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October - Time to Love [CatchTheBeat]

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Total Posts
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Topic Starter
CLSW
This map has been deleted on the request of its creator. It is no longer available.
ikin5050
It's a good song and really well mapped but the only thing it's SCREAMING for is a cup and a rain difficulty, i'm not sure if you're going to add them but i'd recommend to do so if it's going for ranked. it's fun to play anyways, with or without cup and rain diff
ZiRoX
MOD INFO
Plain text - Suggested
Bolded text - Highly suggested
Red bolded text - Unrankable issue (must fix)

[ 224's Salad]
  1. The AR difference between the Platter and this one is a bit large, so I suggest increasing AR to 6. Also, increase CS to 3 and HP to 3.
  2. 00:11:797 (1) - I think increasing distance on this one to about x2,00 will emphasize the finish a bit more, while still keeping the calm feeling.
  3. 00:24:069 (1) - I suggest you split this into a 1/1 slider and a circle, so you don't miss the beat on 00:24:751 - . This will also create a "more complex" rhythm in comparison with 00:02:251 (3) - , emphasizing the difference between the intro and this verse
  4. 00:30:887 (1) - On a similar reasoning, I would make this a 1/1 repeat slider. Also, I'd move it to x:48 to emphasize the piano a bit more
  5. 00:34:978 (1) - Similar reasoning, you could split this long slider into two 1/2 circles (or a 1/2 slider) and one 1/1 slider, like this. I think it follows rhythm more closely.
  6. 00:52:706 (1) - It's all set to make this a repeat slider. You even made it turn on the position it would repeat, like this
  7. 00:56:796 (1) - Same suggestion as in 00:34:978 (1) - : split it into 2 circles + 1 slider or 2 sliders
  8. 01:03:615 (1) - Split this one into a 1/1 slider and a circle
  9. 01:07:705 (1) - Move this to x:288 to make it have the same distance than previous notes, so the piano is emphasized a bit more. If you do this, I also think you should move 01:09:069 (1) - to the left a bit.
  10. 01:16:569 (2) - If you make this a 1/2 repeat slider you might add more emphasis to the beat on 01:17:251 -
  11. 01:44:524 (1,2) - I think you should map them further away from the center, since this pattern is already repeated, so the player knows what to expect.
  12. 01:57:819 (2,1,2) - Move this a bit to the left to add more movement, maybe x:272 is ok
  13. 02:04:978 (1) - Make this a 1/1 repeat slider
  14. 02:59:524 (1) - ^
  15. 03:14:524 (1) - I think you should split this into a 2/1 slider (taking out its repeat) and map the 1/2 after it, so you follow the piano more closely
  16. 03:19:978 (1,2) - Move this a bit to the right, maybe x:384, to keep a higher spacing on this whole part
  17. 03:21:342 (1) - Make this a 1/1 repeat slider, the piano sound at the middle is a bit strong
  18. 03:24:410 (1) - Move to x:224 to create more movement

[ Posthumous]
  1. I'd change AR to 7.5 because this song has a real low BPM. AR8 works better for the standard Platter from a higher BPM song
  2. 02:55:433 (1) - If you move this to x:384 you emphasize the little jump, while keeping a decent distance
Topic Starter
CLSW
Since Posthumous diff is pretty solid platter imo, I won't change its difficulty setting and it's still rankable with those 2 diffs only.
ZiRoX

CLSW wrote:

Since Posthumous diff is pretty solid platter imo, I won't change its difficulty setting and it's still rankable with those 2 diffs only.
It's solid as technically right, but it's really boring as a Platter and, if not by those two hyperdashes, it's a Salad all the way.

224dj's diff is a Cup. Ask whoever you want and they'll say the same. If you insist Posthumous is a Platter, then you're skipping a diff and that's unrankable.
Topic Starter
CLSW

ZiRoX wrote:

CLSW wrote:

Since Posthumous diff is pretty solid platter imo, I won't change its difficulty setting and it's still rankable with those 2 diffs only.
It's solid as technically right, but it's really boring as a Platter and, if not by those two hyperdashes, it's a Salad all the way.

