forum

MONORAL - kiri

posted
Total Posts
120
Topic Starter
ErunamoJAZZ
This beatmap was submitted using in-game submission on viernes, 1 de julio de 2016 at 7:54:59 a. m.

Artist: MONORAL
Title: kiri
Source: Ergo Proxy
Tags: エルゴプラクシー ErgoProxy Opening Vincent Law Re-l Mayer Pino Dystopia Sci-Fi DakeDekaane pkhg
BPM: 91,18
Filesize: 15352kb
Play Time: 01:44
Difficulties Available:
  1. Advanced (2,1 stars, 194 notes)
  2. Dekaane's Basic (1,12 stars, 57 notes)
  3. pkhg's Medium (1,4 stars, 107 notes)
  4. Whisper (3,04 stars, 268 notes)
Download: MONORAL - kiri
Download: MONORAL - kiri (no video)
Information: Scores/Beatmap Listing
---------------
«Caro m'è 'l sonno, e più l'esser di sasso,
mentre che 'l danno, e la vergogna dura:
Non veder, non sentir, m'è gran ventura.
Però non mi destar, deh! parla basso»

Michelangelo


** timing by Warfu **


Thanks to Charles, Dake, Mancuso, Pereira, Warfu, pishi, and etc, for help with timing!!!

Ok, It is all ready for rank!
News: Added video.
Re-download for new and better MP3

Redownload with video resolution fixed.
Added more tags.
hi. Dont ask for GD, sorry.
DeletedUser_4329079
Esta canción es 10/10
Haruto
Hello! | From #modreqs

[General]
  1. The end of The song isn't Faded Correctly, I Think you should Make the end of the song more faded like its suddenly shatter on the dark
[Basic]
  1. Nice diff :D , i Just found a One Problem :
  2. 00:50:878 (1,2,1) - The movement of each object is a little bit harsh for easiest diff . Keep the flow runs smoothly is the main way to maintain structured map in my opinion . So, adding more curve on 00:50:878 (1) - or 00:52:848 (1) - could make it improved a bit
[Advanced]
  1. 00:10:816 (1,2) - Nazi, The transition between these two is a little bit rough . I suggest You to improve the transition with blanketing those two 00:10:816 (1,2) - I Suppose you should Change the slider into a Curvy Slider Shape. Realize another similar part with the same problem
  2. 00:16:070 (1) - Just realized that this slider still need an Improvement, because the distance between 00:16:070 (1) - Slidertail and 00:17:055 (3) - Sliderhead looks a Bit near, I Guess you should make that slider into a simple Curved slider shape like this 00:15:413 (5) - slider
  3. 00:17:055 (8) - I Think you should improve this slider too, like adding a red slider point on the middle,
  4. 01:15:178 (4) - Move it to the left side a bit, like moving it to 288|324? The current one seems likely too dense and make the transition between them looks weird
  5. 01:42:762 (1) - Take a look at general, see? this just end up like that, you should make the end of the song more Faded, imo this looks weird, that's why i suggest you to edit The song and make it more Faded
[Whisper]
  1. To Be honest, CS4,4 in the diff isn't Fit here, Setting it to CS4 would be Nice imo
  2. 00:07:860 (3,4,1) - Just noticed something, This looks like an Inconsistent Spacing to me. Looks bad and to suddenly changes the spacing while the rhythm isn't changed too much here
  3. 00:16:070 (1) - Kinda Weird imo, how about this kind of slider shape?
  4. 01:38:821 (1) - err what's wrong with the slider shape o.o kinda looks ugly imo, this slider can be Improved more or change to another Slider Shape, oh wait, i think you're about to make it looks like this right?
Other than That seems Fine, Dont forget to Make the end of the song Faded Correctly ;)
Hope this Help you
[]
Good Luck ;)
DakeDekaane
Changed that part, it was weird indeed, thanks.

