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MitiS feat. Crywolf - Oasis (vocal Mix)

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Topic Starter
Come[Back]Home

Kuki wrote:

sorry for taking so long to mod dude, i'll get it done tomorrow.
in the mean time, have a couple stars 8-)

Wahhhh~ Thank you very much :3
Ashasaki
Normal
 osu file format v14

[General]
AudioFilename: MitiS feat Crywolf - Oasis (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 80702
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 28098,66317,67550,107002,133303,153029,185906,212207,238509,264810
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Oasis
TitleUnicode:Oasis
Artist:MitiS feat. Crywolf
ArtistUnicode:MitiS feat. Crywolf
Creator:Come[Back]Home
Version:Ashasaki's Normal
Source:
Tags:Euny Ashasaki Cassu2 Born Recordings dubstep
BeatmapID:666141
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

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F,0,120154,121794,1,0
S,1,120154,121794,0.1
R,1,120154,121794,0,8
Sprite,Foreground,Centre,"SB/Snowflake2.png",320,240
P,0,120154,,A
M,1,120154,121794,172,256,190,327
F,0,120154,121794,1,0
S,1,120154,121794,0.13
R,1,120154,121794,0,10
Sprite,Foreground,Centre,"SB/Snowflake2.png",320,240
P,0,120154,,A
M,1,120154,121794,172,256,-14,393
F,0,120154,121794,1,0
S,1,120154,121794,0.14
R,1,120154,121794,3,9
Sprite,Foreground,Centre,"SB/Snowflake2.png",320,240
P,0,120154,,A
M,1,120154,121794,172,256,149,66
F,0,120154,121794,1,0
S,1,120154,121794,0.13
R,1,120154,121794,0,6
//Storyboard Sound Samples

[TimingPoints]
1798,410.958904109589,4,2,0,70,1,0
28098,-100,4,2,0,70,0,0
67550,-100,4,2,0,70,0,0
80702,-100,4,2,82,70,0,1
133304,-100,4,2,0,70,0,0


[Colours]
Combo1 : 0,255,0
Combo2 : 255,128,64
Combo3 : 255,128,192
Combo4 : 128,128,192

