be right. Changed.
  5. 00:34:566 i dont like how it is touched for 00:35:108 maybe is nzi but gonna be nice if you fix it Haha, fixed this ;)
  6. 00:36:192 (1,2,3,4,5,6,7,8) - add some slider here actually players gonna hate all the single tap on here No, I'd like this to stay as it is.
  7. 01:35:108 (7,8) - unstack they since this break the flow of the previous pattern i hope you agree with me on this Yeah you're right...
Another:
  1. 00:11:975 (2,3,4) - this parte need to have the same distance fix plz No, I disagree. I think it's good as it is now
  2. 01:06:554 finish fit better here take in consideration if you add here add it on all the diffs No, not gonna change the finish ^^
  3. 01:07:909 this 1/4 jump is so weird better keep the same distance of the before pattern Hmm... I kinda like it, but I'll take it in consideration and see what other modders say...
  4. 01:49:837 ^
  5. 01:58:240 this nc is not needed you should remove it cuz the music is the same if you follow my suggestion plz apply in all the difs ok
Extra:
  1. 00:06:915 (2) - maybe can you put it in the same angle to 00:06:734 (1,3) - gonna be better also if you do in this way the flow gonna feel more natural Done.
  2. 00:10:349 (2,3,4,5) - this look very confuse and a little force to play whiy you no try this way: No, I think it's k
  3. 00:13:060 (1,2,3,4,5,6,7,8,9) - just pointing the most of players got problems with linear patterns also the flow feel bad in the actual way maybe you should thing about to change this, if nto maybe you can thik a way for be more natural to do in the final of pattern 00:14:505 this jump feel so death o.o but up to you To be honest, I'm also not a fan of linear patterns, but I think it fits to the music. And for that deadly jump, I actually didn't change it, but instead I used it more often to increase the difficulty. I think it's more fun now... \o/
  4. 00:17:758 NC needed to tell the player the change of spacing (jumps) also in this part 00:17:758 (4,5,6,7,8,9) - you can make a star gonna be more fun and challenge for players imo Ok so I tried to experiment something, I think the outcome is pretty cool.
  5. 00:20:831 (5,6,7,8,9) - this is nazy but the line is not perfect y ou should do this or all the modders gonna say the same xD Remapped
  6. 00:22:638 add circle is necesary to empathize music the stong sounds in this point I disagree.
  7. 00:22:819 drum finish fit alot here marking the end of the section I don't like this D:
  8. 00:46:313 this dont fit here cuz no 3/4 rhythm here you should finish wit 1/2 slider this part i recomend you to do this There is a 3/4 rhythm...
  9. 00:56:252 this is out of pattern lol look so random right now maybe stack it with 00:54:987 or do it in your way Remapped
  10. 00:57:337 same as 00:22:638 Remapped
  11. 01:15:951 remove clap since just have no sense here just sound weird nothing in music call for a clap There is one in the music
  12. 01:28:330 (2,3,4,5,6,7,8,9,10,11,12,13) - maybe can you use the same 0.70 spacing cuz the sudden change gonna be so painfull for players imo No, I like it like this :D
Well thats all i can help since the map is so hard for me gonna be good if you find some test players
Thanks so much for the mod! :D
-Lennox-
Sexy

Irc Mod

SPOILER
10:15 -Lennox-: du alu
10:15 Alumetorz: seas
10:16 Alumetorz: hm?
10:16 -Lennox-: ist dein zweiter name zufällig veselinovich?
10:16 -Lennox-: oder so änlich
10:16 Alumetorz: nein xD
10:16 -Lennox-: ah ok
10:16 Alumetorz: warum? xD
10:16 -Lennox-: bin mit nem mädl berufsschule gegangen
10:16 -Lennox-: die hieß branka
10:16 -Lennox-: und da kamst du mir in dem sinn
10:16 -Lennox-: xD
10:16 Alumetorz: xD
10:16 -Lennox-: du bist ja mit o
10:16 Alumetorz: jo branka ist der weibliche name ^^
10:17 -Lennox-: jo
10:17 -Lennox-: zockst wieder in der schule? xD
10:17 Alumetorz: nö hab schulfrei ^^
10:17 Alumetorz: morgen auch
10:18 Alumetorz: schulautonome tage
10:18 -Lennox-: ahja genau
10:18 Alumetorz: wegen 1. mai und so
10:19 Alumetorz: kanns du wenn du warm bist
10:19 Alumetorz: probieren dass mit hr zu passen
10:19 *Alumetorz is listening to [http://osu.ppy.sh/b/239477 Gothpheus - Rosen Vampir]
10:19 Alumetorz: extra
10:19 Alumetorz: xD
10:19 -Lennox-: jo warte mal ich downloade
10:19 -Lennox-: und mach 1-2 maps vorwärmen lol
10:20 Alumetorz: jo
10:20 Alumetorz: ist meine map und will wissen ob ich slider tick um 1 erhöhen soll
10:20 Alumetorz: weil der drain extrem stark ist bei einer stelle xD
10:21 Alumetorz: ist nur ne low bpm stream Map
10:21 Alumetorz: aber circle sind sehr klein xD
10:21 -Lennox-: das geht nicht ohne warm up lol
10:21 Alumetorz: shitmap
10:21 Alumetorz: jo xD
10:21 Alumetorz: habs mir gedacht
10:22 Alumetorz: probier mal ohne hr oder so xD
10:22 -Lennox-: die 166 bpm mit hr und kleinern circle und dauer stream
10:22 -Lennox-: sind wie 200 ohne
10:22 -Lennox-: xD
10:22 Alumetorz: xd
10:24 -Lennox-: ist das deine erste map?
10:24 Alumetorz: naja
10:24 Alumetorz: eigentlich nicht
10:24 Alumetorz: ich weiß ich map scheiße xD
10:24 -Lennox-: ich bin sehr stark beeindruckt
10:24 -Lennox-: ohne witz
10:24 Alumetorz: im ernst?
10:25 -Lennox-: die map hat extrem viel stil
10:25 Alumetorz: lool
10:25 -Lennox-: der flow is extrem krass
10:25 Alumetorz: wow
10:25 Alumetorz: danke :D
10:25 -Lennox-: beats sind sauber platziert
10:25 Alumetorz: <3
10:25 -Lennox-: und was mich beeindruckt
10:25 -Lennox-: die streams
10:25 -Lennox-: sind perfekt gespaced
10:25 Alumetorz: wow danke <3
10:25 -Lennox-: ist die map komplett fertig?
10:25 -Lennox-: also vom mapset her
10:25 Alumetorz: ja
10:25 Alumetorz: der skin fehlt noch
10:26 Alumetorz: krieg ich noch xD
10:26 -Lennox-: dann öffne mal den editor
10:26 -Lennox-: mod incoming
10:26 Alumetorz: fuck
10:26 Alumetorz: yeah
10:26 Alumetorz: beginner
10:26 Alumetorz: ist scheiße
10:26 Alumetorz: werd ich remappen müssen glaub ioch xD
10:26 Alumetorz: oder nicht ich weiß nicht
10:27 -Lennox-: 00:16:493 (2) -
10:27 Alumetorz: roter tick?
10:27 -Lennox-: in beginner
10:27 -Lennox-: genau
10:27 Alumetorz: ja
10:27 Alumetorz: dacht ich mir schon
10:27 -Lennox-: kürz den um einen tick
10:27 -Lennox-: und setz ihn auf den weißen
10:28 Alumetorz: jo hab ich gemacht
10:28 -Lennox-: 00:37:276 (4) -
10:28 -Lennox-: gbis zu
10:28 -Lennox-: der spinner ists deswegen da
10:28 -Lennox-: weil du dort nicht mehr wusstest
10:28 -Lennox-: wie weiter
10:28 -Lennox-: wegen spacing
10:28 -Lennox-: haha
10:28 Alumetorz: no
10:28 Alumetorz: xD
10:28 Alumetorz: nein
10:28 Alumetorz: im ernst
10:28 -Lennox-: okok
10:28 Alumetorz: hab das in stadnard auch
10:29 Alumetorz: aber netter einwand xD
10:29 -Lennox-: jo is ok
10:29 -Lennox-: fühlt sich nur bissl random an
10:29 -Lennox-: da sich in der musik selbst kaum was verändert
10:29 Alumetorz: iuch find schon etwas
10:29 -Lennox-: wäre es möglich den spinner
10:30 -Lennox-: vielleicht bis hier hin zu machen 00:40:529 -
10:30 -Lennox-: würde dann mit der musik zusammen passen
10:30 -Lennox-: sonst endet der bissl random
10:30 Alumetorz: stimmt
10:30 Alumetorz: hab ich gar nicht probiert :D
10:30 -Lennox-: 00:43:421 (1) - mit dem das selbe
10:30 -Lennox-: dort wo der nächste beat anfängt
10:30 -Lennox-: den spinner enden
10:30 Alumetorz: jo hab ich gemacht
10:31 -Lennox-: 00:51:192 (2) - bin mir bei dem nicht sicher
10:31 -Lennox-: da es mit der musik passt
10:31 -Lennox-: aber das mit dem spacing ist blöd
10:31 -Lennox-: weil es neulinge stark verwirrt
10:31 -Lennox-: das der auf einmal früher anfängt
10:31 Alumetorz: stimmt ich machs so wie mit dem vorherigen slider
10:31 -Lennox-: ok
10:32 Alumetorz: also um ein 1/2 kürzen
10:32 -Lennox-: richtig
10:33 -Lennox-: 01:28:240 (1) - kein neuer combo
10:33 -Lennox-: 01:32:216 (5) - aber hier
10:33 Alumetorz: aber dafür hier oder 01:30:047 (1) - ?
10:33 Alumetorz: oh
10:33 -Lennox-: 01:32:578 (1) - und hier
10:33 -Lennox-: combo ist eigentlich dafür da
10:34 -Lennox-: das wenn sich etwas in der musik verändert
10:34 -Lennox-: oder bei schweren maps
10:34 -Lennox-: zwecks jumps
10:34 -Lennox-: 01:35:469 (1) - nichts zu sagen
10:34 Alumetorz: jo schon geändert ^^
10:34 -Lennox-: beim nächsten auch?
10:34 Alumetorz: sicher ^^
10:35 -Lennox-: k das wars mit der
10:35 -Lennox-: saubere map
10:35 Alumetorz: ok danke :D
10:36 -Lennox-: [standart}
10:36 Alumetorz: jo
10:36 Alumetorz: ist etwas schwieriger als normale normals
10:36 Alumetorz: daher auch etwas höhere ar, hab ich von nem anderen modder erfahren, gefällt mir so auch mehr
10:37 -Lennox-: hier vielleicht das selbe mit den spinner?
10:37 Alumetorz: jo mach ich
10:38 -Lennox-: 01:08:722 (6) - versuch den slider irgendwo hier zu platzieren
10:38 -Lennox-: http://puu.sh/2Lhax.jpg
10:38 -Lennox-: weil der hitburst overlappt den
10:38 -Lennox-: ist nicht so toll
10:39 Alumetorz: ok
10:39 Alumetorz: netter skin btw
10:39 -Lennox-: ;p
10:39 -Lennox-: wenn du nett fragst und mir versicherst das du ihn nicht weiter gibst kann ich ihn dir hochladen
10:39 -Lennox-: ;D
10:39 Alumetorz: ne ich mag meinen aber danke xD
10:39 -Lennox-: kk wärst der erste der ihn bekommen würde
10:39 -Lennox-: fühl dich geehrt
10:40 Alumetorz: yay \o/
10:40 Alumetorz: aber
10:40 Alumetorz: 01:08:722 (6,1) -
10:40 Alumetorz: ich kann zwischen den beiden nicht so viel spacing lassen?
10:40 -Lennox-: nein leider nicht
10:40 -Lennox-: müsstest alles anpassen
10:40 Alumetorz: ok
10:40 -Lennox-: so ungefähr
10:40 -Lennox-: http://puu.sh/2Lhci.jpg
10:41 Alumetorz: jo hab ich gemachtr nur etwas weiter rechts
10:41 -Lennox-: jo is ok
10:42 -Lennox-: mh
10:42 -Lennox-: bin mir bei dem spacing am ende nicht sicher
10:42 -Lennox-: warte ich lass mal meine freundin spielen
10:43 Alumetorz: ok
10:43 -Lennox-: jo is ok sie hats gepasst
10:43 -Lennox-: *gepassed
10:43 Alumetorz: xD
10:44 Alumetorz: yay :D
10:44 -Lennox-: weiter
10:44 -Lennox-: wer hatn taiko gemacht
10:44 Alumetorz: ichg
10:44 Alumetorz: beide
10:44 Alumetorz: weil ich taiko mag xD
10:44 -Lennox-: k
10:44 -Lennox-: ich flieg mal drüber
10:44 Alumetorz: jo
10:46 Alumetorz: kurz afk
10:47 Alumetorz: wd
10:47 -Lennox-: ich auch kurz 10 min
10:47 Alumetorz: jo
10:55 -Lennox-: so
10:56 -Lennox-: für taiko kenne ich mich zu wenig aus
10:56 -Lennox-: ich schick dir vll mal ono vorbei
10:56 -Lennox-: weiter mit hyper
10:57 -Lennox-: die ersten vier beats mit 1.2
10:57 -Lennox-: der 5te mit 0.8?
10:57 -Lennox-: ...
10:58 -Lennox-: gib mir bescheid wenn du wieder da bist
11:02 Alumetorz: oh
11:02 Alumetorz: sry
11:02 Alumetorz: ono lol
11:02 -Lennox-: ah wv
11:02 -Lennox-: *wb
11:02 Alumetorz: danke
11:02 -Lennox-: check mal meine frage oben
11:03 Alumetorz: um
11:03 Alumetorz: versteh nicht was du meinst?
11:03 Alumetorz: 5te mit 0.8?
11:03 Alumetorz: welcher
11:03 -Lennox-: 00:01:493 (1) -
11:04 Alumetorz: ist doch eh 1.2
11:04 Alumetorz: oder meinst du ich solls ändern auf 0.8?
11:04 -Lennox-: http://puu.sh/2Lhy9.jpg schau rechts oben
11:04 -Lennox-: "next 0.85"
11:04 -Lennox-: von dem 00:01:132 (4) -
11:04 -Lennox-: 00:01:493 (1) - zu dem
11:05 Alumetorz: um
11:05 Alumetorz: warte
11:05 Alumetorz: sicher dass du nicht unabsichtlich was geändert hast?
11:05 Alumetorz: es ist be imir ganz normal xD
11:05 -Lennox-: dann ignorieren wir das mal
11:05 Alumetorz: http://puu.sh/2Lhzu.jpg
11:06 Alumetorz: update mal hyper
11:06 Alumetorz: weiß nicht solche fehler sollte ich eigentlich nicht machen xD
11:06 -Lennox-: 00:22:096 (3,4,5) - so was ist extrem schwer
11:06 -Lennox-: wenn man von 2 beats auf einen gestackten 3er muss
11:06 -Lennox-: da kann man nicht einfach drüber fahren
11:06 -Lennox-: da muss man drauf springen
11:06 -Lennox-: und das könnte vll etwas unangenehm werden
11:06 Alumetorz: jo das stimmt, iust aber immerhin schon hard?
11:06 -Lennox-: imo. Kannst es natürlich lassen, persönlich bin ich aber für einen slidedr
11:07 Alumetorz: hmm
11:07 -Lennox-: ja wie gesagt imo
11:07 -Lennox-: dannach noch der jump
11:07 -Lennox-: ah
11:07 -Lennox-: is keiner
11:07 -Lennox-: 00:22:819 (6,1) - anti jump?
11:08 Alumetorz: kinda
11:08 -Lennox-: gepaart mit dem 3er vorhin den kleinen "jump" dannach, und dann anti jump
11:08 -Lennox-: is fies
11:08 Alumetorz: okok
11:08 Alumetorz: dann änder ich diesen anti jump
11:08 -Lennox-: gib doch neu-hard spielern eine chance
11:08 -Lennox-: xD
11:08 Alumetorz: xD
11:08 -Lennox-: du denkst doch nur an doubletime
11:08 -Lennox-: du hund
11:08 -Lennox-: xD
11:08 Alumetorz: so true xD
11:08 Alumetorz: habs schon auf dt full combod xD
11:09 Alumetorz: hatte sogar triplets drinnen
11:09 Alumetorz: die ich dann raus getan hab xD
11:09 -Lennox-: xD
11:09 -Lennox-: 00:31:855 (1,2,3,4,5,6,7,8) - das kannst du nicht bringen
11:10 Alumetorz: thug
11:10 Alumetorz: wird später noch schlimmer
11:10 Alumetorz: xD
11:10 -Lennox-: ich sehs
11:10 Alumetorz: bist du sicher dass das zu schwer ist?
11:10 -Lennox-: die double stack sind nicht einfach
11:10 -Lennox-: stell dir mal vor
11:10 -Lennox-: ein neuer spielt es
11:10 -Lennox-: er passt die 2er stacks
11:10 -Lennox-: und denkt so FCK YEA
11:10 -Lennox-: 00:34:746 (1) - dann kommt das ab hier
11:10 Alumetorz: dann kommt der nächste xD
11:11 -Lennox-: und der erste 0 rate kommt
11:11 Alumetorz: xDD
11:11 Alumetorz: haha
11:11 -Lennox-: aber lass das mal so stehen
11:11 Alumetorz: okay
11:11 -Lennox-: wenn ein andere es moddet und genau so denkt
11:11 -Lennox-: musst du dir was überlegen
11:11 Alumetorz: jo werd ich
11:12 -Lennox-: 01:12:337 (1,2,3) - random clap lol?
11:12 -Lennox-: 01:13:782 (1) - mach dann wenigstens hier
11:12 Alumetorz: ja man hörts ganz leicht im hintergrund, aber war mir nicht sicher ob ichs hintun soll?
11:12 -Lennox-: 01:14:144 (3) - hier am anfang
11:12 -Lennox-: 01:14:144 (3) - und am ende den weg
11:13 -Lennox-: dann passts
11:13 -Lennox-: ne den am ende nicht weg
11:13 -Lennox-: lassen xd
11:13 Alumetorz: jo dacht ich mir grad xD
11:13 Alumetorz: ich werd die 01:12:337 (1,2) - hier removen
11:14 -Lennox-: beim ende schau ich mit einem auge hin haha
11:14 Alumetorz: xD
11:14 -Lennox-: ok
11:14 -Lennox-: die OD
11:14 Alumetorz: ich hab grad nen spacing fehler entdeckt
11:14 -Lennox-: bei hyper
11:14 -Lennox-: ein tick zurück
11:15 Alumetorz: findest?
11:15 -Lennox-: OD oder drain
11:15 Alumetorz: dann lieber drain ^^
11:15 -Lennox-: k
11:15 Alumetorz: another ist mein fav diff
11:16 -Lennox-: k
11:17 -Lennox-: die teste ich aber
11:17 Alumetorz: xD
11:21 Alumetorz: jap mit hr so awesome xD
11:21 -Lennox-: hast du den einen teil gesehen?
11:21 -Lennox-: das ist der selbe extrem schwere wie bei ascension to ehaven von zapy
11:21 Alumetorz: dieser stream mit den gestacked nboten?
11:21 Alumetorz: haha
11:21 -Lennox-: ja
11:21 -Lennox-: ich weiß nicht wie andere auf die reagieren
11:22 -Lennox-: aber ich persönlich hasse diese dinger
11:22 Alumetorz: xD
11:22 Alumetorz: mal schauen was andere sagen
11:23 -Lennox-: 00:33:843 - warum hier ein beat
11:23 Alumetorz: wie warum dort geplaced oder warum überhauzpt geplact?
11:23 Alumetorz: also vn der timeline oder am schirm?
11:24 -Lennox-: nah meine damit nur, es hört sich besser an wenn der slider an einem stream anhängt
11:24 Alumetorz: soll ich triplet machen?
11:24 -Lennox-: oder vll noch einen 1/2 slider
11:24 Alumetorz: ok
11:25 Alumetorz: wird da eng im eck xD
11:25 Alumetorz: aber krieg ich hin xD
11:25 -Lennox-: nur nicht zu viel überlappen
11:25 Alumetorz: jo steh ich sowieso nicht so drauf
11:25 -Lennox-: hab ich schon wieder unsinn gemacht
11:25 Alumetorz: oder was meinst du mit triplet
11:25 -Lennox-: oder is hier 00:33:662 - bis hier 00:33:933 - frei
11:26 Alumetorz: ne xD
11:26 -Lennox-: k
11:26 Alumetorz: so ich hab statt nem 4. 1/2 slider jetzt ein triplet hinzugegeben
11:26 Alumetorz: ich denk das passt
11:26 -Lennox-: k
11:27 -Lennox-: stell auf 50% und höre hier00:51:373 -
11:27 -Lennox-: hier fängt der stream schon an
11:27 Alumetorz: nicht wenn du auf klavier hörst
11:28 -Lennox-: egal auf was man hört, es passt ab 00:51:373 - hier schon ein stream
11:28 Alumetorz: hmm ich weiß nicht
11:28 Alumetorz: gefällt mir iwie nicht
11:29 -Lennox-: 01:18:301 - aber hier kannst du nix sagen
11:29 -Lennox-: hier is ein stream lol
11:29 -Lennox-: ein beat fehlt hier
11:29 Alumetorz: ah stimmt
11:30 Alumetorz: so ein double nach dem slider
11:30 Alumetorz: also ein triplet
11:31 -Lennox-: 01:44:144 (1) - ich würde es schöner finden wenn du den slider dem stream anpasst
11:31 -Lennox-: anstatt ihn einfach gerade zu machen
11:31 Alumetorz: ok
11:31 Alumetorz: passt das so? http://puu.sh/2LhZR.jpg
11:32 -Lennox-: paar ticks nach rechts
11:32 -Lennox-: *nazi*
11:32 -Lennox-: 1 tick
11:32 -Lennox-: dann perfect :D
11:32 Alumetorz: ok
11:33 -Lennox-: 01:54:807 (6) - was haltest du von der idee die beiden slider hier
11:33 -Lennox-: mit 2 beats zu tauschen?
11:33 -Lennox-: würde den adrenalin am ende noch etwas pushen
11:33 -Lennox-: und fühlt sich auch gut an
11:33 -Lennox-: mit etwas höheren spacing
11:33 Alumetorz: ok
11:34 Alumetorz: und was mach ich mit
11:34 Alumetorz: 01:55:349 (8) -
11:34 Alumetorz: ?
11:34 -Lennox-: stack mit dem letzten beat
11:34 Alumetorz: ok
11:35 -Lennox-: 01:57:699 (6) - hier würde ich auch einen gebogenen slider bevorzugen damit der flow für die 4 beats am ende besser ist
11:36 -Lennox-: ich schau schon die nächste an
11:36 -Lennox-: sag bescheid wennst fertig bist
11:36 Alumetorz: jo 1mom
11:36 Alumetorz: den slider hab ich jetzt aber
11:36 Alumetorz: ge circled
11:37 -Lennox-: xD
11:37 Alumetorz: wegen deinem einwand von vorhin xD
11:37 -Lennox-: ok
11:37 Alumetorz: schau aber
11:37 Alumetorz: ich hab jetzt http://puu.sh/2Li5q.jpg
11:37 Alumetorz: ist es okay wenn der stream rechts endet
11:37 Alumetorz: wo das ende eigentlich symmetrisch istr?
11:38 Alumetorz: ne ist okay xD
11:38 Alumetorz: bin bei extra
11:38 -Lennox-: jo klar
11:39 -Lennox-: 00:59:505 (2) - mach den bissl weiter rechts damits besser aussieht
11:39 -Lennox-: ja ich weiß ich bin genau bei solchen dingen
11:39 -Lennox-: xD
11:39 Alumetorz: xD
11:40 Alumetorz: rechts, füpr mich eher links oder? xD
11:40 -Lennox-: jo genau
11:40 -Lennox-: ich idiot
11:40 Alumetorz: xD
11:40 -Lennox-: den hier 01:18:120 (1) - ein tick hoch höhö
11:40 Alumetorz: loool
11:40 Alumetorz: ist mir gar nicht aufgefallen
11:41 -Lennox-: rest passt
11:41 -Lennox-: saubere map
11:41 Alumetorz: yay :D
11:42 Alumetorz: danke martin <3
11:42 -Lennox-: gerne
11:42 -Lennox-: aber mein kudo hole ich mir trotzdem
11:42 -Lennox-: HAHAHA
Topic Starter
Alumetorz

