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TechniKen feat. Kazou - Afraid

posted
Total Posts
35
Topic Starter
Konei
This beatmap was submitted using in-game submission on Freitag, 20. Februar 2015 at 22:49:00

Artist: TechniKen feat. Kazou
Title: Afraid
Source: スリープ オーバー
Tags: mazjojo zamius opening bl boys love visual novel vn yaoi kenta kenji-b techniken black monkey sleepover gero
BPM: 140
Filesize: 21102kb
Play Time: 01:39
Difficulties Available:
  1. Gero's Easy (1,27 stars, 68 notes)
  2. Hard (2,78 stars, 203 notes)
  3. Insane (3,72 stars, 335 notes)
  4. Normal (1,97 stars, 136 notes)
Download: TechniKen feat. Kazou - Afraid
Download: TechniKen feat. Kazou - Afraid (no video)
Information: Scores/Beatmap Listing
---------------
Awesome song + BL = Win

Easy difficulty by Gero
Irreversible
Offset: 10607

gl :3 the begin sounds really interesting to map
Topic Starter
Konei

Irreversible wrote:

Offset: 10607

gl :3 the begin sounds really interesting to map
Thanks, yea the second line makes the timing a lot less weird!
F D Flourite
black monkey... :O BLACK MONKEY ?????!!!!!!

OMG, Konei, good job! :)

EDIT: BTW, I've already passed this one. XD
Mafumafu
Oh oh black monkey xD
Nice Game xDDDDDD
Nice Song

EDIT: Oh sad why I am still 1 minute later than Flourite! Oh! ヘ(;´Д`ヘ)

EDIT2: Why I cannot enter the Best Ending?! sad
Gero
BL Pawaa \o, Can I make an easy difficulty? :3

EDIT:

Gero's Easy
osu file format v13

[General]
AudioFilename: SLEEPOVER OP.mp3
AudioLeadIn: 0
PreviewTime: 72024
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:AFRAID
TitleUnicode:AFRAID
Artist:Kazou
ArtistUnicode:Kazou
Creator:Konei
Version:Gero's Easy
Source:スリープ オーバー
Tags:mazjojo zamius opening bl boys love visual novel vn yaoi kenta kenji-b techniken black monkey sleepover sey gero
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"SLEEPOVER OP.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
3760,428.571428571429,4,2,1,70,1,0
10617,-100,4,2,1,50,0,0
15759,-100,4,2,1,50,0,0
16188,-100,4,2,1,5,0,0
17045,-100,4,2,1,25,0,0
17474,-100,4,2,1,70,0,1
17581,-100,4,2,1,70,0,0
29474,-100,4,2,1,50,0,0
31188,-100,4,2,1,60,0,0
43188,-100,4,2,1,5,0,0
44902,-100,4,2,1,60,0,0
57117,-100,4,2,1,50,0,0
58617,-100,4,2,1,70,0,0
65474,-100,4,2,1,70,0,0
68902,-100,4,2,1,50,0,0
70617,-100,4,2,1,50,0,0
70831,-100,4,2,1,5,0,0
71902,-100,4,2,1,55,0,0
72331,-100,4,2,1,70,0,1
85617,-100,4,2,1,70,0,1
85938,-100,4,2,1,70,0,0
86045,-100,4,2,1,70,0,1
92902,-100,4,2,1,70,0,1
94617,-100,4,2,1,70,0,1
96331,-100,4,1,1,50,0,1
98045,-100,4,2,1,70,0,0
98474,-100,4,2,1,5,0,0
99331,-100,4,2,1,40,0,0
99867,-100,4,2,1,5,0,0


[Colours]
Combo1 : 36,172,223
Combo2 : 24,73,201
Combo3 : 96,27,209
Combo4 : 19,204,47
Combo5 : 223,21,27

