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Cartoon - Whatever I Do (feat. Kostja)

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Topic Starter
Buttercup

Aleksander92 wrote:

Hi! Wanna mod this :)

[General]
  1. There are many files in the folder, some are unused like soft-hitwhistle20, you should manage it up lol yes wtf where the fuck did these files come? LOL
[Freedom]
  1. 01:14:243 (1,2,3) - This 90 degrees jump angle looks wierd (relatively to any other part of the map), maybe even like 2009 jump in 2016(2017) map) I think it was done to make it hard jump at the end of the part but still looks weird :/ oki
  2. 01:14:761 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3) - Wow, these horizontal jumps are the most strange thing in the map, cause as for me they don't express the music in any way. They could, but this part is so looooong... If it were only 4-8 jumps it might be ok. Maybe you can rework this part, like, change the first/second section into classic jumps, maybe stack some notes it's the best part of the map for me, they follow the instrumental very well imo
  3. 01:33:036 (1) - 01:38:036 (2) - Many horizontal jumps as well... And I didn't actually get the need of changing combo colours ._. why would horizontal jumps be a problem? it's just my style XD and the NCs are to notify the spacing changes
[Hard]
  1. 00:22:346 (1,2,1) - Strange change of combo colour, shouldn't there be no combo change at all? NCs are on the beginning of new sections/passage for new patterns
  2. 00:26:829 (1,2,3) // 00:22:346 (1,2) - Here you try to change combo colour on three notes (i think you got what I mean) and 00:32:346 (6,7,8) // 00:37:864 (5,6,7) - here it's not a separate combo, hmmmm well, yes, I forgot to NC 00:32:346 (6) - , but 00:37:864 (5) - is in moph's part, I need to ask him if he agree to add a NC
  3. 00:22:346 (1) // 00:27:864 (1) // 00:33:381 (1) - Don't you want to press strong beat at the end of the slider (like doing slider + circle instead of reversed slider or smth like this)? At least for this slider 00:27:864 (1) - nope, it's not necessary, since the vocal asks for these reverses, if you understand what I mean '.'
  4. 01:16:312 (6) - Something is wrong with this note :D Guess it was supposed to be on the big white tick. Or it can (can it??) be start of a new combo, but if so, it should be unstacked with the previous note hm yes, it looks empty
  5. 01:34:933 (5,6) - Does this jump supposed to be slightly bigger than other in that combo? (other jumps have equal length) these last 2 notes have more emphasis because of the strong beat, so I represented it increasing more spacing
[Normal]
  1. 00:59:588 (4) - soft-slidertick60 actually misleaded me, cause it's the same as normal hitsound with whistle (same in hard). But if it differs from normal hs it's cool, like here 01:10:622 (1) - . So maybe you should just change 60 to smth. (I know in kiai part you've used same way but somewhy it doesn't mislead there, at least me) I don't want to change the hitsound here because it would be inconsistent since I used the same hitsound before in a sequence. Break this sequence with another hitsound suddenly would be weird
Overall interesting map, good luck further :)
ty man!

@moph: do I have your permission to NC 00:37:864 (5) - on hard diff?
moph
sure go ahead
Strategas
[g]

Unused hitsounds:
soft-sliderslide20.wav


[freedom]

00:32:346 (1) - strange you used a 1/1 slider when you usually follow vocals here and have them clickable

00:49:933 (1) - could make the shape better nearing it's end, the current curve starting the middle looks lame tbh lol

01:30:967 (4) - having a slider end on a powerful downbeat is not the best rhythm choice when there are many other better ways to emphasize that beat

generally most of the diff is good except for the dumb spikes that happen at 01:14:243 (1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3) - 01:34:071 (1,2,3,4,1,2,1,2) - because they really don't fit with the song here

[insane]

01:25:795 (1,2,3,4) - this whole patern has really weird flow

01:32:691 (1,2,3,4) - probably reconsider rhythm here, it doesn't sound right to me atleast

01:47:519 (1,2,3,4,5,6,7) - flow is weird again

[hard]

00:44:415 (1) - similar thing as in highest diff where the last part of slider looks meh

01:15:967 (5,6,7) - I mean these are three different sounds and stacking them doesn't really show that

