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Seiryu - STARLiGHT [Taiko]

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Ayyri
Hello~

NM from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

General
  1. Adda preview point for this mapset. Make it either 01:00:894 - or 01:02:579 - depends what part you want to emphasize more.
  2. Fix the uninherited timing points in Oni.
  3. Fix the Unicode artist in Sivies' Oni.
  4. Kiai could be turned off at 01:52:753 - and turned back on at 01:53:959 - since the melody isn't too strong at the inbetween part.

Kantan
  1. 00:03:005 - Change to K, the beginning of this song sounds like it should have a bigger impact imo.
  2. 01:12:351 - Change to k, since the piano is rising here.

Futsuu
  1. 00:03:005 - Same thing I mentioned in Kantan.
  2. 00:22:301 - Add a d. It feels really weird to leave the beginning of this phrase unmapped but then map the rest of it starting at 00:22:603 -
  3. 00:49:286 - and 00:50:191 - Could be changed to k's, since the piano is a bit higher pitch at these notes.
  4. 01:21:397 - Change to k. The vocal has a pretty high pitch here.
  5. 01:22:603 - Could be changed to K, since there's a finish in the background here.
  6. 01:24:713 - Do you want to skip this beat here? Adding a d might make this pause sound a bit better.
  7. 01:28:783 - This is where the song you have mapped at 01:28:934 - actually starts at. I think that this rhythm would work better here.

    (Cursor at 01:28:783 - )
  8. And if you applied the above, you could also add a k at 01:29:537 - to follow the same rhythm.
  9. 01:37:979 - and 01:38:130 - Ctrl+G. The piano is higher at 01:38:130 - than at 01:37:979 -
  10. 01:45:819 - You could add a d here to make this build up a bit more smooth.
  11. 01:46:422 - Change to D. There's a finish sound in the background here.

Have a star, since it's Seiryu. ✮
Topic Starter
Ceryuia

Ayyri wrote:

Hello~

NM from Bow Queue

Keep in mind, these are my suggestions, don't change something I mentioned unless it seems good to you! :)

General
  1. Adda preview point for this mapset. Make it either 01:00:894 - or 01:02:579 - depends what part you want to emphasize more. Set it at 01:00:894
  2. Fix the uninherited timing points in Oni. Fixed
  3. Fix the Unicode artist in Sivies' Oni. Fixed
  4. Kiai could be turned off at 01:52:753 - and turned back on at 01:53:959 - since the melody isn't too strong at the inbetween part. I like it, fixed.

Kantan
  1. 00:03:005 - Change to K, the beginning of this song sounds like it should have a bigger impact imo. Fixed
  2. 01:12:351 - Change to k, since the piano is rising here. Fixed

Futsuu
  1. 00:03:005 - Same thing I mentioned in Kantan. Fixed
  2. 00:22:301 - Add a d. It feels really weird to leave the beginning of this phrase unmapped but then map the rest of it starting at 00:22:603 - Added
  3. 00:49:286 - and 00:50:191 - Could be changed to k's, since the piano is a bit higher pitch at these notes. Done
  4. 01:21:397 - Change to k. The vocal has a pretty high pitch here. I've changed the note before that to a k as I think it sounds better.
  5. 01:22:603 - Could be changed to K, since there's a finish in the background here. Fixed
  6. 01:24:713 - Do you want to skip this beat here? Adding a d might make this pause sound a bit better. Added the d
  7. 01:28:783 - This is where the song you have mapped at 01:28:934 - actually starts at. I think that this rhythm would work better here. I have moved the d to 01:28:783, but I've moved the rhythm to start at 01:29:085 as I think it sounds much better here

    (Cursor at 01:28:783 - )
  8. And if you applied the above, you could also add a k at 01:29:537 - to follow the same rhythm. ^
  9. 01:37:979 - and 01:38:130 - Ctrl+G. The piano is higher at 01:38:130 - than at 01:37:979 - Fixed
  10. 01:45:819 - You could add a d here to make this build up a bit more smooth. Done
  11. 01:46:422 - Change to D. There's a finish sound in the background here. Fixed

Have a star, since it's Seiryu. ✮
Thanks for the mod~! c:
kouzuki_karen
no kudosu for this post but beatmania shouldn't have a capital B in the source, you don't need it in tags either

official website for IIDX copula release
Topic Starter
Ceryuia

-[ Dumpling ]- wrote:

no kudosu for this post but beatmania shouldn't have a capital B in the source, you don't need it in tags either

official website for IIDX copula release
Fixed, thank you ~!
Smallwu
Hello, mod from my queue (Sorry if I late)

[General]
Muzukashii : Set your preview point to 01:00:894
Oni : (AiMod) Your end of Kiai Time isn't align

[Kantan]
00:02:703 - Add k
00:39:185 (56) - I think d is more fit

[Oni]
00:23:658 (91,92,93,94,95,96,97,98,99) - kkd k d k d k d Follow pitch

00:25:919 (104,105,106,107,108,109,110,111) - ddd kdkkd I like that

00:30:140 - 00:30:743 Highlight "DO IT" [(141) and (142)] .
You follow "One Two Three Four Five" that's lyric, so I think you also need to follow 'do it'

[Sivies Oni]
00:25:919 - 00:27:125 - (follow pitch) I don't know how to explanation. If you need a reason pls tell me

00:30:668 (75) - Remove it

01:31:949 (256) - k to highlight 01:32:251 (257)
[Inner Oni]
01:57:879 (131,132,133,134,135) - k d k d k? Just suggest

Futsuu and Muzukashii seem no problem :3

=====
Finally, Chino and her friends are so cute
GL with Rank!
Topic Starter
Ceryuia
Smallwu

Smallwu wrote:

Hello, mod from my queue (Sorry if I late)

[General]
Muzukashii : Set your preview point to 01:00:894 Fixed
Oni : (AiMod) Your end of Kiai Time isn't align Whoops, fixed

[Kantan]
00:02:703 - Add k I think this'll make it too hard to kantan
00:39:185 (56) - I think d is more fit Fixed

[Oni]
00:23:658 (91,92,93,94,95,96,97,98,99) - kkd k d k d k d Follow pitch I like it, fixed

00:25:919 (104,105,106,107,108,109,110,111) - ddd kdkkd I like that I like it too ~ Fixed

00:30:140 - 00:30:743 Highlight "DO IT" [(141) and (142)] .
You follow "One Two Three Four Five" that's lyric, so I think you also need to follow 'do it' Fixed

[Inner Oni]
01:57:879 (131,132,133,134,135) - k d k d k? Just suggest I like it fixed.

Futsuu and Muzukashii seem no problem :3 Yay~

=====
Finally, Chino and her friends are so cute <33
GL with Rank! Thank you~~
Thanks for the mod~ c:

Edit: Sivies has fixed everything in your mod
Epsile
Hey, I'm sorry for not getting back to you on the queue sooner. I've been a tad busy with things, but I'm finally here. Let's mod this!
i'm a bit too enthusiastic about this oml
Kantan
00:21:999 (25,26) - Ctrl+g. I think it would fit the music better, and it gives the player a better flow. Bonus!
00:41:597 (57) - Just for a bit more diversity, maybe change this to d. The music also calms down in the section, so it seems appropriate.
00:48:834 (65) - k because there's a high note, unless you were going for something else. :b
00:53:356 (69) - You might disagree with me on this, but maybe make this a d. More diversity. It's fine either way, but just as a suggestion.
01:27:427 (40) - k because there's a high note. Seems more fitting imo.
01:38:884 (59) - You could make this d for a cool pattern here.
01:41:899 (64) - k because of the drum before the spinner, and player functionality whatever that means.
01:52:753 (13,14) - Ctrl + g because flow.
02:03:306 (30,31) - Ctrl + g and keep the finisher last note, mainly because the drums at the end.
Das it. :b
Futsuu
00:20:492 (28) - You might not agree with me, but maybe make this a k because it seems less repetitive???
00:46:874 (91) - You could make this a k to go along with the music more.
00:49:286 (95,96) - Ctrl + g because since you're following the piano notes, it would make sense to follow the pitch.
01:10:241 (26,27) - Ctrl + g mainly because it sounds better imo.
01:21:095 (55,56) - ^
Das it. :b
Muzukashii
00:09:487 - You could add a d here to fit along with the music.
00:20:944 (53,54,55) - You should make this ddk because I think it would flow better and challenge the player a bit.
00:22:301 (61,62,63) - Make this dkd because it fits more to the music, and gives more of a flow.
00:24:110 (71,72,73,74,75) - You should make this dkdkd so it goes along with the music.
00:36:773 (144) - Make this d because of the drum.
00:44:914 (170) - Make this d because of the pitch of music.
00:50:643 (182,185) - Ctrl + g these two notes to fit the piano. (if you don't know how to select those two notes at the same time, hold down ctrl and click on them)
00:56:974 (202,203) - You should make this a triplet, and it could be ddk.
01:21:396 (107) - Make this a k because it fits more with the music.
Das it. :b
I'm gonna stop color coding the letters because i'm lazy
Oni
00:33:005 (157,158,159) - Make this kkd because it flows better with the map.
00:33:758 (164,165,166,167,168) - Make this dkddk for the same reason as above, and because it sounds better imo.
00:34:211 - Maybe put a k here. It goes along with the music.
00:50:643 (238,241) - Ctrl + g these two notes to fit the piano.
Das it. :b (really good diff, by the way)
Sivies Oni
00:29:236 (67) - Change this to k because of ending stream.
00:35:869 (128) - Make this a k because it sounds better as a stream like that.
01:29:801 (245) - Heh... uh, was this meant to be here?
I think this difficulty needs a bit of nerfing. Just in my opinion, though.
Inner Oni
00:46:371 (269) - Make this a d because the piano goes up in pitch.
00:50:643 (278) - ^
That's it. :b

