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Fear, and Loathing in Las Vegas - Let Me Hear [Taiko]

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-FireThunder-
kay...
"-" You Must do it
"*" My Opnimition (up to you)
"k" Kat
"d" Don
"K" Big Kat
"D" Big Don

[General]
source add "short ver."

[Timing]
Nothing~

[Kantan]

Really good map :3

- 00:11:816 d k d k
- 00:34:643 k?
- 00:44:751 move to 00:44:425

[Futsuu]
- 00:08:066 delete?
* 00:34:969 d?

[Muzukashii]
- 00:52:903 k?

[Oni]
Well done, nothing for now~ :3

Sorry latemod
Thanks to trust me to mod ur map :)
Hope Ranked soon, this is nice mapset /o/
Topic Starter
Cerulean Veyron

-FireThunder- wrote:

kay...
"-" You Must do it
"*" My Opnimition (up to you)
"k" Kat
"d" Don
"K" Big Kat
"D" Big Don

[General]
source add "short ver." Ehhh... i don't see any "short ver." for this song, or even the ranked maps ._. but i'll think about it later...

[Timing]
Nothing~

[Kantan]

Really good map :3

- 00:11:816 d k d k Uhmm, no change... because the kats might be inconsistent with Ftsu diff, so i may keep this one.
- 00:34:643 k? At this part, kats will only follow the song track's percussion. As you can also see on higher diffs. Keeping this.
- 00:44:751 move to 00:44:425 Okay

[Futsuu]
- 00:08:066 delete? Was following the guitar on the song track, also a little bit of... vocals.
- 00:34:969 d? It'd be a little inconsistent with other diffs, since following the percussion ofc.

[Muzukashii]
- 00:52:903 k? Same reason, inconsistency.

[Oni]
Well done, nothing for now~ :3 ty

Sorry latemod
Thanks to trust me to mod ur map :)
Hope Ranked soon, this is nice mapset /o/
Thank you, FireThunder! i hope it can be ranked someday ;p
Niko-nyan
Hi Gray :3
sorry for late ;w; at least im here

General
  1. Eh? why there is "op" ? you already add opening in there so you don't need to add "op" anymore
  2. i found you use "Soft Hitsound" better remove this because normal is good ;w;
  3. Fine~
Oni
  1. 00:07:251 (39) - the sound in here a bit lower also the sound looks same with 00:05:947 (32) - and 00:08:556 (46) -
  2. 00:11:164 (62) - i don't know why you didn't make that note and 00:12:469 (69) - ? both look same ryhme
  3. 00:20:947 (109,110,111,112,113) - i hear (111) / (112) a bit lower in there .w. maybe you should change d one of them
  4. 00:31:056 (25,26,27,28,29,30,31,32,33) - shouldn't this kkkkddddk ? (29)'s sound a bit lower in there
  5. 00:44:425 (109) - i feel this one should be d because i hear the sound a bit lower than (110,111)
  6. 00:47:197 (126,127,128,129,130) - (130)'s sound a bit lower (except that scream) and (129) have a sound that a bit low (i don't know what instrument it is D:) so i suggest you to change to ddkdd / ddkdk (the second works so much for me)
  7. 00:52:740 (162,163,164) - this one won't be rankable because you put finisher at (164) and ranking criteria said that kdD UNRANKABLE so remove it or i omnomnom u :<
  8. 00:59:262 (202) - i hear the piano/keyboard's sound high in here maybe change to k looks good
  9. 01:05:458 (27,28,29) - how about kdd? the electric sound or guitar (?)'s sound a bit low [ note : (28,29) ] also the (27) have the same pitch as (26)
  10. .w.
Muzukashii

  1. 00:56:816 (132) - how about k in here? The sound a bit higher in here
  2. 00:57:143 (133,134,135) - hwo about k k k ? The instrument's sound higher and looks constructive for me .w. but (134) can be d also
  3. 00:59:262 (143) - Same reason as Oni
Futsuu

  1. 00:59:262 (85) - Same reason as Oni

That's all from me ;w;
Topic Starter
Cerulean Veyron

Niko-nyan wrote:

Hi Gray :3
sorry for late ;w; at least im here

General
  1. Eh? why there is "op" ? you already add opening in there so you don't need to add "op" anymore Well, there are some ranked maps adding "op" with opening tag. So why removing it?
  2. i found you use "Soft Hitsound" better remove this because normal is good ;w; Ehh, since some modders before you mentioned this, then... i'll be changing this for now :''<
  3. Fine~ ty
Oni
  1. 00:07:251 (39) - the sound in here a bit lower also the sound looks same with 00:05:947 (32) - and 00:08:556 (46) - Okay
  2. 00:11:164 (62) - i don't know why you didn't make that note and 00:12:469 (69) - ? both look same rhyme But the vocals made the track's pitch sound a little high. So i think a k is worth here.
  3. 00:20:947 (109,110,111,112,113) - i hear (111) / (112) a bit lower in there .w. maybe you should change d one of them Hmm changed some notes to d
  4. 00:31:056 (25,26,27,28,29,30,31,32,33) - shouldn't this kkkkddddk ? (29)'s sound a bit lower in there Okay
  5. 00:44:425 (109) - i feel this one should be d because i hear the sound a bit lower than (110,111) Only changed 110 to d.
  6. 00:47:197 (126,127,128,129,130) - (130)'s sound a bit lower (except that scream) and (129) have a sound that a bit low (i don't know what instrument it is D:) so i suggest you to change to ddkdd / ddkdk (the second works so much for me) lmao i was trying to follow those tling instruments on the song track's background. Well ofc it 'might' be heard well.
  7. 00:52:740 (162,163,164) - this one won't be rankable because you put finisher at (164) and ranking criteria said that kdD UNRANKABLE so remove it or i omnomnom u :< OH MY SHOOT Good catch ;A; you can omnomnom me.
  8. 00:59:262 (202) - i hear the piano/keyboard's sound high in here maybe change to k looks good hmmm, i prefer following the main song track here instead of overrating pianos.
  9. 01:05:458 (27,28,29) - how about kdd? the electric sound or guitar (?)'s sound a bit low [ note : (28,29) ] also the (27) have the same pitch as (26) Since i'm using kats for percussion(like on 00:32:034 - ), i think it'd be a little inconsistent between other diffs.
  10. .w.
Muzukashii

  1. 00:56:816 (132) - how about k in here? The sound a bit higher in here But to me, it doesn't sound like it :c
  2. 00:57:143 (133,134,135) - hwo about k k k ? The instrument's sound higher and looks constructive for me .w. but (134) can be d also ^
  3. 00:59:262 (143) - Same reason as Oni Same reason.
Futsuu

  1. 00:59:262 (85) - Same reason as Oni Same reason.

