forum

taiko gameplay bugs [resolved]

posted
Total Posts
5
Topic Starter
Acrith
I have test a bit new default skin. It's pretty awesome, but it have some issues, that confuse me a bit.

1. Taiko gameplay: Misses.


When we miss on taiko, red cloud shows, and it falls down into a playground. That's confusing and unfocusing.
http://puu.sh/2kqfa

2. Taiko gameplay: Spinners.


Take a look at map with Spinner. Previously, every don/kat hit in KDKDKDK sequence should make spin. After this update, we need to spam more Kat's / Don's to finish spinning. I just feel like I can do this with somehow defined speed. I don't really know if it's a bug, you should check it out by yourself.

3. Result screen.


We know exactly, that we can scroll down result screen with mouse-wheel, or by clicking LMB on it (Left Mouse Button). But if we click LMB on result screen, and start scrolling with mouse, performance graph is breaking. Also, when the graph is broken, and we click additionally RMB (Right mouse button), our screen scrolls up very fast.

http://puu.sh/2kqlZ
http://puu.sh/2kqnu
theowest
Confirming:
1.
Not as annoying with the default osu! taiko skin


but I can see this being a problem with the "taiko" taiko skin


2. I don't know much about taiko spinners and what's different.


3. is already mentioned in this topic: t/123277
Backfire

Backfire in update thread wrote:

Hello.

As you all know, I am a taiko player. I have noticed something that deeply concerns me in the gameplay of taiko, as it has been changed in this update.

When you miss a note, the miss bubble falls down and obscures the notes. This is a problem for all players, as it is a distraction of the notes and thus covers up parts when you play.

For Example (these may not be the best as they are screenshots)

It affects any time the map has any kind of stream, or a flow of constant notes.

I encourage you to change it back, not because "omg I hate change" but because it actually affects how the game is played and makes it an unneeded distraction.
My post in the update thread and what I think. Didn't notice the other stuff.

Also, theo, I think it was always like that right? I never used default because of something like that.

Also this just happened to me -
theowest

Backfire wrote:

Also, theo, I think it was always like that right? I never used default because of something like that.
You can't really see much of a difference with the osu! default taiko skin, but you can see that they're going down a bit. This new missing behaviour only causes much noticeable trouble on taiko skins with such miss elements as the "taiko" taiko skin.
theowest
Resolved
[peppy] Fix miss sprites looking weird in taiko mode.
Please sign in to reply.

New reply