[HitObjects]
104,272,1798,6,0,P|160:324|276:312,1,180
308,296,2619,1,0,0:0:0:0:
388,224,3030,1,0,0:0:0:0:
288,188,3441,2,0,P|264:132|344:52,1,180
388,56,4263,1,0,0:0:0:0:
460,140,4674,1,0,0:0:0:0:
388,224,5085,6,0,L|396:324,2,90
344,192,5907,2,0,B|284:216|224:176,1,120
132,132,6729,2,0,B|108:172|132:236,2,90
164,88,7551,1,0,0:0:0:0:
80,20,7962,1,0,0:0:0:0:
32,116,8373,6,0,P|24:200|60:304,1,180
92,324,9195,1,0,0:0:0:0:
192,284,9606,1,0,0:0:0:0:
288,336,10017,2,0,P|388:348|460:288,1,180
484,264,10839,1,0,0:0:0:0:
400,196,11250,1,0,0:0:0:0:
292,204,11661,6,0,L|180:212,2,90
324,160,12482,2,0,P|336:108|304:36,1,120
204,40,13304,2,0,L|96:32,2,90
240,80,14126,1,0,0:0:0:0:
152,144,14537,1,0,0:0:0:0:
252,184,14948,6,0,P|304:248|264:344,1,180
232,364,15770,1,0,0:0:0:0:
140,312,16181,1,0,0:0:0:0:
44,364,16592,2,0,B|12:280|12:280|56:176,1,180
76,152,17414,1,0,0:0:0:0:
48,48,17825,1,0,0:0:0:0:
152,76,18236,6,0,L|268:72,2,90
184,120,19058,2,0,P|204:164|176:252,1,120
108,300,19880,2,0,P|84:248|92:200,2,90
152,332,20702,1,0,0:0:0:0:
256,300,21113,1,0,0:0:0:0:
360,332,21524,6,0,P|416:340|472:232,1,180
456,196,22345,1,0,0:0:0:0:
504,100,22756,1,0,0:0:0:0:
408,52,23167,2,0,B|320:20|320:92|208:48,1,180
180,40,23989,1,0,0:0:0:0:
84,92,24400,1,0,0:0:0:0:
176,148,24811,6,0,P|140:184|96:200,2,90
224,124,25633,2,0,B|256:152|256:152|340:152,1,120
424,208,26455,2,0,P|440:144|428:104,2,90
384,244,27277,2,0,P|320:228|280:240,2,90
432,264,28099,5,0,0:0:0:0:
28,252,41250,6,0,P|76:304|192:296,1,180
224,272,42071,1,0,0:0:0:0:
332,256,42482,1,0,0:0:0:0:
432,296,42893,2,0,P|472:240|448:128,1,180
412,100,43715,1,0,0:0:0:0:
312,140,44126,1,0,0:0:0:0:
212,100,44537,6,0,P|204:52|216:12,2,90
232,152,45359,2,0,P|248:212|228:272,1,120
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352,364,47003,1,0,0:0:0:0:
444,308,47414,1,0,0:0:0:0:
352,252,47825,6,0,B|296:180|352:84|352:84|396:144,1,240
468,204,49058,1,0,0:0:0:0:
444,308,49469,2,0,P|396:352|328:356,1,120
256,296,50291,2,0,B|176:296|176:296|128:324,1,120
40,352,51113,6,0,B|-20:228|56:104,1,240
108,36,52345,1,0,0:0:0:0:
200,92,52756,2,0,P|284:100|352:36,2,180
108,36,54400,6,0,P|92:88|112:156,1,120
204,200,55222,2,0,P|272:200|336:236,1,120
376,312,56044,2,0,P|420:260|420:188,2,120
276,348,57277,1,0,0:0:0:0:
248,244,57688,6,0,B|204:204|204:204|120:216,1,120
40,236,58510,1,0,0:0:0:0:
4,136,58921,1,0,0:0:0:0:
108,108,59332,2,0,L|240:88,1,120
332,72,60154,1,0,0:0:0:0:
368,172,60565,1,0,0:0:0:0:
332,272,60976,6,0,P|404:272|456:228,2,120
256,196,62208,1,0,0:0:0:0:
180,112,62619,2,0,L|44:120,1,120
4,212,63441,2,0,L|123:204,1,120
180,112,64263,5,0,0:0:0:0:
256,196,64674,1,0,0:0:0:0:
324,112,65085,2,0,P|376:108|444:136,1,120
492,224,65907,1,0,0:0:0:0:
460,328,66318,1,0,0:0:0:0:
356,352,66729,1,0,0:0:0:0:
260,300,67140,1,0,0:0:0:0:
156,352,67551,6,0,B|96:352|96:352|32:312,1,120
128,252,68373,2,0,P|144:180|124:124,1,120
56,56,69195,1,0,0:0:0:0:
164,36,69606,1,0,0:0:0:0:
244,112,70017,1,0,0:0:0:0:
352,92,70428,1,0,0:0:0:0:
320,196,70839,6,0,P|308:244|328:320,1,120
372,332,71455,1,0,0:0:0:0:
420,312,71661,2,0,P|435:254|423:196,1,120
320,196,72482,2,0,L|188:224,1,120
148,220,73099,1,0,0:0:0:0:
100,196,73304,2,0,P|84:128|112:68,1,120
200,44,74126,6,0,L|324:56,1,120
376,148,74948,2,0,L|256:136,1,120
200,228,75770,2,0,L|324:240,1,120
376,332,76592,2,0,L|256:320,1,120
256,192,77414,12,0,79058,0:0:0:0:
376,332,80702,6,0,L|256:320,1,120
192,232,81524,2,0,L|312:244,1,120
408,192,82345,2,0,P|432:128|420:64,2,120
324,120,83578,1,0,0:0:0:0:
220,140,83989,6,0,B|140:132|140:132|88:96,1,120
32,32,84811,2,0,P|4:76|8:152,1,120
84,216,85633,1,0,0:0:0:0:
192,232,86044,2,0,L|251:239,2,60
124,316,86866,1,0,0:0:0:0:
232,332,87277,6,0,L|352:348,1,120
432,276,88099,2,0,P|400:212|408:156,1,120
452,68,88921,1,0,0:0:0:0:
344,80,89332,1,0,0:0:0:0:
248,32,89743,1,0,0:0:0:0:
140,44,90154,1,0,0:0:0:0:
32,32,90565,6,0,P|16:92|36:156,1,120
80,168,91181,1,0,0:0:0:0:
132,156,91387,2,0,B|200:156|200:156|244:188,1,120
312,272,92208,2,0,P|344:228|348:172,2,90
260,284,93030,2,0,P|200:280|160:296,2,90
300,320,93852,6,0,P|340:352|424:348,1,120
484,280,94674,2,0,P|504:244|496:156,1,120
416,100,95496,1,0,0:0:0:0:
384,204,95907,1,0,0:0:0:0:
276,224,96318,1,0,0:0:0:0:
200,148,96729,1,0,0:0:0:0:
140,240,97140,6,0,P|132:288|168:360,1,120
264,320,97962,2,0,B|344:312|344:312|404:328,1,120
464,248,98784,2,0,P|492:312|488:344,2,90
420,216,99606,1,0,0:0:0:0:
464,116,100017,1,0,0:0:0:0:
380,52,100428,6,0,P|340:72|268:64,1,120
160,40,101250,2,0,P|101:28|47:51,1,120
12,156,102071,1,0,0:0:0:0:
80,240,102482,1,0,0:0:0:0:
188,220,102893,1,0,0:0:0:0:
236,124,103304,1,0,0:0:0:0:
300,208,103715,6,0,P|348:244|424:244,1,120
456,232,104332,1,0,0:0:0:0:
496,196,104537,2,0,P|516:136|504:76,1,120
412,32,105359,2,0,B|160:48|160:48|280:84,1,360
364,120,107003,6,0,P|380:184|360:248,1,120
276,296,107825,2,0,P|263:237|279:180,1,120
262,78,108647,2,0,L|130:86,2,120
364,120,109880,1,0,0:0:0:0:
464,76,110291,5,0,0:0:0:0:
452,184,110702,1,0,0:0:0:0:
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420,320,111934,2,0,P|352:340|296:336,1,120
256,316,112551,1,0,0:0:0:0:
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16,240,113578,5,0,0:0:0:0:
92,160,113989,1,0,0:0:0:0:
188,204,114400,2,0,B|272:200|272:200|328:224,1,120
328,320,115222,1,0,0:0:0:0:
408,248,115632,1,0,0:0:0:0:
392,140,116043,1,0,0:0:0:0:
292,100,116454,1,0,0:0:0:0:
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300,324,119743,1,0,0:0:0:0:
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484,100,121387,1,0,0:0:0:0:
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188,172,122619,2,0,L|307:168,1,120
380,248,123441,6,0,B|392:324|392:324|372:376,2,120
280,288,124674,1,0,0:0:0:0:
172,268,125085,2,0,P|172:308|200:360,2,90
196,220,125907,2,0,B|116:220|116:220|76:200,1,120
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304,240,127551,2,0,P|356:196|368:120,1,120
324,52,128373,1,0,0:0:0:0:
432,56,128784,1,0,0:0:0:0:
480,152,129195,1,0,0:0:0:0:
420,244,129606,1,0,0:0:0:0:
480,336,130017,6,0,P|424:352|352:332,1,120
316,312,130633,1,0,0:0:0:0:
236,240,131044,1,0,0:0:0:0:
184,260,131250,1,0,0:0:0:0:
96,196,131661,1,0,0:0:0:0:
256,192,131866,12,0,133304,0:0:0:0:
Topic Starter
Come[Back]Home