Update
osu file format v14

[General]
AudioFilename: ep.mp3
AudioLeadIn: 0
PreviewTime: 10815
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10815,13442,16069,44969,55478,97514
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Kiri
TitleUnicode:Kiri
Artist:MONORAL
ArtistUnicode:MONORAL
Creator:ErunamoJAZZ
Version:Dekaane's Basic
Source:エルゴプラクシー
Tags:ErgoProxy Ergo Proxy DakeDekaane
BeatmapID:742805
BeatmapSetID:333196

[Difficulty]
HPDrainRate:2
CircleSize:2
OverallDifficulty:2
ApproachRate:2
SliderMultiplier:2.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"bg_ep.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
308,656.756934258631,4,2,0,50,1,0
10816,-200,4,2,0,80,0,0
13443,-200,4,2,0,60,0,0
21324,-181.818181818182,4,2,0,60,0,0
23951,-200,4,2,0,60,0,0
31832,-181.818181818182,4,2,0,60,0,0
34459,-200,4,2,0,60,0,0
42340,-181.818181818182,4,2,0,60,0,0
44967,-200,4,2,0,70,0,0
55475,-181.818181818182,4,2,0,80,0,1
97508,-200,4,2,0,70,0,0
98821,-200,4,2,0,60,0,0
100463,-200,4,2,0,50,0,0
102762,-200,4,2,0,20,0,0


[Colours]
Combo1 : 238,221,162
Combo2 : 0,0,160
Combo3 : 172,182,213
Combo4 : 128,64,0

[HitObjects]
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147,174,12129,2,0,L|38:191,2,110,2|2|2,0:0|1:2|0:0,0:0:0:0:
256,157,14099,1,0,1:0:0:0:
473,190,15413,1,0,1:0:0:0:
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256,192,97508,12,2,102762,0:0:0:0:
Topic Starter
ErunamoJAZZ

Haruto- wrote:

Hello! | From #modreqs hi!! :D

[General]
  1. The end of The song isn't Faded Correctly, I Think you should Make the end of the song more faded like its suddenly shatter on the dark ugg, i need help to find a good mp3 ;w;

[Advanced]
  1. 00:10:816 (1,2) - Nazi, The transition between these two is a little bit rough . I suggest You to improve the transition with blanketing those two 00:10:816 (1,2) - I Suppose you should Change the slider into a Curvy Slider Shape. Realize another similar part with the same problem
    Really sorry, i want to keep this pattern.
  2. 00:16:070 (1) - Just realized that this slider still need an Improvement, because the distance between 00:16:070 (1) - Slidertail and 00:17:055 (3) - Sliderhead looks a Bit near, I Guess you should make that slider into a simple Curved slider shape like this 00:15:413 (5) - slider
    oookay :)
  3. 00:17:055 (8) - I Think you should improve this slider too, like adding a red slider point on the middle,
    Some time ago I tested two ways to make sliders, and came to the conclusion that both do exactly the same.
    It's a matter of taste. :P
  4. 01:15:178 (4) - Move it to the left side a bit, like moving it to 288|324? The current one seems likely too dense and make the transition between them looks weird okay, y move this a bit
  5. 01:42:762 (1) - Take a look at general, see? this just end up like that, you should make the end of the song more Faded, imo this looks weird, that's why i suggest you to edit The song and make it more Faded
[Whisper]
  1. To Be honest, CS4,4 in the diff isn't Fit here, Setting it to CS4 would be Nice imo sorry, i want this CS.
  2. 00:07:860 (3,4,1) - Just noticed something, This looks like an Inconsistent Spacing to me. Looks bad and to suddenly changes the spacing while the rhythm isn't changed too much here yeah, you are right, btw i found a better way for this :)
  3. 00:16:070 (1) - Kinda Weird imo, how about this kind of slider shape?
    mm.. this looks ugly also hahaha, not changed.
  4. 01:38:821 (1) - err what's wrong with the slider shape o.o kinda looks ugly imo, this slider can be Improved more or change to another Slider Shape, oh wait, i think you're about to make it looks like this right?
    mm... i try another way xD
Other than That seems Fine, Dont forget to Make the end of the song Faded Correctly ;)
Hope this Help you
[]
Good Luck ;)
Very thanks for your mod n.n!
pife1
Hola desde Spanish Modding

Basic

00:14:732 - Aqui deberia de haber una nota, la cancion ya se siente triste y dejar una nota en blanco te deja con un vacio, es ironico ya que el cantante habla de completar algo
00:19:329 - Aqui deberia de sonar un hitnormal de la bateria en vez del slidertick
00:21:956 - ^
00:23:270 - ^
00:25:240 - Nota vacia por favor llenala se siente algo mas triste de lo que es.
00:29:838 - Hitnormal necesario aqui
00:32:465 - ^
00:33:778 - ^
00:35:748 - Nota vacia, perdona si soy molesto.
00:40:346 - Hitnormal

00:42:973 - ^
00:44:286 - ^
00:46:256 - ^
No quiero ser molesto pienso que es obvio que de aqui en adelante habra mas vacios de hitsounds asi que tu podras corregirlos tranquilamente

