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BRIGHT - Ichinen Nikagetsu Hatsuka [CatchTheBeat]

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Total Posts
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Topic Starter
SYAHME
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
SYAHME
Changelog:
06/06/2015 - Upload map for approval & add SB(works in progress).
23/07/2015 - Finish map and SB.
20/08/2015 - IRC mod from BoberOfDarkness.
04/09/2015 - Mod from Absolute Zero.
05/09/2015 - IRC mod from examination.
06/10/2015 - Storyboard & lyrics checked by giru HD.
31/12/2015 - Removed storyboard.
06/06/2016 - Mod from xi-False.
21/07/2016 - Mod from Asuna.
[]
How I reply to your mod:
Blue: Means I applied your suggestions or I need to think again or ask other modders for further opinions.
Red: Means I rejected your suggestions.
Yumeno Himiko
I love this map ;)

will mod it next month when my exams are over
Topic Starter
SYAHME

examination wrote:

I love this map ;)

will mod it next month when my exams are over
Thank you and thank for the stars.
BoberOfDarkness
I said word
2015-08-19 18:12 SYAHME: I will poke u too...
2015-08-19 18:14 BoberOfDarkness: Ok
2015-08-19 18:14 BoberOfDarkness: I can mod the distance now if you want
2015-08-19 18:15 SYAHME: really?
2015-08-19 18:17 BoberOfDarkness: I love that BG but I have to change it for testplaying purpose
2015-08-19 18:18 BoberOfDarkness: 00:27:232 (4,5) - its hard to notice (5) so maybe move (5) a bit right?
2015-08-19 18:19 SYAHME: okay
2015-08-19 18:19 BoberOfDarkness: you have time for in-game mod?
2015-08-19 18:20 SYAHME: Yes...Tomorrow my class start at afternoon...
2015-08-19 18:20 SYAHME: And how I want to copy all this chat?
2015-08-19 18:20 BoberOfDarkness: oh
2015-08-19 18:20 BoberOfDarkness: copy where?
2015-08-19 18:21 SYAHME: To put in forum...
2015-08-19 18:21 BoberOfDarkness: I will do it
2015-08-19 18:21 SYAHME: okay...
2015-08-19 18:21 BoberOfDarkness: You must find option "archiwe mesages" or something like that
2015-08-19 18:22 BoberOfDarkness: ok, back to map
2015-08-19 18:22 BoberOfDarkness: 00:33:787 (9,1) -
2015-08-19 18:22 BoberOfDarkness: distance is too big for non hyper movement
2015-08-19 18:22 SYAHME: 00:27:988 (5) - this circle move a bit right...in how many boxes?
2015-08-19 18:23 BoberOfDarkness: its ups to you
2015-08-19 18:23 SYAHME: Okay...
2015-08-19 18:23 BoberOfDarkness: I would say 3 - 5
2015-08-19 18:23 BoberOfDarkness: oh
2015-08-19 18:24 BoberOfDarkness: It might be too much
2015-08-19 18:24 SYAHME: okay 3..
2015-08-19 18:24 BoberOfDarkness: x:48 is fine
2015-08-19 18:24 BoberOfDarkness: because its still hyper
2015-08-19 18:25 BoberOfDarkness: hyperdash
2015-08-19 18:25 SYAHME: x:48 for what?
2015-08-19 18:25 BoberOfDarkness: for (5)
2015-08-19 18:25 SYAHME: 00:34:039 (1,2) -
2015-08-19 18:25 SYAHME: this?
2015-08-19 18:26 BoberOfDarkness: 00:27:988 (5) -
2015-08-19 18:26 SYAHME: owh..sorry
2015-08-19 18:26 SYAHME: Ok...done
2015-08-19 18:26 BoberOfDarkness: 00:34:039 (1,2,3) - move them to x:128
2015-08-19 18:26 SYAHME: done...
2015-08-19 18:26 BoberOfDarkness: to make hyper dash
2015-08-19 18:27 SYAHME: Okay...done
2015-08-19 18:27 BoberOfDarkness: because distance is prety big right now for non hyper movemnt
2015-08-19 18:27 SYAHME: Okay,I understand...
2015-08-19 18:27 BoberOfDarkness: its small problem with your map
2015-08-19 18:27 BoberOfDarkness: its very repetive
2015-08-19 18:28 BoberOfDarkness: 00:36:308 (6,7,8) - I know you map vocal here
2015-08-19 18:28 SYAHME: owh...I have think about that...just a glimpse thought...
2015-08-19 18:28 BoberOfDarkness: but could use something like you used here 00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) -
2015-08-19 18:29 SYAHME: 00:36:308 (6,7,8) - this what to do?
2015-08-19 18:29 BoberOfDarkness: I just wrote about that
2015-08-19 18:30 SYAHME: Okay...
2015-08-19 18:30 BoberOfDarkness: and you could make something cool instead of spinner 00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) -
2015-08-19 18:30 00:57:484 (1) - *
2015-08-19 18:31 SYAHME: I will think about that...
2015-08-19 18:35 BoberOfDarkness: I will back in while
