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Mayama Rika - Liar Mask anime size

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Gaia
I'll agree with Guinea about 00:30:271 (1) - cuz i think 0.9 -> 0.4x sv is kinda a big drop, even 0.5x is kinda pushing it tbh
also consider ending that slider at around 00:30:854 - cuz that's when the guitar ends and there is no sound at 00:30:604



@Inori's insane plz help my ocd and stack 00:42:270 (1) - on (126, 266)


no kds ofc otherwise somebody will ninja desu gun at denying again
Topic Starter
Aerous
Changing it tonight , thanks for the mods.
I'll message CB after the changes for rebubble then CDFA for qualify. :)

CDFA wrote:

Gonna re-mod insane and re-check the other stuff.

Insane:
00:18:937 (4) - This jumps is VERY weird, because the direction of my mouse is going to the right, but then I'm jerking to the left.
changed the slider 3 to the left a bit compared to before where it was going to the right.

00:36:271 (1,2,1,2,3) - Not a fan of how this spacing is all the same but the timing is all over the place.
Changed the spacing by moving 00:36;937 higher and the next slider with higher DS. The next few notes i increased the distance too. http://puu.sh/dxOfm/fbe17ec129.jpg and http://puu.sh/dxOhh/822e04a918.jpg


Yay. I can go ahead and rebubble afterwards.

Gaia wrote:

I'll agree with Guinea about 00:30:271 (1) - cuz i think 0.9 -> 0.4x sv is kinda a big drop, even 0.5x is kinda pushing it tbh
also consider ending that slider at around 00:30:854 - cuz that's when the guitar ends and there is no sound at 00:30:604
I changed SV to 0.55x and didnt change where it ended since i looked into the other ranked liar masks and they end at the same time.


@Inori's insane plz help my ocd and stack 00:42:270 (1) - on (126, 266)


no kds ofc otherwise somebody will ninja desu gun at denying again

i'll update after kwan and captin replied to CDFA mods.
updated
-Yuzuriha

Gaia wrote:

I'll agree with Guinea about 00:30:271 (1) - cuz i think 0.9 -> 0.4x sv is kinda a big drop, even 0.5x is kinda pushing it tbh
also consider ending that slider at around 00:30:854 - cuz that's when the guitar ends and there is no sound at 00:30:604



@Inori's insane plz help my ocd and stack 00:42:270 (1) - on (126, 266)

OK thanks



no kds ofc otherwise somebody will ninja desu gun at denying again
SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 25604,52270
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:-Yuzuriha's Insane
Source:アカメが斬る!
Tags:agk Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:525769
BeatmapSetID:224203

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ApproachRate:9
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SliderTickRate:1

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//Break Periods
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384,156,64936,5,8,0:0:0:0:
268,301,65103,1,8,0:0:0:0:
261,125,65269,1,8,0:0:0:0:
428,233,65436,1,8,0:0:0:0:
174,242,65603,6,0,B|124:250|124:250|110:244|110:244|34:257,1,127.5,4|0,0:0|0:0,0:0:0:0:
28,239,65936,1,8,0:0:0:0:
53,70,66103,1,0,0:0:0:0:
258,41,66269,2,0,P|253:102|236:133,1,85
186,274,66603,1,8,0:0:0:0:
401,217,66769,6,0,L|290:201,1,85,12|0,0:0|0:0,0:0:0:0:
470,170,67103,1,0,0:0:0:0:
257,256,67269,2,0,L|146:240,1,85,8|0,0:0|0:0,0:0:0:0:
44,98,67603,2,0,P|96:86|215:117,1,170,0|8,0:0|0:0,0:0:0:0:
356,306,68269,5,12,0:0:0:0:
331,137,68436,1,0,0:0:0:0:
283,300,68603,1,0,0:0:0:0:
442,242,68769,1,12,0:0:0:0:
89,334,69103,1,8,0:0:0:0:
115,152,69269,6,0,P|179:158|218:240,1,127.5,4|0,0:0|0:0,0:0:0:0:
236,242,69603,1,8,1:0:0:0:
278,240,69686,1,0,1:0:0:0:
320,236,69769,1,8,1:0:0:0:
362,232,69853,1,0,1:0:0:0:
403,226,69936,6,0,L|409:165,1,42.5,8|0,0:0|0:0,0:0:0:0:
326,126,70103,2,0,L|332:65,1,42.5,8|0,0:0|0:0,0:0:0:0:
236,32,70269,1,8,0:0:0:0:
132,240,70436,1,8,0:0:0:0:
470,296,70769,6,0,P|402:341|337:290,1,170,4|0,0:0|0:0,0:0:0:0:
236,127,71269,1,8,0:0:0:0:
226,225,71436,1,0,0:0:0:0:
363,98,71603,2,0,L|458:103,1,85
312,178,71936,1,8,0:0:0:0:
233,46,72103,6,0,P|180:67|177:179,1,170,4|0,0:0|0:0,0:0:0:0:
356,245,72603,1,8,0:0:0:0:
356,245,72769,1,0,0:0:0:0:
193,297,72936,2,0,L|98:300,1,85
253,187,73269,1,8,0:0:0:0:
154,48,73436,1,4,0:0:0:0:
256,192,73603,12,0,75603,0:0:0:0:
256,192,75769,5,8,0:0:0:0:
256,192,76103,6,0,P|323:135|302:50,1,170,4|0,0:0|0:0,0:0:0:0:
174,82,76603,2,0,P|209:102|253:111,1,85,8|0,0:0|0:0,0:0:0:0:
334,260,76936,5,0,0:0:0:0:
255,337,77103,1,0,0:0:0:0:
222,189,77269,1,8,0:0:0:0:
367,338,77436,2,0,P|415:257|365:182,1,170,4|0,0:0|0:0,0:0:0:0:
339,82,77936,5,8,0:0:0:0:
281,242,78103,1,0,0:0:0:0:
211,128,78269,1,8,0:0:0:0:
153,288,78436,1,8,0:0:0:0:
407,185,78603,1,8,0:0:0:0:
97,81,78936,5,4,0:0:0:0:
102,123,79019,1,0,0:0:0:0:
107,165,79103,1,0,0:0:0:0:
112,206,79186,1,0,0:0:0:0:
117,247,79269,1,0,0:0:0:0:
385,129,79436,5,8,0:0:0:0:
180,60,79769,1,8,0:0:0:0:
213,272,80019,1,8,0:0:0:0:
429,52,80269,5,4,0:0:0:0:
429,52,80353,1,0,0:0:0:0:
429,52,80436,1,0,0:0:0:0:
429,52,80519,1,0,0:0:0:0:
429,52,80603,1,0,0:0:0:0:
248,168,80769,5,8,0:0:0:0:
398,322,81103,1,8,0:0:0:0:
186,362,81353,1,8,0:0:0:0:
122,125,81603,6,0,L|86:71,1,42.5,8|0,0:0|0:0,0:0:0:0:
99,206,81769,2,0,P|154:201|189:173,1,85,12|0,0:0|0:0,0:0:0:0:
387,141,82103,1,8,0:0:0:0:
387,141,82186,1,0,0:0:0:0:
387,141,82269,2,0,P|346:104|309:93,1,85,8|0,0:0|0:0,0:0:0:0:
230,103,82519,2,0,P|234:119|261:154,1,42.5,0|8,0:0|0:0,0:0:0:0:
360,303,82769,1,0,0:0:0:0:
318,94,82936,1,8,0:0:0:0:
470,157,83103,6,0,P|421:217|319:194,1,170,12|8,0:0|0:0,0:0:0:0:
335,209,83519,1,0,0:0:0:0:
335,209,83603,1,8,0:0:0:0:
202,50,83769,1,8,0:0:0:0:
202,50,83853,1,0,0:0:0:0:
202,50,83936,1,8,0:0:0:0:
283,137,84103,1,0,0:0:0:0:
100,181,84269,1,8,0:0:0:0:
190,325,84436,6,0,P|230:340|297:241,1,170,12|8,0:0|0:0,0:0:0:0:
327,55,84936,1,8,0:0:0:0:
153,165,85103,1,8,0:0:0:0:
153,165,85186,1,0,0:0:0:0:
153,165,85269,1,8,0:0:0:0:
194,35,85436,1,0,0:0:0:0:
446,214,85603,6,0,L|443:271,1,42.5,12|0,0:0|0:0,0:0:0:0:
366,199,85769,2,0,L|364:157,1,42.5,8|0,0:0|0:0,0:0:0:0:
311,276,85936,2,0,L|308:333,1,42.5,8|0,0:0|0:0,0:0:0:0:
243,353,86103,1,8,0:0:0:0:
52,121,86436,5,8,0:0:0:0:
258,59,86686,1,8,0:0:0:0:
473,170,86936,6,0,L|417:188,1,42.5,12|0,0:0|0:0,0:0:0:0:
397,275,87103,2,0,L|453:257,1,42.5,8|0,0:0|0:0,0:0:0:0:
331,214,87269,2,0,L|275:232,1,42.5,8|0,0:0|0:0,0:0:0:0:
259,294,87436,1,8,0:0:0:0:
217,90,87769,5,8,0:0:0:0:
30,133,88019,1,8,0:0:0:0:
72,271,88269,6,0,L|66:331,1,42.5,12|0,0:0|0:0,0:0:0:0:
146,223,88436,2,0,L|144:159,1,42.5,8|0,0:0|0:0,0:0:0:0:
227,302,88603,2,0,L|221:362,1,42.5,8|0,0:0|0:0,0:0:0:0:
308,349,88769,1,8,0:0:0:0:
282,62,89103,5,8,0:0:0:0:
423,203,89353,1,8,0:0:0:0:

up plz
captin1
what would you suggest instead, there's nothing else to map there and leaving it blank would sound stupid. i'm not entirely sure why you think it's a problem
IamKwaN
i see no problem with those intentional unstacks
Topic Starter
Aerous
Updated
Setsurei
used the same link with p/3473466 / p/3473573

http://www.mayamarika.com/artist/mayama ... /DFCL-2098

the title suddenly changed into:
Liar Mask(anime size ver.)

o_o

I saw so many Liar Mask sets, however I'm too lazy to inform them all,
so BATs, please do so when bubbling / qualifying lol
Topic Starter
Aerous

Setsurei wrote:

used the same link with p/3473466 / p/3473573

http://www.mayamarika.com/artist/mayama ... /DFCL-2098

the title suddenly changed into:
Liar Mask(anime size ver.)

o_o

I saw so many Liar Mask sets, however I'm too lazy to inform them all,
so BATs, please do so when bubbling / qualifying lol
Wtf changed name , I'll go check with other people and update the name if it's needed

Lanturn wrote:

You'll be fine with either or really. Just point to the one you used since we don't have a priority system. There aren't any scans yet either to help one or the other. Knowing Sony though, they'll pull an IGNITE on us and have two different official titles lol.

