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Morimori Atsushi - Tits or get the fuck out!! [Taiko]

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Topic Starter
ManP

Chromoxx wrote:

Here's my m4m. Sorry for the delay, i was on holiday and had too much school work to do D:

Muzukashii
00:21:928 (34,35,36,37,38,39,40) - maybe change to dddkkdd, fits the melody better in my opinion changed ddkkddk...sorry;w;
00:42:655 (60) - maybe add finish yes! thx
02:23:019 (69) - maybe change to d to accentuate the vocal there changed kddkkk→kddkdk cause 02:24:110 (71) - it is k(same sound)
nothing more i think, really nice diff :3

Nice mapset, no obvious mistakes, the things that i pointed out just could sound better i think. I hope you can get it ranked, I'll shoot 1 Star :3
I'd appreciate your modding and star you shot! Thanks alot~~~
koyomi_222

Labyr wrote:

(:3[___]

[ koyomi's Oni]
  1. 00:12:110 ~ 00:18:110 この秒数間ちょっとノーツすっかすか過ぎ?に感じたので、
    00:13:473 - add d にしてD k d d k みたいにノーツ増やしてってもいいかも。 このように変更してみました
  1. 00:24:928 - change k 00:33:655 と一貫性を持たせるため。入りが微妙に違うから区別つけたかったらno changeでもいいかも。 音で合わせてるのでno changeで
  2. 01:06:928 - ここは、00:58:201(245,246,247,248,249,250,251) と統一させてもいいと思います。
    ただ、この2つの提案はサビ後(02:09:928 ~)にも似たような事が言えちゃって、変更が多くなっちゃうものなのでその辺りも考慮してください。悩みましたがno changeで;;
  3. 01:39:246 - remove ? no change
  4. 01:43:610 - move to 01:43:746 and 01:43:883 - add d ドドドンッって音が割りと目立って聞こえるので ok!
  5. 01:49:814 - change d ? ok!
Modありがとうございました! :)

Chromoxx wrote:

koyomi's Oni
00:43:291 (144,150,173,179) - change to d maybe, k sounds a bit weird in my opinion no change
00:53:019 (213) - maybe d? no change
01:30:928 (399,400) - maybe change to kd ok!
01:46:337 (508,509) - switch colors no change
01:47:429 (518) - maybe k? ok!
also nce map, nothing more that i notice! :D !?
Thanks for mod!! :D

url⇒http://puu.sh/l7Pbg/fd4d225daf.osu
Topic Starter
ManP
updated koyomi's Oni :3
SKSalt

ManP wrote:

tasuke912 wrote:

(SKS' にしないのか...)
自爆ソルト
アポストロフィの後にsつかないとなんか嫌だからそうした :?

悪意はないです
NlHIL

Tasuke wrote:

(SKS' にしないのか...)

ManP wrote:

自爆ソルト

SKSalt wrote:

アポストロフィの後にsつかないとなんか嫌だからそうした :?

このサイトにも書いてあるように
SKSのような人名の場合はSKS's/SKS'のどちらも可能なので普通にSKS's使えばいいと思いますよ
Labyr
Σ(:3[___] 続き
please don't give kudosu.

[ General]
  1. Hell OniだけKiai Timeの終わりが違いました(02:09:914)、多分全diffそろえたほうがいいかもしれません。
  2. AiModで検出されるレベルでノーツがズレてたりするのでちゃんと合わせてあげてください SK's Kantan、tasuke's Futsuu、koyomi's Oni
KantanとFutsuuに関しては言うことなし 綺麗にまとまってて良いと思いました(;3)三[___]

[ Muzukashii]
  1. 00:27:096 - k k d d d
  2. 00:57:096 - d k d k d k d はもったいない配色だな~って感じました 変えてもいいかもしれません。
    00:21:914 と一貫性を持たせるなら k k d d k k d とかにすればいいかもしれません。僕ならd d k d k k d って置きたくなります
  3. 01:02:687 - remove
  4. 01:32:278 - change k
1st Rankに向けてガンバってください(._.)
おやすみなさい
Topic Starter
ManP

NlHIL wrote:

Tasuke wrote:

(SKS' にしないのか...)