[HitObjects]
256,280,3760,6,0,P|376:280|408:384,1,240,2|2,0:0|0:0,0:0:0:0:
316,356,5474,2,0,L|156:160,1,240,2|2,0:0|0:0,0:0:0:0:
152,76,7188,2,0,P|256:25|360:76,1,240,2|2,0:0|0:0,0:0:0:0:
347,170,8902,2,0,L|196:356,1,240,2|2,0:0|0:0,0:0:0:0:
120,296,10617,6,0,P|60:296|16:260,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
208,256,12331,2,0,L|160:136,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
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392,296,15760,1,4,0:3:0:0:
256,192,15974,12,4,17474,0:0:0:0:
192,324,19188,6,0,B|232:336|256:369|256:369|280:336|320:324,1,160,2|2,0:0|0:0,0:0:0:0:
256,252,20474,1,8,0:0:0:0:
216,164,20902,2,0,B|255:156|255:156|294:164,1,80,2|8,0:0|0:0,0:0:0:0:
376,112,21760,2,0,B|415:120|415:120|454:112,1,80,2|8,0:0|0:0,0:0:0:0:
408,28,22617,6,0,B|372:12|336:28|336:28|288:28,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
376,112,24331,2,0,P|394:168|376:224,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
300,168,26045,2,0,B|264:144|264:144|228:144,1,80,2|8,0:0|0:0,0:0:0:0:
160,212,26902,2,0,P|151:250|160:289,1,80,2|8,0:0|0:0,0:0:0:0:
76,340,27760,6,0,B|142:340|142:340|170:352|170:352|234:352,1,160,2|2,0:0|0:0,0:0:0:0:
301,284,29045,1,8,0:0:0:0:
368,351,29474,2,0,P|382:232|218:236,1,320,2|4,0:0|0:0,0:0:0:0:
142,284,31617,6,0,L|302:284,2,160,4|4|4,0:3|0:3|0:3,0:0:0:0:
64,232,33760,2,0,B|92:204|92:204|92:164,1,80,4|4,0:3|0:3,0:0:0:0:
164,100,34617,2,0,B|192:48|256:28|256:28|320:48|348:100,1,240,4|4,0:3|0:3,0:0:0:0:
312,188,36331,2,0,P|256:206|200:188,2,120,4|0|4,0:3|0:0|0:3,0:0:0:0:
400,148,38045,6,0,B|408:187|408:187|400:226,1,80,4|4,0:3|0:3,0:0:0:0:
340,300,38902,2,0,B|332:339|332:339|340:378,1,80,4|4,0:3|0:3,0:0:0:0:
424,340,39760,2,0,L|256:340,1,160,4|4,0:3|0:3,0:0:0:0:
184,288,41045,1,4,0:3:0:0:
96,248,41474,2,0,B|128:188|196:188|196:188|312:188,1,240,4|4,0:3|0:3,0:0:0:0:
256,192,43188,12,4,44902,0:0:0:0:
100,332,46617,6,0,B|124:364|168:364|168:364|212:364,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
168,264,48331,2,0,L|332:264,1,160,2|2,0:0|0:0,0:0:0:0:
392,192,49617,1,8,0:0:0:0:
472,136,50045,6,0,P|490:191|472:247,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
408,64,51760,2,0,B|368:64|368:64|336:36,1,80,2|8,0:0|0:0,0:0:0:0:
260,92,52617,2,0,L|324:152,1,80,2|8,0:0|0:0,0:0:0:0:
380,220,53474,5,2,0:0:0:0:
324,300,53902,2,0,P|256:336|188:300,1,160,8|8,0:0|0:0,0:0:0:0:
132,220,55188,2,0,B|153:165|153:165|132:108,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
48,268,56902,2,0,B|27:323|27:323|48:380,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
80,176,58617,6,0,B|104:120|168:100|168:100|232:120|256:176,1,240,4|8,0:0|0:0,0:0:0:0:
344,216,60331,2,0,B|320:272|256:292|256:292|192:272|168:216,1,240,2|8,0:0|0:0,0:0:0:0:
256,176,62045,2,0,B|280:120|344:100|344:100|408:120|432:176,1,240,2|8,0:0|0:0,0:0:0:0:
464,268,63760,2,0,B|485:323|485:323|464:380,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
384,324,65474,6,0,B|316:324|316:324|272:324|232:364,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
464,268,67617,2,0,P|471:229|464:190,1,80,2|2,0:0|0:0,0:0:0:0:
408,112,68474,1,2,0:0:0:0:
344,40,68902,6,0,B|272:80|256:167|256:167|240:80|168:40,1,320,2|0,0:0|1:0,0:0:0:0:
256,192,70831,12,4,72331,0:0:0:0:
184,32,74045,6,0,B|256:32|256:88|336:88,1,160,2|2,0:0|0:0,0:0:0:0:
412,140,75331,1,8,0:0:0:0:
468,220,75760,2,0,P|412:238|356:220,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
412,140,77474,2,0,P|430:83|412:27,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
332,84,79188,5,2,0:0:0:0:
256,24,79617,2,0,B|192:24|192:24|144:24|104:64,1,160,8|8,0:0|0:0,0:0:0:0:
32,120,80902,2,0,P|24:158|31:197,1,80,2|8,0:0|0:0,0:0:0:0:
120,232,81760,2,0,P|127:193|120:154,1,80,2|8,0:0|0:0,0:0:0:0:
200,100,82617,6,0,B|256:79|256:79|312:100,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
196,196,84331,2,0,B|252:217|252:217|308:196,2,120,2|2|8,0:0|0:0|0:3,0:0:0:0:
256,120,86045,5,4,0:0:0:0:
312,40,86474,2,0,P|388:40|444:96,1,160,8|8,0:0|0:0,0:0:0:0:
492,180,87760,2,0,B|492:220|492:220|520:256,1,80,2|8,0:0|0:0,0:0:0:0:
448,320,88617,2,0,L|396:256,1,80,2|8,0:0|0:0,0:0:0:0:
328,192,89474,6,0,P|309:136|328:80,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
398,258,91188,2,0,P|416:313|397:369,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
328,192,92902,6,0,B|272:216|208:172|184:112|256:56|328:112|304:172|240:216|184:192,2,320,6|6|4,0:0|0:0|0:0,0:0:0:0:
256,192,96545,12,4,98045,0:0:0:0:
256,192,98260,12,4,99760,0:0:0:0:
Sey
Whoa... This Thread gets so much attention already.
I should better hurry with my diff.
Topic Starter
Konei

Gero wrote:

BL Pawaa \o, Can I make an easy difficulty? :3
Sure, go ahead :3
Birdy
M4M via yer q

[General]
Crystal clear.

[Easy]
00:26:902 (4,1) - The direction change feels a bit abrupt, would be better if (1) was reversed even though that would require further adjustments with the next objects.
00:29:474 (3) - Should be a beat shorter and have a circle in the current end to have a standalone object on the first beat of the stanza instead of a sliderend.
00:41:474 (5) - 94|252 for a better blanket. Alternatively you can try to edit the curve on the next slider itself.
01:05:474 (1,2,3) - Feels very weird rhythmically. Shortening (1) by a beat (technically by 1/2 because of the repeat) and replacing (2) and (3) with 1/1 sliders, starting from (1)'s current end point would fit a lot better.


[Normal]
01:07:188 (3,4,5) - Might be a tad confusing pattern for a Normal and the song doesn't really support this kind of rhythm. Either use two 2-repeat sliders or just 4 no-repeat sliders. Anyway, the last repeat should not last till 01:08:902, because the spinner should start from there.
01:30:974 (4) - Either use a single circle at this slider's ending point, or extend this by 1/2. This ignores both the beat and the "me" from vocals on the empty half-beat at 01:31:402.
01:39:331 (1) - Could be divided into two circles to have the very end clicked.

[Hard]
00:38:902 (2) - 160|132 for better flow.
00:56:260 (4) - Could be blanketed by (3) in the same manner as (3) is blanketed by (2).
01:02:045 (1,2,3,4) - Since (4) is dangerously close to the bottom of the screen (I think a few pixels from the slider track even get cut off), start this pattern from 432|152 to avoid the problem.
01:03:760 (1,2,3,4) - 408|264 or 376|264 to fix this pattern's position after the previous fix.
01:05:474 (1,2,3,4) - Unnecessarily long 1/1 stack, make it interesting instead.
01:24:974 (3,4) - (3) could be extended by a repeat, (4) could be a standalone circle to have the clap clicked.
01:34:617 (1,2,3) - Would look prettier if these were blanketing each other.

