forum

Halozy - Genryuu Kaiko

posted
Total Posts
8
Topic Starter
Anxient
This beatmap was submitted using in-game submission on Wednesday, March 4, 2015 at 7:16:07 PM

Artist: Halozy
Title: Genryuu Kaiko
Source: Touhou
Tags: cosmic armonica すみじゅん sumijun くまりす kumarisu 東方花映塚 彼岸帰航 hotaru higan retour ~ riverside view 小野塚 小町 おのづか こまち onozuka komachi C79 touhou vocal trance
BPM: 173
Filesize: 8745kb
Play Time: 05:06
Difficulties Available:
  1. Higan (6.1 stars, 1147 notes)
Download: Halozy - Genryuu Kaiko
Information: Scores/Beatmap Listing
---------------
For approval. Drain time: MORE THAN 5:00 MINUTES.
Thank you to gracefu for looping the mp3 o/
NOW ACCEPTING MODS!

To Do
-Add storyboard -NOT DONE!- (help? :3)
-Add custom hitsounds -DONE!-
-Volume change -DONE!-

Thanks to the modders <3
-Mikii
-Aiceo
-DahplA
Mikii
M4M Request.


[General]

  • When you have an almost 6 star map by itself, you want it to be a masterpiece. Heres a list of things you could add:
    Storyboard
    Hitsounding
    Slider velocity changes
    Constant volume changes

    Difficulty wise, it feels basic, honestly in my opinion you need to add some sort of difficulty spikes in your map rather than just having huge distance snaps. The map lacked an abundance of triple HC's and streams + kicksliders which will increase note density so you can also increase drain rate. You dont always have to follow the piano and vocals, your beatmap makes the backbone of the song, when the vocals are to bland for your circles and sliders, use the drums and bass to follow your beat. You might also want to increase ar to around 9.2-9.4 since ar 9 feels too small for a 6 star map.


    TL;DR - Too basic, weird overlaps, needs streams and cut the sliders.
[Higan]
00:04:739(2) If you want to have a lowered distance snap, keep your HC's tightly packed, doesn't make sense to suddenly have to jump to a lower distance snap
00:13:236(2,3,5) Blanket
00:22:946(4,5,6,7,8) Weird overlap

Tbh its better if I just show you a shoddy map I made in 30 minutes. If you have any questions, pm me.
Modded Map
osu file format v14

[General]
AudioFilename: Gennryuu Kaiko.mp3
AudioLeadIn: 0
PreviewTime: 156734
Countdown: 0
SampleSet: Normal
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 263815
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Genryuu Kaiko
TitleUnicode:源流懐古
Artist:Halozy
ArtistUnicode:Halozy
Creator:Anxient
Version:Modded Map
Source:Touhou
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9.3
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Onozuka_Komachi_full_651774.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Anxient

Mikii wrote:

M4M Request.


[General]

  • When you have an almost 6 star map by itself, you want it to be a masterpiece. Heres a list of things you could add:
    Storyboard
    Hitsounding
    Slider velocity changes
    Constant volume changes

    Difficulty wise, it feels basic, honestly in my opinion you need to add some sort of difficulty spikes in your map rather than just having huge distance snaps. The map lacked an abundance of triple HC's and streams + kicksliders which will increase note density so you can also increase drain rate. You dont always have to follow the piano and vocals, your beatmap makes the backbone of the song, when the vocals are to bland for your circles and sliders, use the drums and bass to follow your beat. You might also want to increase ar to around 9.2-9.4 since ar 9 feels too small for a 6 star map.


