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Imai Asami - Asayake no Starmine (Anime Ver.)

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Topic Starter
- Suwako -
This beatmap was submitted using in-game submission on Monday, August 24, 2015 at 1:41:36 PM

Artist: Imai Asami
Title: Asayake no Starmine (Anime Ver.)
Source: プラスティック・メモリーズ
Tags: Kyle Y Plastic Memories Plamemo Ending
BPM: 130
Filesize: 10282kb
Play Time: 01:28
Difficulties Available:
  1. Easy (1.38 stars, 89 notes)
  2. Hard (2.92 stars, 197 notes)
  3. Insane (3.99 stars, 319 notes)
  4. Ky's Insane (3.9 stars, 284 notes)
  5. Normal (1.67 stars, 127 notes)
Download: Imai Asami - Asayake no Starmine (Anime Ver.)
Information: Scores/Beatmap Listing
---------------
PLEASE REDOWNLOAD AFTER 8/24/2015

Asayake no Starmine (Anime Ver.)

Artist: Imai Asami
BPM: 130
Source: Plastic Memories
Length: 1:26

Mapset
Easy: Completed
Normal: Completed
Hard: Completed
Insane: Completed
Ky's Insane: Completed by Kyle Y



NEED MODDERS
QuachTriDat
PlaMemo is such a good anime but SE.
BTW, I luv OST songs, especially this ED song. :3
nazzinoz
Modding from PM :)
Easy
00:34:627 (5,6) - I think you should make them look like a blanket combo (see it here: https://osu.ppy.sh/wiki/Blanket_Combos)
(To make a blanket combo: )
00:40:165 (2,3) - ^
00:46:627 (2,3) - I think they could look better if they make a slider blanket like this: 56781,-100,4,2,0,55,0,0 - Maybe it's better to start the inherited point at 58627,-100,4,2,0,55,0,0
01:13:396 (2,3) - Make a blanket combo
82627,-100,4,2,0,15,0,0 - Increase hitsound to 20-25%
Normal
00:05:089 (6) - Make this a new combo
00:06:935 (8,9) - or 00:08:319 (9,1) - Make 1 of them a blanket combo
00:52:165 (8) - Change the position to make it looks parallel to 00:51:242 (7) - 56781,-100,4,2,0,55,0,0 - Maybe it's better to start the inherited point at 58627,-100,4,2,0,55,0,0
00:57:242 (6,7) - Make a blanket combo
01:06:473 (1,2) - ^
Hard
OD 6 may fit the difficulty than OD 5
00:25:165 (4,5) - Make them a slider blanket: 00:28:396 (3) - Make this a new combo
00:51:012 (5,6) - Make them a slider blanket
I think kial time should be toggle off at 58858,-100,4,2,0,45,0,0, not at 56781,-100,4,2,0,55,0,0
01:18:704 (4,5,1,2) - Make them a blanket combo
Insane
00:08:319 (8) - Make it a repeat 1/4 slider
00:39:704 (1,2,3) - Make them a blanket combo
I think kial time should be toggle off at 58858,-100,4,2,0,45,0,0, not at 56781,-100,4,2,0,55,0,0
01:20:781 (1,2,3,4,5,6,7,8) - I think they should make a 8-star:
Hope my mod would help you
Topic Starter
- Suwako -

noz1995 wrote:

Modding from PM :)
Easy
00:34:627 (5,6) - I think you should make them look like a blanket combo (see it here: https://osu.ppy.sh/wiki/Blanket_Combos)
(To make a blanket combo: )
00:40:165 (2,3) - ^
00:46:627 (2,3) - I think they could look better if they make a slider blanket like this: 56781,-100,4,2,0,55,0,0 - Maybe it's better to start the inherited point at 58627,-100,4,2,0,55,0,0
01:13:396 (2,3) - Make a blanket combo
82627,-100,4,2,0,15,0,0 - Increase hitsound to 20-25%
Normal
00:05:089 (6) - Make this a new combo
00:06:935 (8,9) - or 00:08:319 (9,1) - Make 1 of them a blanket combo
00:52:165 (8) - Change the position to make it looks parallel to 00:51:242 (7) - 56781,-100,4,2,0,55,0,0 - Maybe it's better to start the inherited point at 58627,-100,4,2,0,55,0,0
00:57:242 (6,7) - Make a blanket combo
01:06:473 (1,2) - ^
Hard
OD 6 may fit the difficulty than OD 5
00:25:165 (4,5) - Make them a slider blanket: 00:28:396 (3) - Make this a new combo
00:51:012 (5,6) - Make them a slider blanket
I think kial time should be toggle off at 58858,-100,4,2,0,45,0,0, not at 56781,-100,4,2,0,55,0,0
01:18:704 (4,5,1,2) - Make them a blanket combo
Insane
00:08:319 (8) - Make it a repeat 1/4 slider
00:39:704 (1,2,3) - Make them a blanket combo
I think kial time should be toggle off at 58858,-100,4,2,0,45,0,0, not at 56781,-100,4,2,0,55,0,0
01:20:781 (1,2,3,4,5,6,7,8) - I think they should make a 8-star:
Hope my mod would help you
updated :D
Akasha-
Imai Asami - Asayake no Starmine (Anime Ver.)


