from
p/5304032that skin in pretty cute o:
[general]
could you and nardo both end your last spinner on the same spot?
music start.mp3 should probably be
reencoded to wav, it's not really a hitsound, but most likely has the same rules and
mp3 shouldnt be used anymore. should probably get clarification on this
(but the file will be really big ...)
also you have it as .wav in the sb code lol
//Storyboard Sound Samples
Sample,28626,0,"sb/music start.wav",100
but your actual file is .mp3
[sb]
last.jpg is too large, should probably be 1366x768 like the others
most of the images that seem to be taken from the anime/movie would fit better if you increased saturation a bit imo
for example on 1.jpg:
http://puu.sh/pX1ir/d426bb88b0.jpg because right now the transition between those and other images, like here 04:06:585 (1) - feels a bit harsh due to most other images being much more saturated (and sharper lol)
01:17:299 (1) - shouldnt the text here have the same effect as 01:36:891 (1) - ?
03:14:085 (2,3,4) - could also add flash(or multiple) somehwere here, since you had them on 03:12:707 (1,2,3) - too and it would fit the increasing intensity
04:46:534 (1) - i think it would be nicer if the text disappeared imemdiately after it expanded
05:35:973 (1) - shouldnt there be a flash here?
06:00:616 (2,3,4,1) - really empty for how intense it is
[hitsounding]
soft-hitclap is really quiet, I can barely hear it over the song/other sounds, try a louder version maybe =>
http://puu.sh/pWYx0/5e4ecb3b7d.wav00:03:677 (6,7,1,2,3) - don't you want some whistles for the piano here?
00:06:585 (1,2,3) - no finishes at all? quite loud cymbals so they would fit
00:09:034 (1) - ^
00:12:095 (3,4,5,1,2,3,4,5) - gradually increasing volume here would be great
00:12:860 (2,3,4) - could use normal whistles instead as the sound is quite loud and high pitched. would make it stand out more
similar for things like 00:32:299 (1,2) - etc
00:21:279 (1) - missing whistle? seems like you always put it on that trumpet thing like 00:23:728 (1) - etc
00:40:871 (1) - finish for cymbal? there seem to be lots of missing finishes like 00:53:116 (1) - 01:02:911 (1) - 01:12:707 (1) - 01:34:748 (1) - 01:44:544 (1) - 01:56:789 (1) - 01:59:238 (1) - 02:21:279 (1) - etc. or maybe I dont get what you do with the cymbals xd
some of those are weaker cymbals, so getting weaker cymbal hitsound for those would be great
02:06:279 (7) - shouldnt soft-hitfinish2 be on this sound?
02:26:177 (1,2,3) - plays a bit awkward cause you stop and then move in the same direction again. if you want to keep the stack, how about making 02:26:789 (3) - symmetric with 02:27:401 (1) - like
http://i.imgur.com/LxA0C1j.jpg ?
[final]
00:04:544 (2) - after listening to this a few times I'm quite sure it should be snapped to the red tick on 00:04:595 - since right now it sounds early
that's even weirder to play, but it's the start of the map so people can retry :v
00:06:279 (5) - could maybe be 1/4 repeat, fits nicely on the guitar
00:06:585 (1,2,3) - how about using higher sv for those? the sounds stand out quite much, would fit so well
00:10:411 (2) - is quite strong I wouldnt stack. how about putting it on the head if 00:09:952 (3) - or sth?
00:41:330 (2) - spacing seems a bit low compared with the rest of this pattern and music, how about moving it a bit like
http://i.imgur.com/eG717vC.jpg00:44:238 (4) - definitely needs more spacing with vocal and snare, such low spacing suddenly seems weird
00:53:116 (1) - why no jump here? it transitions into a new section and the sound is so strong here
00:53:728 (4) - stacked clap+vocal doesnt really fit you other stacks o:
01:13:932 (1,2) -
http://i.imgur.com/tpLVco5.jpg movement here could be improved, maybe make 01:14:391 (2) - a different shape. or change 1 somehow and ctrlg 2
01:17:605 (1,2,3) - making this angle more acute would make the spacing chaneg nicer to snap
02:10:871 (4) - this is so strong but gets nearly no spacing? I see you want it stacked on that slider, so moving 02:10:718 (3) - would be your best option, sth like
http://i.imgur.com/6L1Glr3.jpg (it can even make a triangle with 02:09:493 (2,4) - then xd)
02:18:830 (1,2) - dont see a reason to stack suc hstrong beats o:
03:14:544 (1) - 0.6 or even 0.5 sv would fit better here and also make 03:14:850 (1) - feel even stronger
04:03:983 (1) - free sliderbreak xd also no idea what this follows, rather strong drum is on 04:04:059 -, so simple 1/4 slider would make more sense to me (or 1/8 single repeat if you want to be edgy)
04:13:779 (3) - how about arranging somehow like
http://i.imgur.com/SMSHjEJ.jpg plays the same and looks nicer imo
04:16:687 (4,5,6,7) - might be 1/6 or sth o: but the more I listen to it the less sure i get lol
04:46:534 (1) - shouldnt this be 1.2x sv like the other times this happens?
05:20:973 (5,6,7,8) - drums are so weak, lower spacing would work better
good luck!