-Lennox- wrote:

Sexy

Irc Mod

SPOILER
10:15 -Lennox-: du alu
10:15 Alumetorz: seas
10:16 Alumetorz: hm?
10:16 -Lennox-: ist dein zweiter name zufällig veselinovich?
10:16 -Lennox-: oder so änlich
10:16 Alumetorz: nein xD
10:16 -Lennox-: ah ok
10:16 Alumetorz: warum? xD
10:16 -Lennox-: bin mit nem mädl berufsschule gegangen
10:16 -Lennox-: die hieß branka
10:16 -Lennox-: und da kamst du mir in dem sinn
10:16 -Lennox-: xD
10:16 Alumetorz: xD
10:16 -Lennox-: du bist ja mit o
10:16 Alumetorz: jo branka ist der weibliche name ^^
10:17 -Lennox-: jo
10:17 -Lennox-: zockst wieder in der schule? xD
10:17 Alumetorz: nö hab schulfrei ^^
10:17 Alumetorz: morgen auch
10:18 Alumetorz: schulautonome tage
10:18 -Lennox-: ahja genau
10:18 Alumetorz: wegen 1. mai und so
10:19 Alumetorz: kanns du wenn du warm bist
10:19 Alumetorz: probieren dass mit hr zu passen
10:19 *Alumetorz is listening to [http://osu.ppy.sh/b/239477 Gothpheus - Rosen Vampir]
10:19 Alumetorz: extra
10:19 Alumetorz: xD
10:19 -Lennox-: jo warte mal ich downloade
10:19 -Lennox-: und mach 1-2 maps vorwärmen lol
10:20 Alumetorz: jo
10:20 Alumetorz: ist meine map und will wissen ob ich slider tick um 1 erhöhen soll
10:20 Alumetorz: weil der drain extrem stark ist bei einer stelle xD
10:21 Alumetorz: ist nur ne low bpm stream Map
10:21 Alumetorz: aber circle sind sehr klein xD
10:21 -Lennox-: das geht nicht ohne warm up lol
10:21 Alumetorz: shitmap
10:21 Alumetorz: jo xD
10:21 Alumetorz: habs mir gedacht
10:22 Alumetorz: probier mal ohne hr oder so xD
10:22 -Lennox-: die 166 bpm mit hr und kleinern circle und dauer stream
10:22 -Lennox-: sind wie 200 ohne
10:22 -Lennox-: xD
10:22 Alumetorz: xd
10:24 -Lennox-: ist das deine erste map?
10:24 Alumetorz: naja
10:24 Alumetorz: eigentlich nicht
10:24 Alumetorz: ich weiß ich map scheiße xD
10:24 -Lennox-: ich bin sehr stark beeindruckt
10:24 -Lennox-: ohne witz
10:24 Alumetorz: im ernst?
10:25 -Lennox-: die map hat extrem viel stil
10:25 Alumetorz: lool
10:25 -Lennox-: der flow is extrem krass
10:25 Alumetorz: wow
10:25 Alumetorz: danke :D
10:25 -Lennox-: beats sind sauber platziert
10:25 Alumetorz: <3
10:25 -Lennox-: und was mich beeindruckt
10:25 -Lennox-: die streams
10:25 -Lennox-: sind perfekt gespaced
10:25 Alumetorz: wow danke <3
10:25 -Lennox-: ist die map komplett fertig?
10:25 -Lennox-: also vom mapset her
10:25 Alumetorz: ja
10:25 Alumetorz: der skin fehlt noch
10:26 Alumetorz: krieg ich noch xD
10:26 -Lennox-: dann öffne mal den editor
10:26 -Lennox-: mod incoming
10:26 Alumetorz: fuck
10:26 Alumetorz: yeah
10:26 Alumetorz: beginner
10:26 Alumetorz: ist scheiße
10:26 Alumetorz: werd ich remappen müssen glaub ioch xD
10:26 Alumetorz: oder nicht ich weiß nicht
10:27 -Lennox-: 00:16:493 (2) -
10:27 Alumetorz: roter tick?
10:27 -Lennox-: in beginner
10:27 -Lennox-: genau
10:27 Alumetorz: ja
10:27 Alumetorz: dacht ich mir schon
10:27 -Lennox-: kürz den um einen tick
10:27 -Lennox-: und setz ihn auf den weißen
10:28 Alumetorz: jo hab ich gemacht
10:28 -Lennox-: 00:37:276 (4) -
10:28 -Lennox-: gbis zu
10:28 -Lennox-: der spinner ists deswegen da
10:28 -Lennox-: weil du dort nicht mehr wusstest
10:28 -Lennox-: wie weiter
10:28 -Lennox-: wegen spacing
10:28 -Lennox-: haha
10:28 Alumetorz: no
10:28 Alumetorz: xD
10:28 Alumetorz: nein
10:28 Alumetorz: im ernst
10:28 -Lennox-: okok
10:28 Alumetorz: hab das in stadnard auch
10:29 Alumetorz: aber netter einwand xD
10:29 -Lennox-: jo is ok
10:29 -Lennox-: fühlt sich nur bissl random an
10:29 -Lennox-: da sich in der musik selbst kaum was verändert
10:29 Alumetorz: iuch find schon etwas
10:29 -Lennox-: wäre es möglich den spinner
10:30 -Lennox-: vielleicht bis hier hin zu machen 00:40:529 -
10:30 -Lennox-: würde dann mit der musik zusammen passen
10:30 -Lennox-: sonst endet der bissl random
10:30 Alumetorz: stimmt
10:30 Alumetorz: hab ich gar nicht probiert :D
10:30 -Lennox-: 00:43:421 (1) - mit dem das selbe
10:30 -Lennox-: dort wo der nächste beat anfängt
10:30 -Lennox-: den spinner enden
10:30 Alumetorz: jo hab ich gemacht
10:31 -Lennox-: 00:51:192 (2) - bin mir bei dem nicht sicher
10:31 -Lennox-: da es mit der musik passt
10:31 -Lennox-: aber das mit dem spacing ist blöd
10:31 -Lennox-: weil es neulinge stark verwirrt
10:31 -Lennox-: das der auf einmal früher anfängt
10:31 Alumetorz: stimmt ich machs so wie mit dem vorherigen slider
10:31 -Lennox-: ok
10:32 Alumetorz: also um ein 1/2 kürzen
10:32 -Lennox-: richtig
10:33 -Lennox-: 01:28:240 (1) - kein neuer combo
10:33 -Lennox-: 01:32:216 (5) - aber hier
10:33 Alumetorz: aber dafür hier oder 01:30:047 (1) - ?
10:33 Alumetorz: oh
10:33 -Lennox-: 01:32:578 (1) - und hier
10:33 -Lennox-: combo ist eigentlich dafür da
10:34 -Lennox-: das wenn sich etwas in der musik verändert
10:34 -Lennox-: oder bei schweren maps
10:34 -Lennox-: zwecks jumps
10:34 -Lennox-: 01:35:469 (1) - nichts zu sagen
10:34 Alumetorz: jo schon geändert ^^
10:34 -Lennox-: beim nächsten auch?
10:34 Alumetorz: sicher ^^
10:35 -Lennox-: k das wars mit der
10:35 -Lennox-: saubere map
10:35 Alumetorz: ok danke :D
10:36 -Lennox-: [standart}
10:36 Alumetorz: jo
10:36 Alumetorz: ist etwas schwieriger als normale normals
10:36 Alumetorz: daher auch etwas höhere ar, hab ich von nem anderen modder erfahren, gefällt mir so auch mehr
10:37 -Lennox-: hier vielleicht das selbe mit den spinner?
10:37 Alumetorz: jo mach ich
10:38 -Lennox-: 01:08:722 (6) - versuch den slider irgendwo hier zu platzieren
10:38 -Lennox-: http://puu.sh/2Lhax.jpg
10:38 -Lennox-: weil der hitburst overlappt den
10:38 -Lennox-: ist nicht so toll
10:39 Alumetorz: ok
10:39 Alumetorz: netter skin btw
10:39 -Lennox-: ;p
10:39 -Lennox-: wenn du nett fragst und mir versicherst das du ihn nicht weiter gibst kann ich ihn dir hochladen
10:39 -Lennox-: ;D
10:39 Alumetorz: ne ich mag meinen aber danke xD
10:39 -Lennox-: kk wärst der erste der ihn bekommen würde
10:39 -Lennox-: fühl dich geehrt
10:40 Alumetorz: yay \o/
10:40 Alumetorz: aber
10:40 Alumetorz: 01:08:722 (6,1) -
10:40 Alumetorz: ich kann zwischen den beiden nicht so viel spacing lassen?
10:40 -Lennox-: nein leider nicht
10:40 -Lennox-: müsstest alles anpassen
10:40 Alumetorz: ok
10:40 -Lennox-: so ungefähr
10:40 -Lennox-: http://puu.sh/2Lhci.jpg
10:41 Alumetorz: jo hab ich gemachtr nur etwas weiter rechts
10:41 -Lennox-: jo is ok
10:42 -Lennox-: mh
10:42 -Lennox-: bin mir bei dem spacing am ende nicht sicher
10:42 -Lennox-: warte ich lass mal meine freundin spielen
10:43 Alumetorz: ok
10:43 -Lennox-: jo is ok sie hats gepasst
10:43 -Lennox-: *gepassed
10:43 Alumetorz: xD
10:44 Alumetorz: yay :D
10:44 -Lennox-: weiter
10:44 -Lennox-: wer hatn taiko gemacht
10:44 Alumetorz: ichg
10:44 Alumetorz: beide
10:44 Alumetorz: weil ich taiko mag xD
10:44 -Lennox-: k
10:44 -Lennox-: ich flieg mal drüber
10:44 Alumetorz: jo
10:46 Alumetorz: kurz afk
10:47 Alumetorz: wd
10:47 -Lennox-: ich auch kurz 10 min
10:47 Alumetorz: jo
10:55 -Lennox-: so
10:56 -Lennox-: für taiko kenne ich mich zu wenig aus
10:56 -Lennox-: ich schick dir vll mal ono vorbei
10:56 -Lennox-: weiter mit hyper
10:57 -Lennox-: die ersten vier beats mit 1.2
10:57 -Lennox-: der 5te mit 0.8?
10:57 -Lennox-: ...
10:58 -Lennox-: gib mir bescheid wenn du wieder da bist
11:02 Alumetorz: oh
11:02 Alumetorz: sry
11:02 Alumetorz: ono lol
11:02 -Lennox-: ah wv
11:02 -Lennox-: *wb
11:02 Alumetorz: danke
11:02 -Lennox-: check mal meine frage oben
11:03 Alumetorz: um
11:03 Alumetorz: versteh nicht was du meinst?
11:03 Alumetorz: 5te mit 0.8?
11:03 Alumetorz: welcher
11:03 -Lennox-: 00:01:493 (1) -
11:04 Alumetorz: ist doch eh 1.2
11:04 Alumetorz: oder meinst du ich solls ändern auf 0.8?
11:04 -Lennox-: http://puu.sh/2Lhy9.jpg schau rechts oben
11:04 -Lennox-: "next 0.85"
11:04 -Lennox-: von dem 00:01:132 (4) -
11:04 -Lennox-: 00:01:493 (1) - zu dem
11:05 Alumetorz: um
11:05 Alumetorz: warte
11:05 Alumetorz: sicher dass du nicht unabsichtlich was geändert hast?
11:05 Alumetorz: es ist be imir ganz normal xD
11:05 -Lennox-: dann ignorieren wir das mal
11:05 Alumetorz: http://puu.sh/2Lhzu.jpg
11:06 Alumetorz: update mal hyper
11:06 Alumetorz: weiß nicht solche fehler sollte ich eigentlich nicht machen xD
11:06 -Lennox-: 00:22:096 (3,4,5) - so was ist extrem schwer
11:06 -Lennox-: wenn man von 2 beats auf einen gestackten 3er muss
11:06 -Lennox-: da kann man nicht einfach drüber fahren
11:06 -Lennox-: da muss man drauf springen
11:06 -Lennox-: und das könnte vll etwas unangenehm werden
11:06 Alumetorz: jo das stimmt, iust aber immerhin schon hard?
11:06 -Lennox-: imo. Kannst es natürlich lassen, persönlich bin ich aber für einen slidedr
11:07 Alumetorz: hmm
11:07 -Lennox-: ja wie gesagt imo
11:07 -Lennox-: dannach noch der jump
11:07 -Lennox-: ah
11:07 -Lennox-: is keiner
11:07 -Lennox-: 00:22:819 (6,1) - anti jump?
11:08 Alumetorz: kinda
11:08 -Lennox-: gepaart mit dem 3er vorhin den kleinen "jump" dannach, und dann anti jump
11:08 -Lennox-: is fies
11:08 Alumetorz: okok
11:08 Alumetorz: dann änder ich diesen anti jump
11:08 -Lennox-: gib doch neu-hard spielern eine chance
11:08 -Lennox-: xD
11:08 Alumetorz: xD
11:08 -Lennox-: du denkst doch nur an doubletime
11:08 -Lennox-: du hund
11:08 -Lennox-: xD
11:08 Alumetorz: so true xD
11:08 Alumetorz: habs schon auf dt full combod xD
11:09 Alumetorz: hatte sogar triplets drinnen
11:09 Alumetorz: die ich dann raus getan hab xD
11:09 -Lennox-: xD
11:09 -Lennox-: 00:31:855 (1,2,3,4,5,6,7,8) - das kannst du nicht bringen
11:10 Alumetorz: thug
11:10 Alumetorz: wird später noch schlimmer
11:10 Alumetorz: xD
11:10 -Lennox-: ich sehs
11:10 Alumetorz: bist du sicher dass das zu schwer ist?
11:10 -Lennox-: die double stack sind nicht einfach
11:10 -Lennox-: stell dir mal vor
11:10 -Lennox-: ein neuer spielt es
11:10 -Lennox-: er passt die 2er stacks
11:10 -Lennox-: und denkt so FCK YEA
11:10 -Lennox-: 00:34:746 (1) - dann kommt das ab hier
11:10 Alumetorz: dann kommt der nächste xD
11:11 -Lennox-: und der erste 0 rate kommt
11:11 Alumetorz: xDD
11:11 Alumetorz: haha
11:11 -Lennox-: aber lass das mal so stehen
11:11 Alumetorz: okay
11:11 -Lennox-: wenn ein andere es moddet und genau so denkt
11:11 -Lennox-: musst du dir was überlegen
11:11 Alumetorz: jo werd ich
11:12 -Lennox-: 01:12:337 (1,2,3) - random clap lol?
11:12 -Lennox-: 01:13:782 (1) - mach dann wenigstens hier
11:12 Alumetorz: ja man hörts ganz leicht im hintergrund, aber war mir nicht sicher ob ichs hintun soll?
11:12 -Lennox-: 01:14:144 (3) - hier am anfang
11:12 -Lennox-: 01:14:144 (3) - und am ende den weg
11:13 -Lennox-: dann passts
11:13 -Lennox-: ne den am ende nicht weg
11:13 -Lennox-: lassen xd
11:13 Alumetorz: jo dacht ich mir grad xD
11:13 Alumetorz: ich werd die 01:12:337 (1,2) - hier removen
11:14 -Lennox-: beim ende schau ich mit einem auge hin haha
11:14 Alumetorz: xD
11:14 -Lennox-: ok
11:14 -Lennox-: die OD
11:14 Alumetorz: ich hab grad nen spacing fehler entdeckt
11:14 -Lennox-: bei hyper
11:14 -Lennox-: ein tick zurück
11:15 Alumetorz: findest?
11:15 -Lennox-: OD oder drain
11:15 Alumetorz: dann lieber drain ^^
11:15 -Lennox-: k
11:15 Alumetorz: another ist mein fav diff
11:16 -Lennox-: k
11:17 -Lennox-: die teste ich aber
11:17 Alumetorz: xD
11:21 Alumetorz: jap mit hr so awesome xD
11:21 -Lennox-: hast du den einen teil gesehen?
11:21 -Lennox-: das ist der selbe extrem schwere wie bei ascension to ehaven von zapy
11:21 Alumetorz: dieser stream mit den gestacked nboten?
11:21 Alumetorz: haha
11:21 -Lennox-: ja
11:21 -Lennox-: ich weiß nicht wie andere auf die reagieren
11:22 -Lennox-: aber ich persönlich hasse diese dinger
11:22 Alumetorz: xD
11:22 Alumetorz: mal schauen was andere sagen
11:23 -Lennox-: 00:33:843 - warum hier ein beat
11:23 Alumetorz: wie warum dort geplaced oder warum überhauzpt geplact?
11:23 Alumetorz: also vn der timeline oder am schirm?
11:24 -Lennox-: nah meine damit nur, es hört sich besser an wenn der slider an einem stream anhängt
11:24 Alumetorz: soll ich triplet machen?
11:24 -Lennox-: oder vll noch einen 1/2 slider
11:24 Alumetorz: ok
11:25 Alumetorz: wird da eng im eck xD
11:25 Alumetorz: aber krieg ich hin xD
11:25 -Lennox-: nur nicht zu viel überlappen
11:25 Alumetorz: jo steh ich sowieso nicht so drauf
11:25 -Lennox-: hab ich schon wieder unsinn gemacht
11:25 Alumetorz: oder was meinst du mit triplet
11:25 -Lennox-: oder is hier 00:33:662 - bis hier 00:33:933 - frei
11:26 Alumetorz: ne xD
11:26 -Lennox-: k
11:26 Alumetorz: so ich hab statt nem 4. 1/2 slider jetzt ein triplet hinzugegeben
11:26 Alumetorz: ich denk das passt
11:26 -Lennox-: k
11:27 -Lennox-: stell auf 50% und höre hier00:51:373 -
11:27 -Lennox-: hier fängt der stream schon an
11:27 Alumetorz: nicht wenn du auf klavier hörst
11:28 -Lennox-: egal auf was man hört, es passt ab 00:51:373 - hier schon ein stream
11:28 Alumetorz: hmm ich weiß nicht
11:28 Alumetorz: gefällt mir iwie nicht
11:29 -Lennox-: 01:18:301 - aber hier kannst du nix sagen
11:29 -Lennox-: hier is ein stream lol
11:29 -Lennox-: ein beat fehlt hier
11:29 Alumetorz: ah stimmt
11:30 Alumetorz: so ein double nach dem slider
11:30 Alumetorz: also ein triplet
11:31 -Lennox-: 01:44:144 (1) - ich würde es schöner finden wenn du den slider dem stream anpasst
11:31 -Lennox-: anstatt ihn einfach gerade zu machen
11:31 Alumetorz: ok
11:31 Alumetorz: passt das so? http://puu.sh/2LhZR.jpg
11:32 -Lennox-: paar ticks nach rechts
11:32 -Lennox-: *nazi*
11:32 -Lennox-: 1 tick
11:32 -Lennox-: dann perfect :D
11:32 Alumetorz: ok
11:33 -Lennox-: 01:54:807 (6) - was haltest du von der idee die beiden slider hier
11:33 -Lennox-: mit 2 beats zu tauschen?
11:33 -Lennox-: würde den adrenalin am ende noch etwas pushen
11:33 -Lennox-: und fühlt sich auch gut an
11:33 -Lennox-: mit etwas höheren spacing
11:33 Alumetorz: ok
11:34 Alumetorz: und was mach ich mit
11:34 Alumetorz: 01:55:349 (8) -
11:34 Alumetorz: ?
11:34 -Lennox-: stack mit dem letzten beat
11:34 Alumetorz: ok
11:35 -Lennox-: 01:57:699 (6) - hier würde ich auch einen gebogenen slider bevorzugen damit der flow für die 4 beats am ende besser ist
11:36 -Lennox-: ich schau schon die nächste an
11:36 -Lennox-: sag bescheid wennst fertig bist
11:36 Alumetorz: jo 1mom
11:36 Alumetorz: den slider hab ich jetzt aber
11:36 Alumetorz: ge circled
11:37 -Lennox-: xD
11:37 Alumetorz: wegen deinem einwand von vorhin xD
11:37 -Lennox-: ok
11:37 Alumetorz: schau aber
11:37 Alumetorz: ich hab jetzt http://puu.sh/2Li5q.jpg
11:37 Alumetorz: ist es okay wenn der stream rechts endet
11:37 Alumetorz: wo das ende eigentlich symmetrisch istr?
11:38 Alumetorz: ne ist okay xD
11:38 Alumetorz: bin bei extra
11:38 -Lennox-: jo klar
11:39 -Lennox-: 00:59:505 (2) - mach den bissl weiter rechts damits besser aussieht
11:39 -Lennox-: ja ich weiß ich bin genau bei solchen dingen
11:39 -Lennox-: xD
11:39 Alumetorz: xD
11:40 Alumetorz: rechts, füpr mich eher links oder? xD
11:40 -Lennox-: jo genau
11:40 -Lennox-: ich idiot
11:40 Alumetorz: xD
11:40 -Lennox-: den hier 01:18:120 (1) - ein tick hoch höhö
11:40 Alumetorz: loool
11:40 Alumetorz: ist mir gar nicht aufgefallen
11:41 -Lennox-: rest passt
11:41 -Lennox-: saubere map
11:41 Alumetorz: yay :D
11:42 Alumetorz: danke martin <3
11:42 -Lennox-: gerne
11:42 -Lennox-: aber mein kudo hole ich mir trotzdem
11:42 -Lennox-: HAHAHA
Thanks <3
Mirage
best
Topic Starter
Alumetorz

Maddy wrote:

best
<3
Metro
amazing map. good job.

played with HR it's really hard to survive in little notes part. at least -1.

edit: played HR with HP5 and it was much better. no need for more than -1.
Topic Starter
Alumetorz
Some people already passed with hr. (-Lennox- fcd with 97% acc)
I don't really want to change the drain, but I'll do if more people complain about it :O
Metro

Alumetorz wrote:

Some people already passed with hr. (-Lennox- fcd with 97% acc)
I don't really want to change the drain, but I'll do if more people complain about it :O
you can pass it with hr but if u miss before the slow part u don't survive
Topic Starter
Alumetorz

Metro wrote:

you can pass it with hr but if u miss before the slow part u don't survive
If someone plays a map with hr their usual goal is to fc it, which is why I think that it'll be fine.
But I'll consider it and see what other people say... ^^
Frostmourne
as Metro said, change it plz Alumetorz orz.. ;_; , it's so hard and pissed me off
Topic Starter
Alumetorz

Frostmourne wrote:

as Metro said, change it plz Alumetorz orz.. ;_; , it's so hard and pissed me off
D:
What do you think of adding more NCs in the slow part?
Metro

Alumetorz wrote:

Frostmourne wrote:

as Metro said, change it plz Alumetorz orz.. ;_; , it's so hard and pissed me off
D:
What do you think of adding more NCs in the slow part?
give it a try imo
Topic Starter
Alumetorz

Metro wrote:

give it a try imo
mkay. I hope they won't look random :D

/edit: ok, done.
Metro

Alumetorz wrote:

Metro wrote:

give it a try imo
mkay. I hope they won't look random :D

/edit: ok, done.
I think they're okay. frostmourne should say if they're allowed.
Frostmourne
for me , they make sense, I'm ok with it. :D
but for the other modders, I don't know ._.
Topic Starter
Alumetorz
\o/
agentdark1706
ok i will post 1 map in your queue
here is what my newby modding abilities found:
[general]
00:57:879 in my opinnion u can rise this part hitsounds volume 10% more (90%)
[normal]
01:51:372 (4) - the slider end is unsnapped (if it was intentional ignore this)

anything else i found it perfect hope u get ranked soon :D
Helios_Zul
Hello M4M Request From Your Queue xPPP

BEGINNER

00:11:614(1) No NC
00:12:698(2) NC
00:13:060(1) No NC
00:14:144(2) NC
00:14:505(1) No NC
00:15:590(2) NC
00:15:951(1) No NC

Make The Number Of Combo Become 1,2 1,2 1,2 ~
00:47:758(1) No New Combo (NC)
00:48:843(2) NC
00:49:204(1) No NC
00:50:288(2) NC
00:50:650(1) No NC

:roll: That All I See xPP

STANDARD

00:58:602 ~ 01:20:650 the circle hit is totally near , move it little further (Disable Distance snap)

HYPER

01:06:373(6) Make It Same With Circle Hit (4) Places (Move It Little Upwards)
01:58:240(6) More Better Put It Away Instead Put It Below 3 Circle Hit

ANOTHER

00:03:933(8) Put It Nearer To End Of Slider(7)
00:05:831(1) Don't Put It Too Further Although You Want to Jump It !

EXTRA

00:22:819(1) Dont Put Below 2 Hit Circle !(The Apporoach Circle Did'nt Same
00:26:885(5) This Totally Insane Put It Nearer ! (Dont Make A Jump)
00:27:427(1) Put This Nearer To Slider Instead Same Length With 2nd Hit Circle
00:42:698(1) Same Like 00:26:885(5)
00:43:421(1) ^
00:44:144(1) Put It Further
00:57:517(1) Same Like 00:22:819(1)
01:44:505(4,5,6,7,8,9) Should It Put More Further (Since Its Kiai + EXTRA)

:| Thats All I Found I Not Very Good Modding ... I Can't Mod Taiko Sorry !
Hope It Helpful Good Luck

P/S Nice Skin Like It !!! :)
Topic Starter
Alumetorz

agentdark1706 wrote:

ok i will post 1 map in your queue
here is what my newby modding abilities found:
[general]
00:57:879 in my opinnion u can rise this part hitsounds volume 10% more (90%) No, I like the volume as it is now... I'm not a fan of loud hitsounds
[normal]
01:51:372 (4) - the slider end is unsnapped (if it was intentional ignore this) There's nothing unsnapped oO

anything else i found it perfect hope u get ranked soon :D
No changes, sorry. But I still give you kudo, because you looked through my map.
My mod for your map won't be as detailed as I usually do, since your mod is very minimalistic too...
Topic Starter
Alumetorz

Helios_Zul wrote:

Hello M4M Request From Your Queue xPPP

BEGINNER

00:11:614(1) No NC
00:12:698(2) NC
00:13:060(1) No NC
00:14:144(2) NC
00:14:505(1) No NC
00:15:590(2) NC
00:15:951(1) No NC

Make The Number Of Combo Become 1,2 1,2 1,2 ~
00:47:758(1) No New Combo (NC)
00:48:843(2) NC
00:49:204(1) No NC
00:50:288(2) NC
00:50:650(1) No NC
Yeah you're right with the NCs. Fixed all.
:roll: That All I See xPP

STANDARD

00:58:602 ~ 01:20:650 the circle hit is totally near , move it little further (Disable Distance snap) No, I'll keep the distance snap. Fits better to the SV.