Xin chào Suwai-senpai ~ mình thích bài này quá >w<)b cả map nữa, nhưng trong map còn vài lỗi như:

1. BPM:

BPM: 130.000
Offset: -437


2. Metadata:
Mình thì lại nghĩ rằng là:

Artist: 今井麻美
Romanised Artist: Imai Asami
Title: 朝焼けのスターマイン (アニメVer.)
Romanised Title: Imai Asami - Asayake no Starmine (Anime Ver.)
http://www.plastic-memories.jp/music/ed.html

3. Insane mình nghĩ AR 8,4 thì hợp hơn

Đó là những gì mình tìm được xD
Anyway, good luck on rank <3 ~
Shoga
Hi hi. Mod for fun.
My mod is gonna make your map easier. lol

Insance
Overall: well mapping. Noth much to be modded.
  1. 00:58:409 (1) - Should consider move it along with the stack for it to be a bit closer to 00:58:178 (4) Suggestion:http://puu.sh/ihptN/7efd8ea34c.jpg
Hard
Overall: Just a bit of hard to read pattern in a 3 stars map. Should make it more readable and some need to reduce the snap
  1. 00:19:639 (3) - Move it down a bit so that it is close to 00:19:409 (2,3,1)
  2. 00:27:024 (1) -Move a bit to the right. Need ot close to 00:26:563 (6,7)
  3. 00:34:178 (7) - Up a bit. Need to be closer to 00:34:409 (1)

Noth much to talk about ez and Normal.
Can't read those. :^D

Hope that my modd is helpful for u. :^)
Hiyori
Hey! I'm here since you posted on my Modding Queue

GENERAL:

EASY:
  1. 00:08:793 (1,3) - try not to overlap this
  2. 00:13:870 (6,7) - since this is your Easy diff try not to stack this.
  3. 00:27:255 (7,8) - try not to map objects offscreen
  4. 00:34:639 (5,6) - blanket this better
  5. 00:40:178 (2,3) - Blanket better
  6. 00:43:409 (3) - too sudden for new players
  7. 00:52:639 (4,1) - dont overlap
  8. 00:56:332 (4,1) - try not to stack this, might be hard to read for new players
  9. 00:57:716 (2,3) - I suggest you remove this then move this spinner 00:58:639 (1) - to 00:57:716 then map this part 01:00:024
  10. 01:07:870 (1) - move this downward
HARD:

  • 00:05:101 (1,2,3,4) - square better
    00:30:255 (7,8) - move this down a bit
    00:39:947 (3) - end this at 00:40:639 then add 1/2 slider at 00:40:870 (4)
    00:42:024 (2,3,4,5,6,7,8) - this is nice but kind of messy. Try this if you want: click me
    01:20:793 (1,2,3,4,1,2,3,4) - too messy imo, try fixing it.
Lovely music. I think your Hard diff needs some changes and fixing. I'm not that experienced in modding Hard so make sure to get it modded by pro ones :) All in all nice beatmap. Goodluck!
Topic Starter
- Suwako -

Hiyori wrote:

Hey! I'm here since you posted on my Modding Queue

GENERAL:

EASY:
  1. 00:08:793 (1,3) - try not to overlap this
  2. 00:13:870 (6,7) - since this is your Easy diff try not to stack this.
  3. 00:27:255 (7,8) - try not to map objects offscreen
  4. 00:34:639 (5,6) - blanket this better
  5. 00:40:178 (2,3) - Blanket better
  6. 00:43:409 (3) - too sudden for new players
  7. 00:52:639 (4,1) - dont overlap
  8. 00:56:332 (4,1) - try not to stack this, might be hard to read for new players
  9. 00:57:716 (2,3) - I suggest you remove this then move this spinner 00:58:639 (1) - to 00:57:716 then map this part 01:00:024
  10. 01:07:870 (1) - move this downward
HARD:

  • 00:05:101 (1,2,3,4) - square better
    00:30:255 (7,8) - move this down a bit
    00:39:947 (3) - end this at 00:40:639 then add 1/2 slider at 00:40:870 (4)
    00:42:024 (2,3,4,5,6,7,8) - this is nice but kind of messy. Try this if you want: click me
    01:20:793 (1,2,3,4,1,2,3,4) - too messy imo, try fixing it.
Lovely music. I think your Hard diff needs some changes and fixing. I'm not that experienced in modding Hard so make sure to get it modded by pro ones :) All in all nice beatmap. Goodluck!
edited!
Battle

[General]
Here's a file to match the song (it's the ending for Plastic Memories) Least I can do since I can't hitsound mod ;-;
http://puu.sh/iNYBS/27acc2f784.avi

[Easy]
00:27:255 (7,8) - Make both curve the same way~
00:47:563 (3) - Move up to blanket 2 better
00:50:332 (2,3) - Blanket 3 into 2
01:10:639 (3) - I recommend curving 3 like shown, it not only blankets 2 that way, but also blankets 1 when you reposition it
01:16:178 (2) - Move to x: 348 y:204 to blanket better