That's all from me ;w;
Thanks Niko for the mod~ ;3/
Aldwych
Hi hi! M4M time! o/

[General]

It seems you failed a bit on the preview point, this should be more around 01:00:729 (or a bit earlier) but not here (like https://osu.ppy.sh/s/228875)

Imo, for both futsuu and kantan you should reduce the SV, it's way too fast.

[Kantan]

00:11:164++ : I don't know why you're not following the big beats like 00:11:490, this wilm kake the diff more easy to follow for new plays since it's a noticable sound.

00:16:056 : I'm ok with the pattern but not for a kantan, since you got 2 beats on 1/2 which are really noticable new players could be reactive to this sound and tap it fast which is not the goal here, i think you should delete it. In compensate you can add a d t 00:15:403.

00:16:382++ : Same as 00:11:164.

00:20:621 : This should be K since the finish is noticable here. Plus you did it on futsuu so, consistency.
00:20:947 : This one can be deleted since it's battery time, so a k here alone has no reason to exist. Plus by deleting this one, the two K will be more noticable and easier to follow for new players since they don't have to think for swapping 2 fingers in 1 when playing.

00:29:425 : The guitar goes down here, swap to d?

00:32:034++ : Blabla rythm on beats etc same as way above.

00:34:643 : Both guitar and voice goes up here, swap to k?

01:12:467++ : RISKY TIME.
Well i'm bored of all this x x xxx x x pattern rythm fpozejzpigzg, so here i'm more for trying something else but i also know this is kantan so blablabla.
example

Forst of all i apologize for the screens, it seems push bugs when i use the area section.
So here it seems we can follow the vocals with something more elegant (or less repetitive), so this is why i do this pattern style, also the k are used to prevent people this is 1/1 pattern DS and the d 3/2 DS patterns (except the finish)
NB : n°20 circles is at 01:12:468

01:24:208 : This should be d since the beats are noticables here and before the k are used for vocals.

So... i'm a bit weird that you don't use the main bets on the begining and maybe the rythm, it's so x x xxx x x xxx, dunno there's no risk, but since it's a kantan it's ok.

[Futsuu]

00:03:012 : C'mon let's get some interesting patterns, xxx x x rythm are borring. Let's move it 1/2 later you'll follow better the vocals and it's more interesting to play imo.

00:05:295 : I think you can do something interesting here let's try this.

example

So here :
- 12,13,14 : Following the vocals, the 13 is k since it goes higher here.
- 15,16,17 : Battery and guitar, since the guittar sound is the same on 15 & 16 it's d, the last gets vocals so k.

00:11:164 : I'm not agree with this k, i felt it better with a d.

00:11:490++ : Ok so here you used the main beats, but... why D? Ok why not but sometimes you used, sometimes not, this is confusing, moreover on new players they have to alternate big notes and short notes. Ok you're using when the d is alone but it's weird, i'm not agree with theses D.

00:13:121 : I think you can use the vocals to fill it more elegant, let's try this :

00:29:099 : You should go for a kkd pattern, it follows better the guitar.

00:41:816 : This should go to d, since the k are used for beats.

01:14:425+ : Same as katan

[Muzukashii]

Lack of big breaks : Your muzukashii is clearly missing some 2/1 breaks, for example you can have a break at 00:10:512+

00:10:186 : This shoud be d imo, vocal goes down.

00:11:164 : ^, the d will make the next D more interesting.

00:20:621 : K.

00:21:191 : At least do a quint k.

00:28:773 : Try kkddk instead, it fits well with the music and more interesting to play.

---- Next part of the mod ----

00:40:675+ : So here i consider the section from 00:32:034 to 00:42:469. On this section, from the begning you used k for beats, and d for everything else, and here + further you also go k for vocals, imo this is not the most consistent way, i think you should go for d on this type on note, and the on the next section keep as you did.

00:59:262 : I'm not fan of this triple, imo the battery part in the begining fits more for triplets than here.

01:02:034 : On the kiai part you seems to use k mainly for beats but here it's for vocal, actually i think it's better to not use k for only beats so it's ok, but i think you should add a k 1/2 after to show the beat which here is on a 1/2.

01:05:621 : Imo, you should go for kkD (which is not too hard since the notes differs with the color and size), the D will be noticable and the k will follow the vocals.

01:07:414 : add k, same reason as above. Edit : Owell if you find it too hard, you can go as dd kd or d dkd pattern on this kind of section.

01:10:023 : ^

01:12:632 : k, same reason blalblabla.

01:17:849 : nyu~ ^

01:25:675 : Imo you should go for k as well because it will make more noticable the next d since it's a beat.

[Oni]

00:06:273 : I can still confirm i still prefer d k instead of k d here (so you should swap this and the next one), plus there's vocal on the second note. gogo! :<

00:41:897 : I found no reason why k here, really you should go d here, the vocals are 1/4 after and you have nothing here.

00:58:121 : Better go as k for consistency with the next triplet.

01:00:729++ : The k i mentioned on muzukashii goes aswell on Oni ofc.

And... that's all.

[Opinion]

Ok so... i'll be sorry if i'm harsh but, the mapset is not so bad (even if i really dislike you kantan) but imo i don't feel it a a taiko but as a converted map. I explain my point of view, on this kind of section like 00:32:034 : you used k for beats and nothing else, not even vocals or something else, resulting on poor variety of pattern.

Also the difficulty on the entire map (oni - muzukashii idc), is barely the same, i mean it don't really goes creshendo, i even consider the first part as a bit overmapped (i mean it could be more calm) and the kiai under-mapped (it's even easier than it's previous section). In the end we can hear (LET MET HEAR M8) all the section (musicaly) but not see it by the mapping. It could be confuse and maybe you won't understand and if it's, i'm sorry. :<

But don't give up you can still rank with this mapping it's still ok, but take my opinion as andvise, as a sh!t or as you want. :>


Anyway that's all gl hf for rank.
And also here's my map : https://osu.ppy.sh/s/263645 hope you like it and thanks in advance: :D
Topic Starter
Cerulean Veyron

Aldwych wrote:

Hi hi! M4M time! o/

[General]

It seems you failed a bit on the preview point, this should be more around 01:00:729 (or a bit earlier) but not here (like https://osu.ppy.sh/s/228875) NO WAY ;A; The current one i'm using sounds a little better. A tiny delay 'til the chorus pops up, sounds really intensifying.

