ty man!Aleksander92 wrote:
Hi! Wanna mod this
[General][Freedom]
- There are many files in the folder, some are unused like soft-hitwhistle20, you should manage it up lol yes wtf where the fuck did these files come? LOL
[Hard]
- 01:14:243 (1,2,3) - This 90 degrees jump angle looks wierd (relatively to any other part of the map), maybe even like 2009 jump in 2016(2017) map) I think it was done to make it hard jump at the end of the part but still looks weird :/ oki
- 01:14:761 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3) - Wow, these horizontal jumps are the most strange thing in the map, cause as for me they don't express the music in any way. They could, but this part is so looooong... If it were only 4-8 jumps it might be ok. Maybe you can rework this part, like, change the first/second section into classic jumps, maybe stack some notes it's the best part of the map for me, they follow the instrumental very well imo
- 01:33:036 (1) - 01:38:036 (2) - Many horizontal jumps as well... And I didn't actually get the need of changing combo colours ._. why would horizontal jumps be a problem? it's just my style XD and the NCs are to notify the spacing changes
[Normal]
- 00:22:346 (1,2,1) - Strange change of combo colour, shouldn't there be no combo change at all? NCs are on the beginning of new sections/passage for new patterns
- 00:26:829 (1,2,3) // 00:22:346 (1,2) - Here you try to change combo colour on three notes (i think you got what I mean) and 00:32:346 (6,7,8) // 00:37:864 (5,6,7) - here it's not a separate combo, hmmmm well, yes, I forgot to NC 00:32:346 (6) - , but 00:37:864 (5) - is in moph's part, I need to ask him if he agree to add a NC
- 00:22:346 (1) // 00:27:864 (1) // 00:33:381 (1) - Don't you want to press strong beat at the end of the slider (like doing slider + circle instead of reversed slider or smth like this)? At least for this slider 00:27:864 (1) - nope, it's not necessary, since the vocal asks for these reverses, if you understand what I mean '.'
- 01:16:312 (6) - Something is wrong with this note Guess it was supposed to be on the big white tick. Or it can (can it??) be start of a new combo, but if so, it should be unstacked with the previous note hm yes, it looks empty
- 01:34:933 (5,6) - Does this jump supposed to be slightly bigger than other in that combo? (other jumps have equal length) these last 2 notes have more emphasis because of the strong beat, so I represented it increasing more spacing
Overall interesting map, good luck further
- 00:59:588 (4) - soft-slidertick60 actually misleaded me, cause it's the same as normal hitsound with whistle (same in hard). But if it differs from normal hs it's cool, like here 01:10:622 (1) - . So maybe you should just change 60 to smth. (I know in kiai part you've used same way but somewhy it doesn't mislead there, at least me) I don't want to change the hitsound here because it would be inconsistent since I used the same hitsound before in a sequence. Break this sequence with another hitsound suddenly would be weird
@moph: do I have your permission to NC 00:37:864 (5) - on hard diff?