01:34:071 (1,2,3,4,5,6) - like the rhythm is okay but you keep using 1/2 and 1/1 stacks often which look identical, at this AR it really will confuse some players at this level, somehow making them different and staying consistant with it throughout the map makes it easier to read

01:50:278 (3) - kinda anticlimatic way to end the diff, changing this into 1/2 slider + circle would be much better

[normal]

00:24:071 (2) - 00:27:519 (6) - 00:35:105 (2) - I mean you really don't need a slider here, circle is enough.
00:39:933 (2) - this one more or less fits because of vocal

00:44:415 (1,1) - you probably forget who is your target audience, spinners for noobs is hard and intense, which completely doesn't fit in a empty part like this, having a break is gooud enough.

[easy]

00:44:415 (1,1) - same as normal

you can call me if you fix the bolded stuff
Topic Starter
Buttercup

Strategas wrote:

[g]

Unused hitsounds:
soft-sliderslide20.wav
ok

[freedom]

00:32:346 (1) - strange you used a 1/1 slider when you usually follow vocals here and have them clickable I did something that made the strong beat clickable

00:49:933 (1) - could make the shape better nearing it's end, the current curve starting the middle looks lame tbh lol I made a new slider style, looks better

01:30:967 (4) - having a slider end on a powerful downbeat is not the best rhythm choice when there are many other better ways to emphasize that beat fixed

generally most of the diff is good except for the dumb spikes that happen at 01:14:243 (1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3) - 01:34:071 (1,2,3,4,1,2,1,2) - because they really don't fit with the song here I remapped 01:34:071 (1,2,3,4,5) - , and nerfed 01:15:105 (2,3,4,5,6,7,1,2,3,4,5,6,1,2,3) - a bit, should be ok now

[insane]

01:32:691 (1,2,3,4) - probably reconsider rhythm here, it doesn't sound right to me atleast oki

[hard]

00:44:415 (1) - similar thing as in highest diff where the last part of slider looks meh this is ok for my taste, but I tried to improve a bit

01:15:967 (5,6,7) - I mean these are three different sounds and stacking them doesn't really show that fixed

01:34:071 (1,2,3,4,5,6) - like the rhythm is okay but you keep using 1/2 and 1/1 stacks often which look identical, at this AR it really will confuse some players at this level, somehow making them different and staying consistant with it throughout the map makes it easier to read I did something only at 01:34:071 (1,2,3,4,5,6) - since there are a lot of circles in a once, and I agree it can be confuse to read. But the rest I believe they are ok since they are only 1~2 circles, not very challenging

[normal]

00:24:071 (2) - 00:27:519 (6) - 00:35:105 (2) - I mean you really don't need a slider here, circle is enough. put the velocity of the song at 25%, the singer closes the words at these 1/2 ticks
00:39:933 (2) - this one more or less fits because of vocal

00:44:415 (1,1) - you probably forget who is your target audience, spinners for noobs is hard and intense, which completely doesn't fit in a empty part like this, having a break is gooud enough. oki, I removed the spinners

[easy]

00:44:415 (1,1) - same as normal yess

you can call me if you fix the bolded stuff
ty man

I separated moph's parts:

insane
01:25:795 (1,2,3,4) - this whole patern has really weird flow

01:47:519 (1,2,3,4,5,6,7) - flow is weird again

hard
01:50:278 (3) - kinda anticlimatic way to end the diff, changing this into 1/2 slider + circle would be much better

hey mophu, I added a note at 00:44:415 (1) - on easy and normal since I removed the spinners, feel free to change their location if u don't like where I put xd
when you apply your parts, I will ask zerss to fix some sb lights and call strategas back
moph

Strategas wrote:

[insane]

01:25:795 (1,2,3,4) - this whole patern has really weird flow

01:47:519 (1,2,3,4,5,6,7) - flow is weird again

[hard]

01:50:278 (3) - kinda anticlimatic way to end the diff, changing this into 1/2 slider + circle would be much better
Applied everything, thanks Strategas!!

update

Edit: for sb only last note in hard needs fixing for me
Topic Starter
Buttercup
all updated~
Strategas
gl
Topic Starter
Buttercup
ay
thank you :3/
moph
hype \o/
Chaoslitz
m4m :3 (Sorry for delay)