Imo, for both futsuu and kantan you should reduce the SV, it's way too fast. Hmmm, i've seen other fast maps that got ranked while the easier diffs has 1.40 SV. But i'll think about it...

[Kantan]

00:11:164++ : I don't know why you're not following the big beats like 00:11:490, this wilm kake the diff more easy to follow for new plays since it's a noticable sound. I was trying to keep a little calm, since the pattern might be too long for Kntn players.

00:16:056 : I'm ok with the pattern but not for a kantan, since you got 2 beats on 1/2 which are really noticable new players could be reactive to this sound and tap it fast which is not the goal here, i think you should delete it. In compensate you can add a d t 00:15:403. Okay

00:16:382++ : Same as 00:11:164. Same reason

00:20:621 : This should be K since the finish is noticable here. Plus you did it on futsuu so, consistency. Okay
00:20:947 : This one can be deleted since it's battery time, so a k here alone has no reason to exist. Plus by deleting this one, the two K will be more noticable and easier to follow for new players since they don't have to think for swapping 2 fingers in 1 when playing. Well then, let's give a try.

00:29:425 : The guitar goes down here, swap to d? Probably following the hi-hat on this part since it's much intense and hearable than the guitar.

00:32:034++ : Blabla rhythm on beats etc same as way above. Same reason

00:34:643 : Both guitar and voice goes up here, swap to k? Nahh, percussions sounded really much bigger than adding k on this part. Also keeping it a little easy for readability. Another reason, too, for consistency ;p

01:12:467++ : RISKY TIME.
Well i'm bored of all this x x xxx x x pattern rythm fpozejzpigzg, so here i'm more for trying something else but i also know this is kantan so blablabla.
example

Forst of all i apologize for the screens, it seems push bugs when i use the area section.
So here it seems we can follow the vocals with something more elegant (or less repetitive), so this is why i do this pattern style, also the k are used to prevent people this is 1/1 pattern DS and the d 3/2 DS patterns (except the finish)
NB : n°20 circles is at 01:12:468
Okay then, done it on my way~
01:24:208 : This should be d since the beats are noticables here and before the k are used for vocals. Okay then

So... i'm a bit weird that you don't use the main bets on the begining and maybe the rythm, it's so x x xxx x x xxx, dunno there's no risk, but since it's a kantan it's ok.

[Futsuu]

00:03:012 : C'mon let's get some interesting patterns, xxx x x rythm are borring. Let's move it 1/2 later you'll follow better the vocals and it's more interesting to play imo. I removed this note due remapping ._.

00:05:295 : I think you can do something interesting here let's try this. Uhmm, it might be a little hard for Ftsu, but that'd count for muzu ofc.

example

So here :
- 12,13,14 : Following the vocals, the 13 is k since it goes higher here.
- 15,16,17 : Battery and guitar, since the guittar sound is the same on 15 & 16 it's d, the last gets vocals so k.

00:11:164 : I'm not agree with this k, i felt it better with a d. But the pitch here is quite high, such as the vocals.

00:11:490++ : Ok so here you used the main beats, but... why D? Ok why not but sometimes you used, sometimes not, this is confusing, moreover on new players they have to alternate big notes and short notes. Ok you're using when the d is alone but it's weird, i'm not agree with theses D. Well, not really 'weird' if you follow the crash sounds on the song track ;p I think the finisher notes really sounds fitting.

00:13:121 : I think you can use the vocals to fill it more elegant, let's try this : Same reason on 00:05:295 -

00:29:099 : You should go for a kkd pattern, it follows better the guitar. Hmm, i'll make ddk because of the pitch on the song track.

00:41:816 : This should go to d, since the k are used for beats. It's already d ._.

01:14:425+ : Same as kantan Same reason as well.

[Muzukashii]

Lack of big breaks : Your muzukashii is clearly missing some 2/1 breaks, for example you can have a break at 00:10:512+

00:10:186 : This should be d imo, vocal goes down. Okay

00:11:164 : ^, the d will make the next D more interesting. Same

00:20:621 : K. Okay

00:21:191 : At least do a quint k. Ehhh, might be a little hard... like an Oni

00:28:773 : Try kkddk instead, it fits well with the music and more interesting to play. Uhmm, the drum sounds on the song track... also keeping it for consistency.
Take your time to finish your mod, then i can give kudosu.

Aldwych wrote:

---- Next part of the mod ----

00:40:675+ : So here i consider the section from 00:32:034 to 00:42:469. On this section, from the beginning you used k for beats, and d for everything else, and here + further you also go k for vocals, imo this is not the most consistent way, i think you should go for d on this type on note, and the on the next section keep as you did. Okay

00:59:262 : I'm not fan of this triple, imo the battery part in the beginning fits more for triplets than here. I almost didn't understand you here, but as for triplets, this is probably fine when trying to make this a little ease on the next track. With following the keyboard on the song track that's likely to be heard. So i guess i'll keep this.

01:02:034 : On the kiai part you seems to use k mainly for beats but here it's for vocal, actually i think it's better to not use k for only beats so it's ok, but i think you should add a k 1/2 after to show the beat which here is on a 1/2. Well uhmm for consistency... but i also don't think this pattern used to be following vocals. It'd be a little complicated for players to play this diff, and pattern would be quite striking...

01:05:621 : Imo, you should go for kkD (which is not too hard since the notes differs with the color and size), the D will be noticeable and the k will follow the vocals. I'm not much following vocals, it sounds fine but i prefer percussions over vocals. Also, kkD might be a little too hard imo.

01:07:414 : add k, same reason as above. Edit : Owell if you find it too hard, you can go as dd kd or d dkd pattern on this kind of section. Didn't change to k, but i changed the rhythm here.

01:10:023 : ^ Well, not here this time. Same reason, a little hard idk.

01:12:632 : k, same reason blalblabla. Ehh i've moved some notes... so i hope it's fine now.

01:17:849 : nyu~ ^ ^

01:25:675 : Imo you should go for k as well because it will make more noticable the next d since it's a beat. It'd break consistency with Oni, but i was probably following a few drums and adding k on the notes the the drums hit.

[Oni]

00:06:273 : I can still confirm i still prefer d k instead of k d here (so you should swap this and the next one), plus there's vocal on the second note. gogo! :< Likely the pitch wasn't too high for this pattern, i decide to keep this... or maybe i could re-calibrate about this.

00:41:897 : I found no reason why k here, really you should go d here, the vocals are 1/4 after and you have nothing here. I added k here because the vocals starts to increase it's pitch, also some instruments are about to volume-up. So it's worth a k here.

00:58:121 : Better go as k for consistency with the next triplet. The triplet should be fine, dependence on the drums in the song track. Also would break consistency with other diffs too. So i'll be keeping this.

