forum

NU-KO - Pochiko no Shiawase na Nichijou (Long Version)

posted
Total Posts
236
Topic Starter
SnowNiNo_
This beatmap was submitted using in-game submission on 2017年3月16日 at 下午 01:03:37

Artist: NU-KO
Title: Pochiko no Shiawase na Nichijou (Long Version)
Source: pop'n music Sunny Park
Tags: StarForYou arronchu1207 DeRandom Otaku Deppyforce Ren Akitoshi Corinn わんわんコア pupcore pon daichi watanabe jubeat saucer fulfill reflec beat groovin'!! upper original soundtrack vol.2 nuko yuzuki konami bemani
BPM: 192
Filesize: 6791kb
Play Time: 03:45
Difficulties Available:
  1. Chu's Easy (1.79 stars, 250 notes)
  2. Corinn's Extra (5.5 stars, 1016 notes)
  3. Hard (3.63 stars, 617 notes)
  4. Pochiko (6.45 stars, 1286 notes)
  5. Ren vs. Deppy's Insane (4.81 stars, 907 notes)
  6. Starfy's Normal (2.33 stars, 408 notes)
Download: NU-KO - Pochiko no Shiawase na Nichijou (Long Version)
Information: Scores/Beatmap Listing
---------------
SS for 430 pp lul

HDHR SS for 624 pp xd

Chu's Easy by arronchu1207
Starfy's Normal by Starfy
Hard by me
Ren vs. Deppy's Insane by DeRandom Otaku / Deppyforce
Corinn's Extra by Akitoshi / Corinn
Pochiko me




get the previous version here :>
Starfy
Making normal is so hard .w.
bakabaka
MOD in Irc :)

Good Luck!

MOD
2015-04-27 00:00 bakabaka: 來
2015-04-27 00:00 bakabaka: ACTION is listening to [http://osu.ppy.sh/b/687060 NU-KO - pochiko no shiawaseina nichijo]
2015-04-27 00:00 SnowNiNo_: 來
2015-04-27 00:00 SnowNiNo_: 都來
2015-04-27 00:01 bakabaka: 00:10:915 (7,8,9,10,1) - 這一整串 往右上角拉開距離
2015-04-27 00:01 bakabaka: 距離前面太近 打起來不舒服
2015-04-27 00:02 SnowNiNo_: 連打兼距也要媽
2015-04-27 00:02 bakabaka: 不用
2015-04-27 00:02 SnowNiNo_: 恩
2015-04-27 00:02 bakabaka: 下面就自己微調
2015-04-27 00:02 SnowNiNo_: 條了
2015-04-27 00:02 bakabaka: 這串往右上角拉一點點
2015-04-27 00:02 bakabaka: p
2015-04-27 00:02 bakabaka: 恩
2015-04-27 00:03 bakabaka: 00:13:181 (5) - 這前後兼具不一樣
2015-04-27 00:03 SnowNiNo_: ok
2015-04-27 00:03 bakabaka: 把前面那個slider拉遠一點 讓 4 5 6距離依樣
2015-04-27 00:03 SnowNiNo_: 恩
2015-04-27 00:03 bakabaka: 00:13:571 (1) - NC
2015-04-27 00:04 SnowNiNo_: 恩
2015-04-27 00:04 bakabaka: 00:14:040 (3) - 這個slider往上拉一格 最小網格的格子
2015-04-27 00:04 bakabaka: 讓note 2跟前後距離相等
2015-04-27 00:05 SnowNiNo_: 為啥你都看ㄉ到這種小地方啊
2015-04-27 00:05 SnowNiNo_: 老爺
2015-04-27 00:05 bakabaka: .
2015-04-27 00:05 bakabaka: 我一打就看到了
2015-04-27 00:05 bakabaka: :D
2015-04-27 00:05 bakabaka: 作圖坐久就會這樣吧XD
2015-04-27 00:05 SnowNiNo_: 幹猛我菜鳥
2015-04-27 00:05 SnowNiNo_: 哭了
2015-04-27 00:05 bakabaka: 00:14:353 (4) - 往右下角拉 拉出一點距離
2015-04-27 00:06 SnowNiNo_: 好ㄌ
2015-04-27 00:06 SnowNiNo_: 我後面會做微調喔
2015-04-27 00:06 SnowNiNo_: okㄅ
2015-04-27 00:07 bakabaka: 都自己微調
2015-04-27 00:07 bakabaka: 你可以的
2015-04-27 00:07 bakabaka: YOU CAN DO IT
2015-04-27 00:07 bakabaka: :D
2015-04-27 00:07 SnowNiNo_: hao
2015-04-27 00:07 bakabaka: 00:15:603 (2,3,4,5,6) - 這五個
2015-04-27 00:07 SnowNiNo_: :D
2015-04-27 00:07 bakabaka: 剛好可以用個好五邊形 不用?
2015-04-27 00:07 bakabaka: http://osu.ppy.sh/ss/3058358
2015-04-27 00:08 SnowNiNo_: 要對角變星星媽
2015-04-27 00:08 bakabaka: 這樣比較好
2015-04-27 00:08 SnowNiNo_: 恩
2015-04-27 00:08 SnowNiNo_: 改移下喔
2015-04-27 00:09 bakabaka: 恩
2015-04-27 00:10 SnowNiNo_: https://osu.ppy.sh/ss/3058368
2015-04-27 00:10 SnowNiNo_: 可以ㄇ
2015-04-27 00:10 SnowNiNo_: 還是要在大
2015-04-27 00:10 SnowNiNo_: 疫點
2015-04-27 00:10 SnowNiNo_: 疫點
2015-04-27 00:10 SnowNiNo_: 一點
2015-04-27 00:10 SnowNiNo_: .
2015-04-27 00:10 bakabaka: 五邊形可大
2015-04-27 00:10 bakabaka: 因為好跳
2015-04-27 00:10 bakabaka: .
2015-04-27 00:11 SnowNiNo_: 恩
2015-04-27 00:11 SnowNiNo_: :3
2015-04-27 00:11 SnowNiNo_: osu.ppy.sh/ss/3058372
2015-04-27 00:11 SnowNiNo_: https://osu.ppy.sh/ss/3058372
2015-04-27 00:11 SnowNiNo_: 變大
2015-04-27 00:11 bakabaka: 痾怎變大兩倍拉
2015-04-27 00:11 bakabaka: XD
2015-04-27 00:11 bakabaka: 是覺得在小一點好
2015-04-27 00:11 SnowNiNo_: 幹你說ㄉㄟ
2015-04-27 00:11 SnowNiNo_: .
2015-04-27 00:11 SnowNiNo_: .
2015-04-27 00:11 bakabaka: XD
2015-04-27 00:11 SnowNiNo_: 恩
2015-04-27 00:11 bakabaka: 本性露出
2015-04-27 00:11 bakabaka: .
2015-04-27 00:12 SnowNiNo_: = =
2015-04-27 00:12 bakabaka: = =
2015-04-27 00:12 bakabaka: XD
2015-04-27 00:12 SnowNiNo_: 好ㄌ
2015-04-27 00:12 bakabaka: 那邊大個跳大小大概2.2左右 我覺得差不多
2015-04-27 00:12 bakabaka: 2.5
2015-04-27 00:12 bakabaka: 才對
2015-04-27 00:12 bakabaka: XD
2015-04-27 00:13 SnowNiNo_: https://osu.ppy.sh/ss/3058377
2015-04-27 00:13 SnowNiNo_: 哪邊?
2015-04-27 00:13 bakabaka: 沒差
2015-04-27 00:13 bakabaka: 就先這樣好了
2015-04-27 00:13 SnowNiNo_: 恩
2015-04-27 00:13 bakabaka: 00:24:665 (4) - CTRL G 比較順手
2015-04-27 00:13 bakabaka: 00:24:978 (1) - 然後這個可擺在前面那個3slider的尾端
2015-04-27 00:14 SnowNiNo_: 00:24:978也要變ㄅ
2015-04-27 00:14 SnowNiNo_: @@
2015-04-27 00:14 bakabaka: @@
2015-04-27 00:14 SnowNiNo_: 恩
2015-04-27 00:14 bakabaka: 00:28:259 (1) - NC
2015-04-27 00:15 bakabaka: 00:30:603 (12) - 這slider後面別空下來 不舒服
2015-04-27 00:15 SnowNiNo_: 加跳喔
2015-04-27 00:15 bakabaka: 後面的也都是
2015-04-27 00:15 SnowNiNo_: :|
2015-04-27 00:15 bakabaka: 可不用跳
2015-04-27 00:15 bakabaka: 就多一個slider
2015-04-27 00:16 SnowNiNo_: 你不是說要鬼處點
2015-04-27 00:16 SnowNiNo_: BUN笑
2015-04-27 00:16 bakabaka: 痾
2015-04-27 00:16 bakabaka: 不是說這裡XD
2015-04-27 00:16 SnowNiNo_: 話說家華調我也不知家 哪邊
2015-04-27 00:16 SnowNiNo_: 滑條
2015-04-27 00:16 bakabaka: http://osu.ppy.sh/ss/3058392
2015-04-27 00:16 SnowNiNo_: 我是這樣
2015-04-27 00:16 SnowNiNo_: https://osu.ppy.sh/ss/3058393
2015-04-27 00:17 bakabaka: 也可
2015-04-27 00:17 SnowNiNo_: =W=
2015-04-27 00:17 SnowNiNo_: 我都
2015-04-27 00:17 SnowNiNo_: DELETE了
2015-04-27 00:17 SnowNiNo_: 算ㄌ就滑條ㄅ
2015-04-27 00:17 bakabaka: 00:33:728 (1) - 這太不順手了 CTRL G
2015-04-27 00:18 bakabaka: 00:34:040 (2) - ^
2015-04-27 00:18 SnowNiNo_: ..
2015-04-27 00:18 SnowNiNo_: 啥阿
2015-04-27 00:18 bakabaka: 同上
2015-04-27 00:19 SnowNiNo_: http://puu.sh/hrvmV/bd262d6422.jpg
2015-04-27 00:19 SnowNiNo_: 所以一ㄍCTRL Gㄇ
2015-04-27 00:19 bakabaka: = =
2015-04-27 00:19 bakabaka: 幹猛ㄟ
2015-04-27 00:19 bakabaka: 我的留言怎顛倒XD
2015-04-27 00:19 bakabaka: https://osu.ppy.sh/ss/3058404
2015-04-27 00:19 bakabaka: 那兩個slider都給他CTRL G 一下
2015-04-27 00:20 SnowNiNo_: 00:34:353 吶4ㄍ要改ㄇ
2015-04-27 00:20 SnowNiNo_: .
2015-04-27 00:20 SnowNiNo_: 3 4 5 6
2015-04-27 00:20 bakabaka: 不用
2015-04-27 00:20 bakabaka: 保持原狀
2015-04-27 00:21 SnowNiNo_: 好吧
2015-04-27 00:21 bakabaka: 這邊看你
2015-04-27 00:21 bakabaka: 我是MOD不順手的地方而已
2015-04-27 00:21 bakabaka: 00:35:290 (2,3,4) - 這角度大於90 其實不太好打
2015-04-27 00:22 bakabaka: 00:35:603 (4,5) - 這兩個CTRL G一下感覺好些
2015-04-27 00:22 SnowNiNo_: 恩
2015-04-27 00:22 bakabaka: 00:48:728 (8) - NC
2015-04-27 00:22 bakabaka: 00:51:853 (9) - ^
2015-04-27 00:23 bakabaka: 01:00:290 (1) - ^
2015-04-27 00:23 bakabaka: 01:04:665 (1) - ^
2015-04-27 00:24 bakabaka: 01:05:290 (6,7) - 這兩個slider調換會比較好打
2015-04-27 00:24 bakabaka: https://osu.ppy.sh/ss/3058432
2015-04-27 00:24 SnowNiNo_: 位子嗎
2015-04-27 00:25 SnowNiNo_: OKOK
2015-04-27 00:25 bakabaka: 01:22:634 (1) - NX
2015-04-27 00:25 bakabaka: NC
2015-04-27 00:26 bakabaka: 01:23:259 (1) - ^
2015-04-27 00:26 bakabaka: 其實圖除了好玩之外好看也蠻重要的
2015-04-27 00:26 bakabaka: 可是好玩要>好看
2015-04-27 00:26 bakabaka: 不然就會像111
2015-04-27 00:27 SnowNiNo_: 吶為啥現在ㄉ譜都這麼難看
2015-04-27 00:27 bakabaka: 你排的蠻好玩的
2015-04-27 00:27 SnowNiNo_: .
2015-04-27 00:27 bakabaka: 可是有些實在不好看
2015-04-27 00:27 bakabaka: :<
2015-04-27 00:27 SnowNiNo_: 那些
2015-04-27 00:27 bakabaka: 這部分就 自己修拉
2015-04-27 00:27 bakabaka: XD
2015-04-27 00:27 SnowNiNo_: 也改一改ㄅ
2015-04-27 00:27 SnowNiNo_: :D
2015-04-27 00:27 SnowNiNo_: .
2015-04-27 00:27 bakabaka: .
2015-04-27 00:27 bakabaka: :
2015-04-27 00:27 bakabaka: :3
2015-04-27 00:27 SnowNiNo_: 我哪知哪裡不好看w
2015-04-27 00:27 bakabaka: 還有些note被SLIDER壓著我也覺得不好看啦XD
2015-04-27 00:28 bakabaka: 壓好像也有技巧
2015-04-27 00:28 bakabaka: 好像壓個1/2 1/3這樣
2015-04-27 00:28 SnowNiNo_: 那是slider後ㄉ2連ㄅ
2015-04-27 00:28 bakabaka: 不是
2015-04-27 00:28 SnowNiNo_: 哪邊有壓
2015-04-27 00:28 SnowNiNo_: 改掉改掉
2015-04-27 00:28 SnowNiNo_: ~
2015-04-27 00:28 SnowNiNo_: .3.
2015-04-27 00:28 bakabaka: 01:29:196 (2) -
2015-04-27 00:28 bakabaka: 這種
2015-04-27 00:29 SnowNiNo_: (往上拉
2015-04-27 00:29 bakabaka: 還有我自己打的感覺
2015-04-27 00:29 bakabaka: 我自己拉
2015-04-27 00:29 bakabaka: 01:36:696 (4,5,6) - 這種大角度的跳很不順手:<
2015-04-27 00:29 bakabaka: 可是也是可以留著
2015-04-27 00:29 SnowNiNo_: 恩
2015-04-27 00:30 bakabaka: 因為如果整張圖都是很順手的梗的話
2015-04-27 00:30 bakabaka: 就會變成星爺那種圖
2015-04-27 00:30 bakabaka: .
2015-04-27 00:30 bakabaka: 01:47:165 (1) - NC
2015-04-27 00:30 SnowNiNo_: https://osu.ppy.sh/ss/3058453
2015-04-27 00:30 SnowNiNo_: ?
2015-04-27 00:30 SnowNiNo_: 這樣捏
2015-04-27 00:31 SnowNiNo_: 這邊不用nc八
2015-04-27 00:31 SnowNiNo_: 這樣後面好奇怪@@
2015-04-27 00:31 bakabaka: 可
2015-04-27 00:31 bakabaka: 對
2015-04-27 00:32 bakabaka: 你可自己放 自己TEST是式
2015-04-27 00:32 SnowNiNo_: 恩
2015-04-27 00:33 bakabaka: 試了個不錯
2015-04-27 00:34 bakabaka: https://osu.ppy.sh/ss/3058468
2015-04-27 00:34 bakabaka: 這樣吧XD
2015-04-27 00:34 bakabaka: 阿還有NC要多注意
2015-04-27 00:35 bakabaka: 最好不要讓數字超過10以上
2015-04-27 00:35 bakabaka: 除非是連打
2015-04-27 00:35 bakabaka: 可是連打也最好換段
2015-04-27 00:35 bakabaka: 兩拍換一次
2015-04-27 00:35 SnowNiNo_: 恩
2015-04-27 00:35 SnowNiNo_: 改好ㄌ
2015-04-27 00:35 bakabaka: NC最主要是讓人比較好讀圖
2015-04-27 00:35 SnowNiNo_: 恩
2015-04-27 00:35 bakabaka: XD
2015-04-27 00:36 bakabaka: https://osu.ppy.sh/ss/3058468NC
2015-04-27 00:36 bakabaka: 02:04:665 (1) - NC
2015-04-27 00:36 bakabaka: 剛沒複製到QQ
2015-04-27 00:36 bakabaka: 02:06:853 (1) - NC
2015-04-27 00:36 SnowNiNo_: 恩
2015-04-27 00:36 bakabaka: 02:08:103 (9) - ^
2015-04-27 00:38 bakabaka: 02:59:353 (1) - ^
2015-04-27 00:38 bakabaka: 02:59:509 (1) - ^
2015-04-27 00:38 bakabaka: 痾選錯
2015-04-27 00:38 SnowNiNo_: 2ㄍ都要?
2015-04-27 00:38 bakabaka: 02:59:353 (7,8) - 這兩個都給他個NC
2015-04-27 00:39 bakabaka: 對
2015-04-27 00:39 bakabaka: 距離有點進
2015-04-27 00:39 SnowNiNo_: :|?
2015-04-27 00:39 bakabaka: http://osu.ppy.sh/ss/3058486這兩個
2015-04-27 00:40 SnowNiNo_: 恩恩
2015-04-27 00:40 SnowNiNo_: 改ㄌ改ㄌ
2015-04-27 00:41 bakabaka: 03:03:623 (5) - 這後面加個SLIDER
2015-04-27 00:41 bakabaka: https://osu.ppy.sh/ss/3058495
2015-04-27 00:41 bakabaka: 這樣之類
2015-04-27 00:41 SnowNiNo_: 那邊嘉惠很奇怪
2015-04-27 00:41 SnowNiNo_: 對不到節奏@@
2015-04-27 00:41 bakabaka: 這樣
2015-04-27 00:42 bakabaka: 我都對到了
2015-04-27 00:42 bakabaka: .
2015-04-27 00:42 SnowNiNo_: 因為前面那是3/1
2015-04-27 00:42 SnowNiNo_: 所以我才沒加@@
2015-04-27 00:42 SnowNiNo_: 感覺很怪w
2015-04-27 00:42 bakabaka: 其實你這個03:03:623 (5) -
2015-04-27 00:42 bakabaka: 本來就不行
2015-04-27 00:42 SnowNiNo_: 3/1ㄇ
2015-04-27 00:42 bakabaka: 也不是不行
2015-04-27 00:43 bakabaka: 就是設置不太好
2015-04-27 00:43 bakabaka: :<
2015-04-27 00:43 SnowNiNo_: 吶要怎改 我是對人聲
2015-04-27 00:43 SnowNiNo_: @@
2015-04-27 00:43 SnowNiNo_: 還是要跟light insane那邊一樣
2015-04-27 00:43 bakabaka: 梅耶
2015-04-27 00:43 SnowNiNo_: 全部都放白線滑條=w=
2015-04-27 00:43 bakabaka: 不用改
2015-04-27 00:43 SnowNiNo_: :o
2015-04-27 00:43 SnowNiNo_: 好喔
2015-04-27 00:43 bakabaka: 可是要我剛說的後面+SLIDER
2015-04-27 00:43 bakabaka: 然後
2015-04-27 00:43 bakabaka: 03:03:623 (5) -
2015-04-27 00:43 bakabaka: NC
2015-04-27 00:44 SnowNiNo_: OK
2015-04-27 00:44 bakabaka: 03:06:853 (1,2,3,4) - 這1/3間距太近
2015-04-27 00:45 bakabaka: 大概1.4以上
2015-04-27 00:45 SnowNiNo_: p
2015-04-27 00:46 bakabaka: 02:33:103 (9) - NC
2015-04-27 00:46 bakabaka: 02:36:853 (1) - ^
2015-04-27 00:47 SnowNiNo_: 怎回到2分ㄌ
2015-04-27 00:47 SnowNiNo_: 哈哈W
2015-04-27 00:47 bakabaka: 前面沒MOD到的補MO
2015-04-27 00:47 bakabaka: lol
2015-04-27 00:47 SnowNiNo_: 恩
2015-04-27 00:47 bakabaka: 恩 大概就這樣:D
2015-04-27 00:47 SnowNiNo_: 後面都沒問題ㄇ
2015-04-27 00:48 bakabaka: 其實順不順手我是覺得都還可以
2015-04-27 00:48 SnowNiNo_: 恩
2015-04-27 00:48 bakabaka: 只是NC太省了XD
2015-04-27 00:48 SnowNiNo_: :O
2015-04-27 00:48 SnowNiNo_: 不太會加:\
2015-04-27 00:48 bakabaka: :/
2015-04-27 00:48 bakabaka: 沒差
2015-04-27 00:48 bakabaka: 你多找人MOD
2015-04-27 00:48 bakabaka: 他們發現會告訴你
2015-04-27 00:49 bakabaka: 你也會越來越知道怎加
2015-04-27 00:49 SnowNiNo_: 恩
2015-04-27 00:49 bakabaka: 那我PO上去喔
2015-04-27 00:49 SnowNiNo_: 那我就UPDATE瞜
2015-04-27 00:49 SnowNiNo_: 恩
2015-04-27 00:49 bakabaka: cl3
2015-04-27 00:49 bakabaka: 好
Snow Note
M4M Here~
尊重原作,請填上出處
Source:pop'n music Sunny Park
tags:jubeat reflec beat StarForYou arronchu1207
歌曲資料夾中:刪除沒有用上的圖片(22.png)