[Insane]
00:47:368 (3,4) - 310|285 for a neat triangle.
00:57:117 - Could use a circle here.

Whelp that's all.
LucyS
Hii M4M
BL <3

[Insane]
00:37:188 - This rhythm fits better here 00:36:652 - I mean, something like this: http://puu.sh/g1iA5/2f23cdc71e.jpg
01:05:474 - I see no reason for decrease the SV here, the song doesn't change so much.
01:09:760 (1) - This repeat is so hidden, And it made me fail in the first time I played. Even in the second time, I couldn't see this.

[Hard]
00:38:902 (2) - You can make this blanket better.
01:35:474 (3) - Move this a bit: http://puu.sh/g1ltc/9ba2d833e3.jpg Just for better look

[Normal]
00:17:474 - Hm Try this rhythm on this part: http://puu.sh/g1n1G/9a57106f08.jpg The gaps fits on these places because is when the guitar sound stops.

That's all I found, Good Luck! =3
Topic Starter
Konei
Static Noise Bird

Static Noise Bird wrote:

M4M via yer q

[General]
Crystal clear.

[Normal]
01:07:188 (3,4,5) - Might be a tad confusing pattern for a Normal and the song doesn't really support this kind of rhythm. Either use two 2-repeat sliders or just 4 no-repeat sliders. Anyway, the last repeat should not last till 01:08:902, because the spinner should start from there. True, fixed.
01:30:974 (4) - Either use a single circle at this slider's ending point, or extend this by 1/2. This ignores both the beat and the "me" from vocals on the empty half-beat at 01:31:402. Not following the vocal in this mapset so prefer not to.
01:39:331 (1) - Could be divided into two circles to have the very end clicked. Find a Slider better to catch behind the previous one.

[Hard]
00:38:902 (2) - 160|132 for better flow. Sure.
00:56:260 (4) - Could be blanketed by (3) in the same manner as (3) is blanketed by (2). Moved it a bit.
01:02:045 (1,2,3,4) - Since (4) is dangerously close to the bottom of the screen (I think a few pixels from the slider track even get cut off), start this pattern from 432|152 to avoid the problem. Okay, good point.
01:03:760 (1,2,3,4) - 408|264 or 376|264 to fix this pattern's position after the previous fix. Yeah.
01:05:474 (1,2,3,4) - Unnecessarily long 1/1 stack, make it interesting instead. Wanna build up tension.
01:24:974 (3,4) - (3) could be extended by a repeat, (4) could be a standalone circle to have the clap clicked. Find this kinda hard to catch.
01:34:617 (1,2,3) - Would look prettier if these were blanketing each other. Not my intention to blanket here.

[Insane]
00:47:368 (3,4) - 310|285 for a neat triangle. Sure.
00:57:117 - Could use a circle here. Nah, don't wanna follow the vocal.

Whelp that's all.
LucyS

LucyS wrote:

Hii M4M
BL <3

[Insane]
00:37:188 - This rhythm fits better here 00:36:652 - I mean, something like this: http://puu.sh/g1iA5/2f23cdc71e.jpg I see what you mean but it kinda doesn't fit with my impression of this part.
01:05:474 - I see no reason for decrease the SV here, the song doesn't change so much. Listen to the instruments and the beat, maybe you'll be able to feel the slower motion.
01:09:760 (1) - This repeat is so hidden, And it made me fail in the first time I played. Even in the second time, I couldn't see this. Good point, tried to move it a bit.

[Hard]
00:38:902 (2) - You can make this blanket better. Done, maybe.
01:35:474 (3) - Move this a bit: http://puu.sh/g1ltc/9ba2d833e3.jpg Just for better look Sure.

[Normal]
00:17:474 - Hm Try this rhythm on this part: http://puu.sh/g1n1G/9a57106f08.jpg The gaps fits on these places because is when the guitar sound stops. Nah, find the current rhythm more intense, that's why I find it fitting for this part.

That's all I found, Good Luck! =3

Thanks guys!
xxdeathx
Hi Konei, M4M from your queue.

[General]
  1. The video still has an audio track according to MediaInfo. Apparently it's completely silent when I watched it, but the track itself needs to be be nonexistent if I'm not mistaken.
    SPOILER
    General
    Complete name : C:\Program Files (x86)\osu!\Songs\217268 TechniKen feat Kazou - AFRAID\SLEEPOVER OP.avi
    Format : AVI
    Format/Info : Audio Video Interleave
    File size : 17.9 MiB
    Duration : 1mn 47s
    Overall bit rate : 1 403 Kbps
    Writing application : Lavf54.63.104

    Video
    ID : 0
    Format : MPEG-4 Visual
    Format profile : Simple@L1
    Format settings, BVOP : No
    Format settings, QPel : No
    Format settings, GMC : No warppoints
    Format settings, Matrix : Default (H.263)
    Codec ID : divx
    Codec ID/Info : Mainly used by Google
    Codec ID/Hint : DivX
    Duration : 1mn 47s
    Bit rate : 1 325 Kbps
    Width : 1 152 pixels
    Height : 720 pixels
    Display aspect ratio : 16:10
    Frame rate : 30.000 fps
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Compression mode : Lossy
    Bits/(Pixel*Frame) : 0.053
    Stream size : 16.9 MiB (94%)
    Writing library : Lavc54.92.100