Anime official website: Liar Mask anime size
http://akame.tv/cd.html

Publisher Official Website: Liar Mask(anime size ver.)
http://www.sonymusic.co.jp/artist/mayam ... /DFCL-2098

Artist Official Website: Liar Mask(anime size ver.)
http://www.mayamarika.com/artist/mayama ... /DFCL-2098
Should be ok , CB you can rebubble !
Cherry Blossom
Recheck

Easy

  1. 00:04:282 (4) - inconsistent spacing with 00:02:682 (2) -
  2. 00:41:270 (2) - same ^

call me back.
Topic Starter
Aerous

Cherry Blossom wrote:

Recheck

Easy

  1. 00:04:282 (4) - inconsistent spacing with 00:02:682 (2) -
  2. 00:41:270 (2) - same ^

call me back.
All changed to consistent spacing !
Cherry Blossom
Rebubbled.
Topic Starter
Aerous
Yay , hope CDFA can qualify soon :3
Shohei Ohtani
Yes!!!
Topic Starter
Aerous
Yay !
Gaia
congrats on ur first ranked!
Sellenite
your effort let me remind my 1st :)
ooops congrats!
Pho
Nice, enjoy your first ranked!
Cherry Blossom
Gratz.
meii18
Grats Grats Aerous-sama .3./
Cherry Blossom
rip incoming.
Mao

Reason for Disqualification


  1. Several issues in snapping throughout the Insane difficulties:

    • Insane
    1. 00:15:438 (2) - Should be snapped to the following 1/3-Tick.
    2. 00:18:271 (2) - Tail should be snapped to 1/3.
    3. 00:23:937 (4) - ^
    4. 00:26:604 (3) - ^
    5. 00:30:937 (1,2) - Should be snapped like 00:33:604 (1,2) - .
    6. 00:31:604 (3,4) - This should follow 1/3 like this to be accurate.
    7. 00:32:271 (1,2,3) - All sliders should be snapped to 1/3.
    8. 00:34:271 (3,4) - Same as 00:30:937 (1,2) - .

      -Yuzuriha's Insane
    9. 00:07:082 (1) - End should be snapped to 1/3.
    10. 00:16:937 (3,4) - , 00:22:271 (3,4) - , 00:27:604 (3,4) - Should be snapped to 1/2.
    11. 00:15:604 (3) - Should be 1/2.
    12. 00:23:604 (3) - ^
    13. 00:24:271 (1) - ^
    14. 00:30:826 (5) - ^
    15. 00:50:604 (1,2,3,4,5) - 1/2 (or 3/4 with soft-sampleset at the tails) would sound much better here as well imo.

___________________________________________________________________________________________________________________

Additional Modding


[General]
  1. I'm not sure if it's just me but it would be quite nice to see the first combo color a bit brighter to see the difference to the third one better. Example
    [Colours]
    Combo1 : 6,140,185
    Combo2 : 181,174,175
    Combo3 : 231,0,20
    Combo4 : 87,89,88
    Combo5 : 244,123,132
[ Easy]
  1. The way the last section has been hitsounded with the drum-sampleset-like claps sound kind of odd. Why didn't you just do it like in the Insane?
  2. 00:01:482 (1,2,3,4,5) - I'd recommend you to use curved Sliders here instead of these red anchor ones to follow this calm and quiet atmosphere of the song much better.
  3. 00:26:937 (3) - How about moving this higher to get a kind of wave-ish movement? That would play pretty nice if you ask me.
  4. 00:30:937 - The volume in this section is like very very low. Please raise it by at least 20% and also place claps like you did in the Insane. As it is now, the part feels really quiet and can't represent the drums at all.
  5. 00:33:604 (1,3) - These two don't really fit each other in my opinion. How about using such a CTRL+G|H pattern?
  6. 00:36:271 - Again in this section these red anchor sliders like 00:37:271 (3) - , 00:43:270 (2) - and 00:48:270 (1,2) - for instance don't fit this soft violin imo. For 00:43:270 (2) - for example a wave would fit well if you ask me.
  7. 00:48:270 (1) - Why is the end so short? The Slider doesn't really fit here imo and even if it might be a personal preference, something like this would be way smoother.
  8. 00:56:936 (4) - The red anchor here is barely visible ingame so why is it even there? Do you want to emphasize something? Otherwise just delete the anchor and go for a linear one.
  9. 01:11:603 (2) - It's pretty sad how the red tick in the middle has been ignored here since it's a really strong cymbal and also strong vocals. This would sound much better.
  10. 01:16:936 (3,4) - The rhythm here was quite hard to follow for me. Following the strong cymbals like this works well.
  11. This could take some improvements in terms of these red anchor Sliders.
[ Insane]
  1. 00:16:937 (3,4) - Didn't you use gaps for 1/3 before? Looks kind of inconsistent to me. Trying this would clean it up and make it consistent.
  2. 00:28:271 (1,2) - /Minor/ - Consistent 1/1 Spacing would be much cooler here.
  3. 00:29:604 (4,5,6,1) - I usually like such patterns but I didn't really enjoy playing it here. This would play much smoother imo.
  4. 00:35:604 (1,2,3) - What happened to the DS here? Also the giant jump between 00:36:049 (3,1) - is kind of sudden.
  5. 00:40:937 (4,5,6) - Do you try to follow the vocals with this triplet? I'm quite unsure if they even hit the blue tick. A 1/2 Slider would sound much better in my ears.
  6. 00:43:270 (1,2,3,1) - Maybe it's just me but these are placed somewhat weird. Relocating it as a kind of square or triangle would be nice.
  7. 00:54:270 (1) - Might be a personal preference but the shape could be improved a lot by smoothening out the curves.
  8. 00:59:436 (4) - Why is there a bigger jump to this note? The vocals on the following one are much more emphasized so that a jump to them would make more sense imo.
  9. 01:00:936 (3,4) - Perhaps it's just me but it would be nice to see those jumps a bit toned down as it's the easiest Insane. Stacking 4 with 01:00:603 (2) - 's tail would work.
  10. 01:01:269 (5) - There's a pretty strong cymbal on the red tick this ends on that would be much more natural as a clickable action. Either using two circles or CTRL+G'ing 01:01:103 (4,5) - rhythm-wise would work.
  11. 01:03:269 (2,3) - The stack here kinda kills the the momentum. Unstacking them would continue the flow from the previous objects and with that make it play more natural.
  12. 01:04:936 (3,4,5,6) - Shortening the Spacing would be much better here to aim this. Keep in mind it's your easiest Insane difficulty.
  13. 01:09:769 (1,2,3,4,5,6,7,8,9) - Unsure if it's just me but reducing the spacing could make this more enjoyable to aim. Nothing you have to apply though.
  14. 01:10:435 (9,1) - The stream to anit-jump may be kind of confusing to play. Having a bigger spacing to 1 would improve the readability a lot.
  15. 01:13:269 (6) - Why is there a finish on the tail?
  16. The diff can take some more professional mods to be improved :/
[ -Yuzuriha's Insane]
  1. 00:11:862 (3,4) - What are you following with the tails? The pressure isn't needed here and there are also some quiet drum sounds. 1/2 would sound much better.
  2. 00:15:604 (3) - /Minor/ - Blanket with 00:16:271 (1) - looks pretty poor. It can be easily improved like this. I'd also like to mention the overlap with 00:14:938 (1,3) - which looks a bit out of place here imo, but if you want to keep it, it should be fine.
  3. 00:16:604 (2,3) - What happened to the spacing?
  4. 00:28:771 (2,3) - It would be nice to see these unstacked as all the others here were 1/3 which made me feel weird at clicking this making me almost click it like 1/3 lol
  5. 00:31:271 (2) - The rhythm is pretty weird to follow because you left out the strong drum at 00:31:382 - which is at least for me the most emphasized and with that the most important note here. This would be much better if you ask me. (Additionally removing 00:31:937 (4) - would emphasize the stronger drum note afterwards as well)
  6. 00:35:160 (2,3) - This might be just me but this was pretty hard to follow as the other 2/3 gaps here had much bigger spacing. A diamond would work well.
  7. 00:57:436 (7,8,1) - Stacking this with 00:56:103 (1) - 's head like this would even out the pattern in order to fit 00:56:769 (3,6) - better.
  8. 01:02:603 (5) - The extension here doesn't really fit that well in my opinion. Decreasing its length by 1/4 would help. If you don't want this, put soft-sampleset at the tail to get rid of that overdone sound there.
  9. 01:09:269 (1,2,3) - What is this? There's nothing on the blue tick 1 is ending on and 2|3 are kinda out of place as well. Try this for a much more natural rhythm.
  10. 01:19:436 (1,2,3) - Having the same DS visually between the notes but different gaps in time doesn't really make sense to me and may be confusing as well. Having a more clear spacing could improve this by a lot. (Applies for the following ones as well)
  11. 01:25:603 (1,2,3,4) - Why is the DS between the Sliders itself so different? The music is pretty much the same. Also the very small spacing to 4 really slows me down while playing this. Trying something like this here would play much more fluent. (Applies for the following ones as well)
BeatofIke

Cherry Blossom wrote:

rip incoming.
You are correct XD
Shohei Ohtani
this song sux anyway :(
xxdeathx
Yeah, this song's 1/3 is really tough to get right. Best to cross-check with all difficulties to make sure they're consistent.
Topic Starter
Aerous
merry christmas LOL

i'll apply mods soon
guineaQ
On a more helpful note, Aerous I'll be willing to do that same aesthetic polishing mod I did for your easy again if you wish to.

Just send me a pm after you polish out the rhythm as Mao suggested.
Gaia

guineaQ wrote:

On a more helpful note, Aerous I'll be willing to do that same aesthetic polishing mod I did for your easy again if you wish to.

Just send me a pm after you polish out the rhythm as Mao suggested.

feel free to hit me up again if u want too
Topic Starter
Aerous
[quote="Mao"]

Reason for Disqualification


  1. Several issues in snapping throughout the Insane difficulties:
    [notice]

    • Insane
    1. 00:15:438 (2) - Should be snapped to the following 1/3-Tick.
    2. 00:18:271 (2) - Tail should be snapped to 1/3.
    3. 00:23:937 (4) - ^
    4. 00:26:604 (3) - ^
    5. 00:30:937 (1,2) - Should be snapped like 00:33:604 (1,2) - .
    6. 00:31:604 (3,4) - This should follow 1/3 like this to be accurate.
    7. 00:32:271 (1,2,3) - All sliders should be snapped to 1/3.
    8. 00:34:271 (3,4) - Same as 00:30:937 (1,2) - .

