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reol - Youkai Taisou Daiichi!

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Total Posts
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Topic Starter
Domi200
This beatmap was submitted using in-game submission on Sonntag, 3. Juli 2016 at 14:47:56

Artist: reol
Title: Youkai Taisou Daiichi!
Source: Youkai Watch
Tags: reol okiku
BPM: 125
Filesize: 1691kb
Play Time: 00:41
Difficulties Available:
  1. Insane (3,98 stars, 116 notes)
  2. Yo~deru (5,44 stars, 247 notes)
Download: reol - Youkai Taisou Daiichi!
Information: Scores/Beatmap Listing
---------------
Mod if you want to :>
Also feel free to ask for GDs
I need easier diffs :3
-Genesis
modded irc
kudos plx :^)

chatlog
00:45 Domi200: o/
00:45 -Genesis: yoyo
00:45 Domi200: Willst du meine map testen? :>
00:49 -Genesis: klar :D
00:49 -Genesis: pick sie aber dann im MP
00:49 -Genesis: gib :D
00:49 *Domi200 is listening to [http://osu.ppy.sh/b/718592 reol - Youkai Taisou Daiichi!]
00:50 -Genesis: reol :o
00:50 Domi200: yush Kreygasm
00:51 Domi200: Du spielst aber noch nciht oder? xD
00:51 -Genesis: gleich
00:51 -Genesis: hab schon gepickt
00:51 Domi200: Dachte die client buggtr
00:51 -Genesis: müssen nurnoch alle ready machen
00:51 Domi200: Der hatte schon angefangen zu spectaten
00:52 -Genesis: lol
00:54 -Genesis: haha :D
00:54 Domi200: Und wie findest dui sie? :>
00:55 -Genesis: hat spaß gemacht
00:55 -Genesis: manche parts waren aber schwer zu readen
00:56 Domi200: heh
00:56 Domi200: Sind ja auch 5.4stars
00:56 Domi200: ;D
00:56 -Genesis: ya
00:56 -Genesis: im MP die sagen du seiest betrunken xD
00:56 Domi200: Ich? D:
00:56 Domi200: Wieso
00:56 -Genesis: aber auch dass es spaß gemacht hat haha
00:56 -Genesis: idk
00:57 Domi200: ;w;
01:00 Domi200: nur enewrgy drink.. >w<
01:00 Domi200: Hab die map in 4Std gemacht :D
01:07 -Genesis: haha :D
01:15 -Genesis: Kann ich dir kurz sagen was komisch war an der map?
01:16 Domi200: Klar
01:17 -Genesis: ok mach ich kurz irc :D
01:17 -Genesis: was ich schwer zu lesen fand war 00:12:040 (1,2,3,1,2,3) -
01:17 -Genesis: die distance zwischen den beiden pattern
01:18 -Genesis: es würde besser aussehen wenn du 00:14:320 (3) - und etwas hochbewegen würdest
01:19 -Genesis: und 00:14:800 (6) - *
01:20 -Genesis: hier ist verwirrend das 00:20:440 (3,4) - das selbe spacing wie 1 und 2 haben
01:20 -Genesis: 00:22:600 (1,2,3) - triangle fix pls
01:22 -Genesis: 00:30:040 (1,2,3) - setz hier andere distance weil du dieselbe(oder fast) bei den 1/4 parts schon verwendet hast
01:23 -Genesis: 00:34:120 (4) - den slider würde ich um -50degrees drehen
01:25 -Genesis: 00:37:720 (10) - den würde ich um 40degrees drehen und das ende auf 00:37:240 (8) - setzen
01:27 -Genesis: 01:08:080 (3,6) - die beiden wieder etwas nach oben sähe besser aus
01:28 -Genesis: den würde ich ctrl+H und wieder an die gleiche stelle
01:30 -Genesis: 01:23:800 (1,2,3) - und hier wieder die gleiche distance wie bei 00:30:040 (1,2,3) -
01:30 -Genesis: so das war eigentlich alles was ich bemerkt hab xD
01:31 -Genesis: hoffe hat dir ein wenig geholfen haha
01:35 Domi200: nice ja danke
01:36 Domi200: Um 28
01:36 Domi200: Wen wuerdest du ctrl+h
01:37 -Genesis: o oops
01:37 -Genesis: warte :D
01:38 -Genesis: 01:13:720 (2) - den
01:39 -Genesis: oh und eins noch wenn du hier 00:15:640 (1,2,1,2,1,2,1,2,1) - sowas wie da 01:09:400 (1,2,1,2,1,2,1,2,1) - machen könntest fänd ich besser :P
Dogu-
Yo, thanks for the post in our queue!

