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Bring me the Horizon - Drown [Osu|OsuMania]

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Topic Starter
Loughje
This map has been deleted on the request of its creator. It is no longer available.
Serraionga
Hi. From #modreqs.
It's my second mod ever, don't expect much. ><

[Easy]
  1. 00:15:574 (1,2) - This blanket could use some improvement.
  2. 00:42:428 (1,2) - ^
  3. 00:58:372 (2) - I would move this away from 00:57:533 (1) , could be confusing imo.
  4. 01:20:609 (2,2) - Not sure if it's a good idea to leave this overlap in the easiest difficulty, maybe you could arrange this somehow?

    Nice diff, with a few minor changes should be perfect. :>

[Normal]

  • AImod
    Make sure there are no spacing issues, players might misread the rhythm.
  1. 00:44:945 (3) - I strongly suggest to curve this slider, it's not recommended on easier difficulties to end sliders opposed to the next note.
  2. 01:06:763 (2,1) - Slight overlap which doesn't look quite good, maybe you could move the second slider a bit to the right? Like that.

    Spacing issues aside, I don't have much to say about this diff, it's well done.
[Hard]
  1. 00:13:896 (1,2) - Flow is incredibly weird here, maybe you could just blanket them?
  2. 00:36:553 (2) - A Ctrl+G is needed here, I don't think average players are going to hit the next 2 notes succesfully.
  3. 01:24:805 (2,3) - A blanket would be perfect here.

    This diff is fine, although I think the flow goes weird sometimes (not sure if it's intentional but it feels wonky most of the time).
[Insane]
  1. 00:12:218 (1,2,3,4) - This overlap doesn't look quite good, appearance-wise.
  2. 00:34:665 (1,2,3) - I feel like these notes aren't perfectly aligned.
  3. 00:35:505 (4,1) - I personally would move these notes elsewhere.
  4. 00:39:071 (1,2,3,4) - Same as 00:12:218 (1,2,3,4)
  5. 00:57:533 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Although I like this stream, it feels way too long for what the song would allow. There's no clear quarter beat sounds going on in the song so this is quite overmapped. You can make a short stream in the end but replace the majority of it with regular sliders or notes. If you for some reason (even though it's overmapped) wanna keep it, at least add more reverse sliders (not only one) in between for a break or something.

    Nice looking diff, although I'm quite concerned about that stream. :<


Great song choice, good luck with the set~!
Topic Starter
Loughje

Serraionga wrote:

Hi. From #modreqs.
It's my second mod ever, don't expect much. ><

[Easy]
  1. 00:15:574 (1,2) - This blanket could use some improvement.
  2. 00:42:428 (1,2) - ^
  3. 00:58:372 (2) - I would move this away from 00:57:533 (1) , could be confusing imo.
  4. 01:20:609 (2,2) - Not sure if it's a good idea to leave this overlap in the easiest difficulty, maybe you could arrange this somehow?

    Nice diff, with a few minor changes should be perfect. :>

[Normal]

  • AImod
    Make sure there are no spacing issues, players might misread the rhythm.
  1. 00:44:945 (3) - I strongly suggest to curve this slider, it's not recommended on easier difficulties to end sliders opposed to the next note.
  2. 01:06:763 (2,1) - Slight overlap which doesn't look quite good, maybe you could move the second slider a bit to the right? Like that.

    Spacing issues aside, I don't have much to say about this diff, it's well done.
[Hard]
  1. 00:13:896 (1,2) - Flow is incredibly weird here, maybe you could just blanket them?
  2. 00:36:553 (2) - A Ctrl+G is needed here, I don't think average players are going to hit the next 2 notes succesfully.
  3. 01:24:805 (2,3) - A blanket would be perfect here.

    This diff is fine, although I think the flow goes weird sometimes (not sure if it's intentional but it feels wonky most of the time).
[Insane]
  1. 00:12:218 (1,2,3,4) - This overlap doesn't look quite good, appearance-wise.
  2. 00:34:665 (1,2,3) - I feel like these notes aren't perfectly aligned.
  3. 00:35:505 (4,1) - I personally would move these notes elsewhere.
  4. 00:39:071 (1,2,3,4) - Same as 00:12:218 (1,2,3,4)
  5. 00:57:533 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Although I like this stream, it feels way too long for what the song would allow. There's no clear quarter beat sounds going on in the song so this is quite overmapped. You can make a short stream in the end but replace the majority of it with regular sliders or notes. If you for some reason (even though it's overmapped) wanna keep it, at least add more reverse sliders (not only one) in between for a break or something. In the song there is a snare roll with some emphasized snares which I hitsounded. I may add more reverse sliders in though.

