forum

Mami Kawada - JOINT

posted
Total Posts
29
Topic Starter
Shishou
This map has been deleted on the request of its creator. It is no longer available.
Gravey-
Artist: Mami Kawada
Title: joint
Source: Shakugan No Shana II
Add to tags: [-AKiTOSHi-]
As i said to RalphzZy through in-game PM: Remove special characters in the GD diff name. Make it at least 'Akitoshi's Insane'

∟Fix the BG image size: It should be 1366 x 768

∟Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0. (Unrankable!)

∟The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize. (Finish mapping 'Normal' diff until the end of the song! Required!)

Good luck! >w<)b
Akitoshi

[GraveChaos] wrote:

Artist: Mami Kawada
Title: joint
Source: Shakugan No Shana II
Add to tags: [-AKiTOSHi-]
As i said to RalphzZy through in-game PM: Remove special characters in the GD diff name. Make it at least 'Akitoshi's Insane'

∟Fix the BG image size: It should be 1366 x 768

∟Audio bitrate is higher than 192kbps. Consider recompressing to CBR 192kbps or VBR ~1.0. (Unrankable!)

∟The mp3 you are using is a lot longer than the part which is mapped. Consider cropping it to reduce filesize. (Finish mapping 'Normal' diff until the end of the song! Required!)

Good luck! >w<)b
OMG BN NOTICED US
Topic Starter
Shishou
kek
Akitoshi
Give me KDS Don't give KDS if my mod is bad /o/

[Normal]
*Use Distance Snap at All part (I recommend around x1.2)
00:34:376 (5,1) - This one has bad flow imo
00:48:376 (2,3,4,5,6,1,2) - Too much 1/2, remove some notes
01:05:543 (1) - Remove spinner and replace with some sliders. Since it's normal diff you can't place spinners before the 1/1 Snap
01:07:043 (1,2,3,4,5,1,2,3,4,5) - Too much 1/2, to remove some notes
01:14:043 (5) - remove this (?) seems painful to play for normal diff
01:25:876 (5,1) - Bad Overlap. (Natatakpan po yung mga notes mo sa unang slider)
01:28:043 (1) - Try to map here instead of spinners.
01:49:376 (5) - Better to make some simple curved slider
01:56:709 (5,6) - Bad Flow
02:05:543 (4,5,1) - It's a bad idea to do 2 or more reverse nowadays...
02:09:543 (1) - same as 01:05:543 (1) - Remove spinner and replace with some sliders. Since it's normal diff you can't place spinners before the 1/1 Snap
02:11:043 (1,2,3,4,5,1,2,3,4) - Remove some notes, too painful to play for newb esp. 02:14:043 (2,3) -
02:24:876 (2,3,4) - Painful
02:55:543 (1) - Wrong beat/Slider length and also don't use two or more reverse arrow imo
02:56:209 (2) - Wrong beat/Slider length :D
oh wait...
Actually Your Sliders goes wrong until 03:23:376 (5) -
03:24:209 - Insert Break Time?
03:36:709 (3,4) - Painful
03:38:709 (6) - New Combo
03:39:709 (1) - Remove New Combo
03:40:876 (3) - New Combo
03:46:709 (1) - and your next note 03:52:209 (1) - You can't add note after the next 1/1 beat in Easy~normal spinners
03:52:209 (1) - Delete slider, then add note at 03:52:542 - imo