    Audio
    ID : 1
    Format : MPEG Audio
    Format version : Version 1
    Format profile : Layer 3
    Mode : Joint stereo
    Mode extension : MS Stereo
    Codec ID : 55
    Codec ID/Hint : MP3
    Duration : 1mn 47s
    Bit rate mode : Constant
    Bit rate : 64.0 Kbps
    Channel(s) : 2 channels
    Sampling rate : 44.1 KHz
    Compression mode : Lossy
    Stream size : 836 KiB (5%)
    Alignment : Aligned on interleaves
    Interleave, duration : 26 ms (0.78 video frame)
    Interleave, preload duration : 26 ms
    Writing library : LAMEUUULAME3.99.5
[Easy]
  1. 00:26:045 (3) - This flows a little better:
[Normal]
It seems you have inconsistent spacing for 1/2 and 1/1 gaps: 1.45x vs 1.3x. Shouldn't Normals still be keeping uniform DS?
  1. 00:57:331 (4) - A little overlapping the HP bar
  2. 01:35:688 - 01:36:117 - I'd highly suggest mapping these too since they are part of the buildup of the song's ending.
[Hard]
  1. 00:29:474 - Duplicate green lines at the same time
[Insane]
  1. 00:57:332 (1) - The rhythm surrounding this is kind of unintuitive since the vocals get prominent here. It'd be a good idea to follow the vocals. Maybe add a circle at 00:57:117
  2. 01:01:189 (5,6,7) - Eh, blanketing the circles with the slider instead of putting them at the slider end feels inconsistent with the rest of the difficulty's style.
  3. 01:09:760 (1) - Are you sure this slider repeat isn't covered by the circles preceding it while playing? Just be careful here
  4. 01:15:225 (6) - It's not overmapped, but I think it'd sound better if it was deleted to emphasize the other notes more.
  5. 01:34:618 (1,2,1,2) - I suggest changing these to 1/2 circle jumps to provide a fitting challenge for the ending of kiai. At least the last two sliders if you don't want it to be too hard.
Clean map, I'll be happy to recheck this after it reaches 12 SP.
CSLM
hi, m4m from your queue

Unrankeable
Important
Suggestion

General

  1. i hear the timing a little bit off, try to move it +10ms

Geroctopus' Easy

  1. 00:22:617 (1) - move esto un poco mas a la izquierda, para que quede mas en el slider tick
  2. 00:41:045 (4,5) - puedes hacer este blanket mejor?
  3. 01:27:760 (3) - porque no mueves este slider a x456 y192 para mejorar el camino?
  4. 01:32:902 (1) - este slider porque no mejor lo haces asi para evitar el overlap de los sliderticks? parece mas limpio imo:
    Image + Code

    328,192,92902,6,0,B|272:216|228:172|184:112|256:16|328:112|284:172|240:216|184:192,2,320,6|6|4,0:0|0:0|0:0,0:0:0:0:
  5. 01:36:545 (1,1) - estos slider pueden estar asi? no lo creo, porque no mejor haces 1 solo o borras el segundo y colocas una nota en 01:39:760 - ?

Normal

  1. 00:18:974 (4) - i feel this note unnecesary, delete it
  2. 00:38:045 (1,2,3) - this looks strange, unsimmetric
  3. 00:41:045 (4,1,2,3,4) - this is strange for a normal, because the normals doesn't make patterns of this kind
  4. 01:07:188 (3,4,5) - why the rhythm of this sliders is of this kind? i can hear a sound what make emphasis in 1/2 Snap of 3 reverse, and is very confuse, i suggest delete (5) and add one more reverse in (3) and (4) (is recommendable what you make this, of that way 01:09:117 (1) - start on 01:08:902 - )
  5. in the kiai time is hard to follow the objets, because you're mapping the instruments and the vocal is very, very loud, i'm not saying what you have to map only the vocal, but i suggest what you map it a little more, for avoid confusion

Hard

  1. since 00:03:760 (1) - to 00:10:617 (1) - the rhythm is unfollowed, you only maked 2 points of 3/4 rhythm, when supose have to be 4, example:
    Images
    => BAD
    => GOOD
    this is very confusing, plz plz plz change it
  2. 00:44:902 (1,1) - *nazi* bad stacked
  3. 00:48:117 (5,1) - why this space difference? doesn't make sense, fix it plz
  4. since 00:49:402 - to 00:51:117 - the sliders aren't following the vocal how have to be, and i suggest follow the vocal for the same reason in normal, i suggest add a hitcircle in 00:49:617 - put only 1/2 sliders which start in the red tick since 00:49:831 - to 00:50:688 - and add another hitcircle in 00:51:117 - example:

Insane

  1. since 00:03:760 (1) - to 00:10:617 (1) - is slightly overmapped, delete 00:05:152 - 00:06:867 - 00:08:581 - and 00:10:295 -
  2. 00:11:688 (4,1) - bad stacked
  3. 00:30:117 (4) - add another reverse here, for avoid polarity problems
  4. since 00:56:902 - to 00:58:617 - i feel it very empty, why you don't maked a spinner like the another diffs?
  5. 01:14:046 (1,2,3,4,5,6,7) - this is very unconventional, and strange imo, i suggest change 01:14:475 (3) - for 2 hitcircles
  6. 01:28:296 (3) - this note is overmapped, delete it

yaoi <3
very good mapped, but have some problems following the rhythm, considering what the vocal is very strong
here is my map: https://osu.ppy.sh/s/237093
GL with rank
choo choo~
Owntrolf
  • Gero's Easy

    Fix Ai mod DS issues?
    00:56:902 (4) - Sounds a bit weird to me, I guess you cant help it since its and easy because it probably would start on 00:56:688 -
    01:28:617 (4) - Rotate a little bit counterclockwise so it looks better from 4 to green 1
    01:32:902 (1) - Not really sure if this is allowed

  • Normal

    The beginning of the song up until 00:10:188 - is a bit weird because I'm sure some of the notes should start on blue ticks
    00:38:045 (1,3) - Insert symmetry complaint
    00:57:545 (5) - Maybe change to 1/2 slider
    00:58:188 - Maybe add a circle here
    01:00:331 (3) - ctrl+shift 2 right 1 down
    01:02:045 (1) - Rotate a little bit more clockwise so going from green 4 to 1 looks better
    01:12:974 (2) - Maybe change to a repeat?
    01:21:760 (5) - Maybe just make this all straight
    01:34:617 (5,6,7,1,2,3,4,1) - Feels strange