2015-08-19 18:35 SYAHME: okay...
2015-08-19 18:36 BoberOfDarkness: you should map some stuff instead 2 spinners
2015-08-19 18:36 SYAHME: okay,can I have other modders opinion about that?
2015-08-19 18:36 BoberOfDarkness: Sure
2015-08-19 18:37 BoberOfDarkness: spinner fits ofc
2015-08-19 18:37 SYAHME: I will consider it...:)
2015-08-19 18:37 BoberOfDarkness: ok
2015-08-19 18:38 SYAHME: let move...
2015-08-19 18:49 BoberOfDarkness: I am back sorry
2015-08-19 18:50 SYAHME: Owh...
2015-08-19 18:51 BoberOfDarkness: 01:05:047 (5,6) -
2015-08-19 18:51 BoberOfDarkness: too faraway
2015-08-19 18:51 BoberOfDarkness: move closer
2015-08-19 18:51 BoberOfDarkness: or make hyper dash
2015-08-19 18:53 SYAHME: move closer...done
2015-08-19 18:54 SYAHME: hyperdash look ugly...imo
2015-08-19 18:54 BoberOfDarkness: k
2015-08-19 18:55 BoberOfDarkness: about what is song is
2015-08-19 18:55 BoberOfDarkness: ?
2015-08-19 18:56 SYAHME: there is no related things about this song...
2015-08-19 18:57 BoberOfDarkness: 04:11:602 (3) - ctrl + g
2015-08-19 18:57 BoberOfDarkness: because its too hard and suprsing
2015-08-19 18:58 BoberOfDarkness: 05:01:518 (1) -
2015-08-19 18:58 BoberOfDarkness: end it later
2015-08-19 18:58 BoberOfDarkness: 05:01:518 (1) - here
2015-08-19 18:59 BoberOfDarkness: 05:06:560 -
2015-08-19 18:59 BoberOfDarkness: ^
2015-08-19 18:59 BoberOfDarkness: or 05:07:064 -
2015-08-19 18:59 SYAHME: Okay...wait...:)
2015-08-19 19:00 SYAHME: 05:01:518 (1) - what about this?
2015-08-19 19:00 BoberOfDarkness: just make it longer
2015-08-19 19:00 SYAHME: wait...
2015-08-19 19:00 BoberOfDarkness: Make last spinner longer
2015-08-19 19:01 SYAHME: I have done by making it longer...
2015-08-19 19:01 BoberOfDarkness: thats what I said
2015-08-19 19:02 SYAHME: Yes,I have done it by your orders...
2015-08-19 19:02 BoberOfDarkness: my sugestions
2015-08-19 19:02 BoberOfDarkness: not orders
2015-08-19 19:02 BoberOfDarkness: you dont have to do that lol
2015-08-19 19:03 SYAHME: Okay, suggestions...
2015-08-19 19:04 SYAHME: Hehehe
2015-08-19 19:06 SYAHME: Brilliant...I like the flow at this 04:11:602 (3) - when u suggest to reverse it...
2015-08-19 19:07 BoberOfDarkness: :)
2015-08-19 19:07 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - what about this?...It is catchable?
2015-08-19 19:08 BoberOfDarkness: easly
2015-08-19 19:10 SYAHME: easly?
2015-08-19 19:11 BoberOfDarkness: its easy
2015-08-19 19:11 BoberOfDarkness: but you have to learn such patterns
2015-08-19 19:12 SYAHME: yeah...that why,it will take long time to rank it...
2015-08-19 19:14 BoberOfDarkness: learnt to play
2015-08-19 19:14 BoberOfDarkness: This song is so sad
2015-08-19 19:14 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - will change and try some interesting pattern...
2015-08-19 19:15 SYAHME: I dont even know about this song...
2015-08-19 19:16 BoberOfDarkness: If you want
2015-08-19 19:16 BoberOfDarkness: I think its fine like it is now
2015-08-19 19:18 SYAHME: want what?
2015-08-19 19:18 BoberOfDarkness: If you want to change that pattern
2015-08-19 19:19 BoberOfDarkness: I say that is fine (and rankable)
2015-08-19 19:19 SYAHME: Okay,we try Bober pattern...:)
2015-08-19 19:19 BoberOfDarkness: ok
2015-08-19 19:20 SYAHME: U can give me pictures...
2015-08-19 19:21 BoberOfDarkness: of what..?
2015-08-19 19:21 BoberOfDarkness: I think theres a litle missunderstanding
2015-08-19 19:22 SYAHME: about what?
2015-08-19 19:22 BoberOfDarkness: I didnt sugest any pattern
2015-08-19 19:23 BoberOfDarkness: but I said that is fine to keep it
2015-08-19 19:23 SYAHME: Okay, but I still want to change a little bit...
2015-08-19 19:23 BoberOfDarkness: ok ok
2015-08-19 19:24 SYAHME: So...Is there any corrections?
2015-08-19 19:26 SYAHME: any more to corrects?
2015-08-19 19:32 SYAHME: If there is no to corrects, I want U to paste this chat to forum...cause I want to give u kudosu...I like giving kudosu...
2015-08-19 19:33 BoberOfDarkness: and I like giving stars
2015-08-19 19:33 BoberOfDarkness: not now
2015-08-19 19:33 BoberOfDarkness: I will take a look once again
2015-08-19 19:34 SYAHME: okay, just I want u to know that u help me a lot... :)
Topic Starter
SYAHME