[Normal]
00:17:101 (2,3,4) - Place relatively in each slider's centers
01:03:255 (4,1) - Blanket 4 end into 1
01:07:870 (1) - Move farther away from 01:06:486 (1) -

[Hard]
00:27:947 (2,1) - Stack on the end of 1
00:30:716 (1) - Don't overlap
00:36:947 (7) - ^
01:14:793 (2,1) - Point end toward the middle of 1

[Insane]
00:13:870 (5,6,7) - Make this straight

GL with ranked~
Topic Starter
- Suwako -

[-Deemo-] wrote:


[General]
Here's a file to match the song (it's the ending for Plastic Memories) Least I can do since I can't hitsound mod ;-;
http://puu.sh/iNYBS/27acc2f784.avi

[Easy]
00:27:255 (7,8) - Make both curve the same way~
00:47:563 (3) - Move up to blanket 2 better
00:50:332 (2,3) - Blanket 3 into 2
01:10:639 (3) - I recommend curving 3 like shown, it not only blankets 2 that way, but also blankets 1 when you reposition it
01:16:178 (2) - Move to x: 348 y:204 to blanket better

[Normal]
00:17:101 (2,3,4) - Place relatively in each slider's centers
01:03:255 (4,1) - Blanket 4 end into 1
01:07:870 (1) - Move farther away from 01:06:486 (1) -

[Hard]
00:27:947 (2,1) - Stack on the end of 1
00:30:716 (1) - Don't overlap
00:36:947 (7) - ^
01:14:793 (2,1) - Point end toward the middle of 1

[Insane]
00:13:870 (5,6,7) - Make this straight

GL with ranked~
Thanks for modding ! Special thanks for the video :P
KAIZ3R
From my queue :) t/343526
Uhm uhm, don't kill me when I say you should change the offset to 1409

Hard
Tip Section
Some of your combos go pretty high, try to keep them 4-6.
00:42:024 (2,3,4,5,6,7) - This is only the Hard difficulty, try to make patterns easier.
Same here 01:20:563 (3,1,2,3,4,5,6,7,8) -

Insane
Tip Section
Once again, your combos go really high
00:07:639 (3,4,5,6,7,8) - The stream is pretty weirdly curved, try making it straight or more circular for better results!

Ky's Insane
Tip Section
Pretty much perfect, don't see why the star count is so low though...

Good Luck!
Zerss


Hey~ !

General

- Add tags & combo colors
- Disable Widescreen support because there's no storyboard
- Check everything (artist name, title unicode, tags, ...) in Ky's Insane
- Add "Kyle Y" in the tags too

Easy

- 00:12:486 (5) - Add a new combo
- 00:24:486 (3) - ^
- 00:27:255 (5) - ^
- 00:27:255 (1) - The sliderwave must look like that
- 00:29:101 (2) - ^
- 00:34:639 (5) - New combo
- 00:34:639 (5) - ^
- 00:34:639 (1,2) - You can fit them a little bit better :)
- 00:40:178 (2,3) - ^
- 00:44:332 (1) - This NC is useless
- 00:53:101 (1) - Move it at x:196 y:148
- 01:06:947 (4) - Keep a constant Distance Snap in Easy

Normal

- 00:17:101 (2) - Move the second point at x:24 y:272
- 00:20:332 (5) - New combo
- 00:27:024 (1,2,3) - Try something like that
- 00:49:409 (4) - NC (new combo)
- 00:53:793 (2) - Move the two last point a tick on the bottom
- 00:57:255 (6,7) - Try to fit these two like I made above
- 01:11:101 (4,2,4) - Put all of them, inside the others
- 01:22:639 (1) - From here, don't use claps

Hard

- 00:43:409 (4,4) Make these objects overlap
- 00:16:178 - NC here and not here 00:15:255 -
- 00:18:486 - ^ not at 00:19:178 -
- 00:22:178 - NC
- 00:25:870 - ^
- 00:29:563 - NC here and not at 00:28:409 -
- 00:33:255 - NC
- 00:35:101 - NC here and not at 00:34:178 -
- 00:36:716 - NC
- 00:48:024 - NC ; 00:48:947 - delete this one ; put one here 00:49:409 -
- 00:51:716 - NC ; 00:52:639 - ^ ; 00:53:793 - ^
- 01:02:793 (5) - NC
- 01:06:716 (5) - ^
- 01:09:716 (3) - ^
- 01:13:870 (6) - ^
- 01:26:332 (1,2,3,4,5) - You really should do this

Insane

- 00:14:332 - Add a NC
- Move the NC from 00:20:101 - to 00:19:870 -
- 00:25:409 - ^
- 00:27:255 - ^
- 00:30:024 - Add a NC
- 00:39:947 (2,3) - You can fit them better
- Move from 00:42:255 - to 00:42:024 - and delete 00:42:716 -
- 00:43:409 - NC
- 00:47:563 - ^
- 01:04:870 (1) - Delete the NC
- 01:08:563 (3,6) - Move the 3 on the 6
- 01:09:255 (6,2) - Move the 2 on the 6
- 01:15:947 (2,2) - ^
- 01:24:486 (1,2,3,4) - Make a square like the others

Ky's Insane

I'll only notice simple stuff because +4 stars are a bit hard for me
- 00:23:563 (6) - NC
- Move the NC from 00:24:947 to 00:25:639 -
- 00:36:486 (7,1) - Move the NC to the 7
- 00:49:409 - Do not change "Additions" for no reasons
- 00:51:486 (1,2) - Bring them closer
- 00:57:716 (7) & 00:59:563 (7) - Add NC

That's all :)
GL with your beatmap~ Bye!

