forum

Afilia Saga - S.M.L

posted
Total Posts
7
Topic Starter
Mira-san
This beatmap was submitted using in-game submission on Wednesday, January 29, 2014 at 7:47:36 PM

Artist: Afilia Saga
Title: S.M.L
Source: Ore no Nounai Sentakushi ga, Gakuen Lovecome o Zenryoku de Jama Shiteiru
BPM: 200
Filesize: 9009kb
Play Time: 04:45
Difficulties Available:
  1. AI's Normal (4.21 stars, 425 notes)
  2. Fr33z3R's Hard (5 stars, 413 notes)
  3. Insane (4.86 stars, 1255 notes)
Download: Afilia Saga - S.M.L
Information: Scores/Beatmap Listing
---------------
Chocolat pls.
Thanks Skystar for the hitsounds!

_AI made the Normal diff!
Fr33z3R is making the Hard diff!

_AI
AI's Normal
http://puu.sh/6sIcR.osu
x)
ArcusCosinus
Hi
M4M

Short legend:

:?: - i'm not sure about that (only suggestion. apply if you want)
:shock: - may be unrankable
8-) - things I like

[General]
:?: offset 1337

[AI's Normal]
:shock: you aren't consistent about spacing. this is foundation of normal diffs. you should use 1.0x for whole diff.
00:01:343 (1) - end this spinner at 00:03:443. will be easier.
00:04:943 (1) - delete nc
00:07:343 (1) - ^
00:09:743 (1) - ^ (why are you keeping 2 things in combo lol)
00:09:143 (2,1) - this is what i mentioned. this jump is 1.7x. please remap.
00:11:693 (3) - unnecessary (doesnt fit to the rhythm)
:?: 00:14:543 (1,2) - i dont like all of these 1/2 beat patterns. it can be too hard for newbies. if you are not too lazy try to remap all of them.
00:31:418 (1) - use this rhythm http://puu.sh/6z8Kl.jpg instead spinner
8-) 00:37:343 to 00:55:343 - this is how normal diff should looks like. very nice part but \/
00:42:743 (1,2,3,4,1) - too much overlaps for normal. try to remap.
00:49:343 (1) - delete nc
00:51:743 (1) - ^
00:58:643 (4) - spacing
01:01:343 (1,1,1,1) - these flowdrops can be confused
01:04:943 (3) - delete nc
01:10:043 (3) - ^ (i won't mention of this later. please change your combos to 3-4< things in each, not 2.)
01:12:743 (1,1) - place 1 under 1 lol
01:24:143 (1,2) - spacing
01:26:843 (2,2) - ugly overlap
01:31:643 (1,3) - ctrl+g
01:58:493 (1) - just wth :o delete it
02:06:743 (1) - unnecessary. delete.
02:16:343 (1) - ^
02:22:943 (1) - make similar to 02:24:443 (3) - and fix distance (fitting better to the rhythm)
02:27:743 (1,1,1,1) - same as 01:01:343 (1,1,1,1)

and i see this diff is wip so i must end here. if you finish this diff and if you'll want to mod notmapped part just pm me :D if i will have time i swear i will mod it

[Insane]
:?: 00:02:543 (3,4,5,6) - i suggest to try this http://puu.sh/6zbrD.jpg
00:08:468 - add circle for triplet
:?: 00:14:543 (5) - place it under 00:13:943 (3) - tail (i'm not good at positioning :( )
00:22:043 (7) - ctrl+g
:?: 00:36:293 (1) - 2 circles instead slider
00:36:293 (1,3,4) - ctrl+g
00:59:093 (1,3) - place 3 under slider head
01:39:443 (2) - x152 y108
:?: 02:11:843 (2) - ctrl+g
02:20:543 (3,4,5) - http://puu.sh/6zcpt.jpg and something similar to 02:21:143 (1,2,3) -
02:54:893 (3,4) - ctrl+g
04:07:943 (7) - ^

and all for insane

[Fr33z3R's Hard]
:?: maybe sv 1,6-1,7 will be better?
00:01:943 (2,1) - ugly overlap
00:27:143 (3) - end this slider at 00:27:443
00:33:293 (4,5,6,7) - i dont like this shape
01:21:293 (8) - x208 y176
01:36:593 (5) - x376 y176
01:57:743 (1,2,3,4) - i dont know what about that. i suggest to map whole this section not only this part but this is you choice
02:04:943 (3,4,5) - this rhythm http://puu.sh/6zdBh.jpg
02:22:643 - this slider multiplier is too fast :o

AAAAAND done :)
Nice map but I dont like normal diff. Sorry ;_;
Kibbleru
M4M from ur queue! :D

Going to try my best here. If you don't find this helpful just don't bother modding back.