ManP wrote:

自爆ソルト

SKSalt wrote:

アポストロフィの後にsつかないとなんか嫌だからそうした :?

このサイトにも書いてあるように
SKSのような人名の場合はSKS's/SKS'のどちらも可能なので普通にSKS's使えばいいと思いますよ
ぼくはSK'Sがいいと思います
Topic Starter
ManP

Labyr wrote:

Σ(:3[___] 続き
please don't give kudosu.

[ General]
  1. Hell OniだけKiai Timeの終わりが違いました(02:09:914)、多分全diffそろえたほうがいいかもしれません。
  2. AiModで検出されるレベルでノーツがズレてたりするのでちゃんと合わせてあげてください SK's Kantan、tasuke's Futsuu、koyomi's Oni ワロタ 直しました!あざす;w;
KantanとFutsuuに関しては言うことなし 綺麗にまとまってて良いと思いました(;3)三[___]

[ Muzukashii]
  1. 00:27:096 - k k d d d changed
  2. 00:57:096 - d k d k d k d はもったいない配色だな~って感じました 変えてもいいかもしれません。 ddkdkkdnにしました!あざす
    00:21:914 と一貫性を持たせるなら k k d d k k d とかにすればいいかもしれません。僕ならd d k d k k d って置きたくなります
  3. 01:02:687 - remove ここの高温はむずい配置にしたいので無しで
  4. 01:32:278 - change k
 この辺少し直しました!あざす

1st Rankに向けてガンバってください(._.)
おやすみなさい
めっちゃtytしゃ参考になりました!本当にありがとうございます :3
SKSalt
いろいろと意見ありがとうございます >:(

SK'sでいこうと思います><
KamizonoShinobu
random mod *NO KUDOS*
Hell Oni 00:20:534 this note has different SV with 50-55
KinomiCandy

Labyr wrote:

[ Kinomi's Inner Oni]
  • I'm not good at speaking English. sorry T_T
  1. 00:22:746 - change k Okay.
  2. 00:31:405 - move to 00:31:269 and 00:31:473 (169,170) is swap. to keep former suggestion and consistency. Okay.
  3. 02:09:451 - add k No.
Mod arigatou.
http://puu.sh/ld5LG.osu
Topic Starter
ManP

LCM01 wrote:

random mod *NO KUDOS*
Hell Oni 00:20:534 this note has different SV with 50-55
oops! Fixed :3 ty~~~

And updated Kinomi's diff ;3
Chiswell
Inner Oni -> OD5
Hell Oni -> OD7.7??

Inner OniをOD6で変える方がいいと思います;w;
PatZar

ManP wrote:

Surono wrote:

Has 3 diff with X Icon, well Finger Must Str0nk5
Sorry,IDK what Str0nk5 means>_<
it means strong lol
Topic Starter
ManP

PatZar wrote:

it means strong lol
lol. i understand

Blonde Hair wrote:

Inner Oni -> OD5
Hell Oni -> OD7.7?? for pp :3

Inner OniをOD6で変える方がいいと思います;w; ok! changed ;3
do not look
Hello ;3
My map : https://osu.ppy.sh/s/334489

Recently 3 mods
[url=https://osu.ppy.sh/forum/p/4636828#p4636828]1[/url]
[url=https://osu.ppy.sh/forum/p/4641296#p4641296]2[/url]
[url=https://osu.ppy.sh/forum/p/4651366#p4651366]3[/url]
Thanks ;3
SKSalt

BrainBurst wrote:

From my m4m request.
ではかんたんからむずかしいまでです。難しい譜面はモッドできませんのですみません。

[SKS's Kantan]
00:46:473 (3,4,5) - delete finish. 1/1の連打にfinish付いているのはかんたんとしては難しいだと思います。もし全部のfinishを削除したくないなら5だけfinish残っても構いません。 ボーカルの強調されている部分には大音符を適用しないとむしろ違和感があるのでNo changeで。他の部分についても一貫性を保つために全てno changeでいこうと思います。
00:53:292 (2,1) - ^同じです。
00:55:201 (3,4,5) - ^同じです。
01:43:746 (17,18) - ^同じです。
02:09:383 (11,12,13) - ^同じです。
02:26:837 (11) - delete. ここにこのノートはちょっと余計だと思います。座標間違い...?とりあえずここは小節の始まりなので必須だと考えています。