  • Hard

    00:04:831 (3) - This slider should be moved to the blue tick and extended by 1 tick
    00:06:545 (3) - Probably something similar as above but im not really sure since its a repeat
    00:08:152 (2) - ^first
    00:09:974 (3) - ^first
    00:14:902 (2,1) - 1 px stacking
    00:15:760 (1,1) - ^
    00:32:045 (2,3) - ^
    00:39:545 (3) - I didnt expect this circle since it was always the 1/1 sliders
    00:51:331 (4,1) - A few px stacking
    01:26:902 (4) - Maybe change to 1/2 slider + circle
    01:27:545 (1) - Maybe rotate a little bit clockwise to make it look better going from 2 to 1

  • Insane

    I dont really like the beginning from 00:03:760 - to 00:10:510 - because I dont think the streams fit that much
    00:15:760 (1,1) - Insert the 1px stack complaint
    00:31:189 (1,2,3,1) - ^
    00:57:117 - Feels a bit empty
    00:57:332 (1) - I think the slider should start on the red tick and do something like
    00:57:332 (1,1) - The 1 px stack
    01:08:903 (1,2,3,4,5,6,7,8,1) - Goddammit I couldnt read it
    01:30:974 (1,2,3,4) - Maybe change to something like this
    01:32:903 (1,2,3,1) - Im a terrible person to complain about 1 px stacking
Gero
Static Noise Bird
[Easy]
00:26:902 (4,1) - The direction change feels a bit abrupt, would be better if (1) was reversed even though that would require further adjustments with the next objects. This is intentional so it's okay if I keep it as is
00:29:474 (3) - Should be a beat shorter and have a circle in the current end to have a standalone object on the first beat of the stanza instead of a sliderend. Yeah but actually it's better to keep the rhythm easy to read imo
00:41:474 (5) - 94|252 for a better blanket. Alternatively you can try to edit the curve on the next slider itself. You're right, fixed
01:05:474 (1,2,3) - Feels very weird rhythmically. Shortening (1) by a beat (technically by 1/2 because of the repeat) and replacing (2) and (3) with 1/1 sliders, starting from (1)'s current end point would fit a lot better. I don't think so, sorry

xxdeathx
[Easy]
  1. 00:26:045 (3) - This flows a little better:
    I've tested it several times and to be honest I still find it a bit weird so yeah I keep mine after all

CSLM

Geroctopus' Easy

Just Gero's Easy, thanks
  1. 00:22:617 (1) - move esto un poco mas a la izquierda, para que quede mas en el slider tick Diras a la derecha, arreglado
  2. 00:41:045 (4,5) - puedes hacer este blanket mejor? Ya lo he arreglado en el mod de Static
  3. 01:27:760 (3) - porque no mueves este slider a x456 y192 para mejorar el camino? No veo ninguna razón para hacerlo, en donde se encuentra actualmente fluye muy bien
  4. 01:32:902 (1) - este slider porque no mejor lo haces asi para evitar el overlap de los sliderticks? parece mas limpio imo:
    SPOILER

    328,192,92902,6,0,B|272:216|228:172|184:112|256:16|328:112|284:172|240:216|184:192,2,320,6|6|4,0:0|0:0|0:0,0:0:0:0:
    Sin ofender pero ese shape se ve horroroso, arregle el mio de alguna manera
  5. 01:36:545 (1,1) - estos slider pueden estar asi? no lo creo, porque no mejor haces 1 solo o borras el segundo y colocas una nota en 01:39:760 - ? Spinners* y si, es rankeable

Owntrolf
  • Gero's Easy

    Fix Ai mod DS issues? hmm.. where? I can't see that
    00:56:902 (4) - Sounds a bit weird to me, I guess you cant help it since its and easy because it probably would start on 00:56:688 - I don't know why since it follow the vocal and that's okay
    01:28:617 (4) - Rotate a little bit counterclockwise so it looks better from 4 to green 1 I don't think so, sorry
    01:32:902 (1) - Not really sure if this is allowed It's rankable, yeah

Gero's Easy
osu file format v14

[General]
AudioFilename: SLEEPOVER OP.mp3
AudioLeadIn: 0
PreviewTime: 72010
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.5

[Metadata]
Title:AFRAID
TitleUnicode:AFRAID
Artist:TechniKen feat. Kazou
ArtistUnicode:TechniKen feat. Kazou
Creator:Konei
Version:Gero's Easy
Source:スリープ オーバー
Tags:mazjojo zamius opening bl boys love visual novel vn yaoi kenta kenji-b techniken black monkey sleepover gero
BeatmapID:512313
BeatmapSetID:217268

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"SLEEPOVER OP.avi"
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
3760,428.571428571429,4,2,1,70,1,0
10617,-100,4,2,1,50,0,0
15759,-100,4,2,1,50,0,0
15867,-100,4,2,1,5,0,0
16188,-100,4,2,1,10,0,0
16617,-100,4,2,1,20,0,0
17045,-100,4,2,1,25,0,0
17474,-100,4,2,1,70,0,1
17581,-100,4,2,1,70,0,0
29474,-100,4,2,1,50,0,0
31188,-100,4,2,1,60,0,0
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44902,-100,4,2,1,60,0,0
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65474,-100,4,2,1,70,0,0
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70831,-100,4,2,1,5,0,0
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71474,-100,4,2,1,30,0,0
71688,-100,4,2,1,40,0,0
71902,-100,4,2,1,50,0,0
72010,-100,4,2,1,20,0,0
72331,-100,4,2,1,70,0,1
85617,-100,4,2,1,70,0,1
85938,-100,4,2,1,70,0,0
86045,-100,4,2,1,70,0,1
92902,-100,4,2,1,70,0,1
94617,-100,4,2,1,70,0,1
96331,-100,4,1,1,50,0,1
98045,-100,4,2,1,70,0,0
98260,-100,4,2,1,5,0,0
98474,-100,4,2,1,10,0,0
98688,-100,4,2,1,20,0,0
98902,-100,4,2,1,30,0,0
99117,-100,4,2,1,35,0,0
99331,-100,4,2,1,40,0,0
99438,-100,4,2,1,20,0,0
99760,-100,4,2,1,70,0,0


[Colours]
Combo1 : 36,172,223
Combo2 : 24,73,201
Combo3 : 96,27,209
Combo4 : 19,204,47
Combo5 : 223,21,27

