The Half Time mod decreses the AR of a map, but I wonder by how much. According to this table
the approach time gets multiplied by 3/2. So a map with ar10 (450ms) becomes ar 8.5 (675ms).
But actually Half Time is a 0.75 multiplier to the speed of a map. So shouldn't it affect the approach time by a multiplier of 4/3? In that case ar10 (450ms) would become ar9 (600ms).
So can anyone explain to me where my calculations are wrong?
the approach time gets multiplied by 3/2. So a map with ar10 (450ms) becomes ar 8.5 (675ms).
But actually Half Time is a 0.75 multiplier to the speed of a map. So shouldn't it affect the approach time by a multiplier of 4/3? In that case ar10 (450ms) would become ar9 (600ms).
So can anyone explain to me where my calculations are wrong?