以上です。Noob modderなのでうまくモッドできませんのすみません。では頑張ってください。
Thanks for modding :3
snz
Hi Take A Little Random Mod

[koyomi's Oni]
00:06:080 Add A k Here
00:13:989 Add A k Here
00:21:080 (2) - Change To k
00:28:034 (47) - Change To k
00:29:398 (55,56) - Change To k
00:44:443 (151,152) - Ctrl+G
00:58:579 (248) - Change To k

[Hell Oni]
00:20:534 (49,50,51,52,53,54,55) - Change To This

00:29:466 (138,139) - Ctrl+G
01:02:398 (419) - Charge To d
01:15:625 Add A Spinner Here
01:52:580 Add A Spinner Here

Good Luck With Rank.
koyomi_222

Ppuskalin wrote:

[koyomi's Oni]
00:06:080 Add A k Here 00:13:989 Add A k Here
00:21:080 (2) - Change To k
00:28:034 (47) - Change To k
00:29:398 (55,56) - Change To k
00:44:443 (151,152) - Ctrl+G
00:58:579 (248) - Change To k
all no change... sorry;;
thanks for mod! :D
Topic Starter
ManP

Ppuskalin wrote:

Hi Take A Little Random Mod

[Hell Oni]
00:20:534 (49,50,51,52,53,54,55) - Change To This

00:29:466 (138,139) - Ctrl+G
01:02:398 (419) - Charge To d
01:15:625 Add A Spinner Here
01:52:580 Add A Spinner Here

Good Luck With Rank.
Thank you alot! but i dont change ;w;
Sashimio
ganbare
Backfire
Hell Oni -
I am modding this out of concern for your map. I see a mapset which needs a hard difficulty as proper, and I don't see this as a good version. You will face trouble with even more experienced modders than me, so please take my modding seriously and consider everything.

00:03:353 - 00:10:989 - - Now on the surface, this intro part is fine, but I think it needs some tweaking too. I am not a big fan of how you changed things up. It's like dddkd and kddkd. First of all, there is not really a k sound on any of those parts, but you could maybe try something like ddkdd for the first, ddkkd for the second. After this section, it's ok, I can accept the variation because the difficulty is increasing. Consider making some adjustments to it, because it plays awkwardly.

00:20:534 (49,50,51,52,53,54) - There is literally no sound here. None. If you want to add needless difficulty, you won't get it ranked, so add something like a spinner here if you think the "sound" here is even worth mapping.

00:37:171 - Why a slider? Why don't you just map this part? Confusing.

01:15:353 - Spinner here? It would make sense.

01:22:034 - and 01:22:853 - There is no empty spaces, you should put notes here because they just exist. Leaving it empty is extremely weird.

01:25:443 - Why is this and 01:25:853 - and 01:26:125 - mapped and not above? there is no music here, it's just overmap on a slow part.

01:33:898 - ?!?!?!?!?? why is this 1.5 instead of 1.4? You increase all the others by .10. Please do 1.4, 1.5 is too abrupt on this part with the most difficult section in the speedups.
01:34:171 - This isn't a 1/6 and it is definitely not readable the first time. I really suggest dkdkd 1/4 a lot.
01:34:716 - and this should be kat because it's a totally different sound than the other.

01:41:534 - consider making this stream consistent and going (dddk)dddkd(dddk)dddkdkd I think it will be better and fit the song more. As it is, it follows a ddkkddkkddkk pattern but the music sounds like ddkdddkdddk instead, at least to me.
And continuing on this idea, make this stream consistent with that 01:49:171 -
My idea for it would to be go ddkdkkddkkddkdkd(dddk)dddkd(dddk)dkdkdkd maybe?

01:52:716 - There is still music on this break for mapping! I have a good idea for it.
01:52:853 - d
01:53:262 - d
01:53:534 - k
01:53:807 - d
01:54:080 - d
01:54:353 - k
01:54:625 - d
01:55:034 - d
01:55:443 - k
01:55:716 - d
01:55:989 - k
01:56:262 - k
01:56:534 - d

This is a break but still maps to the song and makes a good build up for the crazy stream upcoming.

