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ELISA - Kikai Jikake no Cinderella

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Topic Starter
Kibbleru
This beatmap was submitted using in-game submission on September 25, 2015 at 7:45:44 PM

Artist: ELISA
Title: Kikai Jikake no Cinderella
Tags: Lasei
BPM: 180
Filesize: 8620kb
Play Time: 05:01
Difficulties Available:
  1. Reminisce (4.9 stars, 1144 notes)
Download: ELISA - Kikai Jikake no Cinderella
Information: Scores/Beatmap Listing
---------------
feat. skystar sliders.

better mp3 too :(
ty kp!

done
Meyrink
1st =w=
pkk
l O l
koreapenguin
Topic Starter
Kibbleru

koreapenguin wrote:

as your request

ver1 : http://puu.sh/iwIeJ/be0a757442.mp3
ver2 : http://puu.sh/iwIdP/e5b2b9b02e.mp3
ty
Ujimatsu Chiya
oh ELISA owo~
Padge14
I had nothing to do

Topic Starter
Kibbleru
O wow that text was removed rly nicely lol ty!

Hitsounds r complete
Alheak
Hey, quick mod, there shouldn't be much so free to you to decide if this is worth a coin in The Mod Value Exchange Queue

  1. Title is 機械仕掛けのシンデレラ
  2. Add Lasei in the tags?
  3. The light grey combo colour might be too close to white to be easily noticiable
  4. 00:07:784 (2) - i feel like this works better with ctrl+h
  5. 04:11:118 (1,2,1) - I'd suggest placing (1) and (2) like this to better emphasize the finish on the new measure:
Here you go!
Topic Starter
Kibbleru

Alheak wrote:

Hey, quick mod, there shouldn't be much so free to you to decide if this is worth a coin in The Mod Value Exchange Queue

  1. Title is 機械仕掛けのシンデレラ
  2. Add Lasei in the tags?
  3. The light grey combo colour might be too close to white to be easily noticiable uhh i dont think so.
  4. 00:07:784 (2) - i feel like this works better with ctrl+h i disagree
  5. 04:11:118 (1,2,1) - I'd suggest placing (1) and (2) like this to better emphasize the finish on the new measure: i'd like to emphasize just the 2 highlighted circles here q: but also i think distance is enough for the downbeat as well
Here you go!
ty all else fix
Grrum
Hi there. Here from the Mod Value Exchange Queue. Hope this helps!

[Reminisce]

I like your spacing :) . It really brought out the song well and made me enjoy it more.

00:04:618 (1,2) – This is really confusing rhythm-wise. Your going with the piano, and this is a held piano note, so why not make (1) a 1/1 slider? Then you can go more directly with the piano like so: http://puu.sh/iMBJ2/9badc931b7.jpg. If you do, then delete the whistle at the slider end of (1).
04:36:618 (1,2) – Same issue ^

01:14:451 (2) – move this to 454, 251 so that the slider heads/ends form a rectangle instead of a parallelogram.

01:30:118 (1,2) – Make this flow clockwise to go with the new measure by doing something like http://puu.sh/iMzBT/5e4ed0f624.jpg

01:41:784 (2) – Move this to 333, 103 since it kind of looks like ½ note from the distance of the previous combo.

01:52:784 (1,2,3) – Around here, the back and forth flow gets a little stale. Try using another type of flow for this and 01:54:118 (1,2,3) - like maybe something like http://puu.sh/iMzYS/d923c950f0.png .

02:00:784 (1,2) – This distance feels too big since 02:00:951 (2) – is a weak note. It's also easily read as a 1/1 note. The way the slider is set up, there's not much room to work with, unless you're okay with an overlap (by moving (2) to 272, 151), so you might have to abandon the 01:59:451 (1,1) – blanket :(

02:34:118 (1) – Make this a red combo to go with the added violin? (love what you did with the red combo throughout the map btw)

02:44:368 (2,3) – This isn't bad, it's just confusing to read since the ¼ note goes with the hitsounds but not so much with the music. Why not make 02:44:118 (1) - a ½ slider to transition better into the ¼ rhythm?