Good luck ranking this map!
Topic Starter
Ceryuia

Epsile wrote:

Hey, I'm sorry for not getting back to you on the queue sooner. I've been a tad busy with things, but I'm finally here. Let's mod this!
i'm a bit too enthusiastic about this oml
Kantan
00:21:999 (25,26) - Ctrl+g. I think it would fit the music better, and it gives the player a better flow. Bonus! Fixed!
00:41:597 (57) - Just for a bit more diversity, maybe change this to d. The music also calms down in the section, so it seems appropriate. I agree, changed
00:48:834 (65) - k because there's a high note, unless you were going for something else. :b Fixed!
00:53:356 (69) - You might disagree with me on this, but maybe make this a d. More diversity. It's fine either way, but just as a suggestion. I agree with you on this, changed
01:27:427 (40) - k because there's a high note. Seems more fitting imo. Fixed, and changed a few things around that point too.
01:38:884 (59) - You could make this d for a cool pattern here. Fixed!
01:41:899 (64) - k because of the drum before the spinner, and player functionality whatever that means. Lol changed~
01:52:753 (13,14) - Ctrl + g because flow. Fixed!
02:03:306 (30,31) - Ctrl + g and keep the finisher last note, mainly because the drums at the end. Changed
Das it. :b
Futsuu
00:20:492 (28) - You might not agree with me, but maybe make this a k because it seems less repetitive??? Haven't changed this as I want to emphasise the the k at the end
00:46:874 (91) - You could make this a k to go along with the music more. Fixed
00:49:286 (95,96) - Ctrl + g because since you're following the piano notes, it would make sense to follow the pitch. Changed
01:10:241 (26,27) - Ctrl + g mainly because it sounds better imo. I like it, changed
01:21:095 (55,56) - ^ Fixed!
Das it. :b
Muzukashii
00:09:487 - You could add a d here to fit along with the music. I like it, added
00:20:944 (53,54,55) - You should make this ddk because I think it would flow better and challenge the player a bit. I like it, fixed
00:22:301 (61,62,63) - Make this dkd because it fits more to the music, and gives more of a flow. Changed
00:24:110 (71,72,73,74,75) - You should make this dkdkd so it goes along with the music. Fixed!
00:36:773 (144) - Make this d because of the drum. Fixed!
00:44:914 (170) - Make this d because of the pitch of music. Changed
00:50:643 (182,185) - Ctrl + g these two notes to fit the piano. (if you don't know how to select those two notes at the same time, hold down ctrl and click on them) Changed, I like it
00:56:974 (202,203) - You should make this a triplet, and it could be ddk. Fixed!
01:21:396 (107) - Make this a k because it fits more with the music. Changed
Das it. :b
I'm gonna stop color coding the letters because i'm lazy
Oni
00:33:005 (157,158,159) - Make this kkd because it flows better with the map. Changed
00:33:758 (164,165,166,167,168) - Make this dkddk for the same reason as above, and because it sounds better imo. Fixed
00:34:211 - Maybe put a k here. It goes along with the music. I don't like the way this sounds
00:50:643 (238,241) - Ctrl + g these two notes to fit the piano. Changed
Das it. :b (really good diff, by the way) Waah yay~
Inner Oni
00:46:371 (269) - Make this a d because the piano goes up in pitch. Fixed!
00:50:643 (278) - ^ Changed
That's it. :b

Good luck ranking this map! Thank you~!
Thank you for the mod~!!
Diva Days


[General]

Basic
  1. Current Ranked mapset used HP/OD : Kantan 8/3, Futsuu 7/4, Muzukashii 6/5, Oni 5/6, Inner Oni 6/6 (This is just suggest, all the maps aren't use this)
[Kantan]

00:11:447 (11) - Delete, there's no sound that u followed.
00:16:271 (16) - ^
00:17:175 (17) - according as 00:17:025, d here
00:22:301 (26) - finish cuz it's end of part
00:25:015 (31),(32) - unfinish, this clap sound and voice don't need to be K. also it's suddenly added. *if u did it all diffs, change all to k
00:27:125 (35) - finish cuz cymbal sound here

[Oni]

00:19:889 - it's better fit here


00:23:733 (92) - move to 00:23:582 and d
00:24:110 - since (93),(94) is d k, make here k d k d
00:26:296 (108) - wrong stream here. move to 00:26:145
00:26:974 (115) - k here, same sound as (112),(113),(114)
00:29:010 (129) - Delete, wrong stream here. the k sound start plays at (130), so don't need stream here.
00:32:326 (152) - swap (153)
00:33:080 (158) - move to 00:32:778 and d
00:33:384 (165) - wrong sound to k here, change to d. and ddddk fit better
00:35:643 (180) - move to 00:35:794 and d
00:36:698 (190) - Delete, no sound to make stream here.
00:41:447 - forgot to add d here.
01:03:834 (14) - d here
01:05:794 (31) - Delete, no sound to make stream here.
01:10:090 - forgot to add d here as 01:05:266

Sorry for short mod on oni, but i did most mod.
Topic Starter
Ceryuia

Diva Days wrote:



[General]

Basic
  1. Current Ranked mapset used HP/OD : Kantan 8/3, Futsuu 7/4, Muzukashii 6/5, Oni 5/6, Inner Oni 6/6 (This is just suggest, all the maps aren't use this) Changed, but made the Kantan 7/3 instead
[Kantan]

00:11:447 (11) - Delete, there's no sound that u followed. I haven't removed this because I want a beat here to break up the long wait till the next part of the song
00:16:271 (16) - ^ ^
00:17:175 (17) - according as 00:17:025, d here Changed to a don
00:22:301 (26) - finish cuz it's end of part Changed
00:25:015 (31),(32) - unfinish, this clap sound and voice don't need to be K. also it's suddenly added. *if u did it all diffs, change all to k Unfinished on all diffs
00:27:125 (35) - finish cuz cymbal sound here Added a finish

[Oni]

00:19:889 - it's better fit here


00:23:733 (92) - move to 00:23:582 and d I think it sounds better where it is, so no change
00:24:110 - since (93),(94) is d k, make here k d k d No change, I am emphasising the vocals at this point
00:26:296 (108) - wrong stream here. move to 00:26:145 Moved
00:26:974 (115) - k here, same sound as (112),(113),(114) No change, this note goes down with pitch and I also want to emphasise the kat at 00:27:125
00:29:010 (129) - Delete, wrong stream here. the k sound start plays at (130), so don't need stream here. I agree, deleted
00:32:326 (152) - swap (153) Done
00:33:080 (158) - move to 00:32:778 and d Moved
00:33:384 (165) - wrong sound to k here, change to d. and ddddk fit better I agree, changed to a don
00:35:643 (180) - move to 00:35:794 and d Moved
00:36:698 (190) - Delete, no sound to make stream here. Deleted
00:41:447 - forgot to add d here. Added
01:03:834 (14) - d here Changed
01:05:794 (31) - Delete, no sound to make stream here. Removed
01:10:090 - forgot to add d here as 01:05:266 Added

Sorry for short mod on oni, but i did most mod.
Thanks for the mod ~!
Aloda
Hi, daily random mod #5!

General
Your timing is half a bar off through the whole map. Also I think the offset is too low. I think it should be 1820.