    Nice looking diff, although I'm quite concerned about that stream. :<


Great song choice, good luck with the set~!
Fixed all besides one! This was a nice mod, thanks for responding early!
- Milhofo -
Yo, more of a free mod but from my queue ^^

Nice song! But why cut it? :c

[General]
  1. Your background picture doesn't seem to have the best quality, the resolution is ok, but the textures in the picture seem low res and it kind of ruins it
  2. You could add some custom hitsounds, they always sound really good when you add snare / kick to this style
[Insane]
  1. 00:20:609 (1) - push both center nodes a bit to the left, to center the slider, currently the shape seems random
  2. 00:25:435 (2,1) - I'd advise using this as a slider, because as you're following the vocals, the rhythm is not easy to catch / predict, so the last note might be hard to understand, if you really wan a single note, I'd suggest remove the reverse and adding a note there at 00:25:225 -
  3. 00:27:323 (1,2,3,4,5,6,7,8,1) - the next points will be about this part:
  4. Not related to specific notes, I think you should differentiate guitar from vocals, and not map all of them in the same pattern, because 00:27:323 (1,2) - is following the guitar, and 00:27:742 (3,4,5,6,7,8) - are following the vocals, while 00:29:001 (1) - is not following anything, doesn't feel good to play both in the same pattern
  5. 00:27:323 (1,2) - suggestion would be to create a bigger jump here
  6. 00:27:742 (3,4,5,6,7,8) - start the star pattern with only those notes
  7. 00:29:001 (1) - remove this as it isn't following anything (I know there's a bass, but it's barely noticeable, and if you didn't follow it as a priority, most players will not notice it)
  8. 00:30:470 (4,1,2,3) - you could blanket all of this, would look cleaner, (4) with (1) and (1) with (3)
  9. 00:32:358 (1) - try to use the same curvature you used in the sliders belonging to the same pattern
  10. 00:34:246 - don't leave this note unmapped ; ;
  11. 00:35:714 (1) - same as above, I'd remove this note (the bass is barely noticeable and it's not what you're following)
  12. 00:35:505 (4) - I'd start a slider here and end it at 00:36:134 - , to map the word "take", makes more sense imo
  13. 00:36:553 (2) - NC here to highlight the change of pace
  14. 00:45:784 (1,2,3,4) - flow's awkward, would be better if you reversed (4)'s curvature upwards
  15. 00:47:462 (1) - same as the slider at the start, make it center
  16. Just a suggestion, but I'd like to see a note at 01:02:777 - and 01:02:987 - , I think it wouldn't hurt
  17. 01:10:959 (1,2) - you could blanket them, since the overlap is already there
  18. 01:25:435 (3,4) - it feels a bit late to introduce such big jumps
  19. Imo the last chorus could be highlighted with bigger jumps in general, feels a bit underwhelming, and would also fix the last thing I pointed out
Fun map, I'm a bit busy currently so I'll have to stay for the insane only sorry, but good luck!
Topic Starter
Loughje

- Milhofo - wrote:

Yo, more of a free mod but from my queue ^^

Nice song! But why cut it? :c

[General]
  1. Your background picture doesn't seem to have the best quality, the resolution is ok, but the textures in the picture seem low res and it kind of ruins it
  2. You could add some custom hitsounds, they always sound really good when you add snare / kick to this style
[Insane]
  1. 00:20:609 (1) - push both center nodes a bit to the left, to center the slider, currently the shape seems random
  2. 00:25:435 (2,1) - I'd advise using this as a slider, because as you're following the vocals, the rhythm is not easy to catch / predict, so the last note might be hard to understand, if you really wan a single note, I'd suggest remove the reverse and adding a note there at 00:25:225 -
  3. 00:27:323 (1,2,3,4,5,6,7,8,1) - the next points will be about this part:
  4. Not related to specific notes, I think you should differentiate guitar from vocals, and not map all of them in the same pattern, because 00:27:323 (1,2) - is following the guitar, and 00:27:742 (3,4,5,6,7,8) - are following the vocals, while 00:29:001 (1) - is not following anything, doesn't feel good to play both in the same pattern
  5. 00:27:323 (1,2) - suggestion would be to create a bigger jump here
  6. 00:27:742 (3,4,5,6,7,8) - start the star pattern with only those notes
  7. 00:29:001 (1) - remove this as it isn't following anything (I know there's a bass, but it's barely noticeable, and if you didn't follow it as a priority, most players will not notice it)
  8. 00:30:470 (4,1,2,3) - you could blanket all of this, would look cleaner, (4) with (1) and (1) with (3)
  9. 00:32:358 (1) - try to use the same curvature you used in the sliders belonging to the same pattern
  10. 00:34:246 - don't leave this note unmapped ; ;
  11. 00:35:714 (1) - same as above, I'd remove this note (the bass is barely noticeable and it's not what you're following)
  12. 00:35:505 (4) - I'd start a slider here and end it at 00:36:134 - , to map the word "take", makes more sense imo
  13. 00:36:553 (2) - NC here to highlight the change of pace
  14. 00:45:784 (1,2,3,4) - flow's awkward, would be better if you reversed (4)'s curvature upwards
  15. 00:47:462 (1) - same as the slider at the start, make it center
  16. Just a suggestion, but I'd like to see a note at 01:02:777 - and 01:02:987 - , I think it wouldn't hurt
  17. 01:10:959 (1,2) - you could blanket them, since the overlap is already there
  18. 01:25:435 (3,4) - it feels a bit late to introduce such big jumps
  19. Imo the last chorus could be highlighted with bigger jumps in general, feels a bit underwhelming, and would also fix the last thing I pointed out
Fun map, I'm a bit busy currently so I'll have to stay for the insane only sorry, but good luck!
Thanks for the mod, fixed almost all of it
Sc4v4ng3r
Hey there~ Request as made via PM~

[General]
  1. Some combo colours definitely can spice up this map.
  2. I believe you at least need to have 2 custom hitsounds, or else it will be unrankable. Its all up to your taste, but for this song, would be better to use soft default finish and clap.
  3. 01:31:728 - I think the song should be having the smooth ending here, you don't need the extra ~15 secs after your playtime is over.
[Easy]
  1. 00:10:540 (1,2) - Are these 2 not properly blanketed on purpose?
  2. 00:13:896 (1,2) - ^^
  3. 00:17:253 (1,2) - ^^ and so on.
  4. 00:30:679 (1,2,1) - If you are trying to make a triangle here (or at least rearranging the pattern in that way would look cleaner), move 00:32:358 (1) - to x=236 y=48.
  5. 01:07:602 (1) - I would move this to the right to avoid overlapping and smoother flow :

  6. 01:17:253 (2) - I know you cant do a blanket if you place this to the left, so just a little bit to the left would still be fine to make a blanket. This will make the flow smoother.
  7. Fun and solid difficulty other than that :D
[Normal]
  1. Wo, 1.2x DS with 1.5x SV? That is unnecessary large, you can tone down the DS down to 1.0x.
  2. I see most of the notes are not having the same DS like shown in the editor (1.2x)... You will need to keep the constant DS until Normal, or else it is a unrankable issue. Go over them.
  3. 00:45:574 (4,1) - Overlap them completely on the previous circles, not doing that confuses beginners even more harder.
  4. Or you can try this : 00:44:946 (3,4,1) -

  5. 01:00:889 (1,2,3,4) - Don't stack circles consecutively, they can confuse beginners.
  6. 01:03:407 (3) - This slider doesn't need this much repeats; in fact this only needs 1 repeat. Instead place a circle at 01:04:246 - since this place has a strong cymbal sound.
  7. 01:13:896 (2,3,1) - For 3 consecutive hits, it is lot more better to not stack the objects, since you are unnecessarily slowing down players' movement, and again, confusing for beginners.
  8. 01:18:931 (3,4,1) - ^^
  9. Just pointed out general stuffs, can't really point out much things with this high DS and SV with inconsistency in DS between notes... You can call me back once that is fixed though.
[Hard]
  1. Eh? Why do I see this as 0.8x DS?
  2. After looking at the difficulty, it would be nice if you used more 1/4 kick sliders (Example : 00:22:707 (5) - ) than streams. Rather, you can make bit more small jumps since this is Hard.
  3. 00:22:707 (5,1) - Firstly, you don't want to place circles in blue ticks itself, this is really hard to hit it correctly. Also, if the kick sliders are getting too long, separate them every beat, like this : (Deleted (1) because it is not needed at all)

