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Shinku Horou - Niji (TV Size)

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Topic Starter
LucyS

Lumina wrote:

I will mod this hopefully this week end. I am actually busy with my own life. :/
Thanks for requesting into my Modding Queue.

Do not kudo this post.
No problem ! take your time
rEdo
From my modding queue.
[General]
I haven't heard the original song, but is this really the best mp3 you could find? It sounds like a low quality one to me.

[Easy]
00:35:315 (1,2,4) - Why are these sliders faster? This doesn't really seem necessary. If you didn't notice the speed-up yourself, delete the 35315 timing section and redo the sliders.
00:44:011 (1) - Start this spinner 1/2 later.
01:10:533 (1) - This spinner's quite long. I'd rather you ended it at 01:16:185 so there's enough time for players to regenerate from the spinning madness you've put them into. ;)

[Normal]
00:34:446 (5,6,1) - Even though the distance snap tells you different, the distance between these notes isn't the same at all. Try to fix that.
00:35:315 (1) - Bah, I really don't know why would you use a higher slider velocity here. Same case as Easy.
00:45:315 - Press the "Insert Break Time" button while setting the timeline in this long gap between notes.

[Hard]
00:30:315 (1,2) - These notes aren't placed good at all and I doubt they're like that on purpose. Try x:16 y:165.
00:31:837 (1) - Unstack this note from (12). Looks a lot better like that.
00:35:098 (1) - Again, such a sudden slider velocity change.


This mapset needs a lot of work, especially with keeping the distance snap spread almost everywhere. Try to take a look by yourself at your difficulties and see if you're using the same distance snap everywhere (I won't do that myself because it would be a huge wall of text consisting of the same things all over again, so I just pointed out the most imporant things). Be careful with slider velocity changes because of these speeding-up sliders, this might be tricky.

Good luck!
Topic Starter
LucyS
Thanks ! All fixed, i checked the distance in all diffs. and changed some parts
Mizukashii
here try to use this wallpaper for your BG ( Suggestion ) ;)


I pick this bcuz

the opening is About

Kakashi,Rin,and Obito
Topic Starter
LucyS

Mizukashii wrote:

here try to use this wallpaper for your BG ( Suggestion ) ;)


I pick this bcuz

the opening is About

Kakashi,Rin,and Obito
Omg, so nice *-*, thanks! i'll use this
Mizukashii
no problem ;)
Comet884
Forget I posted this. Sorry.
Topic Starter
LucyS

Comet884 wrote:

Forget I posted this. Sorry.
I did not see, you made ​​me curious now :o
Sonico Makaron
Hi :3

[General]
MP3 must have 128 or 192 kbps.

[Easy]
00:05:750 (5) - How about make slider like this? It will get better flow. 00:17:924 (1) - Add finish at the head slider.
00:26:620 (3) - Make direct slider for better flow.
00:40:098 (3) - Add finish at the repeat slider.
00:44:011 (1) - Finish at the spinner.
00:54:446 (4) - Add NC, it will get better flow for vocal.
01:10:124 - Unsnapped green section, move to 01:10:098.
01:10:533 (1) - Add finish at the spiner.
01:24:011 (6) - How about this flow?
[Normal]
00:04:011 (4) - Add finish at the head slider.
00:10:532 (1) - I think it will be better if you use soft sound for this spinner.
00:17:924 (1) - Add finish.
00:31:837 (1) - ^.
00:37:272 (4) - Instead of slider put circle here 00:37:489 (4). It will get better flow imo.
00:40:533 (3) - Add finish.
00:44:663 (6) - kinda weird rhythm, how about if you try use this rhythm?
[Hard]
00:02:054 (1) - Add finish.
00:07:055 (5) - Add NC.
00:09:011 (1,2) - Swap NC.
00:11:185 (1) - Use soft sound for this spinner.
00:17:924 (1) - Finish at the head slider.
00:30:750 (1,2) - These notes don't feel here, i recommend remove it. Also if you removed 00:30:968 (7) - add NC here.
00:31:837 (1) - Add finish.
00:40:532 (4) - ^.
00:45:098 (8,9) - This rhythm kind weird for me, how about this rhythm? 01:09:228 (1) - Fix combo colour.