02:00:625 - these 1/6 are totally unnecessary. Please just change it to like kdkdkkkkd or something? It's needless difficulty.

02:07:716 - If you apply other mods, make sure to apply here.

That's it. I really don't think I made too many changes to your map, only cleaned many things and changed some 1/6 patterns. It is still about 7.2* with my changes, but .3* is the change that can help the map a lot, at least to me.
Topic Starter
ManP

Backfire wrote:

Hell Oni -
I am modding this out of concern for your map. I see a mapset which needs a hard difficulty as proper, and I don't see this as a good version. You will face trouble with even more experienced modders than me, so please take my modding seriously and consider everything. I definitely appreciate this mod! Thank you for everything <333333

00:03:353 - 00:10:989 - - Now on the surface, this intro part is fine, but I think it needs some tweaking too. I am not a big fan of how you changed things up. It's like dddkd and kddkd. First of all, there is not really a k sound on any of those parts, but you could maybe try something like ddkdd for the first, ddkkd for the second. After this section, it's ok, I can accept the variation because the difficulty is increasing. Consider making some adjustments to it, because it plays awkwardly. I just re-listen this seriously. and I changed some five-note-patterns(first = dkddk,second = kkdkd) I didn't realize this awkward placement until you modded.

00:20:534 (49,50,51,52,53,54) - There is literally no sound here. None. If you want to add needless difficulty, you won't get it ranked, so add something like a spinner here if you think the "sound" here is even worth mapping. I was being sure I did overmap. I was often pointed this 1/6(kkkkkk) out. I decide to delete this kkkkkk right now.

00:37:171 - Why a slider? Why don't you just map this part? Confusing. I changed this slider to spinner. Same as this 00:10:989 (1) -

01:15:353 - Spinner here? It would make sense. gotcha! You nicely modded.

01:22:034 - and 01:22:853 - There is no empty spaces, you should put notes here because they just exist. Leaving it empty is extremely weird. hmmmm. I was like..if these 1/2 patterns in this part you said became one,I'd feel "Why the fuck were this unnecessary notes placed!?" To be honest,until 01:26:534 (48) - ,I don't absolutely want to make this section hard. This probably accentuate many parts which are harder than this easy part.

01:25:443 - Why is this and 01:25:853 - and 01:26:125 - mapped and not above? there is no music here, it's just overmap on a slow part. To glow the end of easy part... but still easy. I think these overmap can be permitted

01:33:898 - ?!?!?!?!?? why is this 1.5 instead of 1.4? You increase all the others by .10. Please do 1.4, 1.5 is too abrupt on this part with the most difficult section in the speedups.hmmmm I like 1.5 Well,I added some greenline on this map. This SC changes became more calmly,but that will be 1.5 inthe end.
01:34:171 - This isn't a 1/6 and it is definitely not readable the first time. I really suggest dkdkd 1/4 a lot. NOPE. I don't absolutely change this 1/6. I literally like this pattern.(dkdkd(1/4) is not love,I hear ddkkddkkddkkd(1/8) but I think I shouldn't map so
01:34:716 - and this should be kat because it's a totally different sound than the other.I have been pointed this D out. I know this sounds like K. but K is hard to beat for me. So I wanna keep D

01:41:534 - consider making this stream consistent and going (dddk)dddkd(dddk)dddkdkd I think it will be better and fit the song more. As it is, it follows a ddkkddkkddkk pattern but the music sounds like ddkdddkdddk instead, at least to me.
And continuing on this idea, make this stream consistent with that 01:49:171 -
My idea for it would to be go ddkdkkddkkddkdkd(dddk)dddkd(dddk)dkdkdkd maybe? First one,I make it so. Second one,I changed a bit :3

01:52:716 - There is still music on this break for mapping! I have a good idea for it.
01:52:853 - d
01:53:262 - d
01:53:534 - k
01:53:807 - d
01:54:080 - d
01:54:353 - k
01:54:625 - d
01:55:034 - d
01:55:443 - k
01:55:716 - d
01:55:989 - k
01:56:262 - k
01:56:534 - d ok. I guess this break looks weird...(I putted,but different color...;w; same as Muzu)
This is a break but still maps to the song and makes a good build up for the crazy stream upcoming.