[HitObjects]
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120,296,10617,6,0,P|60:296|16:260,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
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304,256,14045,2,0,L|352:136,2,120,4|4|4,0:3|0:3|0:3,0:0:0:0:
392,296,15760,1,4,0:3:0:0:
256,192,15974,12,4,17474,0:0:0:0:
320,324,19188,6,0,B|280:336|256:369|256:369|232:336|192:324,1,160,2|2,0:0|0:0,0:0:0:0:
256,252,20474,1,8,0:0:0:0:
216,164,20902,2,0,B|255:156|255:156|294:164,1,80,2|8,0:0|0:0,0:0:0:0:
376,112,21760,2,0,B|415:120|415:120|454:112,1,80,2|8,0:0|0:0,0:0:0:0:
412,28,22617,6,0,B|376:13|336:28|336:28|292:28,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
376,112,24331,2,0,P|394:168|376:224,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
300,168,26045,2,0,B|264:144|264:144|228:144,1,80,2|8,0:0|0:0,0:0:0:0:
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301,284,29045,1,8,0:0:0:0:
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142,284,31617,6,0,L|301:284,2,160,4|4|4,0:3|0:3|0:3,0:0:0:0:
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332,192,92902,6,0,B|280:212|196:168|191:116|256:60|321:116|316:168|232:212|180:192,2,320,6|6|4,0:0|0:0|0:0,0:0:0:0:
256,192,96545,12,4,98045,0:0:0:0:
256,192,98260,12,4,99760,0:0:0:0:

Also @Konei if you need help with the video, you're free to ask me in game so can I provide a new one with a better quality and without that bug about the audio to you.
Topic Starter
Konei
xxdeathx

xxdeathx wrote:

Hi Konei, M4M from your queue.

[General]
  1. The video still has an audio track according to MediaInfo. Apparently it's completely silent when I watched it, but the track itself needs to be be nonexistent if I'm not mistaken. Okay, hopefully Gero can help out.
    SPOILER
    General
    Complete name : C:\Program Files (x86)\osu!\Songs\217268 TechniKen feat Kazou - AFRAID\SLEEPOVER OP.avi
    Format : AVI
    Format/Info : Audio Video Interleave
    File size : 17.9 MiB
    Duration : 1mn 47s
    Overall bit rate : 1 403 Kbps
    Writing application : Lavf54.63.104

    Video
    ID : 0
    Format : MPEG-4 Visual
    Format profile : Simple@L1
    Format settings, BVOP : No
    Format settings, QPel : No
    Format settings, GMC : No warppoints
    Format settings, Matrix : Default (H.263)
    Codec ID : divx
    Codec ID/Info : Mainly used by Google
    Codec ID/Hint : DivX
    Duration : 1mn 47s
    Bit rate : 1 325 Kbps
    Width : 1 152 pixels
    Height : 720 pixels
    Display aspect ratio : 16:10
    Frame rate : 30.000 fps
    Color space : YUV
    Chroma subsampling : 4:2:0
    Bit depth : 8 bits
    Scan type : Progressive
    Compression mode : Lossy
    Bits/(Pixel*Frame) : 0.053
    Stream size : 16.9 MiB (94%)
    Writing library : Lavc54.92.100

    Audio
    ID : 1
    Format : MPEG Audio
    Format version : Version 1
    Format profile : Layer 3
    Mode : Joint stereo
    Mode extension : MS Stereo
    Codec ID : 55
    Codec ID/Hint : MP3
    Duration : 1mn 47s
    Bit rate mode : Constant
    Bit rate : 64.0 Kbps
    Channel(s) : 2 channels
    Sampling rate : 44.1 KHz
    Compression mode : Lossy
    Stream size : 836 KiB (5%)
    Alignment : Aligned on interleaves
    Interleave, duration : 26 ms (0.78 video frame)
    Interleave, preload duration : 26 ms
    Writing library : LAMEUUULAME3.99.5
[Normal]
It seems you have inconsistent spacing for 1/2 and 1/1 gaps: 1.45x vs 1.3x. Shouldn't Normals still be keeping uniform DS? I guess this is fine as it's read as 1/2 spacing.
  1. 00:57:331 (4) - A little overlapping the HP bar Fixed.
  2. 01:35:688 - 01:36:117 - I'd highly suggest mapping these too since they are part of the buildup of the song's ending. Tuned this a little bit.
[Hard]
  1. 00:29:474 - Duplicate green lines at the same time Fixed.
[Insane]
  1. 00:57:332 (1) - The rhythm surrounding this is kind of unintuitive since the vocals get prominent here. It'd be a good idea to follow the vocals. Maybe add a circle at 00:57:117 I don't follow the vocal in this mapset.
  2. 01:01:189 (5,6,7) - Eh, blanketing the circles with the slider instead of putting them at the slider end feels inconsistent with the rest of the difficulty's style. True, fixed.
  3. 01:09:760 (1) - Are you sure this slider repeat isn't covered by the circles preceding it while playing? Just be careful here Fixed.
  4. 01:15:225 (6) - It's not overmapped, but I think it'd sound better if it was deleted to emphasize the other notes more. I don't think so, I think it still belongs to this pattern.
  5. 01:34:618 (1,2,1,2) - I suggest changing these to 1/2 circle jumps to provide a fitting challenge for the ending of kiai. At least the last two sliders if you don't want it to be too hard. Nah, because I don't have any hard circle jumps in this mapset.
Clean map, I'll be happy to recheck this after it reaches 12 SP.
CSLM

CSLM wrote:

hi, m4m from your queue

Unrankeable
Important
Suggestion

General

  1. i hear the timing a little bit off, try to move it +10ms Not too sure, didn't touch it for now.