Advanced

00:11:448 (2,3) - Sugerencia, pienso que se veria mejor si remplazas estos dos circulos con un slider algo asi:

00:17:031 (3) - Este deslizador honestamente siento que no te quedo bien, aunque yo tampoco conocozco el modo de hacerlos bien, quizas este te pueda servir:


00:21:300 (1,2,3,4) - Esta parte no se enfoca muy bien la voz del cantante sugiero eliminar el 3 y mover al 2 a 00:21:962 esto dejaria 2 espacios que seran llenados con circulos, algo como esto:


00:31:808 (1,2,3,4) - Aqui ocurre algo similar con el anterior sugiero esto:


00:39:689 (1) - Este spinner deberia de iniciar aqui 00:39:853 (place) , sugiero quitar el 5
00:44:615 (6,1) - Se siente tan raro este salto, podrias hacerlo sentir mas natural
00:46:256 (3,4,5) - No va acorder con el fate sugiero eliminarlos y repetir 00:44:943 (1), algo como esto.
00:54:466 (5,6,7) - Aqui no hay necesidad de hacer 3 deslizadores asi, simplemente pon uno 00:54:466 terminando en 00:54:794 y un circulo en 00:55:123

01:05:631 (5) - 01:14:825 (3,4) - 01:16:139 (6) - 01:26:319 (5,6) - Honestamente no me gustan estos drum, ivas tambien con la combinacion de sampleset Normal juno con Soft-Whistle y te sugiero que continues con ella y no uses esos drums.

01:26:154 (4,5,6) - Arriba sugeri como solucionarlo no se si te agrade.

Whisper

Veo errores en este mapa pero nose como expresarlos, lo lamento, pero si puedo decir que necesita mucho trabajo ya que se siente que los objetos estan en desorden no siento un flujo concreto ni tampoco un camino al seguir, lamento no ser especifico

Desde hace mucho queria modear este mapa pero mi internet continua con problemas, espero serles de utilidad, Bueno chicos suerte
Topic Starter
ErunamoJAZZ

pife1 wrote:

Hola desde Spanish Modding hola pife n.n

Advanced

00:11:448 (2,3) - Sugerencia, pienso que se veria mejor si remplazas estos dos circulos con un slider algo asi y perder toda esta geometría??... http://puu.sh/jm4z9/a24e0fdadb.jpg no siento que sea mejor.

00:17:031 (3) - Este deslizador honestamente siento que no te quedo bien, aunque yo tampoco conocozco el modo de hacerlos bien, quizas este te pueda servir Hacerlos de una u otra forma es lo mismo, se puede obtener el mismo resultado con cualquiera de los dos métodos. Lo que me da curiosidad realmente, es cual es la razón de sugerirme cambiarle el lado de las ondas?, el actual termina hacia abajo, pero tu sugerencia (y una anterior) terminan con la concavidad hacia arriba... eso sí me tiene pensativo xD

00:21:300 (1,2,3,4) - Esta parte no se enfoca muy bien la voz del cantante sugiero eliminar el 3 y mover al 2 a 00:21:962 esto dejaria 2 espacios que seran llenados con circulos, algo como esto Es que siento que es más representativo el ritmo que hace la batería... por eso no seguí la voz.

00:31:808 (1,2,3,4) - Aqui ocurre algo similar con el anterior sugiero esto same before.

00:39:689 (1) - Este spinner deberia de iniciar aqui 00:39:853 (place) , sugiero quitar el 5 No lo sé, se siente raro eso así... mejor no, me da miedo que a los qat no les guste.
00:44:615 (6,1) - Se siente tan raro este salto, podrias hacerlo sentir mas natural No sabría entender de qué forma sería más natural... almenos para mi, cuando un salto se hace "devolviendose por su camino" se siente bastante natural... eso fue lo que traté de hacer ahí... creo que un ejemplo me sería de ayuda.
00:46:256 (3,4,5) - No va acorder con el fate sugiero eliminarlos y repetir 00:44:943 (1), algo como esto. Podría ser, pero pienso que es importante mantener algo qué presionar en 00:46:913 (4) -
00:54:466 (5,6,7) - Aqui no hay necesidad de hacer 3 deslizadores asi, simplemente pon uno 00:54:466 terminando en 00:54:794 y un circulo en 00:55:123 No!, sí se necesitan, segun la musica vendría un stream.. y como para un advanced puede que no sea lo mejor, por eso hice los sliders.