    TL;DR - Too basic, weird overlaps, needs streams and cut the sliders.
[Higan]
00:04:739(2) If you want to have a lowered distance snap, keep your HC's tightly packed, doesn't make sense to suddenly have to jump to a lower distance snap relocated
00:13:236(2,3,5) Blanket I think I know what you meant, but I think I might've changed that part because of the td;dr. so invalid?
00:22:946(4,5,6,7,8) Weird overlap that's the essence of the map. Ill take more suggestions about this

Tbh its better if I just show you a shoddy map I made in 30 minutes. If you have any questions, pm me.
Modded Map
osu file format v14

[General]
AudioFilename: Gennryuu Kaiko.mp3
AudioLeadIn: 0
PreviewTime: 156734
Countdown: 0
SampleSet: Normal
StackLeniency: 0.2
Mode: 0
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 263815
DistanceSpacing: 0.7
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.9

[Metadata]
Title:Genryuu Kaiko
TitleUnicode:源流懐古
Artist:Halozy
ArtistUnicode:Halozy
Creator:Anxient
Version:Modded Map
Source:Touhou
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:9.3
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Onozuka_Komachi_full_651774.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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317,133,24768,2,0,L|322:66,3,55.9999982910157
425,36,25115,6,0,L|419:95,1,55.9999982910157
434,127,25288,1,0,0:0:0:0:
453,161,25375,1,0,0:0:0:0:
447,199,25462,1,0,0:0:0:0:
419,226,25548,1,0,0:0:0:0:
379,227,25635,1,0,0:0:0:0:
340,217,25722,1,0,0:0:0:0:
304,199,25809,1,0,0:0:0:0:
268,182,25895,2,0,P|218:160|153:179,1,111.999996582031
200,307,26242,5,0,0:0:0:0:
236,321,26329,1,0,0:0:0:0:
272,333,26415,1,0,0:0:0:0:
311,334,26502,1,0,0:0:0:0:
346,317,26589,1,0,0:0:0:0:
359,280,26676,1,0,0:0:0:0:
349,242,26762,1,0,0:0:0:0:
340,217,26849,1,0,0:0:0:0:
321,182,26936,1,0,0:0:0:0:
329,143,27022,1,0,0:0:0:0:
Thanks >w<
Aiceo
shit mod from shit mapper

General: have you tried soft hitsounds instead? omg fix the combos

00:22:601 (2,8) - avoid clipping
00:23:295 (8,9) - u.u stack the end of the slider with 8 correctly
00:23:468 (9) - this slider is actually really misplaced, it ends on a very strong beat, i suggest you remap this part
00:25:029 (6,8) - blanket these two
00:33:526 (6,7) - needs bigger spacing imo
00:45:057 (4) - this doesn't have to be here, make a 5x stream here instead 00:45:231 - and 00:45:404 -
00:51:561 (6) - make it go straight up with a little angle to the left, diagonal sliders are spooky mkay?
00:51:561 (6) - ugly overlap imo
01:20:521 (4,6) - stack them right
02:02:832 (4) - dis slider should be a stream instead
02:10:462 (7,8) - very bad flow right here
03:15:087 (4,5) - couldn't this be a slider?
03:26:069 (6,1) - avoid overlap
03:38:035 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - this whole part, avoid overlapping!
03:47:573 (8,1) - this is not a bad overlap, but i'd still fix it
03:48:786 (5) - make the slider go straight up with a little angle to the left
03:49:131 (1,5) - stack properly
04:08:901 (1,2) - perfect this blanket
04:10:462 (5,1) - seems kinda repetitive, could you place the slider differently?
05:06:473 (1,2,3,4,5) - dis too hard i tink
Topic Starter
Anxient

Aiceo wrote:

shit mod from shit mapper

General: have you tried soft hitsounds instead? omg fix the combos

00:22:601 (2,8) - avoid clipping fixed
00:23:295 (8,9) - u.u stack the end of the slider with 8 correctly I MADE IT EVEN BETTER MWAHA.
00:23:468 (9) - this slider is actually really misplaced, it ends on a very strong beat, i suggest you remap this part I don't know .-.
00:25:029 (6,8) - blanket these two blanket'd
00:33:526 (6,7) - needs bigger spacing imo naaaaw
00:45:057 (4) - this doesn't have to be here, make a 5x stream here instead 00:45:231 - and 00:45:404 - done
00:51:561 (6) - make it go straight up with a little angle to the left, diagonal sliders are spooky mkay? why are they spooky ;A;
00:51:561 (6) - ugly overlap imo what overlap .-.
01:20:521 (4,6) - stack them right done
02:02:832 (4) - dis slider should be a stream instead not too sure, but ill try it. Ill revert it if I feel like its not needed
02:10:462 (7,8) - very bad flow right here oh right .-.
03:15:087 (4,5) - couldn't this be a slider? nope
03:26:069 (6,1) - avoid overlap fixed
03:38:035 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6) - this whole part, avoid overlapping! on the 1 to 6 and then 1 to 6 combos I basically copy pasted them, but ill fix it a bit
03:47:573 (8,1) - this is not a bad overlap, but i'd still fix it done!
03:48:786 (5) - make the slider go straight up with a little angle to the left nah. it was supposed to be straight
03:49:131 (1,5) - stack properly #idontevensquare
04:08:901 (1,2) - perfect this blanket made it extra fabulous
04:10:462 (5,1) - seems kinda repetitive, could you place the slider differently? for (1), I made it look like a scythe handle. Not sure how to fix that
05:06:473 (1,2,3,4,5) - dis too hard i think I moved the 3 a bit up to make it look like a curve. but that's all im doing to it.
Thanks for modding! :3
Ciyus Miapah
im ded
DahplA
Higan
  1. 00:15:057 (8,9) - Doesn't really fit the song. I'd suggest remove both or just 8.
  2. 00:38:728 (4) - Maybe space it out a little more?
  3. 00:40:289 (9) - ^ But from 00:40:462 (1) -
  4. 00:56:763 (1,2,3,4) - Change this part.
  5. 01:10:983 (1,2,3,4,5,6) - ^
  6. 02:25:549 (10) - Distance space this rather than having it under the slider end.
  7. 02:28:324 (10) - Too far away.
  8. 03:38:035 (1,2,3,4,5,6,7,8) - Maybe a pattern or shape?
  9. 03:45:318 (6,7,8,9) - ^
  10. 04:03:006 (3) - You can probably turn off Kiai Time.
  11. 04:34:913 (5) - Too close to 4.
  12. 04:50:173 (1) - Slider velocity is a bit fast isn't it? Change it if you want, because I know it's hard to change at this point.
  13. With that end part, starting from the previously mentioned timestamp, you could probably fit more unique patterns, shapes and jumps instead of having predictable sliders.
General
  • With such a difficult map, at least change the OD to 8.
Topic Starter
Anxient

DahplA wrote:

Higan
  1. 00:15:057 (8,9) - Doesn't really fit the song. I'd suggest remove both or just 8. fix
  2. 00:38:728 (4) - Maybe space it out a little more? done
  3. 00:40:289 (9) - ^ But from 00:40:462 (1) - done
  4. 00:56:763 (1,2,3,4) - Change this part. altered
  5. 01:10:983 (1,2,3,4,5,6) - ^ did a bit
  6. 02:25:549 (10) - Distance space this rather than having it under the slider end. done
  7. 02:28:324 (10) - Too far away. fixed
  8. 03:38:035 (1,2,3,4,5,6,7,8) - Maybe a pattern or shape? I already see a pattern .-.
  9. 03:45:318 (6,7,8,9) - ^ all I did was shift the order of things
  10. 04:03:006 (3) - You can probably turn off Kiai Time. oya .-.
  11. 04:34:913 (5) - Too close to 4. done
  12. 04:50:173 (1) - Slider velocity is a bit fast isn't it? Change it if you want, because I know it's hard to change at this point. nope .-.
  13. With that end part, starting from the previously mentioned timestamp, you could probably fit more unique patterns, shapes and jumps instead of having predictable sliders.ill keep it as it is
Thanks for modding! >w< the mod on your map should be there soon .-.

General
  • With such a difficult map, at least change the OD to 8.
thanks for the mod >w<
BanchoBot
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