03:35:784 (3,4) – Visually, I'd like to see these flow into each other, for example, rotate (4) 22 degree counterclockwise by its selection center.

03:54:784 (2) – Since you're already changing the rhythm with circles and this note is strictly on the vocals, why not lean more into the singer by adding a circle at 03:55:118 – ?

03:56:784 (1,2) – This distance might be a little too big, try shortening it a little.

Very well done. Have a star. Good luck!
Topic Starter
Kibbleru

pinataman wrote:

Hi there. Here from the Mod Value Exchange Queue. Hope this helps!

[Reminisce]

I like your spacing :) . It really brought out the song well and made me enjoy it more. ty :)

00:04:618 (1,2) – This is really confusing rhythm-wise. Your going with the piano, and this is a held piano note, so why not make (1) a 1/1 slider? Then you can go more directly with the piano like so: http://puu.sh/iMBJ2/9badc931b7.jpg. If you do, then delete the whistle at the slider end of (1).
04:36:618 (1,2) – Same issue ^ uhh i dont really want to ignore the other sound on the downbeat and i wanted to follow the piano too so it just ended up like this lol ><

01:14:451 (2) – move this to 454, 251 so that the slider heads/ends form a rectangle instead of a parallelogram. k

01:30:118 (1,2) – Make this flow clockwise to go with the new measure by doing something like http://puu.sh/iMzBT/5e4ed0f624.jpg ehh? it flows already tho lol

01:41:784 (2) – Move this to 333, 103 since it kind of looks like ½ note from the distance of the previous combo. adjusted a bit but i don't really think it's hard to read with ar9 q:

01:52:784 (1,2,3) – Around here, the back and forth flow gets a little stale. Try using another type of flow for this and 01:54:118 (1,2,3) - like maybe something like http://puu.sh/iMzYS/d923c950f0.png . imo it's not practical to switch patterns now. so imma go with consistency

02:00:784 (1,2) – This distance feels too big since 02:00:951 (2) – is a weak note. It's also easily read as a 1/1 note. The way the slider is set up, there's not much room to work with, unless you're okay with an overlap (by moving (2) to 272, 151), so you might have to abandon the 01:59:451 (1,1) – blanket :( i did think so too but i think im fine with a little bit overdone jump for the sake of being able to read it ><

02:34:118 (1) – Make this a red combo to go with the added violin? (love what you did with the red combo throughout the map btw) oops that was a mistake

02:44:368 (2,3) – This isn't bad, it's just confusing to read since the ¼ note goes with the hitsounds but not so much with the music. Why not make 02:44:118 (1) - a ½ slider to transition better into the ¼ rhythm? the circles look better and follow my intention more with the drums.

03:35:784 (3,4) – Visually, I'd like to see these flow into each other, for example, rotate (4) 22 degree counterclockwise by its selection center. eh i think its okay.

03:54:784 (2) – Since you're already changing the rhythm with circles and this note is strictly on the vocals, why not lean more into the singer by adding a circle at 03:55:118 – ? im not really follwing vocals. maybe that'd be misleading if i added the circle in cuz im not actually following them

03:56:784 (1,2) – This distance might be a little too big, try shortening it a little. not rly o_O

Very well done. Have a star. Good luck!
ty for star and mod~
Nuolong
From Mod Value Exchange coin thingy. Yes I know you're on vacation now, enjoy, but I'm doing this so you can see when you come back

~* Replay of first impression that maybe you wanna watch of suckyness and mf my mom walked in front of me during this #notanexcuse but the #truth *~


00:00:118 (1,2) - These two go well with the piano part of the music, yet in this 00:01:451 (3,4) - there is nothing in the music that hints 4 notes. 00:01:784 (4) - seems a bit useless.

00:02:784 (3) - Super picky but perhaps move this so that 4, 3 and 5 form a linear straight line

00:04:618 (1) - Is it necessary for the tail to have a whistle? I can't really hear any emphasis in the music for that part.