物件數:
Insane:1086
Extra:1088
竟然相差那麼少..!?

[Hard]
AR調至8.2
00:09:978 (1) - 改為1/4來回滑條
00:11:228 (2) - 加上New Combo
00:27:946 (9,10) - 太近
00:30:603 (5,1) - 同上
00:36:228 (1,2) - 同上
00:54:821 (6,1) - 同上
01:23:728 (1,2) - 同上
02:24:821 (1,2,3) - 12和23的距離不相同
02:27:478 (6) - 加上New Combo
02:37:478 (1,2,3,4,5,6,7) - 難以看清節奏的排列
03:23:103 (3,1) - 太遠

[light insane]
這難度的HP比Insane高... (6.8>6.4)
AR調至8.8
OD調至7.2
01:04:977 (7) - 加上New Combo
01:04:977 (7,8,9,10,11,12) - 這部分太多重疊
01:11:228 (6) - 加上New Combo
01:12:478 (11,12) - 改為4個圓圈
01:22:478 (6) - 加上New Combo
01:27:321 (5) - 加上New Combo
02:03:728 (1,2) - 改為1個圓圈,不需要每一個vocal都下note
02:08:728 (5) - 加上New Combo
02:11:071 (8) - 加上New Combo
02:13:571 (5) - 加上New Combo
02:20:603 (3) - 加上New Combo
02:24:821 (7) - 加上New Combo
02:38:728 (3) - 加上New Combo
02:41:228 (6) - 加上New Combo
02:42:165 (1) - 刪除New Combo
02:42:321 (2) - 加上New Combo
02:48:571 (5) - 加上New Combo
02:56:228 - 謎之清靜
03:01:853 (1,2,3) - 刪除
03:02:790 (4) - 加上New Combo
03:27:321 (5) - 加上New Combo
03:34:040 (3,4,5,6,7,8) - 這部分太多重疊
03:45:290 (1) - 改為2個圓圈

[Insane]
AR調至9
00:39:978 - 這裡開始的節奏應該是這樣才對

00:51:853 (9) - 加上New Combo
00:52:478 (17) - 加上New Combo
00:54:821 (8) - 加上New Combo
00:57:321 (7) - 加上New Combo
00:59:821 (7) - 加上New Combo
01:36:227 (5) - 加上New Combo
01:47:165 (1) - 刪除New Combo
01:47:478 (5) - 加上New Combo
02:08:103 (5) - 加上New Combo
02:08:728 (13) - 加上New Combo
02:13:571 (7) - 加上New Combo
02:18:728 (9) - 加上New Combo
02:23:728 (5) - 加上New Combo
02:27:478 (7) - 加上New Combo
02:31:228 (7) - 加上New Combo
02:38:728 (3) - 加上New Combo
02:49:821 (6) - 加上New Combo
02:51:228 ~ 02:52:321 - 這部分應該有更多連打才對
02:58:571 (8) - 加上New Combo
03:00:603 (5) - 加上New Combo
03:12:764 (2) - 未對好
03:27:321 (8) - 加上New Combo

[Extra]
AR調至9.2或9.3
00:09:978 (綠線) - 刪除,然後把00:09:978 (紅線) 的音量調至20%
00:29:821 (6) - 加上New Combo
00:33:728 (1) - 滑條頭加上Finish
00:39:978 - 這裡開始的節奏應該是這樣才對

00:52:478 (9) - 加上New Combo
00:57:321 (7) - 加上New Combo
01:04:665 (1,2,3,4) - 刪除,這裡沒有音效
01:04:978 (5,6,7) - 這裡的節奏和音樂不合
01:19:899 - 加上Note
01:23:259 (4) - 改為2個圓圈,因為前方都是圓圈
02:03:728 (1,2) - 改為1個圓圈,不需要每一個vocal都下note
02:08:728 (9) - 加上New Combo
02:21:228 (7) - 加上New Combo
02:22:478 (1) - 滑條頭加上Finish
02:39:821 (1) - 滑條頭加上Finish
02:48:962 - 加上Note
02:49:274 - 加上Note
02:49:587 - 加上Note
02:48:884 ~ 02:49:821 - 竟然是Extra的話,這部分應該有連打才對
02:58:571 (6,1,1) - 意味不明的減速
03:01:228 (13) - 加上New Combo
03:01:853 (1,1,2) - 刪除 後 03:02:790 (3) - 加上New Combo
03:04:821 (1) - 移動到03:04:873
03:05:290 (2) - 拉長滑條尾至03:05:498
03:05:603 (3) - 拉長滑條尾至03:05:811
03:06:071 (5) - 移動到03:06:123
03:14:353 - 加上Note
03:15:915 (4,5,6) - 對於這裡的重音要滑條帶過感到奇怪
03:23:103 (4,5,6,7,8,9,10,11) - 全部都Whistle是很吵的..
03:23:728 (1) - 滑條頭加上Finish
03:27:321 (7) - 加上New Combo
03:37:478 (1) - 滑條頭加上Finish
03:38:728 (5) - 加上New Combo
03:40:603 (5,6,7) - 改為5連打
03:41:853 (5,6,7) - 改為5連打
03:43:103 (5,6,7,8) - 改為7連打

加油Rank! :)
Topic Starter
SnowNiNo_

Snow Note wrote:

M4M Here~
尊重原作,請填上出處
Source:pop'n music Sunny Park
tags:jubeat reflec beat StarForYou arronchu1207
歌曲資料夾中:刪除沒有用上的圖片(22.png)

物件數:
Insane:1086
Extra:1088
竟然相差那麼少..!?

[Hard]
AR調至8.2
00:09:978 (1) - 改為1/4來回滑條
00:11:228 (2) - 加上New Combo
00:27:946 (9,10) - 太近
00:30:603 (5,1) - 同上
00:36:228 (1,2) - 同上
00:54:821 (6,1) - 同上
01:23:728 (1,2) - 同上
02:24:821 (1,2,3) - 12和23的距離不相同
02:27:478 (6) - 加上New Combo
02:37:478 (1,2,3,4,5,6,7) - 難以看清節奏的排列
03:23:103 (3,1) - 太遠

[light insane]
這難度的HP比Insane高... (6.8>6.4)
AR調至8.8
OD調至7.2
01:04:977 (7) - 加上New Combo
01:04:977 (7,8,9,10,11,12) - 這部分太多重疊
01:11:228 (6) - 加上New Combo
01:12:478 (11,12) - 改為4個圓圈
01:22:478 (6) - 加上New Combo
01:27:321 (5) - 加上New Combo
02:03:728 (1,2) - 改為1個圓圈,不需要每一個vocal都下note
02:08:728 (5) - 加上New Combo
02:11:071 (8) - 加上New Combo
02:13:571 (5) - 加上New Combo
02:20:603 (3) - 加上New Combo
02:24:821 (7) - 加上New Combo
02:38:728 (3) - 加上New Combo
02:41:228 (6) - 加上New Combo
02:42:165 (1) - 刪除New Combo
02:42:321 (2) - 加上New Combo
02:48:571 (5) - 加上New Combo
02:56:228 - 謎之清靜
03:01:853 (1,2,3) - 刪除
03:02:790 (4) - 加上New Combo
03:27:321 (5) - 加上New Combo
03:34:040 (3,4,5,6,7,8) - 這部分太多重疊
03:45:290 (1) - 改為2個圓圈

[Insane]
AR調至9
00:39:978 - 這裡開始的節奏應該是這樣才對

00:51:853 (9) - 加上New Combo
00:52:478 (17) - 加上New Combo
00:54:821 (8) - 加上New Combo
00:57:321 (7) - 加上New Combo
00:59:821 (7) - 加上New Combo
01:36:227 (5) - 加上New Combo
01:47:165 (1) - 刪除New Combo
01:47:478 (5) - 加上New Combo
02:08:103 (5) - 加上New Combo
02:08:728 (13) - 加上New Combo
02:13:571 (7) - 加上New Combo
02:18:728 (9) - 加上New Combo
02:23:728 (5) - 加上New Combo
02:27:478 (7) - 加上New Combo
02:31:228 (7) - 加上New Combo
02:38:728 (3) - 加上New Combo
02:49:821 (6) - 加上New Combo
02:51:228 ~ 02:52:321 - 這部分應該有更多連打才對
02:58:571 (8) - 加上New Combo
03:00:603 (5) - 加上New Combo
03:12:764 (2) - 未對好
03:27:321 (8) - 加上New Combo

[Extra]
AR調至9.2或9.3
00:09:978 (綠線) - 刪除,然後把00:09:978 (紅線) 的音量調至20%
00:29:821 (6) - 加上New Combo
00:33:728 (1) - 滑條頭加上Finish
00:39:978 - 這裡開始的節奏應該是這樣才對

00:52:478 (9) - 加上New Combo
00:57:321 (7) - 加上New Combo
01:04:665 (1,2,3,4) - 刪除,這裡沒有音效
01:04:978 (5,6,7) - 這裡的節奏和音樂不合
01:19:899 - 加上Note
01:23:259 (4) - 改為2個圓圈,因為前方都是圓圈
02:03:728 (1,2) - 改為1個圓圈,不需要每一個vocal都下note
02:08:728 (9) - 加上New Combo
02:21:228 (7) - 加上New Combo
02:22:478 (1) - 滑條頭加上Finish
02:39:821 (1) - 滑條頭加上Finish
02:48:962 - 加上Note
02:49:274 - 加上Note
02:49:587 - 加上Note
02:48:884 ~ 02:49:821 - 竟然是Extra的話,這部分應該有連打才對
02:58:571 (6,1,1) - 意味不明的減速
03:01:228 (13) - 加上New Combo
03:01:853 (1,1,2) - 刪除 後 03:02:790 (3) - 加上New Combo
03:04:821 (1) - 移動到03:04:873
03:05:290 (2) - 拉長滑條尾至03:05:498
03:05:603 (3) - 拉長滑條尾至03:05:811
03:06:071 (5) - 移動到03:06:123
03:14:353 - 加上Note
03:15:915 (4,5,6) - 對於這裡的重音要滑條帶過感到奇怪
03:23:103 (4,5,6,7,8,9,10,11) - 全部都Whistle是很吵的..
03:23:728 (1) - 滑條頭加上Finish
03:27:321 (7) - 加上New Combo
03:37:478 (1) - 滑條頭加上Finish
03:38:728 (5) - 加上New Combo
03:40:603 (5,6,7) - 改為5連打
03:41:853 (5,6,7) - 改為5連打
03:43:103 (5,6,7,8) - 改為7連打

加油Rank! :)
[light insane]
03:34:040 (3,4,5,6,7,8) - 這部分太多重疊 > 這邊我是要用重疊的@@ 就像前面03:32:790 (3,4,5,6,7) 和 03:31:540 (3,4,5,6,7) 一樣

[Extra]
01:04:665 (1,2,3,4) - 刪除,這裡沒有音效
01:04:978 (5,6,7) - 這裡的節奏和音樂不合 > 這邊跟Insane的01:04:665 (1,2,3,4,5,6,7,8,9,10,11,12) 是一樣的所以我希望可以保留OWO
01:19:899 - 加上Note > 沒有會比較順八@@?
03:15:915 (4,5,6) - 對於這裡的重音要滑條帶過感到奇怪 > 不知道要改成甚麼...

Thanks for Modding :D
加油RANK :3
Nerova Riuz GX
這首歌的出處並不該寫pop'n music Sunny Park, 因為並不是機台的發行版本
annika69
Hello :)

My mod
[Light insane]
00:30:603 (9) - Maybe make it a reverse slider??
00:31:071 - Add hitcircle?
00:47:478 (1) - Personally I don't think that slider look very nice. Change it or maybe at a spinner from here to 00:48:415 ?
01:20:915 (6) - Maybe make the slider point upward instead like so http://puu.sh/hxBcr/1b14b66ffc.jpg , so you get a jump ? Or atleast move it so it doesn't touch (5)
02:29:353 - Maybe add spinner from here until 02:29:978 ?
03:26:071 (1) - Fix the sliderend, doesn't look so good :/
03:43:415 (6) - Too close (5)
Topic Starter
SnowNiNo_

Nerova Riuz GX wrote:

這首歌的出處並不該寫pop'n music Sunny Park, 因為並不是機台的發行版本
好喔 會修改
Topic Starter
SnowNiNo_

annika69 wrote:

Hello :)

My mod
[Light insane]
00:30:603 (9) - Maybe make it a reverse slider??
00:31:071 - Add hitcircle?
00:47:478 (1) - Personally I don't think that slider look very nice. Change it or maybe at a spinner from here to 00:48:415 ?
01:20:915 (6) - Maybe make the slider point upward instead like so http://puu.sh/hxBcr/1b14b66ffc.jpg , so you get a jump ? Or atleast move it so it doesn't touch (5)
02:29:353 - Maybe add spinner from here until 02:29:978 ?
03:26:071 (1) - Fix the sliderend, doesn't look so good :/
03:43:415 (6) - Too close (5)
fiix it all
thanks for the mod :3
Nerova Riuz GX


因為實在太長了所以我把每個難度的Mod都收進box裡面
要回Mod也請先把除了自己以外的東西先刪掉然後回在quote裡面!!!!!!!!!!
回Mod回在外面根本世界級長度 (ry
自行斟酌著用吧我好累

紅色=務必修改 or 高度建議,如果不打算修改的話也請給個理由

General

metadata部分請務必修改,否則是絕對不會過的
  1. 128kbps的位元速率......我壓給你一個192kbps的,offset可能要重來,這個
  2. 這個是收錄於 pop'n music Sunny Park original soundtrack vol.2 的長版。Title: ポチコの幸せな日常(Long Version)
  3. Romanised Title: Pochiko no Shiawase na Nichijou (Long Version)
  4. Tags: 必須要加上GD作者的ID。請加入StarForYou arronchu1207
  5. Source請保持空白,不要填 pop'n music sunny park. 因為這首歌是長版,並非機台版本。
  6. 建議的tags: わんわんコア pupcore pon daichi watanabe jubeat saucer fulfill reflec beat groovin'!! upper pop'n music sunny park original soundtrack vol.2 nuko yuzuki konami bemani
  7. 所有的Widescreen support都不要勾選,因為沒有SB
  8. Letterbox during breaks考慮不要勾 (所有難度都要相同設定)
  9. 你確定要打開倒數計時?(所有難度都要相同設定)
  10. 最好加上Combo Colours
  11. 請問資料夾裡面的 22.png 是要做什麼用的? 沒有SB也不是skin素材,無用處的話請刪除
  12. 建議BG大小: 1024*768 (for 4:3) or 1366*768 (for 16:9)。建議修正。
  13. 記得經常注意AiMod.