01:05:631 (5) - 01:14:825 (3,4) - 01:16:139 (6) - 01:26:319 (5,6) - Honestamente no me gustan estos drum, ivas tambien con la combinacion de sampleset Normal juno con Soft-Whistle y te sugiero que continues con ella y no uses esos drums. Pienso que los drums son los mejores samples de los que vienen por defecto para esta parte. No me gusta usar custom hotsounds, por lo que no pienso cambiarlos.

01:26:154 (4,5,6) - Arriba sugeri como solucionarlo no se si te agrade. Nope, por la misma razón de ahorita, ahí va un stream, el cual simplifiqué con sliders.

Whisper

Veo errores en este mapa pero nose como expresarlos, lo lamento, pero si puedo decir que necesita mucho trabajo ya que se siente que los objetos estan en desorden no siento un flujo concreto ni tampoco un camino al seguir, lamento no ser especifico

Desde hace mucho queria modear este mapa pero mi internet continua con problemas, espero serles de utilidad, Bueno chicos suerte
Gracias pife, las cosas en azúl claro son las que me gustaría algunos detalles antes de tomar alguna decisión.
:3
Yamicchi
Hi, from M4M.
[Whisper]
- The DS of 00:04:224 (1,2) - is different from 00:07:836 (3,4,1)
00:36:077 (2) - this should place near 1 a bit. But still far from 3
01:31:901 - I saw the same patterns here, and the stack is not very cool. Try change this
[Advanced]
00:54:466 (5,6,7) - this is usually HAVE in normal, but not this much, newbie won't gonna pass this.
01:26:154 - ^
[Basic]
01:02:019 - add something here?
01:23:035 - ^?
Well the other seems very good, so I'll just leave the mods here :3 good luck on your map.
McLaren12
My mod

Dekaane's Basic

00:24:584 (1) - Remove NC and move to or around x:224 y:140
00:35:092 (1) - Remove NC
00:45:600 (1) - Remove NC
01:11:213 (1) - Move this down just a touch
01:13:840 (3) - Move to or around x:304 y:312

Advanced

00:19:822 (3) - Remove this, doesn't really match with anything in the song or feels like it should be here
00:24:255 (2) - Move to x:230 y:116 perhaps?
00:30:330 (3) - Also doesn't match with anything in the song or feels like it should be here
00:44:615 (6) (1) - Quite a large jump out of the blue here

Whisper

00:46:256 (1) - Remove NC
00:47:570 (1) - Add NC
00:48:884 (1) - Remove NC

Hope this helps!
Topic Starter
ErunamoJAZZ

[ Shana Yami ] wrote:

Hi, from M4M. hi :3
[Whisper]
- The DS of 00:04:224 (1,2) - is different from 00:07:836 (3,4,1) fixed
00:36:077 (2) - this should place near 1 a bit. But still far from 3 spacing is fine, is 1.8 to both, and the jump feels appropriate imo.
01:31:901 - I saw the same patterns here, and the stack is not very cool. Try change this but... D: this pattern is cool ._.
[Advanced]
Now this have a diff between basic and advanced, i hope this solve spread issues.
00:54:466 (5,6,7) - this is usually HAVE in normal, but not this much, newbie won't gonna pass this.
01:26:154 - ^
Well the other seems very good, so I'll just leave the mods here :3 good luck on your map.

McLaren12 wrote:

My mod yey, ^^

Advanced
00:19:822 (3) - Remove this, doesn't really match with anything in the song or feels like it should be here This is following the bass (try to listen to low velocity)... mmm.. idk i will wait more opinions.
00:24:255 (2) - Move to x:230 y:116 perhaps? mm.. nope, looks ugly xD
00:30:330 (3) - Also doesn't match with anything in the song or feels like it should be here same before.
00:44:615 (6) (1) - Quite a large jump out of the blue here Main spacing in 0.8, this jump is to 1.5, It is less than twice... idk, i think is fine.

Whisper
Sorry, i dont changed the NC bc consistency.
00:46:256 (1) - Remove NC
00:47:570 (1) - Add NC
00:48:884 (1) - Remove NC

Hope this helps! I will think about your suggestions
Very thanks to both for mod :3!
TheMefisto
Hi! From Modding queue.

