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solfa feat. Chata - Colorful precious life

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Hiseii
Hey~

For M4M at your queue

Xinely's Easy
  1. 00:02:986 (1) - NC
  2. 00:05:653 (1,3) - make the slider look like these for a good lenient flow:
  3. 00:25:653 (3,4) - Move these 3 grids up for a more lenient flow with 00:24:653 (2) (Grid Size: Tiny)
  4. 00:38:986 (3) - This would be better if this was just a straight slider.
  5. 01:06:319 (3) - Turn this one into a curved slider, looks good.
  6. 01:29:653 (3,1) - They are not well blanketed to each other. try fixing it? ^^
  7. 03:26:319 (1,2) - Move these 4 grids to the right then 1 grid up. Then, rotate 03:26:986 (2) by 24 degrees (D:Clockwise, O:Selection Center). That way, it will flow well with 03:28:319 (1)

Hard
  1. 00:01:153 (3,4) - give a little more distance from 00:00:653 (2) , might be hit earlier by the player since they are near.
  2. 00:21:153 (1) - don't stack slider end with slider head of 00:21:653 (1) , do it like 00:10:319 (2,3)
  3. 00:42:486 (1) - ^
  4. 00:53:319 (1) - ^
  5. 00:55:486 (3) - turn it into a slider. like this:
  6. 01:03:819 (1) - don't stack slider end with slider head of next object
  7. 01:46:486 (1) - ^
  8. 01:57:319 (1) - ^
  9. 02:07:819 (1) - ^
  10. 02:42:486 (1) - ^
  11. 02:55:819 (1) - ^ (this is getting way too many, I'll just explain soon)
  12. 03:06:653 (1) - ^
  13. 03:33:153 (1) - ^

    uhh yeah, about that "don't stack slider end with slider head of next object" thing, i strongly suggest it. Wouldn't it be better if the next object can be visible through sightread? It's kind of troublesome to deal with sometimes.


Colorful
  1. 00:16:903 (3) - convert into stream (2 circles)
  2. 00:46:153 (3,4) - these slider design seems out of place imo, try using another kind of slider?
  3. 01:14:985 (7) - Remove NC
  4. 02:24:319 (1,2) - don't stack 02:24:319 (1) 's head with 02:24:819 (2) 's end, looks ugly imo.
  5. 03:09:653 (1,2,3,4) - this pattern kind of disrupts the continuous fast flow throughout the play, maybe change it?

nice map overall. :D

good luck on this~
Topic Starter
Natsu

Rice wrote:

Hey~

For M4M at your queue


Hard
  1. 00:01:153 (3,4) - give a little more distance from 00:00:653 (2) , might be hit earlier by the player since they are near. ok done
  2. 00:21:153 (1) - don't stack slider end with slider head of 00:21:653 (1) , do it like 00:10:319 (2,3) Well this is the way I want to the map play :l also is not hard this make a break for the player also the next is always a slider no one cant fail it imo is perfectly readable same for all others
  3. 00:55:486 (3) - turn it into a slider. like this: why I cant hear music in blue tick o.o or is just me :c?



    uhh yeah, about that "don't stack slider end with slider head of next object" thing, i strongly suggest it. Wouldn't it be better if the next object can be visible through sightread? It's kind of troublesome to deal with sometimes. Well this is the way I want to the map play :l also is not hard this make a break for the player also the next is always a slider no one cant fail it imo is perfectly readable same for all others


Colorful
  1. 00:16:903 (3) - convert into stream (2 circles) mmmm need to think more about this one
  2. 00:46:153 (3,4) - these slider design seems out of place imo, try using another kind of slider? They play very fun if other modder say this I will change it
  3. 01:14:985 (7) - Remove NC as I explain in the mod above is just for mark the end of the section also it follow my stanzas pattern
  4. 02:24:319 (1,2) - don't stack 02:24:319 (1) 's head with 02:24:819 (2) 's end, looks ugly imo. well if other modder say the same I will do it xD i need a idea about what I can do there
  5. 03:09:653 (1,2,3,4) - this pattern kind of disrupts the continuous fast flow throughout the play, maybe change it? I really like how it play :33

nice map overall. :D thank you very much :3 will mod your asap Xinely fixed almost all but she lazy to post lol

good luck on this~
~
jonathanlfj
i will try to finish the normal by the weekend
will up date this post with the diff :3

EDIT: Now its done finally
http://puu.sh/4BaXv.zip
i set preview time at 01:57:319 since you dont have one yet; see if you agree with it
Topic Starter
Natsu

jonathanlfj wrote:

i will try to finish the normal by the weekend
will up date this post with the diff :3
thanks :3/ just updated for tags and preview time
P A N
hehe

[Colorful]

00:02:986 (3,4) - distance from 1 to 2 make me confuse with the distance from 3 to 4 ;w;
00:05:486 (2,3) - distance from 6 to 1 make me confuse with the distance from 3 to 4 D: but its not a problem
03:06:819 (3,4) - move to 376|356 , 412|332 for make stream more flow.
other part look fine for me ;w;

[Hard]

00:20:153 (1) - move to 288|20, better blanket.
00:21:653 (1) - look like hidden slide D:
00:28:319 (1) - move to 204|132
00:34:653 (5) - this slider can make better blanket.
00:44:153 (1) - move to 4|268 better flow and blanket.
00:52:153 (1) - 2 grid right for better blanket.
00:55:819 (4) - make it a bit better blanket.
01:13:486 (5) - move red point 1 grid right for better blanket.
02:17:486 (5) - move center to 320|224.
02:40:819 (2) - move to 83|34?
03:20:486 (2) - make it better blanket.
03:31:486 (2) - move tail 1 grid left.

[lfj's Normal]

nothing to say... D:

[XINESU]

00:25:653 (3) - move to 128|272? O:
01:30:986 (1) - move to 324|144
01:37:653 (3) - make it blanket like this
03:31:653 (3) - move tail 1 grid left.

that's all, good luck all :3
Topic Starter
Natsu

P A N wrote:

hehe

[Colorful]

00:02:986 (3,4) - distance from 1 to 2 make me confuse with the distance from 3 to 4 ;w; Is readable enought imo most of test layers can do it
00:05:486 (2,3) - distance from 6 to 1 make me confuse with the distance from 3 to 4 D: but its not a problem same as above


[Hard]


00:21:653 (1) - look like hidden slide D: Is perfect readable :3



that's all, good luck all :3
thanks for mod P A N all the others are done :3
captin1
wah >w<

[General]

offset +6

Audio Lead-in time should be set, although afaik it needs to be set manually in the file
dat mp3 name

[Colorful]

00:01:153 (3,4,1,2,3) - this transition always feels a little odd. rotating (3,4) 45 degrees anti-clockwise and then stacking it the same way feels much better, and still looks good
00:10:153 (1,2,1,2,3,4,5,6) - I think this stream feels much better if you rotate the sliders a bit, (1) a bit clockwise and (2) the other way, and then spacing them apart just a bit more. this can also allow you to make the curve on the stream a bit less steep, which also feels nice
00:25:486 (6) - I hear the vocal cue that would make sense for a jump here, not a half tick later.
00:30:819 (5) - Similar to ^, a jump that is about the same size would make sense here since it's a similar cue
00:36:153 (5) - same as 00:25:486 (6), this similar thing happens quite a bit. you can really connect the map with the music if you pay attention to strong beats like these and map them well
00:47:819 (2,3) - this is just a personal thing of mine, but I like to ctrl+g these two, it makes a lot of sense here since the vocal on both 1's and 3 is stronger than on 2 and 4. plus it flows super nice :3
01:09:153 (5,1) - it would be really cool if you could stack the end of 5 on 1, to give a sort of stop feeling since the music cuts out for a split second
01:12:819 (2,3,4,5,1) - I think you should increase the spacing in this triangle/diamond, to flow with the kiai getting stronger near the end
01:44:319 (1) - this slider would benefit from a jump as well, the rest of them after feel cool with the finishes but this one doesn't. if I were to say a slider to keep a closer distance, it would be 01:45:153 (4) - this one, since there is no finish on it.
01:53:486 (5) - this sounds like it should be 1/1 to me
02:13:153 (4,1) - same as 01:09:153 (5,1) -
02:27:986 (3,1) - misleading slider flow :P
03:05:486 (5,1) - this slider feels especially odd being a half tick late since you mapped to the vocal for much of this section. I know there is piano on the downbeat, but I think you should prioritize the vocal here
03:11:819 (4,1) - same as 01:09:153 (5,1) -

I think your kiai suffers from a lack of consistency. The phrases seem to alternate distance spacing between the larger triangle based stuff, which feels great, and the same ds as the rest of the song, which feels a little flowbreaking and bland. I'm not saying make the whole thing jumps, but up the spacing on the smaller end, so that it's more exciting even without the jumps. You also aren't consistent in your jumps for strong beats; I would look at that a bit

[Hard]

ugh I don't like 1.0 spacing in hards, would prefer 1.1 or 1.2 so it's less cramped.

00:30:653 (4,5) - seems like they're just squished in here cause you have to make everything a pattern
00:54:486 (4,5,6,1) - very cramped, and not much flow here
01:31:486 (2,3,4) - another fairly awkward feel here. in general, while diamond shapes may look pretty, they don't play very well when they're this cramped
01:52:153 (6,1) - not a fan of how this plays, the slider doesn't follow the flow at all

I honestly just don't really want to mod this anymore. huge numbers of blankets like this are only neat when the map plays well despite them. this seems like an art project rather than a beatmap for a rhythm game. I'm not conceited enough to say remap but I know you could have done this better. more open spacing and less forced blankets is what I'll leave you with.