Maybe lower the AR just a little bit (9,3 or 9,2?)
00:22:600 (1,2,3) - This triple feels a bit awkward, it being more linear or completely linear would be perfect
01:05:560 (1) - This note feels juuust a little too far from the start of the jumps, maybe put it a little closer

Atm we don't see anything more, when we do we'll be sure to tell you!
Topic Starter
Domi200

Dogu- wrote:

Maybe lower the AR just a little bit (9,3 or 9,2?)
It used to be AR9.3 but a some people wanted it higher. I keep it at 9.6 for now, I might change it back in the future

Dogu- wrote:

00:22:600 (1,2,3) - This triple feels a bit awkward, it being more linear or completely linear would be perfect
Changed the triple to a slider

Dogu- wrote:

01:05:560 (1) - This note feels juuust a little too far from the start of the jumps, maybe put it a little closer
Done

Thanks for takinga look at it :)
Sangzin
From your M4M queue!

00:21:280 (1,2) - It may confuse players. Ctrl+G
01:02:560 (3,4) - Fix blanket
01:09:400 (1,2,1,2,1,2,1,2) - Pattern is not regular.
01:14:200 (3,4) - change this pattern
like this

Copy and paste, and turn 60 Anti-clockwise.

That's all.
I hope this mod will be helpful! :)
Bara-


[Yo~deru]
00:07:960 (1) - This wiggle is to extensive, you should decrease the wiggle to make it nicer to look at

00:12:040 (1,2,3,1,2,3,1,2,3,1,2,3) - It might be just me, but these circles are to spaced. They'll look and play much better if you decrease the distance, and make them more symmetrical. For that, use the "Create Polygonal Circles" tool under the compose tab. That way they'll look better, even if they still have high distance

00:12:280 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special

00:16:600 (1,2,1,2) - If you make these sliders the same way as you did with the previous sliders (rotate by -45) you'll get a much nicer pattern which plays better. Problem here hoewver is that the 3rd slider will be offscreen. If you do decide to use it, move the whole pattern up by y:32 (coordinates), this way the 3rd slider won't be off-screen any more

00:19:840 - There are vocals here, and as you mostly seem to follow the vocals, it's best to map this as well

00:20:320 - ^^

00:20:920 (6,1,2) - The flow here can be made better. If you go up from (6) to (1,2), you go straight down. Move (3) a little more to the right or to the left (I think to the right is better following the next notes) to improve this (move (2) to 292:80 for example)

00:27:160 (1,2,1,2,1,2,1,2,1,2) - I think you can greatly improve this part by making the sliders a little less curvy. It's probably personal preference, but I'm no fan of really curvy sliders. To me, the are already good if you completely delete the curve and make them straight sliders. You do need to make some sliders a bit longer so they are still 1/4

00:29:080 (1,2) - The jump between these 2 is a little weird. Please decrease the distance, or ctrl G (2) so it'll look better

00:31:000 (1) - A very extensive wiggle. Please make the wiggles less extensive, or use the one in the spoilerbox (recommended)

00:34:120 (4,5) - Please decrease the spacing between them. The high jump makes small sense, and it'll look better if you decrease the spacing.

00:35:080 (2) - Sliders, which are 1/2 in length, should usually start on the white ticks. Why? This way, when you click them you click to the beat. If you do it on a red tick, you have to let go of it at the beat, which is kinda awkward. I recommend you to move the sldier 1/2 later, and have a circle at the current start of the slider, it feels much better

00:36:520 (6) - ^^

00:39:640 (5) - It's better if this is a 3/4 slider instead of a 1/2 slider IMO. The vocals keep going on, so it makes most sense to me.