Like I said with Double Universe, I think 100% volume throughout the map is too high. I suggest you drop the volume to 50-60% for the calmest sections in this song, 80-90% for the strongest and around 70 for the rest, but it's really up to you :P

Kantan
You could probably swap 00:02:552 (1) and 00:03:005 (2). 00:02:552 (1) has a much stronger sound and is much more deserving of the finisher than 00:03:005 (2). Also I think that k d matches the pitch a lot better than d k does. Also in this section, you could remove 00:06:623 (6) - 00:11:447 (11) and 00:16:271 (16). You've only been mapping to the strongest of sounds elsewhere in this section so having these notes mapped to nothing in particular feels very strange.

Having 00:17:175 (17,18) and 1/1 then going into 1/2 right as the song starts to build is weird. You could add notes at 00:20:191 and 00:20:794 to match with the increasing intensity of the drums here.

So for the 00:22:000 - 00:30:743 I think your structure is a little strange. It seems like you're trying to map to both the vocals and the drums but you've ended up with something that doesn't quite sound right for either. Honestly, I think you'd be best off remapping this section to match the piano, since that's the part that stands out the most to me.

In the following section, you've put your most interesting and dense pattern on the only part of this section that doesn't have any interesting sounds to map to. I think you could remove 00:33:758 (45) - 00:34:060 (46) and 00:38:582 (54) since there's really no sound to justify them being there, then continue mapping at the end of the section after the drums stop, since the sounds you're mapping to are still present.

You could really make the first Kiai section a lot more interesting than it is. It's meant to be the most exciting part of the map, yet you've mapped it mostly with some pretty uninteresting 2/1 patterns. I would strongly suggest rethinking this section to make it more interesting and fun to play. The same goes for the section that follows this Kiai. tbh you should probably extend the Kiai to finish at 01:21:397 since it's pretty much the same intensity from the start of the Kiai until that point.

Remove 01:31:648 (47)? You omitted it at 01:26:824, which has the same rhythm. You could also add notes at 01:34:060 and 01:39:185 to match the drum beats. Not having these feels really weird to me.

The spinner at 01:42:050 should probably start at 01:41:899 since the vocal sound you're mapping it to starts here. Also you started it here in your Oni and Inner Oni.

Same thing goes for the second Kiai as the first. These 2/1 patterns are really uninteresting, and they get boring really fast. You could easily add in some 1/1 to spice this section up a bit and make it more fun to play.

Futsuu
You could make the same changes to the intro that I mentioned in the Kantan. In fact, I think you could change the Futsuu's intro to match the Kantan's up to 00:17:477. From there, what you have is mostly fine, but I think that rather than having breaks at 00:18:381 and 00:20:191 - having one at 00:19:587 is a lot more fitting due to the break in the vocals.

In the 00:22:000 - 00:30:743 section your choice of patterns/where you're using 1/2 etc feels kinda arbitrary. Like with the Kantan, I think this section would play a lot nicer if you mapped to the piano, and maybe a little to the drums too - I really don't think vocal mapping works here.

For 00:41:598 - 01:00:894 you could map a little more closely to the music. You follow it for the most part but there are some weird patterns like at 00:42:502 (83,84) - 00:44:914 (87,88) and 00:56:070 (109) where you've missed out on some key, strong sounds, which I think plays very unnaturally.

My suggestions for your first Kiai are very similar to what I said for the Kantan. You've pretty much only used 1/1 here when there are some really nice 1/2 sounds you could be mapping to which would be a lot more interesting and a lot more fun to play.

The sudden intensity drop in your mapping at 01:22:603 is really jarring, and honestly, I'm not really sure what you're mapping to for this section. I suggest maybe just having some simple 1/1 patterns up until 01:32:251 then map to the drums. Since the drumbeats here are really prominent it feels very strange not to map closely to them.

01:42:050 (1) - Same as Kantan here

Again, the second Kiai section has the same issue as the Kantan had. There's a lot of potential to make some really fun and interesting patterns here, so seeing it mapped with only 1/1 patterns is a little disappointing.

I'm way too tired to do proper mods for the other diffs right now, sorry, but here are some quick things I noticed. I might come back and take a closer look at them at a later date.

Muzukashii
For 00:22:301 - 00:31:949 I think that most of the 1/4 you've used is kind of over the top. I think this section would play a little nicer if you replaced it with 1/2.

The thing about the spinner at 01:42:050

I think some of the triplet placements in the Kiai sections are a little unnatural. Try playing through and see if any seem a bit off to you. If you want some specific examples let me know tomorrow or some time when I'm more alert.

Oni
The spread between this diff and the muzu is too much imo. The Muzu was all simple triplets but here you suddenly have patterns like 00:25:919 (104,105,106,107,108,109,110,111,112) which are way tougher. For the most part it's okay but you might want to try to tone it down a little.

Inner Oni
I think that many of the 1/6 patterns you've placed should be 1/4 instead (except for one which I'm pretty sure is 1/4 and 1/8 mixed). A few of them are fine but a lot of them are innapropriate, particularly in the ending Kiai section(s).

(:
zigizigiefe
[Inner Oni]
00:22:603 (101,102,103) - I think that should be ddk
00:22:904 (104,105,106,107,108) - ddddk
00:25:165 (127,128,129) - ddk
00:28:783 (160) - d
00:31:497 (178,179,180) - kkd
00:33:306 (194) - k
00:34:211 (204,205) - ctrl g
00:34:512 (206,207,208,209,210) - kkddk
00:34:964 (211,212,213,214,215) - ddkkd
00:35:869 (219,220,221,222,223,224,225,226,227) - kkddkkddk
00:38:809 (250) - k
00:41:447 (262) - d
00:53:607 - put a d note
00:55:618 (299,300) - k
00:58:030 (310) - d
01:02:703 (4,5,6) - i think it shouldn't be 1/6,it should be 1/4 ddk triplet
01:05:944 (38) - d
01:07:829 (57,58,59,60,61) - ddkkk
01:09:035 (68,69,70) - ddk
01:09:788 (75,76,77,78) - its not 1/6,it should be 1/4 kdd triplet
01:10:542 (83) - d
01:10:844 (85,86,87,88,89) - kkddd
01:12:351 (95,96,97,98,99) - kkddk
01:12:804 (100,101) - ctrl g
01:13:859 (111,112,113,114,115) - kddkd
01:14:311 (116) - k
01:15:216 (124,125,126,127) - it should be 1/4 ddk triplet
01:15:819 (131) - k
01:15:969 (132,133,134,135,136) - kdkkd
01:16:572 (137) - k
01:18:532 (154,155,156,157) - it should be 1/4 dkd triplet


Good luck :D
Estaryo
Here my M4M.
Keep in mind that its only the things I would change, you should check all i said for yourself first. I hope there are some things that help you.

General

Mostly skipped (cause already modded by others) but why starting Offset on 3/4 Note? Offset should always start with 1/4 (Offset 3.005)

Seiryu - Starlight (Kantan - Inner Oni)

Kantan
Mod
  1. 00:52:150 (68) – The Only thing in your Kantan i have. I think it would feel better at 00:52:301. Played it sometimes, for me it feels better.

Futsuu
Mod
  1. 00:42:804 (84) – I think the gaps here are high enough so that you could place this at 00:42:653
  2. 00:47:628 (93) – ^same, but here im more sure bout it cause part in total is a bit slower.
  3. 01:53:356 (27) – I would add a k here, dont think the gap suits, you have some 3-patterns in front and the part you put a brake in is the most songsupported part, doesnt sound right if empty

Muzukashii
Mod
  1. Compared to your Futsuu this looks like 1,5 difficultys difference, have to check that after i looked into your Oni. But considering your Futsuu dont have a single 1/2 Pattern and you now have many 1/4 Pattern thats may too much.
  2. 00:21:095 (55) – I know that every Pattern except DDD/KKK should be used carefully, think ist too early so i would change this note to d, even if ist not sounding perfect, may change (52) to k to create a difference then.
  3. 00:57:050 (203) – I cant remember any Muzu that has so many DDK/KKD Pattern so i would delete this note to reduce these pattern from 4 -> 2.
  4. 01:53:206 (52) – Same like in your Futsuu i would place a d here.

Oni
Mod
  1. 00:05:417 (13,14,15,16) – Why so slow here? Exact same Pattern you used in your Muzu, would add some notes, to keep spread i would change something in your Inner too.
  2. 00:10:241 (26,27,28,29) – ^same (look through song there are some more parts, all like in your muzu or even slower than there[01:25:015])
  3. 01:07:376 (41) – Same issue think ist to slow here, youre in kiai the song has ist maxspeed, 1,5notes gap is too much. May add d before and after this note for example
  4. 01:53:206 (60) – Add a note here to support that melody, hear for yourself

Inner Oni
Mod
  1. The following are just Examples to keep a difference between Muzu/Oni/Inner Oni, based on the things i mentioned at your Oni. Read Oni-mod first, if you don't agree to the things mentioned there ignore the following points.
  2. 00:06:472 (17) – add d to not keep that 1/1 k's without any change for too long
  3. 00:07:527 (20) – make kkd out of it to create a little difference to the following section.

