NM
Normalgeneral: for that difficulty try to avoid sudden changes in rhythm, buttons should follow vocal or instrumental,
but never both.
00:50:948 - how about delete this slider? it's should be better if you'll make slider 00:50:308(3) longer, from 00:50:308 to 00:50:908 and place another one from 00:51:588 to 00:51:908.
ignoring vocal and downbeat on tail sounds like an issue:(01:56:521 (3,4) - replace this buttons by slider and add reverse arrow.
not really seeing why since like both your way and the current way emphasize the same stuff rightadvanced01:03:919 (1,2) - delete button (2) and add for slider 2 reverse arrows. This part should become more dynamic and and well readable.
multi reverse 1/2 sliders are super frowned upon tho because u got no time to read the second reverse people are always gonna assume it's 1 reverse since that's what they see when hitting leslider01:04:750 delete reverse arrow here and add slider from 01:05:379 to 01:05:703.
wait what there is no reverse there and your second thing already has a slider um01:26:747 - delete this slider. Here is suddenly changing of rhythm which i talked about. At advanced difficulty it's better to give some break for player before that.
changing rhythm when the song actually changes would make more sense i think lolHard01:31:585 (3) - delete this slider and make slider 01:31:112(2) longer, from 01:31:112 to 01:31:585;
3/2 sliders dont really fit with density of the section ll01:49:801 (4,5,3) - there is no reasons to put three buttons here, replace them by slider.
but transitions tho it does have a reason ripInsanejust my opinion:
- 01:03:920 - 01:05:217
- 01:22:048 - 01:23:301
Here is perfect place for some star jumps. Try redesign this part.
can't map the necessary 1/4 if im spamming 1/2 tho- 00:42:986
- 01:59:393
is it important to change direction so suddenly? It's breaking feeling of map for me.
sharp angles are pretty common everywhere on the map idk what you meanExtra- 00:35:193(5,6)
- 01:26:747(5,6)
delete this buttons, it's really hard part with head speakers on head.
i really dont get what you mean- 02:21:383(1)
- 02:22:681(1)
01:49:642 - why this stream suddenly looks different from the others?
sik transition from high density to low density. fancystuffExtreme02:22:050 (1,2,3) - may be, this is my personal problem , but this part looks unreadable. How about standard circle?
anyone at this difficulty level can handle stacked slidertails i'd think, especially when it was introduced with the previous 1/3 patternI hope I could help!
Good luck!