00:41:080 (4,1) - Improve the blanket. Move (1) to 156:324 to do this properly. In case you don't know what a blanket is, it's when the approachcircle of a circle/slider overlaps with the border of a slider. If you ctrl G (4) you can see the approachcircle hits the border of (1), you should make (1) in such way, the border and the approachcircle are the same. If you still don't understand it (cause my explanation of this ain't the best, refer to the wiki (closest I could find is http://osu.ppy.sh/wiki/Blanket_Combos) or ask me in-game)

00:44:440 (1,1,2) - The spacing between these 2 is a little awkward, make (1,1) more spaced, like you did in the same sequence before

00:48:760 (1,2,3) - It'll be better, if these notes are either good triangles (made via Polygonal Circles) or the mirror of the previous notes (a ctrl H after you copy these notes) Your choice

00:56:920 (1,1,1,1,1,1,1,1) - Uhh, please don't use 1/16, the timing window is too strict. Please make them normal circles or longer sliders (like 1/8, or 1/4)

01:02:200 (2,3,4) - Try to make this more visually appealing, make (2,3,4) blanket.

01:05:800 (1,2,3,1,2,3,1,2,3,1,2,3) - It might be just me, but these circles are to spaced. They'll look and play much better if you decrease the distance, and make them more symmetrical. For that, use the "Create Polygonal Circles" tool under the compose tab. That way they'll look better, even if they still have high distance

01:06:040 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special

01:13:600 - There are vocals here, and as you mostly seem to follow the vocals, it's best to map this as well

01:14:080 - ^^

01:19:000 (6,2) - In general, it's not a great idea to have sliders which overlap each other or other circles. The same applies to these. I think you're better of putting (2) at 96:120, for the blanket with the large circular slider

01:20:920 (1,2,1,2,1,2,1,2,1,2) - I think you can greatly improve this part by making the sliders a little less curvy. It's probably personal preference, but I'm no fan of really curvy sliders. To me, the are already good if you completely delete the curve and make them straight sliders. You do need to make some sliders a bit longer so they are still 1/4

01:24:520 (1) - This slider doesn't really follow the music. I recommend you to use the following rhythm, as that is the rhythm which is used here (it uses a beatsnap divisor of 1/6)


01:25:240 (5) - Extend this slider 1/4, that way it'll match up with the music more and thus feel better, alternatively, you can also add a circle at 01:25:600

01:26:920 (1) - Can you please silence the spinner a little? The music is starting to faint out, so it's recommended to have a lower volume at this point

Don't get discouraged because the mod is long, if it's helpful, it's helpful. And it will not only be beneficial for this map, but also for your future maps.
Good luck with the map!!
Topic Starter
Domi200

Sangzin wrote:

00:21:280 (1,2) - It may confuse players. Ctrl+G
01:02:560 (3,4) - Fix blanket
01:09:400 (1,2,1,2,1,2,1,2) - Pattern is not regular.
01:14:200 (3,4) - change this pattern
like this

Copy and paste, and turn 60 Anti-clockwise.
00:21:280 (1,2) - I keep this pattern :) Players at this level should be able to read it
01:02:560 (3,4) - fixed
01:09:400 (1,2,1,2,1,2,1,2) - Does it have to be one?
01:14:200 (3,4) - changed it - Looks better

Ty~
Chris Jasorka
mooooooooood

ingame mod
2015-06-15 20:23 xyz: probier vielleicht mal das hier aus
2015-06-15 20:24 xyz: http://puu.sh/ipYnx/76b361e008.jpg ganz am anfang bei deinen repetetive slidern

2015-06-15 20:26 xyz: 00:10:840 (2,1) - den 2. würde ich aufm rotem strich enden lassen
2015-06-15 20:27 xyz: und ausm blauen strich nen circle machen