  • Advanced
  1. Not sure about that huge SV for normal diff (You should think about it)
  2. Decrease OD to 4 or 5 (Technically, it's normal diff)
  3. Decrease AR to 5 or 6 (Same reason)
  4. 00:08:165 (1,2) - Blanket
  5. 00:33:121 (3,4) - Improve blanket
  6. 00:38:375 (3,4) - Blanket?
  7. 00:44:615 (6,1) - Huge jump and bad flow (Try something like this)
  8. 00:54:466 (5) - NC
  9. 01:27:961 (3,4) - Improve blanket
  • Whisper
  1. Decrease OD to 6-7
  2. Dercease AR to 8 (because low bpm)?
  3. That's all i can say about this diff :?
Good luck with map!
Topic Starter
ErunamoJAZZ

TheMefisto wrote:

Hi! From Modding queue.

  • Advanced
  1. Not sure about that huge SV for normal diff (You should think about it)
  2. Decrease OD to 4 or 5 (Technically, it's normal diff)
  3. Decrease AR to 5 or 6 (Same reason)
  4. 00:08:165 (1,2) - Blanket Not necessary
  5. 00:33:121 (3,4) - Improve blanket fixed
  6. 00:38:375 (3,4) - Blanket? mm.. nope
  7. 00:44:615 (6,1) - Huge jump and bad flow (Try something like this) Flow is fine. Not changed
  8. 00:54:466 (5) - NC mm.. sorry, i want consistency
  9. 01:27:961 (3,4) - Improve blanket done
  • Whisper
  1. Decrease OD to 6-7
  2. Dercease AR to 8 (because low bpm)?
  3. That's all i can say about this diff :?
Good luck with map!
Thanks for mod, i try to fix a bit the stat spread on my way. :3
DakeDekaane
@pife1: Agregué los hitsounds para los sliderticks. Acerca de las notas en los lugares vacíos, tú mismo encontraste la razón, tengo los espacios acorde a los espacios en las voces :P

@[ Shana Yami ]: I won't add notes there as I based this map a bit on vocals, so I put breaks according to the vocals mostly.

@McLaren12: Applied the NC suggestions. Adjusted the note 00:21:300 (1) - instead, thanks for noticing the spacing inconsistency. Also improved a bit stuff in the two last suggestions, not exactly like that as it'd ruin a bit the smooth flow I've put, but moved that a bit down that note you said.

Thanks everyone for modding.

Update with hitsound
Come[Back]Home
Dekaane's Basic

00:14:732 Why didnt you add a circle here? It would fit with the guitar sound
01:01:362 (2,3) A slider here so it wont feel so emtpy since that part in the song seems pretty strong to me
01:06:616 No Hitsounds here?
01:09:243 ^
01:17:124 ^
01:16:467 (1,2) isnt this unrankable since you cant see the end of (1)?
01:19:751 No Hitsounds here?
01:27:632 ^
01:30:259 ^

pkhg's Medium

01:04:646 (2,3) I think you can do better than this boring pattern of just straight sliders
01:20:408 (3) This one's a bit too high touching the hp bar. You should move it down
01:43:394 01:44:051 01:44:708 Useless inherited points. Delete them
Map has no Hitsounds

Advanced

00:06:523 (3) This one starting on a redtick doesnt fit. Guitar is not really strong here to fit, it should start here 00:06:851
00:44:943 (1,2,3) I think moving (3) a bit to the right to create a bit of distance between (1,3) would look better
00:51:511 (3) Moving the slidertail a bit down would be nice so it wont be such a straight line 00:51:182 (2,3)

Whisper

I have nothing to complain here, cool diff


Good Luck
Topic Starter
ErunamoJAZZ
all fixed in advanced.
Waiting to Dake and pkhg.

Very thanks for mod n.n
Tarrasky
General

You can put in tags Opening Theme オープニングテーマ
if you wanna a converter video, i think this have a lower offset possible if you converter
http://www.nicovideo.jp/watch/sm6425203

Dekaane's Basic

In the kiai, i prefer you add the soft-slidertick.wav in this ticks:
00:56:108 -00:58:735 -01:06:616 -01:09:243 - 01:17:124 - 01:19:751- and continue...
For me sounds more constant, like the rest of the map
01:16:467 (1,2) - I'm not sure if this kind of overlap sounds good in Easy maps, i think you can avoid this kind of overlap stacked
Nazistacks (will not interfere on the map)
00:15:389 (4,1) - if you look, this can be improve stop in 00:15:061 - and look http://puu.sh/jylaN/ba46eecb0c.jpg
00:41:659 (4,1) - the red tick in x:388 y:212 sounds perfect

pkhg's Medium

Wip map, tell me in game when you finish ^^

Advanced

Ctrl + G to improve the flow 00:18:673 (1) -
are you sure this spin is necessary? for me you can map here 00:39:689 (1) -
the song of 00:10:792 - inherited point is a bit high i think, i know, the music have a more intense song im this moment, but this intense appaears in 00:21:300 -until 00:23:927 -, 00:31:808 (1,2,3,4) - 00:42:316 (1,2,3,4,5,6) -, and in this momend, you dont increase the song, for me is strange, i recommend you reduce the volume of of 00:10:792 -inherited point
00:44:615 (6,1) - this is the only jump in all map, is intentional?