BoberOfDarkness wrote:

I said word
2015-08-19 18:12 SYAHME: I will poke u too...
2015-08-19 18:14 BoberOfDarkness: Ok
2015-08-19 18:14 BoberOfDarkness: I can mod the distance now if you want
2015-08-19 18:15 SYAHME: really?
2015-08-19 18:17 BoberOfDarkness: I love that BG but I have to change it for testplaying purpose
2015-08-19 18:18 BoberOfDarkness: 00:27:232 (4,5) - its hard to notice (5) so maybe move (5) a bit right?
2015-08-19 18:19 SYAHME: okay
2015-08-19 18:19 BoberOfDarkness: you have time for in-game mod?
2015-08-19 18:20 SYAHME: Yes...Tomorrow my class start at afternoon...
2015-08-19 18:20 SYAHME: And how I want to copy all this chat?
2015-08-19 18:20 BoberOfDarkness: oh
2015-08-19 18:20 BoberOfDarkness: copy where?
2015-08-19 18:21 SYAHME: To put in forum...
2015-08-19 18:21 BoberOfDarkness: I will do it
2015-08-19 18:21 SYAHME: okay...
2015-08-19 18:21 BoberOfDarkness: You must find option "archiwe mesages" or something like that
2015-08-19 18:22 BoberOfDarkness: ok, back to map
2015-08-19 18:22 BoberOfDarkness: 00:33:787 (9,1) -
2015-08-19 18:22 BoberOfDarkness: distance is too big for non hyper movement
2015-08-19 18:22 SYAHME: 00:27:988 (5) - this circle move a bit right...in how many boxes?
2015-08-19 18:23 BoberOfDarkness: its ups to you
2015-08-19 18:23 SYAHME: Okay...
2015-08-19 18:23 BoberOfDarkness: I would say 3 - 5
2015-08-19 18:23 BoberOfDarkness: oh
2015-08-19 18:24 BoberOfDarkness: It might be too much
2015-08-19 18:24 SYAHME: okay 3..
2015-08-19 18:24 BoberOfDarkness: x:48 is fine
2015-08-19 18:24 BoberOfDarkness: because its still hyper
2015-08-19 18:25 BoberOfDarkness: hyperdash
2015-08-19 18:25 SYAHME: x:48 for what?
2015-08-19 18:25 BoberOfDarkness: for (5)
2015-08-19 18:25 SYAHME: 00:34:039 (1,2) -
2015-08-19 18:25 SYAHME: this?
2015-08-19 18:26 BoberOfDarkness: 00:27:988 (5) -
2015-08-19 18:26 SYAHME: owh..sorry
2015-08-19 18:26 SYAHME: Ok...done
2015-08-19 18:26 BoberOfDarkness: 00:34:039 (1,2,3) - move them to x:128
2015-08-19 18:26 SYAHME: done...
2015-08-19 18:26 BoberOfDarkness: to make hyper dash
2015-08-19 18:27 SYAHME: Okay...done
2015-08-19 18:27 BoberOfDarkness: because distance is prety big right now for non hyper movemnt
2015-08-19 18:27 SYAHME: Okay,I understand...
2015-08-19 18:27 BoberOfDarkness: its small problem with your map
2015-08-19 18:27 BoberOfDarkness: its very repetive
2015-08-19 18:28 BoberOfDarkness: 00:36:308 (6,7,8) - I know you map vocal here
2015-08-19 18:28 SYAHME: owh...I have think about that...just a glimpse thought...
2015-08-19 18:28 BoberOfDarkness: but could use something like you used here 00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) -
2015-08-19 18:29 SYAHME: 00:36:308 (6,7,8) - this what to do?
2015-08-19 18:29 BoberOfDarkness: I just wrote about that
2015-08-19 18:30 SYAHME: Okay...
2015-08-19 18:30 BoberOfDarkness: and you could make something cool instead of spinner 00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) -
2015-08-19 18:30 00:57:484 (1) - *
2015-08-19 18:31 SYAHME: I will think about that...
2015-08-19 18:35 BoberOfDarkness: I will back in while
2015-08-19 18:35 SYAHME: okay...
2015-08-19 18:36 BoberOfDarkness: you should map some stuff instead 2 spinners
2015-08-19 18:36 SYAHME: okay,can I have other modders opinion about that?
2015-08-19 18:36 BoberOfDarkness: Sure
2015-08-19 18:37 BoberOfDarkness: spinner fits ofc
2015-08-19 18:37 SYAHME: I will consider it...:)
2015-08-19 18:37 BoberOfDarkness: ok
2015-08-19 18:38 SYAHME: let move...
2015-08-19 18:49 BoberOfDarkness: I am back sorry
2015-08-19 18:50 SYAHME: Owh...
2015-08-19 18:51 BoberOfDarkness: 01:05:047 (5,6) -
2015-08-19 18:51 BoberOfDarkness: too faraway
2015-08-19 18:51 BoberOfDarkness: move closer
2015-08-19 18:51 BoberOfDarkness: or make hyper dash
2015-08-19 18:53 SYAHME: move closer...done
2015-08-19 18:54 SYAHME: hyperdash look ugly...imo
2015-08-19 18:54 BoberOfDarkness: k
2015-08-19 18:55 BoberOfDarkness: about what is song is
2015-08-19 18:55 BoberOfDarkness: ?
2015-08-19 18:56 SYAHME: there is no related things about this song...
2015-08-19 18:57 BoberOfDarkness: 04:11:602 (3) - ctrl + g
2015-08-19 18:57 BoberOfDarkness: because its too hard and suprsing
2015-08-19 18:58 BoberOfDarkness: 05:01:518 (1) -
2015-08-19 18:58 BoberOfDarkness: end it later
2015-08-19 18:58 BoberOfDarkness: 05:01:518 (1) - here
2015-08-19 18:59 BoberOfDarkness: 05:06:560 -
2015-08-19 18:59 BoberOfDarkness: ^
2015-08-19 18:59 BoberOfDarkness: or 05:07:064 -
2015-08-19 18:59 SYAHME: Okay...wait...:)
2015-08-19 19:00 SYAHME: 05:01:518 (1) - what about this?
2015-08-19 19:00 BoberOfDarkness: just make it longer
2015-08-19 19:00 SYAHME: wait...
2015-08-19 19:00 BoberOfDarkness: Make last spinner longer
2015-08-19 19:01 SYAHME: I have done by making it longer...
2015-08-19 19:01 BoberOfDarkness: thats what I said
2015-08-19 19:02 SYAHME: Yes,I have done it by your orders...
2015-08-19 19:02 BoberOfDarkness: my sugestions
2015-08-19 19:02 BoberOfDarkness: not orders
2015-08-19 19:02 BoberOfDarkness: you dont have to do that lol
2015-08-19 19:03 SYAHME: Okay, suggestions...
2015-08-19 19:04 SYAHME: Hehehe
