M4M
00:26:071 (3) - Should be blanketed
00:38:071 (2) - Offscreen, unrankable atm
00:47:301 (7) - Move down and to the left some to fit stream better
01:10:378 (1) - Blanket is off, move up some
01:28:840 (1) - rotate some to blanket the end of 01:28:378 (6) -
02:15:917 (1,2,3) - Not a perfect triangle, I would recommend to get perfect triangles to do what monstrata does and take 2 and 3 and copy paste them, then rotate 120 degrees and delete 2. Works everytime.
02:44:532 (1) - Rotate clockwise to blanket triple
03:01:148 (9) - Rotate anti-clockwise for blanket on triple
03:07:840 (5) - Blanket is slightly off
03:28:378 (4,1) - Look weird so close together imo
04:23:763 (3) - I would recommend turning this into a slider to follow the rhythm, or you can get rid of 04:20:071 (3) -
04:40:378 (3) - Blanket is off
04:54:225 (5,6,7) - Make a perfect triangle like I said before
00:38:071 (2) - Offscreen, unrankable atm
00:47:301 (7) - Move down and to the left some to fit stream better
01:10:378 (1) - Blanket is off, move up some
01:28:840 (1) - rotate some to blanket the end of 01:28:378 (6) -
02:15:917 (1,2,3) - Not a perfect triangle, I would recommend to get perfect triangles to do what monstrata does and take 2 and 3 and copy paste them, then rotate 120 degrees and delete 2. Works everytime.
02:44:532 (1) - Rotate clockwise to blanket triple
03:01:148 (9) - Rotate anti-clockwise for blanket on triple
03:07:840 (5) - Blanket is slightly off
03:28:378 (4,1) - Look weird so close together imo
04:23:763 (3) - I would recommend turning this into a slider to follow the rhythm, or you can get rid of 04:20:071 (3) -
04:40:378 (3) - Blanket is off
04:54:225 (5,6,7) - Make a perfect triangle like I said before
Very nice map! I hope to see ranked! Would be fun DT :3