      Changed it to what you told me to do

      ___________________________________________________________________________________________________________________

      Additional Modding


      [General]
      1. I'm not sure if it's just me but it would be quite nice to see the first combo color a bit brighter to see the difference to the third one better. Example
        [Colours]
        Combo1 : 6,140,185
        Combo2 : 181,174,175
        Combo3 : 231,0,20
        Combo4 : 87,89,88
        Combo5 : 244,123,132
      I'll add the colors , when Yuzu has applied mods

      [ Easy]
      1. The way the last section has been hitsounded with the drum-sampleset-like claps sound kind of odd. Why didn't you just do it like in the Insane? Added hitsounds
      2. 00:01:482 (1,2,3,4,5) - I'd recommend you to use curved Sliders here instead of these red anchor ones to follow this calm and quiet atmosphere of the song much better. Changed to curved sliders
      3. 00:26:937 (3) - How about moving this higher to get a kind of wave-ish movement? That would play pretty nice if you ask me. Moved it higher
      4. 00:30:937 - The volume in this section is like very very low. Please raise it by at least 20% and also place claps like you did in the Insane. As it is now, the part feels really quiet and can't represent the drums at all. Made it to 45
      5. 00:33:604 (1,3) - These two don't really fit each other in my opinion. How about using such a CTRL+G|H pattern? CTRL + H , added
      6. 00:36:271 - Again in this section these red anchor sliders like 00:37:271 (3) - , 00:43:270 (2) - and 00:48:270 (1,2) - for instance don't fit this soft violin imo. For 00:43:270 (2) - for example a wave would fit well if you ask me. I'll consider , no change for now
      7. 00:48:270 (1) - Why is the end so short? The Slider doesn't really fit here imo and even if it might be a personal preference, something like this would be way smoother. No change here , since I think its fine now
      8. 00:56:936 (4) - The red anchor here is barely visible ingame so why is it even there? Do you want to emphasize something? Otherwise just delete the anchor and go for a linear one. (SELF REMINDER) Double check this part
      9. 01:11:603 (2) - It's pretty sad how the red tick in the middle has been ignored here since it's a really strong cymbal and also strong vocals. This would sound much better. [color=#FF000]Changed to what you told me to do[/color]
      10. 01:16:936 (3,4) - The rhythm here was quite hard to follow for me. Following the strong cymbals like this works well. I'll consider , but for now I'll leave it
      11. This could take some improvements in terms of these red anchor Sliders.
      [ Insane]
      1. 00:16:937 (3,4) - Didn't you use gaps for 1/3 before? Looks kind of inconsistent to me. Trying this would clean it up and make it consistent. Added a gap , similar to previous pattern.
      2. 00:28:271 (1,2) - /Minor/ - Consistent 1/1 Spacing would be much cooler here. Added spacing
      3. 00:29:604 (4,5,6,1) - I usually like such patterns but I didn't really enjoy playing it here. This would play much smoother imo. [Changed what you told me to
      4. 00:35:604 (1,2,3) - What happened to the DS here? Also the giant jump between 00:36:049 (3,1) - is kind of sudden. Made the DS consistent and made DS smaller between 00:36:049 (3,1)
      5. 00:40:937 (4,5,6) - Do you try to follow the vocals with this triplet? I'm quite unsure if they even hit the blue tick. A 1/2 Slider would sound much better in my ears. Changed to to a 1/2 slider
      6. 00:43:270 (1,2,3,1) - Maybe it's just me but these are placed somewhat weird. Relocating it as a kind of square or triangle would be nice.
        [Changed to triangle
      7. 00:54:270 (1) - Might be a personal preference but the shape could be improved a lot by smoothening out the curves. Its fine i think
      8. 00:59:436 (4) - Why is there a bigger jump to this note? The vocals on the following one are much more emphasized so that a jump to them would make more sense imo. Changed to consistent distance
      9. 01:00:936 (3,4) - Perhaps it's just me but it would be nice to see those jumps a bit toned down as it's the easiest Insane. Stacking 4 with 01:00:603 (2) - 's tail would work. Changed this part and made the jumps a bit
      10. 01:01:269 (5) - There's a pretty strong cymbal on the red tick this ends on that would be much more natural as a clickable action. Either using two circles or CTRL+G'ing 01:01:103 (4,5) - rhythm-wise would work. [Changed by CTRL +G'ing
      11. 01:03:269 (2,3) - The stack here kinda kills the the momentum. Unstacking them would continue the flow from the previous objects and with that make it play more natural. Unstacked them
      12. 01:04:936 (3,4,5,6) - Shortening the Spacing would be much better here to aim this. Keep in mind it's your easiest Insane difficulty. Lowered my spacing
      13. 01:09:769 (1,2,3,4,5,6,7,8,9) - Unsure if it's just me but reducing the spacing could make this more enjoyable to aim. Nothing you have to apply though. Its fine , but I might change the DS a bit though
      14. 01:10:435 (9,1) - The stream to anit-jump may be kind of confusing to play. Having a bigger spacing to 1 would improve the readability a lot. Added bigger spacing
      15. 01:13:269 (6) - Why is there a finish on the tail? Whoops accident , nice catch
      16. The diff can take some more professional mods to be improved :/

I'll get like 3 more mods in for my diffs.

Thanks for the mod , really helped me
Gaia
worked on flow aesthetics, some patterns in insane
also deleted a bunch of unused hitsounds

no kds i already got one from here

log
16:21 Aerous: Hey you busy right now?
16:21 Gaia: not really
16:21 Gaia: sup?
16:21 Aerous: for liar mask im not sure about one part
16:22 Aerous: 01:00:269 -
16:22 Gaia: oh crap
16:22 Gaia: wait 1 sec
16:22 Aerous: kk
16:23 Aerous: brb let me restart osu
16:23 Aerous: new update
16:23 Gaia: k
16:24 Aerous: uh so this part
16:24 Aerous: 01:01:269 (5) - There's a pretty strong cymbal on the red tick this ends on that would be much more natural as a clickable action. Either using two circles or CTRL+G'ing 01:01:103 (4,5) - rhythm-wise would work.
16:24 Gaia: alright lets see
16:24 Gaia: np me
16:30 Gaia: man i had to hunt this down on bss :>
16:33 Gaia: 01:01:103 (4,5,1) - thats some weird flow
16:33 Aerous: yea
16:34 Aerous: 01:01:436 - I need something to click on here
16:35 Gaia: 01:01:436 (5) - dont stack this
16:35 Gaia: maybe something like this http://puu.sh/dKF54/8981029adb.jpg
16:36 Aerous: k , but i moved the 5 a bit closer to 3
16:36 Aerous: http://puu.sh/dKF95/cd61b99434.jpg
16:37 Gaia: 4->5 jump is too big
16:37 Gaia: and urs the flow is still broken
16:37 Gaia: you want the flow to go down
16:37 Gaia: not super sideways then go down
16:38 Gaia: look at mine it's like
16:38 Gaia: diagonal
16:38 Gaia: gandually going into the red slider
16:38 Aerous: o
16:38 Aerous: changed it
16:40 Gaia: something like this is bad flow too 00:56:103 (1,2) -
16:41 Aerous: should i curve the slider?
16:41 Aerous: 1
16:41 Gaia: well first of all this flows bad 00:55:270 (2,3,4,5) -
16:42 Gaia: and the problem isnt with 00:56:103 (1) -
16:42 Gaia: its where you placed 00:56:603 (2) -
16:43 Gaia: the end of 00:56:103 (1) - points down but suddenly u have to go up
16:43 Gaia: and its pointing down again
16:43 Aerous: http://puu.sh/dKFwc/4311b8d5cb.jpg
16:43 Aerous: does doing this make it better?
16:43 Gaia: a bit
16:44 Gaia: well
16:44 Gaia: a lot actually
16:44 Gaia: lol
16:44 Aerous: or i need to move 00:56:603 (2)-
16:44 Aerous: gg
16:45 Gaia: its alright in the ss u sent me
16:46 Gaia: in easy
16:46 Gaia: clean up ur blankets
16:47 Gaia: they look unprofessional when they're not right
16:47 Gaia: like i can tell right away this is off 00:30:937 (1,2) -
16:47 Gaia: 01:00:936 (2,3) - this one is really off
16:47 Aerous: kk
16:48 Gaia: 00:09:462 (3) - some symmetry would be REALLY nice here
16:48 Gaia: cuz right now it looks unbalanced
16:48 Gaia: http://puu.sh/dKFZd/fdac65829c.jpg
16:48 Gaia: flows nicely plays nicely looks nice
16:49 Gaia: 00:14:938 (1,2,3) - use symmetry here too
16:50 Gaia: copy paste rotate wow
16:50 Gaia: http://puu.sh/dKG5B/8f925191fd.jpg
16:50 Gaia: it looks a lot cleaner
16:50 Gaia: 00:17:604 (1,2,3) - doesnt flow well or look good
16:50 Gaia: same as earlier
16:50 Gaia: 00:20:271 (1,2,3) -
16:51 Gaia: 00:23:937 (2) - bad flow
16:51 Gaia: 00:25:604 (1) - just shift things around and you get this http://puu.sh/dKGdb/3df9dafa30.jpg
16:52 Gaia: 00:32:271 (3,4) -
16:52 Gaia: doesnt look good cuz u had circular flow earlier then u get these 2 which is perpendicular
16:53 Gaia: its like a half circle half square
16:54 Gaia: something like this is better http://puu.sh/dKGp3/ec02d70305.jpg
16:54 Gaia: 00:33:604 (1,2,3) - use symmetry again
16:54 Gaia: 00:41:270 (2,1) - bad flow
16:58 Aerous: 00:34:604 - can i make it like this?
16:58 Aerous: http://puu.sh/dKGFh/c14d9f6483.jpg
16:58 Gaia: that looks just like 00:07:862 (1,2,3) -
16:58 Gaia: which i told u could be better
17:05 Gaia: also u have some unused hitsoudns
17:06 Aerous: for hitsounds can i use sellen's hitsounds?
17:07 Gaia: uhh
17:07 Gaia: well
17:07 Gaia: if u want
17:07 Gaia: delete these files
17:07 Gaia: you're not using them
17:07 Gaia: soft-sliderslide2.wav
17:07 Gaia: soft-hitclap2.wav
17:08 Gaia: soft-hitclap.wav
17:08 Gaia: soft-hitnormal.wav
17:08 Gaia: soft-sliderslide.wav
17:16 Gaia: you didn't delete soft-sliderslide2.wav
17:17 Aerous: o
17:17 Aerous: missed one
17:18 Gaia: im surprised mao didnt say anything about it tho lol
17:18 Gaia: wtf
17:18 Aerous: lol
17:20 Gaia: yeah so like
17:20 Gaia: get mods on aesthetics
17:20 Gaia: and flow
17:21 Gaia: i gave u a general thing
17:21 Gaia: bug guineaQ and he'll fix a lotta things
17:21 Aerous: kk
17:22 Aerous: thanks a lot
17:22 Gaia: np
17:22 Gaia: i guess i'll post this log
17:22 Gaia: lol

!summon Q-chan
Julie
For timing issue I still find this >,<

Insane
00:31:437 (2) - this part doesn't have any sound, while the drum is on 1/3 here 00:31:382
00:31:937 (4) - slider end really not sure, I hear drum part here 00:32:049 or if you want to end it for voice 00:32:160 , all 1/3 for me for these part
00:34:604 (4) - slider end only one that is snap on 1/4 while all this 00:33:604 (1,2,3,4,1,2,3,4,1,2,3) is 1/3. You can either end it here 00:34:826 for voice or 00:34:715 - for drum sound

Welp gl reranking it
guineaQ

Gaia wrote:

!summon Q-chan
!summoning succeeded
!Gaia gains +10 exp in summoning skill
Just took a quick peek at the Easy, yes it looks much better, but not perfect

So I'm here to help you make it perfect (aesthetics wise and some hitsound errors too I heard)

But remember that this is YOUR map so it's totally up to you to distinguish whether you really want to apply these or not
HUGE LOADS OF PICS AHEAD

Some will be repeating the same thing from previous mod but that's because you chose to ignore it :> so im gonna rub it in your face again nah jk

I'm going to be looking at EVERYTHING

Ultra Mega Deluxe Easy mod

Aesthetics/Flow/Happiness
  1. 00:01:482 (1,2,3) - So I have 3 issues with this pattern
    1. The flow is not the most optimal one
    2. This kind of pattern can be easily symmetric
    3. Slider shapes can be spiced up

    You can ignore 2 and 3 but I think it's necessary that you fix the problem (1) at least
    problem 1 fixed


    smooth it out a bit

    problem 1 & 2 fixed


    pretty simple

    Well for 3 I'm not gonna put it here since this is the part you get to have fun with slider shapes (as long as you don't spam like 13313413135 nodes)
    There is nothing wrong with using ctrl c+v+j+h+g they are there to help you make neat stuffs
  2. 00:04:682 (5) - it would be nice if you made this reverse slider symmetrical to one above which is 00:03:082 (3) -
  3. 00:09:062 (2,3) - recheck blanket
  4. 00:16:271 (3) - x:238 y:54
  5. 00:17:604 (1,2,3) - what do you think about this?
    this i mean this


    the 3's red joint is exactly on the slider tick
  6. 00:20:271 (1,2,3) - Look at the box for full explanation/suggestions
    Click dis for profit
    Few issues, the rhythm/aesthetic and flow.