2015-08-19 19:06 SYAHME: Brilliant...I like the flow at this 04:11:602 (3) - when u suggest to reverse it...
2015-08-19 19:07 BoberOfDarkness: :)
2015-08-19 19:07 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - what about this?...It is catchable?
2015-08-19 19:08 BoberOfDarkness: easly
2015-08-19 19:10 SYAHME: easly?
2015-08-19 19:11 BoberOfDarkness: its easy
2015-08-19 19:11 BoberOfDarkness: but you have to learn such patterns
2015-08-19 19:12 SYAHME: yeah...that why,it will take long time to rank it...
2015-08-19 19:14 BoberOfDarkness: learnt to play
2015-08-19 19:14 BoberOfDarkness: This song is so sad
2015-08-19 19:14 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - will change and try some interesting pattern...
2015-08-19 19:15 SYAHME: I dont even know about this song...
2015-08-19 19:16 BoberOfDarkness: If you want
2015-08-19 19:16 BoberOfDarkness: I think its fine like it is now
2015-08-19 19:18 SYAHME: want what?
2015-08-19 19:18 BoberOfDarkness: If you want to change that pattern
2015-08-19 19:19 BoberOfDarkness: I say that is fine (and rankable)
2015-08-19 19:19 SYAHME: Okay,we try Bober pattern...:)
2015-08-19 19:19 BoberOfDarkness: ok
2015-08-19 19:20 SYAHME: U can give me pictures...
2015-08-19 19:21 BoberOfDarkness: of what..?
2015-08-19 19:21 BoberOfDarkness: I think theres a litle missunderstanding
2015-08-19 19:22 SYAHME: about what?
2015-08-19 19:22 BoberOfDarkness: I didnt sugest any pattern
2015-08-19 19:23 BoberOfDarkness: but I said that is fine to keep it
2015-08-19 19:23 SYAHME: Okay, but I still want to change a little bit...
2015-08-19 19:23 BoberOfDarkness: ok ok
2015-08-19 19:24 SYAHME: So...Is there any corrections?
2015-08-19 19:26 SYAHME: any more to corrects?
2015-08-19 19:32 SYAHME: If there is no to corrects, I want U to paste this chat to forum...cause I want to give u kudosu...I like giving kudosu...
2015-08-19 19:33 BoberOfDarkness: and I like giving stars
2015-08-19 19:33 BoberOfDarkness: not now
2015-08-19 19:33 BoberOfDarkness: I will take a look once again
2015-08-19 19:34 SYAHME: okay, just I want u to know that u help me a lot... :)
Thank for late midnight mod and the stars. :P
Absolute Zero
00:02:778 (1) - Make this two hitcircles instead? This allows the pattern to stay but with the added note with it (the music makes a pattern).
00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) - First of all, this should be a NC because a (22) combo is far too high for any difficulty in general. Secondly, I don't think this pattern suits this less-energetic music to be honest. Maybe make a pattern that is less dense? (This is very odd with the few notes around it).
00:22:694 (3) - Make this a slider and then a hitcircle, then put a hyper between the two so it accents the new phrase?
00:24:207 (7) - NC because of a new phrase here, where the voice holds and you follow the beat instead.
00:28:240 (6) - ^
00:34:795 (3) - Ctrl+G to flow better?
00:35:299 (4) - Move to the left more for a hyper to accent the first beat, and also a NC for the first beat?
00:37:316 (8,9) - Make this a repeat slider instead of a slider and a hitcircle because the voice hasn't started its next beat yet.
00:49:417 (3) - (This applies to the last beat of this slider only!) Put a hitsound here because when the voice becomes less active, it sounds good to be accented right before it.
00:52:694 (6,7,8) and 00:54:711 (6,7,8) and 00:56:728 (6,7,8) - Unsure if you really want to put these extra beats with the 1/8 sliders in, I can't hear anything in the music that indicates that.
01:07:064 (4,1) - Hyper between (4) and (1)?
01:14:123 (7) - Ctrl+G to make a better flow? (However, you may have to nerf a gap).
01:19:669 (3,4,5,6) - I think these should have hitsounds since you're accenting them already with hitcircles.
01:21:686 (8) - NC to keep combo length in check.
01:29:753 (2) - Move (2) a little closer to (1) just to nerf the distance a bit?
01:32:274 (4,5,6,7,8) - Same comment as 00:17:148.
01:33:535 - Add a hitcircle here? I think it sounds nice but this therefore is a weak comment since I don't have much of a rationale.
01:37:316 (2,3) - HDash here?
01:48:408 (8) - Nerf the distance here because it gets difficult with the back-and-forth motion.
01:58:492 (4) - Move (4) closer to (3) and (5)!
02:23:955 (1,2,3,4) - I feel like the pattern gets difficult the second time it happens.
02:30:005 (3) - This jump is hard to reach! Nerf the double timing hyper?
02:39:333 (6,1) - This flow is weird, consider fixing it through Ctrl+G or other fixes?
02:55:971 (2,3) - Switch (2) and (3) positions for easier flow? (WEAK COMMENT, MIGHT NERF TOO MUCH)
03:01:770, 03:02:274, 03:02:526 (8)- Make a stronger hitsound on these beats here because there's a voice on the top hitting on these?
03:06:056 (9) - Ctrl+G for variety and also an overall smoother flow to (10)?
03:13:366 (5) - Ctrl+G for flow.
03:16:644 (3,4,5,6,7,8,9,10,11) - If you're going to keep this pattern, I would suggest changing to a new combo every three hitcircles. The reason is that the melody is set up that way. It will look like below (First white tick is 03:16:644):