Good luck~
Topic Starter
LucyS
Thanks :3
Mp3 changed for 192kbps, and i change the background too.
Fix somethings, I removed that stream, it was bothering me too

Updated !
Nickelony


[Easy]

Looks Good, but you should disable Widescreen mode.

[Normal]

00:44:011 (4,5) - Remove these circles and add a small slider like this: http://puu.sh/7DGOo.jpg
00:44:663 (6,7) - ^
01:24:011 (1) - Too short spinner.

Disable Widescreen mode.

[Hard]

Looks Good

Sorry, but I couldn't find any unrankable things in easy and hard.

Good Luck! :)
Topic Starter
LucyS
thanks!
ParadoxKevin
This song is amazing! Thank you so much!
Topic Starter
LucyS

ParadoxKevin wrote:

This song is amazing! Thank you so much!
I'm happy that you like it. :)
DakeDekaane
Hi~

Returning the favor :3

[General]
  • :!: Artist: Shinku horou -> Shinku Horou
    Unicode Artist: 真空ホロウ
    Unicode Title: 虹
    :!: Consider a new combo color instead the white one or adding a skinned reverse arrow that doesn't blend with the hitcircles.
    :!: You should change the hitcircle of your skin to make the combos more easy to differentiate, actually it's like having all combos in red. Something I suggest you is use the file you have for the hitcircles for the sliderball, it'd fit better :P
  1. 00:02:054 - 00:12:706 - Maybe add kiai time here.
  2. Disable Widescreen support in all diffs as there's no SB.
  3. Maybe add "ED" in tags for searching in-game.

[Hard]
  1. 00:16:946 (4) - Use a slider here which end sin 00:17:272 (5), this way you'll make this 3/4 more intuitive.
  2. 00:21:620 (1) - Maybe use a slider instead? like you did in 00:28:794 (4).
  3. 00:23:902 (3) - Same as in the first suggestion, a 3/4 slider here.
  4. 00:31:402 (2) - Maybe remove one repeat from this slider and arrange like this, leaving 1/2 beat between this and the next slider would play nice for vocals.
  5. 00:35:315 - 00:37:489 - Considering it's a calm part, this part has more notes density than the previous one which was not calm. Try following vocals a bit here too.
  6. 00:58:794 (1,2,3,4,5,6,7,8,9) - This stream may be a bit too much for a Hard, consider following vocals or simplifying it using sliders.
  7. 01:05:968 (1) - Make this a 1/2 beat slider and put a circle in 01:06:402, this will follow vocals better.

[Normal]
  1. Use AR5 here, it'd be easier to read and allows a better spread for this setting.
  2. 00:17:924 - 00:28:793 - This part is a bit odd considering how you based on vocals to map the rest of the song, try following them here too :P
  3. 00:44:663 (6,7,8) - The flow here is a bit bad, I get you did 00:44:663 (6,7) symmetrical to 00:44:011 (4,5), but how about trying a more smooth flow, like this? Copy 00:43:359 (3,4,5), do Ctrl+G, rotate 60° anticlockwise and put where it corresponds, you can do anything else that you consider better too, this is just an idea.
  4. 00:50:968 (1) - Try moving this in a way the flow to 00:52:272 (2) - is smoother here, like in the screen.