01:00:729++ : The k i mentioned on muzukashii goes aswell on Oni ofc. Ehh... this is, just a K... ._.

And... that's all.

[Opinion]

Ok so... i'll be sorry if i'm harsh but, the mapset is not so bad (even if i really dislike you kantan) but imo i don't feel it a a taiko but as a converted map. I explain my point of view, on this kind of section like 00:32:034 : you used k for beats and nothing else, not even vocals or something else, resulting on poor variety of pattern.

Also the difficulty on the entire map (oni - muzukashii idc), is barely the same, i mean it don't really goes creshendo, i even consider the first part as a bit overmapped (i mean it could be more calm) and the kiai under-mapped (it's even easier than it's previous section). In the end we can hear (LET MET HEAR M8) all the section (musicaly) but not see it by the mapping. It could be confuse and maybe you won't understand and if it's, i'm sorry. :<

But don't give up you can still rank with this mapping it's still ok, but take my opinion as andvise, as a sh!t or as you want. :>

Thank you very much for your opinion overall my first taiko mapset. I've tried to looks for one, a substantial one ,which is probably yours is one of them right now. I'll try to recheck some patterns I've made to improve Kantan and other diffs to make the map fun. Thank you again for your opinion~

Anyway that's all gl hf for rank.
And also here's my map : https://osu.ppy.sh/s/263645 hope you like it and thanks in advance: :D
Thanks for completing you mod now, and ofc i'll try to mod your map asap~
[R]
Suggestion

[Muzukashi]
00:15:729 (70,71,72) - Ddk
00:17:034 - k
00:18:827 - d
00:19:316 - k
00:33:012 - fill k
00:33:175 - d
00:39:860 - k
00:40:186 - d
00:40:512 (61,62) - kd
01:10:349 - delete
01:17:849 - k
[Oni]
00:06:762 (3536,37,38,39) - kdk d k
00:08:393 (44,45,46) - ddk
00:11:001 - d
00:11:979 (66,67,68) - kdd
00:15:729 - K
00:16:056 - d
00:16:219 - fill d
00:16:381 - k
00:39:371 - k
00:40:675 - k
00:41:816 - k
00:46:708 - d
00:46:871 - k
01:05:784 - k
01:08:229 - k
01:12:958 - k
01:13:447 - k
01:18:664 (110,111) - kk
01:23:719 - k
Topic Starter
Cerulean Veyron

[R] wrote:

Suggestion

[Muzukashi]
00:15:729 (70,71,72) - Ddk
00:17:034 - k
00:18:827 - d
00:19:316 - k
00:33:012 - fill k
00:33:175 - d
00:39:860 - k
00:40:186 - d
00:40:512 (61,62) - kd
01:10:349 - delete
01:17:849 - k
Fixed most except some kats, because following the percussion/instruments on the song track.

[Oni]
00:06:762 (3536,37,38,39) - kdk d k Okay
00:08:393 (44,45,46) - ddk Nahh, pitch is a little high here.
00:11:001 - d - Same ^
00:11:979 (66,67,68) - kdd
00:15:729 - K I prefer a cymbal sound than just a drum, which is a little deep for players to hear it.
00:16:056 - d - Same ^
00:16:219 - fill d Okay
00:16:381 - k Pitch isn't high.
00:39:371 - k Nahh, following percussion on that part.
00:40:675 - k Same ^
00:41:816 - k
00:46:708 - d - I think this part is probably worth k, instead of d.
00:46:871 - k Same ^ but vise versa.
01:05:784 - k Same reason, k for percussion.
01:08:229 - k Same ^
01:12:958 - k
01:13:447 - k
01:18:664 (110,111) - kk
01:23:719 - k - Okay
Uhmm, i'm really sorry for denying most of your mods. But don't feel down, some are fine for me~
Thank you for the mod btw!
Surono
<(``)

[Kantan]
00:56:816 (45) - from here, how change like this http://puu.sh/hYXST/7b089b32c2.jpg?

[Futsuu]
00:43:447 (41) - this k, yeah this sound same in 00:42:143 (38) - , and try to change d in 42, bcuz thats pitch is low
00:52:903 (68) - K? hmm.. but D is gud for voice pitch and make different with music Drum

[Muzukashii]
00:01:871 (6,7) - ctrl + g?
01:23:229 (100) - k?

[Oni]
00:29:262 (15) - k?
00:57:958 (214) - d this empty pitch, maybe sound paino, forget.. if add d is weird to play xD

well, just it my suggest.. xD yo GL for read my bad suggestion..~ x'D
Topic Starter
Cerulean Veyron

Surono wrote:

<(``) (``)>

[Kantan]
00:56:816 (45) - from here, how change like this http://puu.sh/hYXST/7b089b32c2.jpg? Okay

[Futsuu]
00:43:447 (41) - this k, yeah this sound same in 00:42:143 (38) - , and try to change d in 42, bcuz thats pitch is low I only add k on 41, I didn't add d on 42 because the vocals are quite high-pitch here.
00:52:903 (68) - K? hmm.. but D is gud for voice pitch and make different with music Drum Uhmm, i haven't add K on other diffs, so yeah.. it'd be inconsistent.

[Muzukashii]
00:01:871 (6,7) - ctrl + g? Ehhh same reason ._. inconsistency...
01:23:229 (100) - k? I guess this is fine, the pitch nor the song track is quite high for a k.

[Oni]
00:29:262 (15) - k? It'd sound a little odd when following the big drum sounds on the song track.
00:57:958 (214) - d this empty pitch, maybe sound piano, forget.. if add d is weird to play xD lol okay XD

well, just it my suggest.. xD yo GL for read my bad suggestion..~ x'D
Thanks for the mod, Surono~ and sorry for a late reply ;n;
Prophecy
[★ Introduction]
➞ From Prophecy's Quick Check Modding Queue
➞ Thank you for your request >w< , Hope you have a great day :3

[★ General]
➞ The BG is not for the song?
➞ Nice mapping. But please beware the rest time. seems not enough :\

[Muzukashii]
➞ 00:02:197 - Remove this note. It too long for this 1/2.
➞ 00:04:153 - Remove this note.
➞ 01:03:501 - Move this to 01:03:664.
➞ 01:11:164 - k
Topic Starter
Cerulean Veyron

Prophecy wrote:

[★ Introduction]
➞ From Prophecy's Quick Check Modding Queue
➞ Thank you for your request >w< , Hope you have a great day :3

[★ General]
➞ The BG is not for the song? Yes
➞ Nice mapping. But please beware the rest time. seems not enough :\

[Muzukashii]
➞ 00:02:197 - Remove this note. It too long for this 1/2. Moved it instead.
➞ 00:04:153 - Remove this note. Okay
➞ 01:03:501 - Move this to 01:03:664. I think the 1/2 on this note is fine, probably also following the vocals.
➞ 01:11:164 - k Uhhh, it's already k ._.
T-thanks for the small-and-good mod, Prophecy! C:''
PatZar

kowai, when qualify?
Topic Starter
Cerulean Veyron
idkhow2qualify, rip busy taiko bns
PatZar
wait me soon™
Surono

PatZar wrote:


kowai, when qualify?
dem patar, dem son cecede dem u get out to zimbabwew `L_`
Ploenar
Hi, Gray Veyron.