You still have a Inner mod here, if I continue my mod i may say the same things what could be a bit confusing so i'll stop here for now.
hope this mod is helpfull in any way.
Topic Starter
Ceryuia

Aloda wrote:

Hi, daily random mod #5!

General
Your timing is half a bar off through the whole map. Also I think the offset is too low. I think it should be 1820. Changed, this sounds much better

Like I said with Double Universe, I think 100% volume throughout the map is too high. I suggest you drop the volume to 50-60% for the calmest sections in this song, 80-90% for the strongest and around 70 for the rest, but it's really up to you :P I've added some points to emphasise the calm and strong sections :3

Kantan
You could probably swap 00:02:552 (1) and 00:03:005 (2). 00:02:552 (1) has a much stronger sound and is much more deserving of the finisher than 00:03:005 (2). Also I think that k d matches the pitch a lot better than d k does. Also in this section, you could remove 00:06:623 (6) - 00:11:447 (11) and 00:16:271 (16). You've only been mapping to the strongest of sounds elsewhere in this section so having these notes mapped to nothing in particular feels very strange. Sure, that makes sense, so I've done everything you have said as it sounds much better

Having 00:17:175 (17,18) and 1/1 then going into 1/2 right as the song starts to build is weird. You could add notes at 00:20:191 and 00:20:794 to match with the increasing intensity of the drums here. I agree with this, so I've added notes where you've said and also changed 00:21:116 to a kat to match with the vocals

So for the 00:22:000 - 00:30:743 I think your structure is a little strange. It seems like you're trying to map to both the vocals and the drums but you've ended up with something that doesn't quite sound right for either. Honestly, I think you'd be best off remapping this section to match the piano, since that's the part that stands out the most to me. I agree the structure is strange, so I've remapped it to just the piano which sounds much better

In the following section, you've put your most interesting and dense pattern on the only part of this section that doesn't have any interesting sounds to map to. I think you could remove 00:33:758 (45) - 00:34:060 (46) and 00:38:582 (54) since there's really no sound to justify them being there, then continue mapping at the end of the section after the drums stop, since the sounds you're mapping to are still present. I agree, I've removed all those notes and added notes at the end of the section as well

You could really make the first Kiai section a lot more interesting than it is. It's meant to be the most exciting part of the map, yet you've mapped it mostly with some pretty uninteresting 2/1 patterns. I would strongly suggest rethinking this section to make it more interesting and fun to play. The same goes for the section that follows this Kiai. tbh you should probably extend the Kiai to finish at 01:21:397 since it's pretty much the same intensity from the start of the Kiai until that point. I don't know why I only used 2/1 in the kiai ;-; I've re-mapped this whole section to make it harder and a bit more interesting as well

Remove 01:31:648 (47)? You omitted it at 01:26:824, which has the same rhythm. You could also add notes at 01:34:060 and 01:39:185 to match the drum beats. Not having these feels really weird to me. Removed, and added the notes to match the drum beat ~

The spinner at 01:42:050 should probably start at 01:41:899 since the vocal sound you're mapping it to starts here. Also you started it here in your Oni and Inner Oni. Changed to fit in with the vocal

Same thing goes for the second Kiai as the first. These 2/1 patterns are really uninteresting, and they get boring really fast. You could easily add in some 1/1 to spice this section up a bit and make it more fun to play. Re-mapped both kiai sections :3

Futsuu
You could make the same changes to the intro that I mentioned in the Kantan. In fact, I think you could change the Futsuu's intro to match the Kantan's up to 00:17:477. From there, what you have is mostly fine, but I think that rather than having breaks at 00:18:381 and 00:20:191 - having one at 00:19:587 is a lot more fitting due to the break in the vocals. Changed this whole intro to match Kantan's and then added that break as I agree that it works better :3

In the 00:22:000 - 00:30:743 section your choice of patterns/where you're using 1/2 etc feels kinda arbitrary. Like with the Kantan, I think this section would play a lot nicer if you mapped to the piano, and maybe a little to the drums too - I really don't think vocal mapping works here. I agree, changed to fit in with the piano and a little bit of the drums

For 00:41:598 - 01:00:894 you could map a little more closely to the music. You follow it for the most part but there are some weird patterns like at 00:42:502 (83,84) - 00:44:914 (87,88) and 00:56:070 (109) where you've missed out on some key, strong sounds, which I think plays very unnaturally. I agree, changed to focus more on the strong beats of the music

My suggestions for your first Kiai are very similar to what I said for the Kantan. You've pretty much only used 1/1 here when there are some really nice 1/2 sounds you could be mapping to which would be a lot more interesting and a lot more fun to play. Re-mapped all kiai sections

The sudden intensity drop in your mapping at 01:22:603 is really jarring, and honestly, I'm not really sure what you're mapping to for this section. I suggest maybe just having some simple 1/1 patterns up until 01:32:251 then map to the drums. Since the drumbeats here are really prominent it feels very strange not to map closely to them. I don't know what I'm mapping to either ;-; Added in some 1/1 patterns and then followed the drums after that

01:42:050 (1) - Same as Kantan here Changed

Again, the second Kiai section has the same issue as the Kantan had. There's a lot of potential to make some really fun and interesting patterns here, so seeing it mapped with only 1/1 patterns is a little disappointing. Re-mapped :3

I'm way too tired to do proper mods for the other diffs right now, sorry, but here are some quick things I noticed. I might come back and take a closer look at them at a later date. That's okay ~ :3

Muzukashii
For 00:22:301 - 00:31:949 I think that most of the 1/4 you've used is kind of over the top. I think this section would play a little nicer if you replaced it with 1/2. Changed to just 1/2 but I've kept some 1/4 as I feel the fit in with the music

The thing about the spinner at 01:42:050 Changed

I think some of the triplet placements in the Kiai sections are a little unnatural. Try playing through and see if any seem a bit off to you. If you want some specific examples let me know tomorrow or some time when I'm more alert. Moved/Removed most triplets and replaced them with 1/2 and some of them I have kept as I feel they fit in with the music

Oni
The spread between this diff and the muzu is too much imo. The Muzu was all simple triplets but here you suddenly have patterns like 00:25:919 (104,105,106,107,108,109,110,111,112) which are way tougher. For the most part it's okay but you might want to try to tone it down a little. Okay ;-; Fixed some patterns to make them easier

Inner Oni
I think that many of the 1/6 patterns you've placed should be 1/4 instead (except for one which I'm pretty sure is 1/4 and 1/8 mixed). A few of them are fine but a lot of them are innapropriate, particularly in the ending Kiai section(s). Removed most 1/6 and replaced them with 1/4 instead

(: :)
I've re-written this mod so many times but everytime just I'm about to post it my computer freezes ;-; So I'm sorry for brief answers to your in depth mod

zigizigiefe
[Inner Oni]
00:22:603 (101,102,103) - I think that should be ddk Changed
00:22:904 (104,105,106,107,108) - ddddk No change, I'm focusing on the vocals and having the kats emphasise them more
00:25:165 (127,128,129) - ddk Changed
00:28:783 (160) - d ^
00:31:497 (178,179,180) - kkd ^
00:33:306 (194) - k ^
00:34:211 (204,205) - ctrl g This sounds better, changed
00:34:512 (206,207,208,209,210) - kkddk Changed
00:34:964 (211,212,213,214,215) - ddkkd ^
00:35:869 (219,220,221,222,223,224,225,226,227) - kkddkkddk Changed to kddkkddkd
00:38:809 (250) - k Changed
00:41:447 (262) - d ^
00:53:607 - put a d note Put it at 00:53:629 to be consistent with 00:46:392
00:55:618 (299,300) - k Only changed (300) to a kat
00:58:030 (310) - d Changed
01:02:703 (4,5,6) - i think it shouldn't be 1/6,it should be 1/4 ddk triplet Changed by Aloda's mod :3
01:05:944 (38) - d Changed
01:07:829 (57,58,59,60,61) - ddkkk ^
01:09:035 (68,69,70) - ddk ^
01:09:788 (75,76,77,78) - its not 1/6,it should be 1/4 kdd triplet I agree, changed
01:10:542 (83) - d Changed
01:10:844 (85,86,87,88,89) - kkddd ^
01:12:351 (95,96,97,98,99) - kkddk ^
01:12:804 (100,101) - ctrl g No change, I think d k suits fine
01:13:859 (111,112,113,114,115) - kddkd Changed
01:14:311 (116) - k ^
01:15:216 (124,125,126,127) - it should be 1/4 ddk triplet Agreed, changed
01:15:819 (131) - k Changed
01:15:969 (132,133,134,135,136) - kdkkd ^
01:16:572 (137) - k ^
01:18:532 (154,155,156,157) - it should be 1/4 dkd triplet Agreed, changed


Good luck :D Thanks~ :3

Estaryo wrote:

Here my M4M.
Keep in mind that its only the things I would change, you should check all i said for yourself first. I hope there are some things that help you.