Karia wrote:

Hi~, here's my modding

  • General
  1. Where is Euny's Easy ww. If you'll keep current N/H/I, remove her name from tag

  • Hard
  1. 00:15:359 (2,3) - Compared with prev DS, this is a bit close imo. try to change the DS 1.35x at least for strong beat! Did something else
  2. 00:50:188 (2) - remove this note and 00:51:832 - add a note here. That is better to notes spread ww Okay
  3. 01:02:414 - here is fine, but I want a note at 01:04:058 - here for music and changed to dense rhythm from 01:04:263 (1,2,3,4) - here xD I think thats not necessary
  4. 01:03:236 (2,3) - Current rhythm also not bad with vocal, but swapping that rhythm is better with both vocal and music! Okay
  5. 01:14:126 (1,2) - Uuh,, consider to change 1/2 one-repeated slider + 1/2 circle. Current slider is a bit disconcerted in-playing. I really like it, no change here
  6. 01:17:414 (1,2) - Just suggestion. How about dividing (2) into two 1/4 sliders? It give a good effect with hightened music beats. Okay
  7. 01:31:284 (2) - remove this circle? I know why you added circle at here, but you added triplet followed the almost drum(?) sounds! Ill keep
  8. 01:57:585 (2) - ^ same as above
  9. 02:11:661 (1) - Reduce the volume to 50% Okay

  • Insane
  1. 00:09:195 (4) - 3/4 also no problem, but I recommend 1/2 slider for drum beat. Its not a really strong beat, so no
  2. 00:17:825 (5,6,7) - Try this rhythm. Will be better feeling in-playing Ill keep mine
  3. 00:25:633 (4,5) - The music is dead at 00:25:839 - here, so feels a bit strange to me ww. Consider to change to a 1/1 slider Uhm, there is a sound here 00:25:941 :pp
  4. 00:27:893 (3,1) - current DS is not same as prev 1.2x because of sv change. move (3) to (403, 27) for same 1.2x DS Thats not really a problem
  5. 00:39:606 (1,2) - ,00:40:428 (3,4) - reading is no problem, but consider to give them more DS for fun That part is not even close to something like "intense" to do that
  6. 01:00:667 (4) - remove this? Actually here is a beat, but removed rhythm is better to play imo I dont want to ignore the melodic, and its not weird to play
  7. 01:03:236 (2) - If this followed only vocal, current rhythm is right. But 1/2 circle + 1/2 slider is better because music is louder than vocal ;w; Huh? Music is not really that loud, and vocals stand out more than the music itself, ill keep it like that
  8. 01:06:729 (3,4) - Ctrl g for making jump between (2,3). 01:06:318 (2,3) - this placement is not good in-playing cuz of 01:05:907 (1,2) - this large jump ww Okay
  9. 01:19:263 (1,2,3) - rotate -30` and move to (38,285) for large DS streams and 1/8 slider? Hmm, ill keep mine, i like that more
  10. 01:30:154 (4,5,6) - Maybe too low DS compared with others stream. give more ds? (01:56:455 (4,5,6) - same here) They are on purpose to fit with the silent music
  11. 01:54:297 (3,4) - Hmm,, 1.2x is right in this part imo xD Fixed
  12. 02:11:250 (3) - Try Ctrl g for more large jump like prev 02:10:017 (1,2) - jump! Okay
  13. 02:11:661 (1) - Same as Hard Okay

that's all, gl!
Thank you very much >w<
shurito1sao
hey M4m
normal
so about the normal it doesnt actually fits a normal
if you only use 3 diff try to make the normal seems a bit like a easy
try not to use to much overlapse 00:18:750 - 00:45:873 -
overlapse 01:11:455 -
Kuki
wow okay this took ten days sorry

amazing diffspread orz

[Ashasaki's Normal]
01:22:345 (3,4,1) - Fix spacing here, it's uneven.
01:42:071 (3,4,5,6) - This looks a little off, like it could be smoothed out a little more.
01:45:359 (4) - Consider a slight curve on this, after all, it is a vocal, so being straight wouldn't make too much sense I imagine (Example).
02:08:373 (3,4,5,6) - Again, I think this could definitely be smoother, the shape itself feels off to me.
02:11:661 (5) - Are you sure you should map this? I can see it makes sense more or less but perhaps a slider starting at 02:11:250 - would be a better idea.

[Hard]
00:01:798 (1,2,3) - Even out the spacing here a little more, you've emphasised (3) when (2) should be the one with emphasis I think.
00:10:839 (2,3) - Why not copy 00:09:195 (2,3) - here.
00:11:661 (1,2) - Blanket looks a litttttle bit off
00:26:044 (3) - Ctrl+G this, I think it makes it a little more fun to play, and it flows nice also.
01:22:756 (2) - Ctrl+Ging this would make for a bit more fun and play on the emphasis in the kiai also.