[General]
  1. Personally, i think hitsound volume (40 ~ 50%) is relatively low. It seems to need increasing volume except kiai parts by about 20%.
[ Kantan]
  1. 00:51:599 (38,39) - How about changing to k that following vocal?
  2. 00:58:120 (48) - Change to d. it would be fit more the music in my opinion.
  3. 01:13:121 (67,68) - Swap these notes becuase 68 is higher pitch than 67.
[ Futsuu]
  1. 00:58:121 (82) - Same as Kantan.
  2. 01:24:208 (61) - I think it would be better that changing to d because there is nothing to emphasize.
[ Muzukashii]
  1. 00:04:153 (16) - How about changing to k?
  2. 00:14:262 (60) - Remove this because there is nothing to map.
  3. 00:58:447 (148) - How about changing to d that making pattern?
  4. 01:02:686 (8) - It would be natural that moving to 01:02:523 that following vocal.
  5. 01:25:186 (109) - k would be not bad in my opinion.
[ Oni]
  1. 00:41:898 (101) - d to follow melody.
  2. 00:43:447 (113,114) - Swap these because 114 is higher than 113.
  3. 00:48:338 (149,150) - Same as above.
  4. 00:48:990 (154) - k to follow vocal.
  5. 00:58:121 (211,212,213) - kkd for consistency.
  6. 01:20:295 (122) - It would be better feeling that changing to k in my opinion.
  7. 01:22:903 (138) - Same as above.
Topic Starter
Cerulean Veyron

Ploenar wrote:

Hi, Gray Veyron.

[General]
  1. Personally, i think hitsound volume (40 ~ 50%) is relatively low. It seems to need increasing volume except kiai parts by about 20%. Increased it a little.
[ Kantan]
  1. 00:51:599 (38,39) - How about changing to k that following vocal? It might looks a little hard for beginners if this pattern will be kdkkd, imo, so maybe i'll keep this.
  2. 00:58:120 (48) - Change to d. it would be fit more the music in my opinion. The vocals here sounds high, so some k would fit.
  3. 01:13:121 (67,68) - Swap these notes because 68 is higher pitch than 67. Nahh, at this part of kiai, the kats will be for percussion. It'd sound gratifying for beginners to follow some simple beats ;p
[ Futsuu]
  1. 00:58:121 (82) - Same as Kantan. Same reason.
  2. 01:24:208 (61) - I think it would be better that changing to d because there is nothing to emphasize. Okay
[ Muzukashii]
  1. 00:04:153 (16) - How about changing to k? Okay
  2. 00:14:262 (60) - Remove this because there is nothing to map. Okay
  3. 00:58:447 (148) - How about changing to d that making pattern? I was mainly following the drums here, so it would be a little emphasis with the music.
  4. 01:02:686 (8) - It would be natural that moving to 01:02:523 that following vocal. I prefer following some simple beats and percussion, keeping.
  5. 01:25:186 (109) - k would be not bad in my opinion. The soundings doesn't sound okay for a k imo. It's a good pattern, but it's best to follow the song's rhythm.
[ Oni]
  1. 00:41:898 (101) - d to follow melody. Okay
  2. 00:43:447 (113,114) - Swap these because 114 is higher than 113. Okay
  3. 00:48:338 (149,150) - Same as above. Added k instead
  4. 00:48:990 (154) - k to follow vocal. Okay
  5. 00:58:121 (211,212,213) - kkd for consistency. I tried on my own way.
  6. 01:20:295 (122) - It would be better feeling that changing to k in my opinion. Same reason as before, wasn't following some vocals, probably the beats in the song track.
  7. 01:22:903 (138) - Same as above. Okay
Placeholding...
Thanks for the mod, Ploenar!
Meow2
Hi there, random mod here
I'm trying to improve my modding skill

[General]
I think the hitsound's volume from 00:32:033-00:59:425 is low. Try increase a bit.
The SV on Kantan and Futsuu is 1.40. You should change it to 1.20

[Kantan]
00:14:099 (19,20) - Delete this note So it will leave some space just like 00:16:382-00:17:686
00:19:643 (27) - Same reason as above
00:38:229 (16) - Delete this note?
00:47:033 (30) - How about moving this to 00:47:360 then change it to k?
00:50:947 (37) - Delete this note?

[Futsuu]
00:33:338 - Add note here?
00:35:947 - ^
00:38:556 - ^
00:41:164 - ^
01:10:023 (24) - Delete this note?
01:25:838 (66) - ^

[Muzukashii]
00:38:719 (53) - Delete this note?
00:41:327 (65) - ^
01:03:501 (13) - Delete for for consistency with 01:04:643 (17,18,19,20,21)

Well, That's all from me
Sorry if my mod don't help you at all
Good luck for Rank!
Topic Starter
Cerulean Veyron

Meow2 wrote:

Hi there, random mod here
I'm trying to improve my modding skill

[General]
I think the hitsound's volume from 00:32:033-00:59:425 is low. Try increase a bit. o...okay o_O
The SV on Kantan and Futsuu is 1.40. You should change it to 1.20 Since others mentioned this too, then i'll be changing it.

[Kantan]
00:14:099 (19,20) - Delete this note So it will leave some space just like 00:16:382-00:17:686 For consistency, you mean? Well then, sure!
00:19:643 (27) - Same reason as above I think this one has a major beat, so i think it's fine for beginners to follow some simple beats with this note. Don't worry, it won't be too hard for them, so maybe i'll keep this for a while.
00:38:229 (16) - Delete this note? Okay then..
00:47:033 (30) - How about moving this to 00:47:360 then change it to k? Same reason as before.
00:50:947 (37) - Delete this note? ^

[Futsuu]
00:33:338 - Add note here? It'd be a little long pattern, so i made some changes here as well.
00:35:947 - ^ Okay
00:38:556 - ^ Okay
00:41:164 - ^ Now, right here, this'll be fine. At least following the percussion would explain it all.
01:10:023 (24) - Delete this note? Why?
01:25:838 (66) - ^ Okay

[Muzukashii]
00:38:719 (53) - Delete this note? Made some changes than what you suggested.
00:41:327 (65) - ^ You could hear some little vocals that hit the 1/2 snap here. So i guess i'll keep this.
01:03:501 (13) - Delete for for consistency with 01:04:643 (17,18,19,20,21) Almost the same reason as above, but somehow the drums hit that 1/2 snap.