Chu's Easy

Mod
Song Setup 與其他難度差異最大的一個,請修正
音效音量從頭到尾全部都是50%。盡量配合音樂調整音量大小,不要固定。
  1. Easy難度因性質問題,請避免使用重疊。
  2. 重疊:00:39:353 (6,7,1) - 01:32:478 (1,2,3,4) - 01:55:603 (1,2,3) - 01:58:103 (6,7) - 02:01:228 (4,5,6,7) - 03:22:478 (1,2,1) - 03:31:540 (3,4,1) - 03:32:790 (2,3,1) - 03:40:290 (1,2) - 03:41:540 (4,5) -
  3. 01:00:446 (6) - 不要紅線開頭,換別的
  4. 01:27:165 - 這個點空白有點奇怪,因為相對而言這個空白點的人聲很密集
  5. 01:39:978 (6) - NC在此較佳,不要NC在01:41:540 (1) -
  6. 02:15:290 (6) - NC,02:17:790 (1) - 還原
  7. 02:19:978 (4) - NC
  8. 02:23:728 (4) - 這個滑條太長,對比於整張圖太突兀,同時又包含太多的音,建議改掉。相同問題者:03:04:978 (1) -
  9. 02:54:978 (6) - NC,02:57:478 (1) - 還原
  10. 03:19:509 (1) - 再給多一點spinner結束後的準備時間,整張圖大多的spinner都是兩格1/1
  11. 03:27:634 (1,2,3) - 以Easy性質而言,不適合使用這種來回又完全遮擋的排列
  12. 03:40:290 (1,2,3) 、03:41:540 (4,5,6) 、03:42:790 (7,8) - 三者的音放置完全不同,建議統一
  13. 03:45:290 (2) - 前面的滑條都是一個點,只有這裡是兩個點,建議刪除

Starfy's Normal

Mod
NC是一個不小的問題,有時候是4拍NC,有時候是8拍,也有出現12拍的。同一個段落(例如kiai)的NC長度盡量保持相同。以這張圖來說可以8拍一NC,kiai的話4拍一NC。
我會一直不停地抓長白線問題。第一是長白線具有較重的節拍,盡量多放可以按的物件(Circle或滑條開頭)。第二是常常因為壓到長白線而導致NC不能放置,必須放到錯誤位置上的問題。
  1. 00:13:571 (5) - NC,00:14:821 (1) - 還原。00:14:821 (1) -
  2. 00:18:728 (1) - 去掉clap
  3. 00:18:728 - 到 00:23:415 - ,whistle全部移到第一、第三條白線,放在二四會造成每拍高音沒有重點
  4. 00:19:978 (3) - 結尾壓線
  5. 00:28:415 (2) - 疊到下一個的開頭比較順,也比較貼合音樂 (雖然會打壞原本的排列與DS) 01:22:478 (3,4) - 亦同
  6. 00:35:915 (7) - 換成兩個circle。最大的問題在於,這個滑條的結尾壓到長白線
  7. 00:41:540 (4) - 折返箭頭遮擋
  8. 00:44:353 (5) - 滑條結尾長白線
  9. 00:50:290 (4,1,2) - 音放置問題,主要問題在00:50:915 (2) 。同一組set,前面跟歌詞,後面跟鼓的定速節拍,看不出重點也容易亂掉。00:51:071 - 應該要有東西。00:50:915 (2) - 滑條結尾長白線。接下來只要是這種的會全部標出來。
  10. 00:54:665 (2,3,4) - ^
  11. 00:55:603 (4) - 不要clap
  12. 00:59:665 (2,3,4) - 一樣同上面
  13. 01:02:165 (4) - 滑條結尾長白線
  14. 01:04:040 - 背景音樂什麼都沒有,這個點不該有東西,更不應該有音效。02:20:290 (2) - 亦同
  15. 01:28:415 (5) - 滑條結尾長白線
  16. 01:30:915 (4) - ^
  17. 01:34:509 (4) - 開頭結尾都沒有明顯可以跟的音,音效也是多餘。去掉,然後放東西在01:34:509 (4) - ,不要為了接下一個circle塞滑條
  18. 01:41:228 (4) - 滑條過長,包含過多可以跟的音,尤其還壓長白線
  19. 01:49:978 (8) - NC,01:51:228 (1) - 還原
  20. 01:52:165 (4) - 結尾壓線
  21. 02:06:540 (2,3,4) - 一樣同上面
  22. 02:18:415 (4) - 結尾壓線
  23. 02:19:353 - 不要clap
  24. 03:01:853 - 到 03:17:478 - 這一段,一下子只放1/1,一下子又滿滿滑條的二連拍,不平衡,建議remap或統一
  25. 03:18:728 (3) - 結尾壓線
  26. 03:23:103 (2) - 結尾壓線
  27. 03:28:259 (6) - 不要來回。03:28:884 - 這裡如果要加東西,請用circle。因為這裡剛剛好是應該NC的分段點,從上一個NC拉到這裡的來回滑條會越界。
  28. 03:29:040 (1,2,3,4,5) - 音效全錯
  29. 03:34:665 (4) - 結尾壓線
  30. 03:35:603 (2) - 建議加clap
  31. 03:43:571 - 03:44:509 - 03:45:446 - 放棄所有whistle換成clap,增加結尾二連拍的重音節奏感
比較好的是,有注意到整張圖的一致性

Hard

Mod
Hard雖說是Hard,可以超過DS的限制,但是還是得依靠DS作圖,不能隨心變換
  1. 00:09:978 - 到 00:11:540 - ,把調整音量用的綠線對準1/1白線
  2. 00:09:978 (1) - 1/4來回更合適
  3. 00:12:478 (1,2,3,4,5) - 突然改變DS的大小,重新來過
  4. 00:15:134 (1) - Ctrl+H,然後疊到00:14:821 (5) - 底下,配合中間的暫停
  5. 00:17:165 (4,5,6,7,8) - DS
  6. 00:17:478 (5) - 考慮NC
  7. 00:19:978 - 太空
  8. 00:27:946 (9,10) - 為了中間不要太空,考慮先滑條再Circle的組合
  9. 00:29:821 (3,4,5) - 一個hold slider占掉五個音,是錯誤的hold slider。當hold slider連續好幾個接起來使用時,以偶數個音為佳,同時又以4或8等等4的倍數的音最常見。而且1/4的部分只需要從00:30:134 - 開始就可以了。
    可能的排列方式舉例
  10. 00:37:165 (4) - 結尾壓到長白線。不懂請往上看Normal
  11. 00:38:728 (1,2) - 分開,不要有任何重疊
  12. 00:47:478 - 加circle
  13. 00:47:478 - 多餘的綠線。如果timing是從別的難度原封不動移植過來,請檢查有沒有無用的綠線並刪除。
  14. 00:48:415 (1) - 考慮疊到下個滑條的開頭
  15. 00:49:978 (1,2,3,4) - 注意每個滑條與下一個開頭前後的距離,調整為盡量一致
  16. 00:53:103 (1) - 考慮利用暫停優勢,疊到上一個circle底下
  17. 00:55:603 - 全部都跟人聲的話會使某些部分太空虛,加點東西補償。空格一般不會空超過1/1的大小。
  18. 00:57:321 (1,2,3) - 再分開一點點,不要貼著
  19. 01:01:540 (2,3,4) - 注意前後距離
  20. 01:11:071 (5) - 結尾壓線
  21. 01:11:540 (6,7) - 這兩個考慮利用暫停
  22. 01:18:728 (3,4) - 分開,不要貼著
  23. 01:22:165 (5) - 結尾壓線
  24. 01:24:978 - 太空了,空閒時間太長變成放著損血無益處,多利用
  25. 01:32:165 (4) - 結尾壓線
  26. 01:49:978 (1,2,3,4) - 注意距離
  27. 01:53:728 - 太空了
  28. 02:14:821 (3,4,5) - 考慮利用暫停
  29. 02:56:540 (7,8,9) - 沒有理由重疊,也沒有對上DS。考慮換用橫的拉展開來。
  30. 02:58:571 (6,7) - DS錯誤
  31. 03:01:540 (7,1) - 考慮利用暫停
  32. 03:06:228 (3,4,5) - 注意距離
  33. 03:06:228 (3,4,5,6) - 1/3底下作圖
  34. 03:17:946 (1,2,3) - DS
  35. 03:25:603 - 太空
  36. 03:28:571 (3,4) - 考慮利用暫停
  37. 03:41:853 (3,4,5,1) - DS
  38. 03:44:821 (1,2,1,2) - 可以拉大

Light Insane

Mod
主要是可以跳的地方沒有跳,卻選在雖然可以跳但是卻沒那麼重要的地方
metadata有問題,請修改
Light Insane同Hard,DS注意
  1. 00:10:446 (4,5) - 稍微太遠了
  2. 00:10:603 (5) - NC
  3. 00:15:134 (1) - Ctrl+H,疊到上一個circle底下
  4. 00:19:978 - 要馬加spinner,要馬break time,自己選
  5. 00:28:259 (1) - 疊到8底下
  6. 00:30:603 (9,1) - 距離太近
  7. 00:51:853 (9) - NC
  8. 01:08:415 (7) - 請拉到和前面六個成一直線
  9. 01:14:978 - 一樣
  10. 01:41:540 (2,5) - blanket
  11. 01:47:478 (5,6,7,8) - 再排整齊,每個的距離不一
  12. 01:48:103 (9) - NC
  13. 02:04:196 (2) - 無意義的circle,無法帶出語音(因為對不上)。要馬空白要馬前一個換成滑條。
  14. 02:09:353 (1) - 疊到3下面
  15. 02:16:071 (7) - NC
  16. 02:49:821 (1,2) - blanket
  17. 02:55:603 (3,4) - blanket
  18. 03:01:228 (10) - NC
  19. 03:01:853 - 一樣
  20. 03:16:123 (3,4) - 和 03:17:061 (4,5) - 的時間差不同,不能用相同的距離,不然根本看不出來
  21. 03:23:103 (4) - NC
  22. 03:24:821 (5,1) - 這個距離,沒問題?
  23. 03:26:071 (1) - 結尾只彎折一點點倒不如不要折,看起來很不美觀
  24. 03:38:728 (1,2,3,4,5,6,7) - 排起來
  25. 03:41:072 (1,2,3,4) - bad flow,同時也不是一個blanket,建議修掉
  26. 03:43:103 (5,6) - DS

Insane

Mod
  1. 00:10:603 (9) - NC
  2. 00:13:103 - 加東西
  3. 00:17:165 (4,5,6) - 三連要開始也應該從00:17:165 - 開始,而不是00:17:321 -
  4. 00:22:321 (5,6) - blanket
  5. 00:26:228 (1,2,3) - bad flow
  6. 00:28:259 (5) - 重疊上一個
  7. 00:29:821 (6) - NC
  8. 00:32:321 (6) - NC
  9. 00:37:165 (5) - 結尾壓長白線
  10. 00:48:728 (2,3) - blanket
  11. 01:12:165 (5,6,7,8) - 散開,擠成一團不好讀
  12. 01:12:478 (8) - NC
  13. 01:23:259 (1) - 疊到上一個4
  14. 01:23:415 (2) - 疊到下一個1
  15. 01:24:821 (6) - NC
  16. 01:26:853 (3) - 要轉就轉,不要轉就不要轉,那麼吝嗇幹嘛
  17. 01:27:321 (4) - NC
  18. 01:47:478 (1,2,3,4) - 別黏再一起,不順
  19. 01:57:165 (3,4,5) - 排好
  20. 02:11:071 (7) - NC
  21. 02:24:196 (4,5,6,7,8,9,10,11,1) - 根本沒必要用到那麼長的連打
  22. 02:36:774 (8,9,10,11,12,13) - 不美觀的轉折,要轉彎請分兩次滑條轉連打
  23. 02:43:728 (1,2) - blanket
  24. 03:01:853 - 到 03:19:353 - ,一下子跟人聲一下子跟背景音樂,兩者切換得太突然,不搞糊塗才是神
  25. 03:03:728 (1,2,3,4,5,6) - 完全無意義二連,跟不到音樂
  26. 03:23:103 (4) - NC
  27. 03:24:509 (5,1) - blanket
  28. 03:26:853 (5) - 拉到下面和03:26:071 (1) - 做一個blanket
  29. 03:29:821 (7) - NC
  30. 03:32:321 (1) - 別挑戰所有人對於滑條的美學極限
  31. 03:38:728 (5) - NC
  32. 03:43:571 (7) - NC

Extra

Mod
  1. 00:13:337 - 為什麼這個點要放東西,完全多餘
  2. 00:22:321 (5,6) - blanket
  3. 01:07:478 (1,2,3,4,5,6,7) - 把短滑條當成單點,然後重新抓好距離。目前的距離分配在遊玩上完全不順
  4. 01:16:540 (2,3) - blanket
  5. 01:22:634 (1,2,3,4,5) - 距離無法拉出重點,尤其是34間的距離容易錯認4的時間點
  6. 01:28:728 (1,2) - blanket
  7. 01:38:103 (3) - 可能會有來回箭頭遮擋
  8. 01:44:665 (6,7,1,2) - 這速度變化太大了吧
  9. 01:53:571 (6,7) - blanket
  10. 02:12:321 (1,3) - blanket
  11. 02:26:853 (2,3,4,5,1) - 沒有良好的距離分配,51之間最需要距離但卻最短
  12. 02:48:571 (8) - NC
  13. 03:15:290 (2,3,4) - 角度統一

我再不睡覺的話絕對會吐血
就這樣了吧
GL
arronchu1207

Nerova Riuz GX wrote:

Chu's Easy

Mod
Song Setup 與其他難度差異最大的一個,請修正
音效音量從頭到尾全部都是50%。盡量配合音樂調整音量大小,不要固定。
  1. Easy難度因性質問題,請避免使用重疊。
  2. 重疊:00:39:353 (6,7,1) - 01:32:478 (1,2,3,4) - 01:55:603 (1,2,3) - 01:58:103 (6,7) - 02:01:228 (4,5,6,7) - 03:22:478 (1,2,1) - 03:31:540 (3,4,1) - 03:32:790 (2,3,1) - 03:40:290 (1,2) - 03:41:540 (4,5) - 改掉一些了 有一些改掉的話感覺有點怪(X
  3. 01:00:446 (6) - 不要紅線開頭,換別的
  4. 01:27:165 - 這個點空白有點奇怪,因為相對而言這個空白點的人聲很密集 +圈
  5. 01:39:978 (6) - NC在此較佳,不要NC在01:41:540 (1) - OK
  6. 02:15:290 (6) - NC,02:17:790 (1) - 還原 O
  7. 02:19:978 (4) - NC K
  8. 02:23:728 (4) - 這個滑條太長,對比於整張圖太突兀,同時又包含太多的音,建議改掉。相同問題者:03:04:978 (1) - 我覺得還好耶OAO
  9. 02:54:978 (6) - NC,02:57:478 (1) - 還原 女子
  10. 03:19:509 (1) - 再給多一點spinner結束後的準備時間,整張圖大多的spinner都是兩格1/1 HAO
  11. 03:27:634 (1,2,3) - 以Easy性質而言,不適合使用這種來回又完全遮擋的排列 女子白勺
  12. 03:40:290 (1,2,3) 、03:41:540 (4,5,6) 、03:42:790 (7,8) - 三者的音放置完全不同,建議統一 改兩個一樣
  13. 03:45:290 (2) - 前面的滑條都是一個點,只有這裡是兩個點,建議刪除 K
Tag 我先只加GD 看一下建議的TAG要用哪些我再改

謝謝ㄋ的mod :roll: 8-) 8-)
Nerova Riuz GX
所有難度的TAG都要一模一樣=_=
Starfy

Starfy's Normal

Mod
NC是一個不小的問題,有時候是4拍NC,有時候是8拍,也有出現12拍的。同一個段落(例如kiai)的NC長度盡量保持相同。以這張圖來說可以8拍一NC,kiai的話4拍一NC。
我會一直不停地抓長白線問題。第一是長白線具有較重的節拍,盡量多放可以按的物件(Circle或滑條開頭)。Easy和Normal的主要目的是使新手可以玩, 還有讓熟悉節奏,這意味著要簡化節奏. 因此我map的大多都是vocal而不是音樂, 壓到長白線是不可避免.
第二是常常因為壓到長白線而導致NC不能放置,必須放到錯誤位置上的問題。 不同意. 做圖必須靈活變通, 壓到長白線=/=問題
  1. 00:13:571 (5) - NC,00:14:821 (1) - 還原。00:14:821 (1) - Fixed
  2. 00:18:728 (1) - 去掉clap 原本就沒有clap
  3. 00:18:728 - 到 00:23:415 - ,whistle全部移到第一、第三條白線,放在二四會造成每拍高音沒有重點 No fix atm
  4. 00:19:978 (3) - 結尾壓線 上面解釋了
  5. 00:28:415 (2) - 疊到下一個的開頭比較順,也比較貼合音樂 (雖然會打壞原本的排列與DS) 01:22:478 (3,4) - 亦同 No fix
  6. 00:35:915 (7) - 換成兩個circle。最大的問題在於,這個滑條的結尾壓到長白線 上面解釋了
  7. 00:41:540 (4) - 折返箭頭遮擋 Fied
  8. 00:44:353 (5) - 滑條結尾長白線 上面解釋了
  9. 00:50:290 (4,1,2) - 音放置問題,主要問題在00:50:915 (2) 。同一組set,前面跟歌詞,後面跟鼓的定速節拍,看不出重點也容易亂掉。00:51:071 - 應該要有東西。00:50:915 (2) - 滑條結尾長白線。接下來只要是這種的會全部標出來。 上面的第一點解釋了, 簡化節奏 -> follow vocal
  10. 00:54:665 (2,3,4) - ^ ^
  11. 00:55:603 (4) - 不要clap Fixed
  12. 00:59:665 (2,3,4) - 一樣同上面 一樣同上面
  13. 01:02:165 (4) - 滑條結尾長白線 上面解釋了
  14. 01:04:040 - 背景音樂什麼都沒有,這個點不該有東西,更不應該有音效。02:20:290 (2) - 亦同 But vocal
  15. 01:28:415 (5) - 滑條結尾長白線 上面解釋了
  16. 01:30:915 (4) - ^ ^
  17. 01:34:509 (4) - 開頭結尾都沒有明顯可以跟的音,音效也是多餘。去掉,然後放東西在01:34:509 (4) - ,不要為了接下一個circle塞滑條 可能是我中文問題, 我理解不了你想說什麼. 我只去掉了音效, 其他不變
  18. 01:41:228 (4) - 滑條過長,包含過多可以跟的音,尤其還壓長白線 No fix atm
  19. 01:49:978 (8) - NC,01:51:228 (1) - 還原 Fixed
  20. 01:52:165 (4) - 結尾壓線 上面解釋了
  21. 02:06:540 (2,3,4) - 一樣同上面 一樣同上面
  22. 02:18:415 (4) - 結尾壓線 上面解釋了
  23. 02:19:353 - 不要clap Fixed
  24. 03:01:853 - 到 03:17:478 - 這一段,一下子只放1/1,一下子又滿滿滑條的二連拍,不平衡,建議remap或統一 這裡我要說明一下, 之前說過我是跟vocal map的, 可是這part的vocal是不對白/紅線, 直接用之前的mapping是不對音, 還有鑑於這part的速度比較慢,我才使用這種方式來map
  25. 03:18:728 (3) - 結尾壓線 上面解釋了
  26. 03:23:103 (2) - 結尾壓線 上面解釋了
  27. 03:28:259 (6) - 不要來回。03:28:884 - 這裡如果要加東西,請用circle。因為這裡剛剛好是應該NC的分段點,從上一個NC拉到這裡的來回滑條會越界。 No fixed
  28. 03:29:040 (1,2,3,4,5) - 音效全錯 Fixed
  29. 03:34:665 (4) - 結尾壓線 上面解釋了
  30. 03:35:603 (2) - 建議加clap 很奇怪
  31. 03:43:571 - 03:44:509 - 03:45:446 - 放棄所有whistle換成clap,增加結尾二連拍的重音節奏感 Fixed