Whisper

Same about the volume of the Advanced
01:40:439 (1) - remove nc and add in 01:40:111 (3) - for improve your nc default
01:41:424 (3) - add nc
I have a feel doubts about yours NC, for me have more than necessary, you NC'ed in 1/2, and for me the ideal is in 1/4, but is your choice
really nice map, nothing in gameplay for i improve :)

really good mapset, all diffs, good luck :)
DakeDekaane

Come[Back]Home wrote:

Dekaane's Basic

00:14:732 Why didnt you add a circle here? It would fit with the guitar sound /*This section gets calmer than previous so the map gets calmer too.
01:01:362 (2,3) A slider here so it wont feel so emtpy since that part in the song seems pretty strong to me /*Hit objects variety, I alternated slider and two circles here.
01:06:616 No Hitsounds here? /*I swear I put the hitsounds here, anyway, put them again.
01:09:243 ^
01:17:124 ^
01:16:467 (1,2) isnt this unrankable since you cant see the end of (1)? /*Well, when you play it, the end can be clearly seen for a considerable time. -->Proof
01:19:751 No Hitsounds here?
01:27:632 ^
01:30:259 ^

Good Luck

Tarrasky wrote:

General

You can put in tags Opening Theme オープニングテーマ
if you wanna a converter video, i think this have a lower offset possible if you converter
http://www.nicovideo.jp/watch/sm6425203

Dekaane's Basic

In the kiai, i prefer you add the soft-slidertick.wav in this ticks:
00:56:108 -00:58:735 -01:06:616 -01:09:243 - 01:17:124 - 01:19:751- and continue... /*Yeah, I think I forgot to save when I put this.
For me sounds more constant, like the rest of the map
01:16:467 (1,2) - I'm not sure if this kind of overlap sounds good in Easy maps, i think you can avoid this kind of overlap stacked /*Poof
Nazistacks (will not interfere on the map)
00:15:389 (4,1) - if you look, this can be improve stop in 00:15:061 - and look http://puu.sh/jylaN/ba46eecb0c.jpg
00:41:659 (4,1) - the red tick in x:388 y:212 sounds perfect
/*The first was fixed, but the second wasn't, the red point is meant to be on the slider tick.

really good mapset, all diffs, good luck :)
Thanks for modding
Update
osu file format v14

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pkhg

Come[Back]Home wrote:

Dekaane's Basic


pkhg's Medium

01:04:646 (2,3) I think you can do better than this boring pattern of just straight sliders wheres the love for straight sliders :c
01:20:408 (3) This one's a bit too high touching the hp bar. You should move it down wheres the love for the hp bar
01:43:394 01:44:051 01:44:708 Useless inherited points. Delete them done
Map has no Hitsounds im slow

Good Luck
thanks
Topic Starter
ErunamoJAZZ

Tarrasky wrote:

General

You can put in tags Opening Theme オープニングテーマ only Opening added
if you wanna a converter video, i think this have a lower offset possible if you converter added video
http://www.nicovideo.jp/watch/sm6425203


Advanced

Ctrl + G to improve the flow 00:18:673 (1) - i tried it, but feels ugly imo :(
are you sure this spin is necessary? for me you can map here 00:39:689 (1) - I want the spinner, bc the voice.
the song of 00:10:792 - inherited point is a bit high i think, i know, the music have a more intense song im this moment, but this intense appaears in 00:21:300 -until 00:23:927 -, 00:31:808 (1,2,3,4) - 00:42:316 (1,2,3,4,5,6) -, and in this momend, you dont increase the song, for me is strange, i recommend you reduce the volume of of 00:10:792 -inherited point i understand your point, but the music is more intense in the section where i up volume and not in the other parts.
00:44:615 (6,1) - this is the only jump in all map, is intentional? yep, its intentional :3

Whisper

Same about the volume of the Advanced
01:40:439 (1) - remove nc and add in 01:40:111 (3) - for improve your nc default done
01:41:424 (3) - add nc mm... no agree.
I have a feel doubts about yours NC, for me have more than necessary, you NC'ed in 1/2, and for me the ideal is in 1/4, but is your choice
really nice map, nothing in gameplay for i improve :)

really good mapset, all diffs, good luck :)
Thanks!