[Hard]
Insert Break Time after 00:02:876 (1) -
00:05:543 (2) - New Combo
00:17:043 (5,1) - Bad Flow
00:20:043 (5,6,1,2) - Too Linear.
00:28:043 (5,6) - Overlap with 00:26:876 (3) -
00:30:043 (4) - How about blanket this with 00:29:543 (3) -
00:36:043 (4,5) - Too Linear, yet bad flow (00:36:043 (4) - Ends with left and you put next note into the right)
00:37:043 (1) - Remove New Combo
00:41:209 (3) - Rotate for better look?? (CTRL + SHIFT + R > Check "Selection Centre" > -45 degree)
00:41:543 (4,1) - Bad Flow
00:49:876 (2) - Spacing not balanced with 00:49:376 (1) - and 00:50:376 (1) -
Q = Where Can I Found the Exact Spacing??
(Kahit hindi saktong sakto basta balanced)
00:51:543 (4) - Overlap with 00:50:376 (1) - Tinamad na ako mag proof HAHAHAHA
00:56:209 (4) - New Combo
01:01:376 (5) - New Combo, and too far with next note, better to move to the left
01:02:709 (3) - Very Confusing
or else find better pattern in 01:02:043 (1,2,3,4) -
01:03:876 (1) - Overlap
01:05:043 (5) - New Combo
01:05:209 (1) - Remove New Combo
01:09:376 (6) - New combo
01:28:709 (3) - New Combo
01:29:209 (5) - New Combo
Map until 01:30:876 - ??
01:40:209 (5,6) - Bad Flow
01:48:709 (4) - Overlap
01:48:043 (2,3,4,5) - Distance not balanced (And also other parts so find it by yourself! :D )
01:55:876 (2,3,4,5) - Very Confusing pattern, try other one
02:00:876 (1) - Fix Blanket
02:05:376 (5) - Overlap/Stack
02:13:293 (4) - remove
02:23:959 (1) - remove
after removed, add new combo in 02:24:043 (2) -
02:28:043 (1) - ilayo mo. haha
02:28:709 (1) - better make here triples
02:30:709 (7) - try drag Red point to make thunder-like sliders
02:55:543 (1,2,3,4,5) - Try balance the space (Recommended : Most every color of the combo has Balanced spacing)
03:02:043 (2) - CTRL + G
03:03:377 (5,6,7) - Move to upper part so there's no overlap anymore 8-)
03:08:043 (5) - new combo
03:08:376 (1) - remove new combo
03:20:209 (3,4,5,1) - Too far each notes, too linear, also I think it's a bad flow too
Insert Break Time after 03:24:043 (5) -
03:27:876 (6) - New Combo
03:31:459 (4) - Remove
03:32:709 (7) - CTRL + G
03:56:375 (5) - New combo (Since not same direction with 03:55:709 (3,4) - )

Good luck! /o/
__Hatsune_Miku
#modreq

  1. basis

  2. Beatmap is are not use storybord , please trun off them

  3. are not same ?!

  4. make normal little easy
  1. Normal

  2. 03:46:709 (1) - this spiner End is 03:52:209 here (also kiai Time end is here)
  3. 02:27:543 (2) - move littel left ?

Then all good

MokouSmoke
Hi, saw your post on #modreqs

General:

The clap hitsound on all difficulties was too loud for me. Use a quieter one?
03:25:376 - remove timing point. it's unnecessary and actually screws up your downbeat in the next section
03:27:876 - ^

Insane looks good and I can't do normal well so I'll only comment on hard.

Hard

Overall: A lot of small blanketing, flow and aesthetic issues need to be fixed. I'll only mention the apparent ones that I saw, but you should go back and check through everything.

00:05:543 (2) - NC
00:16:043 (1,2,3,4) - remove overlap between 1 and 4
00:17:043 (5,1,2) - end of slider 5, 1 and 2 could be a triangle pattern
00:21:543 (3,4) - fix blanket
00:23:876 (2,4) - ^
00:29:543 (3,4) - ^
00:35:709 (3,4,5) - increase DS so there isn't any overlap. Also, consider removing the repeat for 00:36:043 (4) and add a note for better flow
00:37:043 (1) - remove NC
00:38:709 (1,2,3,4,5) - increase DS here. Otherwise it's hard to tell what beats 00:39:543 (2,4) fall on
00:46:376 (2,3,4,5) - I'll just be picky at this one point to highlight what I mean when I'm talking about flow and aesthetics and stuff. Slider (3) needs to be rotated anti-CW more to flow from (2). (4) can be repositioned so its blanketed by (3) and the shape can be curved so it's symmetric with (5). Also, (2,3,4,5) can form a nice square pattern. So in the end, it looks something like this