    First of all use this rhythm:


    And for aesthetics/flow placement I recommend

    Beware that slider 1 might be touching the HP bar so play around with it a little (for slider 1 I just did ctrl+< and ctrl+g)

    Explanation for that rhythm: You missed a big guitar strum at the white tick 00:21:937 - and for this you can actually use a 1/1 reverse slider like you already did at 00:24:271 (3) -
  7. 00:22:937 (1,2,3) - Just very minor suggestion
  8. 00:25:604 (1,2,3) - just minor, smoothen out the flow like
    dis


    don't forget to rearrange
  9. 00:28:271 (1,2,3) - below dis u have a box, open it
    yee


    I recommend S shaped slider for slider 1 due to the vocal hold/vibration.
  10. 00:30:937 (1,2) - blanketorino
  11. 00:30:937 (1,2,3,4) - dis flow works finer
  12. 00:33:604 (1,2,3) - imagine a world full of blanke- em no
    suggestion


    The slider end of slider 1 makes some neat shape with 00:30:937 (1,2,3) - , check it out on editor :>
  13. 00:36:271 (1,2,3) - simple fix, just straighten these out
  14. 00:37:271 (3,1,2) - Having your objects connect seamlessly is nice
  15. 00:39:271 (2,1) - is fine but 00:41:270 (2,1,2) - can be spiced up liek
    dis

    btw i made 00:41:270 (2) - like that so the first direction of slider is parallel to 00:40:270 (1) - , and the rest of the slider direction going away from 00:39:271 (2) - 's slider end
  16. 00:46:270 (1,2,3) - ok im running out of ideas
    really


    Could use the same logic as 00:28:271 (1,2,3) - and made 3 a S shaped slider but than you would need to rearrange other patterns :<
  17. 00:48:270 (1,1) - I would give either more convoluted shape for these sliders or make them into 1/1 reverse sliders.
    I'm just gonna copy paste from my previous easy mod for this lol
    <00:48:270 (1) - I think it would be better to use single reverse slider because there is noticeable vocal syllable at 00:48:604 -
    00:49:270 (2,1,2) - same issue as 00:48:270 (1) - , but i don't think it is necessary to change them because their syllable rhymes like for 00:50:270 (1) - it is from "ka" to "ta" and 00:49:270 (2) - is from "hi" which almost sounds like yi to "yo"which almost sounds like "hyo" unlike 00:47:270 (3) - which clearly doesnt have neither rhyme or assonance since its from "ku" to "sa">
  18. 01:00:936 (2,3) - Check blanket =w=b
  19. 01:02:936 (1,3) - dont want to be too nazi (Wait I think its too late for that) but the symmetry isn't perfect
  20. 01:04:936 (4,1,2) - This flows much better
  21. 01:08:269 (1,2) - check blanket wlajdglasga
  22. 01:12:936 (3,4,5) - just minor fix
  23. 01:18:936 (1) - sometimes simple is best, the problem i have with current shape is that its kinda too packed tight
  24. 01:21:603 (1,2,3) - simple rearrangement
  25. 01:23:936 (4,5) - ^^
Hitsounds
  1. 00:17:604 (1) - Whistle on slider head
  2. 00:18:937 (3) - ^^
  3. 00:21:604 (3) - drum sampleset at the end sounds better rather than normal
  4. 00:24:271 (3) - ^^
  5. 00:26:937 (3) - ^^
  6. 00:59:603 (3) - you put whistle on the slider body by accident, remove it
  7. 01:15:603 (1) - ^^
  8. 01:21:603 (1,2,3,4,5) - maybe you can put some hitsounds on these?
if you do fix majority of this rename the diff to guineaQ's Easy LOL JUST KIDDING

Feel free to call me back to double check whether you got dem aesthetics right
guineaQ
www I think I broke a rib

Just to make this post a little more useful I just testplayed insane, and idk if I want to touch it RIGHT NOW at this moment.
Better have someone who is better than me at modding to look at it
Topic Starter
Aerous
Sexy mod , thanks a lot. I'll reply tmrw

Edit : I might use a ticket from Oracle's queue for a mod
-Yuzuriha

Mao wrote:

Reason for Disqualification


  1. Several issues in snapping throughout the Insane difficulties:


    • -Yuzuriha's Insane
    1. 00:07:082 (1) - End should be snapped to 1/3. OK
    2. 00:16:937 (3,4) - , 00:22:271 (3,4) - , 00:27:604 (3,4) - Should be snapped to 1/2. OK
    3. 00:15:604 (3) - Should be 1/2. sorry... i think matched better 1/3 than 2/1
    4. 00:23:604 (3) - ^
    5. 00:24:271 (1) - ^
    6. 00:30:826 (5) - ^ OK
    7. 00:50:604 (1,2,3,4,5) - 1/2 (or 3/4 with soft-sampleset at the tails) would sound much better here as well imo. OK

___________________________________________________________________________________________________________________


[ -Yuzuriha's Insane]
  1. 00:11:862 (3,4) - What are you following with the tails? The pressure isn't needed here and there are also some quiet drum sounds. 1/2 would sound much better. OK
  2. 00:15:604 (3) - /Minor/ - Blanket with 00:16:271 (1) - looks pretty poor. It can be easily improved like this. I'd also like to mention the overlap with 00:14:938 (1,3) - which looks a bit out of place here imo, but if you want to keep it, it should be fine. OK
  3. 00:16:604 (2,3) - What happened to the spacing? OK
  4. 00:28:771 (2,3) - It would be nice to see these unstacked as all the others here were 1/3 which made me feel weird at clicking this making me almost click it like 1/3 lol sorry
  5. 00:31:271 (2) - The rhythm is pretty weird to follow because you left out the strong drum at 00:31:382 - which is at least for me the most emphasized and with that the most important note here. This would be much better if you ask me. (Additionally removing 00:31:937 (4) - would emphasize the stronger drum note afterwards as well) sorry
  6. 00:35:160 (2,3) - This might be just me but this was pretty hard to follow as the other 2/3 gaps here had much bigger spacing. A diamond would work well. sorry... i think difficaut
  7. 00:57:436 (7,8,1) - Stacking this with 00:56:103 (1) - 's head like this would even out the pattern in order to fit 00:56:769 (3,6) - better. OK
  8. 01:02:603 (5) - The extension here doesn't really fit that well in my opinion. Decreasing its length by 1/4 would help. If you don't want this, put soft-sampleset at the tail to get rid of that overdone sound there. 5slider teil add soft sample
  9. 01:09:269 (1,2,3) - What is this? There's nothing on the blue tick 1 is ending on and 2|3 are kinda out of place as well. Try this for a much more natural rhythm. I changed a little
  10. 01:19:436 (1,2,3) - Having the same DS visually between the notes but different gaps in time doesn't really make sense to me and may be confusing as well. Having a more clear spacing could improve this by a lot. (Applies for the following ones as well) OK
  11. 01:25:603 (1,2,3,4) - Why is the DS between the Sliders itself so different? The music is pretty much the same. Also the very small spacing to 4 really slows me down while playing this. Trying something like this here would play much more fluent. (Applies for the following ones as well) OK
SPOILER
osu file format v13

[General]
AudioFilename: LIAR MASK.mp3
AudioLeadIn: 1500
PreviewTime: 54936
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 25604,52270,85603,89603
DistanceSpacing: 2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.6

[Metadata]
Title:Liar Mask anime size
TitleUnicode:Liar Mask anime size
Artist:Mayama Rika
ArtistUnicode:真山りか
Creator:Aerous
Version:-Yuzuriha's Insane
Source:アカメが斬る!
Tags:agk Akame ga Kill! Second Opening TV Sellenite IamKwan captin1 -Yuzuriha-inori-
BeatmapID:525769
BeatmapSetID:224203

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7.5
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:1

[Events]
//Background and Video events
Video,0,"Second Opening.avi"
0,0,"ThanksGaia.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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1482,-200,4,2,5,10,0,0
7082,-133.333333333333,4,2,88,30,0,0
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65603,-100,4,1,3,70,0,1
78936,-100,4,1,3,70,0,0


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Combo1 : 6,140,185
Combo2 : 123,114,115
Combo3 : 231,0,20
Combo4 : 87,89,88
Combo5 : 244,123,132