[Easy]
Well, I'm not going to point much here, just a few tips. While the diff is well mapped, using a constant 1/1 rhythm for almost (if not all) the map will make it boring because you'll be playing like the metronome and that's not fun right? I'll suggest some things here.
  1. 00:04:446 (4,5) - Maybe use blankets for these sliders?
  2. 00:21:402 (1,2,3,4) - Long sliders are very appealing in an Easy diff and one should try to use them when possible, and this is a nice spot as vocals hold for a long time, try this rhythm.
  3. 00:27:924 (5,1,2,3) - Same as above.
  4. 00:31:837 - 00:45:750 - This part is quite calm so you could try to make the map calm too. Try using 2/1 rhythm here with a few rhythms in 1/1, maybe like this, the screen it's a bit crowded so if you're confused let me know so I can do separate and zoomed in screens.
And maybe simplify some 1/1 rhythms in 2/1 where possible to make the rhythm have more variety.

Being honest this is a nice mapset, just try fix the issues in the skin and the combo colors, any doubts poke me in-game or forum PM.

I can see potential in you, don't give up on this, good luck \o/
Topic Starter
LucyS

DakeDekaane wrote:

Hi~

Returning the favor :3

[General]
  • :!: Artist: Shinku horou -> Shinku Horou
    Unicode Artist: 真空ホロウ Thank you, I was looking for this
    Unicode Title: 虹
    :!: Consider a new combo color instead the white one or adding a skinned reverse arrow that doesn't blend with the hitcircles.
    :!: You should change the hitcircle of your skin to make the combos more easy to differentiate, actually it's like having all combos in red. Something I suggest you is use the file you have for the hitcircles for the sliderball, it'd fit better :P I changed the color of the hircicle, now the combos are red and white
  1. 00:02:054 - 00:12:706 - Maybe add kiai time here. you're right
  2. Disable Widescreen support in all diffs as there's no SB. Disabled
  3. Maybe add "ED" in tags for searching in-game.
sure

[Hard]
  1. 00:16:946 (4) - Use a slider here which end sin 00:17:272 (5), this way you'll make this 3/4 more intuitive. I do not know, I like that part, to get a little more difficult
  2. 00:21:620 (1) - Maybe use a slider instead? like you did in 00:28:794 (4). I can not fit a slider here
  3. 00:23:902 (3) - Same as in the first suggestion, a 3/4 slider here.
  4. 00:31:402 (2) - Maybe remove one repeat from this slider and arrange like this, leaving 1/2 beat between this and the next slider would play nice for vocals. Hm ok
  5. 00:35:315 - 00:37:489 - Considering it's a calm part, this part has more notes density than the previous one which was not calm. Try following vocals a bit here too. fix
  6. 00:58:794 (1,2,3,4,5,6,7,8,9) - This stream may be a bit too much for a Hard, consider following vocals or simplifying it using sliders.
  7. 01:05:968 (1) - Make this a 1/2 beat slider and put a circle in 01:06:402, this will follow vocals better.

[Normal]
  1. Use AR5 here, it'd be easier to read and allows a better spread for this setting.
  2. 00:17:924 - 00:28:793 - This part is a bit odd considering how you based on vocals to map the rest of the song, try following them here too :P
  3. 00:44:663 (6,7,8) - The flow here is a bit bad, I get you did 00:44:663 (6,7) symmetrical to 00:44:011 (4,5), but how about trying a more smooth flow, like this? Copy 00:43:359 (3,4,5), do Ctrl+G, rotate 60° anticlockwise and put where it corresponds, you can do anything else that you consider better too, this is just an idea.
  4. 00:50:968 (1) - Try moving this in a way the flow to 00:52:272 (2) - is smoother here, like in the screen.

[Easy]
Well, I'm not going to point much here, just a few tips. While the diff is well mapped, using a constant 1/1 rhythm for almost (if not all) the map will make it boring because you'll be playing like the metronome and that's not fun right? I'll suggest some things here.
  1. 00:04:446 (4,5) - Maybe use blankets for these sliders? i do this mirrored
  2. 00:21:402 (1,2,3,4) - Long sliders are very appealing in an Easy diff and one should try to use them when possible, and this is a nice spot as vocals hold for a long time, try this rhythm.
  3. 00:27:924 (5,1,2,3) - Same as above.
  4. 00:31:837 - 00:45:750 - This part is quite calm so you could try to make the map calm too. Try using 2/1 rhythm here with a few rhythms in 1/1, maybe like this, the screen it's a bit crowded so if you're confused let me know so I can do separate and zoomed in screens.
And maybe simplify some 1/1 rhythms in 2/1 where possible to make the rhythm have more variety.
All fix

Being honest this is a nice mapset, just try fix the issues in the skin and the combo colors, any doubts poke me in-game or forum PM.