HYPER

01:06:373(6) Make It Same With Circle Hit (4) Places (Move It Little Upwards) Haha, okay :D
01:58:240(6) More Better Put It Away Instead Put It Below 3 Circle Hit Moved to top

ANOTHER

00:03:933(8) Put It Nearer To End Of Slider(7) No, I disagree.
00:05:831(1) Don't Put It Too Further Although You Want to Jump It ! I like the spacing here

EXTRA

00:22:819(1) Dont Put Below 2 Hit Circle !(The Apporoach Circle Did'nt Same No, this is gonna stay
00:26:885(5) This Totally Insane Put It Nearer ! (Dont Make A Jump) It's actually not that hard. Gonna change if more people tell me to...
00:27:427(1) Put This Nearer To Slider Instead Same Length With 2nd Hit Circle No, you should look at the 1/2 sliders like a single circle. That's how people feel while playing it...
00:42:698(1) Same Like 00:26:885(5)
00:43:421(1) ^
00:44:144(1) Put It Further Done
00:57:517(1) Same Like 00:22:819(1) No D:
01:44:505(4,5,6,7,8,9) Should It Put More Further (Since Its Kiai + EXTRA) I like how it is atm

:| Thats All I Found I Not Very Good Modding ... I Can't Mod Taiko Sorry !
Hope It Helpful Good Luck

P/S Nice Skin Like It !!! :)
Nice mod, thank you very much!
Gonna mod your map as soon as I can (Yours will have highest priority :))
OEvil
Hi M4M From Your Queue
Sorry My Mod Sucks, And Because My Mod Sucks I Have Gave You A Star



  • [Skin]
    Missing Skin Files
    spinner-clear.png
    spinner-spin.png
    spinner-osu.png
  1. Skin Dimensions
    - Not Sure From This: ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
    - spinner-circle.png's dimensions must be exactly 666x666 (currently 1023x692).
    - hit300.png's dimensions must be exactly 256x256 (currently 1x1).
    - hit300k.png's dimensions must be exactly 256x256 (currently 1x1).
    - hit300g.png's dimensions must be exactly 256x256 (currently 1x1).


  • [All Difficulties]
  1. General


    Inconsistency in Letterbox In Breaks:
    - Disable it at all Difficulties Because You Don't Have A Storyboard
    - [Another] : 1
    - [Beginner] : 1
    - [Extra] : 1
    - [Hyper] : 1
    - [Standard] : 1
    - [Taiko Muzukashii] : 0
    - [Taiko Oni] : 0



  • [Another]
  1. Slider tick rate:
    - Male the STR 4 it fits the song


  • [Beginner]
  1. Slider Tick Rate:
    - Make the STR 2 or 4 (imo 4 is better) it fits the song more

  2. Spinner New Combo
    - 00:41:614 (2) - Consider adding a NC here, since this note follows a spinner.
    - 00:47:397 (2) - Consider adding a NC here, since this note follows a spinner.
    - 01:39:445 (2) - Consider adding a NC here, since this note follows a spinner.

  • [Extra]
  1. Slider tick rate:
    - Make the STR 4 it fits the song

  2. Edits:
    - 00:22:819 - Add a slider from here until 00:22:909, with a NC.
    - 00:22:819 (1) - Remove this circle.
    - 00:57:517 - Add a slider from here until 00:57:607, with a NC.
    - 00:57:517 (1) - Remove this circle.


  • [Hyper]
  1. Slider tick rate:
    - Make the STR 4 it fits the song

  2. Nice Diff



  • [Standard]
  1. Slider Tick Rate:
    - Make the STR 2 or 3 (imo 3 is better) it fits the song more
  2. Edits:
    - 00:20:288 (1) - Remove this circle.
    - 00:20:650 (2) - Remove this circle.
    - 00:20:288 - Add a slider from here until 00:20:649, with a NC.
    - 00:21:011 - Add a circle
    - 01:58:240 (3) - Remove this circle.
    - 01:58:240 - Add a slider from here until 01:58:420.

  3. Spinner New Combo
    - 00:47:035 (2) - Consider adding a NC here, since this note follows a spinner.
    - 01:44:867 (2) - Consider adding a NC here, since this note follows a spinner.
Topic Starter
Alumetorz

OEvil wrote:

SPOILER
Hi M4M From Your Queue
Sorry My Mod Sucks, And Because My Mod Sucks I Have Gave You A Star



  • [Skin]
    Missing Skin Files
    spinner-clear.png
    spinner-spin.png
    spinner-osu.png
  1. Skin Dimensions
    - Not Sure From This: ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓ ↓
    - spinner-circle.png's dimensions must be exactly 666x666 (currently 1023x692).
    - hit300.png's dimensions must be exactly 256x256 (currently 1x1).
    - hit300k.png's dimensions must be exactly 256x256 (currently 1x1).
    - hit300g.png's dimensions must be exactly 256x256 (currently 1x1).
I will discuss all skin-related things with DeiDara, as soon as she's online. :)


  • [All Difficulties]
  1. General


    Inconsistency in Letterbox In Breaks:
    - Disable it at all Difficulties Because You Don't Have A Storyboard
    - [Another] : 1
    - [Beginner] : 1
    - [Extra] : 1
    - [Hyper] : 1
    - [Standard] : 1
    - [Taiko Muzukashii] : 0
    - [Taiko Oni] : 0
Done

  • [Another]
  1. Slider tick rate:
    - Male the STR 4 it fits the song
No changes in STR, sry


  • [Beginner]
  1. Slider Tick Rate:
    - Make the STR 2 or 4 (imo 4 is better) it fits the song more

  2. Spinner New Combo
    - 00:41:614 (2) - Consider adding a NC here, since this note follows a spinner.
    - 00:47:397 (2) - Consider adding a NC here, since this note follows a spinner.
    - 01:39:445 (2) - Consider adding a NC here, since this note follows a spinner.
I don't know why this should matter, since it looks the same, and the score is the same, but I still changed. lol

  • [Extra]
  1. Slider tick rate:
    - Make the STR 4 it fits the song

  2. Edits:
    - 00:22:819 - Add a slider from here until 00:22:909, with a NC. No, don't like this. A 1/2 slider would break the flow here
    - 00:22:819 (1) - Remove this circle.
    - 00:57:517 - Add a slider from here until 00:57:607, with a NC. ^
    - 00:57:517 (1) - Remove this circle.


  • [Hyper]
  1. Slider tick rate:
    - Make the STR 4 it fits the song

  2. Nice Diff



  • [Standard]
  1. Slider Tick Rate:
    - Make the STR 2 or 3 (imo 3 is better) it fits the song more
  2. Edits:
    - 00:20:288 (1) - Remove this circle.
    - 00:20:650 (2) - Remove this circle.
    - 00:20:288 - Add a slider from here until 00:20:649, with a NC. Ok, why not.
    - 00:21:011 - Add a circle Hmm, I tried to create some variaty here with placing a short break. But it seems it doesn't fit well. Gonna change then
    - 01:58:240 (3) - Remove this circle.
    - 01:58:240 - Add a slider from here until 01:58:420. No, I think circle fits better as a finishing object...

  3. Spinner New Combo
    - 00:47:035 (2) - Consider adding a NC here, since this note follows a spinner.
    - 01:44:867 (2) - Consider adding a NC here, since this note follows a spinner.
Kay done
Thanks much, helped a lot! I will mod your map tomorrow or the day after tomorrow. I hope that's okay... :)
And thanks for star xP
bokito
HI~^ ^
[Beginner]
00:08:722 (1) - ugly
do you like this?
SPOILER

201,129,8722,6,0,B|146:78|71:80|10:138,1,210
00:15:590 (1,2,1) - overlap and 00:18:120 (1) - with 00:16:674 (1) - symmetry I feel good loooking
00:28:963 (1) -ugly
00:52:819 (2) - x380 y20
00:53:541 (3,1) -
Just a suggestion
01:01:132 - here is song's soft so I think can add some voice

01:01:132 - NC1 01:01:222 - SC1
01:01:493 - ^ 01:01:584 - ^
01:02:939 - ^ 01:03:029 - ^
01:03:301 - ^ 01:03:391 - ^
01:05:831 - ^ 01:05:921 - ^
01:06:192 - ^ 01:06:282 - ^
01:08:361 - ^ 01:08:451 - ^
01:09:084 - ^ 01:09:174 - ^
01:11:614 - ^ 01:11:704 - ^
01:11:975 - ^ 01:12:066 - ^
01:14:505 - ^ 01:14:596 - ^
01:14:867 - ^ 01:14:957 - ^
01:17:397 - ^ 01:17:487 - ^
01:17:758 - ^ 01:17:849 - ^
01:20:288 - ^ 01:20:379 - ^
01:28:240 (2) - x172 y156
01:50:650 (2) - x317 y1

[Standard]
00:17:397 (1,2) - have 1 blanket 2
00:41:975 (3,4) - have 3 blanket 4
00:52:819 (2,5) - overlap
00:48:481 (4,1) - have 1 blanket 4
01:02:578 (4,5) - have 5 blanket 4
Just a suggestion
01:01:132 - NC1 01:01:222 - SC1
01:03:301 - ^ 01:03:391 - ^
01:09:807 - ^ 01:09:897 - ^
01:14:144 - ^ 01:14:234 - ^
01:15:590 - ^ 01:15:680 - ^
01:18:481 - ^ 01:18:572 - ^
01:19:927 - ^ 01:20:017 - ^
01:47:035 (1,2) - overlap
01:51:011 (3,5) - ^ T_T

[Hyper]
00:14:325 (6,3) - overlop and 00:15:590 (3) - 00:14:505 (1) - x218 y295 00:14:325 (6,1) - have 1 blanket 6
00:18:843 (1,1) - overlap
00:27:517 (1) - DC with 8 and move down a little
00:33:301 (1) - DC?
00:34:746 (1,3) - little overlapping
00:35:108 (2,4) - ^
00:39:807 (3,1) - ^
Just a suggestion
01:15:590 - NC1 01:15:680 - SC1
01:44:144 (1) - 01:49:927 (1) - The star and the end is asymmetry

[Another]
00:00:048 (1) - balance with Y ?
00:19:746 (1) - NC
00:26:975 (5,6) - have 5 blanket 6

[Extra]
Fine
Topic Starter
Alumetorz

bokito wrote:

SPOILER
HI~^ ^
[Beginner]
00:08:722 (1) - ugly I think it's kay
do you like this?
SPOILER

201,129,8722,6,0,B|146:78|71:80|10:138,1,210
00:15:590 (1,2,1) - overlap and 00:18:120 (1) - with 00:16:674 (1) - symmetry I feel good loooking Kay, why not
00:28:963 (1) -ugly No, it's not ;_;
00:52:819 (2) - x380 y20 If I'd place it like you, there would be too much spacing between these two sliders...What's so bad about my placement? :x
00:53:541 (3,1) -
Just a suggestion
01:01:132 - here is song's soft so I think can add some voice The whole part ist soft hitsounds

01:01:132 - NC1 01:01:222 - SC1
01:01:493 - ^ 01:01:584 - ^
01:02:939 - ^ 01:03:029 - ^
01:03:301 - ^ 01:03:391 - ^
01:05:831 - ^ 01:05:921 - ^
01:06:192 - ^ 01:06:282 - ^
01:08:361 - ^ 01:08:451 - ^
01:09:084 - ^ 01:09:174 - ^
01:11:614 - ^ 01:11:704 - ^
01:11:975 - ^ 01:12:066 - ^
01:14:505 - ^ 01:14:596 - ^
01:14:867 - ^ 01:14:957 - ^
01:17:397 - ^ 01:17:487 - ^
01:17:758 - ^ 01:17:849 - ^
01:20:288 - ^ 01:20:379 - ^
Sorry no changes D:
01:28:240 (2) - x172 y156 Okay, changed in my own way
01:50:650 (2) - x317 y1

[Standard]
00:17:397 (1,2) - have 1 blanket 2 Done
00:41:975 (3,4) - have 3 blanket 4 Done
00:52:819 (2,5) - overlap Fixed
00:48:481 (4,1) - have 1 blanket 4 Done
01:02:578 (4,5) - have 5 blanket 4 No
Just a suggestion
01:01:132 - NC1 01:01:222 - SC1
01:03:301 - ^ 01:03:391 - ^
01:09:807 - ^ 01:09:897 - ^
01:14:144 - ^ 01:14:234 - ^
01:15:590 - ^ 01:15:680 - ^
01:18:481 - ^ 01:18:572 - ^
01:19:927 - ^ 01:20:017 - ^
No changes again, sorry :[
01:47:035 (1,2) - overlap Where? oO
01:51:011 (3,5) - ^ T_T Fixed

[Hyper]
00:14:325 (6,3) - overlop and 00:15:590 (3) - I think that's not bad in this case00:14:505 (1) - x218 y295 00:14:325 (6,1) - have 1 blanket 6 Done
00:18:843 (1,1) - overlap Are now stacked
00:27:517 (1) - DC with 8 and move down a little I think it's kay like this
00:33:301 (1) - DC? It is, isn't it?
00:34:746 (1,3) - little overlapping Fixed
00:35:108 (2,4) - ^ Fixed
00:39:807 (3,1) - ^ Fixed
Just a suggestion
01:15:590 - NC1 01:15:680 - SC1
01:44:144 (1) - Done01:49:927 (1) - The star and the end is asymmetry I didn't mean to make a star... q_q

[Another]
00:00:048 (1) - balance with Y ? Looks fine to me
00:19:746 (1) - NC No
00:26:975 (5,6) - have 5 blanket 6 Done

[Extra]
Fine
Thanks, really helpful.
Will mod your map later today. o/
[Luanny]
from your m4m queue
p/2338928

I can't mod Extra and Another, they're beyond my skill powers, sorry :c
Nice skin

[Hyper]

I feel it needs AR+1

00:02:590 (3) - change it to fix spacing and bake a better triangle
00:23:915 (2) - this clap doesn't fit imo
00:37:650 (1,2,3) - rearrange this and make a better blanket
00:45:782 - add note?
01:02:590 (3) - remove whistle to fit this "dum"
01: 05:481 (2) - remove clap
01:11:264 (2) - remove whistle

[Standard]

00:17:409 (1) - rotate -3°
00:23:192 (1,2,3) - it could be prettier, just fix spacing afterwards

[Beginner]

01:08:011 (4) - in the middle remove the whistle, let it be clap only
01:11:264 (2) - remove whistle from the end

Good luck c:
Topic Starter
Alumetorz

[Luanny] wrote:

adasd
from your m4m queue
p/2338928

I can't mod Extra and Another, they're beyond my skill powers, sorry :c
Nice skin

[Hyper]

I feel it needs AR+1 I know. I'm for AR+1 too. But there were so many people complaining about the AR being to high and blabla. I'll wait and see what other modders will say... :[

00:02:590 (3) - change it to fix spacing and bake a better triangle No, I like this to be in the center. The spacing can be ignored imo. It's a hard diff after all
00:23:915 (2) - this clap doesn't fit imo Whoops, wasn't supposed to be soft sampleset. I failed copy pasting. lol
00:37:650 (1,2,3) - rearrange this and make a better blanket Ok, I tried
00:45:782 - add note? No
01:02:590 (3) - remove whistle to fit this "dum" Ok
01: 05:481 (2) - remove clap whoops
01:11:264 (2) - remove whistle K, done

[Standard]

00:17:409 (1) - rotate -3° LOL done
00:23:192 (1,2,3) - it could be prettier, just fix spacing afterwards Yes, done

[Beginner]

01:08:011 (4) - in the middle remove the whistle, let it be clap only Kay
01:11:264 (2) - remove whistle from the end done

Good luck c:
Thanks much~
Overwrite
Hello, here's my mod!
Green: Not really important.
Orange: Recommended
Red: You must change it.
Black: Comment.

Beginner
00:58:433 Change Hit Circle Position to x:284, y:276

Standard
00:21:023 Change Hit Circle Position to x:88, y:96
00:21:385 Change Hit Circle Position to x:96, y:196
00:34:758 Rearrange Slider. Change Second pin (or whatever that little white square is called) position to x:216, y:24

Hyper
I would see the pattern from 01:02:951 to 01:03:493 be two sliders instead of four hit circles.

Another
Nothing spotted.

Extra
01:10:180 Remove New Combo unless intended for aesthetical issues.
01:15:963 Same


I would also have requested an AR -> 10 but this would probably be too crazy.

