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Yonekura Chihiro - Fairy Tail ~Yakusoku no Hi~ (TV Size)

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Total Posts
196
Topic Starter
Natsu
This beatmap was submitted using in-game submission on domingo, 28 de abril de 2013 at 22:13:48

Artist: Yonekura Chihiro
Title: Fairy Tail ~Yakusoku no Hi~ (TV Size)
Source: Fairy Tail
Tags: opening Scanter Zeroarg Xinely
BPM: 156
Filesize: 8934kb
Play Time: 01:26
Difficulties Available:
  1. Insane (4,92 stars, 249 notes)
  2. scanter's Hard (4,89 stars, 210 notes)
  3. Xinely's Normal (4,19 stars, 138 notes)
  4. Zeroarg's Easy (2,65 stars, 90 notes)
Download: Yonekura Chihiro - Fairy Tail ~Yakusoku no Hi~ (TV Size)
Download: Yonekura Chihiro - Fairy Tail ~Yakusoku no Hi~ (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
#3
By me
Hard By Scanter
Normal By Xinely
Easy By Zeroarg


Nymph / Gonzvlo / Colin Hou / LKs LunarSakuya
Delis
Hi! your mod queue 8-)

[General]

SPOILER
  1. Romanised Artist Name :Yonekura Chihiro

    Ranking_Criteria wrote:

    Eastern artists must be written in the proper 'surname firstname' format (e.g. Japanese/Chinese/Korean). If you're unsure of your artist's name, then check previously ranked maps, Google, Wikipedia, or ask a BAT/MAT for help.
  2. Artist Name :米倉 千尋 -> 米倉千尋 (space deleted.)

    i think different of kiai time diff..
    can you unify of kiai time ? (OK if there is reason. Not absolute)

[Zeroarg's Easy]

SPOILER
  1. Volume is low . all+15~30 ?
  2. Please use the hit sound

    Ranking_Criteria wrote:

    You must use hitsounds. Without these, things get way too monotonous as you are throwing away one of the main elements of variation present in mapping. You don't need to place them on every note (and are discouraged from doing so), but they must at least be frequently heard when playing.

[Xinely's Normal]

SPOILER
  1. 01:02:552 - Add Clap
  2. 01:02:840 - ^
  3. 01:11:775 - ^
  4. 01:12:063 - ^
  5. 01:14:850 - ^
  6. 01:15:138 - ^

[scanter's Hard]

SPOILER
  1. 01:25:898 (5) - Clap Remove?

[Insane]

SPOILER
  1. Sircle Size +1 ?(size:4)

  2. 00:02:655 (2) - http://puu.sh/21Qno How about ?
  3. 00:04:192 (2) - ^
  4. 00:05:729 (2) - ^
  5. 00:45:312 (6) - Add Newcombo ?
  6. 00:59:958 (1) - Remove Newcombo?
  7. 01:21:479 - Add note ?
  8. 01:20:326 (2) - Add finish ?

mod&english is super noob :?
Forgive if I'm wrong.
Topic Starter
Natsu
i nanswer and mod your map tomorrow sice 4 am here :3
kelvinli
Hi~
M4M via. your queue~
[General]
Clear~(I think)
[Insane]
Hitsounds are quite quiet IMO.
00:01:118 (2) - I think this should be landed on the blue tick since it contains vocals --->[00:01:022]
00:02:655 (2) - ^--->[00:02:559]
00:04:192 (2) - ^--->[00:04:096]
00:05:729 (2) - ^--->[00:05:633]
00:13:607 (6,7,8) - Normal finishes seems better to me.Just a thought.
00:19:948 (9,10) - Maybe use a circle on every red ticks instead?There is music on red ticks only, also the clap 00:20:333 (10) - sounds weird
00:38:971 (9,10) - This blanket could be better~
00:46:849 (3) - You might want to move this to left a bit so that it is a beautiful blanket with (1) and (2)
00:56:264 (1,2,3) - Why not make a jump here?It's like, a bit better
00:56:841 (4) - This circle feels excess to me as there is no obvious music/vocals.Delete it?
01:00:342 (2) - You might want to add a clap for every upbeat in this kiai time.
01:08:989 (1,2,3,4,5,6,7) - I think using the hitnormal of normal sampleset is better than softclaps.Just a thought.
01:16:098 (1,2,3) - Maybe you can make this symmetrical?
01:21:479 - It feels like it is missing a beat here.Add note?
[scanter's Hard]
00:03:808 (1,3) - These two slider aren't symmetrical to themselves with y-axis.
00:47:618 (5) - Move the last anchor point to x:157 y:203 so it looks more like a blanket
01:18:789 (2,3) - This jump feels weird.Also the spacing isn't consistent.
01:20:326 (2,3) - ^
[Xinely's Normal]
00:13:031 (3) - could be a better curve so it looks alike to the previous two.
00:24:560 (1,3) - a little bit overriding. Could move (3) to the left by a bit.
00:44:447 (1) - could start at 00:44:543 instead.Just a thought.
01:03:801 (4,5) - could be a more beautiful blanket IMO.
01:13:601 (5) - could move up by a bit so it has a better flow~
[Zeroarg's Easy]
Overlaps in Easy are not encouraged.New players can hardly read them well~
It feels like this is missing some hitsounds.
00:01:502 (2,4) - They could be symmetrical.Just a thought.
00:00:733 (1,4) - Overlaps
00:06:498 (1) - could both start and end at the previous red ticks.Just a thought.
00:18:027 (1,2,3) - They are all in a weird spot.Red ticks seems better.
00:24:944 (1,2) - could be a blanket
00:36:857 (1,2,3) - ^+overlaps

GL~
Topic Starter
Natsu
i answer more tomorrow :3 i meann in 8 hours
Xinely

DELiS wrote:

[Xinely's Normal]

SPOILER
  1. 01:02:552 - Add Clap
  2. 01:02:840 - ^
  3. 01:11:775 - ^
  4. 01:12:063 - ^
  5. 01:14:850 - ^
  6. 01:15:138 - ^
    i'm sorry but i like my hitsound like this, i will see other mod about hitsound

kelvinli wrote:

Hi~
[Xinely's Normal]
00:13:031 (3) - could be a better curve so it looks alike to the previous two. done
00:24:560 (1,3) - a little bit overriding. Could move (3) to the left by a bit. fix
00:44:447 (1) - could start at 00:44:543 instead.Just a thought. will see other response
01:03:801 (4,5) - could be a more beautiful blanket IMO. fix a little
01:13:601 (5) - could move up by a bit so it has a better flow~ done

GL~
Thanks 4 mod all

@natsu: if you follow DELiS's mod about artist, change in my diff too, thanks :D

update (puush baka orz)
osu file format v11

[General]
AudioFilename: Fairy Tail Opening 14 By ignizjose.mp3
AudioLeadIn: 1500
PreviewTime: -1
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Yakusoku no hi (TV Size)
TitleUnicode:約束の日 (TV Size)
Artist:Chihiro Yonekura
ArtistUnicode:米倉 千尋
Creator:Natsu
Version:Xinely's Normal
Source:Fairy Tail
Tags:opening Scanter
BeatmapID:220201
BeatmapSetID:77735