Normal

  1. 00:18:974 (4) - i feel this note unnecesary, delete it I think it's good here to build tension.
  2. 00:38:045 (1,2,3) - this looks strange, unsimmetric Fixed, hopefully.
  3. 00:41:045 (4,1,2,3,4) - this is strange for a normal, because the normals doesn't make patterns of this kind Hard doesn't have a lot of 1/2 beats either in this part, that's why I did this one.
  4. 01:07:188 (3,4,5) - why the rhythm of this sliders is of this kind? i can hear a sound what make emphasis in 1/2 Snap of 3 reverse, and is very confuse, i suggest delete (5) and add one more reverse in (3) and (4) (is recommendable what you make this, of that way 01:09:117 (1) - start on 01:08:902 - )
  5. in the kiai time is hard to follow the objets, because you're mapping the instruments and the vocal is very, very loud, i'm not saying what you have to map only the vocal, but i suggest what you map it a little more, for avoid confusion[/color] I mapped this mapset with having in mind not to map the vocal haha.

Hard

  1. since 00:03:760 (1) - to 00:10:617 (1) - the rhythm is unfollowed, you only maked 2 points of 3/4 rhythm, when supose have to be 4, example:
    => BAD
    => GOOD
    this is very confusing, plz plz plz change it Yep, did that.
  2. 00:44:902 (1,1) - *nazi* bad stacked Can't really fix this without ruining the Slider.
  3. 00:48:117 (5,1) - why this space difference? doesn't make sense, fix it plz Was actually supposed to be a jump? Made it smaller.
  4. since 00:49:402 - to 00:51:117 - the sliders aren't following the vocal how have to be, and i suggest follow the vocal for the same reason in normal, i suggest add a hitcircle in 00:49:617 - put only 1/2 sliders which start in the red tick since 00:49:831 - to 00:50:688 - and add another hitcircle in 00:51:117 - example: No, this would make the bass beat and the drum beats less prominent.

Insane

  1. since 00:03:760 (1) - to 00:10:617 (1) - is slightly overmapped, delete 00:05:152 - 00:06:867 - 00:08:581 - and 00:10:295 - Would kinda ruin flow and I fail to see why those notes would be overmapped.
  2. 00:11:688 (4,1) - bad stacked Done.
  3. 00:30:117 (4) - add another reverse here, for avoid polarity problems Nah, wouldn't follow the song.
  4. since 00:56:902 - to 00:58:617 - i feel it very empty, why you don't maked a spinner like the another diffs? Because I enjoy the small break here.
  5. 01:14:046 (1,2,3,4,5,6,7) - this is very unconventional, and strange imo, i suggest change 01:14:475 (3) - for 2 hitcircles Don't feel as if this fits my idea.
  6. 01:28:296 (3) - this note is overmapped, delete it It follows the high tune.

yaoi <3
very good mapped, but have some problems following the rhythm, considering what the vocal is very strong
here is my map: https://osu.ppy.sh/s/237093
GL with rank
choo choo~
Owntrolf

Owntrolf wrote:

  • Normal

    The beginning of the song up until 00:10:188 - is a bit weird because I'm sure some of the notes should start on blue ticks Can't really help it.
    00:38:045 (1,3) - Insert symmetry complaint Fixed.
    00:57:545 (5) - Maybe change to 1/2 slider Nah, wouldn't fit the intensity.
    00:58:188 - Maybe add a circle here Don't feel of it as fitting.
    01:00:331 (3) - ctrl+shift 2 right 1 down Yeah.
    01:02:045 (1) - Rotate a little bit more clockwise so going from green 4 to 1 looks better Moved around a bit.
    01:12:974 (2) - Maybe change to a repeat? Nah, I like this as introduction to the KIAI.
    01:21:760 (5) - Maybe just make this all straight Yep.
    01:34:617 (5,6,7,1,2,3,4,1) - Feels strange Maybe it's better by now.

  • Hard

    00:04:831 (3) - This slider should be moved to the blue tick and extended by 1 tick Yeah already did this.
    00:06:545 (3) - Probably something similar as above but im not really sure since its a repeat
    00:08:152 (2) - ^first
    00:09:974 (3) - ^first
    00:14:902 (2,1) - 1 px stacking
    00:15:760 (1,1) - ^
    00:32:045 (2,3) - ^ Until here.
    00:39:545 (3) - I didnt expect this circle since it was always the 1/1 sliders This introduces the 1/2 patterns that follow.
    00:51:331 (4,1) - A few px stacking Can't fix it without ruining the pattern :C
    01:26:902 (4) - Maybe change to 1/2 slider + circle Feel as if this was toning down the bass beat.
    01:27:545 (1) - Maybe rotate a little bit clockwise to make it look better going from 2 to 1 Done, I think.

  • Insane

    I dont really like the beginning from 00:03:760 - to 00:10:510 - because I dont think the streams fit that much I find them fitting plus I enjoy them haha.
    00:15:760 (1,1) - Insert the 1px stack complaint
    00:31:189 (1,2,3,1) - ^ Tried both ones.
    00:57:117 - Feels a bit empty I like the small break.
    00:57:332 (1) - I think the slider should start on the red tick and do something like Prefer mine kinda.
    00:57:332 (1,1) - The 1 px stack Okay.
    01:08:903 (1,2,3,4,5,6,7,8,1) - Goddammit I couldnt read it Should be fixed.
    01:30:974 (1,2,3,4) - Maybe change to something like this Nah, I feel mine works out better here.
    01:32:903 (1,2,3,1) - Im a terrible person to complain about 1 px stacking Kinda?

Thanks a bunch for all the mods!
Gero
Just in case that you didn't receive my pm in game, here you have the new video file, I hope is good enough.
Topic Starter
Konei
It's great, thank you!

Updated with the new video file.
Mafumafu
As requested.
I am here for BL! xD

[General]
>>At the end, Gero's diff is different from your diffs. Yet it is OK but maybe better to make a consistence.

[Gero :3]
>> Uncheck wide-screen support.
>> 00:26:902 (4) - How about this? For flow from 4 to 5. http://puu.sh/g3sUL/bfbbbb8fc0.jpg
>> 01:32:902 (1) - Hmm maybe better to make a little hole in this slider? For better readability for newbie players since it is not easy for them to read the overlapped slider path clearly.