Good luck!
Topic Starter
Alumetorz

LilyWhite wrote:

Hello, here's my mod!
Green: Not really important.
Orange: Recommended
Red: You must change it.
Black: Comment.

Beginner
00:58:433 Change Hit Circle Position to x:284, y:276 Changed pattern a bit

Standard
00:21:023 Change Hit Circle Position to x:88, y:96 Ok, why not
00:21:385 Change Hit Circle Position to x:96, y:196 k
00:34:758 Rearrange Slider. Change Second pin (or whatever that little white square is called) position to x:216, y:24 Kay

Hyper
I would see the pattern from 01:02:951 to 01:03:493 be two sliders instead of four hit circles.No, I wouldn't like it :O

Another
Nothing spotted.

Extra
01:10:180 Remove New Combo unless intended for aesthetical issues.
01:15:963 Same
Hr issues. Cause Metro and Frostmourne complaining about dying at this slow part because of the drain... I don't even know /orz\

I would also have requested an AR -> 10 but this would probably be too crazy. It was actually ar10 when it was unsubmitted. But for the sake of ranking I changed it. xD

Good luck!
Thanks~
Kayano
Mod req from my queue~

  1. Red - Unrankable
  2. Purple - Should fixed
  3. Black - Just suggestion
  • General
  1. Beatmap Creator: Alumetorz
  2. Your skin and background make me uncomfortable, it is too sanguinary. Too bloody is unrankable.
  3. spinner-circle.png's dimensions must be exactly 666x666 (currently 1023x692).
  4. add "SliderBorder : 255,255,255" to all standard diffs, remove the code in taiko diffs

    Beginner
  5. 01:23:915 (1) -
    Standard
  6. 01:05:120 (2) - delete clap
  7. 01:08:734 (6) - clap at end

    Muzukashii
  8. 00:02:409 (12,13,14) - dkd
  9. 00:07:650 (37) - k
  10. 00:35:120 (29,30,31,32,33,34,35,36,37) - you'd better delete finish
  11. 00:40:903 (53,54,55,56,57,58,59,60,61) - ^
  12. 00:45:602 (71,72) - kk
  13. 01:16:686 - add d
  14. 01:32:951 (29,30,31,32,33,34,35,36,37) - you'd better delete finish
  15. 01:38:734 (53,54,55,56,57,58,59,60,61) - ^

    I'm not good at modding other expert diffs.
    Good luck~
Topic Starter
Alumetorz

OniJAM wrote:

SPOILER
Mod req from my queue~

  1. Red - Unrankable
  2. Purple - Should fixed
  3. Black - Just suggestion
  • General
  1. Beatmap Creator: Alumetorz Haha yeah, fixed.
  2. Your skin and background make me uncomfortable, it is too sanguinary. Too bloody is unrankable. You are the first one to say it's too bloody... I'll see what others say, and if it really is unrankable. But for now, I'll just leave a warning at the beatmap thread... ^^
  3. spinner-circle.png's dimensions must be exactly 666x666 (currently 1023x692).
  4. add "SliderBorder : 255,255,255" to all standard diffs, remove the code in taiko diffs
    ^I'm gonna tell DeiDara. (If I think about it, OEvil already told me about 666x666 spinner. Forgot to tell DeiDara, but I'll do it today)

    Beginner
  5. 01:23:915 (1) - Yeah, done.

    Standard
  6. 01:05:120 (2) - delete clap Ah, nice one. (was a copy paste mistake)
  7. 01:08:734 (6) - clap at end I agree!

    Muzukashii
  8. 00:02:409 (12,13,14) - dkd Done.
  9. 00:07:650 (37) - k Changed a bit in my own way.
  10. 00:35:120 (29,30,31,32,33,34,35,36,37) - you'd better delete finish Hmm.. Okay, they probably weren't fun orz
  11. 00:40:903 (53,54,55,56,57,58,59,60,61) - ^ Done
  12. 00:45:602 (71,72) - kk Done
  13. 01:16:686 - add d Done
  14. 01:32:951 (29,30,31,32,33,34,35,36,37) - you'd better delete finish Done
  15. 01:38:734 (53,54,55,56,57,58,59,60,61) - ^ Done

    I'm not good at modding other expert diffs.
    Good luck~
Thanks for mod, Finally someone who modded a taiko diff! :D
D33d
Went over a load of hitsounding concepts and approaches for organising them better, as well as pointing out that non-custom hitsounds need to be approached as if they were the osu! defaults. Quite a lot of productive discussion.

I'm the biggest opportunist
19:32 D33d: Hold on Alumetorz, did you really go through the trouble of making hitnormals with different amounts of decay?
19:32 TheGrimOfCrazy: please turn the really straight parts by 15 degrees
19:32 Alumetorz: dunno what you mean d33d
19:33 Dainesl00: I'll look at the Taiko Onis and Muzukashiis except with Autoplay so I don't get mad and the mods won't be like "stop spamming please" at me.
19:33 D33d: Well, your normal-hitnormal and normal-hitwhistle sound nigh-identical, except that the hitnormal sounds shorter.
19:33 Alumetorz: i dont have custom normal-hitnormal
19:33 Alumetorz: for this map
19:33 D33d: No, but you have a custom whistle and that sounds almost the same. I'm wondering if something's up with it?
19:34 TheGrimOfCrazy: alumetorx
19:34 Dainesl00: Alumetorz, the Taiko Oni is edging very close to being an Inner Oni apart from the AR being somewhat low.
19:34 TheGrimOfCrazy: alumetorz
19:34 D33d: The whistle sounds like a less punchy hitnormal.
19:34 TheGrimOfCrazy: I'll mod your map when i have time
19:34 Dainesl00: At some points anyways.
19:34 D33d: I think that you should make the clap slightly more prominent. Maybe just brighten its sound.
19:34 Alumetorz: wowowow guys
19:34 Alumetorz: chillö
19:34 Dainesl00: Also the difficulty can be quite inconsistent. At about one minute, it seems to get really easy, then it becomes hard again
19:34 D33d: Looking at [Another], the map looks fine
19:35 TheGrimOfCrazy: the extra needs more flow
19:35 Alumetorz: d33d the whistles are the snares
19:35 TheGrimOfCrazy: just by watching auto
19:35 Alumetorz: and the claps are the kicks
19:35 Dainesl00: I shall check for myself whether you two are right about Extra.
19:35 Alumetorz: grim id rather not change much in my extra, i got a lot of positive feedback
19:35 D33d: Yeah that's what I mean. You have a default normal-hitnormal, but then a normal-hitwhistle, both of which are snares.
19:35 Alumetorz: if its about flow i might change some things ^^
19:36 TheGrimOfCrazy: alumetorz onyl a few parts
19:36 Alumetorz: yeah thats k
19:36 TheGrimOfCrazy: have flow problems
19:36 TheGrimOfCrazy: which can be really annoying for players
19:36 Dainesl00: Where are the flow problems?
19:36 Alumetorz: no d33d i dont have any normal-hitnormal !! q_Q
19:36 D33d: I strongly recommend using drum-like sounds under the drum sampleset, because it makes it much easier to manage them.
19:36 TheGrimOfCrazy: i'm naked right now so when i get dressed i'll mod the flow breaks
19:36 D33d: Well I'm just saying that they both sound very alike and wondered if that was intentional.
19:37 TheGrimOfCrazy: they do sound similar
19:37 Alumetorz: it may sound like that to your hitsounds?
19:37 TheGrimOfCrazy: almost like no hitsounding at all
19:37 D33d: The blood-covered reverse arrows seem a bit hard to notice as well, since the whole skin's blood blood blood.
19:37 Alumetorz: :<
19:37 TheGrimOfCrazy: gg
19:37 D33d: Oh, you have a skin with different hitsounds?
19:38 Alumetorz: hitwhislte and hitclap yes
19:38 TheGrimOfCrazy: map hitsounds on defualt or palce in your custom hitsounds
19:38 TheGrimOfCrazy: into map
19:38 Alumetorz: what?
19:38 Alumetorz: i dont get it
19:38 TheGrimOfCrazy: place the hitsoudns from your skin into map
19:38 TheGrimOfCrazy: or map hitsounds using default skin
19:39 Alumetorz: wth
19:39 TheGrimOfCrazy: it doesn't make sense to hitsound with a different custom hitsounds and not use them for map
19:39 Alumetorz: dude, i used them.
19:39 Alumetorz: im not stupid
19:39 Alumetorz: i just didnt use them for the slow part
19:39 TheGrimOfCrazy: you just said you have a different hitwhistle and hticlap than we do
19:39 Alumetorz: ohh
19:40 Alumetorz: ok i misunderstood that
19:40 TheGrimOfCrazy: so why don't you palce those hitsounds into your map as customs
19:40 TheGrimOfCrazy: so we hear the same way you do
19:40 Alumetorz: because theyre not for enjoyment
19:40 Alumetorz: its more like
19:40 Alumetorz: clicking
19:40 D33d: um
19:40 TheGrimOfCrazy: ...
19:40 Alumetorz: click-soung
19:40 Alumetorz: sound*
19:41 TheGrimOfCrazy: i would listen to D33d
19:41 TheGrimOfCrazy: go drum
19:41 Alumetorz: i think theres some misunderstanding in our conversations xD
19:41 Alumetorz: yeah d33d pro
19:42 D33d: What you have at the moment is a load of normal-hitnormals, which are snares. You also have normal-hitwhistles, which are also snares. It's all snare snare snare, with some kicks
19:42 TheGrimOfCrazy: sounds like map ahs no hitsounding
19:42 D33d: Other than some very dull thumps.
19:42 Dainesl00: Damn D33d, why must you be so detailed with your explanations? :P
19:42 Alumetorz: but hitnormals being snares depends on the skin youre using
19:43 D33d: I find that I need to hit people over the head with logic.
19:43 Alumetorz: im stupid
19:43 D33d: Okay. What about those with default hitsounds?
19:43 Alumetorz: doesnt matter does it?
19:44 Alumetorz: oh you mean
19:44 Dainesl00: Well, if you want variety, it may matter.
19:44 Alumetorz: disabled or default skin?
19:44 D33d: For any elements which aren't forced custom, you HAVE to bear the defaults in mind.
19:44 Alumetorz: you mean the default skin?
19:44 D33d: yes
19:44 Alumetorz: peppys skin
19:44 D33d: Plenty of people use it and they will just get snare-snare-snare-snare-snare-snare-thump.
19:44 Alumetorz: okay
19:45 Alumetorz: yeah
19:45 Alumetorz: orz
19:45 D33d: derp
19:45 Alumetorz: should i rehitsound or just change the hitsound wavs?
19:45 D33d: Add wavs.
19:45 Alumetorz: or that
19:45 D33d: You have your whistle sample as a snare, so add a custom normal to some thumpy/clicky thing.
19:46 Alumetorz: kay
19:46 Alumetorz: (lol)[https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc1/1002416_550007451723851_1306400679_n.jpg]
19:47 Alumetorz: but using hitnormals wavs is kinda risky imo
19:47 Alumetorz: people gonna be hating so much
19:47 Xgor: Hi #modhelp
19:47 Alumetorz: well its probably just me
19:48 Alumetorz: hi xgor
19:48 Xgor: Hi
19:49 D33d: If you want to circumvent THAT problem, then use a custom sound which isn't a snare.
19:50 D33d: People shouldn't really complain about hitsounds being different anyway. If they're done properly, then they'll be inconsequential.
19:50 D33d: Hey Xgor
19:50 Alumetorz: i ALWAYS disable them, no matter how good they are (if going for rank)
19:50 Xgor: Oh D33d I'm 50% in on this~
19:50 *Xgor is editing Kurosaki Maon - fuss fuzz [Hard]
19:50 Alumetorz: if its unsubmitted i dont care
19:51 Alumetorz: d33d what about this sound? http://puu.sh/3nltW.wav
19:51 Alumetorz: no never mind
19:52 D33d: Actually, that sounds decent.
19:52 Alumetorz: for real?
19:52 Alumetorz: and what about my custom clap hitsound which already is a kick sound?
19:53 Quiz-chan: what the
19:55 Alumetorz: let me rephrase
19:55 Alumetorz: and what about my normal-hitclap sound which already is a kick sound?
19:55 Alumetorz: normal-clap?
19:56 D33d: Assign the new hitsound to normal-hitclap
19:56 D33d: Or um.
19:56 Alumetorz: and what about my normal-hitclap?
19:57 D33d: This would be so much easier if you used the sample switcher to its full potential.
19:57 Alumetorz: should i remove it completely?
19:57 D33d: I dunno; just use a different sound for drum.
19:57 D33d: Nah, it's effective where it is.
19:57 Alumetorz: but it sounds the same as the wav i sent you
19:57 D33d: oh right
19:57 D33d: Take a sound which sounds similar to your personal skin's normal-hitnormal.
19:58 Alumetorz: hmm thatd be clicking
19:58 Alumetorz: ill puush my hitnormal
19:58 D33d: k
19:58 Alumetorz: youll see what i mean
19:59 Alumetorz: http://puu.sh/3nlSw.wav
19:59 Alumetorz: i use it for accwhoring
20:00 Alumetorz: well it sounds good to me, because im used to it. But every other person who uses for example the default skin would kill themselves
20:00 D33d: ...If it's not designed to blend with any music, then why did you use it as a basis for the other hitsounds?
20:01 Alumetorz: cause i didnt think it over
20:01 D33d: You could have some kind of sharp tapping noise as a hitnormal, or get a brighter sound for the hitwhistle.
20:01 Alumetorz: i was like "hmm sounds cool"
20:01 those: force other samples as other hitsounds then
20:02 D33d: Also, I felt that the chimes in the soft section were too repetitious. Mix them with other softer hitsounds.
20:02 Alumetorz: ok thats actually true
20:03 Alumetorz: mixing would indeed be nice
20:03 D33d: Just use drum and soft sounds with them. Even sofwhistles and softfinishes would be fine.
20:03 Alumetorz: like the louder whistle sounds emphasizing with other samples
20:03 D33d: Basically that.
20:04 Alumetorz: wait
20:04 Alumetorz: i used soft sounds for the slow part
20:04 Alumetorz: or i misunderstood you again xD
20:05 Alumetorz: and i actually only used softfinishes even in normal sampleset parts
20:05 D33d: I mean alternate between custom and default sounds.
20:05 Alumetorz: ah
20:06 Alumetorz: isnt it ugly whistling (if its the default skin afaik)
20:06 Alumetorz: like REAL whistling
20:06 D33d: A more efficient solution would be to assign the other stuff to the drum sample set, since you have no custom drum sounds
20:06 D33d: I meant softwhistles.
20:06 Alumetorz: yea me too
20:06 D33d: Even drum whistles.
20:07 Alumetorz: this would basically mean id gotta rehitsound everything?
20:07 Alumetorz: it wouldnt be much of a problem
20:07 Alumetorz: since i really want this to get ranked
20:08 D33d: If you go with the chimes/default softwhistles idea, then you'll need to use loads of inheriting sections anyway.
20:08 D33d: Therefore, rehitsounding the normal way would be far easier.
20:08 Alumetorz: yeah thought so
20:09 Alumetorz: im probably gonna do this
20:09 D33d: Really, you need to get used to the sample switcher in the top left.
20:09 Alumetorz: i do it was just new back then
20:09 Alumetorz: kinda
20:09 D33d: Oh okay.
20:09 D33d: Well in case you didn't know, shift+QWER changes the underlying hitsound and ctrl+QWER changes the additions.
20:10 D33d: Much easier than clicking back and forth/
20:10 Alumetorz: oh didnt know that actually xD
20:10 Alumetorz: ok ill just summarize what we discussed so itll be easier for me to hitsound it tomorrow, because ill probably forget about it
20:11 Alumetorz: never mind its not much xD
20:12 D33d: k then
20:12 Alumetorz: i just saveloged
20:12 Alumetorz: well thank you so much d33d <3
20:12 Alumetorz: this helped a lot
20:12 D33d: You're welcome!
Topic Starter
Alumetorz

D33d wrote:

Went over a load of hitsounding concepts and approaches for organising them better, as well as pointing out that non-custom hitsounds need to be approached as if they were the osu! defaults. Quite a lot of productive discussion.