02:00:625 - these 1/6 are totally unnecessary. Please just change it to like kdkdkkkkd or something? It's needless difficulty.awwww....Hearing the same sound as 1st kiai's 1/6 patterns is reason why i putted 1/6 into this stream. I don't wanna change.

02:07:716 - If you apply other mods, make sure to apply here. ^

That's it. I really don't think I made too many changes to your map, only cleaned many things and changed some 1/6 patterns. It is still about 7.2* with my changes, but .3* is the change that can help the map a lot, at least to me.
this is soooooooooooooo helpful mod!! but i want keep higher star difficulty than Akumu for pp. Thanks a lot!!! i love you <33333
Topic Starter
ManP
I added Backfire's Ura Oni :D thanks <33333
ikin5050
Hell Oni is a teenie bit on the harsh side in terms of 1/6 dont you think?
Yes there is 1/6, but imo backfire's ura oni is already hard enough.
With your diff i feel you're creating difficulty where its not really needed, cuz it can be playable in a much nicer fashion
e.g.

01:33:898 (96 - 106) - yes i suppose it fits the song but is it nessecary? no is it enjoyable it play? not exactly either
01:38:807 - placing 1/6 is fine if there is a sound, but this should be empty! there is not 1/6 sounds
01:41:534 - in this whole stream again there's no 1/6, it feels youre creating difficulty for the sake of difficulty, not because it fits the song
01:47:534 - again
01:50:262 01:50:807 - its your decision but seriously theres no sound lol
02:00:625 - same
02:00:898 - who are you making this map for? for the rank 500 up who are going to be able to play this map and fc it? for ht players? for the ultimate overjoy players who will take this as a challenge? think about that for a sec. if its for the higher ranked players, that still doesnt mean you should just throw 1/6 around like its candy at a little kid's birthday party. if its for ht players WTF are you thinking.
if its for overjoy players as a challenge then it really shouldnt go for ranked imo
If you just go through the Hell Oni difficulty and just turn of hitsounds (effect volume on mainscreen to 0%), make new diff exactly as hell oni, delete the kiai time streams and do them again without 1/6. see how that affects SR and see how it affects playability

i dont mean to smash this but seriously this just seems like mapping for difficulty

ALSO OD 7.7?!? harsh as hell imo....
Maya Tendo

ikin5050 wrote:

Hell Oni is a teenie bit on the harsh side in terms of 1/6 dont you think?
Yes there is 1/6, but imo backfire's ura oni is already hard enough.
With your diff i feel you're creating difficulty where its not really needed, cuz it can be playable in a much nicer fashion
e.g.

02:00:898 - who are you making this map for? for the rank 500 up who are going to be able to play this map and fc it? for ht players? for the ultimate overjoy players who will take this as a challenge? think about that for a sec. if its for the higher ranked players, that still doesnt mean you should just throw 1/6 around like its candy at a little kid's birthday party. if its for ht players WTF are you thinking.
if its for overjoy players as a challenge then it really shouldnt go for ranked imo
If you just go through the Hell Oni difficulty and just turn of hitsounds (effect volume on mainscreen to 0%), make new diff exactly as hell oni, delete the kiai time streams and do them again without 1/6. see how that affects SR and see how it affects playability

i dont mean to smash this but seriously this just seems like mapping for difficulty
You are just ONE taiko player.
You mustn't say anything being "all Taiko player".
If you thought this map was hard FOR YOU, it's just YOUR THINKING.
After you have to think; the mapper has also 20 taiko rank. You can think and understand why this map is so hard FOR YOU.
We don't have to make and rank map for All taiko Player. Rethink what you said about.
Topic Starter
ManP
deleted by myself
Topic Starter
ManP

ikin5050 wrote:

Hell Oni is a teenie bit on the harsh side in terms of 1/6 dont you think?
Yes there is 1/6, but imo backfire's ura oni is already hard enough.
With your diff i feel you're creating difficulty where its not really needed, cuz it can be playable in a much nicer fashion
e.g.

