00:08:898 (5,6,7,8,1) - Due to the emphasis on the white and red tick, you could alternatively use kicksliders if you felt like it
true00:11:831 (3) - I personally dislike
passive hitsounding, but who am I to complain?
yeah i can't decide if i want to keep the whistles or not on sliders like this00:20:853 (4,5,6,7,8,9) - Although the rhythm is there, the way you organized it was incorrect to me, because of the passive hitsound @ 00:21:192
there's no hitsound on the blue tick, and the whistle on the white tick is correct, there's a bass hit in the music and the fact that 00:21:304 (7,8,9) is its own rift despite the trumpet @ 00:21:192 & 00:21:304
the only beat that lacks the trumpet here is where the bass hit is at 00:21:079 and it feels fine to play00:22:207 (2,3,4,5,6,7,1) - Again, the continuous stream you mapped isn't represented in the music (the trumpets & drums together make up all the rhythm, but they are two "parts", not one "part" which your stream conveys)
wrong, it is one part in the music, the trumpet is playing this entire stream. The only part where it becomes slightly quieter is at 00:22:77100:30:778 (1) - Maybe spice this up with some red anchors to fit the vocal?
nah00:45:214 (1) - ^
^01:09:237 (5,6,7) - I don't think this exists in the music itself, but 01:09:688 seems to be there
it definitely exists. I map the drums here over the synth which is why I didn't inlclude the note at 01:09:688 (and the slider following maps the vocal)01:46:116 (6,7,8) - I know you want the triple triplet, but an alternative could be to make a slider instead to emphasize the vocals
i tried both ways and there was no way to use sliders without missing strong beats or ending on a strong beat, hence the triples here01:50:628 There is nothing here so you could make 01:50:402 (1) longer to emphasize the sustain
but there is something there ;-;02:07:545 (4) - You could add a 1/8 trill repeating slider here
i could, but that's not what i mapped previously and randomly adding a 1/8 here is really confusing to play02:28:071 (4) - Could you make this a kickslider? The soft tail won't make it intrusive soundwise, but I think it will improve because it shows that you recognize the vocal part
nah, none of this pattern follows vocals until 02:28:748 (3) - 02:34:838 (9) - I don't think you can justly represent the crescendo in the music with a slider alone; even though I see you want to map the vocal, it doesn't do the musical phrase justice like a stream would IMO
a stream wouldn't work here since the sound is 1/8 (or something), and i'd rather not use a repeat here when i could follow this important vocal03:05:966 (7) - This isn't actually in the music, and I think it would be better to make a 1/2 slider at 03:05:741 to emphasize the trumpet DUM - DUM instead of 03:05:741 (6,7) as it is right now
uhhh ya it is03:09:575 (8) - Same argument as before I guess
i think you need a new sound card xd03:20:628 (1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4,1,2,1,2,3,4,1,2,3,4) - Is there anyway you could emphasize the guitar rift? For example kicksliders at 03:21:981 instead of 03:21:530 (1,2) fits the 1-2 1-2 rhythm there better.
the current streamjumps and sliders represent the guitar fine already03:22:883 (1,2) - Same here, the guitar rift doesn't support the duple arrangement, and would be better in place of 03:22:195
04:12:733 (7) - Mentioned earlier
idk what to say heda54uh46w4ysh04:54:011 (6) - You could make this a 3/8 longer slider with slower SV to reflect the part you're mapping (besides, nothing at 04:54:237 anyway)
100% there's a tom drum being hit on the red tickYou're map is already too polished for me to make a legit helpful mod x.x
If you don't find it helpful, you don't need to return the M4M