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sakuzyo - Rainbow Night Sky Highway

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Total Posts
15
Topic Starter
Kelpo Flakey
Old map
don't play
pls


This beatmap was submitted using in-game submission on Saturday, November 8, 2014 at 10:59:35 PM

Artist: sakuzyo
Title: Rainbow Night Sky Highway
Source: Cytus
Tags: rainbow night sky highway cytus level 9 6 insane hard standard easy efry iphone ipad ios app
BPM: 174
Filesize: 2483kb
Play Time: 01:55
Difficulties Available:
  1. Extra 11 (5.53 stars, 603 notes)
  2. Hard 7 (3.02 stars, 312 notes)
  3. Insane 9 (5.14 stars, 479 notes)
  4. Standard 5 (2.42 stars, 213 notes)
  5. Tuxxy's Easy 3 (1.41 stars, 94 notes)
Download: sakuzyo - Rainbow Night Sky Highway
Information: Scores/Beatmap Listing
---------------
Modders
byfar
wobble_owo

Updates
Update 11/8/14
-Easier CS for Extra, Insane, Hard, & Standard
-Different jump patterns in Insane and Extra

Update 11/7/14
-Changing to pending cause modders are picky
-Looking for more mods
-Fixed annoying hitsounds and bad pattern in Extra

Update 11/6/14
-Satisfied AiMod, thanks wobble_owo c:
-Delicious new background yum.
-Fixed timing conflictions
-Changed Standard 5 to Hard 7 and added a new Standard 5

Update 11/5/14
-Updated Tuxxy's Easy 3
-Fixed incorrect artist name
-Made Standard 5 easier and added more hitsounds

Update 11/3/14
-Added Standard 5 (wow I actually did a difficulty in 1 day)
-Added Tuxxy's Easy 3!
-Longer spinners on Extra 11 and Insane 9 so it's less ninja spinner-esque

Update 11/2/14
-Fixed problems with Insane 9 difficulty, thanks to byfar for helping!

Update 11/1/14
-Ready for modding
-Changed Insane 9 AR to 9 instead of 10
-Both difficulties now have about the same circle size

Update 10/19/14
-Pattern tweaks in Extra 11
-Made Extra 11 circle size bigger

Update 10/18/14
-Finished Extra 11
-Added lovely hitsounds in Extra 11
-More storyboard effects (cool stuff)
-Slight rearrangements
-Made Insane 9 easier

Update 10/17/14
-Sorry for the coma
-25% done with Extra 11 difficulty

Update 10/11/14
-Better patterns at the end of Insane 9
-Started working on Extra 11 difficulty

Update 10/10/14
-Finished Insane 9 difficulty

Update 10/6/14 & 10/7/14
-60% done with Insane 9 difficulty
-Lots of new storyboard effects
-Small difficulty changes
-More fun shizzles
-Leave suggestions/problems, and I will get to them if I see fit

Work in progress... This is like 40% complete
I'm only submitting it now to show my friend
Anyway this is a really nice song from Cytus on iOS and on Android so yeah.. Buy that game. Also this is my first storyboarded map, and I really like how I did the notes :3
Pending, ready for modding.
byfar
[insane 9]

00:12:515 (1) - weird overlap
00:13:205 (3) - maybe you could move slider down or to the side a bit.
00:16:136 (1) - please don't make the slider that far away from the ministream.
00:25:619 (1) - this design is bad for reading, instead move slider to x: 174 y:104 so that it forms a circle.
00:56:653 (1,1) - these two sliders can be farther apart. more to the top and bottom
00:32:860 (7) - this place is so hard to read. move 1st 1/5th note out of slider?
01:09:842 (4) - i like this part: stream doesnt start out of no where

your notes seem like they're glued together at some parts, making it incredibly hard to read. I also notice you dont utilize the full space.

01:14:411 (3) - this stream is not 'favorably' shaped. utilize the area you have and please make it a real S.
01:30:272 (1) - (01:31:479 (3,4,5,6,7) - ) - these doubles are really hard to distinguish from your 1/3rds honestly.

01:40:272 (7) - 01:38:892 (7) - consider adding spacing to these last notes to improve reading quality.
01:39:064 (1) - 01:40:444 (1) - why did you do new combo here? this is hard to read
01:42:858 (1,2,3,4,1,2) -
consider increasing spacing every up&down. there's a small volume increase here and your map does not empasize on that

I'm not gonna say much about your map. Every mapper has his/her unique style

Hope you found this helpful! :D
Topic Starter
Kelpo Flakey

byfar wrote:

[insane 9]

00:12:515 (1) - weird overlap
00:13:205 (3) - maybe you could move slider down or to the side a bit.
00:16:136 (1) - please don't make the slider that far away from the ministream.
00:25:619 (1) - this design is bad for reading, instead move slider to x: 174 y:104 so that it forms a circle.
00:56:653 (1,1) - these two sliders can be farther apart. more to the top and bottom
00:32:860 (7) - this place is so hard to read. move 1st 1/5th note out of slider?
01:09:842 (4) - i like this part: stream doesnt start out of no where

your notes seem like they're glued together at some parts, making it incredibly hard to read. I also notice you dont utilize the full space.