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210,81,27604,2,0,P|153:85|106:145,1,113.333333333333
185,155,27937,2,0,P|239:177|303:146,1,113.333333333333,2|0,0:0|0:0,0:0:0:0:
362,169,28271,6,0,P|375:260|307:316,1,170,0|2,0:0|0:0,0:0:0:0:
172,259,28771,1,0,0:0:0:0:
172,259,28937,2,0,L|58:270,1,85
230,164,29271,2,0,L|196:71,1,85,2|0,0:0|0:0,0:0:0:0:
317,166,29604,6,0,B|306:237|247:251|247:251|267:325,1,170,0|2,0:0|0:0,0:0:0:0:
88,202,30104,1,0,0:0:0:0:
88,202,30187,1,0,0:0:0:0:
88,202,30271,2,0,B|99:131|158:117|158:117|138:43,1,170,0|2,0:0|0:0,0:0:0:0:
173,197,30771,1,0,0:0:0:0:
173,197,30937,6,0,P|187:257|259:287,1,113.333333333333,4|0,0:0|0:0,0:0:0:0:
325,276,31271,2,0,P|389:279|438:233,1,113.333333333333,2|0,0:0|0:0,0:0:0:0:
381,86,31604,2,0,P|359:132|369:209,1,113.333333333333,4|0,0:0|0:0,0:0:0:0:
313,207,31937,1,2,0:0:0:0:
261,209,32049,1,0,0:0:0:0:
210,206,32160,1,0,0:0:0:0:
162,187,32271,5,4,0:0:0:0:
256,35,32604,1,2,0:0:0:0:
455,268,32937,2,0,L|317:293,1,113.333333333333,4|0,0:0|0:0,0:0:0:0:
257,242,33271,1,2,0:0:0:0:
257,242,33382,2,0,L|271:158,1,56.6666666666667
320,79,33604,6,0,P|360:122|362:198,1,113.333333333333,4|0,0:0|0:0,0:0:0:0:
364,203,33937,1,2,0:0:0:0:
82,109,34160,1,0,0:0:0:0:
77,131,34271,2,0,B|86:187|86:187|80:204|80:204|89:278,1,113.333333333333,4|0,0:0|0:0,0:0:0:0:
144,323,34604,2,0,P|197:331|264:312,1,113.333333333333,2|0,0:0|0:0,0:0:0:0:
254,316,34937,5,4,0:0:0:0:
448,206,35160,2,0,L|450:126,2,56.6666666666667,0|2|0,0:0|0:0|0:0,0:0:0:0:
448,206,35604,1,8,3:0:0:0:
241,230,35826,1,0,0:0:0:0:
310,58,36049,1,4,3:0:0:0:
98,90,36271,6,0,P|46:108|53:198,1,127.500004863739,4|0,0:0|0:0,0:0:0:0:
139,292,36937,1,2,3:0:0:0:
355,271,37271,2,0,L|346:129,1,127.500004863739
467,127,37771,1,0,0:0:0:0:
432,243,37937,2,0,P|431:296|389:345,1,95.6250036478044
355,271,38271,6,0,P|360:205|430:159,1,127.500004863739,0|0,0:0|0:0,0:0:0:0:
259,57,38771,5,0,0:0:0:0:
168,92,38937,2,0,L|175:204,1,95.6250036478044,2|0,3:0|0:0,0:0:0:0:
177,218,39271,2,0,P|181:263|69:210,1,255.000009727478,0|0,0:0|0:0,0:0:0:0:
340,328,40270,6,0,P|346:248|357:196,1,127.500004863739
355,201,40770,1,0,0:0:0:0:
292,96,40937,1,2,3:0:0:0:
212,188,41104,1,0,0:0:0:0:
64,85,41270,6,0,P|16:97|-31:138,1,85.0000032424928
56,168,41604,2,0,P|41:211|38:263,1,85.0000032424928,0|0,0:0|0:0,0:0:0:0:
109,348,41937,2,0,P|124:305|125:257,1,85.0000032424928,0|0,0:0|0:0,0:0:0:0:
126,266,42270,6,0,P|187:278|219:331,1,127.500004863739
378,246,42770,1,0,0:0:0:0:
424,127,42937,1,2,3:0:0:0:
318,54,43104,1,0,0:0:0:0:
192,73,43270,2,0,P|147:77|53:45,2,127.500004863739,0|0|0,0:0|0:0|0:0,0:0:0:0:
292,344,44270,6,0,P|333:323|284:260,1,127.500004863739,4|0,0:0|0:0,0:0:0:0:
95,241,44937,2,0,B|139:243|139:243|163:251|163:251|216:245,1,95.6250036478044,2|0,3:0|0:0,0:0:0:0:
220,233,45270,2,0,P|231:195|208:101,1,127.500004863739
98,274,45770,1,0,0:0:0:0:
240,345,45937,2,0,P|295:330|320:283,1,95.6250036478044
330,273,46270,6,0,B|380:275|380:275|398:282|398:282|468:283,1,127.500004863739,0|0,0:0|0:0,0:0:0:0:
456,282,46770,1,0,0:0:0:0:
377,148,46937,1,2,3:0:0:0:
377,148,47104,1,0,0:0:0:0:
246,213,47270,2,0,P|207:175|223:87,1,127.500004863739
222,82,47937,1,4,3:0:0:0:
237,58,48270,5,4,1:0:0:0:
232,324,48604,1,0,1:0:0:0:
364,114,48937,1,0,1:0:0:0:
115,167,49270,5,0,1:0:0:0:
358,244,49604,1,0,1:0:0:0:
111,307,49937,1,0,1:0:0:0:
364,114,50270,1,0,1:0:0:0:
244,345,50604,6,0,P|236:261|221:202,1,113.333333333333,0|0,0:0|2:0,0:0:0:0:
305,156,50937,2,0,P|313:240|328:299,1,113.333333333333,0|0,0:0|2:0,0:0:0:0:
364,114,51270,2,0,P|320:85|234:138,1,113.333333333333,0|0,0:0|2:0,0:0:0:0:
162,78,51604,2,0,P|208:107|263:96,1,113.333333333333,0|0,0:0|2:0,0:0:0:0:
97,37,51937,2,0,P|88:96|123:147,1,113.333333333333,0|0,0:0|2:0,0:0:0:0:
114,140,52270,5,4,0:0:0:0:
395,172,52436,1,0,1:0:0:0:
151,254,52603,1,0,1:0:0:0:
258,306,52770,1,0,1:0:0:0:
258,306,52853,1,0,1:0:0:0:
258,306,52936,6,0,L|314:300,1,42.5,0|0,1:0|0:0,0:0:0:0:
342,210,53103,2,0,L|398:204,1,42.5,0|0,1:0|0:0,0:0:0:0:
278,136,53270,5,8,3:0:0:0:
236,143,53353,1,0,3:0:0:0:
194,148,53436,1,0,3:0:0:0:
152,157,53520,1,0,3:0:0:0:
110,165,53603,1,4,3:0:0:0:
347,242,53770,5,0,1:0:0:0:
380,236,53853,1,0,1:0:0:0:
411,227,53936,1,0,1:0:0:0:
241,62,54103,1,0,1:0:0:0:
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324,119,54936,6,0,P|286:152|240:162,1,85,4|0,0:0|0:0,0:0:0:0:
123,137,55270,2,0,P|161:104|207:94,1,85,8|0,0:0|0:0,0:0:0:0:
391,175,55603,1,0,0:0:0:0:
327,250,55770,2,0,L|339:352,1,85,0|8,0:0|0:0,0:0:0:0:
204,354,56103,6,0,P|139:336|118:233,1,170,4|0,0:0|0:0,0:0:0:0:
161,81,56603,1,8,0:0:0:0:
34,193,56769,1,0,0:0:0:0:
188,275,56936,1,8,0:0:0:0:
240,112,57103,1,0,0:0:0:0:
114,245,57269,1,8,0:0:0:0:
279,330,57436,1,8,0:0:0:0:
279,330,57519,1,0,0:0:0:0:
279,330,57603,6,0,P|337:313|373:291,1,85,4|0,0:0|0:0,0:0:0:0:
324,36,57936,2,0,P|291:76|278:118,1,85,8|0,0:0|0:0,0:0:0:0:
428,260,58269,1,8,0:0:0:0:
359,174,58436,1,8,0:0:0:0:
247,335,58603,1,0,0:0:0:0:
80,275,58769,1,12,0:0:0:0:
319,107,59103,5,8,0:0:0:0:
321,281,59269,2,0,P|373:284|427:209,1,127.5,0|0,0:0|0:0,0:0:0:0:
428,201,59603,1,8,0:0:0:0:
295,306,59769,1,8,0:0:0:0:
133,252,59936,1,0,1:0:0:0:
133,252,60019,1,0,1:0:0:0:
133,252,60103,1,0,1:0:0:0:
133,252,60186,1,0,1:0:0:0:
133,252,60269,6,0,P|65:244|32:249,1,85,4|0,0:0|0:0,0:0:0:0:
207,141,60603,2,0,P|275:149|308:144,1,85,8|0,0:0|0:0,0:0:0:0:
194,62,60936,2,0,P|139:108|144:191,1,127.5
132,160,61269,1,8,0:0:0:0:
258,325,61436,6,0,P|390:308|429:312,1,170,4|0,0:0|0:0,0:0:0:0:
378,115,61936,2,0,P|309:131|287:144,1,85,8|0,0:0|0:0,0:0:0:0:
232,217,62269,1,8,0:0:0:0:
194,62,62436,1,0,0:0:0:0:
41,143,62603,2,0,B|54:203|54:203|51:228|51:228|68:285,1,127.5,8|0,0:0|2:0,0:0:0:0:
62,267,62936,6,0,P|120:264|156:193,1,127.5,4|0,0:0|0:0,0:0:0:0:
156,177,63269,1,8,0:0:0:0:
317,104,63436,2,0,P|363:112|398:141,1,85,4|0,0:0|0:0,0:0:0:0:
311,271,63769,1,0,1:0:0:0:
314,287,63853,1,0,0:0:0:0:
318,303,63936,1,0,0:0:0:0:
162,218,64103,5,4,0:0:0:0:
167,203,64187,1,0,0:0:0:0:
171,190,64270,1,0,0:0:0:0:
176,174,64353,1,0,0:0:0:0:
178,158,64436,2,0,L|171:100,1,42.5
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384,156,64936,5,8,0:0:0:0:
268,301,65103,1,8,0:0:0:0:
261,125,65269,1,8,0:0:0:0:
428,233,65436,1,8,0:0:0:0:
174,242,65603,6,0,B|124:250|124:250|110:244|110:244|34:257,1,127.5,4|0,0:0|0:0,0:0:0:0:
28,239,65936,1,8,0:0:0:0:
53,70,66103,1,0,0:0:0:0:
258,41,66269,2,0,P|253:102|236:133,1,85
186,274,66603,1,8,0:0:0:0:
401,217,66769,6,0,L|290:201,1,85,12|0,0:0|0:0,0:0:0:0:
470,170,67103,1,0,0:0:0:0:
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331,137,68436,1,0,0:0:0:0:
283,300,68603,1,0,0:0:0:0:
442,242,68769,1,12,0:0:0:0:
89,334,69103,1,8,0:0:0:0:
115,209,69269,2,0,P|140:166|255:180,1,170,4|8,0:0|0:0,0:0:0:0:
272,206,69686,1,0,0:0:0:0:
308,227,69769,1,8,0:0:0:0:
350,232,69853,1,0,0:0:0:0:
390,220,69936,6,0,L|396:159,1,42.5,8|0,0:0|0:0,0:0:0:0:
324,118,70103,2,0,L|330:57,1,42.5,8|0,0:0|0:0,0:0:0:0:
230,26,70269,1,8,0:0:0:0:
132,240,70436,1,8,0:0:0:0:
470,296,70769,6,0,P|402:341|337:290,1,170,4|0,0:0|0:0,0:0:0:0:
236,127,71269,1,8,0:0:0:0:
226,225,71436,1,0,0:0:0:0:
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312,178,71936,1,8,0:0:0:0:
233,46,72103,6,0,P|180:67|177:179,1,170,4|0,0:0|0:0,0:0:0:0:
356,245,72603,1,8,0:0:0:0:
356,245,72769,1,0,0:0:0:0:
193,297,72936,2,0,L|98:300,1,85
253,187,73269,1,8,0:0:0:0:
154,48,73436,1,4,0:0:0:0:
256,192,73603,12,0,75603,0:0:0:0:
256,192,75769,5,8,0:0:0:0:
256,192,76103,6,0,P|323:135|302:50,1,170,4|0,0:0|0:0,0:0:0:0:
174,82,76603,2,0,P|209:102|253:111,1,85,8|0,0:0|0:0,0:0:0:0:
334,260,76936,5,0,0:0:0:0:
255,337,77103,1,0,0:0:0:0:
222,189,77269,1,8,0:0:0:0:
367,338,77436,2,0,P|415:257|365:182,1,170,4|0,0:0|0:0,0:0:0:0:
339,82,77936,5,8,0:0:0:0:
281,242,78103,1,0,0:0:0:0:
211,128,78269,1,8,0:0:0:0:
153,288,78436,1,8,0:0:0:0:
407,185,78603,1,8,0:0:0:0:
97,81,78936,5,4,0:0:0:0:
102,123,79019,1,0,0:0:0:0:
107,165,79103,1,0,0:0:0:0:
112,206,79186,1,0,0:0:0:0:
117,247,79269,1,0,0:0:0:0:
385,129,79436,5,8,0:0:0:0:
174,61,79769,1,8,0:0:0:0:
226,218,80019,1,8,0:0:0:0:
429,52,80269,5,4,0:0:0:0:
429,52,80353,1,0,0:0:0:0:
429,52,80436,1,0,0:0:0:0:
429,52,80519,1,0,0:0:0:0:
429,52,80603,1,0,0:0:0:0:
248,168,80769,5,8,0:0:0:0:
412,316,81103,1,8,0:0:0:0:
246,312,81353,1,8,0:0:0:0:
122,125,81603,6,0,L|86:71,1,42.5,8|0,0:0|0:0,0:0:0:0:
99,206,81769,2,0,P|154:201|189:173,1,85,12|0,0:0|0:0,0:0:0:0:
387,141,82103,1,8,0:0:0:0:
387,141,82186,1,0,0:0:0:0:
387,141,82269,2,0,P|346:104|309:93,1,85,8|0,0:0|0:0,0:0:0:0:
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360,303,82769,1,0,0:0:0:0:
318,94,82936,1,8,0:0:0:0:
470,157,83103,6,0,P|421:217|319:194,1,170,12|8,0:0|0:0,0:0:0:0:
335,209,83519,1,0,0:0:0:0:
335,209,83603,1,8,0:0:0:0:
202,50,83769,1,8,0:0:0:0:
202,50,83853,1,0,0:0:0:0:
202,50,83936,1,8,0:0:0:0:
283,137,84103,1,0,0:0:0:0:
100,181,84269,1,8,0:0:0:0:
190,325,84436,6,0,P|230:340|297:241,1,170,12|8,0:0|0:0,0:0:0:0:
327,55,84936,1,8,0:0:0:0:
153,165,85103,1,8,0:0:0:0:
153,165,85186,1,0,0:0:0:0:
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194,35,85436,1,0,0:0:0:0:
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297,281,85769,2,0,L|293:335,1,42.5,8|0,0:0|0:0,0:0:0:0:
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63,327,86103,1,8,0:0:0:0:
188,196,86436,5,8,0:0:0:0:
258,59,86686,1,8,0:0:0:0:
473,170,86936,6,0,L|417:188,1,42.5,12|0,0:0|0:0,0:0:0:0:
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259,294,87436,1,8,0:0:0:0:
217,90,87769,5,8,0:0:0:0:
30,133,88019,1,8,0:0:0:0:
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146,215,88436,2,0,L|153:283,1,42.5,8|0,0:0|0:0,0:0:0:0:
231,283,88603,2,0,L|225:343,1,42.5,8|0,0:0|0:0,0:0:0:0:
308,356,88769,1,8,0:0:0:0:
282,62,89103,5,8,0:0:0:0:
423,203,89353,1,8,0:0:0:0:

up plz
VINXIS

CDFA wrote:

this song sux anyway :(

yeh

from me fukin modding q

just the Easy diff cuz that's wat u said

General
l2readmoddingqueuerulesuscrob
jmmxp didn't die for this

wheres the widescreen suport m9

EZ mod
00:03:982 (4) - x:40 y:184
00:29:271 (2,3) - make a blanket pls
00:42:270 (1,2) - ^
00:49:270 (2,1) - ^
00:54:936 (1) - x:352 y:152
01:04:103 (3,4) - blanketpls
01:25:603 (1) - take out the 5% volume there's no point putting it ther mang and u dont want it unranked again lo l (idk i was told 5% vol. is unrankable or smth like that)
i also think you could map likea measure more because the spinner feels 2long4me
lolnvm

k hurry and get it reranked so i can hdhr captin's pp
Pho
And I thought it'd pass the 7-days limit QQ

Call me back via PM if you want a shorter mod on the DQ issues, I'm willing to take a closer look on your insane now (and also again on yuzuriha's if wanted).


Allright, here goes round 2.

Bold: Unrankable / very highly recommended
Red: Highly recommended

[Easy]
  1. For the future, put on Grid level 4 of you're using grid snap for DSing as well. Or else you'll get some inconsistent spacings here and there like the one's i mention below.
  2. 00:04:682 (5) - Whistle on sliderend
  3. 00:09:062 (2,3) - Looks clearly like a blanket, so please fix it appropriately.
  4. 00:22:937 (1,2,3) - Spacing here is really off. fix.
  5. 00:30:937 (1,2,3) - Blanket and spacing are off
  6. 00:34:604 (2,3) - Blanket properly. Also at 01:00:936 (2,3) -
  7. 00:48:270 - Uhm, it feels weird to set finish HS on all slider HS here to be honest when you compare it to your Insane where you haven't set them at all. Try to be consistent here.
  8. 01:05:936 (1,2,3) - Spacing again.
  9. 01:08:269 (1) - Make this: http://puu.sh/dQQ0P/4940419ad7.jpg . Looks much cooler B-)
  10. 01:18:936 - Soft-sample in the easy while it's NC:3-sample in the insane ugh... Better make it normal-sample, also because the finish HS don't fit in the music too well.
  11. 01:18:936 (1,2,1) - Check spacing.
  12. This got much better as well. Structure could be still improved.
[Insane]
  1. 00:01:482 (1,2,3) - Check the spacing here again, it should be the same (check with CTRL+J slider 3 and make sure it overlaps with 1)
  2. 00:11:462 (1,2,3) - If you want to think about this pattern by making 1 slightly curvy, then copypaste it with -120°/240°: http://puu.sh/dQzDL/aee3d83f1c.jpg
  3. 00:16:937 (3) - 1/2 slider is more viable for the piano imo, also: 00:17:437 - You miss a vital beat in the track if you leave this out, make 00:17:271 (4) - a slider. Suggestion? https://osu.ppy.sh/ss/2411449
  4. 00:18:937 (4) - This beat follows vocal and chorus, and I think setting a circle isn't the most viable solution because both are holding notes. Better make a 1/1 slider here.
  5. 00:22:604 - Better set a slider here to follow instrumental as well.
  6. 00:23:437 (2) - For a better HS effect on the next beat, make this soft-sample only.
  7. 00:33:382 - Set a beat here to make clear that you're following the drum snares.
  8. 00:36:049 (3) - Finish instead?
  9. 00:40:270 (1,2,3,4) - Spacing is really weird here, keep the 1.8xDS in this combo.
  10. 00:42:270 (4) - Miss NC here.
  11. 00:42:270 (4,5,6) - Try to use the same DS here. Why is this so high-spaced? ><
  12. 00:45:770 (2,3) - A bit more to the right, there should be a jump to the next blue combo naturally: http://puu.sh/dQBt7/ed5136ae7d.jpg
  13. 01:07:603 (1) - Minor: Push this up a bit so it doesn't overlap with the upcoming circle 3.
  14. 01:07:603 (1,3) - NC on 3 first.
  15. 01:09:102 (1,2) - ^
  16. 01:17:436 (1,2) - ^, as your general rule of NCing is NC after every stanza
  17. 01:11:103 (2) - This offbeat slider starts on a beat that is notably weaker than the beat where it's ending. Might avoid this by fixing up the rhythm pattern: http://puu.sh/dQF8B/be7cd8da98.jpg
  18. 01:18:936 - I feel like the after-kiai section looks really dispersed due to your style spacing objects relatively high. You could consider using some symmetric patterns to make it look neater.
    To give an example, you could 01:20:269 (1,2,3,4) - delete these and instead copy-paste and ctrl+H the previous combo at 01:18:936 (1,2,3,4) - . Will look like: http://puu.sh/dQDeN/47ebc65e48.jpg
    The same can be applied to 01:26:936 (1,2,3,4) - by deleting this and replace with 01:25:603 (1,2,3,4,5,6,7,8) - . It will look like: http://puu.sh/dQCQr/77865d6472.jpg
    I don't know if this fits to your style at all, but symmetry was the easiest way I could come up with to give you an idea of how you could improve this section while still maintaining the high spacing. Feel free to decline this whole point, as it's pretty much personal :v
  19. Some weird spacing here and there and sometimes you seem to follow the vocal too much that you miss out beats in the background music. Otherwise nice job, this got much better already from the first time i looked at it. :)
[-Yuzuriha's Insane]
  1. 00:11:862 (3,4,5) - Strange spacing here, why not make it equal? (Or at least with a higher emphasis between 4-5)
  2. 00:15:604 (3) - 00:23:604 (3) - 00:24:271 (1) - I don't think this is a DQ reason, these follow the vocal fine. :o
  3. 00:22:271 (3,4) - I think i pointed that out before already: I really recommend you switch these out with 1/2 sliders. For 3 I could somewhat understand that it goes with the e-guitar, but 4 follows nothing appropriate in the track.
  4. 00:27:604 (3,4) - Same as above. What exactly are these sliders following?
  5. 00:31:271 (2) - Ehh, this slider starts on no beat relatable to the music and makes for an awkward rhythm.
    Same suggestion as Mao. If not, then at least explain why you do so, I won't be content with a 'sorry'. :c
  6. 00:33:937 (2) - This is a void beat, there's no beat in the track at where it ends.
    In addition, 00:34:160 (2) - has the same issue. The vocal is on the red tick via 1/4 BS, not the violet one via 1/3 BS.

    You have to simplify this: http://puu.sh/dQM4d/d7b623a62d.jpg
  7. 00:38:771 (1) - No need for NC, delete
  8. 00:50:270 (4,1) - NC at 4 already.
  9. Better. Still too many extended sliders for my taste :/
Topic Starter
Aerous

guineaQ wrote:

Gaia wrote:

!summon Q-chan
!summoning succeeded
!Gaia gains +10 exp in summoning skill
Just took a quick peek at the Easy, yes it looks much better, but not perfect

So I'm here to help you make it perfect (aesthetics wise and some hitsound errors too I heard)

But remember that this is YOUR map so it's totally up to you to distinguish whether you really want to apply these or not
HUGE LOADS OF PICS AHEAD

Some will be repeating the same thing from previous mod but that's because you chose to ignore it :> so im gonna rub it in your face again nah jk

I'm going to be looking at EVERYTHING

Ultra Mega Deluxe Easy mod

Aesthetics/Flow/Happiness
  1. 00:01:482 (1,2,3) - So I have 3 issues with this pattern
    1. The flow is not the most optimal one
    2. This kind of pattern can be easily symmetric
    3. Slider shapes can be spiced up

    You can ignore 2 and 3 but I think it's necessary that you fix the problem (1) at least
    problem 1 fixed


    smooth it out a bit

    problem 1 & 2 fixed


    pretty simple

    Well for 3 I'm not gonna put it here since this is the part you get to have fun with slider shapes (as long as you don't spam like 13313413135 nodes)
    There is nothing wrong with using ctrl c+v+j+h+g they are there to help you make neat stuffs
  2. 00:04:682 (5) - it would be nice if you made this reverse slider symmetrical to one above which is 00:03:082 (3) -
  3. 00:09:062 (2,3) - recheck blanket
  4. 00:16:271 (3) - x:238 y:54
  5. 00:17:604 (1,2,3) - what do you think about this?
    this i mean this


    the 3's red joint is exactly on the slider tick
  6. 00:20:271 (1,2,3) - Look at the box for full explanation/suggestions
    Click dis for profit
    Few issues, the rhythm/aesthetic and flow.