03:25:719 (8) - NC for a new phrase.
03:27:484 (2) - Ctrl+G, the movements can get difficult.
03:30:005 (1) - ^ (except the jump instead)
03:33:787 (6) - NC at either (6) or (7)?
03:48:156 (4) - Ctrl+G for smoother flow.
03:54:711 (9,10,11,12,13) - First, this should be a NC because the combo is slightly long. Also, why not just make a single 1/16 repeat slider?
04:13:114 (8) - I think this should have a stronger hitsound to represent the first note of the chorus. Also, lengthen distance for the same reason and put a NC because the combo gets a little long.
04:25:215 (1,2,3,4,5,6,7,8,9) - Same comment as 03:16:644.
04:35:047 (7) - You need a NC here. A combo of (20) is too high. Another solution is to transfer the groups of three hitcircles into one repeat slider each.
04:46:140 (1) and on... - You probably don't need a NC every (2) but every (4) instead, to reduce the number of combos?
04:49:165 (3) - This should be a NC, regardless of whether you follow comment above or not, since the phrasing you've put so far with the combo suggests otherwise.
05:07:316 - End the spinner here, there's no sound after that point!

I really like the mapping of the song though, you know how to control yourself well and the flow is pretty good. Some parts are unequally balanced in difficulty, but that can be fixed pretty easily.
I'm curious to why there are many timing points at the start and basically none at the end, and a mass of bookmarks. Not a criticism, I just am wondering. :)
fix timeline kds pls ;)
Topic Starter
SYAHME

Absolute Zero wrote:

00:02:778 (1) - Make this two hitcircles instead? This allows the pattern to stay but with the added note with it (the music makes a pattern). - No change, I follow the vocal sounds.
00:17:148 (10,11,12,13,14,15,16,17,18,19,20,21,22) - First of all, this should be a NC because a (22) combo is far too high for any difficulty in general. Secondly, I don't think this pattern suits this less-energetic music to be honest. Maybe make a pattern that is less dense? (This is very odd with the few notes around it). - NC, But I wil keep this pattern.
00:22:694 (3) - Make this a slider and then a hitcircle, then put a hyper between the two so it accents the new phrase? - Hurm, I will keep this pattern, I will change it if I find a way to make it better.
00:24:207 (7) - NC because of a new phrase here, where the voice holds and you follow the beat instead. - NC.
00:28:240 (6) - ^ - NC.
00:34:795 (3) - Ctrl+G to flow better? - No, It will makes it akward pattern.
00:35:299 (4) - Move to the left more for a hyper to accent the first beat, and also a NC for the first beat? - Move to the left and NC.
00:37:316 (8,9) - Make this a repeat slider instead of a slider and a hitcircle because the voice hasn't started its next beat yet. - I like the flows here and the slider follows the vocal sounds, there is a strong beat so I put a hitcircles.
00:49:417 (3) - (This applies to the last beat of this slider only!) Put a hitsound here because when the voice becomes less active, it sounds good to be accented right before it. - I will keep it for a while.
00:52:694 (6,7,8) and 00:54:711 (6,7,8) and 00:56:728 (6,7,8) - Unsure if you really want to put these extra beats with the 1/8 sliders in, I can't hear anything in the music that indicates that. - I will remove the extra beats.
01:07:064 (4,1) - Hyper between (4) and (1)? - No, I dont want to do hyperdashes.
01:14:123 (7) - Ctrl+G to make a better flow? (However, you may have to nerf a gap). - I think this is okay.
01:19:669 (3,4,5,6) - I think these should have hitsounds since you're accenting them already with hitcircles. - I have put external hitsounds.
01:21:686 (8) - NC to keep combo length in check. - NC.
01:29:753 (2) - Move (2) a little closer to (1) just to nerf the distance a bit? - Move to closer next slider.
01:32:274 (4,5,6,7,8) - Same comment as 00:17:148. - I will keep this pattern.
01:33:535 - Add a hitcircle here? I think it sounds nice but this therefore is a weak comment since I don't have much of a rationale. - No, I like the blank space until here.
01:37:316 (2,3) - HDash here? - No, because after that I make a hyperdashes and if I want to make hyperdashes it will ruin the flow with the sliders before it.
01:48:408 (8) - Nerf the distance here because it gets difficult with the back-and-forth motion. - I think it is okay.
01:58:492 (4) - Move (4) closer to (3) and (5)! - Move closer to 3 and 5.
02:23:955 (1,2,3,4) - I feel like the pattern gets difficult the second time it happens. - Reduce a bit.
02:30:005 (3) - This jump is hard to reach! Nerf the double timing hyper? - I think it is okay.
02:39:333 (6,1) - This flow is weird, consider fixing it through Ctrl+G or other fixes? - I will keep it for a moment until I get a better solution.
02:55:971 (2,3) - Switch (2) and (3) positions for easier flow? (WEAK COMMENT, MIGHT NERF TOO MUCH) - I think it is okay.
03:01:770, 03:02:274, 03:02:526 (8)- Make a stronger hitsound on these beats here because there's a voice on the top hitting on these? - I will find a better solution.
03:06:056 (9) - Ctrl+G for variety and also an overall smoother flow to (10)? - I will keep it.
03:13:366 (5) - Ctrl+G for flow. - No change, I want to make some movements.
03:16:644 (3,4,5,6,7,8,9,10,11) - If you're going to keep this pattern, I would suggest changing to a new combo every three hitcircles. The reason is that the melody is set up that way. It will look like below (First white tick is 03:16:644): - NC.