01:14:411 (3) - this stream is not 'favorably' shaped. utilize the area you have and please make it a real S.
01:30:272 (1) - (01:31:479 (3,4,5,6,7) - ) - these doubles are really hard to distinguish from your 1/3rds honestly.

01:40:272 (7) - 01:38:892 (7) - consider adding spacing to these last notes to improve reading quality.
01:39:064 (1) - 01:40:444 (1) - why did you do new combo here? this is hard to read
01:42:858 (1,2,3,4,1,2) -
consider increasing spacing every up&down. there's a small volume increase here and your map does not empasize on that

I'm not gonna say much about your map. Every mapper has his/her unique style

Hope you found this helpful! :D
Thanks a lot :D You helped me solve some problems I didn't like. Everything seemed fair, except I don't understand what you meant by 'weird overlap'. I didn't see anything wrong there.
Tuxxy_old
Topic Starter
Kelpo Flakey

Tuxxy wrote:

Requested! :D
http://puu.sh/cBVI1/f55998b6b3.osu
Thanks a ton :D It's awesome!
Tuxxy_old
Hey mate, I did an update related to DS. No kudosu, please.

http://puu.sh/cEEUS/56dc26e6b5.osu
syuru
just wanted to drop in and ask if the artist name should be put in all lowercase? for example this shows that it's usually lowercase and the cytus wiki agrees. his twitter and soundcloud also list his name as sakuzyo.

no kds obviously ;;
Topic Starter
Kelpo Flakey

Tuxxy wrote:

Hey mate, I did an update related to DS. No kudosu, please.

http://puu.sh/cEEUS/56dc26e6b5.osu
Alright, thanks.
Topic Starter
Kelpo Flakey

ankou wrote:

just wanted to drop in and ask if the artist name should be put in all lowercase? for example this shows that it's usually lowercase and the cytus wiki agrees. his twitter and soundcloud also list his name as sakuzyo.

no kds obviously ;;
Thanks for informing. I'll fix that.
Aerous
Why are you mapping extra when you're only 100k rank

also Easy is unrankable due to DS and overlaps
Topic Starter
Kelpo Flakey

Aerous wrote:

Why are you mapping extra when you're only 100k rank

also Easy is unrankable due to DS and overlaps
Just trying something new ;P

Tuxxy updated that problem already, I think you missed the post.
wobble_owo
Hey owo

At first please use a better picture, you may dont see it in the editor but while playing I can see pixels D:
And why 1/12?
Easy
-just open AiMod and you will see...

Standart
-annnnd AiMod strikes again, and it also says Difficulty:Insane
Insane
-...AiMod really hates you... (and Difficulty: Expert)
Expert
-yay no AiMod problem xD
-seems fine to me
I cant really mod this cause its to fast and stuff for me, but i didnt see any huge problems
Topic Starter
Kelpo Flakey

wobble_owo wrote:

Hey owo

At first please use a better picture, you may dont see it in the editor but while playing I can see pixels D:
And why 1/12?
Easy
-just open AiMod and you will see...

Standart
-annnnd AiMod strikes again, and it also says Difficulty:Insane
Insane
-...AiMod really hates you... (and Difficulty: Expert)
Expert
-yay no AiMod problem xD
-seems fine to me
I cant really mod this cause its to fast and stuff for me, but i didnt see any huge problems
Okie, thanks C: I found the best picture ever to use now
For some reason I accidentally switched to 1/12
AiMod is a meanie. :( LOL also on Insane when I toldl the timing to snap everything for me it just deleted the notes and created 355 warnings in AiMod
Also I don't know how to fix the insane problem with standard since it's only 2.58 stars, so I just changed the name to Hard.
wobble_owo

BlueIsraphel wrote:

wobble_owo wrote:

Hey owo

At first please use a better picture, you may dont see it in the editor but while playing I can see pixels D:
And why 1/12?
Easy
-just open AiMod and you will see...

Standart
-annnnd AiMod strikes again, and it also says Difficulty:Insane
Insane
-...AiMod really hates you... (and Difficulty: Expert)
Expert
-yay no AiMod problem xD
-seems fine to me
I cant really mod this cause its to fast and stuff for me, but i didnt see any huge problems
Okie, thanks C: I found the best picture ever to use now
For some reason I accidentally switched to 1/12
AiMod is a meanie. :( LOL also on Insane when I toldl the timing to snap everything for me it just deleted the notes and created 355 warnings in AiMod
Also I don't know how to fix the insane problem with standard since it's only 2.58 stars, so I just changed the name to Hard.
J think thats fine xD
A Mystery
I'm not going to PM you, but I'm going to ignore this map.
I'm going to be honest and say that you need more experience first. My queue was meant for (almost) rankable maps, but this needs too much work
But it's good that you are trying it anyway, so keep it up!

Aerous wrote:

Why are you mapping extra when you're only 100k rank
The problem lies more with your playcount. Have some more experience with the game before you map things like Insanes and Extras (or at least when you want to make rankable ones). Those are many people's words of advice.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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