比較好的是,有注意到整張圖的一致性

Tks for mod
http://puu.sh/hyAPe/429ffd3928.zip
Topic Starter
SnowNiNo_

Nerova Riuz GX wrote:



因為實在太長了所以我把每個難度的Mod都收進box裡面
要回Mod也請先把除了自己以外的東西先刪掉然後回在quote裡面!!!!!!!!!!
回Mod回在外面根本世界級長度 (ry
自行斟酌著用吧我好累

紅色=務必修改 or 高度建議,如果不打算修改的話也請給個理由

General

metadata部分請務必修改,否則是絕對不會過的
  1. 128kbps的位元速率......我壓給你一個192kbps的,offset可能要重來,這個
  2. 這個是收錄於 pop'n music Sunny Park original soundtrack vol.2 的長版。Title: ポチコの幸せな日常(Long Version)
  3. Romanised Title: Pochiko no Shiawase na Nichijou (Long Version)
  4. Tags: 必須要加上GD作者的ID。請加入StarForYou arronchu1207
  5. Source請保持空白,不要填 pop'n music sunny park. 因為這首歌是長版,並非機台版本。
  6. 建議的tags: わんわんコア pupcore pon daichi watanabe jubeat saucer fulfill reflec beat groovin'!! upper pop'n music sunny park original soundtrack vol.2 nuko yuzuki konami bemani
  7. 所有的Widescreen support都不要勾選,因為沒有SB
  8. Letterbox during breaks考慮不要勾 (所有難度都要相同設定)
  9. 你確定要打開倒數計時?(所有難度都要相同設定)
  10. 最好加上Combo Colours
  11. 請問資料夾裡面的 22.png 是要做什麼用的? 沒有SB也不是skin素材,無用處的話請刪除
  12. 建議BG大小: 1024*768 (for 4:3) or 1366*768 (for 16:9)。建議修正。
  13. 記得經常注意AiMod.

Hard

Mod
Hard雖說是Hard,可以超過DS的限制,但是還是得依靠DS作圖,不能隨心變換
  1. 00:09:978 - 到 00:11:540 - ,把調整音量用的綠線對準1/1白線
  2. 00:09:978 (1) - 1/4來回更合適
  3. 00:12:478 (1,2,3,4,5) - 突然改變DS的大小,重新來過
  4. 00:15:134 (1) - Ctrl+H,然後疊到00:14:821 (5) - 底下,配合中間的暫停
  5. 00:17:165 (4,5,6,7,8) - DS
  6. 00:17:478 (5) - 考慮NC
  7. 00:19:978 - 太空
  8. 00:27:946 (9,10) - 為了中間不要太空,考慮先滑條再Circle的組合
  9. 00:29:821 (3,4,5) - 一個hold slider占掉五個音,是錯誤的hold slider。當hold slider連續好幾個接起來使用時,以偶數個音為佳,同時又以4或8等等4的倍數的音最常見。而且1/4的部分只需要從00:30:134 - 開始就可以了。
    可能的排列方式舉例
  10. 00:37:165 (4) - 結尾壓到長白線。不懂請往上看Normal
  11. 00:38:728 (1,2) - 分開,不要有任何重疊
  12. 00:47:478 - 加circle
  13. 00:47:478 - 多餘的綠線。如果timing是從別的難度原封不動移植過來,請檢查有沒有無用的綠線並刪除。
  14. 00:48:415 (1) - 考慮疊到下個滑條的開頭
  15. 00:49:978 (1,2,3,4) - 注意每個滑條與下一個開頭前後的距離,調整為盡量一致
  16. 00:53:103 (1) - 考慮利用暫停優勢,疊到上一個circle底下
  17. 00:55:603 - 全部都跟人聲的話會使某些部分太空虛,加點東西補償。空格一般不會空超過1/1的大小。
  18. 00:57:321 (1,2,3) - 再分開一點點,不要貼著
  19. 01:01:540 (2,3,4) - 注意前後距離
  20. 01:11:071 (5) - 結尾壓線
  21. 01:11:540 (6,7) - 這兩個考慮利用暫停
  22. 01:18:728 (3,4) - 分開,不要貼著
  23. 01:22:165 (5) - 結尾壓線
  24. 01:24:978 - 太空了,空閒時間太長變成放著損血無益處,多利用
  25. 01:32:165 (4) - 結尾壓線
  26. 01:49:978 (1,2,3,4) - 注意距離
  27. 01:53:728 - 太空了
  28. 02:14:821 (3,4,5) - 考慮利用暫停
  29. 02:56:540 (7,8,9) - 沒有理由重疊,也沒有對上DS。考慮換用橫的拉展開來。
  30. 02:58:571 (6,7) - DS錯誤
  31. 03:01:540 (7,1) - 考慮利用暫停
  32. 03:06:228 (3,4,5) - 注意距離
  33. 03:06:228 (3,4,5,6) - 1/3底下作圖
  34. 03:17:946 (1,2,3) - DS
  35. 03:25:603 - 太空
  36. 03:28:571 (3,4) - 考慮利用暫停
  37. 03:41:853 (3,4,5,1) - DS
  38. 03:44:821 (1,2,1,2) - 可以拉大

Light Insane

Mod
主要是可以跳的地方沒有跳,卻選在雖然可以跳但是卻沒那麼重要的地方
metadata有問題,請修改
Light Insane同Hard,DS注意
  1. 00:10:446 (4,5) - 稍微太遠了
  2. 00:10:603 (5) - NC
  3. 00:15:134 (1) - Ctrl+H,疊到上一個circle底下
  4. 00:19:978 - 要馬加spinner,要馬break time,自己選
  5. 00:28:259 (1) - 疊到8底下
  6. 00:30:603 (9,1) - 距離太近
  7. 00:51:853 (9) - NC
  8. 01:08:415 (7) - 請拉到和前面六個成一直線
  9. 01:14:978 - 一樣
  10. 01:41:540 (2,5) - blanket
  11. 01:47:478 (5,6,7,8) - 再排整齊,每個的距離不一
  12. 01:48:103 (9) - NC
  13. 02:04:196 (2) - 無意義的circle,無法帶出語音(因為對不上)。要馬空白要馬前一個換成滑條。
  14. 02:09:353 (1) - 疊到3下面
  15. 02:16:071 (7) - NC
  16. 02:49:821 (1,2) - blanket
  17. 02:55:603 (3,4) - blanket
  18. 03:01:228 (10) - NC
  19. 03:01:853 - 一樣
  20. 03:16:123 (3,4) - 和 03:17:061 (4,5) - 的時間差不同,不能用相同的距離,不然根本看不出來
  21. 03:23:103 (4) - NC
  22. 03:24:821 (5,1) - 這個距離,沒問題?
  23. 03:26:071 (1) - 結尾只彎折一點點倒不如不要折,看起來很不美觀
  24. 03:38:728 (1,2,3,4,5,6,7) - 排起來
  25. 03:41:072 (1,2,3,4) - bad flow,同時也不是一個blanket,建議修掉
  26. 03:43:103 (5,6) - DS

Insane

Mod
  1. 00:10:603 (9) - NC
  2. 00:13:103 - 加東西
  3. 00:17:165 (4,5,6) - 三連要開始也應該從00:17:165 - 開始,而不是00:17:321 -
  4. 00:22:321 (5,6) - blanket
  5. 00:26:228 (1,2,3) - bad flow
  6. 00:28:259 (5) - 重疊上一個
  7. 00:29:821 (6) - NC
  8. 00:32:321 (6) - NC
  9. 00:37:165 (5) - 結尾壓長白線
  10. 00:48:728 (2,3) - blanket
  11. 01:12:165 (5,6,7,8) - 散開,擠成一團不好讀
  12. 01:12:478 (8) - NC
  13. 01:23:259 (1) - 疊到上一個4
  14. 01:23:415 (2) - 疊到下一個1
  15. 01:24:821 (6) - NC
  16. 01:26:853 (3) - 要轉就轉,不要轉就不要轉,那麼吝嗇幹嘛
  17. 01:27:321 (4) - NC
  18. 01:47:478 (1,2,3,4) - 別黏再一起,不順
  19. 01:57:165 (3,4,5) - 排好
  20. 02:11:071 (7) - NC
  21. 02:24:196 (4,5,6,7,8,9,10,11,1) - 根本沒必要用到那麼長的連打
  22. 02:36:774 (8,9,10,11,12,13) - 不美觀的轉折,要轉彎請分兩次滑條轉連打
  23. 02:43:728 (1,2) - blanket
  24. 03:01:853 - 到 03:19:353 - ,一下子跟人聲一下子跟背景音樂,兩者切換得太突然,不搞糊塗才是神
  25. 03:03:728 (1,2,3,4,5,6) - 完全無意義二連,跟不到音樂
  26. 03:23:103 (4) - NC
  27. 03:24:509 (5,1) - blanket
  28. 03:26:853 (5) - 拉到下面和03:26:071 (1) - 做一個blanket
  29. 03:29:821 (7) - NC
  30. 03:32:321 (1) - 別挑戰所有人對於滑條的美學極限
  31. 03:38:728 (5) - NC
  32. 03:43:571 (7) - NC

Extra

Mod
  1. 00:13:337 - 為什麼這個點要放東西,完全多餘
  2. 00:22:321 (5,6) - blanket
  3. 01:07:478 (1,2,3,4,5,6,7) - 把短滑條當成單點,然後重新抓好距離。目前的距離分配在遊玩上完全不順
  4. 01:16:540 (2,3) - blanket
  5. 01:22:634 (1,2,3,4,5) - 距離無法拉出重點,尤其是34間的距離容易錯認4的時間點
  6. 01:28:728 (1,2) - blanket
  7. 01:38:103 (3) - 可能會有來回箭頭遮擋
  8. 01:44:665 (6,7,1,2) - 這速度變化太大了吧
  9. 01:53:571 (6,7) - blanket
  10. 02:12:321 (1,3) - blanket
  11. 02:26:853 (2,3,4,5,1) - 沒有良好的距離分配,51之間最需要距離但卻最短
  12. 02:48:571 (8) - NC
  13. 03:15:290 (2,3,4) - 角度統一

我再不睡覺的話絕對會吐血
就這樣了吧
GL
紅色部分已全修改 黑色部分則有些未修改@@
謝謝MOD :)
-Sh1n1-



[General]

  1. Uncheck "Letterbox during breaks"

[Chu's Easy]

I was searching maps with the same BPM and lots of maps have 0.80 SV

  1. 00:31:853 (2,3) - Nazi, It can be confusing for newbies
  2. 00:57:946 (2,3,4) - weird pattern, can be better.
  3. 01:00:603 (7) - I see lots of maps with the same pattern, but too down, try to replace this slider.
  4. 01:06:228 (1) - move to x-264 y-308
  5. 03:11:853 (1) - what's the purpose of this slider? is weird

[Starfy's Normal]

  1. 00:16:853 (2) - make a better blanquet with 00:16:228 (1) -
  2. Blanquet between the head of 01:24:978 (3) - and 01:26:228 (1) - is not good, you can move 01:24:978 (3) - a bit down.
  3. 02:17:321 (1) - make a blanquet with the head of 02:16:540 (4) -
  4. 02:40:290 (3) - make a better blanquet with 02:40:915 (4) -
  5. 03:39:821 (1) - You can make a better slider

[Hard]

  1. 00:38:728 (1,2) - try to make more like 00:37:790 (2,3,4) -
  2. You can add notes at 00:55:603 - 00:55:759 - 00:55:915 - , You are following to much the voice
  3. 01:39:978 (1,2,3) - These notes are not good as well, specially 01:40:603 (3) -
  4. 01:45:603 (3,4) - try to move a bit down.
  5. 02:11:853 - 02:12:009 - 02:12:165 - add notes
  6. 02:15:446 (7,8) - space between 02:15:446 (7) - and 02:15:915 (8) - is not good
  7. 02:17:321 (1,2) - ^ same as above
  8. 02:24:821 (1) - make a better blanquet with 02:24:665 (6) -
  9. 02:45:603 (3,1) - not beautiful pattern, move the tail of 02:46:228 (1) - a bit down
  10. 03:31:071 (5) - make a better blanquet
  11. 03:37:165 (5) - too close at 03:36:696 (3) -
  12. 03:38:571 (4,2) - move 03:39:040 (2) - a bit down
Mod only 3 diff because the song is too long x_x orz, but my mate will mod the other diffs in the second mod so don't worry. I like the song, is so cute :3 Good Luck
Topic Starter
SnowNiNo_

-Sh1n1- wrote:




[General]

  1. Uncheck "Letterbox during breaks"

[Chu's Easy]

I was searching maps with the same BPM and lots of maps have 0.80 SV

  1. 00:31:853 (2,3) - Nazi, It can be confusing for newbies
  2. 00:57:946 (2,3,4) - weird pattern, can be better.
  3. 01:00:603 (7) - I see lots of maps with the same pattern, but too down, try to replace this slider.
  4. 01:06:228 (1) - move to x-264 y-308
  5. 03:11:853 (1) - what's the purpose of this slider? is weird

[Starfy's Normal]

  1. 00:16:853 (2) - make a better blanquet with 00:16:228 (1) -
  2. Blanquet between the head of 01:24:978 (3) - and 01:26:228 (1) - is not good, you can move 01:24:978 (3) - a bit down.
  3. 02:17:321 (1) - make a blanquet with the head of 02:16:540 (4) -
  4. 02:40:290 (3) - make a better blanquet with 02:40:915 (4) -
  5. 03:39:821 (1) - You can make a better slider

[Hard]

  1. 00:38:728 (1,2) - try to make more like 00:37:790 (2,3,4) -
  2. You can add notes at 00:55:603 - 00:55:759 - 00:55:915 - , You are following to much the voice
  3. 01:39:978 (1,2,3) - These notes are not good as well, specially 01:40:603 (3) -
  4. 01:45:603 (3,4) - try to move a bit down.
  5. 02:11:853 - 02:12:009 - 02:12:165 - add notes
  6. 02:15:446 (7,8) - space between 02:15:446 (7) - and 02:15:915 (8) - is not good
  7. 02:17:321 (1,2) - ^ same as above
  8. 02:24:821 (1) - make a better blanquet with 02:24:665 (6) -
  9. 02:45:603 (3,1) - not beautiful pattern, move the tail of 02:46:228 (1) - a bit down
  10. 03:31:071 (5) - make a better blanquet
  11. 03:37:165 (5) - too close at 03:36:696 (3) -
  12. 03:38:571 (4,2) - move 03:39:040 (2) - a bit down
Mod only 3 diff because the song is too long x_x orz, but my mate will mod the other diffs in the second mod so don't worry. I like the song, is so cute :3 Good Luck
thanks for the mod LOL
fix it all :D
btw, what is "blanquet" mean @@
Starfy

-Sh1n1- wrote:

[Starfy's Normal]

  1. 00:16:853 (2) - make a better blanquet with 00:16:228 (1) - Fixed
  2. Blanquet between the head of 01:24:978 (3) - and 01:26:228 (1) - is not good, you can move 01:24:978 (3) - a bit down. Fixed
  3. 02:17:321 (1) - make a blanquet with the head of 02:16:540 (4) - Fixed
  4. 02:40:290 (3) - make a better blanquet with 02:40:915 (4) - Fixed
  5. 03:39:821 (1) - You can make a better slider Not specific
Tks for mod
http://puu.sh/hzNiu/a7301e86e9.zip
Mio_chan
根據規則,你mod了我的Hard和Insane,我會mod你12.5分鐘,向上取整為4個難度

黑色mod是建議
藍色mod是強烈建議更改,或是要留意的地方
紅色mod是unrankable
綠色mod是純粹意見

[General]
(Long Version) 要刪除,除非有官方資料支持

[Extra]
HP Drain也太高了吧…7.5太可怕,6或7較合理
00:15:134 (1) – Ctrl + G?
00:19:978 -00:20:603 – 加circle?
00:18:728 (1,2,3,1,2,3,4,5,6) – 降低hitsound聲量,或用soft hitsound
00:53:571 (1) – 用低SV? 因為這裡只有人聲
01:07:946 (4) – 離(3) 遠一點好像好read一點,大概在x:200 y:84
01:47:478 (1,2,3,4) – ctrl +G on 01:47:634 (2,4) -?, 我覺得這幾個滑條擠得太近,至少不要overlap及每個slider之間都有一點空白位置
01:58:103 (6) – NC?, 後面相似的pattern都要跟著改
02:09:821 (1) – 跟00:53:571 (1)相似
02:13:571 (7) – NC
02:30:603 (9) – NC
02:31:853 (9) – NC
02:34:353 (5) – NC
02:35:603 (7) – NC
02:48:415 (7) – 放在x:200 y:280?
02:48:571 (8) –NC
03:00:603 (5) – NC
03:02:790 - 03:19:353 我覺得這裡的notes放得太密了,不大適合這裡的音樂,1/3 和1/4 也用得很沒規則,玩起來有點亂,另外強烈建議刪減1/4 例如 03:12:321 (3,4,5) – ,再另外我覺得這裡spacing太低
03:04:873 (1,2,3) – bad flow ,我覺得這樣會好點
03:07:478 (1,2) – 你在這裡沒有MAP人聲,但其他有人聲的地方你都跟人聲MAP,所有怪怪的
03:24:978 (7) –NC