Edit: If you have questions, feel free to ask them in IRC chat ;)
Topic Starter
- Suwako -

Z e r s s wrote:



Hey~ !

General

- Add tags & combo colors
- Disable Widescreen support because there's no storyboard
- Check everything (artist name, title unicode, tags, ...) in Ky's Insane
- Add "Kyle Y" in the tags too

Easy

- 00:12:486 (5) - Add a new combo
- 00:24:486 (3) - ^
- 00:27:255 (5) - ^
- 00:27:255 (1) - The sliderwave must look like that
- 00:29:101 (2) - ^
- 00:34:639 (5) - New combo
- 00:34:639 (5) - ^
- 00:34:639 (1,2) - You can fit them a little bit better :)
- 00:40:178 (2,3) - ^
- 00:44:332 (1) - This NC is useless
- 00:53:101 (1) - Move it at x:196 y:148
- 01:06:947 (4) - Keep a constant Distance Snap in Easy

Normal

- 00:17:101 (2) - Move the second point at x:24 y:272
- 00:20:332 (5) - New combo
- 00:27:024 (1,2,3) - Try something like that
- 00:49:409 (4) - NC (new combo)
- 00:53:793 (2) - Move the two last point a tick on the bottom
- 00:57:255 (6,7) - Try to fit these two like I made above
- 01:11:101 (4,2,4) - Put all of them, inside the others
- 01:22:639 (1) - From here, don't use claps

Hard

- 00:43:409 (4,4) Make these objects overlap
- 00:16:178 - NC here and not here 00:15:255 -
- 00:18:486 - ^ not at 00:19:178 -
- 00:22:178 - NC
- 00:25:870 - ^
- 00:29:563 - NC here and not at 00:28:409 -
- 00:33:255 - NC
- 00:35:101 - NC here and not at 00:34:178 -
- 00:36:716 - NC
- 00:48:024 - NC ; 00:48:947 - delete this one ; put one here 00:49:409 -
- 00:51:716 - NC ; 00:52:639 - ^ ; 00:53:793 - ^
- 01:02:793 (5) - NC
- 01:06:716 (5) - ^
- 01:09:716 (3) - ^
- 01:13:870 (6) - ^
- 01:26:332 (1,2,3,4,5) - You really should do this

Insane

- 00:14:332 - Add a NC
- Move the NC from 00:20:101 - to 00:19:870 -
- 00:25:409 - ^
- 00:27:255 - ^
- 00:30:024 - Add a NC
- 00:39:947 (2,3) - You can fit them better
- Move from 00:42:255 - to 00:42:024 - and delete 00:42:716 -
- 00:43:409 - NC
- 00:47:563 - ^
- 01:04:870 (1) - Delete the NC
- 01:08:563 (3,6) - Move the 3 on the 6
- 01:09:255 (6,2) - Move the 2 on the 6
- 01:15:947 (2,2) - ^
- 01:24:486 (1,2,3,4) - Make a square like the others

Ky's Insane

I'll only notice simple stuff because +4 stars are a bit hard for me
- 00:23:563 (6) - NC
- Move the NC from 00:24:947 to 00:25:639 -
- 00:36:486 (7,1) - Move the NC to the 7
- 00:49:409 - Do not change "Additions" for no reasons
- 00:51:486 (1,2) - Bring them closer
- 00:57:716 (7) & 00:59:563 (7) - Add NC

That's all :)
GL with your beatmap~ Bye!
Thanks for modding ! :)
Xinying

As your Request in our queue, this will be a joint project by me and Del05 , del will be modding Easy - Hard .
This will mainly be a gameplay error mod , with only some hitsounding suggestions.


General

  1. BPM and Offset : ✓
  2. Aimod : × , from Ky's Insane's perspective
  3. Kiai : ✓ , although I prefer it to end here 00:59:793 midway.
  4. Metadata : × , Change Source to "プラスティック・メモリーズ" , add "Plastic Memories" , "Plamemo" and "Ending" to tags , Plamemo is short for plastic memories btw.
  5. Hitsound : ✓
  6. Video : × , why not have a video? Since it's Anime Ver. anway.
  7. Audio Lead In : × , as mentioned by del , audio lead in should be 1000 , if you're not sure how to change this read the boxed text.
    How do I change Audio Lead In?
    Audio Lead In can only be changed manually in notepad. Just right click your difficulty file and open as notepad. Under notepad , just change Audio Lead In from 0 -> 1000.
    Thanks to del for mentioning this \:D/
  8. Just want to mention sorry for sounding a bit rude , I am this honest when it comes to modding , honestly... but don't worry .. I am here to help! not kill..
  9. Pardon my English. I tend to forget what's that when I'm into modding.