Well, That's all from me
Sorry if my mod don't help you at all
Good luck for Rank!
Nahh, some mods are quite helpful, Thanks for the random mod!
CSLM
hi, m4m from your queue
i'm newbie modding taiko, be nice plzzz D:

don = d
kat = k
big don = D
big kat = K

General

  1. why in my computer it's saying the mp3 is of 256kbps? http://puu.sh/iZG9K/a09c55ae96.png (it's in spanish but well, you should know where is saying 256kbps xD)
  2. don't you think 40% of volume a little bit low? instead of that, 40% => 100%? that gap leave deaf practicially xD. Rise up all the green sections volume 20% more, sounds more concord with the song imo

Kantan

  1. 00:00:730 (1,2,3) - maybe a dkd? match with 00:08:556 (10,11,12) -
  2. 00:17:686 (22,23,24) - you shoud change this to ddd, for match with 00:12:469 (16,17,18) -
  3. 00:32:033 (7) - K plz, a K make more enphasis what a D imo
  4. 00:36:599 (13,14,15) - ddk? for variation, and make a nice sound
  5. 00:49:316 (33) - you should delete this note, for follow more the vocal and match with 00:49:969 (33,34) -
  6. 00:50:947 (35) - ^
  7. 00:52:903 (37) - K, make a better emphasis
  8. 01:07:251 (56,57,58) - maybe a dkk? make a better sound and follow more the vocal
  9. 01:18:990 (72) - D, are you entring in the climax of the song (for say it of that way, it's not any scream it's "the scream"), a simple d i don't think will be enough :p

Futsuu

  1. 00:09:208 (23,24,25) - kdk? make a better sound for that part imo
  2. 00:29:425 (4) - d, for make a better sound transition with the next pattern
  3. 00:52:903 (68) - K?
  4. 00:59:262 (84) - delete this, a 1/2 pattern doesn't make a good transition to the calm part of the sound imo ('cause you make mostly 1/1 patterns before)
  5. 01:05:621 - add a d here plz, make a really nice sound with the next D imo. Same here: 01:16:056 -
  6. 01:18:990 (49) - D, for the same reason what i said in Kantan
  7. 01:22:414 (58) - move this note to 01:24:045 - works better in that place imo

Muzu

  1. there's a new rule of the breaks, you shoul leave some breaks of 2/1 in the muzukashii's, here's some notes what you can delete for make a 2/1 break:
    00:06:273 (25) -
    00:07:577 (29) -
    00:16:381 (68) -
    00:37:577 (47) -
    00:38:881 (52) -
    00:57:795 (144) -
    01:01:219 (2) -
    01:02:360 (7) -
    01:06:436 (23) -
    01:12:143 (49,50) -
    01:16:871 (68) -
    you should remove some notes beside of thoses, 'cause the intensity of the muzu isn't good now imo
  2. 00:01:382 (3,4) - a dk instead of a kd will sounds better don't you think?
  3. 00:09:208 (37,38,39,40,41) - kddkd? flows better and follow more the vocal
  4. 00:39:860 (57) - make this a k maybe? sounds good imo
  5. 01:16:382 (70) - K, make better the intensity with the finish imo
  6. 01:18:990 (81) - ^
  7. 01:20:294 (87) - k, sounds better for the screams imo

Oni

  1. 00:10:186 (57) - k, make more consistency with the rhythm
  2. 00:18:583 - add a note, you did it before, why you don't did it now? also make a nice sound
  3. 00:42:305 (105) - turn this to a d, make a better transition with the K imo
  4. 00:46:545 (136) - 1/3 sound, delete this
  5. 00:49:153 (155) - ^
  6. 00:55:186 (192,193,194,195,196) - kkddk make a better sound for the climax imo
  7. 00:58:121 (211,212,213) - turn to kkd, the drum sound say what this should be kkd (and match with the next pattern)
  8. 01:20:295 (122) - k, for rhythm consistency
  9. 01:24:534 (151,155,158) - this three notes you should turn in to k, for follow more the screams

sorry for those "shoul" lol.. (i finish the mod at 1:28 AM loooool)
my map: https://osu.ppy.sh/s/245118 (circle'd, check the taiko diffs plz)
GL with rank
choo choo~
Topic Starter
Cerulean Veyron

CSLM wrote:

hi, m4m from your queue
i'm newbie modding taiko, be nice plzzz D: I'm also a newbie on mapping taiko, okay I'll be nice D;

don = d
kat = k
big don = D
big kat = K

General

  1. why in my computer it's saying the mp3 is of 256kbps? http://puu.sh/iZG9K/a09c55ae96.png (it's in spanish but well, you should know where is saying 256kbps xD) Well, I burrowed the mp3 from this map https://osu.ppy.sh/s/228875 and It's actually 185kbps, So it's fine.
  2. don't you think 40% of volume a little bit low? instead of that, 40% => 100%? that gap leave deaf practically xD. Rise up all the green sections volume 20% more, sounds more concord with the song imo Okay, increased volume to 70%-80%

Kantan

  1. 00:00:730 (1,2,3) - maybe a dkd? match with 00:08:556 (10,11,12) - Okay
  2. 00:17:686 (22,23,24) - you should change this to ddd, for match with 00:12:469 (16,17,18) - The pitch on (23) is quite high for a k. So I think ddd won't fit in my view. Keeping.
  3. 00:32:033 (7) - K plz, a K make more enphasis what a D imo I wanted it a D, for a simple intense beat like this one. Adding a K would be extremely acute for this part.
  4. 00:36:599 (13,14,15) - ddk? for variation, and make a nice sound I was using k for percussions here. Also the vocals' pitch went up and down.
  5. 00:49:316 (33) - you should delete this note, for follow more the vocal and match with 00:49:969 (33,34) - Okay
  6. 00:50:947 (35) - ^ For some break? sure.
  7. 00:52:903 (37) - K, make a better emphasis Same reason as before.
  8. 01:07:251 (56,57,58) - maybe a dkk? make a better sound and follow more the vocal I know but, I'm making a consistency for following the percussion here as well... just like the previous part.
  9. 01:18:990 (72) - D, are you entring in the climax of the song (for say it of that way, it's not any scream it's "the scream"), a simple d i don't think will be enough :p But I don't think this part has enough power for a D, since I don't hear any crashes but the vocals start to "scream".