[Light Insane]
整體上HP AR 可以降低一點點,HP6 AR 8?
00:09:978 (1,2,3,4,1) – 你確定這是Light Insane…? slider jump真的很難
00:13:103 (5,6,7) – 這也太難了
00:50:603 (3,4,5) – spacing 太近了,用回正常的spacing就可以
00:51:853 (1,2,3,4) – 轉做兩個repeat兩次的1/4slider?
00:57:634 (5) – NC
01:07:478 (1,2,3,4,5,6,7) –轉做這樣? 01:47:165 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) – 真的太難了
01:49:040 (2) – 放去 x:388 y:76
01:53:103 (3,4,5,6) – 我覺得這4個notes同spacing會好點,有小jump也可以
02:29:040 (6,7) – spacing
03:17:478 (5) – NC
03:38:728 (1,2,3,4,5,6,7) – 同01:07:478

[Insane]
這個diff跟Extra太相似了吧
00:29:353 (3,4,5) – 加跳?
01:04:899 (4) – 因為stacking leniency 的緣固,這個circles移位了,嘗試修改一下spacing防止這個情況
01:09:821 (6) –放太近了
01:36:852 (5) – NC
01:48:103 (5) – NC
02:24:353 (5,6) – Ctrl + G
02:49:353 (3,4,5) – 差距也差太大了吧,這不是Extra 0.0
03:02:790 - 03:19:353 跟 Extra一樣
03:07:399 (5) – NC

[Hard]
AR 最高8就好了,我建議7.5 ,HP再低點?
你這個難度的spacing有點怪,時常突然大了或少了0.1~0.2x,建議修改回一樣,整齊一點

00:38:728 (1,2,3) – 不好看,(1)和(2)太貼近了
00:51:228 (1,2,3,4) –不太建議用kick slider,全部減少一個返回?
00:52:478 (5,6,7) – 用repeating slider代替?
00:55:603 –加個slider? 在00:55:915 –完結
01:22:634 (6,7,8) – spacing用回正常就好了
01:32:634 (5) – NC
01:38:571 (6) – NC
01:43:728 (5) – NC
01:47:478 (1,2,3,4) – 和00:51:228 (1,2,3,4)相似
01:59:665 (2) – 指向上?
02:02:165 (2) – spacing
02:11:853 – 同00:55:603
02:18:728 (1) – spacing 錯誤
02:23:728 (1,2,3) – 用slider代替?
02:43:103 (4) – spacing
02:48:728 (1,2,3) – 同02:23:728 (1,2,3)
02:50:603 (3) – 重疊得難看,不要重疊吧
02:59:978 (1,2,3,4) – 同00:51:228 (1,2,3,4)
03:02:790 - 03:19:353 – 那些1/3滑條如03:06:228 (3,4,5,6) -對於Hard玩家來說太難讀了,不要有太多spacing 變化這裡,而且Combo太長,建議短一點
03:11:853 (1,2) –用1/3 map
03:16:123 (3) – 真的很難read
03:19:196 (1) – 不要在1/2後就有notes,早點完吧
03:23:103 (3) – 減少一個返回?
03:25:603 – 同00:55:603
03:41:853 (3,4,5) – spacing
DropPopCandy
Hey, I'm from my modding queue~ Firstly, I'd like to say that I adore this song and I'm so glad someone is mapping it!

Chu's Easy
  1. 00:14:040 (4) - NC; Even though the DS should help give an idea of when this note is supposed to be hit by beginners, making it start on a new combo makes the delay you have a little more clear to newbies
  2. 00:24:353 (2) - NC for the same reason
  3. 01:33:728 (3) - I personally would NC here but that's just me
  4. 01:55:290 (9) - Isn't a combo of 9 a bit long for an Easy diff? :o
  5. 02:47:165 (6) - NC
  6. 02:47:478 (1) - RNC
Starfy's Normal
  1. 00:21:853 (2,3,4) - The overlapping sliders here feel a bit awkward
  2. 00:28:415 (5) - Move this note somewhere more visible
  3. 02:03:728 (1) - RNC
  4. NC
Hard
  1. I'm probably wrong about this, but the difficulty gap may be a bit too wide in between your Normal and your Hard. To put some retrospect in, I usually warm on Insane level songs and pass them with little combo breaks, and this is what I got warming up on this difficulty. Still super enjoyable but you may want to bridge the gap a bit.
  2. 01:24:978 - I personally feel like a spinner would fit well here.
  3. 01:36:228 (1,2,3,4) - This breaks the flow of your map terribly. When playing it caught me super off guard and if I was someone commonly playing on a 3 star level I know I would have failed here.
  4. 01:43:884 (6,7,8) - Same as above for the placement of (8).
Light Insane
  1. :o http://i.imgur.com/5JrjXBl.jpg
  2. 00:23:728 (1,2,3,4,5,6,7,8) - These jumps feel super random
  3. 01:07:478 (1,2,3,4,5,6) - This slider stream threw me off big time
  4. 01:18:728 (1,2,3,4,5,6) - The way that the circles in this section overlapped with each other felt awkward when playing
  5. 01:29:978 (1,2,3,4,5,6) - This jump pattern threw me off when playing
  6. 01:47:478 (5,6,7,8) - Sliders here killed me. I don't really have a better idea as to how this could be mapped but think of something please.
The Insane and Extra go a bit beyond my playing abilities, so I will stop here. As of now Hard is your best difficulty and the one I had the most fun playing. The Light Insane suffers from a ton of break in flow; as soon as I got used to how a certain section should be played you threw something new at me and my HP dropped to zero in no time flat. I tried playing the Light Insane twice without NF and just ended up realising that it just wasn't working out. It needs a LOT of buffing to get ranked from here, but I'm excited to see if it gets the rank~! :)

That's all from me~! Good luck on getting approved!!!
Nerova Riuz GX

Mio_chan wrote:

[General]
(Long Version) 要刪除,除非有官方資料支持
Long Version 是根據 pop'n music Sunny Park original soundtrack vol.2專輯裡的歌曲名稱,本來就有加上
在此官方網站支援

http://www.konamistyle.jp/item/72430

Disc 1歌曲名單裡有兩個,
一個是機台短版,使用的是原名,全長約2分鐘
一個是加長版,有加上Long Version,全長約4分鐘
這首是較長的4分鐘版本,所以Long Version不可刪除
Neku Okazaki


1.- No more than 3min of drain
Im only going to mod the other 3 diffs

[Insane GD]
01:25:915 - Add something
03:31:696 (4,5,6,7) - oh, you can try other thing :l

Try this:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158

[Insane]
I love it :D... Star! Star!

Try this:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158

[Extra]
Im not a good std modder but like the other diffs:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158
Starfy

dististik wrote:

Starfy's Normal
  1. 00:21:853 (2,3,4) - The overlapping sliders here feel a bit awkward Hum I don't think so actually
  2. 00:28:415 (5) - Move this note somewhere more visible Not really specific, where should I put on then?
  3. 02:03:728 (1) - RNC Fixed
  4. NC huh?
Tks for mod
http://puu.sh/hAT8T/6815e07464.zip
Topic Starter
SnowNiNo_

Mio_chan wrote:

根據規則,你mod了我的Hard和Insane,我會mod你12.5分鐘,向上取整為4個難度

黑色mod是建議
藍色mod是強烈建議更改,或是要留意的地方
紅色mod是unrankable
綠色mod是純粹意見

[General]
(Long Version) 要刪除,除非有官方資料支持

[Extra]
HP Drain也太高了吧…7.5太可怕,6或7較合理 - 保持7.5
00:15:134 (1) – Ctrl + G? - 已修正
00:19:978 -00:20:603 – 加circle? - 加入休息時間
00:18:728 (1,2,3,1,2,3,4,5,6) – 降低hitsound聲量,或用soft hitsound - 已修正
00:53:571 (1) – 用低SV? 因為這裡只有人聲 - 我還是保持原本
01:07:946 (4) – 離(3) 遠一點好像好read一點,大概在x:200 y:84 - 不懂 我的是(6)不是(4)...
01:47:478 (1,2,3,4) – ctrl +G on 01:47:634 (2,4) -?, 我覺得這幾個滑條擠得太近,至少不要overlap及每個slider之間都有一點空白位置 - 已修正
01:58:103 (6) – NC?, 後面相似的pattern都要跟著改 - 已修正
02:09:821 (1) – 跟00:53:571 (1)相似 - 我還是保持原本
02:13:571 (7) – NC - 已修正
02:30:603 (9) – NC - 已修正
02:31:853 (9) – NC - 已修正
02:34:353 (5) – NC - 已修正
02:35:603 (7) – NC - 已修正
02:48:415 (7) – 放在x:200 y:280? - 已修正
02:48:571 (8) –NC - 已修正
03:00:603 (5) – NC - 已修正
03:02:790 - 03:19:353 我覺得這裡的notes放得太密了,不大適合這裡的音樂,1/3 和1/4 也用得很沒規則,玩起來有點亂,另外強烈建議刪減1/4 例如 03:12:321 (3,4,5) – ,再另外我覺得這裡spacing太低 - 我也很想改這邊可是我真的不知道要如何改@@
03:04:873 (1,2,3) – bad flow ,我覺得這樣會好點 - 已修正
03:07:478 (1,2) – 你在這裡沒有MAP人聲,但其他有人聲的地方你都跟人聲MAP,所有怪怪的 - 這邊是跟音樂
03:24:978 (7) –NC - 已修正

[Light Insane]
整體上HP AR 可以降低一點點,HP6 AR 8? - 我自己本身也有在打圖 所以原本的就可以了
00:09:978 (1,2,3,4,1) – 你確定這是Light Insane…? slider jump真的很難 - FIXED
00:13:103 (5,6,7) – 這也太難了 - 不會很難 這算正常八...
00:50:603 (3,4,5) – spacing 太近了,用回正常的spacing就可以 - FIXED
00:51:853 (1,2,3,4) – 轉做兩個repeat兩次的1/4slider? - 不好吧..
00:57:634 (5) – NC - FIXED
01:07:478 (1,2,3,4,5,6,7) –轉做這樣? - FIXED
01:47:165 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) – 真的太難了 - 真的不會=W=
01:49:040 (2) – 放去 x:388 y:76 - FIXED
01:53:103 (3,4,5,6) – 我覺得這4個notes同spacing會好點,有小jump也可以 - 保持
02:29:040 (6,7) – spacing - FIXED
03:17:478 (5) – NC- FIXED
03:38:728 (1,2,3,4,5,6,7) – 同01:07:478- FIXED

[Insane]
這個diff跟Extra太相似了吧
00:29:353 (3,4,5) – 加跳? - FIXED
01:04:899 (4) – 因為stacking leniency 的緣固,這個circles移位了,嘗試修改一下spacing防止這個情況 - FIXED
01:09:821 (6) –放太近了 - FIXED
01:36:852 (5) – NC - FIXED
01:48:103 (5) – NC - FIXED
02:24:353 (5,6) – Ctrl + G - FIXED
02:49:353 (3,4,5) – 差距也差太大了吧,這不是Extra 0.0 - FIXED
03:02:790 - 03:19:353 跟 Extra一樣 - 一樣就沒梗了W
03:07:399 (5) – NC - FIXED

[Hard]
AR 最高8就好了,我建議7.5 ,HP再低點? - 保持
你這個難度的spacing有點怪,時常突然大了或少了0.1~0.2x,建議修改回一樣,整齊一點

00:38:728 (1,2,3) – 不好看,(1)和(2)太貼近了 - FIXED
00:51:228 (1,2,3,4) –不太建議用kick slider,全部減少一個返回? - 這樣沒對到音樂
00:52:478 (5,6,7) – 用repeating slider代替? - 我個己開DT打那邊用3個NOTE比較適合
00:55:603 –加個slider? 在00:55:915 –完結 - FIXED
01:22:634 (6,7,8) – spacing用回正常就好了 - FIXED
01:32:634 (5) – NC - FIXED
01:38:571 (6) – NC - FIXED
01:43:728 (5) – NC - FIXED
01:47:478 (1,2,3,4) – 和00:51:228 (1,2,3,4)相似 - 同之前
01:59:665 (2) – 指向上? - FIXED
02:02:165 (2) – spacing - FIXED
02:11:853 – 同00:55:603 - FIXED
02:18:728 (1) – spacing 錯誤 - 加了個NOTE
02:23:728 (1,2,3) – 用slider代替? - 保持
02:43:103 (4) – spacing - 沒問題啊@@
02:48:728 (1,2,3) – 同02:23:728 (1,2,3) - 保持
02:50:603 (3) – 重疊得難看,不要重疊吧 - FIXED
02:59:978 (1,2,3,4) – 同00:51:228 (1,2,3,4) - 同之前
03:02:790 - 03:19:353 – 那些1/3滑條如03:06:228 (3,4,5,6) -對於Hard玩家來說太難讀了,不要有太多spacing 變化這裡,而且Combo太長,建議短一點 - spacing有更改其餘保持
03:11:853 (1,2) –用1/3 map - FIXED
03:16:123 (3) – 真的很難read - FIXED
03:19:196 (1) – 不要在1/2後就有notes,早點完吧 - FIXED
03:23:103 (3) – 減少一個返回? - 少一個會很奇怪 用DT打就知道了
03:25:603 – 同00:55:603 - FIXED
03:41:853 (3,4,5) – spacing
- 沒錯

謝謝MOD 修很久呢ww
Topic Starter
SnowNiNo_

dististik wrote:

Hey, I'm from my modding queue~ Firstly, I'd like to say that I adore this song and I'm so glad someone is mapping it!

Hard
  1. I'm probably wrong about this, but the difficulty gap may be a bit too wide in between your Normal and your Hard. To put some retrospect in, I usually warm on Insane level songs and pass them with little combo breaks, and this is what I got warming up on this difficulty. Still super enjoyable but you may want to bridge the gap a bit.
  2. 01:24:978 - I personally feel like a spinner would fit well here. - FIXED
  3. 01:36:228 (1,2,3,4) - This breaks the flow of your map terribly. When playing it caught me super off guard and if I was someone commonly playing on a 3 star level I know I would have failed here.- FIXED
  4. 01:43:884 (6,7,8) - Same as above for the placement of (8).
- FIXED
Light Insane- FIXED
  1. :o http://i.imgur.com/5JrjXBl.jpg
  2. 00:23:728 (1,2,3,4,5,6,7,8) - These jumps feel super random - you mean some regular jump @@?
  3. 01:07:478 (1,2,3,4,5,6) - This slider stream threw me off big time - FIXED
  4. 01:18:728 (1,2,3,4,5,6) - The way that the circles in this section overlapped with each other felt awkward when playing - FIXED
  5. 01:29:978 (1,2,3,4,5,6) - This jump pattern threw me off when playing - i think it's fine
  6. 01:47:478 (5,6,7,8) - Sliders here killed me. I don't really have a better idea as to how this could be mapped but think of something please. - FIXED
The Insane and Extra go a bit beyond my playing abilities, so I will stop here. As of now Hard is your best difficulty and the one I had the most fun playing. The Light Insane suffers from a ton of break in flow; as soon as I got used to how a certain section should be played you threw something new at me and my HP dropped to zero in no time flat. I tried playing the Light Insane twice without NF and just ended up realising that it just wasn't working out. It needs a LOT of buffing to get ranked from here, but I'm excited to see if it gets the rank~! :)

That's all from me~! Good luck on getting approved!!!
thanks for modding :D
Topic Starter
SnowNiNo_

Neku okazaki wrote:



1.- No more than 3min of drain
Im only going to mod the other 3 diffs

[Insane GD]
01:25:915 - Add something - FIXED
03:31:696 (4,5,6,7) - oh, you can try other thing :l - these are like the jump like03:32:790

Try this:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158

[Insane]
I love it :D... Star! Star!

Try this:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158

[Extra]
Im not a good std modder but like the other diffs:
[Colours]
Combo1 : 255,214,89
Combo2 : 24,197,171
Combo3 : 196,157,77
Combo4 : 249,142,158
dont know what is the code mean@@, and thanks for the mod
Nerova Riuz GX
@SnowNiNo_

那個Code指的是這張圖所設定combo的顏色
在那個難度.osu檔裡面colours底下的數字串
至於怎麼加 去讀下別張圖的.osu檔就知道了
Topic Starter
SnowNiNo_
OK了解 更新了
arronchu1207
-Sh1n1-
Chu's Easy

I was searching maps with the same BPM and lots of maps have 0.80 SV I can find 0.9 or 1.0 SV too

00:31:853 (2,3) - Nazi, It can be confusing for newbies fixed
00:57:946 (2,3,4) - weird pattern, can be better. I think it's fine
01:00:603 (7) - I see lots of maps with the same pattern, but too down, try to replace this slider. fixed
01:06:228 (1) - move to x-264 y-308 ok
03:11:853 (1) - what's the purpose of this slider? is weird I think it's ok

dististik
Chu's Easy
00:14:040 (4) - NC; Even though the DS should help give an idea of when this note is supposed to be hit by beginners, making it start on a new combo makes the delay you have a little more clear to newbies ok
00:24:353 (2) - NC for the same reason ok for the same reason
01:33:728 (3) - I personally would NC here but that's just me ok so no fix 030
01:55:290 (9) - Isn't a combo of 9 a bit long for an Easy diff? :o NC (6)
02:47:165 (6) - NC OK
02:47:478 (1) - RNC -

Thank you \:D/
Hollow Wings
m4m

General

  1. give same settings for letterbox to every diffs.
  2. 03:07:764 (1) and 03:12:764 (2) unsnapped in Insane diff.
  3. why normal-hitclap2.wav has only right audio track?