01:33:898 (96 - 106) - yes i suppose it fits the song but is it nessecary? no is it enjoyable it play? not exactly either I mapped this Hell Oni for literally pro. As you know,I'm pro. I and other players can enjoy thiese 1/6. That's all.
01:38:807 - placing 1/6 is fine if there is a sound, but this should be empty! there is not 1/6 sounds Must we not place notes if there is no sound? I think "placing notes to music" is not all. so I mean current 1/6 is fine.
01:41:534 - in this whole stream again there's no 1/6, it feels youre creating difficulty for the sake of difficulty, not because it fits the song It fits. I think this 1/6 has no problem. I guess you haven't made a map which is made for pro players,right?
01:47:534 - again ^
01:50:262 01:50:807 - its your decision but seriously theres no sound lol ^
02:00:625 - same I'm considering. Maybe I may change here. but not yet
02:00:898 - who are you making this map for? for the rank 500 up who are going to be able to play this map and fc it? for ht players? for the ultimate overjoy players who will take this as a challenge? think about that for a sec. if its for the higher ranked players, that still doesnt mean you should just throw 1/6 around like its candy at a little kid's birthday party. if its for ht players WTF are you thinking.
if its for overjoy players as a challenge then it really shouldnt go for ranked imo
If you just go through the Hell Oni difficulty and just turn of hitsounds (effect volume on mainscreen to 0%), make new diff exactly as hell oni, delete the kiai time streams and do them again without 1/6. see how that affects SR and see how it affects playability

I made this map for Pro.
Have you considered why these points you modded still exist? Why did not many modders mod about them? Why does this mapset have a lot of Current Priorities except for my Stars?


i dont mean to smash this but seriously this just seems like mapping for difficulty

ALSO OD 7.7?!? harsh as hell imo.... OD7.7 ≒ OD5 with DT. I feel OK :D
IControl
iControl's Mod

SK's Kantan
00:10:989 (1) remove
00:19:716 (1) - removeI think these spinners are to short for kantan. Try adding k


00:28:443 (1) - if you agree try replacing all of the spinners with k


01:12:080 (1) - However I think this one is fine


02:24:080 (7) - d? Sounds lower imo up2u


tasuke's Futsuu
Nice Futsuu


However is 00:30:625 (4,5) - allowed? either way it doesn't sound right for the diff


Muzukashii
01:15:353 (1) - end spinner on white tic here 01:17:262 - I think spinners should end on white tic if it starts on white tic.


01:17:534 (1) - D? Sounds Like a strong note here


01:21:353 (16,17,18,19,20) - this part is starting to get pretty dense for a muzu maybe try 01:21:625 (18) - remove
01:22:853 (24) - remove
01:27:216 (45) - remove
01:29:398 (55) - remove
01:34:443 (82,83) - remove Sense its a slow part of the song it shouldn't be to dense form the rest of the map. Also to many 1/2 patterns are not ranking able in muzu. Also the bpm is high which might make these patterns rather difficult to play.


koyomi's Oni
01:39:080 (455) - k? up 2 u


01:49:716 (537,538,539,540,541) - change to ddddk Isn't this the same as 01:49:170 (531,532,533,534,535) - ?


02:27:625 - add more to the end Tos stay constant with the other difficulties


Kinomi's Inner Oni
01:32:399 (87,88) - change to kk? Sounds better imo


01:39:831 (152) - remove
01:39:966 - add d This is breaking the pattern triple 1 2 pattern you had before.


01:57:217 (298) - d? I think it follows your next patterns better but up 2 u


01:59:125 - add d?playing 2 doubles from 5 pattern streams feels weird. However this does sound nice so up 2 u


02:06:830 - add d
02:07:239 - add d
02:07:308 (368) - change to k To stay constant with your Oni diff


02:07:444 (369) - dSounds lower


02:11:466 - blue tic add d
02:11:671 - add k These parts feels like beats are missing and its more constant with other parts of the map


02:14:466 - add d
02:15:012 - add d
02:16:240 (452) - remove
02:16:308 (453) - change to d Staying constant with other parts of your map