[Insane]
I can't see any problems here, it looks great! 8-)
Topic Starter
Come[Back]Home

Kuki wrote:

wow okay this took ten days sorry

amazing diffspread orz

[Hard]
00:01:798 (1,2,3) - Even out the spacing here a little more, you've emphasised (3) when (2) should be the one with emphasis I think. fixed
00:10:839 (2,3) - Why not copy 00:09:195 (2,3) - here. Im not a fan copy paste whole patterns
00:11:661 (1,2) - Blanket looks a litttttle bit off Hmm, i dont think so. Its just a pixel off i guess
00:26:044 (3) - Ctrl+G this, I think it makes it a little more fun to play, and it flows nice also. Kinda, but i like mine too :3
01:22:756 (2) - Ctrl+Ging this would make for a bit more fun and play on the emphasis in the kiai also. Okay

[Insane]
I can't see any problems here, it looks great! 8-) Thanks :33
Peachtrees
  • req for the Normal only
  1. 00:01:798 (1,2) - minor inconsistency in spacing between these, not a big deal but eh you'd just have to move 1 a little closer not a big bother at all
  2. 00:06:729 (3) - missing whistle
  3. 00:10:017 (4,5) - would move these two to 284/339 to make the transition between 00:09:606 (3,4) - a little smoother
  4. 00:19:880 (3) - missing whistle
  5. 00:27:277 (4,1) - would honestly rather go for the cleaner solution for this https://osu.ppy.sh/ss/3577782 flows a little nicer and looks less messy (though I guess the last part is subjective) your call!
  6. 00:54:400 (1) - would consider adding another green line with 60% volume here, I think it makes the whole clap spam a little less noisy and just makes it feel like it actually accents the song alot nicer
  7. 01:02:208 (2,3) - noticeable inconsistency in spacing
  8. 01:12:277 (3) - imo I think it would be nicer if there was a circle right here between these two instead of the others, http://osu.ppy.sh/ss/3577810 this rythm might be a little more dense but imo much more fitting
  9. 02:10:017 (1) - try using http://osu.ppy.sh/ss/3577820 as your rythm instead? less akward to play I think

    very neat, not much to say
Ashasaki

Kuki wrote:

wow okay this took ten days sorry

amazing diffspread orz

[Ashasaki's Normal]
01:22:345 (3,4,1) - Fix spacing here, it's uneven. uhh There's nothing wrong on spacing here, all of it are consistent
01:42:071 (3,4,5,6) - This looks a little off, like it could be smoothed out a little more. I shaped it like a lil' elongated hexagon (because of the first slider) so no change for it
01:45:359 (4) - Consider a slight curve on this, after all, it is a vocal, so being straight wouldn't make too much sense I imagine (Example). That's not my type of slider tho :v I dont want to change my slider style for it, but I change a bit here
02:08:373 (3,4,5,6) - Again, I think this could definitely be smoother, the shape itself feels off to me. Same reason above
02:11:661 (5) - Are you sure you should map this? I can see it makes sense more or less but perhaps a slider starting at 02:11:250 - would be a better idea.
Removed, for the consistency on hard and Insane
Thanks for modding Kuki !

Peachtrees wrote:

  • req for the Normal only
  1. 00:01:798 (1,2) - minor inconsistency in spacing between these, not a big deal but eh you'd just have to move 1 a little closer not a big bother at all Fixed
  2. 00:06:729 (3) - missing whistle Fixed
  3. 00:10:017 (4,5) - would move these two to 284/339 to make the transition between 00:09:606 (3,4) - a little smoother Fixed
  4. 00:19:880 (3) - missing whistle
  5. 00:27:277 (4,1) - would honestly rather go for the cleaner solution for this https://osu.ppy.sh/ss/3577782 flows a little nicer and looks less messy (though I guess the last part is subjective) your call! Agreed!
  6. 00:54:400 (1) - would consider adding another green line with 60% volume here, I think it makes the whole clap spam a little less noisy and just makes it feel like it actually accents the song alot nicer mmm Agreed also.
  7. 01:02:208 (2,3) - noticeable inconsistency in spacing I check it a multiple times about this but I guess the spacing is already fine [img=https://osu.ppy.sh/ss/3580019]here[/img]
  8. 01:12:277 (3) - imo I think it would be nicer if there was a circle right here between these two instead of the others, http://osu.ppy.sh/ss/3577810 this rythm might be a little more dense but imo much more fitting yea Fixed
  9. 02:10:017 (1) - try using http://osu.ppy.sh/ss/3577820 as your rythm instead? less akward to play I think Fixed

    very neat, not much to say
Thanks a lot Peachtrees! It really helps a lot

Here's my update to my diff, also for SB. so I'll send the whole map
Oasis
Euny
as your request!


  • Ashasaki's Normal
  1. 00:28:099 (1) - remove nc~ no need to put single combo in normal. i heard it from my 2nd map.
  2. 00:50:291 (4) - make same shape from 00:49:469 (3) - this that would be looks better.
  3. 01:14:126 (1,2,3,4) - if you used redtick beats 01:11:455 (2,5) - on before, you should using redtick beats too i guess..
  4. 01:14:948 (2,3) - also this placing bit pity. i think you can place same for 01:14:126 (1,2) - or 01:15:770 (3,4) - their
  5. 01:24:811 (2) - worried about overscreen
  6. 01:27:277 (1,2,3,4,5,6) - changing like 01:53:578 (1,2,3) - their. more fitting for music. hope you accept this. and if you changing, other parts should fix too. >> 01:40:428 (1,2,3,4,5,6) - and 01:55:222 (4,5,6,7) - and 02:06:729 (1,2,3,4,5,6) - that 3 spots.
  7. 01:36:318 (5,6) - change these for 1/1 slider more fitting for music. ..01:36:729 (6) - this sound seems not clickable in normal i guess.
hope this ranked soon
Ashasaki

Euny wrote:

as your request!