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fairy-tail-wallpaper-1.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
734,384.295138666496,4,2,0,50,1,0
9188,-100,4,2,0,55,0,1
9284,-100,4,2,0,55,0,0
15337,-100,4,2,0,60,0,1
15433,-100,4,2,0,60,0,0
21485,-100,4,2,0,50,0,0
33783,-100,4,2,0,55,0,1
33879,-100,4,2,0,50,0,0
59190,384.295138666496,4,2,0,50,1,0
59958,-100,4,2,0,75,0,1
71487,-100,4,2,0,50,0,0
72254,-100,4,2,0,75,0,1
88780,-100,4,2,0,10,0,1
88969,-100,4,2,0,5,0,0


[Colours]
Combo1 : 255,255,0
Combo2 : 79,79,255
Combo3 : 253,81,85

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Mythiax

DELiS wrote:

[Zeroarg's Easy]

SPOILER
  1. Volume is low . all+15~30 ?
  2. Please use the hit sound

    Ranking_Criteria wrote:

    You must use hitsounds. Without these, things get way too monotonous as you are throwing away one of the main elements of variation present in mapping. You don't need to place them on every note (and are discouraged from doing so), but they must at least be frequently heard when playing.
    I did what i could.
Thanks a lot for mod \:3/


kelvinli wrote:

[Zeroarg's Easy]
Overlaps in Easy are not encouraged.New players can hardly read them well~
It feels like this is missing some hitsounds.I'm horrible with hitsounds. did what i could
00:01:502 (2,4) - They could be symmetrical.Just a thought.Made a little change
00:00:733 (1,4) - Overlaps Fixed
00:06:498 (1) - could both start and end at the previous red ticks.Just a thought.mmm ok
00:18:027 (1,2,3) - They are all in a weird spot.Red ticks seems better.Fixed in my way
00:24:944 (1,2) - could be a blanket
00:36:857 (1,2,3) - ^+overlaps It's intentional, don't think that this small overlap could confuse beginners.
GL~
Thanks a lot for mod \:3/

My diff: http://puu.sh/220tz
Topic Starter
Natsu
Thanks for mods udapte!
Entreal
Lets try this...

Zeroarg's Easy
Maybe add some claps, finishes, etc. etc. For example, maybe at 00:04:576 add a finish or something?
Sound should be a little louder.
00:18:027 Shorten slider from 00:19:948 to 00:19:756
00:20:140 Move Circle 2 here.
00:20:525 Move Circle 3 here.
01:21:479 Shorten slider to 01:21:671?
01:22:247 Move to 01:22:055 and shorten slider to 01:22:247
01:23:016 Shorten slider to 01:23:688


Xinely's Normal
00:12:262 Replace the whistle to something else, it sounds weird
00:42:237 Probably shorten that slider from 00:42:237 - 00:42:622 to 00:42:237 - 00:42:430 (well I'm thinking you want this to match the sound, not vocals)
00:46:465 Maybe add a circle here? or replace circle 1 to make a slider from here to circle 1
01:21:286 Shorten the slider to 01:21:479 and make a reverse arrow.


scanter's Hard
00:36:377 Maybe my opinion but move that circle from y:228 to y:216, makes it symmetrical


Insane

00:17:450 Is it intentional, or can i not hear beats from 00:17:450 to 00:19:468. Maybe make it louder or something?
00:56:841 I don't think you need circle 4.
01:21:383 Add a circle here.
01:21:479 ^

Very much good luck to you. This is pretty good ^^
Topic Starter
Natsu
some fix in insane :3 thanks
Xinely
fix some ~
http://puu.sh/22dMM
thanks~
Mythiax

Entreal wrote:

Lets try this...

Zeroarg's Easy
Maybe add some claps, finishes, etc. etc. For example, maybe at 00:04:576 add a finish or something? It has hitsounds.....
Sound should be a little louder.
00:18:027 Shorten slider from 00:19:948 to 00:19:756 No
00:20:140 Move Circle 2 here.^
00:20:525 Move Circle 3 here.^
01:21:479 Shorten slider to 01:21:671? Fixed
01:22:247 Move to 01:22:055 and shorten slider to 01:22:247 ^
01:23:016 Shorten slider to 01:23:688 ^
Thanks a lot for mod \:3/

http://puu.sh/22gN5
scanter
Go Go ! Natsu :D
Topic Starter
Natsu
Udapte

Xinely, Scanter Zeroarg need to redownload cuz a guy gift me a better video and i change some tags and bg dimensions :3
Hinsvar
Hi there; going for M4M.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. 723 KB for the BG's filesize? People might notice and wonder why am I always whining when I see a BG file with a big size, and that's because it's just unnecessary and will only bloat the .osz's size needlessly, while you can make it a few times smaller with little degradation of picture quality. Try to reduce this to ~150-200 KB.
Zeroarg's Easy
  1. 00:01:502 - Add whistle? It certainly fits with the background music on the song.
  2. 00:02:271 (3) - ^
  3. 00:03:039 - ^
  4. 00:03:808 - ^
  5. 00:04:576 - ^
  6. 00:04:961 (2) - ^
  7. 00:05:345 - ^
  8. 00:06:114 - ^
  9. 00:15:337 - Finish?
  10. 00:16:490 (2) - ^
  11. 00:16:874 (3,4) - Whistle?
  12. 00:19:756 (2,3,4) - ^
  13. 00:23:023 - Use Drum sampleset?
  14. 00:24:560 (4) - Whistle?
  15. 00:32:630 - ^
  16. 00:35:320 - ^
  17. 00:36:857 - ^
  18. 00:36:857 (1,2) - This looks really bad, to be honest... Make it look like this?
    240,120,36857,6,0,B|128:100|40:188|56:288,1,288,2|0,0:0|0:0,0:0:0
    152,300,38394,2,0,B|152:212|256:216,1,144,4|0,0:0|0:0,0:0:0
  19. 00:41:469 - Whistle?
  20. 00:42:237 - ^
  21. 00:43:006 (3) - Whistle on the head (00:43:006 and 00:43:775)?
  22. 00:53:382 (2) - It would fit better with the song if it's split into a circle placed at 00:53:382 and then followed by a 1/1 slider that begins at 00:53:766.
  23. 01:00:727 - Whistle?
  24. 01:03:032 - ^
  25. 01:03:801 - ^
  26. 01:03:801 (3) - Remove the repeat, then add a 1/1 slider that begins from 01:04:570? A repeating 3/2 slider just WON'T fit here.
  27. 01:06:491 - Whistle?
  28. 01:08:028 - ^
  29. 01:12:640 - ^
  30. 01:13:024 - ^
  31. 01:13:793 - ^
  32. 01:14:561 - ^
  33. 01:16:098 - ^
  34. 01:16:867 - ^
  35. 01:18:020 (5) - ^