Backfire's Ura Oni
02:01:716 (358,359) - remove for the rest of the section after every other white tic, like in tasuke's Futsuu. I feel like this part is over mapped and the finisher placement doesn't make much sense. Matching the finishers to the strong vocals sound much better

02:25:034 (544) - k? Sounds higher imo


02:26:534 (550) - k?^


02:27:353 (1) - try add notes instead of a spinner to stay constant with the other diffs


Hell Oni
01:44:943 (227,228,229) - change to 1/6(dddk) sounds like some 1/6s are missing



01:49:171 (275,276,277) - change to 1/6(dddk) ^


01:56:807 (335,336,337,338,339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387,388,389,390,391,392,393,394,395,396,397,398,399,400,401) - try this?





The other stream had to simple patterns and didn't really go with the song that well imo


02:06:762 (436,437,438) - change to 1/6(dddk) ^


02:07:171 (442,443,444) - change to 1/6(dkkk) ^

Good luck ! :)
koyomi_222

IControl wrote:

iControl's Mod

koyomi's Oni
01:39:080 (455) - k? up 2 u ok!


01:49:716 (537,538,539,540,541) - change to ddddk Isn't this the same as 01:49:170 (531,532,533,534,535) - ? ok!


02:27:625 - add more to the end Tos stay constant with the other difficulties ok?
Thanks for mod!! :)

URL⇒http://puu.sh/onPMM/95d29f2a4e.osu
Topic Starter
ManP

IControl wrote:

iControl's Mod


Muzukashii
01:15:353 (1) - end spinner on white tic here 01:17:262 - I think spinners should end on white tic if it starts on white tic. k :) nice idea


01:17:534 (1) - D? Sounds Like a strong note here k :) I forgot adding finish


01:21:353 (16,17,18,19,20) - this part is starting to get pretty dense for a muzu maybe try 01:21:625 (18) - remove
01:22:853 (24) - remove
01:27:216 (45) - remove
01:29:398 (55) - remove
01:34:443 (82,83) - remove Sense its a slow part of the song it shouldn't be to dense form the rest of the map. Also to many 1/2 patterns are not ranking able in muzu. Also the bpm is high which might make these patterns rather difficult to play.
I made this part easier as refer to your od. ty ;3/


Hell Oni
01:44:943 (227,228,229) - change to 1/6(dddk) sounds like some 1/6s are missing
I putted some 1/6s to the voice. So I dont put 1/6 here.


01:49:171 (275,276,277) - change to 1/6(dddk) ^ ^


01:56:807 (335,336,337,338,339,340,341,342,343,344,345,346,347,348,349,350,351,352,353,354,355,356,357,358,359,360,361,362,363,364,365,366,367,368,369,370,371,372,373,374,375,376,377,378,379,380,381,382,383,384,385,386,387,388,389,390,391,392,393,394,395,396,397,398,399,400,401) - try this?





The other stream had to simple patterns and didn't really go with the song that well imoI think this stream color is fine. Probably i won't change.


02:06:762 (436,437,438) - change to 1/6(dddk) ^ No. same as first reason


02:07:171 (442,443,444) - change to 1/6(dkkk) ^No. same as first reason

Good luck ! :)
Thank you for good mod :3/
tasuke912

IControl wrote:

iControl's Mod
tasuke's Futsuu
Nice Futsuu Thanks


However is 00:30:625 (4,5) - allowed? either way it doesn't sound right for the diff - It's unrankable. idk why the note is here.
Thanks~

@ManP
謎ノートの削除ヨロです
Topic Starter
ManP
hutuuの謎ノートとoni updated ;3
KinomiCandy

IControl wrote:

iControl's Mod

Kinomi's Inner Oni
01:32:399 (87,88) - change to kk? Sounds better imo / Added.

01:39:831 (152) - remove Removed.
01:39:966 - add d This is breaking the pattern triple 1 2 pattern you had before. / Added.


01:57:217 (298) - d? I think it follows your next patterns better but up 2 u / No change, doesn't feel right to me.


01:59:125 - add d?playing 2 doubles from 5 pattern streams feels weird. However this does sound nice so up 2 u / No change, doesn't feel right to me.