03:25:719 (8) - NC for a new phrase. - NC.
03:27:484 (2) - Ctrl+G, the movements can get difficult. - Move to the right a little bit to make it balance.
03:30:005 (1) - ^ (except the jump instead) - I will keep this.
03:33:787 (6) - NC at either (6) or (7)? - NC number 6.
03:48:156 (4) - Ctrl+G for smoother flow. - No change But move to the left a little bit.
03:54:711 (9,10,11,12,13) - First, this should be a NC because the combo is slightly long. Also, why not just make a single 1/16 repeat slider? - NC, But I will keep this.
04:13:114 (8) - I think this should have a stronger hitsound to represent the first note of the chorus. Also, lengthen distance for the same reason and put a NC because the combo gets a little long. - NC.
04:25:215 (1,2,3,4,5,6,7,8,9) - Same comment as 03:16:644. - NC.
04:35:047 (7) - You need a NC here. A combo of (20) is too high. Another solution is to transfer the groups of three hitcircles into one repeat slider each. - NC, Stick with hitcircles but change a little bit.
04:46:140 (1) and on... - You probably don't need a NC every (2) but every (4) instead, to reduce the number of combos? - I will choose 4 combos.
04:49:165 (3) - This should be a NC, regardless of whether you follow comment above or not, since the phrasing you've put so far with the combo suggests otherwise. - NC.
05:07:316 - End the spinner here, there's no sound after that point! - Yeah, I have end the spinner 05:07:568 - here.
I really like the mapping of the song though, you know how to control yourself well and the flow is pretty good. Some parts are unequally balanced in difficulty, but that can be fixed pretty easily.
I'm curious to why there are many timing points at the start and basically none at the end, and a mass of bookmarks. Not a criticism, I just am wondering. :) - Its for the hitsounds, I will finish it later.
fix timeline kds pls ;)
Thank you for the mods...Its very helpful... :)
Yumeno Himiko
log
21:00 examination: hihi
21:01 examination: gonna mod your map
21:01 SYAHME: Hehehe...
21:01 SYAHME: Owh...tq
21:01 examination: hmm
21:01 examination: is irc ok for you
21:01 SYAHME: ?
21:01 examination: I gonna write something general
21:01 SYAHME: Okay
21:02 SYAHME: okay
21:02 examination: 00:20:929 (5,6) -
21:02 examination: 1st you can see here is strong beat at 6
21:02 SYAHME: okay, what should i do?
21:03 examination: so you'd better add at least a dash between them
21:03 SYAHME: okay...
21:03 examination: 00:23:450 (4,5) - samething
21:04 examination: It may make big changes in your map but it can really improve the feeling lol
21:05 examination: 00:27:988 (5,1) - something like this feel really good lol
21:05 examination: so try to adjust it in more patterns
21:05 SYAHME: What should I change?...5?
21:05 examination: hmm
21:06 examination: first change the direction of 4
21:06 examination: making it move left
21:06 examination: then place 5 at a right place
21:06 SYAHME: Okay
21:07 examination: I said, it will make large changes in your map so you may need hours to fix them XD
21:07 examination: the change of one pattern will affect much you know
21:07 SYAHME: Which pattern?
21:08 examination: the needed dashes at strong beats
21:08 SYAHME: 00:23:450 (4,5) - this I will figure out later...
21:08 examination: an easy way to check the problems is check the notes on white lines
21:08 SYAHME: Huhu...Im not good at making like Overdose diff...
21:08 examination: if you feel the song has a strong beat, you should add a dash
21:09 SYAHME: Okay...
21:09 examination: ahh It also works on rain diffs
21:09 SYAHME: I think It will changes many pattern in this map...
21:09 examination: make a backup of your current map and you can try to make more patterns LoL
21:09 examination: yes
21:09 SYAHME: Okay...
21:10 SYAHME: But maybe in the future, can I ask for full mod...hehe :P
21:10 examination: ofc :D
21:10 examination: let me check if there are any other big problems
21:10 SYAHME: just this map, I want to make it slowly...no rush
21:11 examination: many patterns feel good now, so you can keep them
21:11 SYAHME: 00:52:694 (6,7,8,6,7,8,6,7,8) -
21:11 SYAHME: this part I add extra beats it is okay...
21:11 SYAHME: but there is no music...
21:12 examination: ahh this is what I want to say to
21:12 examination: too
21:12 examination: just make them circles
21:12 SYAHME: I add because I want to add Hdashes
21:12 examination: or make 1/2 sliders
21:12 examination: these HDashes are useless LoL
21:14 SYAHME: If I remove this It will decrease the star difficulty...huhu...and It will become like Hard...
21:14 examination: It's ok
21:14 SYAHME: I will try to remove it...
21:14 examination: because I ask you to add dashes at other parts XD
21:14 SYAHME: Okay...
21:15 examination: You can learn some dash styles from spec, clsw and ming's sets
21:15 examination: they do very well
21:15 examination: and they have different styles
21:16 SYAHME: Maybe...I will look some of their styles...
21:16 examination: Yes
21:16 examination: but I think you can also do a good job
21:16 examination: since the current flows feel very nice too
21:17 SYAHME: 04:11:098 (1,2,3,4,5,6,7) - about this...what do u think?
21:19 examination: it can be a good pattern if you can make the ds 04:11:602 (3,4,5) here well
21:19 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - and this?
21:19 examination: It's a good pattern XD
21:20 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - this?...I think It too hard to reach...I think...
21:20 examination: yes
21:21 examination: you can cut down the ds a bit
21:21 SYAHME: Hurm...okay,I will make it different...
21:21 examination: that's a minor problem lol
21:22 examination: can be fixed quickly
21:22 SYAHME: Just I want to find solution to apply Hdashes to all strong beat...
21:22 SYAHME: I think I will remap this map...just to add HDashes...
21:23 examination: hmm
21:23 examination: in fact not all beats need HDash
21:23 examination: a normal dash will also work well
21:23 SYAHME: Yeah...But I want this map become Insane diff...
21:24 examination: then you can normal dashes in calm parts
21:24 examination: and HDashes in kiai part
21:24 SYAHME: Okay...good idea...
21:24 SYAHME: Hurm...I need 10 minutes break...hehehe...can we?
21:25 examination: sure XD
21:25 SYAHME: XD...see u in 10 minutes...XD
21:25 SYAHME: XD
21:35 SYAHME: Blessings, When?
21:35 examination: :D when I finished the SB
21:36 SYAHME: Owh...so there is any ... you know....
21:39 SYAHME: suggestions?
21:40 SYAHME: Or we are done?
21:40 examination: ahh
21:41 SYAHME: I think we need to break up...
21:41 examination: remember not to make hyper jumps before HDashes
21:41 examination: 04:11:980 (4) -
21:41 examination: like this
21:41 examination: It'll be very hard to catch
21:41 examination: you can refer it to CLSW's userpage
21:41 SYAHME: Well I will find better solution...
21:42 SYAHME: Okay...
21:42 examination: ok I think we're done now :w
21:42 examination: good luck with this map, it can be a great map
21:42 SYAHME: Yeah....I know, this is will become EPIC...haha
21:43 examination: lol

poke me when you finish the large changes
Topic Starter
SYAHME

examination wrote:

log
21:00 examination: hihi
21:01 examination: gonna mod your map
21:01 SYAHME: Hehehe...
21:01 SYAHME: Owh...tq
21:01 examination: hmm
21:01 examination: is irc ok for you
21:01 SYAHME: ?
21:01 examination: I gonna write something general
21:01 SYAHME: Okay
21:02 SYAHME: okay
21:02 examination: 00:20:929 (5,6) -
21:02 examination: 1st you can see here is strong beat at 6
21:02 SYAHME: okay, what should i do?
21:03 examination: so you'd better add at least a dash between them
21:03 SYAHME: okay...
21:03 examination: 00:23:450 (4,5) - samething
21:04 examination: It may make big changes in your map but it can really improve the feeling lol
21:05 examination: 00:27:988 (5,1) - something like this feel really good lol
21:05 examination: so try to adjust it in more patterns
21:05 SYAHME: What should I change?...5?
21:05 examination: hmm
21:06 examination: first change the direction of 4
21:06 examination: making it move left
21:06 examination: then place 5 at a right place
21:06 SYAHME: Okay
21:07 examination: I said, it will make large changes in your map so you may need hours to fix them XD
21:07 examination: the change of one pattern will affect much you know
21:07 SYAHME: Which pattern?
21:08 examination: the needed dashes at strong beats
21:08 SYAHME: 00:23:450 (4,5) - this I will figure out later...
21:08 examination: an easy way to check the problems is check the notes on white lines
21:08 SYAHME: Huhu...Im not good at making like Overdose diff...
21:08 examination: if you feel the song has a strong beat, you should add a dash
21:09 SYAHME: Okay...
21:09 examination: ahh It also works on rain diffs
21:09 SYAHME: I think It will changes many pattern in this map...
21:09 examination: make a backup of your current map and you can try to make more patterns LoL
21:09 examination: yes
21:09 SYAHME: Okay...
21:10 SYAHME: But maybe in the future, can I ask for full mod...hehe :P
21:10 examination: ofc :D
21:10 examination: let me check if there are any other big problems
21:10 SYAHME: just this map, I want to make it slowly...no rush
21:11 examination: many patterns feel good now, so you can keep them
21:11 SYAHME: 00:52:694 (6,7,8,6,7,8,6,7,8) -
21:11 SYAHME: this part I add extra beats it is okay...
21:11 SYAHME: but there is no music...
21:12 examination: ahh this is what I want to say to
21:12 examination: too
21:12 examination: just make them circles
21:12 SYAHME: I add because I want to add Hdashes
21:12 examination: or make 1/2 sliders
21:12 examination: these HDashes are useless LoL
21:14 SYAHME: If I remove this It will decrease the star difficulty...huhu...and It will become like Hard...
21:14 examination: It's ok
21:14 SYAHME: I will try to remove it...
21:14 examination: because I ask you to add dashes at other parts XD
21:14 SYAHME: Okay...
21:15 examination: You can learn some dash styles from spec, clsw and ming's sets
21:15 examination: they do very well
21:15 examination: and they have different styles
21:16 SYAHME: Maybe...I will look some of their styles...
21:16 examination: Yes
21:16 examination: but I think you can also do a good job
21:16 examination: since the current flows feel very nice too
21:17 SYAHME: 04:11:098 (1,2,3,4,5,6,7) - about this...what do u think?
21:19 examination: it can be a good pattern if you can make the ds 04:11:602 (3,4,5) here well
21:19 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - and this?
21:19 examination: It's a good pattern XD
21:20 SYAHME: 04:42:106 (1,2,3,4,5,6,7,8,9,10,1) - this?...I think It too hard to reach...I think...
21:20 examination: yes
21:21 examination: you can cut down the ds a bit
21:21 SYAHME: Hurm...okay,I will make it different...
21:21 examination: that's a minor problem lol
21:22 examination: can be fixed quickly
21:22 SYAHME: Just I want to find solution to apply Hdashes to all strong beat...
21:22 SYAHME: I think I will remap this map...just to add HDashes...
21:23 examination: hmm
21:23 examination: in fact not all beats need HDash
21:23 examination: a normal dash will also work well
21:23 SYAHME: Yeah...But I want this map become Insane diff...
21:24 examination: then you can normal dashes in calm parts
21:24 examination: and HDashes in kiai part
21:24 SYAHME: Okay...good idea...
21:24 SYAHME: Hurm...I need 10 minutes break...hehehe...can we?
21:25 examination: sure XD
21:25 SYAHME: XD...see u in 10 minutes...XD
21:25 SYAHME: XD
21:35 SYAHME: Blessings, When?
21:35 examination: :D when I finished the SB
21:36 SYAHME: Owh...so there is any ... you know....
21:39 SYAHME: suggestions?
21:40 SYAHME: Or we are done?
21:40 examination: ahh
21:41 SYAHME: I think we need to break up...
21:41 examination: remember not to make hyper jumps before HDashes
21:41 examination: 04:11:980 (4) -
21:41 examination: like this
21:41 examination: It'll be very hard to catch
21:41 examination: you can refer it to CLSW's userpage
21:41 SYAHME: Well I will find better solution...
21:42 SYAHME: Okay...
21:42 examination: ok I think we're done now :w
21:42 examination: good luck with this map, it can be a great map
21:42 SYAHME: Yeah....I know, this is will become EPIC...haha
21:43 examination: lol

poke me when you finish the large changes
Thank you for the mod and I will fix the minor problems, I will wait for full mod. :P
Sunkiss
correct me if im wrong, but I thought your map has to be over 5 minute drain time to make approval?
Topic Starter
SYAHME

Blind Justice wrote:

correct me if im wrong, but I thought your map has to be over 5 minute drain time to make approval?

CLSW wrote:

Razor Sharp wrote:

Drain: 4:58
You must have 5:00 draintime. Or else this needs full mapset
The end of the spinner wasn't counted in forum drain time, so it's safe :P
Sunkiss
Hmmm actually I've seen some approval maps with 4:50 + drian time. Just can't remember what maps though...
Topic Starter
SYAHME

Blind Justice wrote:

Hmmm actually I've seen some approval maps with 4:50 + drian time. Just can't remember what maps though...
Yeah, you're right.
Moeruattack
o.o?

Feel free to poke me if wanna mod this later on :3
Topic Starter
SYAHME

murutattack wrote:

o.o?

Feel free to poke me if wanna mod this later on :3
666 lol, okay.
Thank you Murut :')
xi-False
M4M




Eternity
-This jump is almost frame perfect 00:11:350 (2,3) - you can either move this slider 00:11:350 (2) - to x:288
or move it to x:160 to make it into a H-Dash you decide!

-Same with this 00:25:719 (4,1) - almost frame perfect jump move this slider 00:25:971 (1) - to x:160 to make the normal jump easy to land and so it can create an H-Dash for the next jump.