Xinely's Normal
  • (Just one small note: Mod on Xinely's diff will be in Indonesian.)
    (Oke, kayaknya masih banyak yang kelewat/ngaco setelah kemarin aku cek lol)
  1. 00:04:192 - Ganti jadi whistle? (Setelah coba denger lagunya lagi, baru nyadar clap gak cocok sama bagian awal w)
  2. 00:04:961 - Hapus clap?
  3. 00:05:729 - Ganti jadi whistle?
  4. 00:06:210 (1) - Whistle?
  5. 00:19:756 (1,2) - Tambahin whistle juga?
  6. 00:20:525 - ^
  7. 00:23:215 (4) - Pake sampleset Drum + addition Soft?
  8. 00:23:983 (6) - Sampleset Drum di kepala (no hitsound), lalu di ekor sampleset Auto + no hitsound juga.
  9. 00:27:634 (2,3,4) - sama 00:28:979 (1,2,3,4) - Kelihatan aneh sih kalau ada yang di-stack sama nggak di-stack (3,4)-nya... Coba deh pilih antara di-stack atau nggak, tapi harus sama-sama~
  10. 00:32:630 (4) - Hapus whistle di badan slider?
  11. 00:39:932 - Finish?
  12. 00:40:316 - Whistle?
  13. 00:40:700 - Finish?
  14. 00:40:892 - Tambah circle lalu kasih finish sama whistle? Di sini... kerasa kosong banget.
  15. 00:41:469 - Finish?
  16. 00:41:853 - Whistle?
  17. 00:42:237 - Finish?
  18. 00:42:430 - ^
  19. 00:43:006 - ^
  20. 00:43:390 - Whistle?
  21. 00:43:775 (2) - Finish?
  22. 00:44:159 (3,1) - Mending (3) di-repeat sekali, lalu di 00:44:543 dikasih finish + whistle, kemudian spinner-nya dimulai di 00:44:639. Oh iya, spinner-nya dikasih finish juga.
  23. 00:46:849 (1) - Whistle?
  24. 00:48:386 - ^
  25. 00:49:155 (1) - ^
  26. 00:49:923 - ^
  27. 00:50:692 - ^
  28. 00:51:460 (5) - Jadiin ini slider 1/2, lalu di kepala sama ekor dikasih finish?
  29. 00:53:766 - Finish?
  30. 00:54:727 - ^
  31. 00:59:190 - Whistle?
  32. 00:59:478 - ^
  33. 00:59:958 - 01:20:326 - ...Kayaknya paling bagus tiap tick putih kedua dan keempat tiap stanza dipakein whistle dengan sampleset Drum + addition Soft daripada pake clap Soft. Kedengeran lebih enak aja, tapi kalau ada tempat yang menurutmu perlu hitsound lain, go ahead~
  34. 01:09:181 - Finish?
  35. 01:09:758 - ^
  36. 01:10:142 (3) - ^
  37. 01:10:526 - ^
  38. 01:13:793 - ^
  39. 01:15:330 - ^
  40. 01:16:867 - ^
  41. 01:19:173 (4) - ^
  42. 01:19:941 - ^
  43. 01:21:671 - ^
  44. 01:25:610 - Whistle?

scanter's Hard
  1. I don't recommend to use normal sampleset on this song actually; I'd rather use soft.
  2. Add soft whistles and finishes every third white tick on the kiai time.
  3. Don't you think you're using too much clap?
  4. 00:01:502 - Use soft whistle and finish instead?
  5. 00:03:039 - ^
  6. 00:02:271 - Soft whistle?
  7. 00:02:559 - ^
  8. 00:02:847 - ^
  9. 00:03:039 - Soft whistle and finish.
  10. 00:03:808 - Soft whistle.
  11. 00:04:096 - ^
  12. 00:04:384 - ^
  13. 00:04:576 - Soft whistle and finish.
  14. 00:05:345 - Soft whistle.
  15. 00:05:633 - ^
  16. 00:05:921 - ^
  17. 00:06:114 - Soft whistle and finish.
  18. 00:29:171 (2) - Remove this, then add circles at 00:29:171, 00:29:363, and 00:29:492 (this one's on 1/6)?
  19. 00:39:932 (2) - Finish?
  20. 00:44:543 - ^
  21. 00:52:613 (4) - ^
  22. 00:55:111 - ^
  23. 01:09:181 - ^
  24. 01:09:758 - ^
  25. 01:10:526 - ^

Insane
  1. 00:01:502 - Add whistle?
  2. 00:02:271 (1) - ^
  3. 00:02:847 (3) - ^
  4. 00:03:039 - ^
  5. 00:03:808 - 00:04:384 - Add a whistle for every circle?
  6. 00:04:576 - Whistle?
  7. 00:05:345 (1,2,3,4) - ^ (Bored talking about whistles already lol. There are a lot of places where you can place whistles, and you guys seem to ignore them. Try to get some whistles inside.)
  8. 00:09:188 - Finish?
  9. 00:11:494 (1) - Remove finish; it just doesn't fit with the song.
  10. 00:11:494 (1,2) - Swap NC?
  11. 00:13:031 (5) - Remove all finishes on this slider.
  12. 00:15:337 (4) - Add finish here; this is the correct spot to place one.
  13. 00:16:105 - Replace finish with whistle; this spot isn't loud enough.
  14. 00:16:874 - Add whistle?
  15. 00:17:450 (10,1) - Swap the finish.
  16. 00:17:642 (1,2) - Swap NC?
  17. 00:18:219 (3,5) - Finish?
  18. 00:18:988 (5,6) - Combine them into a 1/1 slider instead?
  19. 00:19:948 - This is overmapped badly; you're not supposed to map this spot.
  20. 00:20:333 - ^
  21. 00:21:293 (1) - Remove finish and add one at 00:21:485 instead.
  22. 00:23:791 - Remove finish; this place's too quiet for one.
  23. 00:25:328 (4,5,6) - Ctrl+G to make the rhythm better? Remember to rearrange the spacing and pattern if you do this.
  24. 00:26:866 - Remove finish.
  25. 00:30:709 - Replace finish with whistle?
  26. 00:31:477 - ^
  27. 00:33:014 (9) - ^
  28. 00:35:128 - Whistle?
  29. 00:35:320 - Finish and whistle.
  30. 00:35:320 (5,1) - Swap NC?
  31. 00:36:857 (1) - NC and add whistle on the head?
  32. 00:38:394 - Whistle?
  33. 00:39:163 (1,3) - Swap NC?
  34. 00:39:932 - Finish and whistle.
  35. 00:41:277 (6) - NC.
  36. 00:41:469 - Finish.
  37. 00:43:006 - Finish and whistle.
  38. 00:43:390 - Add whistle?
  39. 00:43:775 - Whistle?
  40. 00:44:543 - Finish.
  41. 00:46:080 (6,1) - Swap NC.
  42. 00:46:080 - Finish.
  43. 00:46:849 - Whistle?
  44. 00:47:618 - ^
  45. 00:48:194 - ^
  46. 00:49:155 (7) - NC?
  47. 00:52:229 (6) - NC and add finish on the head?
  48. 00:53:766 - Finish.
  49. 00:54:727 - ^
  50. 00:56:648 (3) - ^
  51. 00:56:841 (1) - ^
  52. 01:01:495 - ^
  53. 01:03:032 - ^
  54. 01:03:801 (5) - NC and add finish on the head?
  55. 01:04:570 - Finish and whistle?
  56. 01:05:338 - Replace finish with whistle.
  57. 01:06:107 - Finish.
  58. 01:07:644 (8,1) - Swap NC and add finish at (8).
  59. 01:09:181 - Finish.
  60. 01:09:373 - ^
  61. 01:09:565 (5) - Replace clap with finish.
  62. 01:09:758 (6) - NC and add finish and whistle.
  63. 01:10:526 - Finish and whistle.
  64. 01:12:256 (9,1) - Swap NC and add finish on (9)'s head.
  65. 01:13:793 - Finish and whistle.
  66. 01:14:561 (6) - NC and add finish + whistle on the head?
  67. 01:15:330 - Finish.
  68. 01:16:098 - Add finish too.
  69. 01:16:867 - Finish and whistle.
  70. 01:17:444 (4) - Whistle?
  71. 01:18:404 (1) - Stack the head below 01:17:444 (4) and add finish on the head. Adjust the stack on 01:18:404 (1,2)'s tails by yourself.
  72. 01:18:789 - Finish.
  73. 01:18:981 - ^
  74. 01:19:557 (5) - ^
  75. 01:20:326 - ^
  76. 01:20:518 - ^
  77. 01:20:902 (3,4) - ^
  78. 01:24:553 - ^
  79. 01:26:282 (1) - Whistle?