00:05:451 (4) - This seems like a filler with no supporting music to it

00:06:784 (3,4,5,6) - Perhaps you can arrange these four so they go with the pattern of the piano ~ high low high low

00:07:451 (1,2) - You can keep this but maybe make the hitsounds a bit lower for these two? This part isn't really main anymore

00:09:284 (2) - End of this slider is filler

00:10:451 (2,3,4) - Just for preference - circles instead? it feels like it should be played with circles

00:37:618 (4) - Starts on red tick - yes, 00:37:284 (3) - does fit, but another slider after it feels off.

01:11:118 (2) - I can't easily tell that this has to be hit earlier

02:44:368 (2,3) - Preference - 1/2 slider?

02:45:451 (2) - No NC?

03:15:451 (1) - Preference - I don't particularly care for how this slider looks ;w;

03:17:451 (2,1) - The beat this gives off is really unfitting

03:26:951 (4) - Begins on red tick ends with white tick

03:29:284 (2) - ^ (I only point out some of these because others feel like they actually go with this song)

04:03:118 (1,1) - Don't know how to explain this.. make this.. less crazy? 8-) Your choice

04:32:451 (7,1) - ^ (I guess you won't change it now lol)

04:33:784 (2) - Same thing from the very beginning.. I don't hear this in the music

04:36:618 (1) - ^ with the whistle on the tail

04:38:784 (3,4,5,6) - ^ With pattern of high low high low ~



I likes this map, I hope I helped! IN ANY WAY ;w; Good luck! And I also like what you did with the red stuffs
zyoi
good song and map w
Topic Starter
Kibbleru

NolanM wrote:

From Mod Value Exchange coin thingy. Yes I know you're on vacation now, enjoy, but I'm doing this so you can see when you come back

~* Replay of first impression that maybe you wanna watch of suckyness and mf my mom walked in front of me during this #notanexcuse but the #truth *~


00:00:118 (1,2) - These two go well with the piano part of the music, yet in this 00:01:451 (3,4) - there is nothing in the music that hints 4 notes. 00:01:784 (4) - seems a bit useless. use earphones :)

00:02:784 (3) - Super picky but perhaps move this so that 4, 3 and 5 form a linear straight line I like mine better imo

00:04:618 (1) - Is it necessary for the tail to have a whistle? I can't really hear any emphasis in the music for that part. fix all of these

00:05:451 (4) - This seems like a filler with no supporting music to it not really ><?

00:06:784 (3,4,5,6) - Perhaps you can arrange these four so they go with the pattern of the piano ~ high low high low fix all

00:07:451 (1,2) - You can keep this but maybe make the hitsounds a bit lower for these two? This part isn't really main anymore ehh.. not much of a difference imo.

00:09:284 (2) - End of this slider is filler slider end is fine.

00:10:451 (2,3,4) - Just for preference - circles instead? it feels like it should be played with circles but mine works too I think :X circles are kinda hard imo

00:37:618 (4) - Starts on red tick - yes, 00:37:284 (3) - does fit, but another slider after it feels off. why? follow piano

01:11:118 (2) - I can't easily tell that this has to be hit earlier it should be easy to follow the beat here ><

02:44:368 (2,3) - Preference - 1/2 slider? 1/2 doesn't fit the drums

02:45:451 (2) - No NC? not needed here

03:15:451 (1) - Preference - I don't particularly care for how this slider looks ;w; eh?

03:17:451 (2,1) - The beat this gives off is really unfitting imo I like it owo

03:26:951 (4) - Begins on red tick ends with white tick passive sliders are okay if used properly.