-This jump almost frame perfect 00:43:619 (3,4) - change it Syahme! maybe too x:272 is good!!

-Since the AR is pretty fast its hard to react to the notes placed all the way to the side of the grid You should move this note 01:19:669 (3) - to x:256
This note 01:20:173 (4) - to x:416 and this one 01:21:182 (6) - to x:464

-This is also almost a perfect jump 03:03:535 (2,3) - nerf the gap between these two notes
you can move 03:03:787 (3) - to x:224

-This jump is also really close to frame perfect 04:56:476 (4,5) -
you should move it to x:320

-and this as well 04:57:736 (1,2) - almost frame perfect
Move 04:57:736 (1) - to x:144
Good luck getting it ranked SYAHME!!! :)
Topic Starter
SYAHME

xi-False wrote:

M4M




Eternity
-This jump is almost frame perfect 00:11:350 (2,3) - you can either move this slider 00:11:350 (2) - to x:288
or move it to x:160 to make it into a H-Dash you decide! -

-Same with this 00:25:719 (4,1) - almost frame perfect jump move this slider 00:25:971 (1) - to x:160 to make the normal jump easy to land and so it can create an H-Dash for the next jump. -

-This jump almost frame perfect 00:43:619 (3,4) - change it Syahme! maybe too x:272 is good!! -

-Since the AR is pretty fast its hard to react to the notes placed all the way to the side of the grid You should move this note 01:19:669 (3) - to x:256
This note 01:20:173 (4) - to x:416 and this one 01:21:182 (6) - to x:464 -

-This is also almost a perfect jump 03:03:535 (2,3) - nerf the gap between these two notes
you can move 03:03:787 (3) - to x:224 -

-This jump is also really close to frame perfect 04:56:476 (4,5) -
you should move it to x:320 -

-and this as well 04:57:736 (1,2) - almost frame perfect
Move 04:57:736 (1) - to x:144 -
Good luck getting it ranked SYAHME!!! :)
Thanks for the mod.
Arlecchino
m4m from ur queue

[general]
an H icon overdose? ww
ar 9.3 doesnt really fit with the difficulty, feels better with 8.7 since this looks more like a rain

[eternity]
  1. 00:11:350 (2,3,4) - the jump almost edge dash, i've retries few times and still cant catch those properly, somehow its feels awkward when playing.
  2. 00:15:131 (6) - missing NC?
  3. 00:16:644 (4,5) - I know that you want to gives difference of spacing, but this a bit too far away, the hyper feels kinda forcing, try to move 00:17:148 (5) - to x:448 as what you did at 00:29:249 (3,4) - and the other.
  4. 00:32:274 (6) - i realize that your NC pattern following the vocal, so why not you NC at here since you did it as well at 00:28:240 (1) - , actually this nc pattern is a bit not comfortable imo, but i think you did it with purposeful. Just make these NCs more neat and consistent.
  5. 00:38:072 (1) - should be slided to the right for better flow.
  6. 00:46:896 (4,1) - could have a hyper here, also you can add more spacing between 00:47:400 (1,2,3) - those for emphasizing the cymbal.
  7. 01:43:871 (7,8) - seems hyper should be from (7) to (8) instead of (8) to (1), since the vocal isnt loud enough to be a hyper.
  8. 01:53:955 (3) - NC, meh i wont pointed NC issues, i think you've know how to putting a NC. I know that RC stated that combos should not be exceed more than 16, though the rules stated 16, but try to avoid exceed than 8 or 10. Since this have low bpm, those objects reside on the plate too long and a bit covered up.
  9. 02:37:442 (2) - this kind of anti-flow jump doesnt really fit with the diff, slided to other side for better flow.
  10. 03:56:980 - move the break, should start at here, so its feels more live.
  11. 04:49:165 (1) - move 1 grid to the right.
thats all
some spacing and flow could be better, there are some point that hasnt mentioned but it isnt entirely necessary
just nc stanza seems a bit odd for me

good luck with your map
sry for my bad eng orz
Topic Starter
SYAHME

-[ Asuna ]- wrote:

m4m from ur queue

[general]
an H icon overdose? ww
ar 9.3 doesnt really fit with the difficulty, feels better with 8.7 since this looks more like a rain

[eternity]
  1. 00:11:350 (2,3,4) - the jump almost edge dash, i've retries few times and still cant catch those properly, somehow its feels awkward when playing.
  2. 00:15:131 (6) - missing NC?
  3. 00:16:644 (4,5) - I know that you want to gives difference of spacing, but this a bit too far away, the hyper feels kinda forcing, try to move 00:17:148 (5) - to x:448 as what you did at 00:29:249 (3,4) - and the other.
  4. 00:32:274 (6) - i realize that your NC pattern following the vocal, so why not you NC at here since you did it as well at 00:28:240 (1) - , actually this nc pattern is a bit not comfortable imo, but i think you did it with purposeful. Just make these NCs more neat and consistent.
  5. 00:38:072 (1) - should be slided to the right for better flow.
  6. 00:46:896 (4,1) - could have a hyper here, also you can add more spacing between 00:47:400 (1,2,3) - those for emphasizing the cymbal.
  7. 01:43:871 (7,8) - seems hyper should be from (7) to (8) instead of (8) to (1), since the vocal isnt loud enough to be a hyper.
  8. 01:53:955 (3) - NC, meh i wont pointed NC issues, i think you've know how to putting a NC. I know that RC stated that combos should not be exceed more than 16, though the rules stated 16, but try to avoid exceed than 8 or 10. Since this have low bpm, those objects reside on the plate too long and a bit covered up.
  9. 02:37:442 (2) - this kind of anti-flow jump doesnt really fit with the diff, slided to other side for better flow.
  10. 03:56:980 - move the break, should start at here, so its feels more live.
  11. 04:49:165 (1) - move 1 grid to the right.
thats all
some spacing and flow could be better, there are some point that hasnt mentioned but it isnt entirely necessary
just nc stanza seems a bit odd for me

good luck with your map
sry for my bad eng orz
Thanks for the mod.
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