Extra

  1. 我先看了一遍,觉得只能做一些general的mod,因为觉得这图的梗大同小异,就不一一赘述了。
  2. 很多梗的想法是好的,只是欠缺了表现的手段:此图大多以奇数连打,短滑条和随机跳组成,所以这些也是需要在做图中重点把握的。
  3. 关于节奏:
  4. 虽然主要跟vocal来下节奏了,然而大多数情况下无视鼓点的mapping几乎是不太可能做到的,比如01:14:665 (3,1) - 的undermap其实并没有什么必要,不如说那个地方的电音很容易做出一些比较有意思的梗。在下节奏的时候可以不只是盯着一条轨下,在不同轨之间来回切换更能更好地表现曲子(这也是std模式局限性能尽力发挥出优势的途径之一),类似的还有01:25:603 (11,1) - 等。
  5. 关于排版:
  6. 00:24:978 (1,2,3,4,5,6,7,8) - 以这个随机跳为例,我不知道你为什么要那么摆,看上去更像是只是为了大跳而大跳。对我来说此处的ds应该是渐小而不是渐大,无论从电音的pitch还是vocal的emotion角度来说都是这样。另外,比如01:10:603 (2,3,4,5,6) - 这里其实更适合大跳,而不是在副歌中途并不太激昂的地方。——因为排列随机,所以更要注意ds的控制是否合曲。
  7. 00:15:603 (2,3,4,5,6) - 这个跳你摆了五角星,然而00:16:071 (5,6) - 处强烈的anti-flow并没有非常明显的曲子里的音来支持,由于这五个音是连在一起的所以此处用fluent的flow来说能更好的表现曲子才对。类似的地方还有00:37:165 (6,7) - 之类的,具体可以由曲子本身旋律的变化来决定。——在摆随机排列的时候,flow也是十分重要的表现曲子的要素。
  8. 01:09:196 (4,5,6,7,8,1) - 1/2大跳后衔接1/1跳的时候更要格外注意ds的控制,此处由于1/2跳和1/1跳的间距几乎差不多,如果不是特意做某些特殊的梗的话还是避免这样的排版存在。
  9. 另外,排列完全随机是会影响到一定的读图,所以建议还是多看一些rank了的图来积累一些梗,了解常规的做法之后再去探索自己所希望的图的样子。
  10. 看了下insane,light insane和hard也是差不多一样的问题,可以自己对照着摸索一下。

Starfy's Normal

  1. 00:19:978 (3) - don't do that complex slider style with too much self-overlapped part in lower diff, which will confuse noobs very much. same to 00:27:478 (4) - , 00:44:353 (5) - , 01:22:478 (3) - , 02:44:196 (4) -

Chu's Easy

  1. 00:33:415 (3,1) - that heavy anti-flow's really not recommended to be set in the lowest diff.
  2. 01:33:728 (3,4) - better not stack here. 02:02:478 (6,7) - , 03:28:259 (3,4) - , 03:40:290 (1,2) - as well.

idk if you can keep on your works to ranking section, maybe just asking more opinions on it.

good luck.
Starfy

Hollow Wings wrote:

Starfy's Normal

  1. 00:19:978 (3) - don't do that complex slider style with too much self-overlapped part in lower diff, which will confuse noobs very much. same to 00:27:478 (4) - , 00:44:353 (5) - , 01:22:478 (3) - , 02:44:196 (4) - Hmmm I think I need to consider about it
Topic Starter
SnowNiNo_

Hollow Wings wrote:

m4m

General

  1. give same settings for letterbox to every diffs.FIXED
  2. 03:07:764 (1) and 03:12:764 (2) unsnapped in Insane diff.FIXED
  3. why normal-hitclap2.wav has only right audio track?FIXED

Extra

  1. 我先看了一遍,觉得只能做一些general的mod,因为觉得这图的梗大同小异,就不一一赘述了。
  2. 很多梗的想法是好的,只是欠缺了表现的手段:此图大多以奇数连打,短滑条和随机跳组成,所以这些也是需要在做图中重点把握的。
  3. 关于节奏:
  4. 虽然主要跟vocal来下节奏了,然而大多数情况下无视鼓点的mapping几乎是不太可能做到的,比如01:14:665 (3,1) - 的undermap其实并没有什么必要,不如说那个地方的电音很容易做出一些比较有意思的梗。在下节奏的时候可以不只是盯着一条轨下,在不同轨之间来回切换更能更好地表现曲子(这也是std模式局限性能尽力发挥出优势的途径之一),类似的还有01:25:603 (11,1) - 等。不太懂呢@@
  5. 关于排版:
  6. 00:24:978 (1,2,3,4,5,6,7,8) - 以这个随机跳为例,我不知道你为什么要那么摆,看上去更像是只是为了大跳而大跳。对我来说此处的ds应该是渐小而不是渐大,无论从电音的pitch还是vocal的emotion角度来说都是这样。另外,比如01:10:603 (2,3,4,5,6) - 这里其实更适合大跳,而不是在副歌中途并不太激昂的地方。——因为排列随机,所以更要注意ds的控制是否合曲。 - 已修正
  7. 00:15:603 (2,3,4,5,6) - 这个跳你摆了五角星,然而00:16:071 (5,6) - 处强烈的anti-flow并没有非常明显的曲子里的音来支持,由于这五个音是连在一起的所以此处用fluent的flow来说能更好的表现曲子才对。类似的地方还有00:37:165 (6,7) - 之类的,具体可以由曲子本身旋律的变化来决定。——在摆随机排列的时候,flow也是十分重要的表现曲子的要素。不知這樣行不行
  8. 01:09:196 (4,5,6,7,8,1) - 1/2大跳后衔接1/1跳的时候更要格外注意ds的控制,此处由于1/2跳和1/1跳的间距几乎差不多,如果不是特意做某些特殊的梗的话还是避免这样的排版存在。不知這樣行不行呢
  9. 另外,排列完全随机是会影响到一定的读图,所以建议还是多看一些rank了的图来积累一些梗,了解常规的做法之后再去探索自己所希望的图的样子。
  10. 看了下insane,light insane和hard也是差不多一样的问题,可以自己对照着摸索一下。
[/list]

idk if you can keep on your works to ranking section, maybe just asking more opinions on it.

good luck.
這是我第一張試著RK的圖所以你所有的建議我都會記住的 很謝謝你的MOD
而我也做了許多的修改 雖然可能還是沒有那麼好
隨機大跳這我也幾乎都修掉了 還有排版問題
希望你可以繼續幫我修圖@@ 謝謝
arronchu1207

Hollow Wings wrote:

m4m

Chu's Easy

  1. 00:33:415 (3,1) - that heavy anti-flow's really not recommended to be set in the lowest diff. OK
  2. 01:33:728 (3,4) - better not stack here. 02:02:478 (6,7) - , 03:28:259 (3,4) - , 03:40:290 (1,2) - as well.
    01:33:728 (3,4) NO ,other fixed
Setsurei

[Chu's Easy]
default combo color?
00:24:353 (1,2) - switch NC
00:33:415 (3,1) - overlap
00:56:853 (5) - make this 1/2 beat, and add note 00:57:321 - or shift (5) to 00:56:540 - and add note 00:57:321 -
01:27:165 (5,6) - overlap
01:32:478 (1,2,3,4) - prevent stack on Easy diff because its confusing
01:58:103 (5,6,1) - overlap
02:01:228 (4,5,6,7) - same stacking issue
03:28:259 (3,4) - ^
03:40:290 (1,2) - ^
[Hard]
00:30:915 - there's a strong beat here
00:44:353 (3,4) - overlap
01:18:728 (3,4) - ^
01:35:915 (4,1,2,3) - this one is confusing, I thought that (3) is (1) because (4) flows down01:18:728 (3,4) -
01:40:915 (4,1) - overlap
01:43:884 (2,5) - ^
01:52:790 (2) - better curve the opposite, since 01:53:103 (3) - is below it
02:18:571 (5,1) - overlap
02:39:353 (1,2,3) - don't do this, I got 02:48:728 (1,2,3) - 1/4 mistaken as 1/2 because of that
02:52:790 (2,4) - overlap
02:55:759 (4) - don't stack on tail after an object outside it: 02:55:603 (3) -
03:12:165 (2) - make a better gap, or I don't know that this is 1/4
03:26:071 (1,2) - overlap
03:26:853 (3,1) - ^
[Light Insane]
this is not 'light', I can't even FC lol
00:23:728 (1,2,3,4,5,6,7,8) - at the beginning it turns out well, but 00:24:509 (6,7,8) - you're changing the direction, and will make people confused
01:02:946 (2,4) - overlap
01:16:853 (3,5) - ^
03:12:061 (2) - this is too faint, delete

good luck
Topic Starter
SnowNiNo_
[Hard]
00:30:915 - there's a strong beat here - fixed
00:44:353 (3,4) - overlap - fixed
01:18:728 (3,4) - ^ - fixed
01:35:915 (4,1,2,3) - this one is confusing, I thought that (3) is (1) because (4) flows down - not fixed
01:40:915 (4,1) - overlap - fixed
01:43:884 (2,5) - ^ - fixed
01:52:790 (2) - better curve the opposite, since 01:53:103 (3) - is below it - fixed
02:18:571 (5,1) - overlap - fixed
02:39:353 (1,2,3) - don't do this, I got 02:48:728 (1,2,3) - 1/4 mistaken as 1/2 because of that - fixed
02:52:790 (2,4) - overlap - fixed
02:55:759 (4) - don't stack on tail after an object outside it: 02:55:603 (3) - not fixed
03:12:165 (2) - make a better gap, or I don't know that this is 1/4 - fixed
03:26:071 (1,2) - overlap - fixed
03:26:853 (3,1) - ^ - fixed
[Light Insane]
this is not 'light', I can't even FC lol
00:23:728 (1,2,3,4,5,6,7,8) - at the beginning it turns out well, but 00:24:509 (6,7,8) - you're changing the direction, and will make people confused - fixed
01:02:946 (2,4) - overlap - fixed
01:16:853 (3,5) - ^ - fixed
03:12:061 (2) - this is too faint, delete - fixed

good luck[/color][/quote]


Thanks for the mod LOL :)
Iceskulls
[general]
  1. uhh no custom combo colour in chu's easy ?
  2. hard diff

    AIBat v3.1 wrote:

    Snapping

    Unsnapped inherited (green) sections at:
    00:53:097 - snap to 00:53:103
    02:03:730 - snap to 02:03:728
[extra]
  1. 00:16:228 (6) - nc
  2. 00:22:321 (5) - nc
  3. 00:23:728 (1,2,3) - this play better
  4. 00:26:853 (4,5) - uhh spacing might be too close , kinda feel awkward , move (5) to x40 y216
  5. 00:32:321 (4,5) - spacing not really good here this one could use more spacing , try place like this
  6. 00:37:009 (5,7) - not good overlap , try this
  7. 00:56:071 (1,2,3) - try place like this for better flow
  8. 01:24:665 (4) - try place this at x232 y144 for better flow here 01:24:353 (3,4,5) -
  9. 02:06:853 (1,2,3,4) - I think antijumps not fit here, better spacing them
  10. 02:47:946 (4,5) - , 02:48:259 (6,7) - better spacing them like what you did here 02:47:634 (2,3) - it make sense more
[insane]
  1. AIBat v3.1 wrote:

    Snapping
    03:12:764 (2) - Unsnapped circle.

    Unsnapped inherited (green) sections at:
    00:53:097 - snap to 00:53:103
    02:03:730 - snap to 02:03:728
  2. 00:22:165 (4) - try place this at x180 y40 for better flow
  3. 00:38:728 (1,2,3,4) - I think antijumps not fit here, better spacing them
  4. 00:50:759 (9,10) - try place like this for better flow
  5. 01:24:196 (3) - try place this at x208 y128 for better flow
  6. 01:25:915 - should map this beat cus it sound so strong
  7. 01:53:103 (4,5,6) - try place like this for better flow
  8. 02:18:571 (8) - try place this at x128 y188 for better flow
  9. 02:26:384 (1,2,3) - I think antijumps not fit here, better spacing them
  10. 02:28:415 (4,5,6) - should make consistent so the flow here is better
[light insane]
  1. hmm..I think this doesn't looks like light insane or anything because the way you use flow which not really like easy to read imo flow should be a bit easier to read than insane , try not to do something like this 00:12:478 (1,2,3,4,5,6,7) - , 00:23:728 (1,2,3,4,5,6,7,8) - , etc it really hard to read also you might need to make spacing a bit more consistent so it will be more like light insane
  2. AIBat v3.1 wrote:

    Snapping

    Unsnapped inherited (green) sections at:
    00:53:097 - snap to 00:53:103
  3. AIBat v3.1 wrote:

    Spinner Length
    02:29:353 (1) - This spinner is 625 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto. I'm too lazy to check lol
  4. 00:31:696 (2) - x372 y312 for better flow and consistent spacing here 00:31:228 (1,2,3) -
  5. 00:57:634 (1,2,3,4) - antijumps might be hard to read here, better spacing them
  6. 01:22:478 (1,2,3,4) - ^
  7. 02:13:571 (1,2,3,4,5) - antijumps might be hard to read here, better spacing them or stacking instead
  8. 02:52:165 (3) - try place this at x72 y160 for better flow and consistent spacing here 02:51:696 (2,3,1) -
  9. 03:27:946 (2) - ctrl+g for better flow here 03:27:321 (1,2) -
  10. 03:42:946 (4) - try place this at x124 y292 for better flow and consistent spacing here 03:42:790 (3,4,5) -
ok I guess I will mod only 3 diffs but not worry I will give some tips about mapping high diff cus I think the 3 diffs here is have a bit some problem that need to consider

spacing : when it come to spacing you need to make sure that spacing there make sense with the music like when you find beat that sound strong it better to do jumps there so it would feel much better example here in extra 00:12:165 (6,1) - this place is really great to do jumps thing here while this one is not 00:12:790 (3,4) - why ? because if you listen at (4) beat it not really feel that much emphasized so what people get when playing that jumps is an awkward feeling big jumps is not even good tho since if the beat is emphasized yes but if it not emphasized that much to fit the spacing there it still not really good idea so maybe you need to make sure that all jumps is reasonable and make sense with music I can give you advice here when you unusual whether the beat is emphasized or not just make spacing consistent and try not to bother with it as you map more you will understand how to emphasis various beat also antijumps is not a good choice at some point in insane diff 00:38:728 (1,2,3,4) - here try to compare between using antijumps and normally spacing here and you might get an idea in fact antijumps is really great to use only when you want emphasis something that reallyyyyy emphasized in the music so yea that how you use antijumps and yea one more thing

flow: as a player here myself I can say that the flow that really comfortable to play is "circular flow" and yea you map did have some nice flow and alos bad flow , here are nice flow that I find in extra diff 00:30:603 (7,8,1) - , 01:37:478 (1,2,3) - , 01:39:353 (6,7,8,9,10,1) - and here some bad flow 00:54:353 (4,5,6,7,8,9,10) - , 00:56:071 (1,2,3,4,5,6) - uhh idk how to talk about flow cus it's super subjective things here but if you can take a looks at some ranked maps from popular mappers you can get some ideas here this is the best I can help becuase actually I did try take a look at some popular mappers' maps or play them and try to learn how they create flow lol so it all about experience here if you take a looks at lots of nice maps you will actually get some ideas about flow

aesthetic: well this is the noticable things I can see mostly here you map just overlap notes a lots and I don't mean overlap are bad but some aren't looks nice in my view here some bad overlap in extra 00:56:071 (1,3) - (note touching slider like that is pretty something I can say that many people don't like how it look , try avoid them as possible) note which like overlap with slider or another circle eventhough it overlap like slightly like only the side by side it still not looking good here 02:17:321 (1,5) - 02:15:603 (5,8) - 02:10:759 (5,9) - it like something like unfinished overlap or something I would prefer something like this more 02:01:228 (1,1,1) - this one looks nice also this one too 02:52:790 (2,3,4,5,6,7) - looks nice and great like some nice picture lol , 01:44:353 (4,6,7,3,4,5) - ( try not to overlap notes like this as you can see there is empty space at lower left you can just move those notes to there instead of cluster together like that this can lead to bad flow too) , 01:45:759 (6,7,1,2,3,4,5,6,7,8) - ( same as 01:44:353 (4,6,7,3,4,5) - there is empty at left why you don't go place those there instead) well about those overlap I keep ranting saying try imaging something like river it would make sense if river just flow on there way like what is it but when you overlap notes like that it just looks like a river which keep flowing in circle or flow at random way which not quite smooth yea so you would need to organize how you place notes so it could make the aesthetic of pattern more better also one more thing try not to spacing notes so close like what you did in hard here 00:17:478 (1,2,3,4) - here you can see it all close together now try compare with 00:21:228 (1,2,3,4) - see that the another looks a lots nice yea that how you spacing each notes you spacing them like this 00:21:228 (1,2,3,4,5) - to make it looks good not spacing them like this 00:17:478 (1,2,3,4) -

ahh ok I guess that the problem I can find here so you may want to consider those things I point out though so it make you improve in mapping skill a bit

good luck :)
Nerova Riuz GX
Wow it's Celsius
Starfy
Both of mod ignored my diff ;_;
Even haven't mention any word about Normal
Elmo tell me why >_>
xChangJo
Hi from my modding Queue, nice mapset and too cute song

Mod
Easy:

- I'm too bad to check easy difficult for this reason I pass for this time, sorry u.u

Normal:

- 00:12:478 (3) - Make the blanket with 00:11:853 (2) a little better.
- 00:29:978 (3) - Fix the stack with 00:28:415 (5).
- 00:41:540 (4) - This slider sound a little weird for me (I think is better to replace for a circle + slider or another pattern).
- 00:52:478 (5,6,7,1,2,3,1) - I really like this pattern but maybe is a little hard for a normal.
(well I don't know I think is better if you ask to another person or change for the pattern that you use in the second chorus).
- 01:04:509 (3) - Try to move this note a little down.
- 01:41:228 (4) - Make the blanket with 01:40:290 (2) a little better and fick stack with 01:38:728 (5).
- 01:51:228 (3) - Move this note a little down.
- 01:59:978 (3) - Eliminated the reverse arrow and add a circle.
- 02:23:728 (1) - Fix the blanket with 02:24:665 (2).