03:29:284 (2) - ^ (I only point out some of these because others feel like they actually go with this song) ^

04:03:118 (1,1) - Don't know how to explain this.. make this.. less crazy? 8-) Your choice lol, this isn't hard tho

04:32:451 (7,1) - ^ (I guess you won't change it now lol) ^

04:33:784 (2) - Same thing from the very beginning.. I don't hear this in the music as b4, use headphones q:

04:36:618 (1) - ^ with the whistle on the tail ^

04:38:784 (3,4,5,6) - ^ With pattern of high low high low ~ ^



I likes this map, I hope I helped! IN ANY WAY ;w; Good luck! And I also like what you did with the red stuffs
ty for mod o3o
Acylica
As you modded mine,(It was helpful)

Modding~
00:00:118 (1,2) - Suggestion

00:24:118 (1) - make this shorter, and add note at 00:24:784. Examples?

00:30:118 (1) - Blanket certainly

00:32:784 (1) - move this one to x:120, y:184

01:34:618 (2) - stack its head with 01:33:451 (2)

02:44:284 - add a note here

after 02:44:284, seemed fine

ps:I edited some sections, and It seemed to me fine, So can you see once again?:P

ps2:I really like your map so 1kds deserves. GL for Ranked
Topic Starter
Kibbleru

iedesu wrote:

As you modded mine,(It was helpful)

Modding~
00:00:118 (1,2) - Suggestion not a bad pattern but how I have it set up imo is more appropriate for the beginning of the song since it's easier

00:24:118 (1) - make this shorter, and add note at 00:24:784. Examples? hmm I don't really know where to end the slider, besides I like this current pattern q:

00:30:118 (1) - Blanket certainly I don't prefer that x.x

00:32:784 (1) - move this one to x:120, y:184 uhh sure o-o

01:34:618 (2) - stack its head with 01:33:451 (2) not noticeable

02:44:284 - add a note here mmm. imo its more fun atm, but if people really hate it then I guess I will ><

after 02:44:284, seemed fine

ps:I edited some sections, and It seemed to me fine, So can you see once again?:P

ps2:I really like your map so 1kds deserves. GL for Ranked
ty 4 star and mod!
Adol Christin
Elisa :3

General

  1. Disable Countdown and Widescreen?

Reminisce

  1. 00:46:951 (3,1) - How about, replace the 3 with 1/2 slider, and move 1 onto 00:47:284 - , in order to make the piano sound clickable (instead of the "ding" sound)? since you mainly follow the instrument in this quiet part.
  2. 01:42:618 (2,3) - 250,31 | 433,115 ?
  3. 02:03:451 (1,2) - 324,251
  4. from 02:01:618 - to 02:10:284 - decelerate the slider velocity is a nice idea here, but 0.5* is too low.... especially your circle pattern here has extremely long distance.... consider adding a green tick on 02:00:784 - and change the sv into around 0.7*
  5. 03:02:451 (3,4) - if you need an anti-jump here, i feel it would be better move 4 closer to 3, like (381,50), or somewhere else that is around 1.30-1.40*ds from the circle 3. flow would be more smooth.
  6. 03:39:451 (1,2,3,4) - a bit juggling if you use "z" flow with slider twice. (hope you get what i mean) consider ctrl+g (2,3) or ctrl+g (4)?
  7. 04:03:118 (1) - imo a normal reverse slider would be fair enough here, no need to use a red accelerated one..... (i personally feel reverse slider cannot be more fun with extra speed. )

Oh, it's 4.9 star? really?

Awesome map, cannot find anything significant. Good luck~
Lasse
General
Everything looks fine (Mp3, bg, metadata)