Mods had to be placed inside boxes because... well... :P

THAT'S IT; I THINK I'M DONE HERE.

Mostly hitsounds.

Good luck on the way 8-)
Xinely

Hinsvar wrote:

Hi there; going for M4M.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>Xinely's Normal
  • (Just one small note: Mod on Xinely's diff will be in Indonesian.) tumben desu =w=
    (Oke, kayaknya masih banyak yang kelewat/ngaco setelah kemarin aku cek lol) [size=150]B-A-K-A 1000% B-A-K-A, and BAKA^100[/size]
  1. 00:04:192 - Ganti jadi whistle? (Setelah coba denger lagunya lagi, baru nyadar clap gak cocok sama bagian awal w) BAKA pangkat 5000 =="
  2. 00:04:961 - Hapus clap?
  3. 00:05:729 - Ganti jadi whistle?
  4. 00:06:210 (1) - Whistle?
  5. 00:19:756 (1,2) - Tambahin whistle juga?
  6. 00:20:525 - ^
  7. 00:23:215 (4) - Pake sampleset Drum + addition Soft? enggak =w=
  8. 00:23:983 (6) - Sampleset Drum di kepala (no hitsound), lalu di ekor sampleset Auto + no hitsound juga.
  9. 00:27:634 (2,3,4) - sama 00:28:979 (1,2,3,4) - Kelihatan aneh sih kalau ada yang di-stack sama nggak di-stack (3,4)-nya... Coba deh pilih antara di-stack atau nggak, tapi harus sama-sama~
  10. 00:32:630 (4) - Hapus whistle di badan slider?
  11. 00:39:932 - Finish?
  12. 00:40:316 - Whistle?
  13. 00:40:700 - Finish?
  14. 00:40:892 - Tambah circle lalu kasih finish sama whistle? Di sini... kerasa kosong banget. jadi susah, ya okelah ngikut aja =w=
  15. 00:41:469 - Finish?
  16. 00:41:853 - Whistle?
  17. 00:42:237 - Finish?
  18. 00:42:430 - ^
  19. 00:43:006 - ^
  20. 00:43:390 - Whistle?
  21. 00:43:775 (2) - Finish?
  22. 00:44:159 (3,1) - Mending (3) di-repeat sekali, lalu di 00:44:543 dikasih finish + whistle, kemudian spinner-nya dimulai di 00:44:639. Oh iya, spinner-nya dikasih finish juga. yoi
  23. 00:46:849 (1) - Whistle?
  24. 00:48:386 - ^
  25. 00:49:155 (1) - ^
  26. 00:49:923 - ^
  27. 00:50:692 - ^
  28. 00:51:460 (5) - Jadiin ini slider 1/2, lalu di kepala sama ekor dikasih finish?
  29. 00:53:766 - Finish?
  30. 00:54:727 - ^
  31. 00:59:190 - Whistle?
  32. 00:59:478 - ^
  33. 00:59:958 - 01:20:326 - ...Kayaknya paling bagus tiap tick putih kedua dan keempat tiap stanza dipakein whistle dengan sampleset Drum + addition Soft daripada pake clap Soft. Kedengeran lebih enak aja, tapi kalau ada tempat yang menurutmu perlu hitsound lain, go ahead~ clap oke2 aja buat gue. waiting other mod
  34. 01:09:181 - Finish?
  35. 01:09:758 - ^
  36. 01:10:142 (3) - ^
  37. 01:10:526 - ^
  38. 01:13:793 - ^
  39. 01:15:330 - ^
  40. 01:16:867 - ^
  41. 01:19:173 (4) - ^
  42. 01:19:941 - ^
  43. 01:21:671 - ^
  44. 01:25:610 - Whistle?
THAT'S IT; I THINK I'M DONE HERE.

Mostly hitsounds.

Good luck on the way 8-)
Thanks 4 nazi mod until i want to sleep
http://puu.sh/22nRV
Xagrok
Now I dare to mod this. Sorry if some advices aren't helpful and/ or were mentioned before and rejected.

[General]
Fairy Tail *.=.*

[Zeroarg's Easy]
00:18:27 (1, 2, 3, 4) I'm not quite sure, but this one might confuse new players :/ But I don't have any idea how to improve it, sorry for my uselessness.
01:08:413 Add a circle?

[Xinely's Normal]
00:03:808 (3) I'd do a NC here and -just maybe- delete the one at 00:05:345 (1).
00:23:983 (6) Add clap at the slider's end?
01:07:068 (3) I'd add a NC here to signalise the spacing/ beat click change.
01:22:824 (2) I'd almost add a NC here for the same reason as ^

[scanter's Hard]
Please lower the hitsound volume a little, it's too high now imho.
00:02:271 (3) NC for the different spacing.
00:05:345 (3) ^
00:33:014 (4) Not sure, but ^?
01:00:727 (1) Remove NC.
01:01:303 (2) NC.
01:02:264 (1) Remove NC.
01:02:840 (2) NC.
01:03:801 (1) Remove NC.
01:04:377 (2) NC.
01:13:024 (1) Remove NC.
01:13:601 (2) NC.
01:14:561 (1) Remove NC.
01:15:138 (2) NC.
01:16:098 (1) Remove NC.
01:16:675 (2) NC.
These previous remove- add things are suggested because you have small clicking tempo changes between these notes ^.=.~ Feel free to ignore these ones though.

[Insane]
Nothing o.=.o" Well done!