224dj's diff is a Cup. Ask whoever you want and they'll say the same. If you insist Posthumous is a Platter, then you're skipping a diff and that's unrankable.
How about to just leave both with easier salad, and easier platter? Those diffspread were 100% intended by me and I took some more testplays for #500~#2000 users and all they said its diff names were justified.
Xinely
omg ok gonna throw what i think about this

Platter has 2 HDash only. yep techinally is following that CtB mapping guide says. and i agree too if CLSW wants easy platter, this one works as well. i try to respect it but imo if 3:50 (almost 4 mins) with 2 HDashes only, kinda boring imo even for easy platter, how about add 2-3 more HDash?

and Salad looks like Cup here. i can fc it without any dash (ofc i tried it already), imo it happens because the CS. if CS changed become 3 and maybe arrange a little bit more, im sure the diff would has Dashes to following what CtB Mapping Guide says. for me having 5-6 dashes for salad would be nice
Topic Starter
CLSW
Anyways remastered both diffs and fixed all with ZiRoX's suggestions. Updated!
Xinely
placeholder



preview time : i cant hear the piano sound at stanza here so how about try move the preview time in 00:22:535 - or 00:22:620 - (1/8)?


  • Salad
  1. 01:07:705 (1) - aimod tells this is unsnapped
  2. 00:04:978 (1) - add whistle on head for the piano
  3. 00:04:978 (1) - did NC needed here? i guess better to remove to follow NC every stanza instead of 1/2 stanza
  4. 00:08:388 (1) - ^
  5. 00:08:388 (1) - swap the whistle, better to add in head instead of tail
  6. 00:29:183 (1) - okay remove NC again.. well let me say for whole diff here that you just need NC every stanza (long whitetick) only so you can keep the consistency here example like 00:25:433 (1,2,3,4) - you NC for 1 stanza but 00:28:160 (1,2,1,2,3) - 1 stanza has 2 NC (you nc'ed per 1/2 stanza) which means inconsistency NC here. please arrange NC for consistent in whole diff ><
  7. 01:10:433 (1) - whistle on head to keep consistency, somehow feel kinda empty here
  8. 01:15:206 (2) - missing clap
  9. 01:21:342 (1) - same as 01:10:433 (1) -
  10. 01:28:160 - add note here with whistle to keep follow piano, feels empty :<
  11. 01:39:069 - until 01:48:615 - i'd say to add whistle on every 2nd combo sliders here coz some of them have piano on music backgrounds, but that's just my taste, feel free to ignore ~
  12. 01:53:047 (1) - whistle on head coz piano :<
  13. 02:13:160 (2,2) - whistle on heads if you want, just my taste w
  14. 02:13:160 (2,1) - ^
  15. 02:33:615 (1) - finish sounds weird here coz you have finish again for next object, i'd say use whistle instead
  16. 02:36:683 (1,1,1) - same as above
  17. 02:49:979 (1) - finish on tail feels not really well here, change with clap please
  18. 02:54:070 (2) - maybe add whistle for the piano here
  19. 03:10:774 (1) - add whistle on head coz piano?
  20. 03:15:206 (3) - clap on head coz the drum :<
  21. 03:17:251 (1) - whistle/finish on head for the piano
  22. 03:29:524 (1) - whistle for piano
  23. 03:36:683 (2) - ^
  24. 03:38:047 (1) - whistle on tail coz piano again
  25. 03:45:206 (1,2) - instead of whistle on tail only, whistle for head and for circle sound better here just like 03:46:569 (1,1) -
  26. 00:08:388 (1) - give more movement please, try x:445? also the flow for 00:09:069 (1) - not really well so i'd say to flip this slider
  27. 00:10:774 (1) - flow feels better if you move the tail to rightward instead, example tail for x:352
  28. 00:15:888 (1) - feel not really well here, i'd say give more movement for the tail example move tail anchor to x:224
  29. 00:21:342 (1,2,3) - wow less movement, meh but i feel not really well here. i'd say give some movements for them example http://puu.sh/g1JbI.jpg
  30. 00:30:887 (1) - give more movement please, it looks like inconsistency here. i'd say x:304 coz i feel giving movement for next object feels nicer too
  31. 00:36:683 (1) - yep flow isnt really well too here, i'd say ctrl+G and move the tail x:448. your current looks like needed dash but that's not (kinda like trap for me)
  32. 00:37:706 (1) - if you follow above to flip this slider (Ctrl+H) for keep the natural flow
  33. 00:40:432 (1,2,3,4) - keep less movement like this is fine but at least 00:41:114 (3,4) - give consistent spacing for this please, move (4) to x:432
  34. 00:42:819 (1) - if possible give movement to the tail even a little, example move tail to x:96
  35. 00:58:501 (1) - move the tail to x:208. the piano on head and tail have same power so it's weird when the other has movement and other one doesnt have it
  36. 01:01:569 (2) - literally same as above, give more movement by move the tail here
  37. 01:09:069 (1) - flip ctrl+H this slider please for the natural flow :<
  38. 01:16:569 (2) - ^
  39. 02:21:683 (2,3,4,5) - less movement again, dunno intentional or not but i'd say give more movements example http://puu.sh/g1KX8.jpg
  40. 03:02:933 (2,1) - nazi but you can make them become slider repeat instead, it will give droplet from 03:03:274 - 03:03:615 - , looks much better for me
  41. 03:18:615 (1) - why no movement? move to x:352 to give a movement please :<
  42. 03:28:842 (2,1) - same as 03:02:933 (2,1) -
  43. 03:42:138 (2,1,2) - at least give more movement please for them http://puu.sh/g1Mm0.jpg
  44. I still can fc this diff without dash, i guess you should add some dashes (around 3 or 4) for this diff :<


