Hey, so here's the mod from m4m :3
GeneralHmmm you should really use some hitsounds because you used none at all. o.o
[bInsane[/b]
00:04:365 (5) - Well these things on blue ticks are okayyyy but you know i dont know if they are that good because of the spacing but hmm. its okay i guess
00:57:139 - Why not adding a last circle here and maybe even here 00:57:358 -
00:56:263 (4,5,6,7,8,9) - Maybe do it like that also
http://www.directupload.net/file/d/4339 ... xp_png.htm , would look much better imo :3
01:04:365 (1,2,3,4,5,6,7) - Well if you do something like this.. then you should do it symmetrical:
01:05:679 (4) - Put this one under 01:05:241 (3) - and then make "Ctrl + H" to flip it and then the 4 will be symmetrical
01:06:117 (5) - Same with this, under 2 and then ctrl+h
01:06:555 (6) - This one isnt correclty stacked under 01:04:365 (1) -
01:06:993 (7) - This should be one grid to the right so its in the middle of the mapping area
01:07:431 (8) - I would put this to x:256 y:328 then so it will be a short symmetrical thing that is good to play too :3
01:43:672 (3,4) - Maybe its just me but i really dont appreciate using "streaming jumps" especially like this ._.
01:50:241 (2) - Do that pls
http://www.directupload.net/file/d/4339 ... xn_png.htm ... this "stream" thing is really bad to play imo
02:28:453 (1,2,3,4,5,6,7,8) - Here symmetrical again pls :3
03:01:847 (7) - Why not like this?
http://www.directupload.net/file/d/4339 ... 3s_png.htm03:14:329 (2) - Nearer to the sliders pls ~ x:276 y:184
03:16:956 (5,6) - I think it would be much better like this:
http://www.directupload.net/file/d/4339 ... r7_png.htm Looks much better
if they dont overlap
03:18:818 (5) - here the same just on the other side of the mapping area (copy the other one and just ctrl +h)
(03:17:504 (1,2,3,4) - here you should make ctrl + h for these 4 objects first, so it will match)
03:28:015 (1,2,3,4,5,6,7,8) - This could be symmetrical ^^
03:37:650 (13,14,15,16) - Streams like this.. please dont.. its bad to play doesnt look good and is just bad overall in my opinion. please change i hate such streams xD
03:41:154 (13,14,15,16,17) - same for this.
03:49:803 (3) - that one to x:184 y:156 please
04:00:533 (4) - this one a bit to the left so it doesnt touch the other slider before
04:05:022 (2,3) - this too but 04:04:803 (1,2,3,4,5,6) - you should kinda do this section a bit better like
for example this one 04:05:679 (5) - x:386 y:160 also i would do higher spacing for this section, a bit jumpy and stuff.
Now to the nc stuff:
00:10:278 (1) - Remove nc and add at: 00:11:372 (5) -
00:18:599 (1) - Remove nc and add at the following object
00:29:329 (6) - Nc
00:30:862 (1) - Remove nc
00:32:832 (7) - Add nc
00:35:241 (1) - Remove nc
00:36:117 (3) - Add nc
00:37:869 (1) - Remove nc
00:39:840 (7) - Add nc
00:43:343 (7) - ^
00:44:876 (1) - Remove nc
00:46:847 (8) - Add
00:48:380 (1) - Remove
00:50:351 (7) - Add
00:51:883 (1) - Remove
00:53:854 (7) - Add
01:14:876 (7) - ^
01:17:066 (1) - Remove
01:20:132 (6) - Add
02:17:942 (13) - ^
02:34:584 (1,2,3,4,5,6,1) - So Theres some things actually
Its kinda incosistent here.
02:35:460 (2) - Add one here because you have it like that in the first refrain
02:37:212 (1) - You do one here and then you make a nc every second big white tick.. you should do it every tick or
every second tick but inconsistent like this isnt that good
02:45:752 (14) - This combo too long
03:01:847 (7) - Add nc
03:29:767 (5) - ^
03:45:533 (15) - Add nc
03:52:321 (1) - Remove nc and add at the next object
04:06:117 (7) - Add nc
Then theres another thing I noticed its stuff like this:
00:36:555 (4,5,6) - If you make that make sure it actually kinda fits the whole shape.
00:36:555 (4) - x;188 y:232
00:36:664 (5) - x:168 y:196
Some shape like this looks much cleaner in my opinion
That was something that i saw a lot in your map, if you make these .. uhm blankets.. is it called like that?
Well i think you know what I mean if you make them more clean it would make the map look much better.
Then theres sliders like this one 00:39:183 (6) - that just doesnt look good in general :/
Idk why you use 2 additional points there? 1 is enough isnt it? And you did such sliders more often
Then these sliders 00:31:737 (4) - 00:35:241 (1) - .. This is maybe just subjective but I think making such super round sliders when they
are so small looks not good :/ make them a BIT less round and it should be good.
Here it fits though: 00:40:278 (8) - But its really rare where such round small sliders actually fit good.
NormalYou should consider remapping this, you should really use the same spacing for the WHOLE easy/normal diff!
Jumps are not allowed in low diff and I think you have to remap the spacing so the distance is getting corrected. (Distance Snap)
You should also remake the nc so it fits to the music
01:10:493 - This kiai time is not correclty snapped for this diff (See: AiMod) But then again
why dont you make the kiai times the same in the normal diff? In insane they are better imo make them like there
03:34:803 - Also why start kiai at red point? xD
Kay now for the map:
00:11:810 (5) - Add nc
00:18:818 (9) - Okay so at such points you should add the nc at the big white line and not at the beat after this line.
00:44:000 (7) - Add nc
00:50:351 (6) - Add nc here not at the next object
00:53:854 (6) - Add nc
00:57:358 (1) - I would suggest you to add an object here too.
01:11:372 (2) - Add nc
01:36:336 (7) - ^
02:47:832 (5) - Spacing like this in normal.. no.. just remap the spacing please so its consistent in this diff
03:02:613 - You should add objects in this area too
03:19:256 (1) - Dont make it touch, it looks bad like this
03:28:891 (4) - Such things are too hard for a normal also, you can hardly see that these are sliders
I think that is everything for now
You still have to work a bit on this map but its already good if you fix some stuff. ^^
So gl with your map! :3