[Yo~deru]
00:07:960 (1) - This wiggle is to extensive, you should decrease the wiggle to make it nicer to look at
00:12:040 (1,2,3,1,2,3,1,2,3,1,2,3) - It might be just me, but these circles are to spaced. They'll look and play much better if you decrease the distance, and make them more symmetrical. For that, use the "Create Polygonal Circles" tool under the compose tab. That way they'll look better, even if they still have high distance
00:12:280 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special
00:16:600 (1,2,1,2) - If you make these sliders the same way as you did with the previous sliders (rotate by -45) you'll get a much nicer pattern which plays better. Problem here hoewver is that the 3rd slider will be offscreen. If you do decide to use it, move the whole pattern up by y:32 (coordinates), this way the 3rd slider won't be off-screen any more
00:19:840 - There are vocals here, and as you mostly seem to follow the vocals, it's best to map this as well
00:20:320 - ^^
00:20:920 (6,1,2) - The flow here can be made better. If you go up from (6) to (1,2), you go straight down. Move (3) a little more to the right or to the left (I think to the right is better following the next notes) to improve this (move (2) to 292:80 for example)
00:27:160 (1,2,1,2,1,2,1,2,1,2) - I think you can greatly improve this part by making the sliders a little less curvy. It's probably personal preference, but I'm no fan of really curvy sliders. To me, the are already good if you completely delete the curve and make them straight sliders. You do need to make some sliders a bit longer so they are still 1/4
00:29:080 (1,2) - The jump between these 2 is a little weird. Please decrease the distance, or ctrl G (2) so it'll look better
00:31:000 (1) - A very extensive wiggle. Please make the wiggles less extensive, or use the one in the spoilerbox (recommended)
00:34:120 (4,5) - Please decrease the spacing between them. The high jump makes small sense, and it'll look better if you decrease the spacing.
00:35:080 (2) - Sliders, which are 1/2 in length, should usually start on the white ticks. Why? This way, when you click them you click to the beat. If you do it on a red tick, you have to let go of it at the beat, which is kinda awkward. I recommend you to move the sldier 1/2 later, and have a circle at the current start of the slider, it feels much better
00:36:520 (6) - ^^
00:39:640 (5) - It's better if this is a 3/4 slider instead of a 1/2 slider IMO. The vocals keep going on, so it makes most sense to me.
00:41:080 (4,1) - Improve the blanket. Move (1) to 156:324 to do this properly. In case you don't know what a blanket is, it's when the approachcircle of a circle/slider overlaps with the border of a slider. If you ctrl G (4) you can see the approachcircle hits the border of (1), you should make (1) in such way, the border and the approachcircle are the same. If you still don't understand it (cause my explanation of this ain't the best, refer to the wiki (closest I could find is
http://osu.ppy.sh/wiki/Blanket_Combos) or ask me in-game)
00:44:440 (1,1,2) - The spacing between these 2 is a little awkward, make (1,1) more spaced, like you did in the same sequence before
00:48:760 (1,2,3) - It'll be better, if these notes are either good triangles (made via Polygonal Circles) or the mirror of the previous notes (a ctrl H after you copy these notes) Your choice
00:56:920 (1,1,1,1,1,1,1,1) - Uhh, please don't use 1/16, the timing window is too strict. Please make them normal circles or longer sliders (like 1/8, or 1/4)
01:02:200 (2,3,4) - Try to make this more visually appealing, make (2,3,4) blanket.
01:05:800 (1,2,3,1,2,3,1,2,3,1,2,3) - It might be just me, but these circles are to spaced. They'll look and play much better if you decrease the distance, and make them more symmetrical. For that, use the "Create Polygonal Circles" tool under the compose tab. That way they'll look better, even if they still have high distance
01:06:040 (3,1) - Following ^^, the distance between notes like these, 1/2 notes, should be more spaced. Why? they have more time in between them, and someone who doesn't know the song might confuse it with a constant 1/4. You can also sharply decrease the distance (to something like 0.5 or less) to make the other jumps feel more special
01:13:600 - There are vocals here, and as you mostly seem to follow the vocals, it's best to map this as well
01:14:080 - ^^
01:19:000 (6,2) - In general, it's not a great idea to have sliders which overlap each other or other circles. The same applies to these. I think you're better of putting (2) at 96:120, for the blanket with the large circular slider
01:20:920 (1,2,1,2,1,2,1,2,1,2) - I think you can greatly improve this part by making the sliders a little less curvy. It's probably personal preference, but I'm no fan of really curvy sliders. To me, the are already good if you completely delete the curve and make them straight sliders. You do need to make some sliders a bit longer so they are still 1/4
01:24:520 (1) - This slider doesn't really follow the music. I recommend you to use the following rhythm, as that is the rhythm which is used here (it uses a beatsnap divisor of 1/6)
01:25:240 (5) - Extend this slider 1/4, that way it'll match up with the music more and thus feel better, alternatively, you can also add a circle at 01:25:600
01:26:920 (1) - Can you please silence the spinner a little? The music is starting to faint out, so it's recommended to have a lower volume at this point
Don't get discouraged because the mod is long, if it's helpful, it's helpful. And it will not only be beneficial for this map, but also for your future maps.
Good luck with the map!!