I'm the biggest opportunist
19:32 D33d: Hold on Alumetorz, did you really go through the trouble of making hitnormals with different amounts of decay?
19:32 TheGrimOfCrazy: please turn the really straight parts by 15 degrees
19:32 Alumetorz: dunno what you mean d33d
19:33 Dainesl00: I'll look at the Taiko Onis and Muzukashiis except with Autoplay so I don't get mad and the mods won't be like "stop spamming please" at me.
19:33 D33d: Well, your normal-hitnormal and normal-hitwhistle sound nigh-identical, except that the hitnormal sounds shorter.
19:33 Alumetorz: i dont have custom normal-hitnormal
19:33 Alumetorz: for this map
19:33 D33d: No, but you have a custom whistle and that sounds almost the same. I'm wondering if something's up with it?
19:34 TheGrimOfCrazy: alumetorx
19:34 Dainesl00: Alumetorz, the Taiko Oni is edging very close to being an Inner Oni apart from the AR being somewhat low.
19:34 TheGrimOfCrazy: alumetorz
19:34 D33d: The whistle sounds like a less punchy hitnormal.
19:34 TheGrimOfCrazy: I'll mod your map when i have time
19:34 Dainesl00: At some points anyways.
19:34 D33d: I think that you should make the clap slightly more prominent. Maybe just brighten its sound.
19:34 Alumetorz: wowowow guys
19:34 Alumetorz: chillö
19:34 Dainesl00: Also the difficulty can be quite inconsistent. At about one minute, it seems to get really easy, then it becomes hard again
19:34 D33d: Looking at [Another], the map looks fine
19:35 TheGrimOfCrazy: the extra needs more flow
19:35 Alumetorz: d33d the whistles are the snares
19:35 TheGrimOfCrazy: just by watching auto
19:35 Alumetorz: and the claps are the kicks
19:35 Dainesl00: I shall check for myself whether you two are right about Extra.
19:35 Alumetorz: grim id rather not change much in my extra, i got a lot of positive feedback
19:35 D33d: Yeah that's what I mean. You have a default normal-hitnormal, but then a normal-hitwhistle, both of which are snares.
19:35 Alumetorz: if its about flow i might change some things ^^
19:36 TheGrimOfCrazy: alumetorz onyl a few parts
19:36 Alumetorz: yeah thats k
19:36 TheGrimOfCrazy: have flow problems
19:36 TheGrimOfCrazy: which can be really annoying for players
19:36 Dainesl00: Where are the flow problems?
19:36 Alumetorz: no d33d i dont have any normal-hitnormal !! q_Q
19:36 D33d: I strongly recommend using drum-like sounds under the drum sampleset, because it makes it much easier to manage them.
19:36 TheGrimOfCrazy: i'm naked right now so when i get dressed i'll mod the flow breaks
19:36 D33d: Well I'm just saying that they both sound very alike and wondered if that was intentional.
19:37 TheGrimOfCrazy: they do sound similar
19:37 Alumetorz: it may sound like that to your hitsounds?
19:37 TheGrimOfCrazy: almost like no hitsounding at all
19:37 D33d: The blood-covered reverse arrows seem a bit hard to notice as well, since the whole skin's blood blood blood.
19:37 Alumetorz: :<
19:37 TheGrimOfCrazy: gg
19:37 D33d: Oh, you have a skin with different hitsounds?
19:38 Alumetorz: hitwhislte and hitclap yes
19:38 TheGrimOfCrazy: map hitsounds on defualt or palce in your custom hitsounds
19:38 TheGrimOfCrazy: into map
19:38 Alumetorz: what?
19:38 Alumetorz: i dont get it
19:38 TheGrimOfCrazy: place the hitsoudns from your skin into map
19:38 TheGrimOfCrazy: or map hitsounds using default skin
19:39 Alumetorz: wth
19:39 TheGrimOfCrazy: it doesn't make sense to hitsound with a different custom hitsounds and not use them for map
19:39 Alumetorz: dude, i used them.
19:39 Alumetorz: im not stupid
19:39 Alumetorz: i just didnt use them for the slow part
19:39 TheGrimOfCrazy: you just said you have a different hitwhistle and hticlap than we do
19:39 Alumetorz: ohh
19:40 Alumetorz: ok i misunderstood that
19:40 TheGrimOfCrazy: so why don't you palce those hitsounds into your map as customs
19:40 TheGrimOfCrazy: so we hear the same way you do
19:40 Alumetorz: because theyre not for enjoyment
19:40 Alumetorz: its more like
19:40 Alumetorz: clicking
19:40 D33d: um
19:40 TheGrimOfCrazy: ...
19:40 Alumetorz: click-soung
19:40 Alumetorz: sound*
19:41 TheGrimOfCrazy: i would listen to D33d
19:41 TheGrimOfCrazy: go drum
19:41 Alumetorz: i think theres some misunderstanding in our conversations xD
19:41 Alumetorz: yeah d33d pro
19:42 D33d: What you have at the moment is a load of normal-hitnormals, which are snares. You also have normal-hitwhistles, which are also snares. It's all snare snare snare, with some kicks
19:42 TheGrimOfCrazy: sounds like map ahs no hitsounding
19:42 D33d: Other than some very dull thumps.
19:42 Dainesl00: Damn D33d, why must you be so detailed with your explanations? :P
19:42 Alumetorz: but hitnormals being snares depends on the skin youre using
19:43 D33d: I find that I need to hit people over the head with logic.
19:43 Alumetorz: im stupid
19:43 D33d: Okay. What about those with default hitsounds?
19:43 Alumetorz: doesnt matter does it?
19:44 Alumetorz: oh you mean
19:44 Dainesl00: Well, if you want variety, it may matter.
19:44 Alumetorz: disabled or default skin?
19:44 D33d: For any elements which aren't forced custom, you HAVE to bear the defaults in mind.
19:44 Alumetorz: you mean the default skin?
19:44 D33d: yes
19:44 Alumetorz: peppys skin
19:44 D33d: Plenty of people use it and they will just get snare-snare-snare-snare-snare-snare-thump.
19:44 Alumetorz: okay
19:45 Alumetorz: yeah
19:45 Alumetorz: orz
19:45 D33d: derp
19:45 Alumetorz: should i rehitsound or just change the hitsound wavs?
19:45 D33d: Add wavs.
19:45 Alumetorz: or that
19:45 D33d: You have your whistle sample as a snare, so add a custom normal to some thumpy/clicky thing.
19:46 Alumetorz: kay
19:46 Alumetorz: (lol)[https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-frc1/1002416_550007451723851_1306400679_n.jpg]
19:47 Alumetorz: but using hitnormals wavs is kinda risky imo
19:47 Alumetorz: people gonna be hating so much
19:47 Xgor: Hi #modhelp
19:47 Alumetorz: well its probably just me
19:48 Alumetorz: hi xgor
19:48 Xgor: Hi
19:49 D33d: If you want to circumvent THAT problem, then use a custom sound which isn't a snare.
19:50 D33d: People shouldn't really complain about hitsounds being different anyway. If they're done properly, then they'll be inconsequential.
19:50 D33d: Hey Xgor
19:50 Alumetorz: i ALWAYS disable them, no matter how good they are (if going for rank)
19:50 Xgor: Oh D33d I'm 50% in on this~
19:50 *Xgor is editing Kurosaki Maon - fuss fuzz [Hard]
19:50 Alumetorz: if its unsubmitted i dont care
19:51 Alumetorz: d33d what about this sound? http://puu.sh/3nltW.wav
19:51 Alumetorz: no never mind
19:52 D33d: Actually, that sounds decent.
19:52 Alumetorz: for real?
19:52 Alumetorz: and what about my custom clap hitsound which already is a kick sound?
19:53 Quiz-chan: what the
19:55 Alumetorz: let me rephrase
19:55 Alumetorz: and what about my normal-hitclap sound which already is a kick sound?
19:55 Alumetorz: normal-clap?
19:56 D33d: Assign the new hitsound to normal-hitclap
19:56 D33d: Or um.
19:56 Alumetorz: and what about my normal-hitclap?
19:57 D33d: This would be so much easier if you used the sample switcher to its full potential.
19:57 Alumetorz: should i remove it completely?
19:57 D33d: I dunno; just use a different sound for drum.
19:57 D33d: Nah, it's effective where it is.
19:57 Alumetorz: but it sounds the same as the wav i sent you
19:57 D33d: oh right
19:57 D33d: Take a sound which sounds similar to your personal skin's normal-hitnormal.
19:58 Alumetorz: hmm thatd be clicking
19:58 Alumetorz: ill puush my hitnormal
19:58 D33d: k
19:58 Alumetorz: youll see what i mean
19:59 Alumetorz: http://puu.sh/3nlSw.wav
19:59 Alumetorz: i use it for accwhoring
20:00 Alumetorz: well it sounds good to me, because im used to it. But every other person who uses for example the default skin would kill themselves
20:00 D33d: ...If it's not designed to blend with any music, then why did you use it as a basis for the other hitsounds?
20:01 Alumetorz: cause i didnt think it over
20:01 D33d: You could have some kind of sharp tapping noise as a hitnormal, or get a brighter sound for the hitwhistle.
20:01 Alumetorz: i was like "hmm sounds cool"
20:01 those: force other samples as other hitsounds then
20:02 D33d: Also, I felt that the chimes in the soft section were too repetitious. Mix them with other softer hitsounds.
20:02 Alumetorz: ok thats actually true
20:03 Alumetorz: mixing would indeed be nice
20:03 D33d: Just use drum and soft sounds with them. Even sofwhistles and softfinishes would be fine.
20:03 Alumetorz: like the louder whistle sounds emphasizing with other samples
20:03 D33d: Basically that.
20:04 Alumetorz: wait
20:04 Alumetorz: i used soft sounds for the slow part
20:04 Alumetorz: or i misunderstood you again xD
20:05 Alumetorz: and i actually only used softfinishes even in normal sampleset parts
20:05 D33d: I mean alternate between custom and default sounds.
20:05 Alumetorz: ah
20:06 Alumetorz: isnt it ugly whistling (if its the default skin afaik)
20:06 Alumetorz: like REAL whistling
20:06 D33d: A more efficient solution would be to assign the other stuff to the drum sample set, since you have no custom drum sounds
20:06 D33d: I meant softwhistles.
20:06 Alumetorz: yea me too
20:06 D33d: Even drum whistles.
20:07 Alumetorz: this would basically mean id gotta rehitsound everything?
20:07 Alumetorz: it wouldnt be much of a problem
20:07 Alumetorz: since i really want this to get ranked
20:08 D33d: If you go with the chimes/default softwhistles idea, then you'll need to use loads of inheriting sections anyway.
20:08 D33d: Therefore, rehitsounding the normal way would be far easier.
20:08 Alumetorz: yeah thought so
20:09 Alumetorz: im probably gonna do this
20:09 D33d: Really, you need to get used to the sample switcher in the top left.
20:09 Alumetorz: i do it was just new back then
20:09 Alumetorz: kinda
20:09 D33d: Oh okay.
20:09 D33d: Well in case you didn't know, shift+QWER changes the underlying hitsound and ctrl+QWER changes the additions.
20:10 D33d: Much easier than clicking back and forth/
20:10 Alumetorz: oh didnt know that actually xD
20:10 Alumetorz: ok ill just summarize what we discussed so itll be easier for me to hitsound it tomorrow, because ill probably forget about it
20:11 Alumetorz: never mind its not much xD
20:12 D33d: k then
20:12 Alumetorz: i just saveloged
20:12 Alumetorz: well thank you so much d33d <3
20:12 Alumetorz: this helped a lot
20:12 D33d: You're welcome!
Couldn't apply these changes yet, cause I'm kinda busy/lazy. Will do it tomorrow 8-)
cheesiest
mod
12:13 Alumetorz: thanks
12:14 cheesiest: approachcircle is a bit dark for me
12:14 Alumetorz: OMG
12:16 Alumetorz: hyper shittiestest map eveer
12:16 Alumetorz: you dont have to tell me how bad it is
12:16 Alumetorz: i already know
12:17 cheesiest: some parts that'll need smoothing out
12:17 cheesiest: overall, it's "fine"
12:19 Alumetorz: mlg ss
12:19 Alumetorz: i couldnt ss
12:19 cheesiest: 300 no scope
12:20 Alumetorz: lol
12:20 Alumetorz: low ar is too farking hard
12:20 Alumetorz: i feel you
12:20 cheesiest: no, not really
12:21 cheesiest: the reading is just very straining
12:21 cheesiest: for sliders
12:22 Alumetorz: this diff
12:22 Alumetorz: was even shittier before
12:22 Alumetorz: i remapped it
12:22 Alumetorz: still bad but better than 1 month ago
12:24 cheesiest: and last diff to check since i can't play taiko
12:25 cheesiest: lol the CS is getting to me
12:25 Alumetorz: charles said i should cs-1
12:25 cheesiest: let me fullscreen
12:25 Alumetorz: i told him
12:25 Alumetorz: no
12:25 Alumetorz: now he hating me
12:25 cheesiest: )-:
12:26 cheesiest: i guess i'll just nf
12:28 Alumetorz: \o/
12:29 cheesiest: ok so irc mod
12:29 cheesiest: i guess
12:29 Alumetorz: omg
12:29 cheesiest: kds plz
12:29 Alumetorz: ilu