2015-06-15 20:28 xyz: 00:12:040 (1,2,3) - 3 ist zu weit weg um den circle angenehm erreichen zu können beim spielen, 2,5x distance snap wäre denk ich in ordnung
2015-06-15 20:30 xyz: vielleicht 2,7x
2015-06-15 20:31 xyz: wenn du das änderst, musst du aber noch die position von 00:12:520 (1,2,3) - ändern, weil 1 zu nah am zuvorgenannten circle liegt, 00:12:760 (3) - kann ein wenig weiter weg kommen
2015-06-15 20:32 xyz: dann hättest du auch ne bessere transition und nicht so einen weiten abstand zu 00:13:000 (1) -

2015-06-15 20:32 xyz: bei 00:13:000 (1,2,3) - das selbe wie bei 00:12:520 (1,2,3) -
2015-06-15 20:33 xyz: 00:16:120 (1) - , 00:16:600 (1) - , würde ich minimal näher zur mitte setzen

2015-06-15 20:34 xyz: wuerde die hastigen bewegungen und die zu weiten jumps auf die laute herausnehmen

2015-06-15 20:35 xyz: 00:19:480 (1,2) - wenn du auf vocals mappst, solltest du zwischen beide slider nen circle setzen

2015-06-15 20:38 xyz: 00:27:160 (1,2,1,2,1,2,1,2) - könntest du im vergleich zum rest der map n bisschen schwerer platzieren mit größerem distance space zwischen den slidern in einer combo ( die slider gegenueber zu setzen wäre eine nette idee )

2015-06-15 20:40 xyz: 00:37:480 (9) - setz den mal auf x=160, y=40

2015-06-15 20:41 xyz: 00:37:720 (10) - würde eher den slider einen beat lang machen und auf den roten tick am ende deines sliders einen circle setzen

2015-06-15 20:42 xyz: 00:42:520 (1,1,2,1,1,1,2,1,1,2,1) - gefällt mir gut

2015-06-15 20:43 xyz: 00:48:280 (1,2,3,1,2,3) - würde hier das distance spacing bei 00:48:520 (3) - und 00:49:000 (3) - kleiner setzen
2015-06-15 20:44 xyz: 01:05:800 (1,2,3) - wie obendrüber und bei 00:12:040 (1,2,3) - den 3. ( oder auch ersten ) von der distance space kleiner setzen
2015-06-15 20:44 xyz: 00:13:000 (1,2,3) - ^
2015-06-15 20:44 xyz: ^ups falsch copy pasted, meinte eigentlich 01:06:760 (1,2,3) -

2015-06-15 20:45 xyz: 01:10:840 (1) - rotiere das selection centre mal um +15°

2015-06-15 20:46 xyz: 01:14:200 (3,4) - die kurven nehmen die eigentliche geschwindigkeit raus, würde die slider nicht so rund machen, außer natuerlich es ist gewollt

2015-06-15 20:47 xyz: 01:20:920 (1,2,1,2,1,2,1,2) - wie bei 00:27:160 (1,2,1,2,1,2,1,2) -

2015-06-15 20:48 xyz: 01:24:520 (1) - ist falsch getimed

2015-06-15 20:50 xyz: entweder nen 1/6 stream mit 3 noten vom roten strich aus (http://puu.sh/iq0gM/6b6e286f02.jpg) oder nen slider von rot nach weiß mit nem circle auf rot (http://puu.sh/iq0mX/041fd732b0.jpg)

2015-06-15 20:51 xyz: yo deru!
Topic Starter
Domi200
Awesome mod man
Changelog

baraatje123 wrote:

00:07:960 (1) - This wiggle is to extensive, you should decrease the wiggle to make it nicer to look at
Changed it

baraatje123 wrote:

00:12:280 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special
I used a different spacing now

baraatje123 wrote:

00:16:600 (1,2,1,2) - If you make these sliders the same way as you did with the previous sliders (rotate by -45) you'll get a much nicer pattern which plays better. Problem here hoewver is that the 3rd slider will be offscreen. If you do decide to use it, move the whole pattern up by y:32 (coordinates), this way the 3rd slider won't be off-screen any more
Done

baraatje123 wrote:

00:27:160 (1,2,1,2,1,2,1,2,1,2) - I think you can greatly improve this part by making the sliders a little less curvy. It's probably personal preference, but I'm no fan of really curvy sliders. To me, the are already good if you completely delete the curve and make them straight sliders. You do need to make some sliders a bit longer so they are still 1/4
I like them as curvey as they are now tho >3< =D

baraatje123 wrote:

00:29:080 (1,2) - The jump between these 2 is a little weird. Please decrease the distance, or ctrl G (2) so it'll look better
I used ctrl+g on (2)

baraatje123 wrote:

00:31:000 (1) - A very extensive wiggle. Please make the wiggles less extensive, or use the one in the spoilerbox (recommended)
Done

baraatje123 wrote:

00:34:120 (4,5) - Please decrease the spacing between them. The high jump makes small sense, and it'll look better if you decrease the spacing.
Lowered it

baraatje123 wrote:

00:35:080 (2) - Sliders, which are 1/2 in length, should usually start on the white ticks.
00:36:520 (6) - ^^
Okay rearanged those parts


baraatje123 wrote:

00:39:640 (5) - It's better if this is a 3/4 slider instead of a 1/2 slider IMO. The vocals keep going on, so it makes most sense to me.
True I fixed it

baraatje123 wrote:

00:41:080 (4,1) - Improve the blanket.
Improved :)

baraatje123 wrote:

00:44:440 (1,1,2) - The spacing between these 2 is a little awkward, make (1,1) more spaced, like you did in the same sequence before
Just tried to get some variation in there ;D But okay changed it

baraatje123 wrote:

00:48:760 (1,2,3) - It'll be better, if these notes are either good triangles (made via Polygonal Circles) or the mirror of the previous notes (a ctrl H after you copy these notes) Your choice
ctrl+h

baraatje123 wrote:

00:56:920 (1,1,1,1,1,1,1,1) - Uhh, please don't use 1/16, the timing window is too strict. Please make them normal circles or longer sliders (like 1/8, or 1/4)
Used single notes now

baraatje123 wrote:

01:02:200 (2,3,4) - Try to make this more visually appealing, make (2,3,4) blanket.
Already fixed that. Slighty different but shouldnt make a difference to like it is now

baraatje123 wrote:

01:05:800 (1,2,3,1,2,3,1,2,3,1,2,3) - It might be just me, but these circles are to spaced. They'll look and play much better if you decrease the distance, and make them more symmetrical. For that, use the "Create Polygonal Circles" tool under the compose tab. That way they'll look better, even if they still have high distance
Okay I used those triangles now. Maybe I can lower the spacing later we'll see how it turns out =)

baraatje123 wrote:

01:06:040 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special
That made it a lot easier to read - noice~

baraatje123 wrote:

01:19:000 (6,2) - In general, it's not a great idea to have sliders which overlap each other or other circles. The same applies to these. I think you're better of putting (2) at 96:120, for the blanket with the large circular slider
Done

baraatje123 wrote:

01:25:240 (5) - Extend this slider 1/4, that way it'll match up with the music more and thus feel better, alternatively, you can also add a circle at 01:25:600
Added a note there

baraatje123 wrote:

01:26:920 (1) - Can you please silence the spinner a little? The music is starting to faint out, so it's recommended to have a lower volume at this point
Spinner hitsound is now decreasing

Thanks a lot for that great mod! It helped me a lot and improved my map a much <3
Mazziv
M4M!

00:12:040 (1,2,3,1,2,3,1,2,3,1,2,3) - use the CTRL+Shift+D for triangles
01:10:840 (1,2) - this pattern lacks of flow
as you can see its a really weird way to play it
2 ways of solution :1 curve the slider a bit so he is in a line with the following circle or 2: change it to this for example~
there are a few spacing things but i think theyre acceptable since this is supposed to be an extra difficulty
besides that this maps looks pretty nice i like how you used the 2 tick sliders at 00:27:160 (1) -
smaller the triangle patterns and you should be good to go c:
BanchoBot
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