Updated guest diffs (pkhg's finally with hitsounds XD), added video.


I think this will be moved forward :D
HappyRocket88
¡Buenas noches! Desde la spanish modding queue.

[General]
Incrementa el Audio Lend-In en las dificultades Whisper y Advanced porque no creo que 284 ms encaje bien en la dificultad Advanced. Ya que inician muy rápido y no les da tiempo para alcanzar la primera nota. Sólo es una opinión personal. :)
La dificultad de pkhg no tiene el vídeo. ¿Se puede reportar por intento de bullying? :o
No veo tan necesario el AR7 en la Advanced sabiendo lo sencilla que es de jugar y los patrones tan cómodos que manejas.

[Dekaane's Basic]
00:29:838 El slidertick de esta parte es muy ruidoso y creo que no hace el correcto énfasis. Ya que, más bien, en esa parte la canción parece calmada como para ubicar ese sonido de batería.
00:52:824 (1) Me gustaría saber cuál es la razón de ubicar NC aquí, sabiendo que manejas un NC combing a lo largo de todo el mapa como para dejarlo de seguir en esta parte. De lo contrario, considera remover el NC. :!:
00:52:824 (1) Como la canción alude a una sección de la batería, creo que un clap en el reverse encajaría perfectamente. :)
00:54:794 (2,1) Es sólo una sugerencia sin importancia, pero creo que se vería mejor un blanket entre estos dos objetos. 8-)
00:56:108 El sonido de la batería que utilizas en este slider tick creo que lo podrías ubicar también al final de este slider 00:55:451 (1)
00:58:078 (2) ^
01:16:467 (1) ^
01:19:094 (2) ^
01:03:989 (5,1) No digo que el blanket esté mal, pero considero que se podría mejorar visualmente para hacer uniforme el número de cuadritos que deja el spacing de estos dos objetos. :!:
01:11:870 (2) Aquí se escucha un poco vacío el slider. Creo que también podrías ubicar el sonido del slidertick aquí para consistencia.
01:29:602 (2) Sólo es una opinión personal, pero podrías ubicarlo aquí 168|228 para mejorar el flujo que conduce el end de este slider 01:26:975 (1) . :oops:
01:32:229 (1) Aquí se vería visualmente más bonito un stack con el end de este slider 01:26:975 (1) .

[pkhg's Medium]
No tengo nada para sugerir en esta dificultad, todo está blanket, tiene buen flow y consistencia de NCs. Sólo me quejaré de dos situaciones muy particulares que presenta esta dificultad:
  1. La primera es que en partes dónde la canción pareciera ser más movida los hitsounds son muy ordinarios y hace que se pierda toda la gracia. Por ejemplo, lo que sucede en estas partes 00:21:300 o 00:31:808 .
  2. La segunda es que cómo no tengo nada más que sugerir, tendré que decirste tristemente que hagas un remap.

El resto esta bien para mí. No sé. Creo que mi mod skill está muy lack, últimamente. Suerte con el mapset.
DakeDekaane

HappyRocket88 wrote:

¡Buenas noches! Desde la spanish modding queue.

[Dekaane's Basic]
00:29:838 El slidertick de esta parte es muy ruidoso y creo que no hace el correcto énfasis. Ya que, más bien, en esa parte la canción parece calmada como para ubicar ese sonido de batería. /*Rompería la consistencia de los hitsounds para la batería.
00:52:824 (1) Me gustaría saber cuál es la razón de ubicar NC aquí, sabiendo que manejas un NC combing a lo largo de todo el mapa como para dejarlo de seguir en esta parte. De lo contrario, considera remover el NC. :!: /*Oops
00:52:824 (1) Como la canción alude a una sección de la batería, creo que un clap en el reverse encajaría perfectamente. :) /*No realmente, es un sonido bajo comparado con los demás donde uso el hitsound.
00:54:794 (2,1) Es sólo una sugerencia sin importancia, pero creo que se vería mejor un blanket entre estos dos objetos. 8-) /*Okay.
00:56:108 El sonido de la batería que utilizas en este slider tick creo que lo podrías ubicar también al final de este slider 00:55:451 (1) /*Pero ya lo tienen o_O
00:58:078 (2) ^
01:16:467 (1) ^
01:19:094 (2) ^
01:03:989 (5,1) No digo que el blanket esté mal, pero considero que se podría mejorar visualmente para hacer uniforme el número de cuadritos que deja el spacing de estos dos objetos. :!: /*Aquí si no te entendí bien por más que intenté interpretarlo.
01:11:870 (2) Aquí se escucha un poco vacío el slider. Creo que también podrías ubicar el sonido del slidertick aquí para consistencia. /*Igual que en 00:52:824 (1)
01:29:602 (2) Sólo es una opinión personal, pero podrías ubicarlo aquí 168|228 para mejorar el flujo que conduce el end de este slider 01:26:975 (1) . :oops: /*Está formando un bonito triángulo con los extremos de 01:26:975 (1) - :(
01:32:229 (1) Aquí se vería visualmente más bonito un stack con el end de este slider 01:26:975 (1) . /*Claro.