12:29 Alumetorz: BUT
12:29 Alumetorz: dont make any hitsound mods
12:29 Alumetorz: i already dicussed with d33d
12:29 cheesiest: i don't ever
12:29 cheesiest: (-:
12:29 Alumetorz: oh ok
12:29 Alumetorz: cause i need to rehitsound
12:32 cheesiest: 01:23:915 (1,2,3,4,5,6,7,8) -
12:32 Alumetorz: omg so true
12:32 cheesiest: i feel like these could be paired better, in pairs of 2 1/3 sliders
12:32 cheesiest: and um brb real quick
12:32 Alumetorz: npnp
12:33 Alumetorz: 2 1/3 sliders?
12:33 cheesiest: no 2 1/4
12:33 cheesiest: i mean
12:33 cheesiest: LOL
12:33 cheesiest: like
12:33 Alumetorz: yee
12:34 cheesiest: instead of http://osu.ppy.sh/ss/832651
12:34 cheesiest: try something like
12:34 cheesiest: http://osu.ppy.sh/ss/832653
12:35 Alumetorz: ok
12:35 cheesiest: 01:25:361 (1) -
12:35 cheesiest: move this up to like 136, 24 or so
12:35 cheesiest: actually, 152, 16
12:35 cheesiest: it kinda fits w/ the slider pattern before
12:35 cheesiest: and flows into (2) and then into the stream
12:36 Alumetorz: ok done
12:36 Alumetorz: http://osu.ppy.sh/ss/832654
12:36 Alumetorz: about earlier?
12:36 Alumetorz: is this k too?
12:36 cheesiest: i can't see 7 and 8
12:36 cheesiest: but the rest looks ok
12:37 Alumetorz: theyre selected
12:37 Alumetorz: the two in the middle at top
12:37 cheesiest: kk i think i get it
12:37 cheesiest: yeah
12:37 cheesiest: that's good
12:37 Alumetorz: kay
12:38 cheesiest: and that's all i have i guess
12:38 cheesiest: cs -1 heuheuheueh
12:38 Alumetorz: heuheuhe
12:38 *cheesiest is editing [http://osu.ppy.sh/b/239476 Gothpheus - Rosen Vampir [Another]]
12:39 cheesiest: wow i h8 u 00:00:421 (2,3,4) -
12:39 cheesiest: offbeat sliders
12:39 cheesiest: because of 2 omg
12:39 Alumetorz: watwat
12:39 cheesiest: they felt awkward playing
12:39 cheesiest: so like
12:39 cheesiest: in music theory
12:39 Alumetorz: o rly?
12:39 cheesiest: there are strong notes
12:39 cheesiest: and weaker notes
12:39 Alumetorz: yeah i know
12:39 cheesiest: and sliders like starting on strong notes
12:39 cheesiest: ya
12:40 cheesiest: so like idk it felt awkward playing for me
12:40 Alumetorz: okay
12:40 cheesiest: so perhaps like
12:41 Alumetorz: so these sliders whould be on white tick
12:41 cheesiest: mhmmm
12:41 cheesiest: http://osu.ppy.sh/ss/832662
12:41 Alumetorz: and the (2) on red tick
12:41 cheesiest: ya so what i did was
12:41 cheesiest: keep the original 2
12:41 cheesiest: and highlight original (2) and original (3)
12:41 cheesiest: press ctrl + g
12:41 Alumetorz: yeah ctrl + g magic
12:42 cheesiest: then select the now (2) alone
12:42 cheesiest: and reverse it
12:42 cheesiest: the 4 in the pic is at 308, 68
12:42 cheesiest: and then you move that last slider to the next white tick
12:43 Alumetorz: got it
12:44 cheesiest: 00:16:144 (3,4) -
12:44 cheesiest: (-:
12:44 Alumetorz: k
12:44 cheesiest: what is suggest is make (3) a circle and then move 4 1/2 back
12:45 cheesiest: and perhaps maybe adjust 4's position for spacing
12:46 Alumetorz: what about (5)
12:46 Alumetorz: i know
12:46 Alumetorz: i could
12:46 cheesiest: put a circle 00:16:686
12:47 Alumetorz: delete (6)
12:47 Alumetorz: and make a slider into stream
12:47 Alumetorz: just like in
12:47 cheesiest: ss so i can your screen
12:47 cheesiest: (-:
12:47 Alumetorz: 00:19:216 (4) -
12:47 Alumetorz: k w8
12:48 Alumetorz: http://osu.ppy.sh/ss/832674
12:48 Alumetorz: kinda like this
12:49 cheesiest: ya that's ok
12:49 Alumetorz: ok
12:50 Alumetorz: inb4 00:26:987 (5) -
12:50 cheesiest: no before that
12:50 cheesiest: 00:21:023 (3,4) -
12:52 cheesiest: idk what to do there
12:52 cheesiest: LOL
12:52 Alumetorz: is this too much in the corner?http://osu.ppy.sh/ss/832686
12:52 cheesiest: no
12:52 cheesiest: where is that
12:52 Alumetorz: wat
12:53 Alumetorz: 00:21:023 (3,4)
12:53 cheesiest: oh
12:53 cheesiest: ok no that is ok and idk why im not looking at the time on your time LOL
12:53 cheesiest: wow im dumb
12:53 Alumetorz: lol
12:53 cheesiest: 00:26:445 (3,4,5,6) -
12:53 cheesiest: ok so now
12:53 cheesiest: we're here
12:53 cheesiest: reverse (4) and (5)
12:53 cheesiest: together
12:54 cheesiest: then reverse the now (4)
12:54 Alumetorz: mlg tactics
12:54 Alumetorz: done
12:54 cheesiest: and then it should be done
12:54 Alumetorz: omg osu cant reverse hitsounds
12:54 cheesiest: omg
12:55 Alumetorz: inb4 00:54:276 (5) -
12:55 Alumetorz: nvm
12:55 cheesiest: 00:35:481 (3,4,5,6,7,8) - etc etc
12:55 cheesiest: idk
12:55 cheesiest: (-:
12:55 cheesiest: wow
12:55 cheesiest: idk w/e keep it never mind
12:55 Alumetorz: wait what
12:56 cheesiest: i was gonna say
12:56 cheesiest: maybe just make the max SV change as 1.5
12:56 cheesiest: so like 1.00
12:56 cheesiest: 1.25
12:56 cheesiest: i mean
12:56 cheesiest: 1.13
12:56 cheesiest: 1.26
12:56 cheesiest: and then 1.5
12:56 cheesiest: i think??!idkdk
12:56 Alumetorz: i actually had that
12:56 cheesiest: i can't math
12:56 Alumetorz: but you almost couldnt notice a difference
12:56 Alumetorz: except the last slider
12:57 cheesiest: oh ok
12:57 cheesiest: ya
12:57 cheesiest: that's what i was thinking
12:57 cheesiest: 00:46:686 (2,3,4) -
12:57 Alumetorz: was juist about to say that xD
12:58 Alumetorz: got this http://osu.ppy.sh/ss/832695
12:58 Alumetorz: what do you think?=
12:59 Alumetorz: or too much coppypasta?
12:59 cheesiest: that's pretty nice
12:59 cheesiest: the drop the 5 makes sense
12:59 cheesiest: to 5*
12:59 Alumetorz: what a
12:59 Alumetorz: coincidence
12:59 Alumetorz: was just looking for space
12:59 Alumetorz: LOL
12:59 cheesiest: LOL
13:00 cheesiest: 01:03:493 (8,1) - i was thinking
13:00 cheesiest: perhaps blanket
13:00 Alumetorz: yeah whoops
13:00 cheesiest: keep the slider start
13:00 cheesiest: mid point at 352, 224
13:00 cheesiest: and end at 320,168
13:01 cheesiest: these two too 01:15:240 (1,2) -
13:01 cheesiest: keep slider start of 1
13:02 cheesiest: mid point at 424, 152
13:02 cheesiest: and end at 416, 64
13:02 cheesiest: 01:19:578 (1,2,3) - ;~;
13:02 Alumetorz: done with blanket
13:02 Alumetorz: huehueh
13:03 cheesiest: 01:24:638 (3,4) - so like
13:03 cheesiest: what i think you should so here is
13:03 cheesiest: copy 01:23:915 (1) -
13:03 cheesiest: put it where 3 is
13:03 cheesiest: then delete (4)
13:04 cheesiest: make (3) repeat once
13:04 cheesiest: oh, ya remove nc on the copied (1), btw lol
13:04 Alumetorz: and need a circle too if i did everything correct
13:05 cheesiest: ya
13:05 cheesiest: 01:25:180 (4) -
13:05 cheesiest: circle at that spot
13:05 Alumetorz: ya
13:05 cheesiest: i put it at 220, 88
13:05 cheesiest: and then this 01:25:541 (2) - LOL
13:05 Alumetorz: wait
13:05 Alumetorz: (1) and (3) keep parallel?
13:05 Alumetorz: looks ugly
13:06 cheesiest: ya
13:06 cheesiest: keep it parallel
13:06 Alumetorz: OK
13:07 cheesiest: so yeah this 01:25:541 (2) -
13:07 Alumetorz: yeah working on it
13:08 Alumetorz: i did http://osu.ppy.sh/ss/832712
13:08 Alumetorz: is it k to
13:08 Alumetorz: use this ds
13:08 Alumetorz: cause 01:24:638 (3,4,1) -
13:08 Alumetorz: have lower ds
13:08 Alumetorz: or does this suck?
13:09 cheesiest: hmm
13:11 cheesiest: i guess the way you have it is fine
13:11 Alumetorz: l
13:11 Alumetorz: k
13:14 cheesiest: kk sooooooooo
13:14 cheesiest: 01:24:276 (2) -
13:14 cheesiest: copy 01:23:915 (1) -
13:14 cheesiest: and paste it where 2 is
13:14 Alumetorz: wat?!
13:14 cheesiest: i mean, flip horizontally
13:14 cheesiest: then place where 2 is
13:15 Alumetorz: um its already symmetrical?
13:15 cheesiest: n
13:15 Alumetorz: no iuts not
13:15 Alumetorz: omg
13:15 Alumetorz: gg#
13:15 Alumetorz: too dumb too copypaste
13:15 cheesiest: 01:23:915 (1) - the one sticking up is original http://puu.sh/3o4JZ.png
13:15 cheesiest: lel
13:16 Alumetorz: i just had it like you on the screenshot xD
13:16 Alumetorz: these two stacked with 1/2 distance
13:16 Alumetorz: i should make a map where you play this
13:16 Alumetorz: i bet its fun
13:16 cheesiest: i feel like a broken record pointing out offbeat sliders
13:17 Alumetorz: orz
13:17 Alumetorz: you dont need to tell me for the rest
13:17 Alumetorz: i should be able to find them myself xD
13:17 cheesiest: 01:57:891 (7,8,9,10,11) - kk i think you should make this a triangle agin
13:17 cheesiest: again*
13:17 Alumetorz: what
13:17 Alumetorz: how?
13:18 cheesiest: idk it doesn't fit LOL
13:18 Alumetorz: how2make streams triangly
13:18 cheesiest: i mean
13:18 cheesiest: the
13:18 cheesiest: pattern
13:18 cheesiest: 01:57:168 (1,2,3,4,5,6,7,8,9,10,11) -
13:18 cheesiest: whop
13:18 cheesiest: elel
13:19 cheesiest: maybe something like
13:19 cheesiest: http://puu.sh/3o4T4.png
13:19 Alumetorz: umn
13:19 cheesiest: ok so ya i guess i am done modding another?!?!? idk
13:19 cheesiest: umn
13:19 Alumetorz: i got this http://osu.ppy.sh/ss/832734
13:20 cheesiest: hmm close
13:20 cheesiest: kk i have an idea
13:20 Alumetorz: close as in?
13:20 cheesiest: doesn't look like a triangle
13:21 Alumetorz: oh xD
13:21 cheesiest: so hold up
13:21 cheesiest: ima do magic
13:21 Alumetorz: kk
13:21 Alumetorz: omgomg
13:21 cheesiest: wait
13:21 cheesiest: what is the stream spaced as?
13:22 cheesiest: like .5 or what
13:22 Alumetorz: 0.7
13:22 Alumetorz: omg cheesiest
13:22 Alumetorz: i gotta leave you for like 5 minutes :<
13:22 Alumetorz: sorry orz
13:22 cheesiest: oh ok
13:22 Alumetorz: take a shit or someething
13:22 cheesiest: can i just
13:22 cheesiest: oh ok
13:22 Alumetorz: tell ya
13:22 Alumetorz: tell me
13:23 cheesiest: kkkkkk
13:23 cheesiest: ok what you do is
13:23 cheesiest: keep 01:57:168 (1,2,3,4,5) -
13:23 cheesiest: move 01:57:710 (6) - to 328 204
13:23 Alumetorz: k
13:23 cheesiest: make a slider at 01:57:891
13:23 cheesiest: 01:57:891
13:23 Alumetorz: or maybe
13:23 Alumetorz: (6) one grid up
13:23 cheesiest: and start at 400, 328
13:23 Alumetorz: cause symmetry to previous pattern?
13:24 cheesiest: n (-:n
13:24 cheesiest: because then it poses readability problems almost
13:24 Alumetorz: n (-:n
13:24 Alumetorz: what does that mean
13:24 Alumetorz: ah
13:24 Alumetorz: ok
13:24 cheesiest: so ya slider at 01:57:891
13:24 cheesiest: start at 400 328
13:24 cheesiest: mid at 456 268
13:24 Alumetorz: a slider?
13:24 cheesiest: and end at 415 90
13:24 cheesiest: ya
13:24 cheesiest: slider
13:25 cheesiest: and it should be 3/4
13:25 cheesiest: then
13:25 cheesiest: slider to stream
13:25 cheesiest: and put the distance spacing to .75 http://puu.sh/3o589.png
13:26 cheesiest: but you have to press up and down the little thingys that you can click
13:26 cheesiest: or else it won't register
13:26 Alumetorz: how
13:26 cheesiest: http://puu.sh/3o59s.png them little niggas
13:26 Alumetorz: WAIT
13:28 Alumetorz: ROFL
13:28 cheesiest: what
13:28 Alumetorz: it looks like the stream i had
13:28 cheesiest: ya and then reverse the stream
13:28 Alumetorz: amidoingitwrong
13:28 Alumetorz: wat
13:28 cheesiest: http://osu.ppy.sh/ss/832751
13:28 cheesiest: voila stream
13:28 Alumetorz: http://osu.ppy.sh/ss/832750
13:29 cheesiest: yay
13:29 Alumetorz: but
13:29 cheesiest: you did it right
13:29 Alumetorz: wouldnt it be better
13:29 Alumetorz: if the stream isnt reversed
13:29 Alumetorz: cause it has more like a triangle feeling
13:29 cheesiest: the flow is sharper
13:29 cheesiest: and reversing it gives it an elliptical flow
13:29 Alumetorz: but then the point of triangle is lost
13:29 Alumetorz: OK
13:29 cheesiest: but it looks so nice
13:29 cheesiest: (_:
13:29 Alumetorz: cheesiest pro
13:30 Alumetorz: k
13:30 Alumetorz: gotta leave you for 5 mins k?
13:30 cheesiest: ya
13:30 cheesiest: kk
13:30 Alumetorz: ok thanks
Topic Starter
Alumetorz
kkkkkk
I'm done with the new hitsounding based on discussion with D33d, except I didn't use Drum Sample Set, cause it always seemed awkward.
I'd like to hear some feedback whether it's good or bad, since I suck at hitsounding... orz
thelewa