  • Ashasaki's Normal
  1. 00:28:099 (1) - remove nc~ no need to put single combo in normal. i heard it from my 2nd map. Ohhh. okay Fixed
  2. 00:50:291 (4) - make same shape from 00:49:469 (3) - this that would be looks better. I dont wanna ruin my slider styles, but okay ill consider it, Fixed
  3. 01:14:126 (1,2,3,4) - if you used redtick beats 01:11:455 (2,5) - on before, you should using redtick beats too i guess.. I intentionally use this for the build up on kiai part or on the spinner
  4. 01:14:948 (2,3) - also this placing bit pity. i think you can place same for 01:14:126 (1,2) - or 01:15:770 (3,4) - their Fixed
  5. 01:24:811 (2) - worried about overscreen I adjusted the notes on the kiai part to the right a bit
  6. 01:27:277 (1,2,3,4,5,6) - changing like 01:53:578 (1,2,3) - their. more fitting for music. hope you accept this. and if you changing, other parts should fix too. >> 01:40:428 (1,2,3,4,5,6) - and 01:55:222 (4,5,6,7) - and 02:06:729 (1,2,3,4,5,6) - that 3 spots.
    Somehow my intuition on that parts are clickable, and Im used to map harder normals tho ;w;
  7. 01:36:318 (5,6) - change these for 1/1 slider more fitting for music. ..01:36:729 (6) - this sound seems not clickable in normal i guess.Fixed
hope this ranked soon
Thanks Euny! <3

Update
osu file format v14

[General]
AudioFilename: MitiS feat Crywolf - Oasis (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 80702
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 28098,66317,67550,107002,133303,153029,185906,212207,238509,264810
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Oasis
TitleUnicode:Oasis
Artist:MitiS feat. Crywolf
ArtistUnicode:MitiS feat. Crywolf
Creator:Come[Back]Home
Version:Ashasaki's Normal
Source:
Tags:Ashasaki Born Recordings dubstep edm ambient chillstep
BeatmapID:666141
BeatmapSetID:296724

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"46.jpg",0,0
//Break Periods
2,28299,40050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
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Sprite,Foreground,Centre,"SB/ring.png",320,240
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Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,93852,,364,376
C,0,93852,,0,0,0
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Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,120154,,484,416
C,0,120154,,0,0,0
S,0,120154,120256,0.01,1.3
F,0,120256,121794,1,0
S,1,120256,121794,1.3,1.5
//Storyboard Sound Samples

[TimingPoints]
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28098,-100,4,2,0,70,0,0
54400,-100,4,2,0,60,0,0
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80702,-100,4,2,82,70,0,1
133304,-100,4,2,0,70,0,0


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Combo2 : 255,128,64
Combo3 : 255,128,192
Combo4 : 128,128,192

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HabiHolic
[General]

Ashasaki's Normal diff Fixed title unicode.

[Ashasaki's Normal]

01:11:455 (2,4,6) - The whistle is awkward. Delete here
01:20:702 (1) - use Normal sampleset Finish?
01:30:565 (1) - Head delete clap

[Hard]

00:04:674 (3) - Ctrl+G? In order to improve the circulation pattern
00:07:448 (2,3) - (2) Add to the stack (3) once the slider. That looks good imo

02:08:784 (2) - Ctrl+G same 00:04:674 (3) - This.

[Insane]

02:06:729 (1) - This overlap is very dangerous. It is recommended to fixed.

Call me.
Topic Starter
Come[Back]Home

HabiHolic wrote:

[General]

Ashasaki's Normal diff Fixed title unicode.

[Hard]

00:04:674 (3) - Ctrl+G? In order to improve the circulation pattern Okay
00:07:448 (2,3) - (2) Add to the stack (3) once the slider. That looks good imo Okay

02:08:784 (2) - Ctrl+G same 00:04:674 (3) - This. Okay

[Insane]

02:06:729 (1) - This overlap is very dangerous. It is recommended to fixed. fixed

Call me.
HabiHolic
your need this OSB?

SPOILER
[Events]
//Background and Video events
//Storyboard Layer 0 (Background)
Sprite,Background,Centre,"46.jpg",320,240
M,0,0,,320,240
F,0,0,,0
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
Ashasaki
All Fix from Habi's mod Except the sample normal finish, kinda doesnt fit

@Lucas I already gave you the update of mine

Go for rank!
HabiHolic
Bubbled
Ashasaki
-
Nyukai
[General]

  1. Disable countdown, it's not needed here.
[Ashasaki's Normal]

  1. 00:16:592 (4) - Forgot to add whistle?
  2. 00:23:167 (4) - Well probably the same here. But I don't get the current consistency ;_;
  3. 01:07:140 (7) - Did you try symmetry? So you should move this more to the center.
[Insane]

  1. 01:39:503 (3,4) - Quite confusing at least for me, other jumps were fine but this is quite big, consider reducing just a bit spacing between these notes.
  2. 01:54:297 (3,4) - Same here.
  3. 02:05:804 (3,4) - aaaand the same goes here. Just consider reducing it a bit, like other patterns.
  4. 02:11:250 (3) - Ctrl+G?
The rest is fine for me, I don't have any problem for rebubble since I was called for that.

Just poke me for another rebubble in case before qualifying there's another change.
Ashasaki

Inyuschan wrote:

[General]

[Ashasaki's Normal]

  1. 00:16:592 (4) - Forgot to add whistle? Fixed
  2. 00:23:167 (4) - Well probably the same here. But I don't get the current consistency ;_; Fixed
  3. 01:07:140 (7) - Did you try symmetry? So you should move this more to the center . Uhh nope, I intenitonally make it a perfect hexagon there xD
Update
osu file format v14

[General]
AudioFilename: MitiS feat Crywolf - Oasis (mp3cut.net).mp3
AudioLeadIn: 0
PreviewTime: 80702
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 28098,66317,67550,107002,133303,153029,185906,212207,238509,264810
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:Oasis (vocal Mix)
TitleUnicode:Oasis (vocal Mix)
Artist:MitiS feat. Crywolf
ArtistUnicode:MitiS feat. Crywolf
Creator:Come[Back]Home
Version:Ashasaki's Normal
Source:
Tags:Ashasaki Born Recordings dubstep edm ambient chillstep
BeatmapID:666141
BeatmapSetID:296724