General

Mostly skipped (cause already modded by others) but why starting Offset on 3/4 Note? Offset should always start with 1/4 (Offset 3.005) Changed with Aloda's mod~

Seiryu - Starlight (Kantan - Inner Oni)

Kantan
Mod
  1. 00:52:150 (68) – The Only thing in your Kantan i have. I think it would feel better at 00:52:301. Played it sometimes, for me it feels better. I agree, this feels better, changed

Futsuu
Mod
  1. 00:42:804 (84) – I think the gaps here are high enough so that you could place this at 00:42:653
  2. 00:47:628 (93) – ^same, but here im more sure bout it cause part in total is a bit slower.
  3. 01:53:356 (27) – I would add a k here, dont think the gap suits, you have some 3-patterns in front and the part you put a brake in is the most songsupported part, doesnt sound right if empty
    All changed to a previous mod and some self-modding :3

Muzukashii
Mod
  1. Compared to your Futsuu this looks like 1,5 difficultys difference, have to check that after i looked into your Oni. But considering your Futsuu dont have a single 1/2 Pattern and you now have many 1/4 Pattern thats may too much. Changed Futsuu to have more 1/2 patterns so I think it's alright now :3
  2. 00:21:095 (55) – I know that every Pattern except DDD/KKK should be used carefully, think ist too early so i would change this note to d, even if ist not sounding perfect, may change (52) to k to create a difference then. Changed
  3. 00:57:050 (203) – I cant remember any Muzu that has so many DDK/KKD Pattern so i would delete this note to reduce these pattern from 4 -> 2. Changed all triplets to either ddd or kkk
  4. 01:53:206 (52) – Same like in your Futsuu i would place a d here. Changed

Oni
Mod
  1. 00:05:417 (13,14,15,16) – Why so slow here? Exact same Pattern you used in your Muzu, would add some notes, to keep spread i would change something in your Inner too. Added some notes, but not made it the same as Inner Oni
  2. 00:10:241 (26,27,28,29) – ^same (look through song there are some more parts, all like in your muzu or even slower than there[01:25:015]) Added some notes
  3. 01:07:376 (41) – Same issue think ist to slow here, youre in kiai the song has ist maxspeed, 1,5notes gap is too much. May add d before and after this note for example I think I changed this due to self-modding
  4. 01:53:206 (60) – Add a note here to support that melody, hear for yourself Added a don, also changed 01:52:774 and 01:53:076 to a kat

Inner Oni
Mod
  1. The following are just Examples to keep a difference between Muzu/Oni/Inner Oni, based on the things i mentioned at your Oni. Read Oni-mod first, if you don't agree to the things mentioned there ignore the following points.
  2. 00:06:472 (17) – add d to not keep that 1/1 k's without any change for too long
  3. 00:07:527 (20) – make kkd out of it to create a little difference to the following section.
    I think they're both fine the way they are ;-;

You still have a Inner mod here, if I continue my mod i may say the same things what could be a bit confusing so i'll stop here for now.
hope this mod is helpfull in any way. It was~ :3
Thanks for the mods~!!
Oui
from your queue (M4M request)

mod
INNER ONI
00:26:392 (139) - d
00:26:468 (140) - d
00:26:543 (141) - k
00:27:749 - d
00:27:975 - d
00:35:890 - ddkddkkdk
00:37:397 (239) - d
00:37:473 - d
00:37:548 (241) - k
change the volume on these notes: 00:50:664 (286,287,288,289) -
00:53:377 (297) - delete
01:06:794 (45) - k
01:14:031 (111) - k
01:14:483 (115) - d
01:14:634 (117) - k
01:18:629 (154) - delete
01:18:654 (154) - d
01:18:704 (155) - k
01:18:855 - k
01:19:005 (158) - d
01:38:980 (267) - d
01:39:282 (270) - d
01:40:186 (281,282) - ctrl + g
01:41:242 (295,296) - ctrl + g
01:40:639 (287) - d
01:58:654 - k


ONI
00:17:649 (53,54) - ctrl + g
00:19:608 (69,70) - same
00:35:362 (181) - d
00:40:262 (217) - delete
00:42:071 (224) - k
00:44:935 (229) - d
change the volume on these notes: 00:50:664 (241,242,243,244) -
01:04:307 (18,19) - ctrl + g
01:06:794 (38,39) - dd
01:09:131 (56,57) - ctr + g
01:15:086 (101) - d
01:15:312 - add d
01:18:553 (126,127,128) - ddk
01:50:513 (46,47,48,49,50) - kkdkk
01:55:186 (87,88,89) - kdd
01:55:639 (91,92,93) - same
01:56:091 (95,96,97) - same


MUZUKASHII
00:40:262 (151) - delete
00:44:483 (160) - d
change the volume on these notes: 00:50:664 (173,174,175,176) -
00:50:664 (174) - delete
01:40:262 (163) - delete
01:41:317 (169) - delete


FUTSUU
place this note 00:02:573 (1) - here 00:02:724 -
00:28:051 (40) - delete
00:33:478 (7) - delete
00:35:287 (10) - delete
00:35:588 (10) - k
place this note 00:37:699 (15) - here 00:37:850 -
00:38:000 (16) - delete
00:50:664 (41) - delete
00:50:814 (41) - d
00:50:965 (42) - k
01:07:850 (20) - delete
01:08:603 (21) - d
01:15:086 (43) - delete
01:16:593 (46) - k
01:19:005 (54) - delete
01:44:784 (3) - d
01:45:237 (4,5) - ctrl + g
01:46:141 (7) - delete
02:00:010 (48) - delete


KANTAN
replace this note: 00:02:573 (1) - here: 00:02:724 -
00:07:850 (6) - d
00:20:211 (20,22) - delete
Topic Starter
Ceryuia

Oui wrote:

from your queue (M4M request)

mod
INNER ONI
00:26:392 (139) - d
00:26:468 (140) - d
00:26:543 (141) - k
00:27:749 - d
00:27:975 - d
00:35:890 - ddkddkkdk
00:37:397 (239) - d
00:37:473 - d
00:37:548 (241) - k
change the volume on these notes: 00:50:664 (286,287,288,289) - Nice idea, added
00:53:377 (297) - delete
01:06:794 (45) - k
01:14:031 (111) - k
01:14:483 (115) - d
01:14:634 (117) - k
01:18:629 (154) - delete
01:18:654 (154) - d
01:18:704 (155) - k
01:18:855 - k
01:19:005 (158) - d
01:38:980 (267) - d
01:39:282 (270) - d
01:40:186 (281,282) - ctrl + g
01:41:242 (295,296) - ctrl + g
01:40:639 (287) - d
01:58:654 - k
All added ~!


ONI
00:17:649 (53,54) - ctrl + g
00:19:608 (69,70) - same
00:35:362 (181) - d
00:40:262 (217) - delete No change, there is a sound here which I have mapped to
00:42:071 (224) - k
00:44:935 (229) - d
change the volume on these notes: 00:50:664 (241,242,243,244) -
01:04:307 (18,19) - ctrl + g
01:06:794 (38,39) - dd
01:09:131 (56,57) - ctr + g
01:15:086 (101) - d
01:15:312 - add d
01:18:553 (126,127,128) - ddk
01:50:513 (46,47,48,49,50) - kkdkk
01:55:186 (87,88,89) - kdd
01:55:639 (91,92,93) - same
01:56:091 (95,96,97) - same
All added except for the one I have commented on ~


MUZUKASHII
00:40:262 (151) - delete Haven't deleted for the same reason as Oni
00:44:483 (160) - d
change the volume on these notes: 00:50:664 (173,174,175,176) -
00:50:664 (174) - delete No change, this sounds better when the is note here rather than when it's not
01:40:262 (163) - delete
01:41:317 (169) - delete
All changed except for the ones I have mentioned~


FUTSUU
place this note 00:02:573 (1) - here 00:02:724 -
00:28:051 (40) - delete
00:33:478 (7) - delete
00:35:287 (10) - delete
00:35:588 (10) - k
place this note 00:37:699 (15) - here 00:37:850 -
00:38:000 (16) - delete
00:50:664 (41) - delete
00:50:814 (41) - d
00:50:965 (42) - k
01:07:850 (20) - delete
01:08:603 (21) - d
01:15:086 (43) - delete
01:16:593 (46) - k
01:19:005 (54) - delete
01:44:784 (3) - d
01:45:237 (4,5) - ctrl + g
01:46:141 (7) - delete
02:00:010 (48) - delete
All changed ~


KANTAN
replace this note: 00:02:573 (1) - here: 00:02:724 -
00:07:850 (6) - d
00:20:211 (20,22) - delete
All changed~
Thanks for the mod~!!
Ladies Night
For M4M queue.