[General]
Umm, i read somewhere that the user should make most of the diffs in order for a map to be ranked o-o. Not sure if its accurate or not

[AI's Normal]

00:12:218 (1) - for a normal difficulty, the beats are a bit close to the spinner. i would at least give them a bar after a spinner.
00:31:418 (1) - same with this spinner

00:17:843 (3) - make the end of this slider parallel to 00:16:643 (3)

00:20:843 (1,2,3) - make this angled the same way as 00:16:043 (1,2,3) OR fix up the right angle

00:31:043 (5) - the reverse arrow doesn't seem to be necessary

00:33:593 to 00:34:193 - i think would be better if it was something like this http://gyazo.com/a2b469323d2fce012f840e5c8b84e74b
or replace (2) and (3) with a slider

00:34:943 (1) - this could end at 00:36:743

00:40:943 (2) - improve this blanket
02:10:943 (3) - ^

02:03:743 (1,2) - this could also be improved. put a beat in the middle to help

02:11:843 (4) - make this a part of the blanket as well

02:23:843 (2) - move this slightly to the left a bit would make it connect better

02:40:943 (1,2,3,4) - curve can also be improved

02:42:143 (1,1) - weird overlap
finish song :o


[Insane]

fix up some of your circle patterns

00:19:643 (1,2) - straighten this out

00:36:593 (2) - fix blanket

00:38:393 (4) - turn of grid snap to put this beat directly on the end of the slider
02:57:668 (5,6) - ^
04:05:243 (1) - ^
04:15:068 (2) - ^

00:38:543 (5) - move this to x324
00:38:693 (6) - this to x180 to make 00:38:243 (3,4,5,6) look like a rhombus instead of just a random 4 sided shape

00:39:443 (4) - move this over to x180 too

00:44:093 (3) - move this up so 00:44:243 (4) beat blankets it

01:37:943 (4,5,6,7) - shape this up better. suggestion: drag 01:37:943 (4,6) to overlap 01:37:943 (4,5,6,7) to check if they're the same. i would suggest you move them so that they're the same. this goes for alot of ur other 4 sided patterns
02:16:043 (1,3) - ^
There are more, ill let you find them yourself ^^

01:49:193 (7) - move this up to the same level as 01:48:743 (5)

02:30:743 (2,3,4,5,1,2,3,4) - suggestion: make this stream a part of the blanket as well
02:32:543 (1) - ^
02:31:943 (8) - also fix this up a little

02:46:943 (6) - fix this up so its more even around the start of 02:47:543 (8)

03:07:943 (3,1) - i think these overlap, and it looks weird

03:28:943 (1,2,3,4,5,6,7,8,9,10) - make both the curves more alike

03:29:993 (1) - i think would sound better if it started 03:30:143

03:42:143 (6) - fix blanket
04:07:943 (7) - ^

03:52:343 (8) - make the last part of this parallel to 03:52:793 (9)

04:12:143 (1,2) - just pointing out that these aren't exactly parallel, idk if it was intentional or not
04:12:743 (3,4) - ^
04:36:293 (2,3) - same thing here



[Fr33z3R's Hard]

i think hp drain a bit high

some of your blankets could use adjustments, be careful with some of your overlaps

00:05:843 (4,1) - awk overlap
00:07:043 (4,1) - same here but idk what you can do about this

00:24:443 (1,2,3) - overlapp
00:25:943 (2,3,1) - ^

00:38:093 (2) - move this to the left so the blanket makes more sense
00:38:993 (4) - this to the right

01:14:543 (3,4,5) - space these out more evenly
01:42:143 (1,2,3,4) - ^

01:19:943 (3,6) - possibly overlap

01:30:743 (6) - fix blanket
01:31:193 (7) - (nazi) but this too
01:37:943 (2) - ^
01:44:543 (1,2) - ^
02:01:793 (2) - possibly?
Topic Starter
Mira-san

Tagre wrote:

Hi
M4M

Short legend:

:?: - i'm not sure about that (only suggestion. apply if you want)
:shock: - may be unrankable
8-) - things I like