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"46.jpg",0,0
//Break Periods
2,28299,40050
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
Sprite,Foreground,Centre,"SB/Light.png",320,240
P,0,14126,,A
S,0,14126,14845,0.1,0.6532901
F,0,14131,14850,0,0.4962579
S,0,14845,14948,0.6532901,1.735096
F,0,14850,14953,0.4962579,1
M,0,14948,,323,313
S,1,14948,15154,1.735096,1.908596
F,0,14953,24816,1
S,2,15154,15770,1.908596,1.487434
S,1,15770,16181,1.487434,1.644337
S,0,16181,28099,1.644337,1.388337
F,0,24816,26460,1,0
Sprite,Foreground,Centre,"SB/OpticalFlare.png",320,240
M,0,14126,,324,312
P,0,14126,,A
V,0,14126,14845,0.1,0.1,0.347742,0.1578067
F,0,14131,14850,0,0.5491612
V,0,14845,14948,0.347742,0.1578067,1.041419,0.735871
F,0,14850,14953,0.5491612,1
V,0,14948,28099,1.041419,0.735871,0.6615485,0.4550967
F,0,14953,24816,1
S,0,17670,,1.090839
F,0,24816,26460,1,0
Sprite,Foreground,Centre,"SB/Ashasaki.png",320,240
F,0,14126,14845,0,0.2559999
M,0,14126,21524,316,265,292,265
F,0,14845,14948,0.2559999,1
S,0,14948,,0.611871
F,0,14948,20702,1
F,0,20702,21524,1,0
Sprite,Foreground,Centre,"SB/Ashasaki.png",320,240
P,0,14126,,A
F,0,14126,14845,0,0.2559999
M,0,14126,21524,316,265,292,265
F,0,14845,14948,0.2559999,1
S,0,14948,,0.611871
S,0,14948,18229,0.611871,0.67
F,0,14948,18236,1,0
Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,54400,,172,92
P,0,54400,,A
S,1,54400,56044,0.3,1.008387
F,0,55222,56044,1,0
Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,57688,,312,300
P,0,57688,,A
S,1,57688,59332,0.3,1.008387
F,0,58510,59332,1,0
Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,60976,,396,328
P,0,60976,,A
S,1,60976,62620,0.3,1.008387
F,0,61798,62620,1,0
Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,93852,,368,376
C,0,93852,,0,0,0
S,0,93852,93954,0.01,1.3
F,0,93954,95492,1,0
S,1,93954,95492,1.3,1.5
Sprite,Foreground,Centre,"SB/ring.png",320,240
M,0,120154,,488,416
C,0,120154,,0,0,0
S,0,120154,120256,0.01,1.3
F,0,120256,121794,1,0
S,1,120256,121794,1.3,1.5
//Storyboard Sound Samples

[TimingPoints]
1798,410.958904109589,4,2,0,70,1,0
28098,-100,4,2,0,70,0,0
54400,-100,4,2,0,60,0,0
67550,-100,4,2,0,70,0,0
80702,-100,4,2,82,70,0,1
133304,-100,4,2,0,70,0,0


[Colours]
Combo1 : 0,255,0
Combo2 : 255,128,64
Combo3 : 255,128,192
Combo4 : 128,128,192

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460,232,104332,1,2,0:0:0:0:
500,196,104537,2,0,P|520:136|508:76,1,120,10|2,0:0|0:0,0:0:0:0:
416,32,105359,2,0,B|176:44|176:44|304:76,1,360
384,128,107003,6,0,P|400:192|380:256,1,120,14|2,0:0|0:0,0:0:0:0:
296,304,107825,2,0,P|283:245|299:188,1,120,10|2,0:0|0:0,0:0:0:0:
282,86,108647,2,0,L|150:94,2,120,10|2|10,0:0|0:0|0:0,0:0:0:0:
384,128,109880,1,2,0:0:0:0:
484,84,110291,5,10,0:0:0:0:
472,192,110702,1,2,0:0:0:0:
384,128,111113,2,0,P|364:180|380:252,1,120,8|2,0:0|0:0,0:0:0:0:
440,328,111934,2,0,P|372:348|316:344,1,120,10|2,0:0|0:0,0:0:0:0:
276,324,112551,1,2,0:0:0:0:
228,345,112756,2,0,P|168:346|112:328,1,120,10|10,0:0|0:0,0:0:0:0:
36,248,113578,5,10,0:0:0:0:
112,168,113989,1,2,0:0:0:0:
208,212,114400,2,0,B|292:208|292:208|348:232,1,120,10|2,0:0|0:0,0:0:0:0:
348,328,115222,1,10,0:0:0:0:
428,256,115632,1,2,0:0:0:0:
412,148,116043,1,10,0:0:0:0:
312,108,116454,1,2,0:0:0:0:
204,128,116866,6,0,L|108:148,2,90,10|0|2,0:0|0:0|0:0,0:0:0:0:
244,164,117688,2,0,P|264:212|240:296,1,120,10|2,0:0|0:0,0:0:0:0:
160,336,118510,2,0,L|64:316,2,90,10|0|0,0:0|0:0|0:0,0:0:0:0:
212,348,119332,1,10,0:0:0:0:
320,332,119743,1,2,0:0:0:0:
424,360,120154,6,0,P|488:324|504:260,1,120,14|2,0:0|0:0,0:0:0:0:
440,196,120976,1,10,0:0:0:0:
504,108,121387,1,2,0:0:0:0:
396,92,121797,2,0,L|264:96,1,120,10|2,0:0|0:0,0:0:0:0:
208,180,122619,2,0,L|327:176,1,120,10|2,0:0|0:0,0:0:0:0:
400,256,123441,6,0,B|412:332|412:332|392:384,2,120,10|2|10,0:0|0:0|0:0,0:0:0:0:
300,296,124674,1,2,0:0:0:0:
192,276,125085,2,0,P|192:316|220:368,2,90,10|0|2,0:0|0:0|0:0,0:0:0:0:
216,228,125907,2,0,B|136:228|136:228|96:208,1,120,10|2,0:0|0:0,0:0:0:0:
168,128,126729,6,0,B|248:128|248:128|288:148,1,120,10|2,0:0|0:0,0:0:0:0:
324,248,127551,2,0,P|376:204|388:128,1,120,10|2,0:0|0:0,0:0:0:0:
344,60,128373,1,10,0:0:0:0:
452,64,128784,1,2,0:0:0:0:
500,160,129195,1,10,0:0:0:0:
440,252,129606,1,2,0:0:0:0:
500,344,130017,6,0,P|444:360|372:340,1,120,10|8,0:0|0:0,0:0:0:0:
340,316,130633,2,0,P|284:332|212:312,1,120,10|2,0:0|0:0,0:0:0:0:
176,292,131250,1,8,0:0:0:0:
256,192,131661,12,4,133304,0:0:0:0:
Topic Starter
Come[Back]Home