    First of all use this rhythm:


    And for aesthetics/flow placement I recommend

    Beware that slider 1 might be touching the HP bar so play around with it a little (for slider 1 I just did ctrl+< and ctrl+g)

    Explanation for that rhythm: You missed a big guitar strum at the white tick 00:21:937 - and for this you can actually use a 1/1 reverse slider like you already did at 00:24:271 (3) -
  7. 00:22:937 (1,2,3) - Just very minor suggestion
  8. 00:25:604 (1,2,3) - just minor, smoothen out the flow like
    dis


    don't forget to rearrange
  9. 00:28:271 (1,2,3) - below dis u have a box, open it
    yee


    I recommend S shaped slider for slider 1 due to the vocal hold/vibration.
  10. 00:30:937 (1,2) - blanketorino
  11. 00:30:937 (1,2,3,4) - dis flow works finer
  12. 00:33:604 (1,2,3) - imagine a world full of blanke- em no
    suggestion


    The slider end of slider 1 makes some neat shape with 00:30:937 (1,2,3) - , check it out on editor :>
  13. 00:36:271 (1,2,3) - simple fix, just straighten these out
  14. 00:37:271 (3,1,2) - Having your objects connect seamlessly is nice
  15. 00:39:271 (2,1) - is fine but 00:41:270 (2,1,2) - can be spiced up liek
    dis

    btw i made 00:41:270 (2) - like that so the first direction of slider is parallel to 00:40:270 (1) - , and the rest of the slider direction going away from 00:39:271 (2) - 's slider end
  16. 00:46:270 (1,2,3) - ok im running out of ideas
    really


    Could use the same logic as 00:28:271 (1,2,3) - and made 3 a S shaped slider but than you would need to rearrange other patterns :<
  17. 00:48:270 (1,1) - I would give either more convoluted shape for these sliders or make them into 1/1 reverse sliders.
    I'm just gonna copy paste from my previous easy mod for this lol
    <00:48:270 (1) - I think it would be better to use single reverse slider because there is noticeable vocal syllable at 00:48:604 -
    00:49:270 (2,1,2) - same issue as 00:48:270 (1) - , but i don't think it is necessary to change them because their syllable rhymes like for 00:50:270 (1) - it is from "ka" to "ta" and 00:49:270 (2) - is from "hi" which almost sounds like yi to "yo"which almost sounds like "hyo" unlike 00:47:270 (3) - which clearly doesnt have neither rhyme or assonance since its from "ku" to "sa">
  18. 01:00:936 (2,3) - Check blanket =w=b
  19. 01:02:936 (1,3) - dont want to be too nazi (Wait I think its too late for that) but the symmetry isn't perfect
  20. 01:04:936 (4,1,2) - This flows much better
  21. 01:08:269 (1,2) - check blanket wlajdglasga
  22. 01:12:936 (3,4,5) - just minor fix
  23. 01:18:936 (1) - sometimes simple is best, the problem i have with current shape is that its kinda too packed tight
  24. 01:21:603 (1,2,3) - simple rearrangement
  25. 01:23:936 (4,5) - ^^
Hitsounds
  1. 00:17:604 (1) - Whistle on slider head Changed
  2. 00:18:937 (3) - ^^ Changed
  3. 00:21:604 (3) - drum sampleset at the end sounds better rather than normal I think its fine as it is
  4. 00:24:271 (3) - ^^ Changed
  5. 00:26:937 (3) - ^^ Changed
  6. 00:59:603 (3) - you put whistle on the slider body by accident, remove it Changed
  7. 01:15:603 (1) - ^^ Changed
  8. 01:21:603 (1,2,3,4,5) - maybe you can put some hitsounds on these?
Added

if you do fix majority of this rename the diff to guineaQ's Easy LOL JUST KIDDING

Feel free to call me back to double check whether you got dem aesthetics right
uhh for the rest of the mod , i just changed all of what you told me except for this part 00:48:270 (1,2,1,2) , because I think its fine as it is.

VINXIS wrote:

CDFA wrote:

this song sux anyway :(

yeh

from me fukin modding q

just the Easy diff cuz that's wat u said

General
l2readmoddingqueuerulesuscrob
jmmxp didn't die for this

wheres the widescreen suport m9

EZ mod
00:03:982 (4) - x:40 y:184
00:29:271 (2,3) - make a blanket pls
00:42:270 (1,2) - ^
00:49:270 (2,1) - ^
00:54:936 (1) - x:352 y:152
01:04:103 (3,4) - blanketpls
01:25:603 (1) - take out the 5% volume there's no point putting it ther mang and u dont want it unranked again lo l (idk i was told 5% vol. is unrankable or smth like that)
i also think you could map likea measure more because the spinner feels 2long4me
lolnvm

k hurry and get it reranked so i can hdhr captin's pp
Issues were fixed with Q-Chan's mod

@xxdeathx

xxdeathx wrote:

Yeah, this song's 1/3 is really tough to get right. Best to cross-check with all difficulties to make sure they're consistent.
Just crossed check with captin's 1/3 snapped to mine. Hope its fine now, I'll check again tmrw just to make sure

Julie wrote:

For timing issue I still find this >,<

Insane
00:31:437 (2) - this part doesn't have any sound, while the drum is on 1/3 here 00:31:382
00:31:937 (4) - slider end really not sure, I hear drum part here 00:32:049 or if you want to end it for voice 00:32:160 , all 1/3 for me for these part
00:34:604 (4) - slider end only one that is snap on 1/4 while all this 00:33:604 (1,2,3,4,1,2,3,4,1,2,3) is 1/3. You can either end it here 00:34:826 for voice or 00:34:715 - for drum sound

Welp gl reranking it
Corrected my 1/3 snaps , thanks for helping :3

Pho wrote:

And I thought it'd pass the 7-days limit QQ

Call me back via PM if you want a shorter mod on the DQ issues, I'm willing to take a closer look on your insane now (and also again on yuzuriha's if wanted).


Allright, here goes round 2.

Bold: Unrankable / very highly recommended
Red: Highly recommended

[Easy]
  1. For the future, put on Grid level 4 of you're using grid snap for DSing as well. Or else you'll get some inconsistent spacings here and there like the one's i mention below.
  2. 00:04:682 (5) - Whistle on sliderend
  3. 00:09:062 (2,3) - Looks clearly like a blanket, so please fix it appropriately.
  4. 00:22:937 (1,2,3) - Spacing here is really off. fix.
  5. 00:30:937 (1,2,3) - Blanket and spacing are off
  6. 00:34:604 (2,3) - Blanket properly. Also at 01:00:936 (2,3) -
  7. 00:48:270 - Uhm, it feels weird to set finish HS on all slider HS here to be honest when you compare it to your Insane where you haven't set them at all. Try to be consistent here.
  8. 01:05:936 (1,2,3) - Spacing again.
  9. 01:08:269 (1) - Make this: http://puu.sh/dQQ0P/4940419ad7.jpg . Looks much cooler B-)
  10. 01:18:936 - Soft-sample in the easy while it's NC:3-sample in the insane ugh... Better make it normal-sample, also because the finish HS don't fit in the music too well.
  11. 01:18:936 (1,2,1) - Check spacing.
  12. This got much better as well. Structure could be still improved.
Changed all of them

[Insane]
  1. 00:01:482 (1,2,3) - Check the spacing here again, it should be the same (check with CTRL+J slider 3 and make sure it overlaps with 1) Changed
  2. 00:11:462 (1,2,3) - If you want to think about this pattern by making 1 slightly curvy, then copypaste it with -120°/240°: http://puu.sh/dQzDL/aee3d83f1c.jpg Changed
  3. 00:16:937 (3) - 1/2 slider is more viable for the piano imo, also: 00:17:437 - You miss a vital beat in the track if you leave this out, make 00:17:271 (4) - a slider. Suggestion? https://osu.ppy.sh/ss/2411449 Changed
  4. 00:18:937 (4) - This beat follows vocal and chorus, and I think setting a circle isn't the most viable solution because both are holding notes. Better make a 1/1 slider here. Changed
  5. 00:22:604 - Better set a slider here to follow instrumental as well. Changed
  6. 00:23:437 (2) - For a better HS effect on the next beat, make this soft-sample only. Changed
  7. 00:33:382 - Set a beat here to make clear that you're following the drum snares. Changed
  8. 00:36:049 (3) - Finish instead? Changed
  9. 00:40:270 (1,2,3,4) - Spacing is really weird here, keep the 1.8xDS in this combo. Changed
  10. 00:42:270 (4) - Miss NC here. Changed
  11. 00:42:270 (4,5,6) - Try to use the same DS here. Why is this so high-spaced? >< Changed
  12. 00:45:770 (2,3) - A bit more to the right, there should be a jump to the next blue combo naturally: http://puu.sh/dQBt7/ed5136ae7d.jpg No change here , since I placed it there on purpose.
  13. 01:07:603 (1) - Minor: Push this up a bit so it doesn't overlap with the upcoming circle 3. Changed
  14. 01:07:603 (1,3) - NC on 3 first.Changed
  15. 01:09:102 (1,2) - ^ Changed
  16. 01:17:436 (1,2) - ^, as your general rule of NCing is NC after every stanza Changed
  17. 01:11:103 (2) - This offbeat slider starts on a beat that is notably weaker than the beat where it's ending. Might avoid this by fixing up the rhythm pattern: http://puu.sh/dQF8B/be7cd8da98.jpg Changed
  18. 01:18:936 - I feel like the after-kiai section looks really dispersed due to your style spacing objects relatively high. You could consider using some symmetric patterns to make it look neater. Changed
    To give an example, you could 01:20:269 (1,2,3,4) - delete these and instead copy-paste and ctrl+H the previous combo at 01:18:936 (1,2,3,4) - . Will look like: http://puu.sh/dQDeN/47ebc65e48.jpg Changed
    The same can be applied to 01:26:936 (1,2,3,4) - by deleting this and replace with 01:25:603 (1,2,3,4,5,6,7,8) - . It will look like: http://puu.sh/dQCQr/77865d6472.jpg Changed
    I don't know if this fits to your style at all, but symmetry was the easiest way I could come up with to give you an idea of how you could improve this section while still maintaining the high spacing. Feel free to decline this whole point, as it's pretty much personal :v
  19. Some weird spacing here and there and sometimes you seem to follow the vocal too much that you miss out beats in the background music. Otherwise nice job, this got much better already from the first time i looked at it. :)
Ty for mod

Waiting for other mods
guineaQ
Catch me in game for quick IRC review of the easy diff if you wanna
and he caught me