  4. 00:44:106 (1,2,3) - (1) is a curve, try to move (2) up so it can create a smoother transition towards (3).
  5. 01:03:407 (2,3,4,5,6,7,8,9) - Better if you did something like I did in 00:22:707 (5,1) - .
  6. 01:16:414 (2,3,4,5,6,7,8,9) - ^^
  7. 01:17:253 (1) - Remove 1 repeat and replace the missing place with a circle.
  8. Yea for this difficulty also... It was bit hard for me to mod, with unnecessary streams. Call me back once this is fixed.
That's all from me. Sorry this mod is short, call me back if you fixed what I've mentioned :D No offense though...
GL!
micchi_chi
Yo~ mod coming from this awesome queue :3

Maybe I have to do color code after all
Red : unrankable issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment

[General]
  1. Artist : Bring Me the Horizon (with capital "M" for "Me")
  2. Maybe you can cut the audio here instead 01:34:456 so it'll end at the silent part before the second verse started, it make more sense for me instead of letting the second verse to start and fade it out. I can't help you with this so don't ask me to cut it for you xD
  3. Y u no set combo colors? .-.
  4. Why u have OSB file? o-o if I remember it correctly, it is for storyboard... And I'm pretty sure you don't have storyboard...
  5. Nice name for the background file btw -w-

[Easy]
  1. SV 1.40 is too fast for Easy imo :/ Usually I used 1.00 till 1.20, but whatever.
  2. 00:12:218 (1) - Maybe you could make this more balanced... kinda like http://puu.sh/jtypw/9f83c1c1dc.jpg or at least you can move the red anchor so it'll fall perfectly on the slider tick.
  3. 00:18:931 (1) - Adjust the red anchor more.
  4. Why you put clap at every note? o-o
  5. 00:23:546 Feels empty without a note here...
  6. 00:27:323 (1) - This is unnecessary for Easy imo, I mean not really big and significant sound there, you can add it for harder diffs for filler it's unnecessary for easier diffs; better just delete it and make the break longer.
  7. 00:33:197 (2) - Maybe you can use 1/1 slider followed by a circle here to support the vocal here 00:33:616 more
  8. 00:34:036 The break here doesn't make sense, you better just map this part. There's a vocal too so if your reason for not mapping it is because it's the instrument part, it kinda invalid.
  9. 00:39:071 (1) - Just like the second suggestion ^
  10. Did you copy paste this part? it's seems lazy :/
  11. 01:00:050 (1,1,1) - What with the NC spam? o-o
  12. 01:03:407 Maybe you can add some note to support the stream, I'm not telling you to make a stream but maybe you can use two circles at red tick or using 1/1 slider to support the stream since it feels kinda empty without any note while the stream sound is pretty big.
  13. 01:04:246 (1) - Add finish hitsound at head.
  14. Maybe you can use custom hitsound for clap like the snare drum sound since clap don't seem to really fit this song :/
  15. BTW, I think you use too much NC. NC-ing every 2 combos is a bit too much for me imo.... I understand you want to NC every big white tick but I think it's just too much :/ maybe you could NC every 2 big white ticks instead since usually the first big white tick sound is not as big as the second one (I hope you understand this xD) You can NC every big white tick on harder diffs since they used more notes but it's up to you tho.

[Normal]
  1. AR 5 should be enough
  2. There are pretty much DS problem....
  3. The spacing is kinda too far for Normal imo....
  4. 00:12:218 (1,2) - Maybe you can make this facing each other like you did here? 00:10:540 (1,2) -
  5. 00:13:896 (1) - Maybe pretty hard to read for new player because the previous slider tail facing to the reverse arrow instead of the head... but it doesn't really matter tho; just would be better if you can fix it.
  6. 00:27:323 (1) - Same problem as Easy. But if you want to keep it, maybe you can place it at the center...
  7. 00:44:735 (2,1) - Maybe you can just stack them, unless it's on purpose.
  8. 00:55:854 (1,2,3) - Hard to read... and please DS....
  9. 01:00:889 (1,2,3,4) - I think you better don't stack it, it maybe hard to read for new player, two stack is fine but stacking too many notes together like this is not healthy...
  10. 01:03:407 (3) - This is not good for Normal too, avoid using more than 1 reverses. I suggest to use two 1/2 sliders followed by a circle like this http://puu.sh/jtA11/2ed0607389.jpg
  11. 01:26:903 (2) - This looks weird imo .-.
  12. 01:28:581 (2,1,1) - Unnecessary NC spam (?)