Insane

  1. 00:07:639 (3,4,5,6,7,8,9) - Overmapped , here are the place where I hear the sound of beat -> 00:07:639 (3,4,5,6) and 00:08:332 (9).
  2. 00:11:793 (4) - Stack this note properly under the tail of 00:10:639 (1) , small mistake, better triangle = worth.
  3. 00:15:486 (6,7,8,9,10,11) - For this stream, there is no sound here 00:15:832 (9), so I just change it to a triplet jump will do.
  4. Since the above stream is overmapped , I suggest changing this star formation 00:14:332 (1,2,3,4,5) , still keeping it a star , but shift 00:15:255 (5) to 00:14:793 (3) and make the 2 sides of the star triplet. Lol I'm the worst while finding the correct timing to ss.
  5. 00:30:947 (1) - What happen to consistency in hitsound and NC here?
  6. 00:33:255 (9) - NC? since 00:32:563 (8) is covered.
  7. Using 1/1 sliders like 00:33:486 (10) , 00:35:332 (4) , and especially 00:39:947 (2) skip some beats that shouldn't be the case in insane. Consider changing them.
  8. 00:36:947 (1) - Same as above , I think either NC the slider or this will do , too long of a combo imo.
  9. 00:45:716 (1) - Clap every 2nd tick after the big white tick? Be consistent with claps
  10. 00:49:409 (1,2,3) - Make their DS same
  11. 00:54:024 (1) - Shift it up a bit more?
  12. Considering 01:09:947 (8,9,1) , is in a triangle shape, 01:10:870 (2,3,4,5,1) is a broken triangle , make it a triangle instead.
  13. 01:12:255 (3) - Finish this? There is a drum sound.
  14. 01:13:409 (1,2,3,4,5,6,7,8,9) - I like when music build up , DS build up too!
  15. 01:18:947 (1,2,3,4) - Try symmetry instead?
  16. I'm not saying it's ugly or anything , just the music kind of build up here 01:20:793 (1,2,3,4,5,6,7,8) , so why not increase their DS every 1 tick?
    Further Explanation
    Just an explanation to what I meant , 01:20:793 (1,2) - same DS , increase 01:21:024 (2,3) - DS , 01:21:255 (3,4) - same DS and so forth.
  17. 01:22:639 (1,2,3,4,1,2,3,4) - Make them proper squares please , try ctrl-c ctrl-v this 01:22:639 (1,2) - and shift them to your DS.

Ky's Insane

  1. Was wondering what's the points of Sample Set Soft and Additions Soft if the timing point is already all set to soft.
  2. 00:08:101 (5,6) - Avoid such a jump if the music is consistent , suggest is to make the DS for 00:07:639 (3,4,5,6) consistent instead.
  3. 00:10:409 (6,1) - Blanket properly.
  4. 00:29:793 (4) - Doesn't called for a 3x DS jump. Just shorten the DS
  5. 00:42:024 (1,2,3,4,5,6,7) - This feels fun to play , but I feel that if 00:42:486 (3,4) 4 is stacked to 3 it will play better , of course you would have to change 00:42:947 (5,6,7) if you do that , so this is just a suggestion
  6. 00:43:639 (1) - Quite an unexpected SV and an unnecessary one too , I leave it up to you but probably not changing this, just keep this in mind as it might be hard to sight read.
  7. From 00:45:716 (1) on , what you are hitsounding completely baffles me , clap every 1/1 isn't suggested from the music , I suggest just removing clap on the white tick and 3rd tick.
  8. 00:46:639 (4,5,6) - This too big of a jump ...
  9. 00:53:793 (1,2,3,4,5) - Make it like a star , 00:52:871 (1,2,3,4,5) this is nice.
  10. 00:55:293 (2) - DS isn't the problem , just plays weird imo.
  11. 00:56:332 (6) - If you decide to stay with your hitsounding style , this clap is missing , here too 01:11:563 (1,2,3,4)
  12. 00:59:563 (7,9) - This overlap I suggest should be avoided.
  13. 01:00:024 (9,10,1) - This jump ... considering this is an insane style map , please fix.
  14. 01:06:947 (4,5) - Don't abuse the use of extended sliders , there is nothing strong enough to hold that slider.
  15. 01:11:563 (1) - Finish this head.
  16. 01:12:255 (4) - Finish this head.
  17. 01:14:332 (3,4,5,6) - Finish spam doesn't sound nice , just keep it on 01:14:332 (3,6) is enough.
  18. 01:14:332 (3,4,5,6,1) - and I guess this is an attempted star , fix this.
  19. 01:17:101 (1,2,3,4) - You have nice squares!
  20. 01:22:639 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Calm music ... don't place them so far apart.