Biting your limbs off
21:38 Aerous: Hey can you check my Easy right now ? Since I'm on right now?
21:38 guineaQ: ok
21:38 Aerous: tyyyyy
21:39 *guineaQ is editing [http://osu.ppy.sh/b/525768 Mayama Rika - Liar Mask anime size [Easy]]
21:39 guineaQ: 00:02:682 (2) - you can move this to x:280 y:160
21:40 Aerous: moved
21:40 guineaQ: 00:30:937 (1) - why u no blanket properly :<
21:40 guineaQ: 00:34:604 (2,3) - same with this :<
21:41 guineaQ: 01:14:269 (5) - can you put the red node on the slider tick
21:41 guineaQ: 01:18:936 (1) - why is the slider end on the blue tick o_o
21:42 Aerous: o crap
21:42 Aerous: nice catch
21:42 guineaQ: please don't rush this again
21:42 guineaQ: or you will end up like timorisu who got two unranks in one set
21:43 guineaQ: and BATs don't want to look at his set anymore :<
21:43 Aerous: damn
21:43 Aerous: :(
21:43 Aerous: kk
21:43 Aerous: can you take a quick look at insane too ?
21:43 Aerous: if you can't then its k ill wait for oracle
21:43 guineaQ: 01:00:936 (2,3) - check blanket again
21:45 Aerous: o also
21:45 Aerous: 01:21:603- hitsounds ok?
21:45 Aerous: 01:21:603 -
21:45 guineaQ: yeah it works
21:46 *guineaQ is editing [http://osu.ppy.sh/b/523447 Mayama Rika - Liar Mask anime size [Insane]]
21:46 guineaQ: ehh this song is quite tricky
21:46 guineaQ: cus of 1/3s
21:46 Aerous: :(
21:48 guineaQ: ok
21:48 guineaQ: the kiai time is actually decent
21:48 guineaQ: the only problem I have the insane is that your distance is quite large at the intro
21:48 guineaQ: i have with the*
21:49 Aerous: like everything before the first spinner?
21:49 guineaQ: yeah
21:49 guineaQ: I would go for more compact patterns as in
21:49 Aerous: i based it around 1.6x
21:49 guineaQ: use smaller DS
21:49 Aerous: mhm
21:49 Aerous: 1.4x?
21:49 guineaQ: well
21:49 guineaQ: like
21:50 guineaQ: 0.90x works for me
21:50 guineaQ: since the song is very quiet at this point
21:50 Aerous: o
21:50 Aerous: let me try it
21:51 guineaQ: it just feels like your map feels very spaced out at the intro
21:51 guineaQ: due to high AR and low SV
21:51 Aerous: i think 0.9 a bit low
21:51 Aerous: 1.1
21:51 Aerous: is better i think
21:51 guineaQ: alright then
21:52 guineaQ: you should increase the 0.60x parts to 0.75x
21:52 guineaQ: there is a lot more going on in the music and i don't think it makes much sense to only increase by 0.10x :S
21:52 Aerous: Can you give me one example to look at>
21:53 guineaQ: i mean
21:53 guineaQ: the SV
21:53 guineaQ: from 00:07:862 - to 00:12:762 -
21:53 guineaQ: SV should be a bit faster imo
21:54 guineaQ: btw
21:54 guineaQ: 00:16:937 (3) -
21:54 guineaQ: extend the slider to white tick and remove the circle
21:54 guineaQ: feels more smooth
21:54 guineaQ: since there is no syllable for vocal at 2/3 at this part its ok
21:55 Aerous: changed SV
21:55 guineaQ: 00:32:604 (2,3) - why u do dis to players
21:55 Aerous: LMAO
21:56 guineaQ: and imo
21:56 Aerous: should i CTRL + G 3?
21:56 guineaQ: [http://puu.sh/dRllP/76fb6022c9.jpg dis flows better]
21:56 guineaQ: although I don't think people will like you for 5.66x jump LOL
21:57 guineaQ: 00:34:271 (3,4) - this one ain't the best flow either
21:58 Aerous: self note : 408 272
21:58 guineaQ: I'm a facking aesthetics/flow nazi so
21:58 Aerous: LMAO
21:58 Aerous: thats good :3
21:58 Aerous: self note : 88 158
21:59 guineaQ: 00:52:270 - after this part its good to go
21:59 guineaQ: you just need more look at the intro
21:59 guineaQ: I remember my first beatmap
21:59 guineaQ: it was 4 minutes long and it was full 1/3
21:59 Aerous: damn
21:59 guineaQ: and I mapped all 4 game modes on it
21:59 guineaQ: such fun
22:00 guineaQ: anyways I digress
22:00 Aerous: 00:33:854 -
22:00 Aerous: should i leave it there or move it
22:00 guineaQ: 01:26:936 (1) - why not make this 5 circles as well
22:01 guineaQ: uhh
22:02 guineaQ: what object are you talking about?
22:02 Aerous: 4
22:02 Aerous: o
22:02 Aerous: crap
22:02 Aerous: 00:33:354-
22:02 Aerous: 00:33:354 -
22:02 Aerous: 1/3 snapped 4
22:03 guineaQ: there is almost no legible sound there
22:03 guineaQ: although there is like VERY tiny hi hat sound there
22:04 Aerous: i dont remember , but one of the mod said to add it there
22:04 Aerous: and i check with captin's diff and i thought to add it there
22:04 Aerous: but idk i think i should delete it
22:04 guineaQ: snap it to 1/3
22:04 Aerous: ye
22:04 guineaQ: there IS a sound there but its really small
22:04 Aerous: 00:33:382 -
22:04 guineaQ: but it plays better
22:05 Aerous: plays better with or without?
22:05 guineaQ: with
22:05 guineaQ: its awkward to have 4/3 break all the sudden
22:05 Aerous: yea
22:05 Aerous: but is the position ok?
22:05 guineaQ: can you give me a pic of 00:32:271 (1,2,3) -
22:06 guineaQ: so that I can see whether it will flow well into 4
22:06 Aerous: http://puu.sh/dRmNH/206afa4e35.jpg
22:06 guineaQ: gonna be a helluva jump from 3 to 4 lol
22:06 guineaQ: although flow wise it isn't an issue
22:06 Aerous: ye
22:07 Aerous: 00:34:271 - what do you recommend here to increase flow?
22:08 guineaQ: [http://osu.ppy.sh/ss/2414043 dis]
22:08 guineaQ: 4 should flow perfectly fine to 00:34:937 (1) - with this as well so
22:11 *guineaQ poke
22:11 Aerous: http://puu.sh/dRnov/c930797f5e.jpg
22:11 guineaQ: hmm mine version actually made a triangle as well :<
22:12 guineaQ: but that works too
22:13 guineaQ: any other concerns?
22:13 Aerous: one last thing
22:13 Aerous: 01:10:769 -
22:14 Aerous: is the flow ok?
22:14 guineaQ: yeah
22:14 guineaQ: I don't know why you would think that flows bad lol
22:14 guineaQ: 01:13:603 (1) - i would be more concerned about this lol
22:14 Aerous: i wanna check this with the flow nazi
22:15 Aerous: O
22:15 Aerous: wait one last thing
22:15 Aerous: like last last
22:15 Aerous: can you check the NC?
22:16 guineaQ: 00:18:937 (4) -
22:16 guineaQ: NC
22:16 guineaQ: 00:29:604 (4) - NC
22:17 guineaQ: 01:07:603 (1) - remove NC
22:18 guineaQ: 01:24:269 (9) - NC here
22:18 guineaQ: 01:24:436 (1) - remove here
22:21 Aerous: tyy
captin1
quick check of the snapping and a few flow things
SPOILER
2014-12-30 20:40 Aerous: captin can I ask you a favor ?
2014-12-30 20:40 Aerous: If you're too busy then its fine
2014-12-30 20:41 captin1: what's up?
2014-12-30 20:41 Aerous: can you check 1/3 snapping for Liar Mask?
2014-12-30 20:44 captin1: I can do that in a few yeah
2014-12-30 20:44 Aerous: omg thanks !
2014-12-30 20:55 captin1: 00:16:937 (3) - this should end on 1/2
2014-12-30 20:57 Aerous: k
2014-12-30 20:57 Aerous: Like this right? http://puu.sh/dSnQh/ad76469e4e.jpg
2014-12-30 20:57 captin1: yeah
2014-12-30 20:57 Aerous: kk changed
2014-12-30 20:58 captin1: 00:21:604 (1,2,3) - stuff like this is a bit odd, since you switch between 1/2 and 1/3 for the two sliders, would be better to keep it the same since both of them don't end on anything directly in the music
2014-12-30 20:59 Aerous: so snapped 1 on 1/3?
2014-12-30 21:00 captin1: or 2 on 1/2, whichever you think fits better
2014-12-30 21:00 Aerous: http://puu.sh/dSonJ/2865a46e6e.jpg
2014-12-30 21:00 Aerous: kk
2014-12-30 21:02 captin1: seems fine to me otherwise
2014-12-30 21:03 Aerous: Last question , flow wise which one bothers you?
2014-12-30 21:04 captin1: hm?
2014-12-30 21:04 Aerous: Is the flow ok throughout the map?
2014-12-30 21:10 captin1: 01:11:936 (5) - this bugs me a little since the finish is on the slider end, in terms of flow, 00:55:270 (2,3,4,5,1) - 00:58:769 (1,2,3,4,5) - feel a little odd
2014-12-30 21:10 captin1: 01:10:603 - the stream in the music goes to here, so might feel weird ending it where you do
2014-12-30 21:11 Aerous: kk ill add 2 more notes to the stream
2014-12-30 21:11 Aerous: and for the other things ill look into it more
2014-12-30 21:12 captin1: other things like 01:02:936 (1,2,3) - are just a matter of preference, i wouldn't do them myself but they generally play ok
2014-12-30 21:12 Aerous: mhm
2014-12-30 21:24 Aerous: Thanks :D
Zero__wind

Insane
00:32:271 (1,2,3) - rhythm change together with the huge spacing plays poor, consider to keep the rhythm of 00:30:937 (1,2,3,4) - or shorten the spacing between 00:32:604 (2,3) -
00:34:271 (3,4,1) - similar thing
00:41:270 (1,2,3) - idk why you're using such big spacing in a part that's meant to be slow. some slow-down and stopping like 00:36:271 (1,2,1) - feel much better

-Yuzuriha's Insane
00:11:862 (3,4) - 1/2 sliders seem better
00:22:271 (3,4) - ^ for the sake of the piano in the background
00:27:604 (3,4) - ^
00:33:604 (1,2,3,4,5) - what's this hey I don't even know what you're mapping to, vocal? or percussions. better choose one to follow consistently instead of throwing random stuff
00:41:270 (1,2,3) - better be 1/2 sliders to be consistent with other sutff in this waltz part
00:50:604 (1,2,3,4,5) - ^ 1/2 or 1/4 if needed
01:17:436 (4) - CTRL+G flows better imo

Above all, I assume you have a big misunderstanding in mapping snaping-changing songs like this. You're not free to choose to use 1/2 or 1/3 snap for the sake of difficulty or spacing usage, like hey these two 1/2 sliders are so close, let's make them 2/3 sliders instead because this is an Insane diff!
Rhythm is decided by the song itself and the objects should be snapped to the notes which are in the music. Spacing should be considered after you chose the rhythm, to make the map playable and fun.

Spacing -> Rhythm = x
Rhythm -> Spacing = √
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