  • Platter
  1. i agree with ZiroX that AR 8 feels kinda fast here, also Salad only use AR 5 so having 3 level different doesnt work nicely imo. try 7,5 instead?
  2. 00:08:047 - 00:02:592 - maybe you can add whistle if you want, personally i feel something still can be added from 00:02:251 - until 00:02:933 - so yeah ><
  3. 00:09:410 (2,3,4) - aa empty.. i'd say whistle them all but if you dont like whistle spam so just add for 2,4
  4. 00:13:501 - add whistle, same reason as first suggestion here
  5. 00:18:956 - ^
  6. 00:21:001 (4) - add whistle, piano on pitch i guess ><
  7. 00:42:138 (2) - add whistle? it sounds nicely here
  8. 00:54:751 (5) - just nazi and didnt give any effect but i just found a whistle in slider's body lmao
  9. 00:57:478 (4) - swap whistle from tail to head, if you hear with 25% you will hear that the strong piano sounds at head instead of tail
  10. 03:49:297 (4) - add whistle on tail, feels empty here when we still can hear the hitsound
  11. 01:36:342 (1) - give a little bit movement more for consistency with 01:30:888 (1) - , you can move to x:256 and move the next slider too for it
  12. 01:44:183 (3) - imo this slider would be nicer if you give further distance.. hmm maybe x:344?
  13. 02:17:251 (1) - i still can catch this w/o dash, maybe give further distance so this slider could be catched with dash only?
  14. 03:17:251 (1) - still can catch it w/o dash, give further distance please example x:112

Good Luck
Topic Starter
CLSW
Fixed all, thank you very much!
Hunter Howl
just some plain suggestions for platter only. feel free to ignore

[Posthumous]
00:00:888 (1) - just had to think that this should be moved to left a little (about (2)'s position)
00:06:172 (5) - 1 current grid to the right (x = 272)
00:11:115 (7,8) - both to x = 416
00:12:819 (2) - to x = 352
00:16:569 (6,7) - to x = 288
00:22:024 (7,8) - 2 current grid to the right
00:29:524 (3) - ^
00:32:763 (4) - ^ (1)
00:38:388 (5) - CTRL + G
00:43:842 (7,8) - 1 current grid to the left
00:49:297 (7,8) - ^ (2)
00:54:581 (4) - try to move it to the middle of the (3)'s Tail and (5)'s Head
00:55:263 (6) - ^
01:11:115 (4,5) - 1 current grid to the left
01:15:888 (3) - CTRL + G
01:20:660 (2) - 2 current grid to the left
01:23:388 (2) - ^
01:53:728 (3) - ^ (1 to Right)
02:00:035 (3) - move it to the middle of (2)'s Tail and (4)'s Head
02:00:717 (5) - ^
02:02:251 (3) - 2 current grid to the right
02:06:172 (5) - maybe add a HDash here by moving it to the right
02:22:535 (8) - 1 current grid to the right

seriously, this diff needs 2/3 more HDash. but it's up to you. i'm not forcing
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