Reminisce
00:02:118 (1,4) - blanket?
00:11:451 (1) - mvoe sliderend a bit upwards
00:19:451 (1) - ctr + h and rotate a bit
00:30:118 (1,2) - blanket is a little bit off
00:35:951 (2) - roatate by roughly 20° selection center clockwise - would look better imo
00:39:118 (6,1) - i think it would feel much better if this was blanketed
00:48:618 (5,1) - fix blanket
01:03:784 (3,6) - making those a bit cuvy should look better
01:07:451 (1) - sliderend should be a bit further up to get a proper blanket with 01:08:118 (3) -
01:19:451 (1) - ctrl+j
01:20:784 (1) - more like this? (just a rough idea, needs some fixing, but making the slider point donwnwards feels much better)
01:26:118 (1,2,3,4) - fix blanket (a bit up+right) or stack with 01:25:951 (8) -
01:36:784 (1) - rotate a bit to move sliderend more to the left
01:47:451 (1) - I don't like how it looks :'(
02:27:118 (5,1) - Feels kinda weird to play, these are the paths most of the players will use to play it and it feels a bit awkward
02:32:784 (1) - ctrl h?
02:39:451 (1) - rotate to move end a bit upwards
03:03:451 (1) - move the two points in the middle a bit downwards
03:03:118 (6,1) - blanket?
03:16:784 (1) - rotate 180 degress (selection center) ??
03:35:951 (4,5,6) - blanketing 4/5 like 5/6 would look better
03:39:118 (1,1) - feels really awkward because so much of the second slider gets covered up, especially with ar9
03:43:951 (4) - have you considered making this part a big slider instead? idk if it would actually be betterm but you should still at least try it
03:44:451 (1) - the histounding here feels kinda weird
03:49:284 (2,2) - should be curve a little to match the 1s
03:54:118 (1,2,3,4) - move this more towards the center
04:08:618 (7,1) - blanket?
04:28:784 (1,2) - playes a bit weird
04:32:784 (1) - stack on sliderstart or move below slider
04:34:784 (3,4) - curve?
04:42:451 (2,3,4) - check this blanket again, it feels kinda off
04:48:451 (6,1) - blanket?

there don't seem to be any major issues, gl :)
Topic Starter
Kibbleru
thanks, ill check them when i get back

Adol Christin wrote:

Elisa :3

General

  1. Disable Countdown and Widescreen? oop forgot done

Reminisce

  1. 00:46:951 (3,1) - How about, replace the 3 with 1/2 slider, and move 1 onto 00:47:284 - , in order to make the piano sound clickable (instead of the "ding" sound)? since you mainly follow the instrument in this quiet part. I like the ding sound owo
  2. 01:42:618 (2,3) - 250,31 | 433,115 ? ye
  3. 02:03:451 (1,2) - 324,251 ye
  4. from 02:01:618 - to 02:10:284 - decelerate the slider velocity is a nice idea here, but 0.5* is too low.... especially your circle pattern here has extremely long distance.... consider adding a green tick on 02:00:784 - and change the sv into around 0.7* 0.5 imo is more fun
  5. 03:02:451 (3,4) - if you need an anti-jump here, i feel it would be better move 4 closer to 3, like (381,50), or somewhere else that is around 1.30-1.40*ds from the circle 3. flow would be more smooth. uhh did smthing
  6. 03:39:451 (1,2,3,4) - a bit juggling if you use "z" flow with slider twice. (hope you get what i mean) consider ctrl+g (2,3) or ctrl+g (4)? idk I think the juggling is fun
  7. 04:03:118 (1) - imo a normal reverse slider would be fair enough here, no need to use a red accelerated one..... (i personally feel reverse slider cannot be more fun with extra speed. ) imo the electronic sound thing is quite interesting here so I accelerated it. also it doesn't make much of a difference playability wise. just feels cooler

Oh, it's 4.9 star? really?

Awesome map, cannot find anything significant. Good luck~
tyy

Lasse wrote:

General
Everything looks fine (Mp3, bg, metadata)