00:49:876 (2) - fix overlap
00:52:209 (1,2,3) - DS
01:01:376 (5,6,1,2,3,4) - don't end sliders on the downbeat (white tick marks) these are important beats and should be emphasized. I would shift everything by 1/2 of a beat. Also way too much overlap. It's hard to see x.x
01:05:043 (5) - NC here and remove NC at 01:05:209 (1) -
01:11:709 (4) - take 01:11:376 (3) - ctrl+g and reposition
01:25:376 (5,6,1) - DS
01:28:709 (3) - possible NC
01:29:209 (5) - ^
01:49:876 (2) - fix overlap
02:08:210 (1,2,3) - DS
02:35:543 - this break is quite long. Consider mapping this part
02:57:376 (1) - fix overlap
02:58:543 (4) - ^
03:19:376 (8) - there's no vocal here and slider ends on offbeat again. Move this slider to 03:19:376 (8) and remove 03:19:709 (1)
03:20:209 (3,4,5,1) - overmapped. Should probably just change these to some nice sliders to match vocals
03:24:876 - map or add break
03:30:543 (1,2) - DS
03:30:709 - this should be the downbeat and needs a note here instead of ending on a slider
03:42:709 (2) - fix overlap
03:52:375 (1) - remove NC
Akitoshi
Re-mod for your new diff
Red = Highly recommended
Blue = recommended
Black = just my opinion, don't change by force.

[ExTrA]
AR = 9.2 or 9.3
OD = 8
HP Drain = At least 7 since my Insane has HP7
CS = 4, 4.2 or 4.5

00:05:543 (1,2,3) - Make sure that you spaced them right.
00:08:210 (1) - pretty long spinner. 00:10:210 - or elec guitar part seems wasted
00:15:709 (4,5,1) - This triples should same spacing with 00:15:376 (1,2,3) -
00:42:043 (5,6,1) - I dunno if you did this for purpose, but pattern ruined here
01:24:043 (7) - reduce slider's bones
01:30:376 (4) - New Combo
after 01:30:543 (6) - Insert Break
01:45:876 (5) - Not balanced with 01:45:793 (4) -
01:46:876 (2) - New combo since it has different slider velocity
01:55:459 (7,8,9,10,11,12) - This Stream pattern is not good
02:20:793 (1,2,3,4,5,6,7) - Stream spacing not balanced. MUST use Distance Spacing here
02:23:376 (3) - Better stack it
02:33:043 - I felt empty in this space since this part still has instrumentals
03:08:876 (3,4,5,6,7,8) - Stream distance
03:11:376 (2,3,4,5,6,7,8) - I dunno but same as above, I didn't checked well but I can see some circles aren't balanced well
03:15:876 (1,2,3) - Move downward?
03:20:209 (5,1,2,3,4,5,6,7,8) - non-DS Streams
03:21:376 (2,3,4,5,6,7,8,9,10,11,12) - ^
03:26:722 (11) - New combo
03:35:626 (5,6,7,8,9) - I think You know what I'll point to
03:56:125 (2,3,4,5,6,7) - kekekek
03:58:042 (3) - New combo because it has high slider velocity?

And also Check your Triples, I saw some part of your triples aren't balanced too.

mkay goodluck =v=)b
domSaur
ay m8

[General]
Check your AIMod

[Normal]
-Keeping this into slider tick 1 feels much better
-Fix many of your blankets(there's waay to many to mention.. i don't wanna write a Thesis Paper-length mod just for that)
-your usage of both 1/1 and 1/2 overlaps can be confusing to new players
-constant distance snap please(lock your ds and then move all your notes. someone already mentioned it)

00:33:709 (3) - this note feels unnecessary
00:38:709 (2) - move this away
00:43:543 - the vocal starts here.. why did you put the tail here instead?
00:48:876 - ^
00:56:209 (5,6) - either turn these 2 into a single slider or separate them
01:44:876 - he vocal starts here.. why did you put the tail here as well

this srsly needs more polishing

[Hard]
00:58:376 (3) - maybe make this into a 1/2 slider then move to 00:58:209
02:19:709 (5) - ds this properly with the rest of the triangle..
03:41:043 (4) - move this a bit to the right(separate it from 03:40:709 (3))

[-AKiTOSHi-'s Insane]
-dunno about you pero naglalag utak ko with the sv tapos ang dami mo pang extended sliders

00:16:876 (3) - maybe ctrl+g this
00:22:876 (1) - move this a little higher. say, try to overlap it/put it where 00:21:876 (2) was
00:23:876 (4) - can you maybe do this like this
00:28:209 (1) - can you maybe symmetrize this with 00:28:876 (4) -
^if you're doing this move 00:28:876 (4) - a little left maybe make this equal
03:20:876 - this is a large white tick, the vocal starts and you decided to end a slider here. lolwhy.

won't mod the ExtrA since it's kinda out of my league but one thing: some of your triples/streams don't make sense..

dunno if this is any of help but ye /o/
Akitoshi

domSaur wrote:

ay m8

[General]
Check your AIMod

[Normal]
-Keeping this into slider tick 1 feels much better
-Fix many of your blankets(there's waay to many to mention.. i don't wanna write a Thesis Paper-length mod just for that)
-your usage of both 1/1 and 1/2 overlaps can be confusing to new players
-constant distance snap please(lock your ds and then move all your notes. someone already mentioned it)

00:33:709 (3) - this note feels unnecessary
00:38:709 (2) - move this away
00:43:543 - the vocal starts here.. why did you put the tail here instead?
00:48:876 - ^
00:56:209 (5,6) - either turn these 2 into a single slider or separate them
01:44:876 - he vocal starts here.. why did you put the tail here as well

this srsly needs more polishing

[Hard]
00:58:376 (3) - maybe make this into a 1/2 slider then move to 00:58:209
02:19:709 (5) - ds this properly with the rest of the triangle..
03:41:043 (4) - move this a bit to the right(separate it from 03:40:709 (3))

[-AKiTOSHi-'s Insane]
-dunno about you pero naglalag utak ko with the sv tapos ang dami mo pang extended sliders

00:16:876 (3) - maybe ctrl+g this Denied. Keep this pattern for balanced spacing
00:22:876 (1) - move this a little higher. say, try to overlap it/put it where 00:21:876 (2) was Fixed
00:23:876 (4) - can you maybe do this like this Fixed
00:28:209 (1) - can you maybe symmetrize this with 00:28:876 (4) - Fixed
^if you're doing this move 00:28:876 (4) - a little left maybe make this equal Then I encountered stacking
03:20:876 - this is a large white tick, the vocal starts and you decided to end a slider here. lolwhy. Fixed I don't even know why

won't mod the ExtrA since it's kinda out of my league but one thing: some of your triples/streams don't make sense..

dunno if this is any of help but ye /o/
Thanks for the mod domSaur-sensei-sama lol
KantanDez
i like it :3
good luck! :)


dropped a star~
-Zeraora
Saw your post on osu!Philippines
Hi!

[Timing]
> Offset: 10876 or 9542
> Ininherited points are unnecessary
> First kiai should end at 01:28:209

[General]
> Not kinda sure about the source but ok.

(Based on AiMod)
> Letterbox in-breaks conflicts - Disable on all diff.s
> Uninherited timing points conflicts - Fix

Suggestions:
> Use grid level 4

[Normal]
Suggestions:
- Avoid stacking notes
- Use the distance snap
- Might be better if you'll focus on sliders on the kiai and on some other parts
- Make a better flow of notes (or something :D)

00:25:209 (4,5) -

00:32:876 (1,2) - Redo
00:40:209 (1,2,3,4,5,6,7) -
00:47:376 (1,2,3,4,1,1,2,3,4,5) - 01:30:209 - 01:30:876 - Map
03:25:375 - Break should start here

[Hard]
Suggestions:
- More 1/1 sliders plz
- Use distance snap

00:12:043 (4,5,1,2,3,4) -
00:20:876 (2) - Split into 2 repeating sliders
00:36:043 (4,5,1) - Stack
00:41:543 (4,1) - Distance
00:52:376 (2,3) - ^
01:05:709 (1) - Short spinner. (Ibahin nalang)
01:16:709 (1) - Split
01:51:043 (5,1,2) - check the distance and pattern
02:20:709 (3) - Split
03:20:209 (10,11,12,1) - lol wut
03:25:375 - Break should start here
03:35:376 (3) - split
03:57:543 (3,4) - Make it to a circle and a repeating slider

[-AKiTOSHi-'s Insane]
Suggestions:
> Fix some patterns for a better look

00:10:210 (1) - Red tick pls
01:07:876 (6,7,8,9) -
01:12:043 (2,1) - delete and make them a single, long slider (Til 01:12:543)
01:16:043 (9) - slider
01:23:543 (1,2,3,1,2,3,4,5) - I like this part tbh
01:49:209 (5) - red tick pls
02:24:043 (1) - Stack with 02:23:709 (4)
02:32:376 - 02:45:376 - map
03:55:875 (6) - Put this somewhere at... x:142 y:254
(Beri beri naisu)

[ExTrA]
I don't really mod (Expert) difficulty maps, but...

Suggestions:
> Fix the patterns for a better look
> Don't focus on the jumps too much

00:47:376 (6,7,8) - Would be better if they're at x:310 y:327
00:50:543 - note pls
02:35:043 - 02:45:709 - map
Diff. needs more improvement imo :(

Good Luck!!!
Topic Starter
Shishou

Term Akatski wrote:

i like it :3
good luck! :)


dropped a star~
Thanks :) ;) :D 8-)
meii18
I suggest to remove from tags Shakugan No Shana and Kawada Mami from tags since there are mentioned in artist/song area
Also, I checked the official website of the singer here is : http://www.mami-kawada.jp/disco.php so the title should be Mami Kawada - JOINT because on her official website 'joint' is in caps

Best of luck and no kds
-SayaKai
Dropped Star o//

Goodluck for your map des.
rip mai kudosu ;w;
Topic Starter
Shishou

-SayaKai wrote:

Dropped Star o//

Goodluck for your map des.
rip mai kudosu ;w;
thanks m8
Akitoshi

-Harpuia- wrote:

Saw your post on osu!Philippines
Hi!

[Timing]
> Offset: 10876 or 9542
> Ininherited points are unnecessary
> First kiai should end at 01:28:209

[General]
> Not kinda sure about the source but ok.

(Based on AiMod)
> Letterbox in-breaks conflicts - Disable on all diff.s
> Uninherited timing points conflicts - Fix

Suggestions:
> Use grid level 4

[Normal]
Suggestions:
- Avoid stacking notes
- Use the distance snap
- Might be better if you'll focus on sliders on the kiai and on some other parts
- Make a better flow of notes (or something :D)

00:25:209 (4,5) -

00:32:876 (1,2) - Redo
00:40:209 (1,2,3,4,5,6,7) -
00:47:376 (1,2,3,4,1,1,2,3,4,5) - 01:30:209 - 01:30:876 - Map
03:25:375 - Break should start here

[Hard]
Suggestions:
- More 1/1 sliders plz
- Use distance snap

00:12:043 (4,5,1,2,3,4) -
00:20:876 (2) - Split into 2 repeating sliders
00:36:043 (4,5,1) - Stack
00:41:543 (4,1) - Distance
00:52:376 (2,3) - ^
01:05:709 (1) - Short spinner. (Ibahin nalang)
01:16:709 (1) - Split
01:51:043 (5,1,2) - check the distance and pattern
02:20:709 (3) - Split
03:20:209 (10,11,12,1) - lol wut
03:25:375 - Break should start here
03:35:376 (3) - split
03:57:543 (3,4) - Make it to a circle and a repeating slider

[-AKiTOSHi-'s Insane]
Suggestions:
> Fix some patterns for a better look

00:10:210 (1) - Red tick pls
01:07:876 (6,7,8,9) -
01:12:043 (2,1) - delete and make them a single, long slider (Til 01:12:543)
01:16:043 (9) - slider
01:23:543 (1,2,3,1,2,3,4,5) - I like this part tbh
01:49:209 (5) - red tick pls
02:24:043 (1) - Stack with 02:23:709 (4)
02:32:376 - 02:45:376 - map
03:55:875 (6) - Put this somewhere at... x:142 y:254
(Beri beri naisu)

[ExTrA]
I don't really mod (Expert) difficulty maps, but...