Inyuschan wrote:

[General]

  1. Disable countdown, it's not needed here. Okay

[Insane]

  1. 01:39:503 (3,4) - Quite confusing at least for me, other jumps were fine but this is quite big, consider reducing just a bit spacing between these notes. Okay
  2. 01:54:297 (3,4) - Same here. yup
  3. 02:05:804 (3,4) - aaaand the same goes here. Just consider reducing it a bit, like other patterns. yup
  4. 02:11:250 (3) - Ctrl+G? Okay
The rest is fine for me, I don't have any problem for rebubble since I was called for that.

Just poke me for another rebubble in case before qualifying there's another change.
Nyukai
Good luck with this. Don't forget to call me in case there's any change after this bubble lol
Shiranai
Placeholder, I'm checking right now

[General]
  1. Delete Thumbs.db on SB folder? I don't think it's needed imo and apparently there's several unused sb file here http://puu.sh/jP356/affec58d72.png
  2. Regarding on what written on RC:
    It seems you should crop unnecessary transparency on some lyric file on the SB
  3. Just a very minor, maybe you can clear all the bookmark on all diff because apparantly you change and cut the mp3, the bookmark become quite nonsense http://puu.sh/jP54I/c9e7b17c34.jpg it's even on the outside of the outro
  4. Can I have metadata source?
[Normal]
  1. Delete count down? to make it consistent with other diffs
  2. 00:28:099 (1) - NC?
  3. 01:07:140 (7,1) - Spacing error I guess
  4. 01:30:565 - Forget clap?
  5. 01:48:647 (3) - Move to x:284 y:80? to improve the triangle
  6. 02:06:318 - Forget clap?
[Hard]
  1. 00:24:811 (1,2,3,1,2,1) - How about move all a bit to left? to x:364 y:264 maybe? so more than 50% of this reverse 00:24:811 (1) - more visible
  2. 01:17:414 (1) - Rather than holding that too long, I think you can reduce some reverse on it, so it'll stop here 01:17:722 - , then add another 1/2 slider with reverse begin here 01:17:825 - and end here 01:18:133 - , so overall rhythm something like http://puu.sh/jP1df/82762d4dda.jpg
  3. 01:18:647 (3) - Based on the drum, I think that should be snapped on 1/8 instead with ending on blue tick here 01:18:955 - http://puu.sh/jP1el/dd052113da.jpg
  4. 01:22:756 (2) - Move to x:212 y:276 maybe? so it wont overlapping with 01:23:167 (3) -
[Insane]
  1. 00:17:003 (2) - Make it unstacked? something like 00:18:236 (1,2) - . So it'll give more hint to player about the polarity rhythm there
  2. 00:26:044 (5) - Kinda same as above
  3. 00:51:729 (3,4,5,6) - Don't you think that flow weird? kinda too forced if I say. Maybe make them something like http://puu.sh/jP43r/ecbde1c4da.jpg or something similiar will flow nicer
[]
Amaaazing sb, but tbh it make my osu crash lol
Feel free to call me back~
Topic Starter
Come[Back]Home

Mako Sakata wrote:

Placeholder, I'm checking right now

[General]
  1. Delete Thumbs.db on SB folder? I don't think it's needed imo and apparently there's several unused sb file here http://puu.sh/jP356/affec58d72.png
  2. Regarding on what written on RC: I already deleted them before, they are not in the folder anymore
    It seems you should crop unnecessary transparency on some lyric file on the SB
  3. Just a very minor, maybe you can clear all the bookmark on all diff because apparantly you change and cut the mp3, the bookmark become quite nonsense http://puu.sh/jP54I/c9e7b17c34.jpg it's even on the outside of the outro Thats no problem at all. I already have 1 or 2 Maps like that ranked
  4. Can I have metadata source? Here
[Hard]
  1. 00:24:811 (1,2,3,1,2,1) - How about move all a bit to left? to x:364 y:264 maybe? so more than 50% of this reverse 00:24:811 (1) - more visible Okay
  2. 01:17:414 (1) - Rather than holding that too long, I think you can reduce some reverse on it, so it'll stop here 01:17:722 - , then add another 1/2 slider with reverse begin here 01:17:825 - and end here 01:18:133 - , so overall rhythm something like http://puu.sh/jP1df/82762d4dda.jpg Okay
  3. 01:18:647 (3) - Based on the drum, I think that should be snapped on 1/8 instead with ending on blue tick here 01:18:955 - http://puu.sh/jP1el/dd052113da.jpg Okay
  4. 01:22:756 (2) - Move to x:212 y:276 maybe? so it wont overlapping with 01:23:167 (3) - Okay
[Insane]
  1. 00:17:003 (2) - Make it unstacked? something like 00:18:236 (1,2) - . So it'll give more hint to player about the polarity rhythm there The rythm is kept the same all the time, so i think players will aready now how it is
  2. 00:26:044 (5) - Kinda same as above Aame here
  3. 00:51:729 (3,4,5,6) - Don't you think that flow weird? kinda too forced if I say. Maybe make them something like http://puu.sh/jP43r/ecbde1c4da.jpg or something similiar will flow nicer Okay
[]
Amaaazing sb, but tbh it make my osu crash lol Sry about that xD
Feel free to call me back~
Ashasaki