Reminisce
00:02:118 (1,4) - blanket? I didn't fix any of the blanket suggestions since it's not my style to blanket that much :X
00:11:451 (1) - mvoe sliderend a bit upwards
00:19:451 (1) - ctr + h and rotate a bit
00:30:118 (1,2) - blanket is a little bit off
00:35:951 (2) - roatate by roughly 20° selection center clockwise - would look better imo
00:39:118 (6,1) - i think it would feel much better if this was blanketed
00:48:618 (5,1) - fix blanket
01:03:784 (3,6) - making those a bit cuvy should look better nah
01:07:451 (1) - sliderend should be a bit further up to get a proper blanket with 01:08:118 (3) -
01:19:451 (1) - ctrl+j
01:20:784 (1) - more like this? (just a rough idea, needs some fixing, but making the slider point donwnwards feels much better)
01:26:118 (1,2,3,4) - fix blanket (a bit up+right) or stack with 01:25:951 (8) -
01:36:784 (1) - rotate a bit to move sliderend more to the left pass ><
01:47:451 (1) - I don't like how it looks :'( itll look nice after some experience q:
02:27:118 (5,1) - Feels kinda weird to play, these are the paths most of the players will use to play it and it feels a bit awkward not rly dropflow
02:32:784 (1) - ctrl h? ill pass this ><
02:39:451 (1) - rotate to move end a bit upwards no need imo
03:03:451 (1) - move the two points in the middle a bit downwards
03:03:118 (6,1) - blanket?
03:16:784 (1) - rotate 180 degress (selection center) ?? doesn't look that great imo
03:35:951 (4,5,6) - blanketing 4/5 like 5/6 would look better
03:39:118 (1,1) - feels really awkward because so much of the second slider gets covered up, especially with ar9
03:43:951 (4) - have you considered making this part a big slider instead? idk if it would actually be betterm but you should still at least try it mine makes more sense imo
03:44:451 (1) - the histounding here feels kinda weird did something? decreased volme gradualy
03:49:284 (2,2) - should be curve a little to match the 1s
03:54:118 (1,2,3,4) - move this more towards the center
04:08:618 (7,1) - blanket?
04:28:784 (1,2) - playes a bit weird not rly imo
04:32:784 (1) - stack on sliderstart or move below slider
04:34:784 (3,4) - curve? nah
04:42:451 (2,3,4) - check this blanket again, it feels kinda off
04:48:451 (6,1) - blanket?

others fixed
there don't seem to be any major issues, gl :)
thxx guyss
Gaia
02:44:118 (1,2,3) - can u not bad polarity plsss
03:03:951 (2) - why is this jump so big lmao

and add like 1900 audioleadin wew
Gaia
gogo Meyrink!!! *:・٩(´・ω・)۶*:・
Topic Starter
Kibbleru
did a bg and mp3 fix ty ringating
Gaia

Gaia wrote:

gogo Meyrink!!! *:・٩(´・ω・)۶*:・
KSHR
Where did you get the current romanized title?
Silky
Kikai Jikake(jikake? idk) no Cinderella

not shikake imo...
KSHR

fuyuyu- wrote:

Kikai Jikake(jikake? idk) no Cinderella

not shikake imo...
Yeah, what fuyuyu- posted is exactly my doubt.
"仕掛け / Shikake" in this song title is a part of a compound noun "機械仕掛け". This case 仕掛け is normally (almost 100% if I'm not wrong) read as Jikake.
Try googling some other ones including 仕掛け such as 色仕掛け Iro Jikake / からくり仕掛け Karakuri Jikake / ぜんまい仕掛け Zenmai Jikake, or check the source for this song as a reference. https://osu.ppy.sh/s/135153 (時計 Tokei / じかけ Jikake)


In short, fix the romanized title "Kikai Jikake" and ask a BN for rebubble. GL
Topic Starter
Kibbleru
thanks lol
Gaia
(´・ω・`)
HabiHolic
#2
Karen
Really nice map, i have nothing to say so yea Qualified
SPOILER
23:10 Kibbleru: rank pls xdxdxd
23:11 Karen: what
23:11 Karen: i only rank choucho
23:11 Karen: or yuikonnu
23:11 Kibbleru: :(
23:11 Kibbleru: elisa tho D:
23:11 Karen: :(
23:11 Karen: gimne link
23:12 Kibbleru: approval :> https://osu.ppy.sh/s/324590
23:13 Karen: wew ok i like approval
23:13 Karen: send me forum pm
23:13 Kibbleru: oki :>
23:13 Karen: (๑• . •๑)
Topic Starter
Kibbleru
thanks <3 xd
Satellite
awesome song <3

good job !! :3

why not flame icon ? ww lol
Karen

Satellite wrote:

why not flame icon ? ww lol
me baka :(
pkk
hot jazz
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