Hard:

- 00:26:696 (3) - Stack with 00:25:915 (9).
- 00:30:212 (5,7) - This notes are too hide in this pattern for a hard, maybe separated a little (?).
- 00:53:103 (1) - I think this slider sound a little weird with the voice.
- 01:11:228 (6) - New Combo.
- 01:45:603 (3,4) - Move this notes a little down for don't hide with 01:44:978 (1), and I don't think the jump with 01:46:071 (1) go to kill the players >.<
- 02:21:071 (5) - Stack with 02:19:821 (1).
- 02:55:603 (3,4,5) - this pattern is too unexpected when I play, and the rest of the map don't use similar pattern.

Light Insane:

- 00:09:978 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - I think you need to make this a bit easy, because that part is more hard than the intro in the insane.
(is too unexpected for a player who only play the hard difficult too)
- 01:27:321 (1) - Stack the end with 01:26:853 (3).

Insane:

- 00:48:728 (2,4) - Why not make a blanket with 00:49:196 (3).
- 02:16:696 (10,11,12,13) - this pattern break the flow too hard.
- 03:01:384 (2) - Why not blanket with 03:00:837 (4), the same for 03:01:540 (3).
- 03:32:321 (1) - Make this slider more beatifull (?)

Extra:

- I can't pass this T-T but really nice start.
Starfy

xChangJo wrote:

Normal:

- 00:12:478 (3) - Make the blanket with 00:11:853 (2) a little better. Can you tell me how?
- 00:29:978 (3) - Fix the stack with 00:28:415 (5). Stacked already
- 00:41:540 (4) - This slider sound a little weird for me (I think is better to replace for a circle + slider or another pattern). I can't see any reason that is weird
- 00:52:478 (5,6,7,1,2,3,1) - I really like this pattern but maybe is a little hard for a normal. I think not really that hard lol
(well I don't know I think is better if you ask to another person or change for the pattern that you use in the second chorus).
- 01:04:509 (3) - Try to move this note a little down. I think no need, the distance is enough
- 01:41:228 (4) - Make the blanket with 01:40:290 (2) a little better and fick stack with 01:38:728 (5). How to blanket it already lol And stack is quite weird
- 01:51:228 (3) - Move this note a little down. [/color]
- 01:59:978 (3) - Eliminated the reverse arrow and add a circle. Nope I'm deliberate to do this
- 02:23:728 (1) - Fix the blanket with 02:24:665 (2). I think the blanket is really enough http://puu.sh/hO9vS/23e115b87e.jpg
Tks for mod
No change~
Topic Starter
SnowNiNo_
Unsnapped inherited (green) sections at:
00:53:097 - snap to 00:53:103 - fixed
02:03:730 - snap to 02:03:728 - fixed
[/quote][/list]

[extra]
  1. 00:16:228 (6) - nc - fixed
  2. 00:22:321 (5) - nc - fixed
  3. 00:23:728 (1,2,3) - this play better - fixed
    SPOILER
    [img]http://puu.sh%20-%20fixed/hKy1P/791603def2.png[/img]
  4. 00:26:853 (4,5) - uhh spacing might be too close , kinda feel awkward , move (5) to x40 y216
  5. 00:32:321 (4,5) - spacing not really good here this one could use more spacing , try place like this - fixed
  6. 00:37:009 (5,7) - not good overlap , try this - fixed
  7. 00:56:071 (1,2,3) - try place like this for better flow - fixed
  8. 01:24:665 (4) - try place this at x232 y144 for better flow here 01:24:353 (3,4,5) - - fixed
  9. 02:06:853 (1,2,3,4) - I think antijumps not fit here, better spacing them - fixed
  10. 02:47:946 (4,5) - , 02:48:259 (6,7) - better spacing them like what you did here 02:47:634 (2,3) - it make sense more - fixed
[insane]
  1. AIBat v3.1 wrote:

    Snapping
    03:12:764 (2) - Unsnapped circle. - fixed

    Unsnapped inherited (green) sections at:
    00:53:097 - snap to 00:53:103 - fixed
    02:03:730 - snap to 02:03:728 - fixed
  2. 00:22:165 (4) - try place this at x180 y40 for better flow - fixed
  3. 00:38:728 (1,2,3,4) - I think antijumps not fit here, better spacing them - fixed
  4. 00:50:759 (9,10) - try place like this for better flow - fixed
  5. 01:24:196 (3) - try place this at x208 y128 for better flow - fixed
  6. 01:25:915 - should map this beat cus it sound so strong - fixed
  7. 01:53:103 (4,5,6) - try place like this for better flow - fixed
  8. 02:18:571 (8) - try place this at x128 y188 for better flow - fixed
  9. 02:26:384 (1,2,3) - I think antijumps not fit here, better spacing them - fixed
  10. 02:28:415 (4,5,6) - should make consistent so the flow here is better - fixed
[light insane]
  1. hmm..I think this doesn't looks like light insane or anything because the way you use flow which not really like easy to read imo flow should be a bit easier to read than insane , try not to do something like this 00:12:478 (1,2,3,4,5,6,7) - , 00:23:728 (1,2,3,4,5,6,7,8) - , etc it really hard to read also you might need to make spacing a bit more consistent so it will be more like light insane - fixed all the antijumps
  2. AIBat v3.1 wrote:

    Snapping

    Unsnapped inherited (green) sections at:
    00:53:097 - snap to 00:53:103 - fixed
  3. AIBat v3.1 wrote:

    Spinner Length
    02:29:353 (1) - This spinner is 625 ms long, which is shorter than 750 ms; check that it gets at least 1000 on auto. I'm too lazy to check lol - fixed
  4. 00:31:696 (2) - x372 y312 for better flow and consistent spacing here 00:31:228 (1,2,3) - - fixed
  5. 00:57:634 (1,2,3,4) - antijumps might be hard to read here, better spacing them - fixed
  6. 01:22:478 (1,2,3,4) - ^ - fixed
  7. 02:13:571 (1,2,3,4,5) - antijumps might be hard to read here, better spacing them or stacking instead - fixed
  8. 02:52:165 (3) - try place this at x72 y160 for better flow and consistent spacing here 02:51:696 (2,3,1) - - fixed
  9. 03:27:946 (2) - ctrl+g for better flow here 03:27:321 (1,2) - - fixed
  10. 03:42:946 (4) - try place this at x124 y292 for better flow and consistent spacing here 03:42:790 (3,4,5) - - fixed
ok I guess I will mod only 3 diffs but not worry I will give some tips about mapping high diff cus I think the 3 diffs here is have a bit some problem that need to consider

spacing : when it come to spacing you need to make sure that spacing there make sense with the music like when you find beat that sound strong it better to do jumps there so it would feel much better example here in extra 00:12:165 (6,1) - this place is really great to do jumps thing here while this one is not 00:12:790 (3,4) - why ? because if you listen at (4) beat it not really feel that much emphasized so what people get when playing that jumps is an awkward feeling big jumps is not even good tho since if the beat is emphasized yes but if it not emphasized that much to fit the spacing there it still not really good idea so maybe you need to make sure that all jumps is reasonable and make sense with music I can give you advice here when you unusual whether the beat is emphasized or not just make spacing consistent and try not to bother with it as you map more you will understand how to emphasis various beat also antijumps is not a good choice at some point in insane diff 00:38:728 (1,2,3,4) - here try to compare between using antijumps and normally spacing here and you might get an idea in fact antijumps is really great to use only when you want emphasis something that reallyyyyy emphasized in the music so yea that how you use antijumps and yea one more thing

flow: as a player here myself I can say that the flow that really comfortable to play is "circular flow" and yea you map did have some nice flow and alos bad flow , here are nice flow that I find in extra diff 00:30:603 (7,8,1) - , 01:37:478 (1,2,3) - , 01:39:353 (6,7,8,9,10,1) - and here some bad flow 00:54:353 (4,5,6,7,8,9,10) - , 00:56:071 (1,2,3,4,5,6) - uhh idk how to talk about flow cus it's super subjective things here but if you can take a looks at some ranked maps from popular mappers you can get some ideas here this is the best I can help becuase actually I did try take a look at some popular mappers' maps or play them and try to learn how they create flow lol so it all about experience here if you take a looks at lots of nice maps you will actually get some ideas about flow

aesthetic: well this is the noticable things I can see mostly here you map just overlap notes a lots and I don't mean overlap are bad but some aren't looks nice in my view here some bad overlap in extra 00:56:071 (1,3) - (note touching slider like that is pretty something I can say that many people don't like how it look , try avoid them as possible) note which like overlap with slider or another circle eventhough it overlap like slightly like only the side by side it still not looking good here 02:17:321 (1,5) - 02:15:603 (5,8) - 02:10:759 (5,9) - it like something like unfinished overlap or something I would prefer something like this more 02:01:228 (1,1,1) - this one looks nice also this one too 02:52:790 (2,3,4,5,6,7) - looks nice and great like some nice picture lol , 01:44:353 (4,6,7,3,4,5) - ( try not to overlap notes like this as you can see there is empty space at lower left you can just move those notes to there instead of cluster together like that this can lead to bad flow too) , 01:45:759 (6,7,1,2,3,4,5,6,7,8) - ( same as 01:44:353 (4,6,7,3,4,5) - there is empty at left why you don't go place those there instead) well about those overlap I keep ranting saying try imaging something like river it would make sense if river just flow on there way like what is it but when you overlap notes like that it just looks like a river which keep flowing in circle or flow at random way which not quite smooth yea so you would need to organize how you place notes so it could make the aesthetic of pattern more better also one more thing try not to spacing notes so close like what you did in hard here 00:17:478 (1,2,3,4) - here you can see it all close together now try compare with 00:21:228 (1,2,3,4) - see that the another looks a lots nice yea that how you spacing each notes you spacing them like this 00:21:228 (1,2,3,4,5) - to make it looks good not spacing them like this 00:17:478 (1,2,3,4) -

ahh ok I guess that the problem I can find here so you may want to consider those things I point out though so it make you improve in mapping skill a bit

good luck :)[/quote]

really thanks for the mod
because this is my first map that i want to rank
i will fix all the problem in my next map OWO
and i will remember all your advice of my map.
i fixed all the anti jump that you had mention, so hope you can keep help me to mod my map @@
thanks a lot for your modding :D
arronchu1207
Setsurei
[Chu's Easy]
default combo color? fixed ;w;
00:24:353 (1,2) - switch NC ok
00:33:415 (3,1) - overlap ok
00:56:853 (5) - make this 1/2 beat, and add note 00:57:321 - or shift (5) to 00:56:540 - and add note 00:57:321 - shift 5
01:27:165 (5,6) - overlap no
01:32:478 (1,2,3,4) - prevent stack on Easy diff because its confusing ok
01:58:103 (5,6,1) - overlap ok
02:01:228 (4,5,6,7) - same stacking issue ok
03:28:259 (3,4) - ^ no
03:40:290 (1,2) - ^ no
Topic Starter
SnowNiNo_

xChangJo wrote:

Hi from my modding Queue, nice mapset and too cute song

Mod
Hard:

- 00:26:696 (3) - Stack with 00:25:915 (9). - FIXED
- 00:30:212 (5,7) - This notes are too hide in this pattern for a hard, maybe separated a little (?). - maybe not
- 00:53:103 (1) - I think this slider sound a little weird with the voice.hit sound is GX's work @@
- 01:11:228 (6) - New Combo. - FIXED
- 01:45:603 (3,4) - Move this notes a little down for don't hide with 01:44:978 (1) - FIXED, and I don't think the jump with 01:46:071 (1) go to kill the players >.< - this is a slider OWO
- 02:21:071 (5) - Stack with 02:19:821 (1). - FIXED
- 02:55:603 (3,4,5) - this pattern is too unexpected when I play, and the rest of the map don't use similar pattern. - FIXED

Light Insane:

- 00:09:978 (1,2,3,4,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - I think you need to make this a bit easy, because that part is more hard than the intro in the insane.
(is too unexpected for a player who only play the hard difficult too) - FIXED
- 01:27:321 (1) - Stack the end with 01:26:853 (3). - FIXED

Insane:

- 00:48:728 (2,4) - Why not make a blanket with 00:49:196 (3).why need to blanket @@?
- 02:16:696 (10,11,12,13) - this pattern break the flow too hard.other modder mod this part like this so what can i change do you got a collapse text?
- 03:01:384 (2) - Why not blanket with 03:00:837 (4) - FIXED, the same for 03:01:540 (3).maybe not this note
- 03:32:321 (1) - Make this slider more beatifull (?) - FIXED

thanks dor the mod :)
Bewww
i'm dont think my mod help alot but i have few things:

Hard:
SPOILER
00:13:103 (5) - maybe this little change better ?
00:23:103 (7) - move to x:331 y:244
00:26:696 (3) - ^ x:140 y:98
00:33:415 (7) - ^ x:434 y:251
00:33:571 (8) - ^ x:359 y:277
00:39:978 (1) - dont think this is immportant bu mb dont curve this sldier so hard or do it as line?
01:53:571 (6) - same jumps same space? move to x:210 y:39
02:06:071 (4) - i think x:410 y:336 is better .
02:39:353 (1,2,3) - move it a bit left out sldier head for same spacing .
02:54:821 (4) - a bit right . like on 1 little step.
02:58:103 (3) - x:106 y:221 for better flow and same spacing

Light insane:
SPOILER
00:54:665 (6) - move it on x:113 y:110
01:18:259 (8) - ^ x:57 y:149
01:20:212 (2) - move ot for do 1 line with sldiers?

Same musci, same jump, same distance snap?
02:13:884 (2) - x:193 y:119
02:14:196 (3) - x:302 y:154
02:14:509 (4) - x:340 y:256
02:14:821 (5) - x:230 y:229

02:22:321 (7) - move it for better flow to x:385 y:247
02:41:071 (5) - ^ x:77 y:106
02:54:665 (5,6) - move it a bit left for god same spasing?

Insane:
SPOILER
01:28:728 (1,2) - may be better do like

for better flow.
02:18:571 (8) - move it on x:105 y:212 ?
02:23:415 (4) - curve it a bit more? move last point of slider from (x:379 y:170) to (x:362 y:178)
02:52:321 (1) - mb move it on x:241 y:347?
02:53:259 (3) - to close to slider i think what a bout move it on x:62 y:194 or somewhere around this point.
02:59:040 (2) - mb move a bit right? to x175 y:352
02:59:666 (5) - i think this is better
03:01:384 (2) - move it on x:400 y:174?
03:02:790 (1) - ^ x:76 y:116
03:08:103 (1) - what about dont curve so ahrd and smooth it?
03:30:603 (5) - move to x:168 y:28?

And sry if all my things was wrong or dont help you :D
If it help you also can mod my map https://osu.ppy.sh/forum/t/320526
Topic Starter
SnowNiNo_
[quote="Bewww"]i'm dont think my mod help alot but i have few things:

Hard:
SPOILER
00:13:103 (5) - maybe this little change better ?FIXED
00:23:103 (7) - move to x:331 y:244FIXED
00:26:696 (3) - ^ x:140 y:98maybe not
00:33:415 (7) - ^ x:434 y:251FIXED
00:33:571 (8) - ^ x:359 y:277FIXED
00:39:978 (1) - dont think this is immportant bu mb dont curve this sldier so hard or do it as line?FIXED
01:53:571 (6) - same jumps same space? move to x:210 y:39FIXED
02:06:071 (4) - i think x:410 y:336 is better .FIXED
02:39:353 (1,2,3) - move it a bit left out sldier head for same spacing .FIXED
02:54:821 (4) - a bit right . like on 1 little step.FIXED
02:58:103 (3) - x:106 y:221 for better flow and same spacingFIXED

Light insane:
SPOILER
00:54:665 (6) - move it on x:113 y:110FIXED
01:18:259 (8) - ^ x:57 y:149FIXED
01:20:212 (2) - move ot for do 1 line with sldiers?no

Same musci, same jump, same distance snap?
02:13:884 (2) - x:193 y:119FIXED
02:14:196 (3) - x:302 y:154FIXED
02:14:509 (4) - x:340 y:256FIXED
02:14:821 (5) - x:230 y:229FIXED

02:22:321 (7) - move it for better flow to x:385 y:247FIXED
02:41:071 (5) - ^ x:77 y:106FIXED
02:54:665 (5,6) - move it a bit left for god same spasing?what? is the same space@@

Insane:
SPOILER
01:28:728 (1,2) - may be better do likeFIXED

for better flow.
02:18:571 (8) - move it on x:105 y:212 ?FIXED
02:23:415 (4) - curve it a bit more? move last point of slider from (x:379 y:170) to (x:362 y:178)FIXED
02:52:321 (1) - mb move it on x:241 y:347?FIXED
02:53:259 (3) - to close to slider i think what a bout move it on x:62 y:194 or somewhere around this point.FIXED
02:59:040 (2) - mb move a bit right? to x175 y:352FIXED
02:59:666 (5) - i think this is betterFIXED
03:01:384 (2) - move it on x:400 y:174?no
03:02:790 (1) - ^ x:76 y:116FIXED
03:08:103 (1) - what about dont curve so ahrd and smooth it?maybe not
03:30:603 (5) - move to x:168 y:28?FIXED

i will mod your map, but i cant mod Easy diff @@, sorry about that
and your hard isnt finish so i wont mod either
and thanks for the mod :)
Narcissu
random mod …… no kd (>﹏<)