Overall

  1. Need plenty of improvements to be completely honest , but as I'm a beginner at mapping before , I suggest remapping and practicing , and of course , ask for help from your friends for advice as to how you can improve. Good luck anyways , and once again , del will continue this post~
Del05

Easy


  1. Easy must use constant DS so check again AI mod and audio preview with Ky's Insane diff
  2. 00:01:409 - 00:12:024 --> I suggest to re-map it xD you can make the rhtyhm like this
  3. 00:16:178 - 00:30:486 --> You can try to map with slider, circle, slider, .. . Use circle for guitar sound like in this part 00:17:563. So it become like this
  4. 00:35:101 - Hear a clap sound. Better not skip it so change the slider
  5. 00:38:793 - ^^
  6. 00:39:716 - can hear a beat sound. So please add a circle
  7. 00:40:639 - same like 00:35:101 -
  8. 00:47:563 (3,4) - Rhythm suggestion -->
  9. 00:56:793 (1) - change to this -->
  10. 00:58:639 (1) - delete spinner change to this -->
  11. 01:00:486 (1) - add slider. For example like this -->
  12. 01:01:870 (1) - If you applied my previous mod, delete NC
  13. 01:04:639 (1) - Hear a clap sound. Better not skip it so change the slider
  14. 01:07:870 (5) - NC
  15. 01:08:332 - Hear a clap sound. Better not skip it so change the slider
  16. 01:09:255 - ^^ add a circle
  17. 01:09:716 (3,4) - rhythm suggestion, delete slider 3 and 4 and then change to -->
  18. 01:11:563 (1,2,3) - rhythm suggestion --> and
  19. 01:15:255 - 01:22:639 --> can follow the opening rhythm
  20. 01:22:639 (1,2,3,4,1,2,3) --> can copy this code (but still randomly placing the note)
    80,128,82639,6,0,L|64:228,1,99.9999999999999
    156,192,83563,2,0,L|164:304,1,99.9999999999999
    260,324,84486,2,0,L|328:228,1,99.9999999999999
    324,144,85409,1,0,0:0:0:0:
    240,92,85870,1,0,0:0:0:0:
    140,92,86332,6,0,L|116:208,1,99.9999999999999
    96,288,87255,1,0,0:0:0:0:
    196,304,87716,1,0,0:0:0:0:
    292,276,88178,5,4,0:0:0:0:

Normal


  1. Normal must use constant DS so check again AI mod and audio preview with Ky's Insane diff
  2. 00:07:409 - please dont skip this beat xD
  3. 00:12:486 (5) - NC
  4. 00:15:255 (5) - Change to -->
  5. 00:31:409 - please dont skip this beat xD
  6. 00:35:101 - ^^
  7. 00:38:793 - ^^
  8. 00:39:947 (3) - move it to the next white tick
  9. 00:41:332 (4) - delete this
  10. 00:43:870 (1) - delete spinner and change to this -->
  11. 00:45:716 - add 1/1 slider
  12. 00:46:639 (1) - delete NC
  13. 00:53:563 - add circle
  14. 00:53:793 (2) - move to the next white tick
  15. 00:56:101 (4) - NC
  16. 00:57:716 (4) - rhythm suggestion -->
  17. 00:59:101 (1,2) - delete it. Rhythm suggestion start from 00:58:639 -->
  18. 01:04:178 (1) - should end at 01:04:639
  19. 01:05:101 - if you applied my previous mod, add 1/1 slider, so delete 01:05:332 (2)
  20. 01:06:024 - add circle
  21. 01:06:486 (1) - delete NC
  22. 01:08:332 (1) - please dont skip this beat xD
  23. 01:09:716 (3,4) - rhythm suggestion -->
  24. 01:21:255 - please dont skip this beat xD
  25. 01:28:178 (5) - NC

Hard

  1. For NC, you can NC every one big stanza (big white tick) for hard. So, check it again :D
  2. And for rhythm, please place a note at every white tick cause the beat sound are heared every white tick
  3. 00:07:409 (2,3,4,5) - rhythm suggestion -->
  4. 00:25:870 (5) - improve blanket
  5. 00:27:024 (1) - rhythm suggestion -->
  6. 00:30:486 (6) - rhythm suggestion -->
  7. 00:51:255 - can hear a piano sound hear
  8. 01:05:101 - ^^
  9. 00:38:332 (9) - move to x:88;y:208 and NC
  10. 00:38:793 (1) - delete NC and move to x:180;y:264
  11. 00:45:716 (1) - improve blanket
  12. 00:51:601 (5) - ^^
  13. 00:53:563 - add circle
  14. 01:06:486 - add NC circle and delete NC at 01:06:716 (1)
  15. 01:24:486 (3) - better blanket with 01:23:563 (2)
  16. 01:28:178 (5) - NC


Overall

  1. Hmm.. tbh... need some improvement in easy and normal escpeasilly about the rhythm. Many rhythm feel off to me in easy and normal
  2. For hard, good but still need improvementescpesially about the flow and the slider shape
  3. My suggestion, try ask other mapper about mapping stuff, like gamu, guy, inazuma, etc. Or you can just learn from ranked map. And dont forget to have a lot of pratice
Topic Starter
- Suwako -
@Chocox, @Del05 : Thanks for modding, i updated !
Kyle Y

Z e r s s wrote:

Ky's Insane

I'll only notice simple stuff because +4 stars are a bit hard for me
- 00:23:563 (6) - NC fixed
- Move the NC from 00:24:947 to 00:25:639 - fixed
- 00:36:486 (7,1) - Move the NC to the 7 fixed
- 00:49:409 - Do not change "Additions" for no reasons hitting sound?
- 00:51:486 (1,2) - Bring them closer remain, as not too far
- 00:57:716 (7) & 00:59:563 (7) - Add NC fixed
Thanks for modding ! :)

Chocox wrote:

Ky's Insane
I like your modding, thanks a lot

Was wondering what's the points of Sample Set Soft and Additions Soft if the timing point is already all set to soft.
00:08:101 (5,6) - Avoid such a jump if the music is consistent , suggest is to make the DS for 00:07:639 (3,4,5,6) consistent instead.I think it is still okay
00:10:409 (6,1) - Blanket properly. fixed
00:29:793 (4) - Doesn't called for a 3x DS jump. Just shorten the DS why? 3x ds in 130bpm in fact not that high
00:42:024 (1,2,3,4,5,6,7) - This feels fun to play , but I feel that if 00:42:486 (3,4) 4 is stacked to 3 it will play better , of course you would have to change 00:42:947 (5,6,7) if you do that , so this is just a suggestion I think now is better
00:43:639 (1) - Quite an unexpected SV and an unnecessary one too , I leave it up to you but probably not changing this, just keep this in mind as it might be hard to sight read. you remember me that I should nc the slider alone
From 00:45:716 (1) on , what you are hitsounding completely baffles me , clap every 1/1 isn't suggested from the music , I suggest just removing clap on the white tick and 3rd tick. hitting sound um...
00:46:639 (4,5,6) - This too big of a jump ...not quite, at it is a good flowing, then it is not hard to play
00:53:793 (1,2,3,4,5) - Make it like a star , 00:52:871 (1,2,3,4,5) this is nice. oh... it is my mistake
00:55:293 (2) - DS isn't the problem , just plays weird imo. not quite, edit on it when mention again
00:56:332 (6) - If you decide to stay with your hitsounding style , this clap is missing , here too 01:11:563 (1,2,3,4)
00:59:563 (7,9) - This overlap I suggest should be avoided. fixed
01:00:024 (9,10,1) - This jump ... considering this is an insane style map , please fix. okay...
01:06:947 (4,5) - Don't abuse the use of extended sliders , there is nothing strong enough to hold that slider. fixed, change (4) into 1/2 beat.
01:11:563 (1) - Finish this head.
01:12:255 (4) - Finish this head.
01:14:332 (3,4,5,6) - Finish spam doesn't sound nice , just keep it on 01:14:332 (3,6) is enough.
01:14:332 (3,4,5,6,1) - and I guess this is an attempted star , fix this. fixed, although I am not assume to use any pattern here, but this suggestion I like it
01:17:101 (1,2,3,4) - You have nice squares! is this for irony? or just you like it?
01:22:639 (1,2,3,4,1,2,3,4,1,2,3,4,1) - Calm music ... don't place them so far apart. as it is a calm music, then I think it should be spread

-Ldan- wrote:

Ky's Insane
Tip Section
Pretty much perfect, don't see why the star count is so low though...
let me tell you why... it is mainly becasue of the low bpm, if it is about 160bpm, I cannot use that high ds, as it will sharply increase the star rapidly

update
osu file format v14

[General]
AudioFilename: ED.mp3
AudioLeadIn: 0
PreviewTime: 45024
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 0

[Editor]
Bookmarks: 16178,37755,57399
DistanceSpacing: 1.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.184

[Metadata]
Title:Asayake no Starmine (Anime Ver.)
TitleUnicode:朝焼けのスターマイン (アニメVer.)
Artist:Imai Asami
ArtistUnicode:今井麻美
Creator:- Suwako -
Version:Ky's Insane
Source:Plastic Memories
Tags:Kyle Y
BeatmapID:733174
BeatmapSetID:319806

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:8
ApproachRate:8.7
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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16178,-125,4,2,0,35,0,0
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75255,-100,4,2,0,40,0,0
82639,-133.333333333333,4,2,0,15,0,0
88178,-200,4,2,0,15,0,0


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Xinying

Kyle Y wrote:

01:17:101 (1,2,3,4) - You have nice squares! is this for irony? or just you like it?
no sarcasm intended , I like it :D
Yamicchi
M4M :3
[Tổng quan]
Hổng thích cái bg cho lắm :( nhìn hơi kì kì với lại quality không đc đẹp ) nên đây, quăng cho cái BG :3 thích thì senpai cứ add vào http://puu.sh/jGVHa/a466135e61.jpg
[Easy]
00:08:809 (1) - cho slider bọc quanh slider end 2 trước đó.
00:15:271 (4) - ^, sửa lại xíu thôi
Mà cũng còn nhiều chỗ như vậy lắm, dạo quanh map tìm và sửa hết nha <(")
00:21:732 (3,4) - 2 sliders i chang nhau đẹp hơn, 4 nó hơi khác xíu
01:06:040 (2) - slider end cho stack với circle 4 trước đó.
[Normal]
00:10:655 (1,2) - cái pattern này có vẻ kh thịnh hành cho lắm :|
00:21:502 (3) - sửa cho slider end 2 nằm hoàn toàn trong slider 3 đẹp hơn
00:26:809 - thấy thiếu thiếu?
00:30:963 - ^
01:08:809 (2) - slider end stack với 5?
01:18:040 (4) - hơi cong quá
[Hard]
00:03:271 (1) - stack với 1 trước đó
00:04:194 (2) - copy của cái 1, 2 cái slider cùng beat mà khác nhau vậy kh đẹp
00:14:117 (3,1,2,3) - hình thoi xấu, chỉnh lại chút
00:27:271 (9) - NC
00:29:579 (1,2,4,5,6,7) - star shape xấu, chỉnh 6 lại chút
00:36:040 - thiếu thiếu :<
00:37:655 (8) - song song với 7
01:26:348 (1,2,3,4,1) - cho đống này move thành hình star, đừng theo hình ngũ giác, đẹp nhưng kh ổn về DS
[Insane]
Không biết mod sao cho ổn -A- nên thôi ngừng ở đây nhá :3 Thích bài này :3 Good luck
MoeAsuka
Hi~M4M
I only mod the harder diff because I'm only good at it
  • [Insane]
  1. 00:08:809 (1) - it's uncomfortable,please make it curve,don't straight
  2. 00:09:502 (3,4) - strange rhythm,delete it
  3. 00:19:771 (9,1) - strange rhythm,delete the first circle and make 00:19:886 (1) - become a jump
  4. 00:23:463 (7,1) - ^
  5. 00:49:309 (9) - delete it
  6. 00:50:809 (4,5) - to show the time distance to player,separate it
  • [Ky's Insane]
  1. The Aimod said it's audio lead-in is conflicts with other diffs.Even i don't know why,please check it.
  2. 00:05:117 (1,2) - strange slider,try to move the red point later.And try to use blanket.
  3. 00:07:655 (3,4,5,6,7) - The stream in the same position is a little boring
  4. 01:00:040 (2,3,4,5) - ^ and i think use triple 1/4 slider here is better
  5. 00:09:040 (2) - There're no voice here.Delete it and replace 00:08:809 (1) - by a 1/2 slider.
  6. 00:09:732 (4,5) - ^
  7. 00:13:886 (4,5) - ^
  8. 00:16:194 (1,2) - strange rhythm,try to use a jump replace it
  9. 00:22:425 - add a circle
  10. 00:40:425 (2,3) - delete the 00:40:655 (3) - ,and make the slider end at 00:40:655 -
  • [Hard]
  1. 00:07:886 (3,4,5,6,7) - the same in Insane,maybe you can delete some circle
  2. 00:14:809 (3,4,5) - It's chaos.Try to start follow the vocal at 00:16:194 (1) -
  3. 00:27:963 (10) - use a slider
  4. 00:26:579 (6) - NC
  5. 01:16:425 (2) - only use a circle at 01:16:655 - because the big sound.
Kyle Y

Asukasukisuki wrote:

Hi~M4M
I only mod the harder diff because I'm only good at it Thanks for modding
  • [Ky's Insane]
  1. The Aimod said it's audio lead-in is conflicts with other diffs.Even i don't know why,please check it.
  2. 00:05:117 (1,2) - strange slider,try to move the red point later.And try to use blanket. remain, this is a common pattern.
  3. 00:07:655 (3,4,5,6,7) - The stream in the same position is a little boring fixed
  4. 00:09:040 (2) - There're no voice here.Delete it and replace 00:08:809 (1) - by a 1/2 slider. 00:09:155 - ti sound here, therefore remain. (I think that is maraca sound)
  5. 00:09:732 (4,5) - ^ ^
  6. 00:13:886 (4,5) - ^ ^
  7. 00:16:194 (1,2) - strange rhythm,try to use a jump replace it remain atm
  8. 00:22:425 - add a circle fixed
  9. 00:40:425 (2,3) - delete the 00:40:655 (3) - ,and make the slider end at 00:40:655 - remain atm, there is a piano sound.
  10. 01:00:040 (2,3,4,5) - ^ and i think use triple 1/4 slider here is better fixed.
To -Suwako-,
please help me fix mete date, and audio lead-in.
Polyvinyl chloride
osu file format v14

[General]
AudioFilename: ED.mp3
AudioLeadIn: 0
PreviewTime: 45040
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 16178,37755,57399
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.900005

[Metadata]
Title:Asayake no Starmine (Anime Ver.)
TitleUnicode:朝焼けのスターマイン (アニメVer.)
Artist:Imai Asami
ArtistUnicode:今井麻美
Creator:- Suwako -
Version:Ky's Insane
Source:プラスティック・メモリーズ
Tags:Kyle Y Plastic Memories Plamemo Ending
BeatmapID:733174
BeatmapSetID:319806

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:2

[Events]
//Background and Video events
0,0,"bg.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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16194,-125,4,2,0,35,0,0
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This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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