[General]
:?: offset 1337 ~nahhh. lol

[Insane]
:?: 00:02:543 (3,4,5,6) - i suggest to try this http://puu.sh/6zbrD.jpg ~erg i would keep the one right now.
00:08:468 - add circle for triplet ~it was a triplet before. i removed it since there was no beat idk.
:?: 00:14:543 (5) - place it under 00:13:943 (3) - tail (i'm not good at positioning :( ) ~okay
00:22:043 (7) - ctrl+g ~intended
:?: 00:36:293 (1) - 2 circles instead slider ~eh.
00:36:293 (1,3,4) - ctrl+g ~intended flow (not sure if you copied the wrong thing)
00:59:093 (1,3) - place 3 under slider head ~good idea :D
01:39:443 (2) - x152 y108 ~why? lol
:?: 02:11:843 (2) - ctrl+g ~gonna give this a try.
02:20:543 (3,4,5) - http://puu.sh/6zcpt.jpg and something similar to 02:21:143 (1,2,3) ~brilliant
02:54:893 (3,4) - ctrl+g ~intended flow
04:07:943 (7) - ^ ~okay

and all for insane
Helpful lol. Thanks!

Kibbleru wrote:

M4M from ur queue! :D

Going to try my best here. If you don't find this helpful just don't bother modding back.

[General]
Umm, i read somewhere that the user should make most of the diffs in order for a map to be ranked o-o. Not sure if its accurate or not ~ its okay. I made the Insane so I guess it's still acceptable. I've also seen ranked maps which has 2GDs and one diff made by the owner.



[Insane]

fix up some of your circle patterns

00:19:643 (1,2) - straighten this out ~okay

00:36:593 (2) - fix blanket ~okay

00:38:393 (4) - turn of grid snap to put this beat directly on the end of the slider ~didn't see this. fixed.
02:57:668 (5,6) - ^ ~i think this is already stacked to the end of the slider.
04:05:243 (1) - ^ ~fixed
04:15:068 (2) - ^ ~wat

00:38:543 (5) - move this to x324 ~mmm
00:38:693 (6) - this to x180 to make 00:38:243 (3,4,5,6) look like a rhombus instead of just a random 4 sided shape ~actually a parallelogram lol.

00:39:443 (4) - move this over to x180 too ~nice

00:44:093 (3) - move this up so 00:44:243 (4) beat blankets it ~done

01:37:943 (4,5,6,7) - shape this up better. suggestion: drag 01:37:943 (4,6) to overlap 01:37:943 (4,5,6,7) to check if they're the same. i would suggest you move them so that they're the same. this goes for alot of ur other 4 sided patterns ~yeah. i didn't really care about the alignment of these patterns
02:16:043 (1,3) - ^ ~fixed
There are more, ill let you find them yourself ^^ ~fixed what I have found.

01:49:193 (7) - move this up to the same level as 01:48:743 (5) ~mmm

02:30:743 (2,3,4,5,1,2,3,4) - suggestion: make this stream a part of the blanket as well ~mmmok
02:32:543 (1) - ^ ~yeah it is a part of it, tho i didn't pwn the whole blanketing technique.
02:31:943 (8) - also fix this up a little ~yeah.

02:46:943 (6) - fix this up so its more even around the start of 02:47:543 (8) ~okay

03:07:943 (3,1) - i think these overlap, and it looks weird ~any suggestions?

03:28:943 (1,2,3,4,5,6,7,8,9,10) - make both the curves more alike ~intended. tho i will change this once someone else suggests to change it.

03:29:993 (1) - i think would sound better if it started 03:30:143 ~guitars start at 03:29:993

03:42:143 (6) - fix blanket ~fixed
04:07:943 (7) - ^ ~i think it's fine as it is.

03:52:343 (8) - make the last part of this parallel to 03:52:793 (9) ~unintentional.

04:12:143 (1,2) - just pointing out that these aren't exactly parallel, idk if it was intentional or not ~fixed. unintentional.
04:12:743 (3,4) - ^ ~fixed
04:36:293 (2,3) - same thing here ~fixed.
awesome observation skills. @.@

Thanks!
_AI
http://puu.sh/6Cst2.osu done *almost everything on the mods above
thx o/
tkcbahamut
Here is my suggestion:

For all diff: The kiai modes of 3 main sessions: 01:06:143 - 02:32:543 - 03:37:343 - should be merged instead of dividing into 3 parts, I know it is good-looking for dividing it into 3 parts but it boosted the filesize up, the map itself is big, which make it harder to pass the Criteria, so merging the kiai parts might help-> only 3 times of kiai mode.

For AI's Normal, the system doesn't consider it as a normal diff, which makes you unable to get the map ranked, so you should select a normal diff(from song setup) and rename it to AI's Normal, and lower some of the diff settings.
-> 00:31:343 (4) - Put it to 00:31:193 - or 00:31:268 - will be better to meet the beat
-> 04:40:643 (2) - Add a finish will be better ( or ref to insane )

Hope my suggestions help! :)
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply