[General]
You have some green line with 5-10% hitsound, which is not suggest. User should be able to hear every notes, even if the note have a keysound on it with over 25% but the green line there is 5%, if user disable keysound, he won't be able to hear that 25% keysound.
It is really recommended to at least put those volume up to minimum 25% if you really want to try to keep it low.
There is a lots of green timing point unsnap, is not a big issue because those aren't SV change, but it might be an issue for the sound, since you do a lots of volume change. oh my bad, I forget to change that when I'm changing the offset, that's why everything was so wrong
EXHAUST :
00:36:489 -
00:40:489 -
00:41:840 -
00:48:484 -
01:04:573 -
01:07:344 -
01:21:987 -
01:23:317 -
01:40:072 -
01:45:317 -
ADVANCED :
00:21:808 -
00:25:880 -
00:36:489 -
00:41:840 -
00:48:484 -
01:42:573 -
NOVICE :
00:21:808 -
01:49:156 -
[NOVICE]
00:29:521 (29521|3,29687|2) - these piano note look randomly pick while playing for beginner, you probably choose them due to this 00:29:521 - being the 1st note you here, the thing is there is piano here 00:29:437 - and here 00:29:854 - which you didn't map in ADV and EXH. My point it, the piano here 00:29:437 - to here 00:29:937 - is the same rhythm, while the way you map it in NOV here 00:29:521 (29521|3,29687|2,29937|0) - isn't play the same rhythm, due to blue stick then it go to while stick. In other words suggesting these 00:29:521 (29521|3,29687|2) - to be either white or red stick to keep the rhythm constant.
hmm ok
00:32:187 (32187|0) - This is pretty much unrankable issue, since the piano is on 1/6, even you hear it since you map it this way in ADV and EXH as well. I know your trying to do all 1/4 on NOV, but it is unrankable if you put a note on a place where it contain no sound. So either snap it here 00:32:160 - since there is a piano note, or find another way to keep it 1/4 but on a stick where there is a sound. What I will suggest, if you want keep it 1/4, add a note here 00:32:271 - , this piano sound really clear to hear ! Will be easy to play :3. snapped it to 1/600:34:937 - No LN to 00:35:271 - ? It feel empty, since the piano steam is the same rhythm as 00:34:271 (34271|0,34604|3) - .
add LN00:41:937 - Hmm no LN like this part 00:43:271 - + , it should still be consistent here.
remove the LN :3[ADVANCED]
00:12:604 - add one more note, should have more impact like a crash here. okay
00:14:771 - and 00:14:854 - hmm suddendly not mapping this anymore, probably better if keep it consistent and map it as well. add a note
00:12:937 - to 00:14:271 - the ADV is harder then EXH, either in EXH or ADV do change, because in EXH is all 1/4 snap, while in ADV there is some triplet stream here 00:13:521 (13521|2,14187|2) - . make adv easier
00:15:049 (15049|3) - wrong snap, the piano sound here isn<t the same rhythm as here 00:15:104 (15104|2,15160|1,15215|0) - you can hear this part go faster. The piano sound your trying to map is here 00:15:021 - jeez, didn't notice that
00:32:993 (32993|2,33049|1,33104|0) - This is not really consistent, the piano is tricky here since your trying to to make all 1/6 so the difficulty is easier then EXH xD. Ok, look at how you map here 00:31:271 (31271|0,31382|1,31493|2,31604|3,31715|2,31826|0,31937|1,32049|2,32160|0,32215|1,32271|2) - , the piano rhythm is the same as here, is start here 00:31:271 - to 00:32:271 - . Now listen to this piano rhythm that start here 00:32:604 - , you should be able to here the same rhythm, just different note sound of course. So it should look like the 1st part, that mean start here 00:32:604 - and end 00:33:604 - , but the tricky thing is in the 2nd part, this sound is important but this 00:33:660 - as well, so probably suggest ending it here 00:33:660 - . In other word for these 2 part, start with 1/3 and end it with 1/6 like you did on your 1st part so it doesn't look random on how you pick which piano sound to map. ok fixed, and omg took me some times to fix this XD
00:36:604 - to 00:40:604 - is as hard as EXH and is totally possible to make it easier then EXH or EXH make it harder then ADV, probably reason why ADV(~1000) number of note is nearly the same as EXH(~1200), while there a huge gaps of number of note then NOV (~400). ok remap adv
00:51:937 (51937|1,52104|1) - pretty sure there is a way to not jack this, this look like a random jack xD. fixed :>
00:48:604 - + the rhythm look WAY to similar with EXH, really might want to change a lots, and make it WAY more easier and LESS notes, also look at this part 00:36:604 - to 00:40:604 - I point out in mods. Could really make a nicer object spread among diff, and diff difficulty spread for player (not looking at the stars rating right now). yeah I see the part that exactly same as EXH, make it easier :3
01:04:604 - to 01:07:271 - lolol this has as much jack as the EXH, really shoould nerf it, there really no difference from EXH except here 01:05:937 - having 3 notes in EXH. well. actually this is pretty complicated to me, if I put one note only to those double it will become novice and if I make 1 then double note it will be not consistent (you can hear that the sound is same) well, remap it only to make less jacks
01:15:271 (75271|0,75354|1,75437|2,75604|0,75687|1,75771|2,75937|1,76021|2,76104|3,76187|2,76271|0,76271|1) - This part is really weird, I think you hear two different thing to map when you map your ADV or EXH, the triplet isn't in the same time, probably want to check which sound is more important to map didn't notice that XD, follow the way I map EXH
01:28:604 (88604|1,88604|2,88937|1,88937|2,89271|1,89271|2) - This is rare seing you do this, since the song doesn't really repeat itself, so there isn't much part that is the same. Well this part isn't the same, probably can do a better flow without puting these the same column fixed :3
01:29:271 - to 01:34:271 - same stream as EXH ahh, even some part have more note ahhhh!! xD. Either maybe map only the most important sound in ADV (I know this part might be hard, because I think these one you map already = important for you) or map the whole stream in EXH O.O!! since it go all the same rhythm. fixed
01:30:021 (90021|1) - either you let this note, but you'll have to map this 01:30:354 - , or delete and you don't have to add a note here 01:30:354 - . Since these 2 part have similar rhythm except the sound isn't. decided to delete
01:39:271 (99271|0,99271|1,99382|2,99382|3,99493|1,99493|0,99604|2,99604|3,99715|1,99715|0,99826|2,99826|3) - Since this part 01:39:937 - have to have more note then the drum previously for more impact, probably remove one note from each of those 1/3 drum, instead of the same. Just another exmaple since is the same as EXH. nope, I think make it one note is nonsense since you can hear that "burst", will not change this part until I find a better solution
A lots of stuff have to probably change because is the same as EXH, not the end of piano, calm part like piano that only have few note can be the same as EXH, since you can't overmap it more in EXH. But like fast part, with a lots of possibility on how to map it, you should really make it a lots more different then EXH, right now near the Kiai and the whole Kiai is nearly the same as the EXH.
[EXHAUST]
00:15:049 (15049|1) - wrong snap, the piano sound here isn<t the same rhythm as here 00:15:104 (15104|0,15160|1,15215|2,15271|3) - , you can hear this part go faster. The piano sound your trying to map is here 00:15:021 - yeah, same as advanced :3
00:31:882 (31882|2,31937|1) - Hmm you map these two piano sound but not these 2 00:32:326 - and 00:32:382 - , same piano sound fixed
00:32:993 - In EXH you stop here 00:32:993 - , but in ADV you stop mapping the piano here 00:33:104 - fixed EXH diff
00:33:437 (33437|3,33493|2,33549|1,33604|0,33660|3,33715|2,33771|1,33826|0) - this pattern really don't match for the piano itself. 1st. 00:33:437 (33437|3,33493|2,33549|1,33604|0) - and 00:33:660 (33660|3,33715|2,33771|1,33826|0) - isn't the same sound. 2nd you can hear the piano go higher pitch then lower pitch :3, so yes gj on stairs but probably not this kind of stairs (it should like go one side and then go to the other side) fixed
00:35:937 (35937|3) - could move to 2nd column, cuz here 00:35:271 (35271|3,35271|2,35604|1,35604|2) - to here 00:35:937 - it go lower pitch on the piano then here 00:36:271 (36271|2,36271|3) - is higher. okay, was thinking about that also earlier
00:44:771 (44771|2,44854|3,44937|2,45021|3,45104|2,45187|3,45271|2) - why only these are have kick3.wav keysound? well, kinda dunno how to put that hitsound there, but already keysound all notes from - 00:44:687 - to - 00:45:854 -
00:48:604 - I think you forgot to put finish hitsound here, since you did put it on the other difficulty. lel, okay fixed
01:10:521 - You're not mapping this sound? You map it here 01:10:104 (70104|1,70187|2,70271|3) - , 01:10:437 (70437|0) - , and after too~. arrgh, forget
01:15:271 - This part should have more note then 01:14:771 (74771|2,74771|3,74937|2,74937|1,75104|0,75104|1) - or can even have more note then this 01:14:604 (74604|1,74604|0,74604|3) - due to the cymbal sound to give more impact while playing. okay, put triplets there
01:16:604 - ^
01:38:771 (98771|1,98854|2,98937|3,99021|1,99104|2,99187|3) - Why are these the same column The sound are entirely different. move the previous one column to the left
01:54:128 (114128|1) - Oups I think you accidently moved this note here, since you put it right one ADV, the piano sound is here 01:54:177 - oh yes, I was going to put it on the red tick, fixed