El resto esta bien para mí. No sé. Creo que mi mod skill está muy lack, últimamente. Suerte con el mapset.
Gracias o3o
Update
osu file format v14

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Artist:MONORAL
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Version:Dekaane's Basic
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Topic Starter
ErunamoJAZZ
Updated.
Milan-
dake
-00:24:584 (2) - fix ds xd
-01:16:467 (1,2) - overlaps de este tipo son confusos a este nvl plz. Mientras estas jugando 1 ya puedes ver el overlap con 2 y eso es malo

whisper
-sv so fast orz
-00:04:224 (1,3) - ahi un pequeño toque ahi que se ve feo en gameplay xd si te importa eso
-00:23:763 - podrias añadir una nota aca, se siente vacio ahora por la intensidad que tiene esta parte
-00:56:108 (2,3,1) - autostack hace que se vea feo esto ;w; mueve 3-1 unpoco mas a la derecha
-esta bien, pero ahi veces en que la distancia se siente un poco aleatoria, o que cambias la distancia en algunas instancias pero en otras decides que no. como aca 00:35:748 (1,2,3,4,1) - o mas notable aca 00:51:839 (3,4,5,1,2) - . Algunos downbeat podrian estar mas lejos seguiendo la logica, como 00:42:316 (1) - por ejemplo. Detalles que seguramente no te importan xd pero a mi si, ademas de que el sv no encaja en este mapa/cancion, los ritmos son basicos asi que basicamente te mueves rapido pero no lleva a nada, similar que en advanced supongo.
-un silderslide silenciado seria bueno igual >w<

pkhg y advanced se ven bien
DakeDekaane

Milan- wrote:

dake
-00:24:584 (2) - fix ds xd /*Oops
-01:16:467 (1,2) - overlaps de este tipo son confusos a este nvl plz. Mientras estas jugando 1 ya puedes ver el overlap con 2 y eso es malo /*Hay mucho tiempo para hacer notar (2)


pkhg y advanced se ven bien
Gracias o3o

Update
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Topic Starter
ErunamoJAZZ

Milan- wrote:

whisper
-sv so fast orz
-00:04:224 (1,3) - ahi un pequeño toque ahi que se ve feo en gameplay xd si te importa eso pues, no es mayor cosa, jejeje, fixed
-00:23:763 - podrias añadir una nota aca, se siente vacio ahora por la intensidad que tiene esta parte Lo intenté, pero, no lo siento bien, queda como overmapeado. Siento que es mejor como está.
-00:56:108 (2,3,1) - autostack hace que se vea feo esto ;w; mueve 3-1 unpoco mas a la derecha done
-esta bien, pero ahi veces en que la distancia se siente un poco aleatoria, o que cambias la distancia en algunas instancias pero en otras decides que no. como aca 00:35:748 (1,2,3,4,1) - o mas notable aca 00:51:839 (3,4,5,1,2) - . Algunos downbeat podrian estar mas lejos seguiendo la logica, como 00:42:316 (1) - por ejemplo. Detalles que seguramente no te importan xd pero a mi si, ademas de que el sv no encaja en este mapa/cancion, los ritmos son basicos asi que basicamente te mueves rapido pero no lleva a nada, similar que en advanced supongo. Bueno, no soy tan pro mapeando xD, pienso que aunque traté de que los saltos que puse tuvieran sentido, en 00:42:316 (1) - puse el salto a 1.5x
-un silderslide silenciado seria bueno igual >w< No lo veo necesario la verdad.

pkhg y advanced se ven bien yey!
Todo updated. Arigatou~
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