[Normal]
>> 00:18:117 (2) - Why the DS becomes 1.45x suddenly here? And in this part it varies between 1.3 to 1.5. Maybe it is ok? But it is better to make it stable and or within 0.1x imo.
>> 01:02:045 (1) - Hmm this is kinda out of the play field in 1024x768 screens. Maybe just adjust its position a little?
>> 01:08:474 (5) - Make it a 1/2 slider to follow the beat at 01:08:688? Since the downbeats are grouped by every 4 notes in this section. And following 7 notes of them sounds a little empty at a section end.
>> 01:10:831 It seems that this greenline is unnecessary. Same at 01:38:474.
>> 01:36:117 Same comment as 01:08:474 (5) -. Maybe adding a note here is better and also 01:36:331 (1,2,3,4) - seem a little hard for players. Maybe sliders are nice.

[Hard]
>> Stack leniency 9? Is it OK?
>> 00:15:760 (1,1) - You can stack better :3
>> 00:18:974 (4,1) - Onlyhere is using larger ds. Make it as regular ones?
>> 01:12:010 It seems that this greenline is unnecessary.
>> 01:25:831 Consider adding a note here since there is a vocal.

[Insane]
>> Hmm. I remember there is a ranking criteria says the streams in the easiest Insane diff should be under 9 notes? If I am right, maybe this diff needs some changes at the beginning part....
>> 00:08:153 (7,1) - 00:09:868 (7,1) - Keep DS consistent.
>> 00:34:618 (1,2) - Make them further from each other to avoid confusion.
>> 00:35:260 (2,3,4) - Make the head of 2 and 3 and 4 are in a straight line. Also this can keep your DS consistent in this pattern.
>> 00:38:046 (1,2) - Blanket better.
>> 00:57:332 (1) - Honestly speaking, this slider s a little weird. I know you are following the stronger-and-stronger sound at the background but...hmm the vocal with the downbeas are still the basic melody. Consider rethinking this?

Nice map! It is very happy to see another bl map :3
Good luck!
After modding this map I need to go to the bathroom…..
Topic Starter
Konei

Regraz wrote:

As requested.
I am here for BL! xD

[Normal]
>> 00:18:117 (2) - Why the DS becomes 1.45x suddenly here? And in this part it varies between 1.3 to 1.5. Maybe it is ok? But it is better to make it stable and or within 0.1x imo. Don't think this is a problem while playing.
>> 01:02:045 (1) - Hmm this is kinda out of the play field in 1024x768 screens. Maybe just adjust its position a little? Sure.
>> 01:08:474 (5) - Make it a 1/2 slider to follow the beat at 01:08:688? Since the downbeats are grouped by every 4 notes in this section. And following 7 notes of them sounds a little empty at a section end. Want to leave some space before the Spinner.
>> 01:10:831 It seems that this greenline is unnecessary. Same at 01:38:474. Removed.
>> 01:36:117 Same comment as 01:08:474 (5) -. Maybe adding a note here is better and also 01:36:331 (1,2,3,4) - seem a little hard for players. Maybe sliders are nice. Find this a cool challange for the KIAI.

[Hard]
>> Stack leniency 9? Is it OK? Hm dunno actually, reduced to 7.
>> 00:15:760 (1,1) - You can stack better :3 Sure.
>> 00:18:974 (4,1) - Onlyhere is using larger ds. Make it as regular ones? Added a jump to the next Slider as well.
>> 01:12:010 It seems that this greenline is unnecessary. There is no green line?
>> 01:25:831 Consider adding a note here since there is a vocal. Don't follow the vocal in this mapset.

[Insane]
>> Hmm. I remember there is a ranking criteria says the streams in the easiest Insane diff should be under 9 notes? If I am right, maybe this diff needs some changes at the beginning part.... Nah, ranking criteria says nothing about that.
>> 00:08:153 (7,1) - 00:09:868 (7,1) - Keep DS consistent. Doesn't make a difference to me here.
>> 00:34:618 (1,2) - Make them further from each other to avoid confusion. Sure.
>> 00:35:260 (2,3,4) - Make the head of 2 and 3 and 4 are in a straight line. Also this can keep your DS consistent in this pattern. Nah, straight looks dull.
>> 00:38:046 (1,2) - Blanket better. Sure.
>> 00:57:332 (1) - Honestly speaking, this slider s a little weird. I know you are following the stronger-and-stronger sound at the background but...hmm the vocal with the downbeas are still the basic melody. Consider rethinking this? Don't wanna follow vocal, it will be inconsistent.

Nice map! It is very happy to see another bl map :3
Good luck!
After modding this map I need to go to the bathroom…..
Thanks a lot!
Gero
Regraz
As requested.
I am here for BL! xD

[General]
>>At the end, Gero's diff is different from your diffs. Yet it is OK but maybe better to make a consistence. It's okay imo.

[Gero :3]
>> Uncheck wide-screen support. @Konei can you fix that for me?
>> 00:26:902 (4) - How about this? For flow from 4 to 5. http://puu.sh/g3sUL/bfbbbb8fc0.jpg This is intentional so I prefer to keep the flow as is.
>> 01:32:902 (1) - Hmm maybe better to make a little hole in this slider? For better readability for newbie players since it is not easy for them to read the overlapped slider path clearly. Isn't hard to read tho, anyways I always use those kind of shapes.

@Konei can you disable the widescreen support on my difficulty please.
Topic Starter
Konei
Done and updated.
xxdeathx
Good job,

Bubbled!
Topic Starter
Konei
Wut, thanks a bunch!
Sieg
Hello, I'll drop few notes about hard diff

00:03:760 (1,2,3,4,1) - I guess there should be some kind of consistancy here, because of rhythm repeating. http://puu.sh/g5drx/e9aa04491f.jpg or http://puu.sh/g5dnE/273e7fb9bf.jpg etc, well... consistancy... like on other dfiis

and one really minor thing
01:19:188 (1,2) - good blanket here would be nice
Topic Starter
Konei
Thanks, did everything and updated.
Sieg
<3
Topic Starter
Konei
Thankies. <3
Takeshi Kida
<3
CSLM
so fast!
gratz~
Oyatsu
Gratz! Konei, BL forever~ >w<
scanter
hype. gratz!
AnreFM
omg the song~ Konei Gratz!!!
Mafumafu
yeah! BL!!!!!!
gratz :3
FOXIIIS
:D it‘s goooooooooooood! i love the game~
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