18:45 Wafu: Hey! I'm here. Tell me when you want to start.
18:45 wajinshu: Finally u here
18:45 Wafu: Sorry for the delay
18:45 wajinshu: i can
18:46 wajinshu: well
18:46 *wajinshu is editing [https://osu.ppy.sh/b/1006978 Ym1024 - 7 colors* (feat. lamie*) [Easy]]
18:46 wajinshu: soo
18:46 Wafu: Need to testplay it once so I get an idea what did I want to talk about lol
18:47 wajinshu: oki
18:47 wajinshu: lol
18:52 Wafu: So, the issue about the Easy is basically that you have a Normal difficulty that is something about 2.05 or so, this difficulty is 1.65, so it's pretty close.
18:53 Wafu: But the problem is that even though it's supposed to be somewhat an easy or an easier normal, it contains many rhythms that are literally inplayable by newbies.
18:55 Wafu: The new player needs to progress in some way, so jumping into advanced techniques will give him nothing. New players need to learn how to read and follow rhythm.
18:55 wajinshu: Okay, I'm starting to understand a little bit ..
18:56 Wafu: Adding inconsistencies will just throw the new player off the track.
18:57 Wafu: I agree that this song is not the best one rhythmically, that's for sure, but for that reason, trying to simplify the rhythms a bit is a good idea.
18:57 wajinshu: oh
18:58 Wafu: For instance the 3/2 rhythms usually seem to be very confusing.
18:58 Wafu: And I'm not saying that you shouldn't use any 3/2 rhythms, but that you should use them in a simple way.
19:00 Wafu: For example 01:02:893 (1) - is fine to end on 01:03:545 - as the end would land on a drum which will still give some constant kind of a rhythm.
19:00 wajinshu: o
19:00 wajinshu: okay
19:02 wajinshu: i finished slider here xd
19:02 Wafu: Because you have to think this way. The newbies hear just the 1/1 "kick, snare, kick, snare, kick, snare, kick, snare" pattern, instead of combining with guitar in few playes
19:02 Wafu: *places
19:03 Wafu: 00:12:676 (1) - Would not play so badly, but it's the only place where such a cymbal is ignored, you don't click it here unlike the rest of the map. That might create a little bit weird impression.
19:03 wajinshu: I understood T_T
19:05 wajinshu: but the sound is stronger
19:06 Wafu: Which one?
19:06 wajinshu: a
19:06 wajinshu: wait
19:06 Wafu: 00:13:165 - is pretty much the strongest beat among these three
19:07 Wafu: My recommendation would be adding a repeat at 00:12:024 (4) - and starting slider at 00:13:165 - , ending at 00:13:654 -
19:07 wajinshu: I just wanted to make it a little easier to play
19:08 wajinshu: Here are explanations for me better^
19:08 wajinshu: just bad english =)
19:08 Wafu: :D
19:09 wajinshu: xd
19:09 Wafu: 00:43:328 (3,4,1,2,1,2) - This part is quite an accuracy hell
19:11 wajinshu: pls help with rhytm xd
19:11 Wafu: 00:43:328 (3,4) - Is not a perfect, because it starts on kick, ends on vocals and has some drums in background that make it sound like you click completely off.
19:12 Wafu: The most simple solution is probably removing these two and adding a slider at 00:43:328 - ending at 00:43:980 -
19:14 wajinshu: okay
19:15 Wafu: 00:44:469 (1,2,1,2) - Is a bit more difficult to deal with, so I'll try to experiment with this part a little bit
19:16 Wafu: The problem is the repetitive usage of 3/2 rhythms and ending sliders at places like 00:45:448 -
19:19 wajinshu: hmm
19:20 wajinshu: maybe just ignore these red ticks and mapping 1/1 xdd
19:21 wajinshu: helo overmaping
19:21 Wafu: Was thinking of something like this, but it still is kinda complicated
19:21 Wafu: http://puu.sh/tRakb/2cfe0de459.jpg
19:23 wajinshu: o
19:24 wajinshu: its better
19:28 Wafu: 1sec, gonna check something
19:30 wajinshu: okok
19:31 Wafu: I'm back
19:31 wajinshu: \w/
19:34 Wafu: 01:08:763 (2,3,4) - This one could be a bit less focused on the complicated guitar rhythm
19:36 Wafu: e.g. http://puu.sh/tRbl2/b69d2787d0.jpg or even http://puu.sh/tRbnb/4a2589f825.jpg
19:37 Wafu: Or a little bit similarly to 01:10:719 (1,2,3,4,1) - , but I don't think it would be perfect
19:38 wajinshu: first option
19:38 wajinshu: xd
19:39 wajinshu: but 01:02:893 (1,2,3) - here too?
19:40 Wafu: If you can do it, it could be good
19:40 wajinshu: ok
19:50 Wafu: 01:55:719 (2,2) - These two sliders have similar emphasis problem as 00:12:676 (1) - I guess
19:52 wajinshu: `01:43:980 (1) - ?
19:53 Wafu: oh, probably too
19:55 wajinshu: soon to be fixed
20:12 wajinshu: Updated xd
20:16 Wafu: Will take a look at it in a while
20:25 Wafu: You should go through the kiai and check the hitsounds. You seem to forget drum finish at 01:25:556 - 01:30:284 - and many more. I guess you'll be able to recognize easily
20:27 wajinshu: can I use instead of the sounds of the drum just soft whistle xd
20:28 Wafu: If it sounds good, maybe. But why'd you choose the inconsistent way o.o?
20:28 Wafu: I mean, you used drums before, so.. :D
20:30 wajinshu: idk D: well, I will again use drums @_@
20:30 wajinshu: spam drums...
20:30 Wafu: :D
20:43 wajinshu: spam is finished
20:43 wajinshu: updated xd