too easy
Topic Starter
Alumetorz
Should I od+1, lewa?
ktgster
Omg Pro map!

[General]

Fine!

[Beginner]

This difficulty is more like a normal, swap Beginner with Standard and do the same with Standard due to the usage of 1/2's

[Standard]

Same as Beginner but the opposite and change it without speedups.
Don't also forget to alter difficulty settings

[Hyper]

+1 AR due to note density
The way this map plays means a lot of singletapping to 8 notes, this could be a bit too hard for a lot of people who are starting out. Consider using 1/2 sliders.

00:34:758 (1,2,3,4) - spread these sliders out a bit, its looks bad this closeup
01:29:698 (1,2,3,4,5,6,7,8) - this dosen't play good, a zigzag would be more efficient
01:34:035 (1) - beyond here, your SV is 1.25 and the spacing is 1.1 in distance snap, this is too long and should be shorten
01:48:493 (3) - NC


[Another]

00:03:493 (5,6,7) - how this plays out to the piano is bad and you're better off with stream to slider to stream to slider, this also changes the 8 if you do this
00:28:614 (10) - what happened after this, map just blanks out while the song still plays
00:35:481 (3) - NC to mark speed changes
00:36:204 (5) - ^
00:36:927 (7) - ^
00:38:373 (7) - NC
00:40:541 (1,2,3,4,5,6,7,8) - try finding a new way to represent this instead of copypaste flip and also apply new combos
01:01:867 (8) - rotate 90 degrees counterclockwise and place it like this
01:32:228 (1) - change SV to 1.3 since this slider freaked me out and it also points the speed up for the next part
01:43:072 (2) - raise this slider up a bit to equal the distance from 1 to 2 and 2 to 3


[Extra]

00:00:060 (1) - 00:05:843 (1) - it would be nice to put soft here
00:02:228 (1) - why a 1/2 when theres 1/4 playing still
00:14:517 (1,2,3,4,5,6,7,8,9) - can't you find something to use other than the same pattern twice
00:20:300 (1,2,3,4,5,6,7,8,9) - ^
00:26:084 (1,2,3,4) - i hate how this looks, move the 4 up a bit
00:26:806 (5) - NC
00:31:867 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - the way this plays out dosen't really follow the pitching of the music imo
00:37:650 (1,2) - could change these into repeat sliders
00:54:999 (1,2,3,4,5,6,7,8,9) - same as 00:14:517
00:54:999 (1,2,3,4,5,6,7,8,9) - with the way these sliders are placed, it feels like they point to random locations
00:54:999 (1,2,3,4,5,6,7,8,9) - change to repeat sliders due to kiai
00:54:999 (1,2,3,4,5,6,7,8,9) - ^

Also, patterns like these 00:54:999 (1,2,3,4,5,6,7,8,9) are too different from the style you're using, why is this all straight while the streams are curved


[Black Another]

Drain 8, OD 9, you serious, lower both by 1.

00:08:553 (4) - 1/8 jumps like these are really annoying, remove a slider reverse
00:20:300 (1) - its hard to tell if theres repeat once or twice, very easy to break
00:21:023 (6) - ^
00:22:108 (2) - this circle plays dumb
00:22:831 (1) - consider changing this to 1/8
00:38:373 (6) - NC
00:45:963 (13,14) - i can't even hear 1/8's without slowdown, change it
01:39:096 (7) - why no NC, you did it before
01:43:885 (6,7) - again, the 1/8's are barely hearable
01:43:885 (6,7) - remove NC and put NC on 01:43:885 (6,7)
01:43:885 (6,7) - this circle is oddly placed
01:43:885 (6,7) - ughh, 1/8's
Topic Starter
Alumetorz

ktgster wrote:

Mod
Omg Pro map!

[General]

Fine!

[Beginner]

This difficulty is more like a normal, swap Beginner with Standard and do the same with Standard due to the usage of 1/2's
K, tried to change something (Removed all 1/2s in Beginner, I think it's easier now)

[Standard]

Same as Beginner but the opposite and change it without speedups.
Don't also forget to alter difficulty settings

[Hyper]

+1 AR due to note density Okay, I decided to change it now, since you're the 1000 to say that.
The way this map plays means a lot of singletapping to 8 notes, this could be a bit too hard for a lot of people who are starting out. Consider using 1/2 sliders. Okay, I tried to use sliders instead, but I didnt use Distance Snap. Looks better like this imo

00:34:758 (1,2,3,4) - spread these sliders out a bit, its looks bad this closeup I think it's fine considering it gets harder in kia time...
01:29:698 (1,2,3,4,5,6,7,8) - this dosen't play good, a zigzag would be more efficient K, done
01:34:035 (1) - beyond here, your SV is 1.25 and the spacing is 1.1 in distance snap, this is too long and should be shorten It's actually 1.2 LOL, but I changed to 1.0 for most 1/2s ;)
01:48:493 (3) - NC Done


[Another]

00:03:493 (5,6,7) - how this plays out to the piano is bad and you're better off with stream to slider to stream to slider, this also changes the 8 if you do this Well, I don't get what you mean with slider to stream to slider, but I think I get the point with the piano thing. Sorry if I'm wrong LOL
00:28:614 (10) - what happened after this, map just blanks out while the song still plays Because I mapped to the violin thingy and not to drums and it clearly stopped at (10)
00:35:481 (3) - NC to mark speed changes K, fixed all
00:36:204 (5) - ^
00:36:927 (7) - ^
00:38:373 (7) - NC Ok
00:40:541 (1,2,3,4,5,6,7,8) - try finding a new way to represent this instead of copypaste flip and also apply new combos Um, I kinda tried orz
01:01:867 (8) - rotate 90 degrees counterclockwise and place it like this I made symmetrical to previous slider instead
01:32:228 (1) - change SV to 1.3 since this slider freaked me out and it also points the speed up for the next part Ok
01:43:072 (2) - raise this slider up a bit to equal the distance from 1 to 2 and 2 to 3 Yeah you're right


[Extra]

00:00:060 (1) - 00:05:843 (1) - it would be nice to put soft here Nah, I disagree :<
00:02:228 (1) - why a 1/2 when theres 1/4 playing still K, changed
00:14:517 (1,2,3,4,5,6,7,8,9) - can't you find something to use other than the same pattern twice No, I increased ds over time, so it kinda is one pattern overall. I don't really want to change it either :<
00:20:300 (1,2,3,4,5,6,7,8,9) - ^
00:26:084 (1,2,3,4) - i hate how this looks, move the 4 up a bit Done.
00:26:806 (5) - NC Yo
00:31:867 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - the way this plays out dosen't really follow the pitching of the music imo Hmm, might be true, but I wanted to build up to the following 1/4 slider pattern (idk flow?!)
00:37:650 (1,2) - could change these into repeat sliders No, I like them.
00:54:999 (1,2,3,4,5,6,7,8,9) - same as 00:14:517
00:54:999 (1,2,3,4,5,6,7,8,9) - with the way these sliders are placed, it feels like they point to random locations Hm, since you failed copy pasting the correct position, I could only guess what you mean and I think I fixed it?!
00:54:999 (1,2,3,4,5,6,7,8,9) - change to repeat sliders due to kiai You probably mean the 1/2 slider, and no I don't wanna change them :<
00:54:999 (1,2,3,4,5,6,7,8,9) - ^

Also, patterns like these 00:54:999 (1,2,3,4,5,6,7,8,9) are too different from the style you're using, why is this all straight while the streams are curved Because the stream parts you can hear in the music are way more flawless than the harsh (?) sounding part where I used the linear patterns.
Thanks much for mod <3
Mirage
[Black Another]

Drain 8, OD 9, you serious, lower both by 1. Yes, I am. It's a black another after all.