[lfj's Normal]

00:48:319 (1) - perhaps you could adjust this and/or the slider before so that this starts higher up than (4), to fit the higher vocal note.
02:53:643 (1,2) - minor break in slider flow? could adjust 1 to point at 2
I wish I had more :< great map

[Xinely's Easy]
hi xin :D

00:24:653 (2) - (nazi) grid over for the diamond o.o
00:29:653 (1,2,3) - I think this would look better with a slight curve, by raising 2 up perhaps?
00:38:986 (3) - I think the curve should be flipped, would flow a bit better
00:54:653 (2,3,4) - this would look nice with some symmetrical adjusting :3
01:00:319 (2,3,4) - I think a small curve would look nicer here too, moving 2 down a touch?
01:05:653 (2) - I would recommend moving this to the right and making it a 90 degree angle from 1
01:40:319 (2,3,4,1) - smooth out this curve perhaps?
02:17:986 (2,3,4,1) - seems a bit rough, with 1 suddenly higher up, and the slider not flowing well
02:45:653 (1,2,3) - this should either be perfectly straight or curved, pick one

To me, it seems like all of your curved sliders have the same shape. Try and mix it up, and use softer curves or waves to help with visual and playing flow. Take a good look through your map, and you should notice where slider shape can be improved to make the map look much nicer and easier to read and play.

guess that's all, omg finally modded a natsu map gl!
Topic Starter
Natsu

captin1 wrote:

wah >w<

[General]

offset +6

Audio Lead-in time should be set, although afaik it needs to be set manually in the file
dat mp3 name

[Colorful]

00:01:153 (3,4,1,2,3) - this transition always feels a little odd. rotating (3,4) 45 degrees anti-clockwise and then stacking it the same way feels much better, and still looks good I think it flow kinda nice actually
00:10:153 (1,2,1,2,3,4,5,6) - I think this stream feels much better if you rotate the sliders a bit, (1) a bit clockwise and (2) the other way, and then spacing them apart just a bit more. this can also allow you to make the curve on the stream a bit less steep, which also feels nice done I guess
00:25:486 (6) - I hear the vocal cue that would make sense for a jump here, not a half tick later. Yes but gonna be weird finish a combo with a jump thats why the sense i make it is the strong soun on (6) impulse the next jump to change of parrafe and combo
00:30:819 (5) - Similar to ^, a jump that is about the same size would make sense here since it's a similar cue ^
00:36:153 (5) - same as 00:25:486 (6), this similar thing happens quite a bit. you can really connect the map with the music if you pay attention to strong beats like these and map them well ^
00:47:819 (2,3) - this is just a personal thing of mine, but I like to ctrl+g these two, it makes a lot of sense here since the vocal on both 1's and 3 is stronger than on 2 and 4. plus it flows super nice :3 actually I like how the star play is just a personal prefference here
01:09:153 (5,1) - it would be really cool if you could stack the end of 5 on 1, to give a sort of stop feeling since the music cuts out for a split second cool
01:12:819 (2,3,4,5,1) - I think you should increase the spacing in this triangle/diamond, to flow with the kiai getting stronger near the end Will think about this one
01:44:319 (1) - this slider would benefit from a jump as well, the rest of them after feel cool with the finishes but this one doesn't. if I were to say a slider to keep a closer distance, it would be 01:45:153 (4) - this one, since there is no finish on it. cool done
01:53:486 (5) - this sounds like it should be 1/1 to me yes sound alot better
02:13:153 (4,1) - same as 01:09:153 (5,1) - I think this one fit better in the actual way
02:27:986 (3,1) - misleading slider flow :P It flow really nice for me
03:05:486 (5,1) - this slider feels especially odd being a half tick late since you mapped to the vocal for much of this section. I know there is piano on the downbeat, but I think you should prioritize the vocal here I understand what do you mean but I think that piano is really important atleast for me thats why orz

I think your kiai suffers from a lack of consistency. The phrases seem to alternate distance spacing between the larger triangle based stuff, which feels great, and the same ds as the rest of the song, which feels a little flowbreaking and bland. I'm not saying make the whole thing jumps, but up the spacing on the smaller end, so that it's more exciting even without the jumps. You also aren't consistent in your jumps for strong beats; I would look at that a bit
Already explain you why I map they in that way x-x

[Hard]

ugh I don't like 1.0 spacing in hards, would prefer 1.1 or 1.2 so it's less cramped. 1.0 is mainstream on hards diffs

00:30:653 (4,5) - seems like they're just squished in here cause you have to make everything a patternthey are following the vocals
00:54:486 (4,5,6,1) - very cramped, and not much flow here they fit alot with the fast vocals there
01:31:486 (2,3,4) - another fairly awkward feel here. in general, while diamond shapes may look pretty, they don't play very well when they're this cramped also here play really nice for me orz
01:52:153 (6,1) - not a fan of how this plays, the slider doesn't follow the flow at all it flow really nice after the star ending here :l

I honestly just don't really want to mod this anymore. huge numbers of blankets like this are only neat when the map plays well despite them. this seems like an art project rather than a beatmap for a rhythm game. I'm not conceited enough to say remap but I know you could have done this better. more open spacing and less forced blankets is what I'll leave you with. Is kinda weird cuz is the same rhythm than the insane lol It play really nice also map is an art huehue x_x an it follow really nice the song about the spacing is just a hard I dont like to make they like an insane xd


guess that's all, omg finally modded a natsu map gl!
thanks for mod baka :3/
Gloria Guard
Hi.

[General]

Fine


[Xinely's Easy]

01:37:319 (2) (1) slider and (3) slider between unbalance spacing, please check this point
01:52:986 (1,2) I think unnatural flow this pattern, You'll try this (2) slider blanket by (1) slider end
02:06:986 (3,4) If you more improve this slider flow, I suggestion this slider flow here
02:16:319 (1,2,3,4,1) This pattern is good to have that flow more smoothly.
03:25:653 (1) This is spinner end add finish, I'm hear this point finish sound.
03:29:653 (3,4) This is slider flow a little stiff. You try slider shape


[lfj's Normal]

01:46:986 (1,2) Uh... I think this slider flow is fine.. but I want this slider pattern flow... because this flow a little unnatural
If you agree try this slider flow.
02:15:653 (3) The players can play naturally, you should consider creating a naturally slider flow, I suggestion this flow.
03:02:986 (3,4,5,1) You try this?


[Hard]


00:21:153 (1,1) Why you 00:21:653 (1) this slider hidden. I don't agree this slider hidden pattern, it's players really confuse imo.
Please you change this slider hidden, If you change this I suggestion slider pattern here.
00:42:486 (1,1) ^
00:50:819 (1,2,3) well, I suggestion this slider shape
01:03:819 (1,1) This is point too 00:21:153 (1,1) same here
You missing finish hitsound point.
01:36:319 (1) Slider head add finish
01:41:653 (1) ^
01:45:986 (2) ^
01:52:319 (1) ^
02:00:319 (1) ^
02:02:986 (1) ^
02:07:319 (2) ^
02:10:986 (1) ^
02:17:486 (5) ^


[Colorful]

Well.. I'm sorry vague they could not find the problem. :?
Topic Starter
Natsu
All fixed In my diffs :3 thanks for mod GG just keep the pattern at 00:50:819 cuz I think it play really nice now :3
HabiHolic
Hi~

I Only Mod Hard Colorful diff...T.T

[Hard]

00:01:153 (3,4) - That certainly looks better


00:01:819 (1,2,3) - If you fixed that on the spacing
00:23:153 (2) - Rivers clap please
00:30:653 (4) - clap
00:30:819 (5) - no no! remove clap please
00:52:819 (3,4) - spacing 1.0 please
01:01:319 (4) - ctrl + g?
02:17:486 - this part add finish
02:18:986 - Sounds will raise hmm 50?
02:45:319 (5) - ctrl + g
03:28:319 (1) - start part add finish


[Colorful]

00:41:486 (1) - Remove NC
01:14:153 (2) - ctrl + g

Very Very nice~

GL~
Topic Starter
Natsu

HabiHolic wrote:

Hi~

I Only Mod Hard Colorful diff...T.T okay

[Hard]


00:52:819 (3,4) - spacing 1.0 please But music call for a jumps there
01:01:319 (4) - ctrl + g? same as above
02:18:986 - Sounds will raise hmm 50? I did the current one for the slowdown
02:45:319 (5) - ctrl + g I like the flow how it right now in this part

[Colorful]

00:41:486 (1) - Remove NC It broke my combo pattern
01:14:153 (2) - ctrl + g I like the flow how it right now in this part

Very Very nice~

GL~
thanks for mod all the others are fixed
Hollow Wings
hi m4m
Colorful
00:55:819 (1,2,3) - do a regular triangle here as well?
01:29:819 (2) - personally i'll ctrl+g this, for the jumping 01:29:486 (5,1) - here
02:51:319 (3,4,5,6) - here i prefer swap 3 and 456's position without changing their timing

good diff, i like it
Hard
00:01:153 (3) - nc here, same objs after as well
00:20:486 (2) - nc?

thou has the similar rhythem set in this diff... good
lfj's Normal
03:26:819 (3,4) - blanket here?

good
Xinely's Easy
01:29:653 (3,1) - didn't blanket well thou, actually didn't do well in blanket here and there, not a serious problem thou

others r fine
wowww, good map and i didn't found so much issues, and i love ur style :3
take a star~
good luck
Topic Starter
Natsu

Hollow Wings wrote:

hi m4m
Colorful

01:29:819 (2) - personally i'll ctrl+g this, for the jumping 01:29:486 (5,1) - here I like how it play right now keeped for now

Hard
0:01:153 nc here, same objs after as well But It will broke my stanzas patter >.<
00:20:486 (2) - nc? ^


good luck
thanks for mod and star :3 Updated Jonathan diff
jonathanlfj
Mod replies

captin1 wrote:

[lfj's Normal]

00:48:319 (1) - perhaps you could adjust this and/or the slider before so that this starts higher up than (4), to fit the higher vocal note. vertical flip and adjusted
02:53:643 (1,2) - minor break in slider flow? could adjust 1 to point at 2 this is kind of a drop flow technique that i use in my maps now a days, i think it plays quite well since you "drop" the cursor onto the next slider
I wish I had more :< great map Thanks

Gloria Guard wrote:

[lfj's Normal]

01:46:986 (1,2) Uh... I think this slider flow is fine.. but I want this slider pattern flow... because this flow a little unnatural
If you agree try this slider flow. sure
02:15:653 (3) The players can play naturally, you should consider creating a naturally slider flow, I suggestion this flow. ok
03:02:986 (3,4,5,1) You try this? im not a big fan of linear flow, the current setup allows a gradual change in turning angle and feels more natural to play for me

Hollow Wings wrote:

03:26:819 (3,4) - blanket here? already a blanket here? xD (the current one is more of a blanket towards 03:24:819 (4))

good
Thanks for the mods~
http://puu.sh/4Gnkz.zip
Losertic
Hello!

From M4M.