[Kantan]

  1. 00:42:523 (51) - Change to k, the synth keyboard sounds a higher pitch and a kat would better emphasize that sound like you did earlier for this note 00:41:618 (50).
  2. 00:42:825 - Add a d, this would cover the vocals at this section and would well if you changed the note to kat for the reason above and plus, it mirrors this pattern earlier at 00:41:317 (49,50).
  3. 00:50:211 (60) - Add a k, the keyboard synth at this part is really noticeable and you can add a beat in here without it making the other kat earlier at 00:48:855 (59) sound out of place.
  4. 01:02:423 (2) - Add a d, why not continue the pattern earlier where you used beats for the vocal samples counting down, it's a perfect lead up to the start of the first kiai section at 01:03:327.
  5. 01:25:036 (5) - Change to k, it would emphasize the synthetic "popping" sound well like you did later on at 01:29:860 (12).

[Futsuu]

  1. 00:40:412 - Add a d, the don would represent the vocal samples here and make the gap between the next section of the song better starting at 00:41:166.
  2. 00:54:885 - Add a d, it emphasizes the different vocal sample here and continues the clapping rhythm in the background as well.
  3. 01:03:176 - Add a d, it plays the keyboard synth rhythm here of 1/4th (d,d,) pattern that's closely similar to these as well later on at 01:04:232 (8,9,10) and 01:06:644 (16,17,18).

[Muzukashii]

  1. 00:12:372 - Add a d, continues the clapping rhythm and higher pitch synthetic ding here and plus, it emphasizes the more louder clap at 00:12:674.
  2. 00:32:422 (116) - Change to k, the kat makes it sound like the dinging sound here still continues and rhythmically, it's plays off better as an (d,d,k,k,d) pattern as well.
  3. 01:34:382 - Add a k, for the dinging sound here, it would offset the series of 1/2 don coming up for the build up as well.

[Oni]

  1. 00:50:890 (244) - Add a d, it would represent the repeating voice sample here and serve as a triple (d,d,k) in the pattern.
  2. 01:21:945 - ^, same reason as above applies if you choose to do this.

[Inner Oni]

  1. 00:30:010 (169) - Change to k, the vocal samples and synthetic sounds here are a higher pitch and plays well as a 1/4th (k,k,k) pattern leading up this section 00:30:312 (171,172,173,174,175,176).
  2. 01:47:272 (23) - Change to k, the dinging sound from 01:47:196 (22) still continues and it would make a more fun pattern.


Best of endeavors with this map set.
Topic Starter
Ceryuia

Voyage wrote:

For M4M queue.

[Kantan]

  1. 00:42:523 (51) - Change to k, the synth keyboard sounds a higher pitch and a kat would better emphasize that sound like you did earlier for this note 00:41:618 (50). Changed.
  2. 00:42:825 - Add a d, this would cover the vocals at this section and would well if you changed the note to kat for the reason above and plus, it mirrors this pattern earlier at 00:41:317 (49,50). I agree, this sounds much better covering the vocals
  3. 00:50:211 (60) - Add a k, the keyboard synth at this part is really noticeable and you can add a beat in here without it making the other kat earlier at 00:48:855 (59) sound out of place. Changed
  4. 01:02:423 (2) - Add a d, why not continue the pattern earlier where you used beats for the vocal samples counting down, it's a perfect lead up to the start of the first kiai section at 01:03:327. I agree, this sounds much better
  5. 01:25:036 (5) - Change to k, it would emphasize the synthetic "popping" sound well like you did later on at 01:29:860 (12). Changed

[Futsuu]

  1. 00:40:412 - Add a d, the don would represent the vocal samples here and make the gap between the next section of the song better starting at 00:41:166. I originally had a don here, and I agree it represents the vocal samples here a lot better.
  2. 00:54:885 - Add a d, it emphasizes the different vocal sample here and continues the clapping rhythm in the background as well. Changed
  3. 01:03:176 - Add a d, it plays the keyboard synth rhythm here of 1/4th (d,d,) pattern that's closely similar to these as well later on at 01:04:232 (8,9,10) and 01:06:644 (16,17,18). Changed

[Muzukashii]

  1. 00:12:372 - Add a d, continues the clapping rhythm and higher pitch synthetic ding here and plus, it emphasizes the more louder clap at 00:12:674. I agree, changed
  2. 00:32:422 (116) - Change to k, the kat makes it sound like the dinging sound here still continues and rhythmically, it's plays off better as an (d,d,k,k,d) pattern as well. I agree, this plays better off as ddkkd rather than ddkdd
  3. 01:34:382 - Add a k, for the dinging sound here, it would offset the series of 1/2 don coming up for the build up as well. Changed

[Oni]

  1. 00:50:890 (244) - Add a d, it would represent the repeating voice sample here and serve as a triple (d,d,k) in the pattern. No change, as I'm following the piano adding a don here doesn't really fit even though it does fit with the voice sample here
  2. 01:21:945 - ^, same reason as above applies if you choose to do this. Changed, I agree with this

[Inner Oni]

  1. 00:30:010 (169) - Change to k, the vocal samples and synthetic sounds here are a higher pitch and plays well as a 1/4th (k,k,k) pattern leading up this section 00:30:312 (171,172,173,174,175,176). Changed
  2. 01:47:272 (23) - Change to k, the dinging sound from 01:47:196 (22) still continues and it would make a more fun pattern. I agree, this follows the dinging sound and makes for a more fun pattern


Best of endeavors with this map set.
Thanks for the mod~!!
Raphalge
Inner Oni

00:26:317 (138) - change this to a k? I'm hearing a fairly high pitched beeping sound on this so it feels a bit weird having it as a d, I don't think it detracts from the playability either.

00:28:654 (161,162) - ctrl+g this? for the same reason as above. Might work if you change 00:28:201 (155,156,157,158,159,160,161) - into ddkdkkd

00:36:945 (232,233,234,235,236,237,238,239,240) - change this into dkddkkddk perhaps? When I played it through it felt a bit weird as dkkdkdddk, and if you listen to that part at 50% I think dkddkkddk matches the tones better.

01:09:809 (74,75,76,77) - maybe this could be split up into 2 doubles? the kdd sounds a bit weird imo

that's about all I could catch! :) Great map for a great song, good luck with getting this ranked! :D
Topic Starter
Ceryuia

Raphalge wrote:

Inner Oni

00:26:317 (138) - change this to a k? I'm hearing a fairly high pitched beeping sound on this so it feels a bit weird having it as a d, I don't think it detracts from the playability either. I agree, there is a high pitched sound here, changed

00:28:654 (161,162) - ctrl+g this? for the same reason as above. Might work if you change 00:28:201 (155,156,157,158,159,160,161) - into ddkdkkd Changed the stream to into ddkdkkd as I agree this sounds much better

00:36:945 (232,233,234,235,236,237,238,239,240) - change this into dkddkkddk perhaps? When I played it through it felt a bit weird as dkkdkdddk, and if you listen to that part at 50% I think dkddkkddk matches the tones better. Yeah, I thought this pattern was a little weird, changed to fit your suggestion!