Sorry for the poor mod ._. Good luck with this one! *Throws a star*
Topic Starter
Natsu
some changes on insane hitsounds thanks alot waitin for the others :3 to reply

Edit: udapte :3
Mythiax
I was busy. Gonna answer mods tonight. Btw Natsu, you should fix this...

Xinely
sorry >_<
thx zeroarg
http://puu.sh/23sS3
Topic Starter
Natsu
Udapte
rezoons
Hi :),

I'm here for the M4M:

General
*Kiai time isn't consistent throughout difficulties. I know guest diff doesn't have to have the same kiai but it's always better when it's consistent."Normal" and "Hard" have three kiai at 00:09:188 and 00:15:337 and 00:33:783 but not other difficulties. And "Normal" doesn't have kiai between 01:11:487 and 01:12:254.
*In "Hard" diff. the sampleset is different. It's weird. I think it should be "Soft" like others.

Zeroarg's Easy
00:01:886 (2) - Clap? Beside here, you have one clap every two beats during the first combo.
00:26:097 (2) - Maybe something more like this:
SPOILER

00:26:097 (2) is centered with 00:24:944 (1) and 00:26:481 (3) is centered with 00:27:634 (1).
00:43:006 (3) - You follow the lyrics? then NC, and remove the one at 00:44:543 (1) then add one at 00:46:080 (2).
00:56:072 (1) - Start it 1/2 beat later. (if you follow the lyrics)
01:25:322 (1) - The slider end 1/2 later than in other diffs.

Xinely's Normal
00:05:921 (4) -Resnap it, it ends nowhere.
00:24:176 (6) -Clap at the end?
00:26:866 (4) -Clap.
00:32:630 (4) -NC? 1,2,3 follow the lyric but not this slider.
00:44:639 (1) -You shouldn't have such a short gap between the slider and the spinner in a normal diff. You don't do it at 01:26:090 (1).

scanter's Hard
00:10:725 - You should add a note here (for the blue combo).
00:33:014 (4,5) - Maybe 4 at 00:32:630 and 5 at 00:33:014. (following the piano).

Insane
WTF the Inherited Points. I won't check them, i trust you on this one.
00:15:337 (4) - Sadistic, it's nearly impossible to not fall in the trap.
00:19:564 (7) - Bad distance snapping.
00:55:111 (5) - The slider should end 1/2 beat later so why not something like this
SPOILER

(You could even put 00:56:264 (1) in the circle)
01:21:479 (5) - NC?
01:28:300 (1) - Finish?

I like your insane, it's really fun to play but throughout there are some stack of three notes that i don't understand and i think you use too much the same sliders. I like the Hard a lot. And i can't really say anything for easy and normal because i'm not used to play them.

Anyway, good luck getting it ranked. :)

SPOILER
And as a bonus i'll mod your previous post:
Update
EmPao
Hi!Natsu

Mod from my queue~

[Zeroarg's Easy]
00:32:630 (1) - add finish(end)? it sounds better
00:54:535 (3) - start at 00:54:343 can fit the vocal better
01:16:867 (4) - remove finish(end) and 01:18:404 (1) - add finish(start)
01:19:557 - add a note
00:38:394 (2,3,1) - why the spacing here is 1.2x not 1.0x? I dont recommend change spacing in easiest diff.

[Xinely's Normal]
00:05:921 (4) - the slider is not snapped! you must fix it
00:39:932 (2) - remove whistle (middle)
00:41:469 (5) - remove whistle (end)
00:43:006 (1) - ^
00:44:159 (3) - remove whistle (start)
00:51:460 (5) - add finish(middle) and remove finish(end)
00:52:229 ~ 00:58:762 - too much finish here x_x try to change some to clap?
[scanter's Hard]
-the hitsounds is a bit loud, how about reduce to 60%?
00:15:337 (2) - remove NC
00:59:958 (1) - ^
01:06:107 (1) - ^ and 01:07:452 (7) - NC and 01:07:644 (3) - remove NC
[Insane]
01:07:452 (7) - Ctrl+G?
00:46:080 (6) - add finish(start)
00:56:648 (3) - ^
01:09:758 (6) - ^

That's all~
Good Luck~
Xinely
thanks 4 mod all
fixed some
EDIT : http://puu.sh/23KJT don't use this
please use this http://puu.sh/23RBP natsu
Behon
Easy:

00:05:345 (3, Spinner): The spinner comes too soon after the end of the slider. Get rid of the slider's repeat and it will be easier, and move the spinner's beginning to 00:06:114.
00:19:756 (2): Consider getting rid of this and extending the slider to end in its place.

Normal:

00:46:465: Add a hitcircle here.
00:52:229 to 00:58:186 goes way overboard with the finish hitsounds.

Hard:

Any reason this is on the Normal soundset, while the previous two are on Soft?

Insane:

00:53:766 (1): Consider adding a finish to the beginning of this.

I started modding this before you made your lastpost, so there might be some discrepancies between my mods and the current map.
Topic Starter
Natsu
thanks alot for modding i answer your mods tomorrows thanks alot :3
scanter
SPOILER

Hinsvar wrote:

scanter's Hard
  1. I don't recommend to use normal sampleset on this song actually; I'd rather use soft.
  2. Add soft whistles and finishes every third white tick on the kiai time. kk fix.
  3. Don't you think you're using too much clap? well. I don't think so.
  4. 00:01:502 - Use soft whistle and finish instead? okay. fix
  5. 00:03:039 - ^ ^
  6. 00:02:271 - Soft whistle? ^
  7. 00:02:559 - ^ ^
  8. 00:02:847 - ^ ^
  9. 00:03:039 - Soft whistle and finish. ^
  10. 00:03:808 - Soft whistle. ^
  11. 00:04:096 - ^ ^
  12. 00:04:384 - ^ ^
  13. 00:04:576 - Soft whistle and finish. ^
  14. 00:05:345 - Soft whistle. ^
  15. 00:05:633 - ^ ^
  16. 00:05:921 - ^ ^
  17. 00:06:114 - Soft whistle and finish. ^
  18. 00:29:171 (2) - Remove this, then add circles at 00:29:171, 00:29:363, and 00:29:492 (this one's on 1/6)? yes. changed new one
  19. 00:39:932 (2) - Finish? fix.
  20. 00:44:543 - ^ ^
  21. 00:52:613 (4) - ^ Nope. because, this is haven't finish sound.
  22. 00:55:111 - ^ fix
  23. 01:09:181 - ^ ^
  24. 01:09:758 - ^ ^
  25. 01:10:526 - ^ ^
Mods had to be placed inside boxes because... well... :P

THAT'S IT; I THINK I'M DONE HERE.

Mostly hitsounds.

Good luck on the way 8-) Yo! Nice :D

Xagrok wrote:

Now I dare to mod this. Sorry if some advices aren't helpful and/ or were mentioned before and rejected.