I can see potential in you, don't give up on this, good luck \o/ thanks, good luck for you too.
pkk
From my modding queue.

The combo colours are too bright, probably because of the contrast it creates with the black and the white. I would make it a darker red, and make the white a little bit grey.

I think you should resnap all notes (timing > resnap all notes) just to be safe because I copied the time stamps over when modding and some of them seem to be off by 1 ms.

[Easy]
  1. 00:12:706 - you have kiai time end here but the notes have already ended and the break has started. Consider ending kiai time at 00:11:402 - instead.
  2. 00:33:576 (2,3,4) - consider putting a repeat slider here instead of 3 hitcircles. This might be more fun for beginners, and it also matches the vocal as the vocal decreases in pitch then goes back up, just like how a repeat slider goes back and forth. \o/
  3. 00:40:532 (1) - you can remove new combo here since the vocal here is part of the same measure that 00:38:794 (1) - is in, so you should make it one combo. Also because 00:38:794 (1) - is a really short combo.
  4. 01:06:185 (1,2) - ctrl + g both of them at the same time, this should switch the positions on the timeline so you will have to reposition them on the map with distance snap. I think having the hit circle first then followed by the repeat slider matches the vocal better.

  5. 01:21:837 (3,4,5) - (4) and (5) are not arranged in a straight line, not sure if this was your intention or not. You would need to move (5) up a bit to y 280.

    [Normal]
  6. 00:46:185 - even though you have this pause here for effect, I still think you should add a slider here to match the vocal.

  7. 00:59:663 (1,2) - not sure about stacking notes under sliders for a normal difficulty, it might confuse players. However it looks like you're running out of room to place objects on the right side so I'm not sure if you are able to un-stack this.

    [Hard]
  8. 00:16:620 (1,2,3,4) - I think having a repeat slider will match the music better here, and also I think it's weird to have streams in a hard difficulty unless it is absolutely needed (usually for parts like drum roll, etc)

  9. 00:36:837 (5,1) - this is a pretty big jump for a hard difficulty and might be unexpected to most players. See if you can stack the heads of the sliders 00:36:185 (4,1) - to make the jump smaller, and maybe it will also look better.
  10. 00:53:033 (2) - you should place this on the white tick instead (00:53:141 - ) to match the vocal.
  11. 01:06:293 (2) - move this forward one tick to 01:06:402 - so that you have two hitcircles and one slider in a row to match the vocal. Right now the gap between the two hit circles just feels awkward.

Solid difficulties, good work. Have fun mapping!
Topic Starter
LucyS
SPOILER

pkmnyab wrote:

From my modding queue.

The combo colours are too bright, probably because of the contrast it creates with the black and the white. I would make it a darker red, and make the white a little bit grey. I do not think this is a big problem, and I like bright things :D

I think you should resnap all notes (timing > resnap all notes) just to be safe because I copied the time stamps over when modding and some of them seem to be off by 1 ms. ok

[Easy]
  1. 00:12:706 - you have kiai time end here but the notes have already ended and the break has started. Consider ending kiai time at 00:11:402 - instead. you're right, i didn't see this
  2. 00:33:576 (2,3,4) - consider putting a repeat slider here instead of 3 hitcircles. This might be more fun for beginners, and it also matches the vocal as the vocal decreases in pitch then goes back up, just like how a repeat slider goes back and forth. \o/ if you say... repeat slider add
  3. 00:40:532 (1) - you can remove new combo here since the vocal here is part of the same measure that 00:38:794 (1) - is in, so you should make it one combo. Also because 00:38:794 (1) - is a really short combo. fix
  4. 01:06:185 (1,2) - ctrl + g both of them at the same time, this should switch the positions on the timeline so you will have to reposition them on the map with distance snap. I think having the hit circle first then followed by the repeat slider matches the vocal better. I did differently but following the vocals