01:09:809 (74,75,76,77) - maybe this could be split up into 2 doubles? the kdd sounds a bit weird imo Instead of adding doubles, I've changed it to be dkdkd as I it matches the music better

that's about all I could catch! :) Great map for a great song, good luck with getting this ranked! :D Thank you~!!
Thanks for the mod!
Weber
hi M4M

Kantan:

00:26:392 (28) - change to d, 00:24:734 (25,26,27,28) - sounds better as kdkd instead of kdkk imo
00:32:423 (36,37) - these should be brought back to the red ticks as there isn't really any sound playing where the notes currently are: http://puu.sh/syZTk/24a7730acc.jpg
00:34:835 (39,41) - ^
00:37:397 (43,44) - ^
00:48:855 (59) - change to d, is the same pitch as 00:47:649 (58) - so would make sense to keep them the same
01:03:930 (5) - change to d, (6) is the most prominent sound out of (5,6,7) so having only (6) as k, would put more emphasis on it
01:31:066 (14) - change to d, kddkkdd sounds better than kddkkdk

sorry i'm a noob so I have trouble recognising problems in later difficulties

GL!
IControl
Hi random nm

Futsuu


00:17:498 - 00:21:116 - I think should be looked over again

Mapping to the vocals might be a bit to hard for futsuu players so try mapping to the drums but not too much. So this is what I would do:

00:17:799 - add d
00:17:950 - add d
00:19:156 - add d
00:19:307 (23) - change to k
This is is a pretty simple pattern and mostly likely not to hard to play. Also shows a clear difference between the kantan and futsuu diff by adding more notes

00:19:910 - 00:20:814 - could just be a slider senice there's a lot of stuff going on

00:21:118 - try adding a spinner to here 00:21:870 -

00:22:021 (1) - this could be a finisher


00:31:970 - 00:40:412 - try adding more notes in this section? sounds more intense than the last section


01:04:835 (12,13,14) - i'm not sure if mapping these 1/1's are necessary cuz you are mapping to the piano


01:14:181 - add d feels like a note is missing

01:15:237 - add d ^


01:17:799 - 01:20:211 - try adding more notes to this section sounds more intense

overall I feel like futsuu was mapped to the piano to much. Some parts its good like at 01:46:744 - but other parts I don't think it fits to well. Hopefully my mod was helpful good luck :)
Topic Starter
Ceryuia

Weber wrote:

hi M4M

Kantan:

00:26:392 (28) - change to d, 00:24:734 (25,26,27,28) - sounds better as kdkd instead of kdkk imo
00:32:423 (36,37) - these should be brought back to the red ticks as there isn't really any sound playing where the notes currently are: http://puu.sh/syZTk/24a7730acc.jpg
00:34:835 (39,41) - ^
00:37:397 (43,44) - ^
00:48:855 (59) - change to d, is the same pitch as 00:47:649 (58) - so would make sense to keep them the same
01:03:930 (5) - change to d, (6) is the most prominent sound out of (5,6,7) so having only (6) as k, would put more emphasis on it
01:31:066 (14) - change to d, kddkkdd sounds better than kddkkdk

sorry i'm a noob so I have trouble recognising problems in later difficulties

GL!
All changed~!! Thank you for the mod!!

IControl wrote:

Hi random nm Hi :O

Futsuu


00:17:498 - 00:21:116 - I think should be looked over again

Mapping to the vocals might be a bit to hard for futsuu players so try mapping to the drums but not too much. So this is what I would do:

00:17:799 - add d
00:17:950 - add d
00:19:156 - add d
00:19:307 (23) - change to k
This is is a pretty simple pattern and mostly likely not to hard to play. Also shows a clear difference between the kantan and futsuu diff by adding more notes

00:19:910 - 00:20:814 - could just be a slider senice there's a lot of stuff going on

00:21:118 - try adding a spinner to here 00:21:870 - I think I'll keep the kat here for now without adding a spinner as I think it's fine the way it is now

00:22:021 (1) - this could be a finisher I don't think this sounds right.. no change


00:31:970 - 00:40:412 - try adding more notes in this section? sounds more intense than the last section


01:04:835 (12,13,14) - i'm not sure if mapping these 1/1's are necessary cuz you are mapping to the piano The reason I've added notes here is because I don't want to have a big gap in the middle of the kiai section, I also think this flows well and doesn't detract from the piano itself


01:14:181 - add d feels like a note is missing I haven't added the don here mainly because I don't feel there is a specific piano sound here

01:15:237 - add d ^ I agree with this as I hear a piano sound, so added


01:17:799 - 01:20:211 - try adding more notes to this section sounds more intense

overall I feel like futsuu was mapped to the piano to much. Some parts its good like at 01:46:744 - but other parts I don't think it fits to well. Hopefully my mod was helpful good luck :)
Applied everything unless I've commented on it ~ Thank you for the random mod~!!
Kantan
here my mod as i promise long time ago

my modding style example
00:24:734 - mod
| High related reason will come first (trash talk, my opinion, useful information, me try to explain)
| Lower related reason will come after

[ Kantan]

00:24:734 - Change to don
| According to another o o after this one
| Pitch is higher than the second one 00:25:186 -
| Less complex for Kantan player



00:30:010 - and 00:31:970 - Change tokat
| Less complex for Kantan player
| mono kat look fine with this part (Whole music is pretty much at high pitch. Mono kat should be fine)



01:09:056 - Add kat
01:09:960 - Change to don

| Less complex for Kantan player
| According to pattern on 01:03:930 -



01:14:483 - , 01:14:784 - Swap (Ctrl+g)
| Make it look clean and familiar to other pattern in this music section
| Using more pattern in same music section can make it too hard
ddk kkd
| Less complex for Kantan player
| Common drum pattern and it's fit



01:24:433 - , 01:29:257 - Remove
| Avoid long pattern
| First note of the 4 pattern (after remove) become more stronger by vocal (space between pattern make player feel empty and ready to get more feeling by hit some strong feel note)
| Simple pattern (11/10)
| Kantan player have more air to breath



00:56:091 - ~ 00:58:503 - Considering rebuild
| !!this is minor issue!!
| Suddenly change base of note. Hard to guess what does note reflect to (Before this part note are mainly on piano. with pattern change so sudden some kantan player might confuse.)
| Cause Kantan player's mood twist

[ Futsuu]

00:28:654 - Move to 00:28:804 - (move -> by 1/2)
| Player can catch rhythm easier if note reflect the same instrumental


00:57:448 - Add kat
| Just from my feeling there should be note here (feel free to deny this worst opinion)


01:08:603 - Change to kat
| Pitch is same with 01:07:397 -
| Familiar with previous pattern



01:23:227 - , 01:25:337 - , 01:27:749 - Remove
| Make some note like 01:25:036 - less strong to vocal (since you mapped this part to reflect more to drum and clap. little space between will reduce reflected vocal note)
| Play fluidly
| Much more simple



01:41:618 - Change to kat
| After that very high pitch sound start you make the note to reflect it and this one should be like other too
| Look more clean



01:57:598 - Change to kat
| 01:56:392 - , 01:55:186 - , 01:53:980 - They has same pitch and this one is on same White tick
| Blue note can keep player mood stable

"mood stable"
Imagine 2D picture.
one straight line moving continuously to right side
If player tap don
will make the line go down
and with kat line go up
01:56:392 - kat
up +1
01:56:845 - kat
up +2
01:57:297 - don
down +1
01:57:598 - don
down 0
and now the blank part has come
player could feel empty at here
cuz there is nothing to press/play/tap
and this is kiai part
feel empty could be a problem

[ Muzukashii]

00:20:664 - Move this back to 00:20:362 -
| Familiar to previous long pattern
| 00:20:362 - this break make player mood twist so hard



00:36:644 - Move back to 00:36:342 -
| current make the note 00:36:794 - that cover Finish sound not so well
| 00:36:644 - Note on here make two notes around him less strong



01:08:905 - Move to 01:09:206 -
| Follow the beat according to 01:06:644 -
| Look more clean



01:16:895 - Move back to 01:16:744 -
01:17:498 - Move to 01:17:649 -
01:17:950 - Add don
01:19:005 - Move back to 01:18:855 -
01:20:362 - , 01:20:814 - Remove

| According to how you cover that sound


[ Oni]

00:30:613 - Remove
| Nothing to follow


00:33:779 - Change to kkddk
| Correct with some kind of 8 bit sound


00:35:287 - kkd
| Play fluidly


00:38:302 - Change to kkddk
| It's same thing with 00:37:397 -


02:03:478 - Add kat
| There are sound at here to follow
| Couldn't be much problem for Oni player



[ Inner Oni]

.
Topic Starter
Ceryuia

Kantan wrote:

here my mod as i promise long time ago Hii~

my modding style example
00:24:734 - mod
| High related reason will come first (trash talk, my opinion, useful information, me try to explain)
| Lower related reason will come after

[ Kantan]

00:24:734 - Change to don
| According to another o o after this one
| Pitch is higher than the second one 00:25:186 -
| Less complex for Kantan player



00:30:010 - and 00:31:970 - Change tokat
| Less complex for Kantan player
| mono kat look fine with this part (Whole music is pretty much at high pitch. Mono kat should be fine)