SPOILER
[General]
Fairy Tail *.=.*

[scanter's Hard]
Please lower the hitsound volume a little, it's too high now imho. GJ! Thank you !
00:02:271 (3) NC for the different spacing. Nope. because, I'm afraid NC spam. if I modded MAT or BAT, I will fix. sorry D:
00:05:345 (3) ^ ^
00:33:014 (4) Not sure, but ^? I follow almost vocals sound. no fix.
01:00:727 (1) Remove NC. I appealed jump at NC. same as.
01:01:303 (2) NC. why.?
01:02:264 (1) Remove NC. same as 01:00:727 (1)
01:02:840 (2) NC. nope.
01:03:801 (1) Remove NC. same as 01:00:727 (1)
01:04:377 (2) NC. nope.
01:13:024 (1) Remove NC. same as 01:00:727 (1)
01:13:601 (2) NC. nope.
01:14:561 (1) Remove NC. same as 01:00:727 (1)
01:15:138 (2) NC. nope.
01:16:098 (1) Remove NC. same as 01:00:727 (1)
01:16:675 (2) NC. nope.
These previous remove- add things are suggested because you have small clicking tempo changes between these notes ^.=.~ Feel free to ignore these ones though.
Sorry for the poor mod ._. Good luck with this one! *Throws a star* Thank you! Cheer up! you modded at sharply!

rezoons wrote:

SPOILER
Hi :),

I'm here for the M4M:

General
*Kiai time isn't consistent throughout difficulties. I know guest diff doesn't have to have the same kiai but it's always better when it's consistent."Normal" and "Hard" have three kiai at 00:09:188 and 00:15:337 and 00:33:783 but not other difficulties. And "Normal" doesn't have kiai between 01:11:487 and 01:12:254.
*In "Hard" diff. the sampleset is different. It's weird. I think it should be "Soft" like others. Argh. but this is GD. If I modded MAT or BAT, I will change. Thank you nice point out !

scanter's Hard
00:10:725 - You should add a note here (for the blue combo). But this haven't any sound. How about change slider length x2?
00:33:014 (4,5) - Maybe 4 at 00:32:630 and 5 at 00:33:014. (following the piano). Piano is mostly not used sound. I keep this.

I like your insane, it's really fun to play but throughout there are some stack of three notes that i don't understand and i think you use too much the same sliders. I like the Hard a lot. And i can't really say anything for easy and normal because i'm not used to play them.

Anyway, good luck getting it ranked. :) Thank you !

[spoilerbox]And as a bonus i'll mod your previous post:
Update
Mythiax
I don't have enough time to answe mod by mod. sry.

My diff: http://puu.sh/23RL5
scanter

EmPao wrote:

Hi!Natsu

Mod from my queue~

[scanter's Hard]
-the hitsounds is a bit loud, how about reduce to 60%? fix :D
00:15:337 (2) - remove NC Well. okay
00:59:958 (1) - ^ Nope. because, this have different jump at 00:59:958 (1) I keep this.
01:06:107 (1) - ^ and 01:07:452 (7) - NC and 01:07:644 (3) - remove NC same.

That's all~
Good Luck~ Thank you :D

Behonkiss wrote:

Hard:

Any reason this is on the Normal soundset, while the previous two are on Soft? hmm. HitSound is have not restriction. I keep this.

I started modding this before you made your lastpost, so there might be some discrepancies between my mods and the current map.
Thank you !
and. this is diff Natsu :D http://puu.sh/23RVh and star!! runs
Topic Starter
Natsu
Update :3 thanks for mods :3
Lally
Hi from Andrea's and Lally's Mod4Mod Queue ♥


[General]
  1. Inconsistency in Artist http://puu.sh/2402O
[Easy]
  1. 00:02:271 (3) - remove clap
  2. 00:09:188 - start break here if you really wanna follow music
  3. 00:18:027 (1) - this slider is not simmetrical
  4. 00:21:485 (1,2,3) - try something like this for a better flow:
  5. 00:24:944 (2) - at first look this slider can confuse someone because : at first look i thought it was
    like this↓

    wthat do you think of using something like this↓ if you follow the prev suggestion this will fit much better :3
    if you wanna follow my suggestion here is the code for this 2 pattern
    228,100,21485,6,8,B|156:100|112:144|112:228,1,192,0|0,0:0|0:0,0:0:0
    172,300,22638,1,8,0:0:0
    248,360,23023,2,0,B|360:360|388:304|388:152,1,288,0|8,0:0|0:0,0:0:0
    368,64,24560,1,0,0:0:0
    276,96,24944,6,0,P|272:148|272:208,2,95.9999999999999,8|0|8,0:0|0:0|0:0,0:0:0
    196,44,26097,1,0,0:0:0
    120,104,26481,2,0,B|68:104|40:177,2,95.9999999999999,8|0|8,0:0|0:0|0:0,0:0:0
  6. 00:36:857 (1) - this slider will look much better with the new 3 point formula, and move a bit 00:38:394 (2,3) - for create a better flow
    236,140,36857,6,0,P|96:140|40:264,1,288,4|8,0:0|0:0,0:0:0
    116,320,38394,1,0,0:0:0
    212,308,38779,2,0,B|208:248|152:216,2,95.9999999999999,8|0|8,0:0|0:0|0:0,0:0:0
    if you're using my code make sure to fix distance spacing with the next slider 00:39:932 (4) -
  7. 01:00:727 (3,4) - i don't really like that this 2 slider touch eachother
  8. 01:21:479 (2,3) - why don't you try to replace the 2 claps at beginn of this sliders with whistles?
  9. 01:28:972 - why don't you finish spinner here like in the other diff? and add a time selection with 5% volume here :3
[Normal]
  1. 00:21:485 - to 00:25:713 - you started with claps this soft part of song, but you didn't continue, i'll suggest to remove the claps in this time selection and to replace with whistles like you did after.
  2. 00:23:983 (6) - remove whistle at beginning
  3. 00:27:442 (1,2) - spacing
  4. 00:51:460 (5) - i don't really like how it's placed :/ try something like:
  5. 00:54:151 - missing clap at slider end
  6. 01:19:173 (4,1) - spacing
Unsnapped inherited sections:
  1. 01:12:254 - snap to 01:12:256
  2. 01:28:969 - snap to 01:28:972
[Hard]
  1. 01:01:495 (3) - remove clap from begin of the slider
  2. 01:03:032 - same here^
  3. 01:15:330 - here too
Unsnapped inherited sections at:
  1. 01:12:254 - snap to 01:12:256
  2. 01:26:279 - snap to 01:26:282
  3. 01:28:969 - snap to 01:28:972
[Insane]
  1. use CS 4 i think is better.
  2. 00:24:560 (2) - this slider is not simmetrical and looks a bit ugly :X
  3. 00:41:277 (6) - new combo
  4. 00:49:155 (7) - new combo
  5. 00:56:648 (3) - whistle?
  6. 01:12:256 (9) - new combo
  7. 01:17:444 (4,1) - stack better this 2
  8. 01:28:972 - add a inherited section with 5% volume
waah o3o/ good luck
scanter

Lally wrote:

[General]
  1. Inconsistency in Artist http://puu.sh/2402O
[Hard]
  1. 01:01:495 (3) - remove clap from begin of the slider nope. because, this have drum sound.
  2. 01:03:032 - same here^ ^
  3. 01:15:330 - here too ^
Unsnapped inherited sections at:
  1. 01:12:254 - snap to 01:12:256 fix
  2. 01:26:279 - snap to 01:26:282 fix
  3. 01:28:969 - snap to 01:28:972 fix
waah o3o/ good luck Thank you !
and here is diff :D http://puu.sh/244y1
Topic Starter
Natsu

Lally wrote:

Hi from Andrea's and Lally's Mod4Mod Queue ♥


[General]
  1. Inconsistency in Artist http://puu.sh/2402O
Done


[Insane]
  1. use CS 4 i think is better. since i like CS 5 on this diff
  2. 00:24:560 (2) - this slider is not simmetrical and looks a bit ugly :X I did it on purpose x_x i love it :c
  3. 00:41:277 (6) - new combo ok
  4. 00:49:155 (7) - new combo ok
  5. 00:56:648 (3) - whistle? Im using just claps on this part
  6. 01:12:256 (9) - new combo ok
  7. 01:17:444 (4,1) - stack better this 2 Fix
  8. 01:28:972 - add a inherited section with 5% volume
done

waah o3o/ good luck
Thanks Lally :3 waiting for zero and xinelly :3 to reply
-Neipezi
hello your from modding Quest M4M

[General]
-156.000 offset 1496 and -24 BPM offset changes? (I think)
-Enble countdown off
-Kiai Time All the same

[Zeroarg's Easy]
00:00:734 (1) - ~ 00:05:345 (3) - clap remove
00:08:612 - Brake time setting : http://osu.ppy.sh/ss/617511
00:56:264 (1) - 00:56:648 - start, 00:58:186 - end
01:25:322 (1) - 01:28:972- end vol 5%

[Xinely's Normal]
00:09:188 - Kiai time romve
00:15:337 - ^
00:33:783 - ^
00:23:983 (6) - strange sounds
00:26:097 (3) - Slide shape change? http://osu.ppy.sh/ss/617515 (x:344 y:80, end point x:336 y:32)

[scanter's Hard]
00:09:188 - Kiai time romve
00:15:337 - ^
00:33:783 - ^
00:54:151 (2) - x:44 y:192 move
00:59:190 (1,2,3) - maintain the spacing of x1.0
00:59:958 (1) - ~ 01:26:090 (6) - clap weird.

[Insane]
CS -1? OD -1
00:01:502 (4) - Slide the tail section Clap reomve
00:03:039 (4) - ^
00:04:576 (4) - ^
00:08:804 (1) - ~ 00:12:455 (4) - clap romve
00:15:337 (4) - Finishi add
00:15:913 (6) - Slide the tail section Finishi remove
00:17:642 (1) - Finishi remove
00:45:984 - here circle add?
00:46:080 - Finishi add?
01:05:338 (1) - http://osu.ppy.sh/ss/617544 ?

good lucky :oops: ~
Topic Starter
Natsu

-Kirito wrote:

hello your from modding Quest M4M

[General]
-156.000 offset 1496 and -24 BPM offset changes? (I think) I think the current one is better
-Enble countdown off Done
-Kiai Time All the same Since this is not necesary cuz are gd :3

[Insane]
CS -1? OD -1 nah is ok since i like cs5 :3
00:01:502 (4) - Slide the tail section Clap reomve
00:03:039 (4) - ^
00:04:576 (4) - ^
00:08:804 (1) - ~ 00:12:455 (4) - clap romve
00:15:337 (4) - Finishi add
00:15:913 (6) - Slide the tail section Finishi remove
00:17:642 (1) - Finishi remove
00:45:984 - here circle add? Yeah
00:46:080 - Finishi add?
01:05:338 (1) - http://osu.ppy.sh/ss/617544 ? i think about it

good lucky :oops: ~
thanks :3

Xinely Scanter Zero redownload map i change some importan thinks :3
scanter

-Kirito wrote:

hello your from modding Quest M4M

[General]
-156.000 offset 1496 and -24 BPM offset changes? (I think)
-Enble countdown off
-Kiai Time All the same 반드시 같지는 않아도 됩니다. 키아이타임이 다르면 왜 그런지 이유를 설명하던가 혹은 자신이 강조하고 싶은 부분에 넣어도 됩니다.

[scanter's Hard]
00:09:188 - Kiai time romve 위랑 같은이유.
00:15:337 - ^ ^
00:33:783 - ^ ^
00:54:151 (2) - x:44 y:192 move 굿
00:59:190 (1,2,3) - maintain the spacing of x1.0 여기가 키아이 전이라 특히 강조하고 싶으니 그대로가겠음.
00:59:958 (1) - ~ 01:26:090 (6) - clap weird. ㅇㅋ 거의 고쳤음.

good lucky :oops: ~ Thank you !
and this is diff :D http://puu.sh/24mgr
Mythiax
Gonna asnwer mods in a few hours.
Xinely

Lally wrote:

Hi from Andrea's and Lally's Mod4Mod Queue ♥
[Normal]
  1. 00:21:485 - to 00:25:713 - you started with claps this soft part of song, but you didn't continue, i'll suggest to remove the claps in this time selection and to replace with whistles like you did after. err okay
  2. 00:23:983 (6) - remove whistle at beginning i think it's okay
  3. 00:27:442 (1,2) - spacing done
  4. 00:51:460 (5) - i don't really like how it's placed :/ try something like:
    done
  5. 00:54:151 - missing clap at slider end done
  6. 01:19:173 (4,1) - spacing done
Unsnapped inherited sections:
  1. 01:12:254 - snap to 01:12:256
  2. 01:28:969 - snap to 01:28:972 done all
waah o3o/ good luck

-Kirito wrote:

hello your from modding Quest M4M
[Xinely's Normal]
00:09:188 - Kiai time romve done
00:15:337 - ^ ^
00:33:783 - ^ ^
00:23:983 (6) - strange sounds use drum only
00:26:097 (3) - Slide shape change? http://osu.ppy.sh/ss/617515 (x:344 y:80, end point x:336 y:32) no
Thanks 4 mod
http://puu.sh/24tL9
yurunneram
Hi~ I wana say something first: OMG UR SHO LUCKY TO GET NATSU'S NAME!!! ÒAÓ Anyway, so haven't been catching up with the anime ^^")7 I will soon u make me wana again~ P.S. Ur Hard diff isn't submitted

Easy
00:24:944 - Okay I kinda rearranged the parts to make it fit better. Here are the screenshots:


Here are the positions:
For the first slider the point in the middle was changed to x240 y204 and the end point was changed to x184 y168

The hitcircle is at x236 y84

The points for object 3 are at x140 y92, x88 y92, x60 y165

The last slider was moved to x160 y184

00:32:630 (1) - Out of place with the rythm. Make it end at 00:33:399 and put a hitcircle at 00:33:783

==" phew

Normal
01:05:338 and 01:06:875 - add note?