Futsuu

  1. 00:09:208 (23,24,25) - kdk? make a better sound for that part imo The pitch on (25) doesn't seem high enough for k. So, keeping.
  2. 00:29:425 (4) - d, for make a better sound transition with the next pattern For consistency with other diffs, I'm following the deep drum on the song track, and added a k for it.
  3. 00:52:903 (68) - K? Same reason as before
  4. 00:59:262 (84) - delete this, a 1/2 pattern doesn't make a good transition to the calm part of the sound imo ('cause you make mostly 1/1 patterns before) Okay
  5. 01:05:621 - add a d here plz, make a really nice sound with the next D imo. Same here: 01:16:056 - Ehhh, I wanted to make a little break here, or a preparation for the next D. So players can notice it.
  6. 01:18:990 (49) - D, for the same reason what i said in Kantan Same reason as well on Kntn.
  7. 01:22:414 (58) - move this note to 01:24:045 - works better in that place imo Okay

Muzu

  1. there's a new rule of the breaks, you shoul leave some breaks of 2/1 in the muzukashii's, here's some notes what you can delete for make a 2/1 break:
    00:06:273 (25) -
    00:07:577 (29) -
    00:16:381 (68) -
    00:37:577 (47) -
    00:38:881 (52) -
    00:57:795 (144) -
    01:01:219 (2) -
    01:02:360 (7) -
    01:06:436 (23) -
    01:12:143 (49,50) -
    01:16:871 (68) -
    you should remove some notes beside of thoses, 'cause the intensity of the muzu isn't good now imo
    I've deleted some because it's a minor beat lol ;p but I've kept some as well
  2. 00:01:382 (3,4) - a dk instead of a kd will sounds better don't you think? The pitch on (3) is quite high imo. dk fits, but the song track will be overrated.
  3. 00:09:208 (37,38,39,40,41) - kddkd? flows better and follow more the vocal Okay
  4. 00:39:860 (57) - make this a k maybe? sounds good imo Using k for percussion on this kind of track.
  5. 01:16:382 (70) - K, make better the intensity with the finish imo For consistency between diffs, I guess a beat like this deserve to have D, because K would be too loud here imo.
  6. 01:18:990 (81) - ^ ^
  7. 01:20:294 (87) - k, sounds better for the screams imo Same reason, pitch is not high.

Oni

  1. 00:10:186 (57) - k, make more consistency with the rhythm The sound here is a little low, and might be soft. So I don't think k would be fine here.
  2. 00:18:583 - add a note, you did it before, why you don't did it now? also make a nice sound Because the hi-hats didn't sound up from the part you've heard previously.
  3. 00:42:305 (105) - turn this to a d, make a better transition with the K imo The pitch was getting higher and higher, so a k could emphasize here with the song track.
  4. 00:46:545 (136) - 1/3 sound, delete this B-but... The vocals ;_;
  5. 00:49:153 (155) - ^ ^
  6. 00:55:186 (192,193,194,195,196) - kkddk make a better sound for the climax imo Okay
  7. 00:58:121 (211,212,213) - turn to kkd, the drum sound say what this should be kkd (and match with the next pattern) Okay
  8. 01:20:295 (122) - k, for rhythm consistency Same reason as before.
  9. 01:24:534 (151,155,158) - this three notes you should turn in to k, for follow more the screams Okay

sorry for those "shoul" lol.. (i finish the mod at 1:28 AM loooool)
my map: https://osu.ppy.sh/s/245118 (circle'd, check the taiko diffs plz)
GL with rank
choo choo~
Thanks, CSLM! Good mod~ :3/ I'll try to check in your map If I got some spare time.

And I'll make the 2nd update for rhythm consistency between diffs later ;p
PatZar
lol just noticed this, use this code pls

Fear, and Loathing in Las Vegas
Topic Starter
Cerulean Veyron
The only thing that's missing is a comma, and it only takes less than ten seconds to apply on all diffs. Why the fk should I Ctrl C/V the whole artist?

Loooool tnx PatZer
PatZar
and here is the fcking mod

[General]
Oni = hp:od = 6
Muzu = hp:od = 5
Futsuu = hp:od = 4
kantan = hp:od = 3

don't use this BG go use my pictuer thanks

[Oni]

from 00:00:730 (1) - to 00:08:882 (47) - for personality, i don't like the beat like this, it doesn't flow and follow well imo, you can ignore this one.

00:13:447 - don't ignore the beat pl0x.
00:27:143 - and 00:27:306 - ^ lmao, add notespls.
00:31:545 (33,34,35) - ddk, it changing the vocal beats.
00:35:458 (58) - kat, and if you change this, change this too 00:37:088 (71) - for consistency.
00:52:822 (182,183) - kD, go emphasis the cymbal+scream.
01:20:295 (122,123) - a bit lack for emphasizing, probably add don here 01:20:376 - .
01:20:458 (123) - k, for better flow.
01:23:311 - add kat here and 01:23:393 (142) - as kat.

[Muzukashii]
00:01:382 (3,4) - ctrl+ g
00:05:295 (20) - kat and delete this 00:05:621 - , after that ctrl + g this 00:05:784 (22,23) -
00:12:143 (49) - delete
00:17:360 (70) - ^
00:27:143 - and 00:27:306 - ^ lmao, add notespls.
00:33:175 (27) - delete, let 00:35:295 (35,36,37,38,39) - as ddkdd, and delete 00:39:697 (54) - for reverse consistency.
00:42:958 (66) - delete
00:44:588 (73) - delete, and 00:44:751 (73) - don
00:52:822 (112) - delete and 00:52:903 (112) - as D
01:20:132 (83) - delete
01:23:311 - and 01:23:393 - add dons for better flow and scream, after that delete this 01:23:719 (100) -

[Futsuu and kantan]
probably i will check it when someone mod it
Topic Starter
Cerulean Veyron

PatZar wrote:

and here is the fcking mod

[General]
Oni = hp:od = 6
Muzu = hp:od = 5
Futsuu = hp:od = 4
kantan = hp:od = 3

don't use this BG go use my pictuer thanks No. I can use your picture, but first you need to be handsome enough for me to input your picture on the map's BG.

[Oni]

from 00:00:730 (1) - to 00:08:882 (47) - for personality, i don't like the beat like this, it doesn't flow and follow well imo, you can ignore this one.