  5. 01:21:837 (3,4,5) - (4) and (5) are not arranged in a straight line, not sure if this was your intention or not. You would need to move (5) up a bit to y 280. fix o.o

    [Normal]
  6. 00:46:185 - even though you have this pause here for effect, I still think you should add a slider here to match the vocal. again haha i put this pause here because of the video.

  7. 00:59:663 (1,2) - not sure about stacking notes under sliders for a normal difficulty, it might confuse players. However it looks like you're running out of room to place objects on the right side so I'm not sure if you are able to un-stack this. unstacked

    [Hard]
  8. 00:16:620 (1,2,3,4) - I think having a repeat slider will match the music better here, and also I think it's weird to have streams in a hard difficulty unless it is absolutely needed (usually for parts like drum roll, etc) ok :(

  9. 00:36:837 (5,1) - this is a pretty big jump for a hard difficulty and might be unexpected to most players. See if you can stack the heads of the sliders 00:36:185 (4,1) - to make the jump smaller, and maybe it will also look better. decreases the jump
  10. 00:53:033 (2) - you should place this on the white tick instead (00:53:141 - ) to match the vocal. right
  11. 01:06:293 (2) - move this forward one tick to 01:06:402 - so that you have two hitcircles and one slider in a row to match the vocal. Right now the gap between the two hit circles just feels awkward.
fix

Solid difficulties, good work. Have fun mapping!
Thank you :)
Don
Hey! From M4M.

Easy
00:09:228 (3,4,5) - http://puu.sh/8bBSN.jpg
00:30:098 (3) - Perhaps make this slider curved?
00:58:359 (2,1) - Perhaps consider making these two sliders curved?
01:03:141 (1) - Readjust the angle so that it flows perfectly in the next note
01:18:359 (3) - http://puu.sh/8bC9X.jpg

Normal
Perhaps stack some notes under the sliders? I think it'd do the map well.
00:07:489 (3) - http://puu.sh/8bChE.jpg
00:20:315 (5) - http://puu.sh/8bCl1.jpg
00:40:532 (3,4,5) - http://puu.sh/8bCnN.png
00:44:663 (5,6,7) - Perhaps a v pattern?

Hard
00:03:141 (4,5) - Reconsider this. This flows very poorly, I feel.
00:10:532 (6) - Perhaps make this slider reverse?
00:20:750 (1,2) - http://puu.sh/8bCxV.jpg
00:27:924 (2,3) - I don't like this anti-jump
00:55:967 (1,2) - http://puu.sh/8bCDt.jpg
Topic Starter
LucyS
Thanks Don, I did some small changes
Abe Nana

Hi. From -Chata- & K.P's Modding Queue

[General]
All difficulty's Kiai end here 00:57:706 . on fit vocalnew combo flow pattern is unstable...
[Easy]
00:04:446 (4) - New combo.00:18:793 (2) - x:384 y:228 In my opinion move here you'll get better.00:27:924 - Heard the drum sound. I suggest add note here.00:30:098 (1) - Conform your flow pattern. Remove new combo.
[Normal]
00:21:837 (6,1) - Swap new combo? I feel the right.00:45:532, 00:45:750 - Add beat here. And 00:45:750 on finish.00:59:663 (1) - Why not new combo?
Normal is very awesome. Can't be denied
[Hard]
00:45:750 - Add beat here on finish. 00:45:532 - Remove finish. Like normal suggestion.00:48:793 (5,1) - Swap new combo.01:00:098 (1,1) - Same as 00:48:793 (5,1).

Sorry to be late, poor mod.

That all. Good luck!
Topic Starter
LucyS
Thanks ^^
All fixed.
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