00:08:553 (4) - 1/8 jumps like these are really annoying, remove a slider reverse Done.
00:20:300 (1) - its hard to tell if theres repeat once or twice, very easy to break It feels fine to me, and I can't fix anyway.
00:21:023 (6) - ^ ^
00:22:108 (2) - this circle plays dumb It doesn't.
00:22:831 (1) - consider changing this to 1/8 I listened quite a few times and to me it's 1/4
00:38:373 (6) - NC Okay
00:45:963 (13,14) - i can't even hear 1/8's without slowdown, change it Okay
01:39:096 (7) - why no NC, you did it before yeah
01:43:885 (6,7) - again, the 1/8's are barely hearable These ones I can hear
01:43:885 (6,7) - remove NC and put NC on 01:43:885 (6,7) You messed up all the copy paste
01:43:885 (6,7) - this circle is oddly placed
01:43:885 (6,7) - ughh, 1/8's[/quote]

SPOILER
osu file format v12

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AudioLeadIn: 2000
PreviewTime: 81019
Countdown: 0
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DistanceSpacing: 2
BeatDivisor: 4
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[Metadata]
Title:Rosen Vampir
TitleUnicode:Rosen Vampir
Artist:Gothpheus
ArtistUnicode:Gothpheus
Creator:Alumetorz
Version:Black Another
Source:Ez2Dj
Tags:7TH TRAX BONUS EDITION revision A Maddy
BeatmapID:271409
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288,148,103794,1,0,1:0:0:0:
248,132,103885,2,0,L|236:164,1,23.75,0|0,1:0|1:0,0:0:0:0:
212,108,103975,2,0,L|188:140,1,23.75,0|0,1:0|1:0,0:0:0:0:
184,76,104066,1,0,1:0:0:0:
172,36,104156,6,0,L|216:20,2,47.5,0|0|0,1:0|0:0|0:0,0:0:0:0:
24,156,104517,1,0,1:0:0:0:
144,304,104698,1,0,0:0:0:0:
292,184,104879,1,0,1:0:0:0:
292,184,104969,1,0,0:0:0:0:
292,184,105059,1,0,0:0:0:0:
60,276,105240,6,0,L|48:328,1,47.5,0|0,1:0|0:0,0:0:0:0:
120,220,105421,2,0,L|108:172,1,47.5
144,304,105602,1,0,1:0:0:0:
24,156,105782,1,0,0:0:0:0:
200,240,105963,1,0,1:0:0:0:
200,240,106053,1,0,0:0:0:0:
200,240,106144,1,0,0:0:0:0:
108,72,106325,6,0,L|56:64,1,47.5,0|0,1:0|0:0,0:0:0:0:
216,48,106505,2,0,L|268:56,1,47.5
104,160,106686,2,0,L|52:152,1,47.5,0|0,1:0|1:0,0:0:0:0:
212,136,106866,2,0,L|264:144,1,47.5,0|0,1:0|1:0,0:0:0:0:
100,248,107047,5,0,1:0:0:0:
259,144,107228,1,0,0:0:0:0:
448,176,107409,1,0,1:0:0:0:
284,268,107590,1,0,0:0:0:0:
284,268,107680,1,0,0:0:0:0:
284,268,107770,1,0,1:0:0:0:
284,268,107861,1,0,0:0:0:0:
284,268,107951,1,0,0:0:0:0:
124,156,108132,2,0,L|88:116,1,47.5,0|0,1:0|0:0,0:0:0:0:
296,112,108313,2,0,L|304:64,1,47.5
468,248,108493,6,0,L|524:224,1,47.5,0|0,1:0|0:0,0:0:0:0:
440,328,108674,2,0,L|472:368,1,47.5
448,160,108855,2,0,L|488:120,1,47.5,0|0,1:0|0:0,0:0:0:0:
352,88,109035,2,0,L|368:40,1,47.5
364,264,109216,1,0,1:0:0:0:
352,300,109306,1,0,0:0:0:0:
324,328,109397,1,0,0:0:0:0:
288,336,109487,1,0,0:0:0:0:
252,332,109578,2,0,P|222:326|192:308,1,47.5,0|0,1:0|0:0,0:0:0:0:
116,188,109758,2,0,P|127:209|143:225,1,47.5
288,260,109939,5,0,1:0:0:0:
288,260,110029,1,0,0:0:0:0:
288,260,110120,1,0,0:0:0:0:
24,244,110300,1,0,1:0:0:0:
216,196,110481,1,0,0:0:0:0:
96,308,110661,1,0,1:0:0:0:
420,268,110843,1,0,0:0:0:0:
156,252,111023,1,0,1:0:0:0:
348,204,111204,1,0,0:0:0:0:
228,316,111384,5,0,1:0:0:0:
252,332,111475,1,0,0:0:0:0:
280,340,111566,1,0,0:0:0:0:
308,340,111656,1,0,0:0:0:0:
336,332,111746,2,0,L|364:288,1,47.5,0|0,1:0|0:0,0:0:0:0:
316,212,111927,2,0,L|288:256,1,47.5
460,292,112108,1,0,1:0:0:0:
456,256,112198,1,0,0:0:0:0:
452,220,112288,1,0,0:0:0:0:
448,184,112379,1,0,0:0:0:0:
444,148,112469,1,0,1:0:0:0:
428,132,112559,1,0,1:0:0:0:
412,116,112650,1,0,1:0:0:0:
396,100,112740,1,0,1:0:0:0:
380,84,112831,6,0,L|336:48,3,47.5,0|0|0|0,1:0|0:0|0:0|0:0,0:0:0:0:
316,212,113192,1,0,1:0:0:0:
292,240,113282,1,0,0:0:0:0:
256,256,113373,1,0,0:0:0:0:
220,256,113463,1,0,0:0:0:0:
184,244,113553,2,0,P|161:231|144:208,1,47.5,0|0,1:0|0:0,0:0:0:0:
236,176,113734,2,0,P|258:163|276:140,1,47.5
160,124,113915,2,0,P|137:111|123:94,1,47.5,0|0,1:0|0:0,0:0:0:0:
212,56,114096,2,0,P|234:43|248:26,1,47.5
272,148,114276,5,0,1:0:0:0:
124,96,114457,1,0,0:0:0:0:
124,96,114547,1,0,0:0:0:0:
124,96,114638,1,0,1:0:0:0:
352,112,114819,1,0,0:0:0:0:
48,136,114999,1,0,1:0:0:0:
428,68,115180,1,0,0:0:0:0:
436,104,115270,1,0,0:0:0:0:
444,140,115361,2,0,L|480:128,1,23.75,0|0,1:0|1:0,0:0:0:0:
452,176,115451,2,0,L|424:184,1,23.75,0|0,1:0|1:0,0:0:0:0:
460,212,115541,1,0,0:0:0:0:
468,248,115632,1,0,0:0:0:0:
476,284,115722,5,0,1:0:0:0:
208,332,115903,1,0,0:0:0:0:
220,296,115993,1,0,0:0:0:0:
232,260,116084,1,0,1:0:0:0:
292,96,116264,1,0,0:0:0:0:
388,276,116445,2,0,L|384:324,1,47.5,0|0,1:0|0:0,0:0:0:0:
108,312,116626,2,0,L|112:264,1,47.5
364,56,116806,1,0,1:0:0:0:
336,32,116897,1,0,0:0:0:0:
300,20,116987,1,0,0:0:0:0:
260,24,117078,1,0,0:0:0:0:
228,40,117168,5,0,1:0:0:0:
368,136,117349,1,0,0:0:0:0:
404,128,117439,1,0,0:0:0:0:
440,120,117529,1,0,1:0:0:0:
128,192,117710,1,0,0:0:0:0:
40,92,117891,2,0,L|52:40,1,47.5,0|0,1:0|0:0,0:0:0:0:
192,324,118072,2,0,L|204:376,1,47.5
444,36,118252,5,6,1:2:0:0:
Mirage
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
Nothing.

Beginner
C ~ 00:02:951 (1) - Since it's the same sound from the first slider, you should do the same rhythm and ending it on the white tick
C ~ 00:03:674 - If you did the previous thing, add a note here
S ~ 00:13:794 (3) - Try to improve blanketing
C ~ 00:15:963 (1) - Since you did two bars combos, remove this one and follow consistency
S ~ 00:53:553 (3) - Try to improve blanketing
S ~ 01:04:397 (1) - If you curve the slider on the opposite side, it should flow better
S ~ 01:35:120 (4) - Maybe move this note more to the center

Standard
S ~ 00:20:300 (1,2) - Please try harder on the shapes
S ~ 00:30:421 (4,5) - Same thing here
S ~ 00:33:313 (3,4) - And here ; Try to fix all these strange curves in this difficulty
S ~ 00:47:770 (3,4) - Here too, this shape is really awkward
C ~ 01:00:782 (1,2,3,4,5) - Don't force symmetry on such tiny distance snap, it has overlapping and it's not really nice
C ~ 01:16:686 (3) - Make it parallel to the previous slider
S ~ 01:49:578 (4) - Fix blanketing?

Hyper
C ~ 00:04:939 (4) - Consider New Comboing for consistency
S ~ 00:36:566 (3) - You should make a straight line with the previous notes, making the pattern better when repeated another time
C ~ 01:06:566 (1,2,3) - Fix the spacing
C ~ 01:18:132 - Try this rhythm

Another
C ~ 00:03:584 (6,7) - I see what you did there but it's very confusing, you should extend the slider instead of that circle
C ~ 00:26:264 (2) - Move this circle, it's on the HP bar
C ~ 00:28:614 - Too empty, add some sort of sliders like in the rest of the map
S ~ 00:30:782 (2) - Make it parallel to the previous slider
S ~ 00:34:758 - I don't think the speed up is required, same for the other parts where you did it
C ~ 01:06:837 - Missing beat
C ~ 01:49:216 - Don't skip the streams
S ~ 01:57:891 (7,8,9,10,11) - Try to make a better shape, and NC on (7)

Extra
C ~ Should change OD to 8 for mapset consistency
C ~ 00:02:228 (9) - New combo for consistency
S ~ 00:05:120 (5) - ^
C ~ 00:06:566 (6) - NC on this one instead of the next slider
S ~ 00:10:903 (5) - NC
C ~ 00:14:156 (8,9,1) - This is supposed to be a 5 note stream, since it's an Extra
S ~ 00:17:409 (1,2,3) - I Suggest making this a slider
C ~ 00:23:192 - Decide what you want to do: here you have 4 bar combos while 00:28:975 - here 2 bar
C ~ 00:48:855 (8,9,1) - Same thing as before
S ~ 00:52:108 (1,2,3) - ^
C ~ 00:58:614 (1) - Talked to you about this part, make it better and hp - 1
C ~ 01:24:638 - Same thing, decide whether you want 4 bars BEFORE and keep this or the opposite
C ~ 01:46:686 (8,9,1) - blabla
C ~ 01:47:951 (7,8,9) - Please change this placement
S ~ 01:57:891 (7) - Maybe NC

Black Another
Perfect.
Topic Starter
Alumetorz

Maddy wrote:

SPOILER
Maddy's Mod
(S) ~ Suggestion
(C) ~ Something you should change
(A) ~ Important \ Unrankable

General
Nothing.

Beginner
C ~ 00:02:951 (1) - Since it's the same sound from the first slider, you should do the same rhythm and ending it on the white tick Done, even though I tried to map the kicks in the music...
C ~ 00:03:674 - If you did the previous thing, add a note here Ye, done
S ~ 00:13:794 (3) - Try to improve blanketing Kay, I tried
C ~ 00:15:963 (1) - Since you did two bars combos, remove this one and follow consistency Yep
S ~ 00:53:553 (3) - Try to improve blanketing Yo
S ~ 01:04:397 (1) - If you curve the slider on the opposite side, it should flow better Done
S ~ 01:35:120 (4) - Maybe move this note more to the center Lol, okay.

Standard
S ~ 00:20:300 (1,2) - Please try harder on the shapes Okay, made it curvier for your pleasure
S ~ 00:30:421 (4,5) - Same thing here Yeye, etc
S ~ 00:33:313 (3,4) - And here ; Try to fix all these strange curves in this difficulty Kay, done
S ~ 00:47:770 (3,4) - Here too, this shape is really awkward
C ~ 01:00:782 (1,2,3,4,5) - Don't force symmetry on such tiny distance snap, it has overlapping and it's not really nice Fixed overlapping, but kept symmetry
C ~ 01:16:686 (3) - Make it parallel to the previous slider Done
S ~ 01:49:578 (4) - Fix blanketing? lol, I had this fixed. Dunno what happened

Hyper
C ~ 00:04:939 (4) - Consider New Comboing for consistency Done
S ~ 00:36:566 (3) - You should make a straight line with the previous notes, making the pattern better when repeated another time I have no idea what the second part of your sentence means, but I made it more linear.
C ~ 01:06:566 (1,2,3) - Fix the spacing Done
C ~ 01:18:132 - Try this rhythm Oki

Another
C ~ 00:03:584 (6,7) - I see what you did there but it's very confusing, you should extend the slider instead of that circle Omg, I have no idea what the fuck you're trying to tell me, but I changed in my own way :>
C ~ 00:26:264 (2) - Move this circle, it's on the HP bar Omg, blame cheesiest, fixed
C ~ 00:28:614 - Too empty, add some sort of sliders like in the rest of the map Okay, ktgster said so too, fixed
S ~ 00:30:782 (2) - Make it parallel to the previous slider Done
S ~ 00:34:758 - I don't think the speed up is required, same for the other parts where you did it It is, k.
C ~ 01:06:837 - Missing beat Fixed
C ~ 01:49:216 - Don't skip the streams kkkk
S ~ 01:57:891 (7,8,9,10,11) - Try to make a better shape, and NC on (7) Did NC, kept shape

Extra
C ~ Should change OD to 8 for mapset consistency Yeah I thought about that too. I just wasn't sure
C ~ 00:02:228 (9) - New combo for consistency Done
S ~ 00:05:120 (5) - ^ Done
C ~ 00:06:566 (6) - NC on this one instead of the next slider Done
S ~ 00:10:903 (5) - NC Done
C ~ 00:14:156 (8,9,1) - This is supposed to be a 5 note stream, since it's an Extra Making it streamy doesn't necessarily mean it's harder. And I probably couldn't change it without remapping this part anyway...
S ~ 00:17:409 (1,2,3) - I Suggest making this a slider No
C ~ 00:23:192 - Decide what you want to do: here you have 4 bar combos while 00:28:975 - here 2 bar I chose 2 bars
C ~ 00:48:855 (8,9,1) - Same thing as before
S ~ 00:52:108 (1,2,3) - ^
C ~ 00:58:614 (1) - Talked to you about this part, make it better and hp - 1 Done, except for HP-1
C ~ 01:24:638 - Same thing, decide whether you want 4 bars BEFORE and keep this or the opposite Done
C ~ 01:46:686 (8,9,1) - blabla
C ~ 01:47:951 (7,8,9) - Please change this placement Done
S ~ 01:57:891 (7) - Maybe NC Done

Black Another
Perfect. k
Thanks, applied almost everything. You best
Xin_U
offset 46
Ez2Dj :)
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