Suggestions:
> Fix the patterns for a better look
> Don't focus on the jumps too much

00:47:376 (6,7,8) - Would be better if they're at x:310 y:327
00:50:543 - note pls
02:35:043 - 02:45:709 - map
Diff. needs more improvement imo :(

Good Luck!!!
Sry l8 reply m8 it's gr8 to mod my diff I r8 it 8/8 m8 thnx :v
Furryy
ohh can I make an extra?
George
Just a heads up, if you mean a Taiko Oni then you need to get a full diff spread for taiko or its unrankable
ihewmatt
IRC mod

00:02 ihewmatt: sa Hard. fix mo to http://puu.sh/iFtKS/0b289ffeb0.png
00:03 abanes16: na nonose bleed kasi ako kaya di ko maayos eh
00:03 ihewmatt: Uhm. alam mo ba pano yan efix?
00:04 abanes16: nope
00:04 ihewmatt: http://puu.sh/iFtQj/fbaa29b919.jpg click mo yan 00:05:710 (2) -
00:06 ihewmatt: http://puu.sh/iFtSA/552e138e47.jpg dyan sa ibabaw click mo si no. 2 00:05:710 (2) - then hold at drag nang maliit
00:07 ihewmatt: http://puu.sh/iFtWw/170ebcea1d.jpg click mo ang refresh sa AiMod the bwalah.. Wala na ang 1st *Objest isn't snapped!
00:07 abanes16: ok na
00:07 abanes16: hahaha
00:08 ihewmatt: Gawin mo nalang din sa ikalawa
00:08 ihewmatt: sa Kiai isn't snapped..
00:08 abanes16: paano
00:09 ihewmatt: wait.
00:12 ihewmatt: http://puu.sh/iFu6Z/efd9848c0f.png remove mo yang may star. http://puu.sh/iFu9K/c8fa0c21c0.png yan ang gawin mong kiai 01:01:541
00:13 ihewmatt: Gets mo..
00:14 abanes16: ahh ok po salamat
00:17 abanes16: yung uninherited points
00:22 ihewmatt: http://puu.sh/iFuwq/7c1c89860a.png remove mo ung red Timing Points, sa Insane,Normal,Hard
00:22 ihewmatt: except ung una *ito http://puu.sh/iFuzd/deebc94be5.png
00:23 abanes16: sinadya ko talga yan
00:24 ihewmatt: ahh.. kk, wag nalng
00:27 ihewmatt: ahh, kaya pala. 00:02:875 (1,1,2,3,1) - erase mo dapat yan kasi dito nag start ung timing points mo kaya diyan ka din mag start mag map.
00:29 abanes16: anong diff?
00:30 ihewmatt: Sa hard
00:31 abanes16: ok na
00:31 ihewmatt: wait, na delete ko kc ang map. download muna ulit XP
00:36 abanes16: hahaha
00:45 ihewmatt: Change mo ang offset ng Normal at Hard nito 10210 *Ung Red Timing Point
00:48 ihewmatt: At mawawala ung Unhirrited Timing, lalabas naman ung Unsnnaped lol. resnapped mo nalang
00:49 abanes16: oke
Akitoshi

Daniel Segura wrote:

ohh can I make an extra?
YAY
-Zeraora
Shot a star. Good Luck!!!
Topic Starter
Shishou

-Harpuia- wrote:

Shot a star. Good Luck!!!
thanks -Harupuia- :)
-BlueSun-
hey, saw your map in mod request. I can make you a normal if you want. :P
Topic Starter
Shishou

-BlueSun- wrote:

hey, saw your map in mod request. I can make you a normal if you want. :P
Sure thanks :)
KantanDez
gonna do EZ c:

domSaur
just a heads up(not sure how many diffs are you still waiting). but as it looks like right now, Aki and Term Akatski has more contributions on the set than you(insane and easy, respectively plus they also have a collab.. that's 2 1/2 diff contributions for them) and the Ranking Criteria states:

No guest mapper should have more difficulties in the mapset than the creator, all modes together. For collaboration mapsets, the uploader should take part in all collab difficulties. The person who should upload the map is the one who contributed most to it. Maps with an ambiguous set of difficulties such as collabs will be evaluated on a case-by-case basis to ensure that the submitting mapper is properly accounted for.
you'll have to make another diff yourself.
Furryy
sorry i wasnt able to finish extra ;3;
Akitoshi
Stop being lazy abanes baka baka >.<
Please sign in to reply.

New reply