02:06:830 - add d
02:07:239 - add d
02:07:308 (368) - change to k To stay constant with your Oni diff / No change at the first one, but added the other one along changing to k.


02:07:444 (369) - d Sounds lower / No change.


02:11:466 - blue tic add d
02:11:671 - add k These parts feels like beats are missing and its more constant with other parts of the map / All sort of added.


02:14:466 - add d
02:15:012 - add d
02:16:240 (452) - remove
02:16:308 (453) - change to d Staying constant with other parts of your map

Good luck ! :)
Few personal changes has been made as well, thanks for modding. http://a.pomf.cat/qxgbkf.osu
Backfire
no to everything
Topic Starter
ManP
updated inner! :)
Backfire
Why is Kinomi's map like .2 SR higher now, now my diff looks random lol
Topic Starter
ManP
What's the matter? I don't remember how kinomi's map went
Also Backfire's map is fun. Trust yourself
_yu68
こんにちは~~~~~ mod from twitter
Muzu,Ura,Hellを見ます。個人的な感想多めです ご了承を

[Muzukashii]
00:24:216 (42) - この前の1/2が全て表拍で終わってるのに対しここだけ表拍から始まって表拍で終わってるので聞いてて違和感がありました。
00:25:034 - にサークルを置いて次の小節線に繋げると滑らかになるかも?
00:58:580 (85) - と00:58:989 (87,88,89,90,91,92) - も同様です。
それと同じく02:13:171 - や02:16:443 - の部分なども。

00:33:012 (87) -
01:07:921 (132) -
02:22:103 (299) - change to k ?
鳴ってる音的に色を揃えた方がいいと思いました。

他は特に無いです ╭( ・ㅂ・)و


[Backfire's Ura Oni]
nice map
00:29:466 - add d ? there is kick sound
( and 00:29:534 (169) - remove finish )

[Hell Oni]
good pp

00:24:080 - Muzuでの提案と同じような感覚でkkd ddk kkd ddk k~ではなく、k kkd ddk kkd ddk~と繋げたらプレイしてる時の感覚は楽しいと個人的に思います。
目立たない感じの音なので外しても大丈夫かな?と

01:11:671 (295) - change to k ? 一つ前のkkdkdに揃えた方が綺麗になると思います。

02:22:103 (592) - change to k ? Muzuと同様に。


以上です 提案少なくてごめんなさい
good luck ╭( ・ㅂ・)و
Surono

woahh... star of destiny *_J*

btw, Hi ManB!1!! `L_`
Topic Starter
ManP

_yu68 wrote:

こんにちは~~~~~ mod from twitter
Muzu,Ura,Hellを見ます。個人的な感想多めです ご了承を

[Muzukashii]
00:24:216 (42) - この前の1/2が全て表拍で終わってるのに対しここだけ表拍から始まって表拍で終わってるので聞いてて違和感がありました。
00:25:034 - にサークルを置いて次の小節線に繋げると滑らかになるかも? ちょいchanged! ;3
00:58:580 (85) - と00:58:989 (87,88,89,90,91,92) - も同様です。 ここはno change
それと同じく02:13:171 - や02:16:443 - の部分なども。 ちょいchanged! ;3

00:33:012 (87) -
01:07:921 (132) -
02:22:103 (299) - change to k ? ここらだけで鳴る強い音拾ってるのでなしで・・・
鳴ってる音的に色を揃えた方がいいと思いました。

他は特に無いです ╭( ・ㅂ・)و

[Hell Oni]
good pp

00:24:080 - Muzuでの提案と同じような感覚でkkd ddk kkd ddk k~ではなく、k kkd ddk kkd ddk~と繋げたらプレイしてる時の感覚は楽しいと個人的に思います。
目立たない感じの音なので外しても大丈夫かな?と changed ;3

01:11:671 (295) - change to k ? 一つ前のkkdkdに揃えた方が綺麗になると思います。 1/4で鳴り続けてるセイセイセイセイセイセイみたいの音拾ってるので、ここはno changeで

02:22:103 (592) - change to k ? Muzuと同様に。 統一性的に一応no changeで


以上です 提案少なくてごめんなさい
good luck ╭( ・ㅂ・)و
あざした :)
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