00:13:447 - don't ignore the beat pl0x. Okay
00:27:143 - and 00:27:306 - ^ lmao, add notespls. pls give players a break from that loooooong dnb spinner, ty.
00:31:545 (33,34,35) - ddk, it changing the vocal beats. Okay
00:35:458 (58) - kat, and if you change this, change this too 00:37:088 (71) - for consistency. For this song track, k is used for the percussion, all rights reserved.
00:52:822 (182,183) - kD, go emphasis the cymbal+scream. NO WAY
01:20:295 (122,123) - a bit lack for emphasizing, probably add don here 01:20:376 - . Okay
01:20:458 (123) - k, for better flow. I don't see a flow, jk added k
01:23:311 - add kat here and 01:23:393 (142) - as kat. I felt it overmapped... since some drums in the music didn't even hit here.

[Muzukashii]
00:01:382 (3,4) - ctrl+ g The pitch is opposite here, so... uhhh no(?)
00:05:295 (20) - kat and delete this 00:05:621 - , after that ctrl + g this 00:05:784 (22,23) - Okay
00:12:143 (49) - delete
00:17:360 (70) - ^
00:27:143 - and 00:27:306 - ^ lmao, add notespls. Same as before
00:33:175 (27) - delete, let 00:35:295 (35,36,37,38,39) - as ddkdd, and delete 00:39:697 (54) - for reverse consistency. Okay then,
00:42:958 (66) - delete
00:44:588 (73) - delete, and 00:44:751 (73) - don Did sth different here.
00:52:822 (112) - delete and 00:52:903 (112) - as D But the hi-hats... ;n;
01:20:132 (83) - delete
01:23:311 - and 01:23:393 - add dons for better flow and scream, after that delete this 01:23:719 (100) - Okay
Deleted the notes that are mentioned here.

[Futsuu and kantan]
probably i will check it when someone mod it k
thnx for the mod /me slaps PatZar
Kayano
For M4M~ btw this is the third map I modded for Let Me Hear =w=

  1. Bold Red - Unrankable issue, you must fixed
  2. Bold Black - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Personal preference
[General]
  1. Offset -10
  2. Kind reminder: Change creator to new username then you can upload, and you may add "Gray Veyron" to tags if you like.
[ Kantan]
  1. 00:36:599 (13) - k, sounds better here, also makes change to patterns
  2. 00:48:012 (32,33,34,35,36) - why suddenly follow vocal here? You may try to change like this
  3. 01:12:469 (66) - d, too many kats in kiai, pitch here is lower than 01:13:121 (67) - and 01:13:773 (69) -
  4. 01:15:078 (70) - same as above
[ Futsuu]
  1. 00:02:686 (5) - k, for high vocal pitch? (I'm not sure if you followed vocal here)
  2. 00:14:099 (36) - change to D and move 00:14:425 (37) - to 00:14:751 - , maybe you can also add d on 00:15:403 -
  3. 00:28:447 (2,3) - swap
  4. 00:48:012 (53) - move to 00:47:360 - and move 00:48:664 (54) - to 00:48:338 -
[ Muzukashii]
  1. 00:11:164 (45) - change to d?
  2. 00:34:153 (29) - 00:37:088 (41) - 00:39:371 (50) - k, some changes oh I see the kiai
  3. 00:44:425 (70) - k, pitch is high here
  4. 01:20:295 (84) - 01:24:208 (102) - k
[ Oni]
  1. 00:03:990 (20,21,22,23) - k kdd, for vocal pitch
  2. 00:06:925 (37,38,39) - d k d
  3. 00:10:186 (57) - k, for rhythm consistency
  4. 00:11:164 (63) - d, ^
  5. 00:13:610 (75) - k, for vocal pitch
  6. 00:18:501 (103) - k, ^
  7. 01:20:295 (122,123,124) - kdd
Good Luck!
Topic Starter
Cerulean Veyron
Going to reply after reviving this map to life. Probably having some problems updating it ughhh

I probably changed almost everything, nerf'd a lot of repetitive patternings, and gave a few more spaces for breaks. The only thing I didn't change is the offset, while the current timing is probably more accurate. Despite the mp3 is used from Kihhou's map ;pppp

Thanks for the big help anyways~ I will try to repay the m4m if I can! Sorry for the huge delay ;n;
bank78952
HI
I'll mod only oni :D
[Oni]
00:10:512 (53) - k
00:10:594 (54) - k
00:10:675 (55) - d
00:40:512 (88) - k
00:40:594 (89) - k
00:41:001 (92) - k
00:42:306 (101) - k
00:51:762 (165) - k is better
00:52:414 (168,169) - ctrl+g
00:52:903 (171) - K
00:53:393 (173) - k
00:54:371 (178) - k
01:04:479 (237,238) - k
01:04:643 (239) - d
01:05:784 (247) - k
01:07:170 (254,255) - ctrl+g
01:10:023 (273) - k
01:13:447 (293) - k
01:13:528 (294) - k
01:14:914 (302) - k
01:14:996 (303) - k
01:15:077 (304) - d
01:15:204 (305) - k
01:15:893 (309,310) - k
01:18:990 (329) - k
Too much k lol
Sorry if my mod are helpful for you ;w;
Topic Starter
Cerulean Veyron

bank78952 wrote:

HI
I'll mod only oni :D
[Oni]
00:10:512 (53) - k
00:10:594 (54) - k Doesn't sound like it for a k here. It might overdo the kats on this part.
00:10:675 (55) - d Based on pitch, a don couldn't sound more better.
00:40:512 (88) - k
00:40:594 (89) - k
00:41:001 (92) - k
00:42:306 (101) - k Same reason as before.
00:51:762 (165) - k is better
00:52:414 (168,169) - ctrl+g
00:52:903 (171) - K A big D wouldn't hurt that much since it's to stress the downbeat more clearly with the song.
00:53:393 (173) - k
00:54:371 (178) - k Same as before.
01:04:479 (237,238) - k
01:04:643 (239) - d Well, this one. It's for the percussion.
01:05:784 (247) - k Same as above.
01:07:170 (254,255) - ctrl+g
01:10:023 (273) - k SAME
01:13:447 (293) - k ^^^
01:13:528 (294) - k ^^
01:14:914 (302) - k ^
01:14:996 (303) - k
01:15:077 (304) - d
01:15:204 (305) - k Same reason on 00:10:594 (54) -
01:15:893 (309,310) - k
01:18:990 (329) - k
Too much k lol ikr hahahahahah
Sorry if my mod aren't helpful for you ;w;
No reply = fixed

Thanks for... the mod... btw!!
BanchoBot
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