[General]
  1. Use .jpg instead of .png :v for elemtents without transparent (i.e BG.png, Slider_Blur.png Square.png)


[Easy]
  1. 00:55:450 - Add more hitsounds on objects? Right now only slidertick hitsounds is supporting this section, they give less feedback than the hitsounds on objects as slider ticks are not clickable


[Hard]
  1. 00:59:588 (1) - Rather than using the slidertick sound try shorten the slider 00:59:933 - and a note on 01:00:105? It gives proper feedback on vocal 01:00:105
[Insane]
  1. 01:29:760 (4,1) - This jump is too large compared to the others

call me back :3
Topic Starter
Buttercup

Chaoslitz wrote:

m4m :3 (Sorry for delay)

[General]
  1. Use .jpg instead of .png :v for elemtents without transparent (i.e BG.png, Slider_Blur.png Square.png) changed BG.png and Slider_Blur.png, I saw that Square.png has a bit of transparency on the edges so I didn't change it


[Easy]
  1. 00:55:450 - Add more hitsounds on objects? Right now only slidertick hitsounds is supporting this section, they give less feedback than the hitsounds on objects as slider ticks are not clickable oki, I added some whistles


[Hard]
  1. 00:59:588 (1) - Rather than using the slidertick sound try shorten the slider 00:59:933 - and a note on 01:00:105? It gives proper feedback on vocal 01:00:105 moph allowed me to fix it
[Insane]
  1. 01:29:760 (4,1) - This jump is too large compared to the others nerfed!!

call me back :3 <3
all updated~
Chaoslitz
D: you forget to remove BG.png
Topic Starter
Buttercup
should be ok now :D
Chaoslitz
Qualified!
Venix
first after q, gg
Topic Starter
Buttercup
thanks a lot chaoslitz :D
moph
woo thanks Chaoslitz!!
Kuron-kun
vsf Nhawak so faz mapa igual mano -_________________________________-''''''

brincadeira, ti amuuuuuu >w<
Trynna

Kuron-kun wrote:

vsf Nhawak so faz mapa igual mano -_________________________________-''''''
Kyouren
Gratzz! :3
Kuron-kun
Metadata is incorrect, should be Cartoon - Whatever I Do (feat. Kóstja) as you can see in the following official websites:

soundcloud

bandcamp

Even though both are official, the soundcloud states that "Feat" is correct, whereas the bancamp states that "feat." is the correct metadata. I don't know if both are acceptable so I'll leave that to the QATs. Nevertheless, Kóstja should have an accent.

thx pappy, lov u
Topic Starter
Buttercup
rip
iMega

Nhawak wrote:

rip
im already sad
Kuron-kun

iMega wrote:

Nhawak wrote:

rip
im already sad
ata
Pappy

Kuron-kun wrote:

thx pappy, lov u
inb4 you get the kudosu and i dont

I feel bad for pointing it out sorry
Kuron-kun
I'll give it to you asap, cutie!
Pappy

Kuron-kun wrote:

Metadata is incorrect, should be Cartoon - Whatever I Do (feat. Kóstja) as you can see in the following official websites:

soundcloud

bandcamp

Even though both are official, the soundcloud states that "Feat" is correct, whereas the bancamp states that "feat." is the correct metadata. I don't know if both are acceptable so I'll leave that to the QATs.
https://liquicity.databeats.com/downloa ... tycomp006d

this looks like the most official site you can find so (feat. Kóstja) looks better (dont mind this lack of ó i bet this is because of font not supporting this)
IamKwaN

Pappy wrote:

https://liquicity.databeats.com/download/liquicitycomp006d

this looks like the most official site
Looks fine to me.

We do not sort the degree of official though so all of them are acceptable.

But if you want to fix it, please poke me.
Topic Starter
Buttercup
oh, if the current state is acceptable, I prefer keeping it qualified.
thanks for checking Kwan, Pappy and Kuron :3
Kuron-kun
I can't believe my plan to disqualify this didn't work!!!
Topic Starter
Buttercup
u are too evil sr
iMega

Kuron-kun wrote:

I can't believe my plan to disqualify this didn't work!!!
>:(
3mplify
I <3 THIS JUMPS
TemRootA
Love this song
sir Trampsuli
good beatmap :)
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