tuddster wrote:
osu! isn't designed for a community much larger than this one. #osu is already just borderline readable at peak hours, imagine if it moved 5x as fast? it would be pretty much unusable
you can't just "boop! now we have more people." you have to redesign the whole frontend & backend & even the community itself to support everyone in such a way that isn't awkward, hacky, or unstable. only a few potential problems:
* the people on steam refusing to pay for anything, including supporter, unless it is on sale;
* rising operation costs would only compound that;
* osu! will then need to be more aggressivley monetized;
* the whole idea of in-game chat becoming unusable due to it being more like a tidal wave;
* f9 expanded chat crashing from all the tabs;
* incredible server costs;
* no company wants to host something with such incredibly high cpu, mem, and bandwidth usage;
* community being much too difficult to moderate ("get more mods" is not an answer here, that's not how moderation works);
* more disk space needed for the larger amount of replays;
* cheating would be a much bigger problem than it already is today;
* more downtime (think ddos-time, all the time);
* when osu! goes down, it will take longer to come up;
*** because resetting larger databases / taking more data out of storage takes longer than less;
*** because of the steam idiots who think that refreshing a page every 5 seconds makes a service come back online faster;
* when something drastic happens and data is deleted, it will affect more people
90% of everything in here is stupid lol. I'm sorry, but it honestly sounds like you have no idea what you are talking about. Just to cover some stuff (because there is no way I'm going over every individual stupid thing) -
you can't just "boop! now we have more people." you have to redesign the whole frontend & backend & even the community itself to support everyone in such a way that isn't awkward, hacky, or unstable. only a few potential problems:
I'm almost 100% sure, you have no idea how peppy runs or operates, or how servers operate in general lol.
the people on steam refusing to pay for anything, including supporter, unless it is on sale;
The game is free.. why the fuck does it matter if they want to pay.. You do also realize that a good percent of people who play Osu!, also play steam, league, etc. right? It's not like the # of supporters will go down because of more people joining? That is literally the dumbest thing I've ever heard.
the whole idea of in-game chat becoming unusable due to it being more like a tidal wave;
Implying that it isn't already a clusterfuck of stupid.
incredible server costs;
Peppy already said that, that wasn't the problem lol.
more disk space needed for the larger amount of replays;
by the sounds of things, it doesn't sound like you know anything. Only the top 50 score's replays are saved.. So it doesn't make a difference unless there are a fuck ton of songs that don't already have top 50 people (which is not true at all lol).
cheating would be a much bigger problem than it already is today;
Yes, because it's a HUGE deal right now lol. Someone was obviously cheating, and cheated to get the number 1 score on big black. In a few hours it was taken down.. Anyone who isn't cheating to get rank top 50 scores on high PP songs, nobody cares about..