Hard
00:42:430 (5) - delete?
01:07:644 (1) - a big jump from the previous note o_o

Yea~ GO FOR DA RANK >w< I'll star you~ Good luck! :)

You've been modded out by YurunNeram~
Makyu
[Insane]
00:11:494 (1) - Quiza removiendo esto quede mejor.
00:15:529 (5) - ctrl+G
00:27:922 (4) - Remover
00:31:285 (2) - Estaré loco pero quizá añadir una nota aqui
01:15:714 (4) - Ctrl+G


[Hard]
00:11:302 (3) - Yo pondría un slider hasta 00:11:686 - borrando 00:11:494 (4) -
00:29:748 (5) - Esta parte es un poco confusa, quizá removiendo esa nota quede mejor.
00:33:014 (4) - Debería ir 00:32:630 - en mi opinión
00:33:206 (5) - Deberia ir 00:33:014 - en mi opinión


[Normal]
00:23:983 (6) - Estaba siguiendo vocal y sin razón aparente ahora sigue el ritmo, eso puede ser muy confuso para un newbie
00:39:739 (1) - Yo colocaría un slider en 00:39:547 - hasta 00:39:739 - Se escucha bien en mi opinión y es leible
00:44:159 (3) - Quita una repetición y que el spinner comience ahí 00:44:543 -
00:51:460 (5) - x188 y304
01:08:413 (5) - No le veo sentido ese slider, yo colocaría una nota ahi y en el siguiente punto blanco otra nota o un slider corto.


[Easy]
00:16:490 (2) - x184 y200 y acmodas 00:16:874 (3) - en x100 y136
00:26:097 (2) - x232 y76 y acmodas la siguiente nota
00:42:237 (2) - Yo quitaria ese slider y pongo una nota dejando ese espacio libre.
01:19:941 (1) - Trata de que el final del slider quede stackeado con 01:18:020 (5) -


Es todo lo que pude ver, disculpa sino sirvió de nada el mod.
ctyjason
can i make an insane?
You can reject it after I make the diff.
Can I make it and show you first?
Topic Starter
Natsu

Makyu wrote:

Thanks for mod here some translate of makyu mod


[Hard]
00:11:302 (3) - slider should finish here 00:11:686 - deleting 00:11:494 (4) -
00:29:748 (5) - this part is so confuse maybe you delete it
00:33:014 (4) - should be 00:32:630 - imo
00:33:206 (5) - should be 00:33:014 - imo


[Normal]
00:23:983 (6) - You was following vocals without reason you follow music so confuse for a newbie
00:39:739 (1) - i put a slider in 00:39:547 - to finish here 00:39:739 - maybe gonna be better
00:44:159 (3) - remove one and spinner start here 00:44:543 -
00:51:460 (5) - x188 y304
01:08:413 (5) - i dont think this gonna be a good idea maybe add a circle and in the next bick tick add a slider?
Mythiax
changes from mods. Again, sorry for no answer.

My diff: http://puu.sh/24SZf
scanter
SPOILER

yurunneram wrote:

Hi~ I wana say something first: OMG UR SHO LUCKY TO GET NATSU'S NAME!!! ÒAÓ Anyway, so haven't been catching up with the anime ^^")7 I will soon u make me wana again~ P.S. Ur Hard diff isn't submitted

Hard
00:42:430 (5) - delete? why? this has sound.
01:07:644 (1) - a big jump from the previous note o_o I think, this jump has same distance at 01:08:413 (4,1) -

Yea~ GO FOR DA RANK >w< I'll star you~ Good luck! :)

You've been modded out by YurunNeram~ Thank you !

SPOILER

Natsu wrote:

Makyu wrote:

Thanks for mod here some translate of makyu mod


[Hard]
00:11:302 (3) - slider should finish here 00:11:686 - deleting 00:11:494 (4) - I didn't think so. because, has sound.
00:29:748 (5) - this part is so confuse maybe you delete it well. I consider more that.
00:33:014 (4) - should be 00:32:630 - imo I like chase drum sound. so, I will keep. but I consider about that.
00:33:206 (5) - should be 00:33:014 - imo ^
Topic Starter
Natsu
updated :3
ctyjason
can I join you?
I have make an insane
http://puu.sh/253dS
Topic Starter
Natsu

ctyjason wrote:

can I join you?
I have make an insane
http://puu.sh/253dS
let me try it since map is good now but if really like your diff i add it
HelloSCV
From my queue

[Easy]

  • - 00:53:766 (3) - finish on start?
    - 01:12:256 (2) - ^
[Normal]

  • - 00:53:766 (1) - finish on start
    - 00:56:841 (2) - delete finish , hears weired
    - 01:18:981 (3) - finish 01:19:173 (4) - delete finish
[Hard]

  • - 00:22:638 (5,6) - 박자 반대로 하시는거 춫천
    - 00:27:634 (2) - 피니시가 약간 뜬금포 같아서 별롱니거같아요 삭제?
    - 00:29:492 (4) - 삭제하시고 00:29:460 (4) - 노트추가
    - 00:41:469 (2) - 클랩 대신에 피니시가 좋을듯
    - 01:03:417 (4) - ctrl G 쓰시는거 추천드려요 이전에도 그렇게 하셧고 또 키아이 타임이라 이정도 점프 넣어주시면 더 신나는듯
  1. Nice diff

[insane]

  • - 00:15:337 (4) - why didn't you add finish hear? feels empty
    - 00:25:328 (4,5,6) - try this http://puu.sh/25tI1
    - 00:46:080 (7) - NC 00:46:849 (1) - delete NC
    - 00:56:648 (3) - finish
    - 00:56:841 (1) - ^
    - 01:00:727 (3) - delete fnish hears weired
    - 01:07:644 (8) - NC
    - 01:08:413 (1) - delete NC
    - 01:09:181 (4) - NC
    - 01:09:181 (4) - finish on start
    - 01:13:024 (3) - you may now here and why
GL~
Topic Starter
Natsu

HelloSCV wrote:

From my queue

[insane]

  • - 00:15:337 (4) - why didn't you add finish hear? feels empty done
    - 00:25:328 (4,5,6) - try this http://puu.sh/25tI1 since i like my pattern
    - 00:46:080 (7) - NC 00:46:849 (1) - delete NC done
    - 00:56:648 (3) - finish ok
    - 00:56:841 (1) - ^ ^
    - 01:00:727 (3) - delete fnish hears weired mmm okay
    - 01:07:644 (8) - NC okj
    - 01:08:413 (1) - delete NC ^
    - 01:09:181 (4) - NC ok
    - 01:09:181 (4) - finish on start k
    - 01:13:024 (3) - you may now here and why ok o.o
GL~
thanks for mod :3
Andrea
~General~

Timing seems off to me in some parts.


~Zeroarg's Easy~

00:29:171 (1) - Useless new combo.
00:32:630 (1) - This slider looks ugly to me, make it nicer please.
00:44:543 (1) - ^
01:07:068 (1) - Useless new combo, again.
01:18:404 (1) - ^

~scanter's Hard~

00:29:363 (3,4) - What is this? It's just wrong.
01:18:789 (2) - This slider is hard to see due to 01:18:020 (6)'s hitburst.

~Insane~

01:21:479 (5) - There should be a new combo here.

You still need to work on this map.
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