Modding

General

  1. Pass.

Xinely's Easy

  1. 00:21:653 (1) - move slider tail point (242,85)?
  2. 01:52:986 (2) - how about this rythem? https://osu.ppy.sh/ss/1017938
  3. 01:58:986 (2) - move (396,188)
  4. 02:05:319 (3) - move (240,208)
  5. 02:29:653 (3) - remove NC?
  6. 02:48:319 (1) - move (324,340) , 02:49:653 (2) - move (404,336)?

lfj's Normal

  1. 00:12:153 (3) - http://osu.ppy.sh/ss/1017952 how about this rythem?
  2. 02:18:986 (1) - move slider tail point (183,322) 02:18:653 (5,1) - check distance. 1.1x → 1.0x
  3. 02:58:486 (4) - add 1 reverse? or move slider end at 02:58:819 ?
  4. 03:17:653 (1) - change roundly slider? ( use " 03:18:986 (3) " )

Hard

  1. 00:01:153 (3) - maybe too close? // 00:00:320 (1) - move (88,160) 00:00:653 (2) - move (208,76) ?
  2. 01:26:819 (7) - NC, 01:27:153 (2) - remove NC?
  3. 01:37:986 (2,3) - it's drum rythem. i know. but how about follow vocal? http://osu.ppy.sh/ss/1017970
  4. 01:44:653 (2) - maybe too close? move note far away (1.1x distance?..)

Colorful

  1. 01:25:653 (1) - move middle point (315,131), move tail point (280,85)

I played Colorful diff

nice map!
Topic Starter
Natsu

Losertic wrote:

Hello! Hi


Hard

  1. 00:01:153 (3) - maybe too close? // 00:00:320 (1) - move (88,160) 00:00:653 (2) - move (208,76) ? mmm I think they are ok wanna hear more opinions about this one
  2. 01:26:819 (7) - NC, 01:27:153 (2) - remove NC? done
  3. 01:37:986 (2,3) - it's drum rythem. i know. but how about follow vocal? http://osu.ppy.sh/ss/1017970 Preffer the current one imo
  4. 01:44:653 (2) - maybe too close? move note far away (1.1x distance?..) okay

Colorful

  1. 01:25:653 (1) - move middle point (315,131), move tail point (280,85) Done
I played Colorful diff

nice map!
Thank you very much :3
Tari
I'm a bit frustrated since I lost my entire mod post, so please excuse the lack of explanation on this one.

[Easy]

  1. 00:35:319 (2) - Maybe use drum clap instead?
  2. 00:46:653 (2,3) - Try this : http://puu.sh/4HSQs.jpg
  3. 00:24:653 (2) - Slider blanket can be improved by moving the end down more.
  4. 00:29:653 (1,2,3) - They should be position in a straight line, for smoother flow.
  5. 01:08:319 (2,3) - I'd rather you use a slider here.
  6. 01:30:986 (1) - Spacing? blanket and spacing fixed if you move down and to the left more
  7. 01:37:653 (3) - Try not to make them look like blanketing http://puu.sh/4HT05.jpg
  8. 02:01:653 (4) - Another blanket that can be worked on
  9. 02:10:986 (1,2,3) - http://puu.sh/4HT4h.jpg
  10. 03:21:653 (3,4) - Finish to all note here?
[Normal]

  1. 00:20:153 (3) - Finish at the start fits better to me
  2. 00:28:153 (4) - Whistle start?
  3. 01:01:653 (1) - Whistle end?
  4. 01:11:653 (4) - Whistle?
  5. 01:34:486 (4) - I would rather like it if this slider faced up rather than down
  6. 02:05:653 (1) - Same here, whistle end?
  7. 02:18:986 (1,2,1,2) - All of these, add whistle at reverse
  8. 03:07:819 (2) - Use normal hit-normal for this
  9. 03:09:153 (2) - ^
  10. 03:21:653 (3,4,5) - All finish hitsound
  11. 03:32:653 (4) - Use a 1/4th reversed slider?
  12. 03:33:986 (3) - ^
Rest will be done via IRC.

20:33 Tari: T______T
20:33 Tari: I lost my mod post
20:34 Tari: Can I do IRC mod for your diffs
20:34 Tari: and mod post the others
20:34 Tari: I'm kinda frusterated
20:36 Natsu: omg x_x
20:37 Natsu: really? orz :C thats bad x_x yes you can just ñet me finish some multis x_x
21:19 Tari: oh
21:19 Tari: you ready for mod
21:19 Tari: zzz
21:20 Natsu: yup :3
21:20 Tari: ORZ
21:20 Tari: 00:05:653 (1,2) - STOP USING this pattern
21:20 Tari: T_________T
21:21 Natsu: you dont like it :o?
21:21 Natsu: xD
21:21 Tari: no
21:21 Tari: you use it alot
21:21 Natsu: ikr x_x
21:22 Tari: hmmm
21:22 Natsu: what about https://osu.ppy.sh/ss/1018827
21:22 Natsu: ?
21:22 Tari: I think ctlr+g this
21:22 Tari: 00:26:653 (4) -
21:22 Tari: flow better
21:23 Natsu: yup
21:25 Tari: uhmmm
21:25 Tari: 00:47:653 (3,4,5,6) - Can you curve it better?
21:25 Tari: http://puu.sh/4HTYt.jpg
21:26 Natsu: done
21:27 Tari: 01:28:653 (2,3,4) - Try this : http://puu.sh/4HU1i.jpg ?
21:28 Natsu: okay done for variation I guess
21:30 Tari: 01:40:153 (5) - http://puu.sh/4HU5q.jpg ?
21:31 Tari: your map is really hard to mod
21:31 Tari: but its not very interesting
21:31 Tari: ><
21:31 Natsu: why X_X
21:31 Natsu: I use so much distance snap I guess
21:32 Tari: well your pattern so similar I guess
21:32 Tari: maybe use new pattern for just kiai
21:32 Tari: that make the kiai more fun ^^
21:33 Tari: 01:40:153 (5) - Whistle?
21:33 Natsu: k
21:33 Natsu: I forget it D:
21:35 Tari: but your map
21:35 Tari: XD
21:35 Tari: you ctrl+G
21:35 Tari: alot of things
21:35 Tari: XD
21:35 Tari: and make possible jumps
21:35 Tari: your style is very good at that
21:35 Natsu: ahhaha hard diffs are bored to make T-T
21:35 Tari: 02:11:819 (3) - this ctrl+G
21:36 Tari: 02:34:486 (4) - same
21:36 Natsu: cool :3/
21:36 Tari: 02:45:319 (5) - same
21:36 Tari: lol
21:37 Natsu: i want t keep last one x_x i really like how it play others 2 are done :3
21:38 Tari: 02:50:653 (6,1,2) - try this : I think its better http://puu.sh/4HUmN.jpg
21:39 Tari: and I feel better if you stack this 03:05:653 (1) -
21:40 Tari: 03:21:653 (1) - Finish instead?
21:41 Natsu: yes
21:41 Tari: sorry
21:41 Tari: so much mods
21:41 Tari: XD
21:41 Tari: I'll slow down little
21:42 Natsu: ahhaah I did all already xD
21:44 Tari: uhm I think you can make this more jumps 03:32:486 (2,3,1,1,2,3,4,1) - ?
21:45 Tari: the rhythm there is little repeat
21:46 Natsu: yeah done I did more distance in they
21:47 Tari: oh
21:47 Tari: I already think of something
21:47 Tari: http://puu.sh/4HUG4.jpg
21:49 Natsu: Look good but the distance from 1 need to be longer orz let me try somethink else
21:50 Tari: idk zzz
21:50 Tari: but thats simple
21:50 Tari: easy pattern
21:50 Tari: and all here should have finish
21:50 Tari: 03:32:486 (2,3,4,5) -
21:51 Natsu: mm l me try it
21:51 Tari: maybe change 1 to slider
21:51 Tari: because that pattern plya nice to me
21:51 Tari: XD
21:52 Tari: 00:16:903 (3) - and oh yes
21:52 Tari: can you not do those slider?
21:52 Tari: in insane
21:52 Tari: :P
21:53 Natsu: why they combo breaker ahhaha
21:53 Natsu: you preffer 2 circles?
21:53 Tari: no
21:53 Tari: feel overmapped
21:53 Tari: 00:50:153 (3,4) - more variety
21:54 Tari: http://puu.sh/4HUUT.jpg
21:54 Natsu: ok
21:55 Tari: 01:33:986 (2) - Copy previous slider and ctrl+G so it look like this: http://puu.sh/4HUY9.jpg
21:57 Natsu: done
21:57 Natsu: more jumps :3/
21:57 Tari: 01:41:653 (1,2) - I think long slider fit way better http://puu.sh/4HV1f.jpg http://puu.sh/4HV1A.jpg
21:59 Natsu: I like more how the two 1/2 slider sound there
21:59 Tari: 01:54:153 (3,4) - http://puu.sh/4HV5i.jpg
22:00 Tari: 02:01:319 (6) - I think spacing should be increased
22:01 Natsu: sure both done
22:02 Tari: 02:21:319 (3) - Switch to circle
22:03 Tari: same rhythm again and again boring
22:03 Tari: 02:23:986 (3) - ^
22:03 Tari: 02:26:653 (3) - ^
22:03 Tari: 02:29:319 (3) - ^
22:03 Tari: oh last one is your choice
22:04 Natsu: but that part is a relac one that was I chosse to do just sliders following the moe vocals xx-xx
22:05 Tari: 03:11:819 (4) - Ctrl+G
22:05 Tari: and
22:05 Tari: 03:09:653 (1,2,3,4) - Maybe try something else?
22:06 Tari: and
22:07 Tari: 03:34:819 (5) - New combo here?
22:07 Tari: I think thats all
22:07 Tari: o3o
22:07 Tari: sorry for long mod
22:09 Natsu: is cool
22:09 Natsu: im getting this more fun :P
Topic Starter
Natsu
thanks alot tari really help me alot :3
sheela
M4M

[General]
Maybe the last kiai time should start at 03:07:486 .

[Easy]
00:10:986 (1) - Remove the new combo?
00:49:653 (3) - Move the last little square to x:162 y:92.
00:55:986 (4) - x:144 y:168 or x:128 y:148?
00:56:319 (1) - Move the last little square to one grid to the left.
01:29:653 (3,1) - Try to remake 01:29:653 (3) so the head of 01:30:986 (1) could fit to the curve of 01:29:653 (3) .
03:06:986 (1) - Move the first little square to x:68 y:136 so the head of it won't touch 03:08:319 (2) .