Mako Sakata wrote:

Placeholder, I'm checking right now

[General]
  1. Delete Thumbs.db on SB folder? I don't think it's needed imo and apparently there's several unused sb file here http://puu.sh/jP356/affec58d72.png
  2. Regarding on what written on RC:
    It seems you should corp unnecessary transparency on some lyric file on the SB
[Normal]
  1. Delete count down? to make it consistent with other diffs Baka Lucas ;w; Fixed
  2. 00:28:099 (1) - NC? Fixed
  3. 01:07:140 (7,1) - Spacing error I guess Fixed
  4. 01:30:565 - Forget clap? Doesn't sound good imo
  5. 01:48:647 (3) - Move to x:284 y:80? to improve the triangle Fixed
  6. 02:06:318 - Forget clap?
Here's my update with SB folder (I already Cropped them)
http://puu.sh/jP7by/ff7885ed18.rar
Shiranai
Been rechecked on irc
Looking for a slot to be qualified
Natsu

Mako Sakata wrote:

Been rechecked on irc
Looking for a slot to be qualified
btw check BN rules, map need to be bubbled if you want to qualify, also with all those changes call back Inyus for a rebubble first
Shiranai
I see, if that the case
Thank you for letting me know natsu, contacting Inyus now~
Nyukai
Literally 3 people contacting me for rebubble pls guys I was sleeping lol

Rebubbled, metadata should be fine too btw.
Shiranai
Okay we're set :)
Topic Starter
Come[Back]Home
Thank you guys~ owo
Ashasaki
Thank you so much guys!
Ephemeral
Exceptional work on the storyboard!
Ashasaki

Ephemeral wrote:

Exceptional work on the storyboard!
Thanks Ephemeral
Euny
gratz lucas also my daughter!

you guys did it ^^
Secretpipe
Awesome!
OmegaR
00:39:811 - "Will you take me there" should have a question mark at the end of it.
Myxo
Hello!

We have found some potential issues that we feel are important enough to address before continuing:

Insane

Unintuitive 1/4-jumps

  • 00:28:099 to 00:54:400 - In this section some 1/4-spacings are equal to the very low 1/2-spacings and feel really weird to play. In the previous section there was a visual indication (00:07:962 (6,7,1) - as you can see, the spacing between (7) and (1) is much lower than the usual 1/4-spacing), but here this isn't the case. If you are going for a really calm feel here by using a visually very low 1/2-spacing, please ensure that the 1/4-spacings are somehow proportional to that.
  1. 00:30:976 (5,6,1) - There is no indication for the 1/4-gap (except the NCing, but that doesn't really help either). It looks exactly the same as 00:30:154 (2,3,4,5) those 1/2-gaps.
  2. 00:32:619 (5,6,1) - same
  3. and so on, for the rest of the section.

    I would suggest to fix these by either using no 1/4-jumps or using a lower distance for these 00:31:284 (6,1) - gaps to have an indication, like you did it in the first section of the map.

If you disagree with these suggestions, please reply to this thread justifying why so we can discuss alternatives.

Otherwise, please reply to this thread when these issues are resolved.

Thanks for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!

###M
Nyukai
Are you kidding me...
Myxo
Additionally let me mention some things.

[Insane]

  1. 00:51:524 (2,3) - Are these supposed to have even lower spacing?
  2. 00:55:839 (6,1) - This is weirdly low spacing compared to 00:55:222 (3,4,5,6) - , even though this is leading to the downbeat. I get that you are emphasizing vocals here, but it still feels odd to play.
  3. 00:58:099 (2,3) - Again, oddly low spacing. If you want to emphasize vocals like in the pattern above, this should also be higher spaced.
  4. 01:00:976 (1,2) - 4,0x jump out of nowhere
  5. 01:05:804 (6,1) - Same thing as the disqualification reasons.
  6. 02:10:633 (2,3) - I expected a jump between these too, as 02:10:017 (1,2) is such a big one.
Yeah, some spacing related stuff. The rest seems good.
Now discuss this here, remember the disqualification issues and what I wrote above are not mandatory to be fixed. I am fine with rebubbling this set after we came to an agreement.
Topic Starter
Come[Back]Home

Desperate-kun wrote:

Hello!

We have found some potential issues that we feel are important enough to address before continuing:

Insane

Unintuitive 1/4-jumps

  • 00:28:099 to 00:54:400 - In this section some 1/4-spacings are equal to the very low 1/2-spacings and feel really weird to play. In the previous section there was a visual indication (00:07:962 (6,7,1) - as you can see, the spacing between (7) and (1) is much lower than the usual 1/4-spacing), but here this isn't the case. If you are going for a really calm feel here by using a visually very low 1/2-spacing, please ensure that the 1/4-spacings are somehow proportional to that. Ill try to fix that
  1. 00:30:976 (5,6,1) - There is no indication for the 1/4-gap (except the NCing, but that doesn't really help either). It looks exactly the same as 00:30:154 (2,3,4,5) those 1/2-gaps.
  2. 00:32:619 (5,6,1) - same
  3. and so on, for the rest of the section.

    I would suggest to fix these by either using no 1/4-jumps or using a lower distance for these 00:31:284 (6,1) - gaps to have an indication, like you did it in the first section of the map.

If you disagree with these suggestions, please reply to this thread justifying why so we can discuss alternatives.

Otherwise, please reply to this thread when these issues are resolved.

Thanks for working with us towards higher quality beatmaps, we hope to see your beatmap ranked soon!

###M
Myxo
They were not really sight-readable for me, I can see that other players might have no problems with them due to the AR (as most people read after AR apparently).
I don't see a reason for not having the lower spacings for the 1/4s though, as you introduced in the first section. Those were clearly distinguishable from doubles and will not decrease the quality of the map when changed.
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