這歌好洗腦啊


SPOILER
20:15 MoleAkarin: wocao
20:15 Narcissu: = =
20:15 Narcissu: 串跪了呢
20:15 MoleAkarin: 这连打
20:15 MoleAkarin: 没节奏么;w;
20:16 MoleAkarin: 这二连我第一次居然连过去了
20:17 Narcissu: ………………
20:17 Narcissu: 我還以為很簡單desu
20:20 Narcissu: - -
20:20 MoleAkarin: ;w;
20:21 Narcissu: 看上去要FC是不可能的?
20:21 MoleAkarin: 我觉得
20:21 MoleAkarin: 看脸
20:21 MoleAkarin: ;w;
20:21 MoleAkarin: 看脸
20:21 MoleAkarin: 可能
20:21 MoleAkarin: ;w;
20:21 Narcissu: 額……
20:21 Narcissu: 姐姐覺得做的怎麼樣
20:21 MoleAkarin: 短滑条我不擅长啊;w;
20:21 Narcissu: ;w;
20:21 MoleAkarin: 有几个地方
20:21 Narcissu: 我也不擅長 = =
20:21 MoleAkarin: 突然近了
20:21 MoleAkarin: 有点不顺手
20:22 MoleAkarin: 其他都还好
20:22 MoleAkarin: 初见杀也不太人性;w;
20:22 MoleAkarin: 那段连打挺一般的其他都挺好的;w
20:22 Narcissu: 唔……
20:22 MoleAkarin: 要rank了的话我会努力fc的.-.
20:22 MoleAkarin: 毕竟有pp;w;
20:23 Narcissu: 好誠實 = =
20:23 MoleAkarin: od8.7.....
20:23 MoleAkarin: ;w;
20:23 Narcissu: ;w;
20:23 Narcissu: 不說都不知道
20:23 MoleAkarin: 这个挺好听的啊;w;
20:23 Narcissu: 那這個ACC其實挺不錯的麼……
20:23 Narcissu: 嗯嗯
20:24 MoleAkarin: 节奏下的好吧.-.
20:24 MoleAkarin: 没有特别不顺的地方

[Extra]

03:02:790 - 這裡開始應該都是snap在 1/3 和1/2上面的,1/6都需要改掉

03:08:936 (4) - 應該是1/3長度

03:09:821 (1) - 結束在03:10:186 - ,這個開頭似乎真的是1/2 好奇怪啊= =

03:10:915 (4) - 應該是2/3長度

03:12:321 (3) - 開始在03:12:373 -

03:12:946 (4) - 應該在03:12:997 -

03:13:571 (6) - 後移1/6

我聽力不是很好……其他的不太確定 Orz

又長又這麼多難度很難rank的吧……先從單難度app或者短圖做起吧,習慣了rank需要的條件以後再做這個= =
Sakaue Nachi
[Extra]
00:25:603 (5,6,7,8) - 这里间距再大点合适点
00:28:259 (1) - 这个直接叠在前面的4上
00:34:353 (3,4,5,6) - 这里突然用小间距有点违和
00:58:415, 02:14:665这里加个圈好点
01:09:821 (8) - 这个跳大点合适点
02:04:978 (1) - 这个向下弯好看点啊
03:04:873 (1) - 这里开始的一段有很多鼓音,感觉跟了比较合适,和人声一起跟也行

[Insane]
00:15:134 (1) - 叠在前面8上,是个惯用手法
00:25:915 (7) - 放到前面5上然后00:26:071 (8) - 放到346,362
01:37:009 (2,3) - ctrl+g吧
03:01:384 (2,3) - 同上
03:27:166 (7) - 移到185,346

[Light Insane]
00:49:196 (2) - 这个完全叠好点,你前面的部分都是完全叠的,一致好点
02:42:165 (4) - 同上
00:57:634 (1,2,3,4) - 这里要不间距大点要不间距很小很小
02:19:978 (1,2) - 02:20:603 (1,2) - 间距大点啊,这里是跳点这么小间距不舒服

其他那些没什么好说的good luck~
Topic Starter
SnowNiNo_
[Extra]

03:02:790 - 這裡開始應該都是snap在 1/3 和1/2上面的,1/6都需要改掉FIXED

03:08:936 (4) - 應該是1/3長度FIXED

03:09:821 (1) - 結束在03:10:186 - ,這個開頭似乎真的是1/2 好奇怪啊= =FIXED

03:10:915 (4) - 應該是2/3長度FIXED

03:12:321 (3) - 開始在03:12:373 - FIXED

03:12:946 (4) - 應該在03:12:997 - FIXED

03:13:571 (6) - 後移1/6FIXED

我聽力不是很好……其他的不太確定 Orz

又長又這麼多難度很難rank的吧……先從單難度app或者短圖做起吧,習慣了rank需要的條件以後再做這個= =[/quote]

好喔 謝謝MOD
Topic Starter
SnowNiNo_
[quote="Sakaue Nachi"][Extra]
00:25:603 (5,6,7,8) - 这里间距再大点合适点FIXED
00:28:259 (1) - 这个直接叠在前面的4上FIXED
00:34:353 (3,4,5,6) - 这里突然用小间距有点违和沒打算改@@
00:58:415, 02:14:665这里加个圈好点會對不到音樂
01:09:821 (8) - 这个跳大点合适点FIXED
02:04:978 (1) - 这个向下弯好看点啊FIXED
03:04:873 (1) - 这里开始的一段有很多鼓音,感觉跟了比较合适,和人声一起跟也行FIXED

[Insane]
00:15:134 (1) - 叠在前面8上,是个惯用手法FIXED
00:25:915 (7) - 放到前面5上然后00:26:071 (8) - 放到346,362 形狀會很奇怪
01:37:009 (2,3) - ctrl+g吧FIXED
03:01:384 (2,3) - 同上FIXED
03:27:166 (7) - 移到185,346FIXED

[Light Insane]
00:49:196 (2) - 这个完全叠好点,你前面的部分都是完全叠的,一致好点已經疊再是上面了@@?
02:42:165 (4) - 同上同上
00:57:634 (1,2,3,4) - 这里要不间距大点要不间距很小很小FIXED
02:19:978 (1,2) - 02:20:603 (1,2) - 间距大点啊,这里是跳点这么小间距不舒服FIXED

謝謝MOD :D
Xinchii
嗨你好 From queue ~

好大致上的改進方向HW跟LK說了 , 所以我就不說廢話了
做個單Diff的mod騙kd會不會感覺很偷懶阿ㄏㄏ

[General]
  1. Starfy's Normal的LetterboxInBreaks忘記關惹
  2. 喔還有 , custom colour也不一樣 , 統一一下ㄅ
[Insane]
  1. 00:19:978 - 因為這段空白比較短 , 我覺得不太需要Break time @@ (其他Diff同樣建議)
  2. 00:37:790 (3) - 太靠近(1)的尾巴了 , 不太整齊 , 可以往旁邊移一些
  3. 00:39:353 (5) - 這個音跟(3)是同樣強度的 , 但是(3)有個反跳的梗這邊沒有會覺得不太平衡
    還是建議改放個大一點的跳
  4. 00:40:290 (3,4) - 這邊之後的雙擊跟Ex難度不一樣 , 沒有跳梗來配合 , 所以玩的時候挺拘束的 , 而且紅線上的鼓拍也讓人很想敲
    比較建議把
    00:40:290 (3,4) - , 00:40:915 (4,5) - , 00:41:540 (4,5) -
    00:45:290 (3,4) - , 00:45:915 (4,5) - , 00:45:540 (4,5) -
    這幾個點分別做成1/4的短滑條 , 配合這個間距這樣的手感我個人覺得比較好 , 也跟Ex的節奏做個分別
    同時也配合這幾個點的Vocal有一點拉長的感覺 (我猜你是跟Vocalㄏㄏ)
  5. 00:59:821 (1) - Slider到長白線就可以停了 , 那邊有一個比較重的鑼聲 , 反而藍線上沒任何聲音
  6. 01:01:696 (3,4,5,6,7) - 為啥特地排的這ㄇ擠 ? 音樂好像也沒什ㄇ變
    覺得擠
  7. 01:11:228 (1,3) - 前面的梗還滿對稱中線的 , 這邊就放中線上吧 , 繼續對稱感覺比較整齊不會有歪一邊的感覺
    可以的話(2)也一起移動ㄅ
  8. 01:14:978 - 跟00:19:978 - 一樣 , 消Break time?
  9. 01:22:790 (3,4) - 這2個調換位置如何loool ?
  10. 01:36:228 (1,2,3,4,1,2,3,4) - 這邊的話 , 迴轉之後的(1,2,3,4)我個人會喜歡跟欠面慢慢錯開的擺放
    一方面好讀 , 另一方面玩的時候感覺比較活潑些
    可以參考看看
  11. 01:40:603 (5) - 放個NC配合你的梗ㄅ
  12. 01:41:228 (1) - 可以的話這顆也擺跳吧 , 跟01:40:603 (5) - 的跳還有背景音樂作呼應會有4拍一跳的段落感很嗨
    不過倒不如說後面都Jump了這個點反而不跳很奇怪
  13. 02:59:040 (2,3,4) - 我還是不太鳥解為啥這邊要縮間距@__@
  14. 03:15:915 (4) - 這顆Slider是在1/6拍的地方結束喔 ---> 03:16:123 - <---這邊:3
    同時節拍換了 , 請使用NC作為提醒
  15. 03:17:478 - ㄜ這邊應該加個Note就可以回到1/4了
    參考:
    目前的設法會有點不對拍的地方:
    ---03:17:790 - 這邊的白線有個鼓聲
    ---03:17:946 - 就我聽起來 , Vocal是從這邊開始的

Good luck ~! :P
Foreverends
brbrbrbrbrbr afk 4個月的再開mod就獻給你了<333 (?
mod得可能有點爛請見諒<(_ _)>

Extra
00:11:540 (3,5) - 試試blanket? 然後感覺00:12:009 (5) - 可以再拉上一點 00:14:040 (3,5) - 兩個重?在一起感覺不太舒服x( 試試00:14:509 (5) - 放到大約x:476 y:72?
00:21:853 (3,1) - overlap之注意,把00:21:853 (3) - 拉上一至兩格吧 \:D/
00:22:790 (2) - 00:24:978 (1,2,3,4,5,6,7,8) - 看到這梗直接跪了orz btw 00:25:603 (1) - Nc可以讓人有一個嶄新的體驗(?
00:29:353 (3,4,5) - 我較推崇三角形跳啊~~~ 00:32:009 (2,3,4,5,6,7,8,9,10,11,12) - 呃...就比較亂了一點,00:32:478 (1) - 先nc一下?
btw其實我建議將00:32:478 (1,2,3,1,2,3) - 這一部分弄成六角形跳 00:35:603 (3,4,5,6) - 感覺有點奇怪 ;w; 或將00:35:759 (4) - 放到00:35:290 (2) - 上面做個blanket吧~
00:36:853 (4,5,6,7) - 我覺得這有點太擠了啊;w; 稍為縮放一下吧(?)
大約
[img]https://osu.ppy.sh/ss/3160158/img]
00:37:321 (7) - blanket得不太好><
00:38:728 (1,2,3,4) - 感覺這裡是沒梗了吧lol(?
00:49:196 (2) - 可以放遠一點試試~ try x:376 y:36 :D
00:49:353 (3,1) - overlap了比較沒有那麼好看 01:01:540 (2,3,4,5,6,7) - 這個排版看起來比較不太好;w; 01:09:353 (5) - NC
01:12:478 (6) - NCCCC~
01:39:353 (6) - 用circle代替吧~
01:52:010 (10,11,12,1) - 就這樣連過去浪費了啊QAQ~既然前面都縱橫這樣,所以我建議打直也來一個(?) 03:08:936 (4) - 用1/3把尾給snap好
03:10:290 (2,3,4) - 全部用1/3把尾給snap好\:D/
03:15:290 (2,3,4) - ^
03:45:446 (2) - add finish大功告成\:D/

後面的排版越來越好啊OAO
先這樣吧\:D/
抱歉拖了這麼久;wwwwwwww;
btw好圖要繼續加油哦ow<~
good luck \:D/
Topic Starter
SnowNiNo_

Xinchii wrote:

嗨你好 From queue ~

好大致上的改進方向HW跟LK說了 , 所以我就不說廢話了
做個單Diff的mod騙kd會不會感覺很偷懶阿ㄏㄏ

[General]
  1. Starfy's Normal的LetterboxInBreaks忘記關惹
  2. 喔還有 , custom colour也不一樣 , 統一一下ㄅ
[Insane]
  1. 00:19:978 - 因為這段空白比較短 , 我覺得不太需要Break time @@ (其他Diff同樣建議)我都加上NOTE跟SLIDER了
  2. 00:37:790 (3) - 太靠近(1)的尾巴了 , 不太整齊 , 可以往旁邊移一些已修改
  3. 00:39:353 (5) - 這個音跟(3)是同樣強度的 , 但是(3)有個反跳的梗這邊沒有會覺得不太平衡
    還是建議改放個大一點的跳已修改
  4. 00:40:290 (3,4) - 這邊之後的雙擊跟Ex難度不一樣 , 沒有跳梗來配合 , 所以玩的時候挺拘束的 , 而且紅線上的鼓拍也讓人很想敲
    比較建議把
    00:40:290 (3,4) - , 00:40:915 (4,5) - , 00:41:540 (4,5) -
    00:45:290 (3,4) - , 00:45:915 (4,5) - , 00:45:540 (4,5) -
    這幾個點分別做成1/4的短滑條 , 配合這個間距這樣的手感我個人覺得比較好 , 也跟Ex的節奏做個分別
    同時也配合這幾個點的Vocal有一點拉長的感覺 (我猜你是跟Vocalㄏㄏ)已修改(對啊我跟VOCAL @@
  5. 00:59:821 (1) - Slider到長白線就可以停了 , 那邊有一個比較重的鑼聲 , 反而藍線上沒任何聲音
  6. 01:01:696 (3,4,5,6,7) - 為啥特地排的這ㄇ擠 ? 音樂好像也沒什ㄇ變已修改
    覺得擠
  7. 01:11:228 (1,3) - 前面的梗還滿對稱中線的 , 這邊就放中線上吧 , 繼續對稱感覺比較整齊不會有歪一邊的感覺
    可以的話(2)也一起移動ㄅ已修改
  8. 01:14:978 - 跟00:19:978 - 一樣 , 消Break time?已修改
  9. 01:22:790 (3,4) - 這2個調換位置如何loool ?已修改(很不錯
  10. 01:36:228 (1,2,3,4,1,2,3,4) - 這邊的話 , 迴轉之後的(1,2,3,4)我個人會喜歡跟欠面慢慢錯開的擺放已修改
    一方面好讀 , 另一方面玩的時候感覺比較活潑些
    可以參考看看
  11. 01:40:603 (5) - 放個NC配合你的梗ㄅ已修改
  12. 01:41:228 (1) - 可以的話這顆也擺跳吧 , 跟01:40:603 (5) - 的跳還有背景音樂作呼應會有4拍一跳的段落感很嗨
    不過倒不如說後面都Jump了這個點反而不跳很奇怪已修改
  13. 02:59:040 (2,3,4) - 我還是不太鳥解為啥這邊要縮間距@__@已修改
  14. 03:15:915 (4) - 這顆Slider是在1/6拍的地方結束喔 ---> 03:16:123 - <---這邊:3
    同時節拍換了 , 請使用NC作為提醒已修改
  15. 03:17:478 - ㄜ這邊應該加個Note就可以回到1/4了03:17:634 (1) - 我刪掉了
    參考:
    目前的設法會有點不對拍的地方:
    ---03:17:790 - 這邊的白線有個鼓聲NOTE刪掉了
    ---03:17:946 - 就我聽起來 , Vocal是從這邊開始的已修改

Good luck ~! :P
謝謝MOD 有很多很不錯的IDEA呢
我都記住了OWO
Topic Starter
SnowNiNo_
[quote="Foreverends"]brbrbrbrbrbr afk 4個月的再開mod就獻給你了<333 (?
mod得可能有點爛請見諒<(_ _)>

Extra
00:11:540 (3,5) - 試試blanket? 然後感覺00:12:009 (5) - 可以再拉上一點已修改 00:14:040 (3,5) - 兩個重?在一起感覺不太舒服x( 試試00:14:509 (5) - 放到大約x:476 y:72?已修改
00:21:853 (3,1) - overlap之注意,把00:21:853 (3) - 拉上一至兩格吧 \:D/已修改
00:22:790 (2) -已修改 00:24:978 (1,2,3,4,5,6,7,8) - 看到這梗直接跪了orz btw 00:25:603 (1) - Nc可以讓人有一個嶄新的體驗(?已修改
00:29:353 (3,4,5) - 我較推崇三角形跳啊~~~已修改 00:32:009 (2,3,4,5,6,7,8,9,10,11,12) - 呃...就比較亂了一點,00:32:478 (1) - 先nc一下?已修改
btw其實我建議將00:32:478 (1,2,3,1,2,3) - 這一部分弄成六角形跳 原本的我比較喜歡@@00:35:603 (3,4,5,6) - 感覺有點奇怪 ;w; 或將00:35:759 (4) - 放到00:35:290 (2) - 上面做個blanket吧~已修改
00:36:853 (4,5,6,7) - 我覺得這有點太擠了啊;w; 稍為縮放一下吧(?)已修改
大約
[img]https://osu.ppy.sh/ss/3160158/img]
00:37:321 (7) - blanket得不太好><已修改
00:38:728 (1,2,3,4) - 感覺這裡是沒梗了吧lol(?是沒梗了=W=
00:49:196 (2) - 可以放遠一點試試~ try x:376 y:36 :D已修改
00:49:353 (3,1) - overlap了比較沒有那麼好看 已修改01:01:540 (2,3,4,5,6,7) - 這個排版看起來比較不太好;w;看不到圖QWQ 01:09:353 (5) - NC已修改
01:12:478 (6) - NCCCC~已修改
01:39:353 (6) - 用circle代替吧~ 已修改
01:52:010 (10,11,12,1) - 就這樣連過去浪費了啊QAQ~既然前面都縱橫這樣,所以我建議打直也來一個(?)看不到圖QWQ03:08:936 (4) - 用1/3把尾給snap好已修改
03:10:290 (2,3,4) - 全部用1/3把尾給snap好\:D/已修改
03:15:290 (2,3,4) - ^已修改
03:45:446 (2) - add finish大功告成\:D/已修改

謝謝MOD@@
排版越來越好是因為HW給我很多建議所以才改的
不然最一開始的EXTRA
很亂呢OWO
Enon
:3
Topic Starter
SnowNiNo_
:0
Cancel
I'm sorry, but there's nothing i can find in this map that needs improving, so here, have a star.

Good luck.
show more
Please sign in to reply.

New reply