[Normal]
Approach Rate to 4?
00:28:986 (5) - Move the last little square to two grid upper.
02:06:819 (3) - Maybe copy 02:05:653 (1) , and paste it, and do Ctrl+G. After, move it to x:448 y:220.

That's all I can find. Good Luck and I'll shoot a star.
Leiwa
For M4M.
I'll edit this post when I finish my MOD
(I posted here not your queque. haha, I'm baka lol)


OK finished

[general]
  1. Please consider last KIAI start on 03:12:153 .
[easy]
looks perfect

[normal]
  1. 00:49:486 (3) - same as 00:48:319 (1,2) - ?
  2. 01:12:986 (2,3) - little hard for normal?
[hard]
  1. 00:04:152 (4) - add whistle on slider end.
  2. 00:06:819 (4) - ^
[colorful]
sorry for too many "ctrl+g"
  1. 00:04:152 (4) - add whistle on slider end. This make more "map for song".
  2. 00:06:819 (4) - ^
  3. 00:10:986 (1) - blanket 00:11:486 (2) - looks beautiful
  4. 00:12:486 (2,3,4,5) - How about this flow?
  5. 00:16:903 (3) - really hard to read. I suggest 1/4 * 2.
  6. 00:18:486 (3,4,5) - make triangle?
  7. 00:25:486 (6,1) - I wonder why this have such a big jump...
  8. 00:29:986 (2,3,4) - more flat?
  9. 00:44:653 (3,4,5,6,7,1) - How about this flow?
  10. 01:06:986 (1,2) - 1/1 slider?
  11. 01:05:319 (2,3) - ctrl+g? it's fun for me
  12. 01:09:153 (5) - add whistle on slider head. It enphasize chata's vocal.
  13. 01:12:319 (1) - blanket 01:11:486 (3) ?
     163,187,72319,6,0,P|208:108|304:136,1,200,4|8,0:0|0:0,0:0:0:0:
  14. 01:26:153 (3) - This flow looks ugly. please try another great pattern. this is suggestion
    108,56,86153,2,0,P|67:83|54:131,1,100,2|0,0:0|0:0,0:0:0:0:
  15. 01:34:986 (1,2,3,4) - consider rotate 20゜by selection centre.This feels better flow.
  16. 01:59:986 (2,3) - ctrl+g? I think this makes good flow on 02:00:319 (1,2,3) - like W
  17. 02:06:153 (2) - ctrl+g? spin flow.
  18. 02:10:486 (6,7) - ^
  19. 03:06:986 (1) - 03:10:653 (5) sounds overmapped. Please consider to follow either vocal or back sound, not both. To be honest, I want this part remapped.
  20. 03:15:986 (4) - put on (96,40) ? (for DS)
Nice map! Good luck!!
Kazuya
Hi Natsu. I'm Beginner modder (first mod). n_n

Easy

HP, OD, AR +1 ?

Normal

OD & HP + 1 ?

Hard

Suggestions:

00:46:153 (2) - = slider, and 00:46:653 circle?


01:08:153 (5) - = slider 01:08:653 circle, and 01:08:819 = Slider?


02:02:153 (2) - = slider?


03:22:153 (3) - = slider?


Colorful:

01:14:985 (1) - Remove Combo
01:49:319 (1) - Remove Combo
01:49:653 (3) - New Combo
01:49:986 (1) - Remove Combo
01:51:153 (1) - ^
01:58:486 (1) - ^
01:59:819 (1) - ^
02:03:819 (1) - ^
02:06:819 (1) - ^
02:12:153 (1) - ^
02:17:153 (1) - ^
02:17:486 (3) - New Combo
02:53:319 (1) - Remove Combo
02:53:653 (3) - New Combo
03:09:153 (1) - Remove Combo
03:20:819 (1) - ^
03:25:153 (1) - ^
03:34:819 (1) - ^
Topic Starter
Natsu
sheela901

sheela901 wrote:

[General]
Maybe the last kiai time should start at 03:07:486 . mmm nop I feel the actual place is better for the song
Urushi38

Urushi38 wrote:

For M4M.
I'll edit this post when I finish my MOD
(I posted here not your queque. haha, I'm baka lol)


OK finished

[general]
  1. Please consider last KIAI start on 03:12:153 . Like I say before I preffer start it in the current place :l
[hard]
  1. 00:04:152 (4) - add whistle on slider end. It broke my hitsound pattern
  2. 00:06:819 (4) - ^ ^
[colorful]

  1. 00:04:152 (4) - add whistle on slider end. This make more "map for song". It broke my combo pattern
  2. 00:06:819 (4) - ^ ^
  3. 00:10:986 (1) - blanket 00:11:486 (2) - looks beautiful I think is fine now
  4. 00:12:486 (2,3,4,5) - How about this flow? Did some in my way here
  5. 00:16:903 (3) - really hard to read. I suggest 1/4 * 2. same as above
  6. 00:18:486 (3,4,5) - make triangle? sure
  7. 00:25:486 (6,1) - I wonder why this have such a big jump... Its just 1.80
  8. 00:29:986 (2,3,4) - more flat? I preffer mine here x_x
  9. 00:44:653 (3,4,5,6,7,1) - How about this flow? Its symilar to mine I think
  10. 01:06:986 (1,2) - 1/1 slider? I preffer 1/2 and then a circle empathize better the vocals
  11. 01:05:319 (2,3) - ctrl+g? it's fun for me sure
  12. 01:09:153 (5) - add whistle on slider head. It enphasize chata's vocal. broke my hitsound pattern
  13. 01:12:319 (1) - blanket 01:11:486 (3) ? ok
     163,187,72319,6,0,P|208:108|304:136,1,200,4|8,0:0|0:0,0:0:0:0:
  14. 01:26:153 (3) - This flow looks ugly. please try another great pattern. this is suggestion I move some slider there
    108,56,86153,2,0,P|67:83|54:131,1,100,2|0,0:0|0:0,0:0:0:0:
  15. 01:34:986 (1,2,3,4) - consider rotate 20゜by selection centre.This feels better flow. cool
  16. 01:59:986 (2,3) - ctrl+g? I think this makes good flow on 02:00:319 (1,2,3) - like W Preffer how flow the current one
  17. 02:06:153 (2) - ctrl+g? spin flow. cool
  18. 02:10:486 (6,7) - ^ ^
  19. 03:06:986 (1) - 03:10:653 (5) sounds overmapped. Please consider to follow either vocal or back sound, not both. To be honest, I want this part remapped. mmmm it sound good for me im following both of then that is why I use alot of slider there
  20. 03:15:986 (4) - put on (96,40) ? (for DS) Its a jump
Nice map! Good luck!!

AW-sama

AW-sama wrote:

Hi Natsu. I'm Beginner modder (first mod). n_n


Hard

Suggestions:

00:46:153 (2) - = slider, and 00:46:653 circle? preffer mine


01:08:153 (5) - = slider 01:08:653 circle, and 01:08:819 = Slider? preffer mine


02:02:153 (2) - = slider? ok


03:22:153 (3) - = slider? ok


Colorful:

01:14:985 (1) - Remove Combo
01:49:319 (1) - Remove Combo
01:49:653 (3) - New Combo
01:49:986 (1) - Remove Combo
01:51:153 (1) - ^
01:58:486 (1) - ^
01:59:819 (1) - ^
02:03:819 (1) - ^
02:06:819 (1) - ^
02:12:153 (1) - ^
02:17:153 (1) - ^
02:17:486 (3) - New Combo
02:53:319 (1) - Remove Combo
02:53:653 (3) - New Combo
03:09:153 (1) - Remove Combo
03:20:819 (1) - ^
03:25:153 (1) - ^
03:34:819 (1) - ^

about the combo stuff I just did in that way to make the map easy to read x_x

Thanks alot for mod ♥
Xinely
Losertic

Xinely's Easy

  1. 00:21:653 (1) - move slider tail point (242,85)? my blanket seems fine ><
  2. 01:52:986 (2) - how about this rythem? https://osu.ppy.sh/ss/1017938 nope due hard music in red tick
  3. 01:58:986 (2) - move (396,188) okay
  4. 02:05:319 (3) - move (240,208) prefer my flow, sorry ><
  5. 02:29:653 (3) - remove NC? consistency
  6. 02:48:319 (1) - move (324,340) , 02:49:653 (2) - move (404,336)? sorry again, mine seems fine imo

Tari
[Easy]
  1. 00:35:319 (2) - Maybe use drum clap instead? added sampleset drum
  2. 00:46:653 (2,3) - Try this : http://puu.sh/4HSQs.jpg puush can't found
  3. 00:24:653 (2) - Slider blanket can be improved by moving the end down more. done
  4. 00:29:653 (1,2,3) - They should be position in a straight line, for smoother flow. well okay
  5. 01:08:319 (2,3) - I'd rather you use a slider here. circles are fine here imo
  6. 01:30:986 (1) - Spacing? blanket and spacing fixed if you move down and to the left more will be inconsistency spacing
  7. 01:37:653 (3) - Try not to make them look like blanketing http://puu.sh/4HT05.jpg puush can't found
  8. 02:01:653 (4) - Another blanket that can be worked on okay
  9. 02:10:986 (1,2,3) - http://puu.sh/4HT4h.jpg again, can't found
  10. 03:21:653 (3,4) - Finish to all note here? no due all of them is hard music but no cymbal

sheela901
[Easy]
00:10:986 (1) - Remove the new combo? consistency
00:49:653 (3) - Move the last little square to x:162 y:92. changed by own
00:55:986 (4) - x:144 y:168 or x:128 y:148? i prefer my flow
00:56:319 (1) - Move the last little square to one grid to the left. okay
01:29:653 (3,1) - Try to remake 01:29:653 (3) so the head of 01:30:986 (1) could fit to the curve of 01:29:653 (3) . better SS, i can't understand clearly
03:06:986 (1) - Move the first little square to x:68 y:136 so the head of it won't touch 03:08:319 (2) . changed by my own

AW-sama : no change due if i increase one, it will be normal

thanks 4 mods ~
update
osu file format v12

[General]
AudioFilename: sPcEnHmYTh3b.128.mp3
AudioLeadIn: 0
PreviewTime: 117653
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 320,10986,21653,32319,42986,53653,64319,74986,85653,96319,106986,117653,128319,138986,152319,162986,176319,186986,202819,214986
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Colorful precious life
TitleUnicode:Colorful precious life
Artist:solfa feat. Chata
ArtistUnicode:solfa feat. Chata
Creator:Natsu
Version:Xinely's Easy
Source:Koiimo SWEET*DAYS
Tags:hentai eroge visual novel opening jonathanlfj Xinely
BeatmapID:301097
BeatmapSetID:112655

[Difficulty]
HPDrainRate:2
CircleSize:3
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ANIME-PICTURES.NET_-_199185-1024x768-koiimo+sweet+days-yasaho+aoi-yasaho+akane-kyoukain+yurika-yamamiya+ena-long+hair.png",0,0
//Break Periods
2,11186,20213
2,75186,84213
2,152519,161546
2,176519,185546
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
320,333.333333333333,4,2,1,35,1,0
10986,-100,4,2,1,55,0,0
21653,-100,4,2,3,50,0,0
40319,-100,4,2,1,60,0,0
42486,-100,4,1,1,50,0,0
42986,-100,4,2,1,50,0,0
52153,-100,4,2,1,55,0,0
53319,-100,4,1,1,50,0,0
53653,-100,4,2,1,65,0,1
63819,-100,4,1,1,55,0,0
64319,-100,4,2,1,65,0,1
74986,-100,4,2,0,60,0,0
84986,-100,4,1,1,40,0,0
85653,-100,4,2,3,40,0,0
104319,-100,4,2,1,40,0,0
106486,-100,4,1,1,40,0,0
106986,-100,4,2,1,50,0,0
117319,-100,4,1,1,50,0,0
117653,-100,4,2,1,65,0,1
127819,-100,4,1,1,50,0,0
128319,-100,4,2,1,65,0,1
128319,-100,4,2,1,65,0,0
128319,-100,4,2,1,65,0,1
138986,-100,4,2,1,65,0,0
152319,-100,4,1,1,50,0,0
176319,-100,4,2,3,40,0,0
186653,-100,4,1,1,50,0,0
186986,-100,4,2,1,65,0,1
202819,-100,4,2,1,55,0,0
214903,-100,4,2,1,50,0,0
215319,-100,4,2,1,45,0,0
215986,-100,4,2,1,40,0,0
216653,-100,4,2,1,35,0,0
217319,-100,4,2,1,30,0,0
217986,-100,4,2,1,25,0,0
218819,-100,4,2,1,20,0,0


[Colours]
Combo1 : 47,47,255
Combo2 : 247,183,49
Combo3 : 82,0,164
Combo4 : 255,119,255
Combo5 : 164,115,253
Combo6 : 2,253,153
Combo7 : 6,182,196
Combo8 : 250,37,74

[HitObjects]
100,104,320,2,0,P|152:80|220:112,2,120,2|2|0,0:0|0:0|0:0,0:0:0:0:
156,160,1653,2,0,P|104:184|36:152,2,120,2|2|0,0:0|0:0|0:0,0:0:0:0:
208,100,2986,2,0,P|260:76|328:108,2,120,2|2|0,0:0|0:0|0:0,0:0:0:0:
264,156,4319,2,0,P|319:175|372:151,2,120,2|2|0,0:0|0:0|0:0,0:0:0:0:
220,224,5653,6,0,P|184:304|112:328,2,160,4|0|0,0:0|0:0|3:0,0:0:0:0:
284,76,7653,1,0,0:0:0:0:
352,220,8319,2,0,P|388:300|460:324,2,160,2|0|0,0:0|0:0|3:0,0:0:0:0:
284,76,10319,1,0,0:0:0:0:
208,48,10653,1,8,0:0:0:0:
148,100,10986,5,4,0:0:0:0:
128,84,21653,6,0,P|184:64|240:88,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
184,144,22986,2,0,P|224:184|332:176,1,160,2|2,0:0|0:0,0:0:0:0:
384,132,23986,1,8,0:0:0:0:
428,200,24319,5,2,0:0:0:0:
372,260,24653,2,0,P|300:284|212:272,1,160,8|8,3:0|0:0,0:0:0:0:
136,268,25653,2,0,L|44:268,1,80,2|8,0:0|0:0,0:0:0:0:
40,188,26319,2,0,L|132:188,1,80,2|8,0:0|0:0,0:0:0:0:
200,192,26986,5,2,0:0:0:0:
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432,136,35653,2,0,P|380:104|356:48,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
384,204,36986,2,0,L|296:208,1,80,2|8,0:0|0:0,0:0:0:0:
252,268,37653,6,0,P|224:200|280:132,1,160,2|2,0:0|0:0,0:0:0:0:
312,68,38653,1,8,0:0:0:0:
232,52,38986,2,0,P|192:60|140:52,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
312,68,39986,1,8,0:0:0:0:
388,96,40319,6,0,P|408:152|384:212,2,120,6|2|8,0:0|0:0|0:0,0:0:0:0:
328,152,41653,2,0,P|260:160|220:80,2,160,2|2|4,0:0|0:0|0:0,0:0:0:0:
412,288,43653,5,2,0:0:0:0:
256,320,44319,2,0,P|184:308|168:224,1,160,2|2,0:0|0:0,0:0:0:0:
180,152,45319,1,8,0:0:0:0:
256,132,45653,6,0,P|328:144|344:228,1,160,2|2,0:0|0:0,0:0:0:0:
332,300,46653,1,8,0:0:0:0:
260,340,46986,2,0,L|140:340,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
332,300,48319,6,0,P|388:248|384:160,1,160,4|2,0:0|0:0,0:0:0:0:
380,88,49319,1,8,0:0:0:0:
300,64,49653,2,0,P|224:40|164:88,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
240,120,51319,6,0,L|240:208,2,80,8|2|8,0:0|0:0|0:0,0:0:0:0:
300,64,52319,2,0,P|368:84|452:64,1,160,2|2,0:0|0:0,0:0:0:0:
496,132,53319,1,8,0:0:0:0:
460,204,53653,6,0,L|416:272,2,80,4|8|2,0:0|0:0|0:0,0:0:0:0:
400,152,54653,1,8,0:0:0:0:
336,104,54986,2,0,P|260:72|192:116,1,160,2|2,0:0|0:0,0:0:0:0:
136,160,55986,1,8,0:0:0:0:
72,208,56319,6,8,P|52:268|76:324,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
132,264,57653,2,0,P|192:284|252:252,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
188,204,58986,6,0,P|128:184|72:208,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
268,192,60319,1,2,0:0:0:0:
344,168,60653,1,8,0:0:0:0:
424,152,60986,2,0,L|432:240,1,80,2|8,0:0|0:0,0:0:0:0:
400,304,61653,6,0,P|333:319|255:258,1,160,4|2,0:0|0:0,0:0:0:0:
220,204,62653,1,10,0:0:0:0:
292,172,62986,2,0,P|352:148|384:52,1,160,2|2,0:0|0:0,0:0:0:0:
308,48,63986,1,8,0:0:0:0:
232,68,64319,6,0,L|100:52,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
228,148,65653,2,0,L|224:240,1,80,2|8,0:0|0:0,0:0:0:0:
188,300,66319,2,0,L|100:300,1,80,2|8,0:0|0:0,0:0:0:0:
60,236,66986,6,0,P|36:188|36:120,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
140,232,68319,1,2,0:0:0:0:
212,268,68653,1,8,0:0:0:0:
288,292,68986,6,0,P|352:312|404:296,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
308,216,70319,1,2,0:0:0:0:
328,140,70653,1,8,0:0:0:0:
268,84,70986,2,0,L|188:88,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
328,140,71986,1,8,0:0:0:0:
352,216,72319,6,0,P|440:224|488:160,1,160,4|2,0:0|0:0,0:0:0:0:
492,96,73319,1,8,0:0:0:0:
256,192,73486,12,2,74986,0:0:0:0:
92,260,85653,5,4,0:0:0:0:
128,188,85986,2,0,P|184:168|240:192,2,120,8|2|2,0:0|0:0|0:0,0:0:0:0:
196,332,87653,1,2,0:0:0:0:
360,312,88319,5,2,0:0:0:0:
424,268,88653,2,0,P|458:220|437:115,1,160,8|8,0:0|0:0,0:0:0:0:
380,76,89653,2,0,P|320:56|260:92,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
328,140,90986,6,0,P|254:157|192:92,1,160,2|2,0:0|0:0,0:0:0:0:
124,64,91986,1,8,0:0:0:0:
76,128,92319,2,0,L|40:288,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
124,64,93986,5,8,0:0:0:0:
180,120,94319,1,2,0:0:0:0:
244,68,94653,1,8,0:0:0:0:
308,112,94986,2,0,P|376:88|448:152,2,160,2|8|6,0:0|0:0|0:0,0:0:0:0:
368,168,96653,6,0,L|348:260,1,80,8|2,0:0|0:0,0:0:0:0:
304,308,97319,1,8,0:0:0:0:
224,324,97653,2,0,P|184:312|152:276,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
244,244,98653,1,8,0:0:0:0:
304,188,98986,6,0,P|352:152|412:152,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
244,244,100319,2,0,P|224:204|232:152,1,80,2|8,0:0|0:0,0:0:0:0:
192,96,100986,1,2,0:0:0:0:
116,112,101319,1,8,0:0:0:0:
56,164,101653,6,0,P|24:240|52:324,1,160,6|2,0:0|0:0,0:0:0:0:
112,348,102653,1,8,0:0:0:0:
188,328,102986,2,0,L|272:304,1,80,2|8,0:0|0:0,0:0:0:0:
340,272,103653,1,2,0:0:0:0:
384,208,103986,1,8,0:0:0:0:
316,168,104319,6,0,P|272:168|236:140,1,80,4|8,0:0|0:0,0:0:0:0:
300,93,104986,2,0,P|237:68|184:93,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
372,128,106319,2,0,P|440:136|488:60,1,160,2|4,0:0|0:0,0:0:0:0:
328,40,107653,5,2,0:0:0:0:
176,92,108319,2,0,P|132:96|92:84,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
220,160,109319,1,8,0:0:0:0:
296,188,109653,6,0,P|360:196|428:132,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
232,236,111319,1,8,0:0:0:0:
220,160,111653,2,0,L|168:80,1,80,2|8,0:0|0:0,0:0:0:0:
204,20,112319,5,4,0:0:0:0:
352,80,112986,2,0,P|416:60|468:88,2,120,2|4|8,0:0|0:0|0:0,0:0:0:0:
344,160,114319,2,0,L|260:128,1,80,2|8,0:0|0:0,0:0:0:0:
212,76,114986,5,2,0:0:0:0:
136,96,115319,2,0,P|96:116|48:112,2,80,8|2|8,0:0|0:0|0:0,0:0:0:0:
212,76,116319,2,0,P|288:93|355:53,1,160,2|2,0:0|0:0,0:0:0:0:
436,68,117319,1,8,0:0:0:0:
464,144,117653,6,0,P|477:194|437:258,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
396,188,118986,2,0,L|272:152,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
448,252,120319,5,4,0:0:0:0:
384,300,120653,1,8,0:0:0:0:
304,312,120986,2,0,L|224:288,1,80,2|8,0:0|0:0,0:0:0:0:
148,312,121653,2,0,P|168:232|246:213,1,160,2|2,0:0|0:0,0:0:0:0:
316,188,122653,1,8,0:0:0:0:
372,244,122986,6,0,P|340:292|360:352,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
448,220,124319,2,0,P|400:172|316:188,1,160,2|2,0:0|0:0,0:0:0:0:
272,256,125319,1,8,0:0:0:0:
196,276,125653,6,0,P|148:324|64:308,1,160,4|2,0:0|0:0,0:0:0:0:
36,232,126653,1,8,0:0:0:0:
68,160,126986,2,0,L|128:92,1,80,2|8,0:0|0:0,0:0:0:0:
168,168,127653,2,0,L|264:148,1,80,2|8,0:0|0:0,0:0:0:0:
312,196,128319,6,0,P|324:136|280:80,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
264,260,129653,2,0,P|204:272|148:228,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
344,272,130986,6,0,L|364:368,2,80,6|8|2,0:0|0:0|0:0,0:0:0:0:
408,224,131986,1,8,0:0:0:0:
408,144,132319,2,0,P|340:104|264:132,1,160,2|2,0:0|0:0,0:0:0:0:
232,200,133319,1,0,0:0:0:0:
152,216,133653,6,0,L|64:200,1,80,2|8,0:0|0:0,0:0:0:0:
100,124,134319,2,0,L|188:140,1,80,2|8,0:0|0:0,0:0:0:0:
232,200,134986,1,2,0:0:0:0:
276,268,135319,1,8,0:0:0:0:
356,268,135653,1,2,0:0:0:0:
412,212,135986,1,8,0:0:0:0:
408,132,136319,6,0,P|384:64|296:36,2,160,4|2|2,0:0|0:0|0:0,0:0:0:0:
340,176,137986,1,8,0:0:0:0:
276,228,138319,1,2,0:0:0:0:
196,244,138653,1,8,0:0:0:0:
164,172,138986,6,0,P|116:136|116:64,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
188,96,140319,2,0,P|236:68|304:96,2,120,2|2|0,0:0|0:0|0:0,0:0:0:0:
248,148,141653,5,2,0:0:0:0:
180,292,142319,1,0,0:0:0:0:
84,160,142986,2,0,P|124:72|188:56,1,160,2|2,0:0|0:0,0:0:0:0:
256,72,143986,1,0,0:0:0:0:
336,88,144319,6,0,L|424:64,1,80,4|0,0:0|0:0,0:0:0:0:
436,144,144986,2,0,L|348:168,1,80,2|0,0:0|0:0,0:0:0:0:
296,216,145653,2,0,P|220:268|156:248,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
372,76,147653,5,2,0:0:0:0:
212,88,148319,2,0,P|152:108|120:164,2,120,2|0|2,0:0|0:0|0:0,0:0:0:0:
204,168,149653,6,0,L|288:260,2,120,4|0|2,0:0|0:0|0:0,0:0:0:0:
256,192,150986,12,4,152319,0:0:0:0:
40,156,162986,6,0,P|92:112|184:128,1,160,4|2,0:0|0:0,0:0:0:0:
224,188,163986,1,8,0:0:0:0:
296,216,164319,2,0,P|344:228|432:168,1,160,2|2,0:0|0:0,0:0:0:0:
460,96,165319,1,8,0:0:0:0:
396,48,165653,6,0,P|348:36|260:96,2,160,2|2|2,0:0|0:0|0:0,0:0:0:0:
380,124,167319,1,8,0:0:0:0:
332,188,167653,2,0,L|292:272,1,80,2|8,0:0|0:0,0:0:0:0:
320,340,168319,6,0,P|252:328|220:276,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
400,348,169653,2,0,P|452:281|432:195,2,160,2|2|4,0:0|0:0|0:0,0:0:0:0:
328,312,171319,5,8,0:0:0:0:
276,252,171653,2,0,L|220:188,1,80,2|8,0:0|0:0,0:0:0:0:
144,192,172319,2,0,P|172:132|232:112,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
116,268,173653,6,0,L|180:332,1,80,4|8,0:0|0:0,0:0:0:0:
252,340,174319,1,2,0:0:0:0:
324,308,174653,1,8,0:0:0:0:
364,236,174986,2,0,P|344:164|412:104,1,160,2|2,0:0|0:0,0:0:0:0:
476,84,175986,1,8,0:0:0:0:
492,164,176319,5,4,0:0:0:0:
72,136,186986,6,0,P|112:96|184:88,2,120,4|2|8,0:0|0:0|0:0,0:0:0:0:
152,164,188319,2,0,P|119:212|122:271,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
196,232,189653,6,0,P|252:240|316:204,2,120,2|2|8,0:0|0:0|0:0,0:0:0:0:
208,152,190986,1,2,0:0:0:0:
268,100,191319,1,8,0:0:0:0:
348,116,191653,2,0,P|408:124|464:87,2,120,0|4|8,0:0|0:0|0:0,0:0:0:0:
304,184,192986,6,0,L|264:264,1,80,2|8,0:0|0:0,0:0:0:0:
288,332,193653,2,0,P|212:312|192:228,1,160,2|2,0:0|0:0,0:0:0:0:
188,160,194653,1,8,0:0:0:0:
232,96,194986,6,0,P|296:60|376:92,1,160,4|2,0:0|0:0,0:0:0:0:
428,148,195986,1,8,0:0:0:0:
416,228,196319,2,0,L|392:316,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
352,180,197319,1,8,0:0:0:0:
272,192,197653,6,0,P|216:192|152:108,2,160,4|2|2,0:0|0:0|0:0,0:0:0:0:
408,272,199653,1,2,0:0:0:0:
268,348,200319,6,0,P|184:352|140:292,1,160,6|2,0:0|0:0,0:0:0:0:
116,220,201319,1,8,0:0:0:0:
116,140,201653,2,0,P|172:112|244:116,1,120,6|10,0:0|0:0,0:0:0:0:
296,152,202486,1,2,0:0:0:0:
308,232,202819,1,4,0:0:0:0:
256,192,202986,12,0,205653,0:0:0:0:
184,128,206319,5,2,0:0:0:0:
340,156,206986,2,0,P|360:224|340:272,2,120,2|2|12,0:0|0:0|0:0,0:0:0:0:
320,80,208319,6,0,P|256:32|168:44,1,160,4|2,0:0|0:0,0:0:0:0:
120,92,209319,1,8,0:0:0:0:
72,156,209653,2,0,L|72:240,1,80,2|8,0:0|0:0,0:0:0:0:
136,280,210319,2,0,L|228:280,1,80,2|8,0:0|0:0,0:0:0:0:
296,280,210986,5,6,0:0:0:0:
376,280,211319,1,8,0:0:0:0:
428,220,211653,2,0,P|460:168|444:104,2,120,2|4|12,0:0|0:0|0:0,0:0:0:0:
382,157,212986,6,0,L|246:173,2,120,6|4|12,0:0|0:0|0:0,0:0:0:0:
380,76,214319,2,0,L|256:88,1,120,4|6,0:0|0:0,0:0:0:0:
256,192,214986,12,0,218819,0:0:0:0:
Gero
Yo! M4M Here

General

  1. Clean


Xiny's Easy

  1. 00:21:653 (1,2) - Nazi* I know you can create better this blanket, move this slider 00:22:986 (2) - to X:182 Y:142.
  2. 00:56:319 (1,2) - Nazi* ^ Move this slider 00:57:653 (2) - to X:131 Y:262
  3. 01:29:653 (3,1) - ^
  4. 00:22:986 (2,2) - Nazi* this looks a bit ugly :S imo why not try something like this:
  5. 00:40:819 - Imo, sounds great if you add a finish here, even more, follow very good the background as you hear a strong beat here.
  6. 01:13:486 (1) - Add finish here, to maintain consistency with the other diff.
  7. 03:34:986 (1) - add whistle ^
  8. 01:37:653 (3,4) - Nazi* Try this baka:

    Here the code:

    [HitObjects]
    224,324,97653,6,0,P|186:304|165:268,2,80,2|8|2,0:0|0:0|0:0,0:0:0:0:
    244,244,98653,1,8,0:0:0:0:
  9. 01:48:319 (2,3) - it flows a bit forced, in my opinion you should invest this slider 01:48:319 (2) - to flow better.
  10. 02:14:986 (3,4,5,6) - replaces these with two sliders is less difficult for inexperienced players.
  11. 03:11:653 - Whistle?
  12. 03:14:653 (3,1) - spacing
  13. 03:22:819 (1) - Finish here, sounds good imo :3

lfj's Normal

  1. just something to note: Add more whistles the difficulty sounds very off without them.
  2. 01:35:319 - Add note here, I do not think it's a good idea to ignore beats.
  3. 01:57:319 (1) - Add clap here.
  4. 01:57:653 (1,2,3) - to get a better flow, this circle should be above the sliders.
    Pretty Nice Diff.

Hard

  1. 00:12:319 (1,2) - Nazi* gordita estos sliders no tienen un buen blanket, podrias crearlo mejor? xD algo como esto mira:
  2. 00:18:986 (1) - creo que sonaria muy bien si agregaras un finish al inicio de este slider, intentalo y veras.
  3. 00:48:319 (1) - ^ lo mismo para este.
  4. 01:02:819 (1) - ^
  5. 01:06:986 (1) - ^ al inicio
  6. 01:08:153 (5) - ^
  7. 00:53:319 (1,1) - esto es una sugerencia, puedes ser libre de ignorarla pero, siento que puede parece un poco confuso la primera vez al jugar esto con hidden, porque no colocar la distancia que le corresponde? como dije anteriormente, esto es una sugerencia.
  8. 01:46:486 (1,1) - lo mismo para este. ^ si no lo haces xD trata de apilarlos bien.
  9. 01:57:319 (1,1) - ^
  10. 01:29:153 (4,5,1) - Meh random jumps aqui? no escucho cambios de musica ni de vocales, sera mejor colocarle la distancia correspondiente.
  11. 02:42:486 (1,1) - apilalos bien gorda xD
  12. 02:51:319 (2) - Que te parece mover este circle a X:176 Y:136 Para que el jump fluya mejor :P
  13. 03:02:986 (1,2,3,4) - NAZI* porfavor gorda apila bien el final de cada uno de los sliders :c al jugarlo se ven feitos :c soy hitter xD

Colorful

  1. 00:16:319 (1) - Finish aqui
  2. 00:18:986 (1) - ^ al inicio obviamente
  3. 00:40:819 (3) - ^
  4. 00:32:319 (1) - ^ Finish
  5. 00:48:319 (1) - ^
  6. 00:31:986 (4,5,6) - suena muy bien si a este triplete le agregas claps , pruebalo y veraz.
  7. 00:39:986 (4,5,6) - ^
    Eso seria todo en la insane :3 realmente es muy buena xD me gusta

This is All GL guys~
Topic Starter
Natsu
New page \o/

Gero wrote:

Yo! M4M Here

Hard

  1. 00:12:319 (1,2) - Nazi* gordita estos sliders no tienen un buen blanket, podrias crearlo mejor? xD algo como esto mira: lo movi algo gorda pero no quiero que quede symetrico en x y y por eso lo deje algo levantadito
  2. 00:53:319 (1,1) - esto es una sugerencia, puedes ser libre de ignorarla pero, siento que puede parece un poco confuso la primera vez al jugar esto con hidden, porque no colocar la distancia que le corresponde? como dije anteriormente, esto es una sugerencia. jajaja esa es la idea gorda igual se juega muy bien no mod asi que xD
  3. 01:46:486 (1,1) - lo mismo para este. ^ si no lo haces xD trata de apilarlos bien. ^
  4. 01:57:319 (1,1) - ^ ^
  5. 01:29:153 (4,5,1) - Meh random jumps aqui? no escucho cambios de musica ni de vocales, sera mejor colocarle la distancia correspondiente. Yo siento q quedan bien son divertidos x_x

Colorful

  1. 00:48:319 (1) - ^ya habia uno aqui D:

    Eso seria todo en la insane :3 realmente es muy buena xD me gusta

This is All GL guys~
Gracias gorda :3
jonathanlfj
mod replies

Losertic wrote:

lfj's Normal

  1. 00:12:153 (3) - http://osu.ppy.sh/ss/1017952 how about this rythem? i am mainly following the violin here, also i dont want there to be consecutive 1/2 note hits in this diff for difficulty sake
  2. 02:18:986 (1) - move slider tail point (183,322) 02:18:653 (5,1) - check distance. 1.1x → 1.0x good catch
  3. 02:58:486 (4) - add 1 reverse? or move slider end at 02:58:819 ? this is to keep consistency with 03:02:486 (2), also i prefer the 1/1 gap mainly for star rating purposes
  4. 03:17:653 (1) - change roundly slider? ( use " 03:18:986 (3) " ) yes

Tari wrote:

[Normal]

  1. 00:20:153 (3) - Finish at the start fits better to me sure
  2. 00:28:153 (4) - Whistle start?
  3. 01:01:653 (1) - Whistle end?
  4. 01:11:653 (4) - Whistle? done all the whistles
  5. 01:34:486 (4) - I would rather like it if this slider faced up rather than down this is a common type of slier flow i use, i guess its just a matter of opinion here
  6. 02:05:653 (1) - Same here, whistle end? ok
  7. 02:18:986 (1,2,1,2) - All of these, add whistle at reverse i am following the guitars with the hitsound here, so i'd rather keep them quiet
  8. 03:07:819 (2) - Use normal hit-normal for this
  9. 03:09:153 (2) - ^ good point
  10. 03:21:653 (3,4,5) - All finish hitsound i am not a big fan of spamming finishes, especially when the only prominent finish is at 03:21:653 (3)
  11. 03:32:653 (4) - Use a 1/4th reversed slider? thats actually the original setup i had, but im concerned about its readability so i want to hear more opinions on this matter
  12. 03:33:986 (3) - ^

sheela901 wrote:

[Normal]
Approach Rate to 4? will be too slow for this sv imo
00:28:986 (5) - Move the last little square to two grid upper. moved 1 grid, seems a better blanket that way
02:06:819 (3) - Maybe copy 02:05:653 (1) , and paste it, and do Ctrl+G. After, move it to x:448 y:220. good idea, but it really breaks the rest of my setup here so im gonna have to pass on this; they dont appear beside each other anyways

Urushi38 wrote:

[normal]
  1. 00:49:486 (3) - same as 00:48:319 (1,2) - ? using this intentionally to reduce difficulty curve
  2. 01:12:986 (2,3) - little hard for normal? made it more like 02:16:986 (2,3)

AW-sama wrote:

Normal

OD & HP + 1 ? i want to keep what i have mainly for star rating purpose, dont want 4.5 star display ><

Gero wrote:

lfj's Normal

  1. just something to note: Add more whistles the difficulty sounds very off without them. have added a bunch from previous mods, lets see if people demand more :3
  2. 01:35:319 - Add note here, I do not think it's a good idea to ignore beats. ok
  3. 01:57:319 (1) - Add clap here. good catch
  4. 01:57:653 (1,2,3) - to get a better flow, this circle should be above the sliders. i wish i could, but the circle will go off screen or i will have to break my symmetry formation here
    Pretty Nice Diff.
Thanks for the mods~
http://puu.sh/4JJ1R.zip
Topic Starter
Natsu
Updated with Xinely part ~
10crystalmask01
Ello! ^^ Random mod!

[Xinely's Easy]
00:27:319 (2) - Flip vertically for better flow?

00:37:653 (1) - Finish instead of whistle on the head.
00:54:986 (3) - position like this?

02:45:653 (1) - Should have a soft finish on the head and tail. Do this by adjusting the hitsound settings on your left to this:

03:06:986 (1) - Sounds better if the whistle is on the head,and the finish in placed on the reverse imo.
03:17:653 (1) - ?
So it corresponds with 03:20:319 (1) - better.
03:31:319 (2) - Move a bit lower, the way 03:30:986 (1,2) - forms a straight flow doesn't look interesting.
*NOTE* you may need to move the objects after lower as well, just a bit for it to work.

[lfj's Normal]
00:20:153 (3) - Add finish on the tail to match the cymbal crash heard in the music.
00:20:653 (4) - ^
00:34:986 (1) - The sharp bend doesn't really blanket 00:35:819 (2) - well. How about switching objects with 00:33:486 (3) - ?
01:13:486 (3) - Replace whistle on the tail with a clap,whistle can be on 01:14:319 (4) - instead.
01:50:819 (3) - ?

02:46:486 (2) - Add finish on the tail.
03:33:819 (2) - or 03:33:986 (3) - 's head, one of them needs a finish o.o

[Hard]
00:14:319 (2) - Remove finish, not needed here.
00:32:319 (1) - Add finish on the head.
00:40:819 (3) - ^
00:43:486 (2,1) - Blanket better, cause I see this:

00:58:986 (1) - Add finish on the head.
01:46:986 (1) - ^
02:02:986 (1) - ^
02:14:819 (1) - Change finish on the head to a whistle.
02:14:819 (1) - Add soft finish on the head.
02:40:319 (1) - ^
02:41:486 (1) - ^
02:46:819 (1) - ^
02:48:319 (1) - ^
03:01:653 (1) - Add finish
....Hmm your objects seems to be missing a lot of hitsounds after the second chorus :( 02:32:319 - 02:56:319

[Insane]
Found nothing wrong.. sorry not so good at modding this diff x.x

And that's all :) Nice map!

Hope this helps~! ^^
Topic Starter
Natsu

10crystalmask01 wrote:

Ello! ^^ Random mod! Hi i Love random mods <3

[Hard]
00:14:319 (2) - Remove finish, not needed here. mmm I keeping this one actually I like how it sound here

And that's all :) Nice map![/notice]

Hope this helps~! ^^
All the others are fixed also added on Insane :3 Thank you very much for mod :3
RandF
From my queue~

[General]
  1. Title: "カラフル precious life"
  2. Airtist: "solfa feat.茶太"
  3. Tags suggetion
    "Parasol"
[Xinely's Easy]
  1. 01:37:653 (3) - blanket 01:38:653 (4) - correctly (rotate 11 degree clockwise)
  2. 02:45:653 (1) - I prefer to blanket 02:47:319 (2) -
[Ifj's Normal]
  1. 00:09:819- add a note
  2. 02:31:653 (3) - NC?
  3. 03:07:486- add a note (if you feel too difficult, ignore it)
  4. 03:08:819- ^
[Hard]
  1. 00:30:653 (4,5) - I prefer to Ctrl+G (smoother cursor moving)
  2. 02:45:319 (5) - ^
  3. 02:49:486 (1,2) - I prefer to change for 1 slider
[Colorful]
  1. 01:14:319 (3) - I prefer to change for 2 circles
  2. 01:59:986 (2,3) - Ctrl+G (smoother cursor moving)
  3. 02:18:319 (3) - I prefer to change for 2 circles
  4. 02:30:986 (1) - I prefer to reduce SV
  5. 03:16:986 (3) - I prefer to change for 2 circles
Nice Chata!
~Good Luck~
Topic Starter
Natsu

RandomEffect wrote:

From my queue~

[General]
  1. Title: "カラフル precious life"
  2. Airtist: "solfa feat.茶太"
  3. Tags suggetion
    "Parasol"
    added :3
[Hard]
  1. 00:30:653 (4,5) - I prefer to Ctrl+G (smoother cursor moving) ok
  2. 02:45:319 (5) - ^ ~
  3. 02:49:486 (1,2) - I prefer to change for 1 slider ~
[Colorful]
  1. 01:14:319 (3) - I prefer to change for 2 circles I think is better the slider here imo I did it cuz the sound is low
  2. 01:59:986 (2,3) - Ctrl+G (smoother cursor moving) ok
  3. 02:18:319 (3) - I prefer to change for 2 circles same as other
  4. 02:30:986 (1) - I prefer to reduce SV Will think about this one
  5. 03:16:986 (3) - I prefer to change for 2 circles same as other
Nice Chata!
~Good Luck~
Thank you very much for mod
Jonathan Xinely need to updated cuz I add some stuff :3
yurunneram
Sorry for late mod ^^")7 had shyt going on in this stupid house

Who are these cute girls I see in front of me? OwO where'd the Bg come from?