[Hard]
  1. I think AR 7.5 would make a better diff spread... The BPM is not that high tho.
  2. 00:36:553 (2) - This doesn't look that nice... Maybe like this looks better? http://puu.sh/jtAc1/db93378379.jpg it's placed too near from the previous note imo...
  3. 00:44:735 (2,3) - The jumps here don't really make sense imo .-. the song don't really change...
  4. 01:01:204 (2,3) - Bad polarity, better make the rhythm like this http://puu.sh/jtAhc/7dda10458c.jpg and better don't stack (2)
  5. 01:10:120 (3,4) - better blanket pleas

[Insane]
  1. OD 7
  2. The rhythm you use is kinda monotone .-.
  3. 00:33:197 (1) - I hate troll slider >.<
  4. 00:57:533 Looks overmapped. The stream don't really make sense imo
  5. 01:24:805 (2) - Weird slider shape imo...
  6. 01:31:099 (5) - NC
  7. I hate the stream part.

Good luck~
Battle
I finally got the chance to mod so ya

[Hard]
00:22:707 (5,1,2,3,4,5,1) - the jump from the 5 to the 1 is kinda awkward since it's bigger than the 1-1 combo afterwards, my suggestion would be to point the slider away to the left instead of just straight down and making the spacing even from there
01:03:407 (2,3,4,5,6,7,8,9) - I'm not too good at hitsounds but the hitsounds to go along with the drums sound off
01:18:512 (4) - real jagged

[Insane]
00:13:896 (1) - maybe make it flatter like this?
00:18:931 (1) - maybe make it thinner by moving the third anchor closer to the red one
00:36:553 (1,2,1) - It's awkward since you're going from one end of a slider to the other all in one 1/4 beat thing so yeah
00:40:749 (1) - like 00:13:896 (1)
00:45:784 (1) - like 00:18:931 (1) -
00:57:533 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - I dunno for me it seems real harsh for a 4~ star song (then again I practically did the same thing on my map so ignore this lol)
01:06:344 (3) - Maybe make the third anchor point inward instead of outward
01:09:700 (3) - I usually don't see sliders this jagged anymore
01:18:092 (4) - like 00:18:931 (1) -

I can't mod easy and normal sorry
Nuolong
Hello, here's a mod!

Insane
00:10:540 (1) - Perhaps you could reduce the number of clap hitsounds in this area, so that there's a clap for every two white ticks. So, you would begin by removing the hitsound on the head of this slider, and then the head of this slider 00:11:379 (4) - , and so on. With the current number of claps, my ears ache. (No offense, heh)
00:11:169 (2,3,4) - The placement of this is a bit random. What made you place this here? It's kind of awkward for the player to play the first slider and immediately move back to their initial position area. You can move it so that 00:10:540 (1) - points to it. (Then move corresponding slider 00:11:798 (5) - )
00:14:735 (4) - Curve this slider so that it points in the direction of the guidelines. Afterwards, you can curve 00:15:155 (5) - as well to keep it all neat and similar.
00:20:609 (1) - Make this a bit curvier, because right now it looks like a floppy pancake ;w;
00:21:239 (2,3,4) - Refer to what I said above, because 00:20:609 (1) - is pointing downwards into the void, while these next notes are hiding above. I would recommend you to bend 00:20:609 (1) - up instead.
00:22:288 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - I see the clap rhythm, but perhaps you could change the introduction of that hitsound sequence. It feels lacking and empty, because the first note 00:22:288 (1) - does not have anything to it. Also consider making this stream neater, it looks nice as a circle but towards the end it gets flattened and looks really unappealing.
00:27:742 (1,2,3,4,5,6,1) - Move this so that 00:27:742 (1) - overlaps the head of 00:25:435 (2) - , for neat purposes. Maybe you could also adjust the star, because it seems somewhat off. I also recommend you stack 00:28:372 (4) - on 00:27:952 (2) - . I see what you're trying to do here, but it doesn't look nice in this case.
00:29:840 (2) - No. Has no direction, looks out of place, and spacing is awkward. Because this slider represents the guitar with a part of 00:30:260 (3) - . Should have equal DS, and should be a more appealing slider (you should really shoot out more sliders like this nice one you did in the beginning 00:10:540 (1) - , for the parts of the song that are empty and lacking anything that you could really map).
00:34:665 (1,2,3,4) - You need to make some adjustments to this. Slider looks bad/doesn't fit here, circles are plainly placed; they have no meaning.
00:36:553 (1,2) - This jump!?
00:45:784 (1) - Delete the joint on x112 y96.
00:47:463 (1) - Make this nicer, and refer to the things I mentioned above about a previous slider that is similar to this.
00:49:141 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - Make this stream neater, and find a different hitsound combination. This one sounds really random and can throw people off.
01:00:470 (5) - Make this a curve so that it follows the direction of the curvy stream.
This whole stream and definitely be improved with hitsounds. The clap rhythm is okay, but not the parts where you spam 3-5 claps in a row. It sounds annoying :/
01:00:889 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - This part of the stream is ugly, fix it please
01:02:777 (2) - Adjust to fit the shape of the stream
01:03:407 (1,2,3,4,5,6,7,8) - This looks ridiculous. (Not meaning to be rude/mean or anything ;w;) I see what you're trying to do with following the drums and whatnot, but.. the placement... it's horrible. Even if you made it straight, it would still be pretty bad. Make another curvy one.
01:04:246 (1) - Adjust this slider a bit, because this semi-curvyness is unfitting for the next sliders.
01:05:505 (5) - Consider fixing the flow of this. The flow would be better if you ctrl+g this, but in that case, you would have to adjust the placement of what comes before it, so that the flow of those parts would not be messed up.
01:06:973 (4) - Move this circle according to the direction that the slider before it is pointing, and maintain equidistance from the tail of 01:06:344 (3) - and the head of 01:07:183 (5) - .
01:08:022 (3,4,5) - What is up with this spacing? Fix it completely. I don't mean by just moving 4, because then that spacing would be too large for no real emphasis being displayed in the song. I mean, fix the placement of all of these.
01:10:330 (4) - This circle is placed here, while the slider before it is pointed in the opposite direction. You can fix it by reverting 01:09:700 (3) - 's joints, but of course, 01:09:281 (1,2,3) - would look weird, so you'll have to fix that too.
01:10:540 (5,6,1,2) - I dislike modding about blankets, but since this section is very messy, you could perhaps fit a blanket somewhere in here to make it look nicer.
01:11:379 (2,3,4) - Player has to move in a zig zag, which is uncomfortable. Make it so that the cursor is able to smoothly move across the screen, much like how the music sounds.
01:12:638 (1,2,3) - You'll need to fix this too; note how the first slider's end has the circle slightly off of the direct end. Also, the blanket is pretty unnecessary here, because you must go into too much trouble to make it, and the outcome of creating it creates other placement problems for the notes around it.
01:13:686 (4) - With the slider facing the other way, and the circle placed here, with nothing in the song to emphasize some strange placement such as this; I don't think I have to explain much about this again, because I have already somewhere above in the mod.
01:17:253 (2,3,4,5,1,2,3,4) - Note what is highlighted here. 2,3,4,5, and 1 create somewhat of a quarter of a circle. Then, here 01:18:092 (4) - , it's all bleh and I don't know what that shape is. (Not that it's bad slider art). You can move all of the joints up, so that this symmetry attempt is not triggered to create something really weird.
01:19:770 (3) - Not an appealing slider. Fix, please. If you decide to keep it, then fix the joints. They're strange.
01:22:288 (5) - Move the first joint (on the slider head) down a bit to create smoother direction for the cursor
01:24:805 (2) - Ehh.. refer to non-appealing sliders.
01:25:435 (3,4) - Spacing is nonsensical; placement is emphasized, yet the song is not.
01:28:162 (3) - Move the last tick (on the slider tail) just down a bit, to create smoother direction for the cursor.

I hope I've helped.
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