01:09:056 - Add kat
01:09:960 - Change to don

| Less complex for Kantan player
| According to pattern on 01:03:930 -



01:14:483 - , 01:14:784 - Swap (Ctrl+g)
| Make it look clean and familiar to other pattern in this music section
| Using more pattern in same music section can make it too hard
ddk kkd
| Less complex for Kantan player
| Common drum pattern and it's fit



01:24:433 - , 01:29:257 - Remove
| Avoid long pattern
| First note of the 4 pattern (after remove) become more stronger by vocal (space between pattern make player feel empty and ready to get more feeling by hit some strong feel note)
| Simple pattern (11/10)
| Kantan player have more air to breath



00:56:091 - ~ 00:58:503 - Considering rebuild
| !!this is minor issue!!
| Suddenly change base of note. Hard to guess what does note reflect to (Before this part note are mainly on piano. with pattern change so sudden some kantan player might confuse.)
| Cause Kantan player's mood twist

[ Futsuu]

00:28:654 - Move to 00:28:804 - (move -> by 1/2)
| Player can catch rhythm easier if note reflect the same instrumental


00:57:448 - Add kat
| Just from my feeling there should be note here (feel free to deny this worst opinion) I haven't done this as I don't think it matches in with the piano, but instead I have added a note at 00:58:201 just so there isn't a big break here


01:08:603 - Change to kat
| Pitch is same with 01:07:397 -
| Familiar with previous pattern



01:23:227 - , 01:25:337 - , 01:27:749 - Remove
| Make some note like 01:25:036 - less strong to vocal (since you mapped this part to reflect more to drum and clap. little space between will reduce reflected vocal note)
| Play fluidly
| Much more simple



01:41:618 - Change to kat
| After that very high pitch sound start you make the note to reflect it and this one should be like other too
| Look more clean



01:57:598 - Change to kat
| 01:56:392 - , 01:55:186 - , 01:53:980 - They has same pitch and this one is on same White tick
| Blue note can keep player mood stable

"mood stable"
Imagine 2D picture.
one straight line moving continuously to right side
If player tap don
will make the line go down
and with kat line go up
01:56:392 - kat
up +1
01:56:845 - kat
up +2
01:57:297 - don
down +1
01:57:598 - don
down 0
and now the blank part has come
player could feel empty at here
cuz there is nothing to press/play/tap
and this is kiai part
feel empty could be a problem

[ Muzukashii]

00:20:664 - Move this back to 00:20:362 -
| Familiar to previous long pattern
| 00:20:362 - this break make player mood twist so hard



00:36:644 - Move back to 00:36:342 -
| current make the note 00:36:794 - that cover Finish sound not so well
| 00:36:644 - Note on here make two notes around him less strong



01:08:905 - Move to 01:09:206 -
| Follow the beat according to 01:06:644 -
| Look more clean



01:16:895 - Move back to 01:16:744 -
01:17:498 - Move to 01:17:649 -
01:17:950 - Add don
01:19:005 - Move back to 01:18:855 -
01:20:362 - , 01:20:814 - Remove

| According to how you cover that sound


[ Oni]

00:30:613 - Remove
| Nothing to follow


00:33:779 - Change to kkddk
| Correct with some kind of 8 bit sound


00:35:287 - kkd
| Play fluidly


00:38:302 - Change to kkddk
| It's same thing with 00:37:397 -


02:03:478 - Add kat
| There are sound at here to follow
| Couldn't be much problem for Oni player



[ Inner Oni]

.
Changed everything unless I have commented on it in purple ~! Thank you for the mod!!
frukoyurdakul
Hey! I promised for 2 maps so here is the 2nd one :)

General
I don't know if it's only me but i couldn't hear the hit sounds properly when i played it, so maybe u can consider changing the volume of the hitsounds by + 15% or something.

Inner Oni
00:02:573 - That is not actually a problem but i see that you snapped all the inherited points with notes' exact timing itself. So i recommend you to move 00:02:423 - this inherited point to 00:02:573 - there.
00:21:041 (94,95) - Since the strong snare sound is on 95'th note, i think u should swap them (ctrl + g)
00:30:463 (173,174,175,176) - Not sure about this one but considering u followed the back vocal sounds, i heard 1/4 notes instead of 1/6. But like this it's fun too.
00:41:468 (265) - For the sake of the rising vocal sounds, kat will be better imo.
00:46:392 (276,277) - Like this one you did, 00:51:267 (289) - you can do the same here with deleting the finisher ofc because there is a sound 00:51:229 - here. (Look with 1/8 beat snap divisior.)
00:51:719 (290) - k
00:52:925 (294,295) - Assuming that following the keyboard sounds, 295. note is lower than 294 so i recommend a swap here. (ctrl + g)
00:53:377 (296) - Following the keyboard sounds again, this note is excess. There is no keyboard sound here.
01:03:176 (8) - k
01:23:377 - At this section there are noticable drum kick sounds like this one. I suggest that putting a don note will be good here. 01:24:583 - This one also, and there are several examples like that through 01:37:096 - here. But i noticed that u followed vocals instead of drums at some places, and those patterns are good as they are now.
01:34:684 (240) - I heard a light cymbal sound here, you can fill this one with finisher but its not essential.
01:35:890 (244) - ^
01:39:282 (270) - k to increase intensity. But again, not essential.
02:01:970 (172) - k because you put the kat notes by following the slight back - vocal sounds i presume and there is a sound as well.

Oni
00:02:573 - Mentioned in Inner Oni mod.
00:06:342 - I don't think you should delete this notes just because you want to make this diff easier and they are in Inner Oni diff, there are strong clap sounds which are harmonious with kat sounds perfectly.
00:41:468 (222) - k
00:42:071 (224) - You used a kat here but at the same sound 00:46:895 (234) - here, you used a don. Maybe, change 2nd one to kat.

Besides these i mentioned about, this diff is well-organized imo.
Topic Starter
Ceryuia

frukoyurdakul wrote:

Hey! I promised for 2 maps so here is the 2nd one :)

General
I don't know if it's only me but i couldn't hear the hit sounds properly when i played it, so maybe u can consider changing the volume of the hitsounds by + 15% or something. Done +10% instead

Inner Oni
00:02:573 - That is not actually a problem but i see that you snapped all the inherited points with notes' exact timing itself. So i recommend you to move 00:02:423 - this inherited point to 00:02:573 - there.
00:21:041 (94,95) - Since the strong snare sound is on 95'th note, i think u should swap them (ctrl + g)
00:30:463 (173,174,175,176) - Not sure about this one but considering u followed the back vocal sounds, i heard 1/4 notes instead of 1/6. But like this it's fun too.
00:41:468 (265) - For the sake of the rising vocal sounds, kat will be better imo.
00:46:392 (276,277) - Like this one you did, 00:51:267 (289) - you can do the same here with deleting the finisher ofc because there is a sound 00:51:229 - here. (Look with 1/8 beat snap divisior.)
00:51:719 (290) - k
00:52:925 (294,295) - Assuming that following the keyboard sounds, 295. note is lower than 294 so i recommend a swap here. (ctrl + g)
00:53:377 (296) - Following the keyboard sounds again, this note is excess. There is no keyboard sound here.
01:03:176 (8) - k I agree, also changed 01:02:875 to a don as the sound is all the same on these notes
01:23:377 - At this section there are noticable drum kick sounds like this one. I suggest that putting a don note will be good here. I haven't done this basically because I think it sounds fine the way it is now, even though you are right that there is a snare at these notes.
01:24:583 - This one also, and there are several examples like that through 01:37:096 - here. But i noticed that u followed vocals instead of drums at some places, and those patterns are good as they are now. ^
01:34:684 (240) - I heard a light cymbal sound here, you can fill this one with finisher but its not essential.
01:35:890 (244) - ^ I haven't done either of these just because I want to follow the drum sound on these notes instead of the background which involves a light cymbal sound.
01:39:282 (270) - k to increase intensity. But again, not essential.
02:01:970 (172) - k because you put the kat notes by following the slight back - vocal sounds i presume and there is a sound as well. Instead of following the vocals I've decided to follow the piano at this part.

Oni
00:02:573 - Mentioned in Inner Oni mod.
00:06:342 - I don't think you should delete this notes just because you want to make this diff easier and they are in Inner Oni diff, there are strong clap sounds which are harmonious with kat sounds perfectly.
00:41:468 (222) - k
00:42:071 (224) - You used a kat here but at the same sound 00:46:895 (234) - here, you used a don. Maybe, change 2nd one to kat.

Besides these i mentioned about, this diff is well-organized imo.
Changed everything unless commented in purple~!! Thank you for the mod! :3
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