Xinely's Easy

01:10:986 (4) - Make the end higher? Then the flows better on both ends

01:37:653 (3) - move the last two points like this

01:44:319 (1,2) - Switch the sliders around so that (2) Starts on 01:44:319 and (1) on 01:45:653 . It follows the vocals better

Very nice and clean ^^

lfj's Normal

01:36:986 (3) -

03:04:319 (1) - bring up to x236 y230 so it'll be diagonally symmetrical

Hard

Ahh~ =w= someone finally mapped the instrumental <3 Nothing wrong with this diff, except I found some of those short repeat sliders unnecessary but still, good map

Is that all? Wow, gomen short mod ^^" Good map anyways. If ya ever see me online tell me another good joke ne Natsu? OwO arigatou <3

You have been modded out by Yurun Ceroia Neram~
Topic Starter
Natsu
thanks for mod will poke Jonathan to check it :3 (xinely fix all from mods she is lazy to post ._.)
jonathanlfj
mod replies

10crystalmask01 wrote:

[lfj's Normal]
00:20:153 (3) - Add finish on the tail to match the cymbal crash heard in the music.
00:20:653 (4) - ^ done both
00:34:986 (1) - The sharp bend doesn't really blanket 00:35:819 (2) - well. How about switching objects with 00:33:486 (3) - ? my attempt to have some variety in slider flow here
01:13:486 (3) - Replace whistle on the tail with a clap,whistle can be on 01:14:319 (4) - instead. just added a clap, i like the whistle sound here
01:50:819 (3) - ? good idea

02:46:486 (2) - Add finish on the tail. kk
03:33:819 (2) - or 03:33:986 (3) - 's head, one of them needs a finish o.o got it

RandomEffect wrote:

[Ifj's Normal]
  1. 00:09:819- add a note rearranged pattern here
  2. 02:31:653 (3) - NC? want to preserve visual symmetry here
  3. 03:07:486- add a note (if you feel too difficult, ignore it) yeah i think these will be quite difficult for this level of playing
  4. 03:08:819- ^

yurunneram wrote:

lfj's Normal

01:36:986 (3) - trying to follow instrumental here for a simpler rhythm

03:04:319 (1) - bring up to x236 y230 so it'll be diagonally symmetrical fixed the whole patter to be properly positioned
Thanks for mods!

puush is down, so i will post the code directly
osu file format v12

[General]
AudioFilename: sPcEnHmYTh3b.128.mp3
AudioLeadIn: 0
PreviewTime: 117653
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Colorful precious life
TitleUnicode:カラフル precious life
Artist:solfa feat. Chata
ArtistUnicode:solfa feat. 茶太
Creator:Natsu
Version:lfj's Normal
Source:Koiimo SWEET*DAYS
Tags:hentai eroge visual novel opening jonathanlfj Xinely Parasol
BeatmapID:306001
BeatmapSetID:112655

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"ANIME-PICTURES.NET_-_199185-1024x768-koiimo+sweet+days-yasaho+aoi-yasaho+akane-kyoukain+yurika-yamamiya+ena-long+hair.png",0,0
//Break Periods
2,75186,84453
2,152519,161786
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
320,333.333333333333,4,2,1,35,1,0
320,-117.647058823529,4,2,1,35,0,0
10986,-100,4,2,1,55,0,0
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42986,-117.647058823529,4,2,1,50,0,0
52153,-117.647058823529,4,2,1,55,0,0
53653,-100,4,2,1,65,0,1
63819,-100,4,1,1,55,0,0
64319,-100,4,2,1,65,0,1
74986,-100,4,2,0,60,0,0
85653,-117.647058823529,4,2,3,40,0,0
104319,-117.647058823529,4,2,1,40,0,0
106986,-117.647058823529,4,2,1,50,0,0
117653,-100,4,2,1,65,0,1
127819,-100,4,2,1,55,0,1
128319,-100,4,2,1,65,0,1
138986,-117.647058823529,4,2,2,30,0,0
152319,-100,4,1,1,50,0,0
176319,-117.647058823529,4,2,3,40,0,0
186653,-117.647058823529,4,1,1,50,0,0
186986,-100,4,2,1,65,0,1
202819,-100,4,2,1,55,0,0
214903,-100,4,2,1,50,0,0
215319,-100,4,2,1,45,0,0
215986,-100,4,2,1,40,0,0
216653,-100,4,2,1,35,0,0
217319,-100,4,2,1,30,0,0
217986,-100,4,2,1,25,0,0
218819,-100,4,2,1,20,0,0


[Colours]
Combo1 : 47,47,255
Combo2 : 247,183,49
Combo3 : 82,0,164
Combo4 : 255,119,255
Combo5 : 164,115,253
Combo6 : 2,253,153
Combo7 : 6,182,196
Combo8 : 250,37,74

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416,100,200986,2,0,L|472:68,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
308,44,201653,1,4,0:0:0:0:
308,44,201819,2,0,L|176:28,1,120,2|2,0:0|0:0,0:0:0:0:
88,96,202486,1,0,0:0:0:0:
160,192,202819,6,0,L|364:164,1,180,4|8,0:0|0:0,0:0:0:0:
448,212,203653,2,0,P|464:264|440:332,1,120,0|8,0:0|0:0,0:0:0:0:
328,348,204319,2,0,L|256:344,1,60,0|2,0:0|0:0,0:0:0:0:
176,268,204819,1,0,0:0:0:0:
276,204,205153,2,0,P|284:172|280:136,1,60,2|8,0:0|0:0,0:0:0:0:
204,52,205653,6,0,P|140:96|96:96,1,120,4|8,0:0|0:0,0:0:0:0:
12,180,206319,2,0,P|82:213|104:251,1,120,0|8,0:0|0:0,0:0:0:0:
104,308,206819,2,0,P|148:344|224:336,2,120,4|2|0,0:0|0:0|0:0,0:0:0:0:
192,224,207819,2,0,L|200:152,1,60,2|12,0:0|0:0,0:0:0:0:
296,96,208319,6,0,P|364:148|352:304,1,240,4|0,0:0|0:0,0:0:0:0:
256,352,209319,1,8,0:0:0:0:
150,291,209653,2,0,P|133:177|216:96,1,240,2|0,0:0|0:0,0:0:0:0:
336,116,210653,1,8,0:0:0:0:
396,220,210986,6,0,L|396:352,2,120,4|8|0,0:0|0:0|0:0,0:0:0:0:
276,220,211986,2,0,L|228:176,1,60,0|4,0:0|0:0,0:0:0:0:
176,288,212486,1,4,0:0:0:0:
176,288,212653,2,0,P|120:288|64:248,1,120,8|4,0:0|0:0,0:0:0:0:
176,108,213486,5,4,0:0:0:0:
296,108,213819,1,4,0:0:0:0:
296,108,213986,2,0,P|352:80|376:28,1,120,8|4,0:0|0:0,0:0:0:0:
256,192,214819,12,2,218819,0:0:0:0:
Topic Starter
Natsu
Updated~
Andrea
~General~
  1. It would be nice if you use the same Kiai Time on all of the difficulties.
  2. Disable the Widescreen Support on all of the difficulties since it's not really used.
~Xinely's Easy~
  1. 00:31:986 (5,1,2) - Spacing is slightly wrong here, fix it properly.
  2. 02:27:653 (1) - Remove new combo.
  3. 02:28:319 (2) - New combo should go there.
  4. 02:29:653 (1) - Remove new combo.
~lfj's Normal~
  1. 01:44:319 (1,2) - The spacing here feels too close compared to the similiar patterns like this.
~Hard~
  1. Increase HP Drain by 1 tick, it feels too low right now for this kind of difficulty.
  1. 00:09:153 (1) - Remove this new combo here, so you will follow your previous comboing.
  2. 00:53:319 (1,1) - This stack might be confusing to play, I highly suggest you to space it like the rest of the patterns like this.
  3. 01:46:486 (1,1) - Same as above.
  4. 01:57:319 (1,1) - ^ I won't mention the rest, I guess you got my point about this.
  5. 03:00:319 (1) - This slider shape is kinda weird, I'm sure you can improve it more.
  6. 03:02:986 (1,2,3,4) - Improve the stacks of these sliders with disabling the grid snap.
  7. 03:08:653 (4) - Add a finish here and remove the clap to emphasize more with the music.
  8. 03:09:986 (2) - ^ Same here on this slider begin.
  9. 03:16:153 (1) - This new combo here is not needed, remove it please.
  10. 03:30:986 (1) - Add a finish on slider start, you forgot about it, it seems.
~Colorful~
  1. Renaming this difficulty to "Insane" will be better imo.
  1. 01:01:319 (6) - If you move this slider a bit more down the blanket will be better.
  2. 01:03:319 (2) - Same as above.
  3. 01:13:486 (1) - This new combo here is not needed, remove it please.
  4. 01:32:653 (2,3,4) - These sliders have a really weird shape if you ask me, why don't you just make them straight instead? Would look and play much better than right now.
  5. 03:08:653 (4) - Remove the clap and add a finish here.
  6. 03:09:986 (2) - Same as above.
  7. 03:16:153 (1) - This new combo here is not needed, remove it please.
Well done, even though you've missed many cool finishes and some combos are just too short for my taste.
Topic Starter
Natsu

Andrea wrote:

~General~
  1. It would be nice if you use the same Kiai Time on all of the difficulties. Mmm up to Jonathan them see like the same just he dont use the kiai pause in the middle so can be ok imo

~Hard~
  1. 03:00:319 (1) - This slider shape is kinda weird, I'm sure you can improve it more. Hope this one will be ok now D:
~Colorful~
  1. Renaming this difficulty to "Insane" will be better imo. :c okay done look better anyways
[list:1337]Well done, even though you've missed many cool finishes and some combos are just too short for my taste. thanks baka owo some combos are shoort cuz I like to make then in some jumps or stuff hue x_x
Thanks for mod <3/
jonathanlfj
fixed the point on Normal, thanks for mod Andrea~
http://puu.sh/4XRx5.zip
Topic Starter
Natsu
Updated Jonathan diff also xinely agree with fix all she is lazy to post lol xD
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