thanks.Sagisawa-Yukari wrote:
[Hard]
OD+1ok
00:19:763 - 从这里开始到00:30:610 - 这一段某些地方建议重新做下,感觉还是跟vocal好点我觉得没这个必要,这段本来就在强调鼓
00:54:000 (2) - 这个我建议你改成1/2的slider然后00:54:339 - 加circle不知道为什么要改
00:57:559 - add circle^
00:57:729 (1) - 滑条头finish
01:00:441 (1) - ^
01:07:559 (4,5,6) - 这里节奏有点松散为什么不做成00:56:204 (3,4,5) - 这样的本来音乐到这边也要进入连续打锣了……节奏慢下来是为了过度
01:00:271 - add circle^
01:09:085 (2) - 滑条尾finish
01:20:610 (4) - NC and finish
01:27:051 - add circle快结束了没必要下那么密
[Insane]
00:07:390 (1) - 滑条头finish
00:08:746 (1) - ^
00:07:729 (2) - 1 grid down
00:10:102 (1) - 滑条头finish
00:23:322 (4) - 往后1/2
00:28:915 (5) - 你这一段打算跟伴奏的话建议这个删了这边为了切换到下段过渡加note
00:31:797 (6) - finish?
00:33:831 - add circle
00:51:966 (4) - finish?
00:58:237 (3) - 这里要不要用NC提示一下?这是干了什么要NC提示
01:15:017 (6) - 滑条尾finish
大致上就那么多了,good luck~
other fixedFaust wrote:
Hi.
Big fan of the game...but the song not so much. Haha.I havent a PSV tho, but I hope i can play it. Also I'm not the fan of this song ;w; But I like the movie...
Anyway, the BG dimensions are weird. "1017x763 " isn't quite right.hmm...I think it's still 4:3, but anyway fixed
Another thing is that none of the difficulties have a preview point set yet.oh i forget it.
In tags, it should be "Tohsaka" to my knowledge.I guess both of them are right...anyway, added tohsaka in tags.
I don't think there are any hyphens in the title "Réalta Nua" as well.http://www.ps2-fate.com/ check this baka Faust. After talk it with Pokie, we decide to remove the "- -" from source since we cant type [] in the source.
Going over the mapset, I think it's just shy of maybe 4 or 5 more mods (At least, when subject to my standards) of deserving a bubble.
Few pointers here and there from me.I wanna get mod!who can mod my map!
Nothing on Easy & Normal
Hard:
Plays comfortably. The switching to-and-fro rhythm is easy to see and play along.
- 01:13:661 (1) - Why the new combo ?2-2-2 is better imo..anyway removed.
Insane:
Generally fine, but there are a couple of places where I think the mapping can get exaggerated or when there's a rhythm thats better suited for that particular section.
Herein lies most of the things to note during my modding since the map is understandably more complicated and developed.
- 00:49:593 (1,2,3,4,5) - Wow, this threw me off a bit. I suspect people may be thrown off during a first-hand playthrough. Not a very big issue, but the spacing can be tricky. Could suggest that 1 & 2 be at x:8 y:152
- 00:56:203 (6) - Actually, I think this slider ending at 1/8 brings some stoppage to the flow, the vocals doesn't really match up well enough to use this imo. Might want to stop the slider at - 00:56:373 - I guess you said "1/4" but not "1/8". About this 3/4 stuff i think it's fine, There is no instrument or vocal stop at here, and if you can listen it carefully you can find a breathing sound.
- 00:58:237 (3) - Hmm, this distance.
- 00:59:763 (4) - Not really an ideal spot for hitcircle placement. If you have somewhere better to put it, please do. Though I noticed you did place it a few grids above so as not to risk completely obscuring the note.
- 01:03:068 (6) - Better off at - 01:02:983 (6) - imo. Doesn't matter if it's a jump, it facilitates pretty nicely, since it's a powerful chorus.
- 01:01:627 - Add a note ? No reason why you shouldn't.
- 01:21:542 - There's actually drumming here as well. Add a note.
- 01:26:712 (7) - Suggestion to shift it to x:368 y:184
And nothing else.
Thanks :3333333Jacob wrote:
[General]
tick rate 2 fits the song and map a lot better in all difficulties.okay:3
[Hard]
00:56:204 (3) - this should have a finish at the beginning of it.oh added.
[Insane]
00:08:746 (1,2) - the spacing between these notes have nearly the same spacing as the next pattern of circles, so it looks like these are 1/2 apart when they're actually only 1/2 apart. i would space these closer together to avoid readability problems.fixed
00:50:102 (3) - why is this circle spaced differently? it looks weird..Faust told me to do it! not my wrong!
really fun to play. call me back when you get some more mods.
(o゚ω゚o) ?goodbye wrote:
Faust told me to do it! not my wrong!
[CSGA]Ar3sgice wrote:
for m4m.
InsaneHard
- 00:21:204 (6,1) - 这里加个note怎么样 感觉节奏有点不好抓 http://osu.ppy.sh/ss/688754这样才不好抓吧0 0
- 00:29:763 (3) - 不好 建议 http://osu.ppy.sh/ss/688758唔我觉得没什么不好的
- 00:32:644 (3) - 跑出格子了 不过应该问题不大这个倒是不要紧
- 00:50:441 (5) - 放(3)下面o.o 叠起打着略2我换了好几个位置觉得还是叠着好
- 01:09:254 (4) - 去掉比较好 不太容易读图 或者放到01:09:339……我怎么觉得放到那边反而不好读
- 01:16:373 (1) - add whistle 而且消了kiai..加whistle有点傻逼
- 01:16:712 - 然后可以的话加个喷泉不喜欢喷泉
hard那段单点感觉有点2, insane还好
- 00:09:593 (3) - 不对称么好吧,其实我不太喜欢这种对称不过还是
- 00:39:593 (2) - 居然不是ds咦没注意
- 01:12:136 (3) - 往右摆 http://osu.ppy.sh/ss/688764我比较想要这种整体右微微左的感觉
- 那段单点233
Broccoly wrote:
Hi. M4M from pokie's lazy queue
[Insane]
00:09:085 (2,3,4,5,6,7) - distance from 2 to 3 got bigger than it was so far, which gives the players the sense of freedom, but it immediately decreases on 3 and after. This feels unnatural and closed in imo. Larger distance would be nice.
00:11:966 (3,4,5,6) - I think these don't fit to music. This ↙ could play better and intuitive.
00:13:322 (3,4,5,6) - ^ same
00:48:576 (2) - This hampered the flow when I played. In that section, I wanted to move forward but that note held my ankle. I recommend moving to slider 3's head (x:472 y:168)
00:57:729 (1,2,3,4,5,6) - I suggest switching and moving the notes around a bit like these ↓
(flows well, looks good, more fun imo. and solves that anti-jump from 6 to 1 in original position if it wasn't intended)
01:05:865 (1,2) - (nazi) Are these not perfectly parallel on purpose?
[Hard]
00:56:204 (3,4) - This ↓ fits better to the music imo (to the vocal)I think this is not so good ;w;
01:00:271 - add a note?maybe no.
01:19:085 (5,1) - (nazi) perfect blanket?
Other fixed! thanks for good modding~
thanks~P o M u T a wrote:
hi! from your queue
[General]I know this is correct, but we cant use [] at the source so i remove them :3
- Source correct : Fate/stay night [Realta Nua] http://www.ps2-fate.com/
[Hard][Insane]
- 00:43:831 (7) - slider end point (x:46 y:115)?I cant understand this...the slider's begin position is 46 115 tho.
- 00:48:068 (3,4) - add whistle? so, vocal fit.
- 01:28:746 (3) - Remove clap slider end, and add finish slider end.
oh,this diff very nice. i like it.good luck!
- OD+1? because Hard diff OD6. so 8 is balance good.maybe not, OD8 is too high imo.
- 01:28:746 (6) - remove Clap.ok
enjoy map.
captin1 wrote:
Hey! M4M from the lazy queue~
Mostly suggestions
Hard
00:19:085 (9) - endpoint on x384 y288, makes a nice shape with 3,4 and 7,8
00:24:000 (5,6) - I think this should be a 1/2 slider instead, with all of the single notes it's nice to have something to anchor on to
00:38:576 (7,1) - make these the same slider just flippedSorry but i will keep mine, it looks really bad if i did it.
00:54:509 (3,4) - I don't know why but I just didn't like this, it seemed like 4 would come sooner than it did. just an observation, maybe I'm just badI dont find anyproblem about it so no change :3
Insane
Replay if you want it
00:34:509 (1) and 01:23:322 (1) are where I really tripped up, probably just due to me being bad but perhaps something could be donechanged the positons
00:10:441 (2) - This is a bit odd in that it's 1/4 after the slider ends but is spaced differently than the two notes similar to this. Maybe a bit less? looks too similar to the 1/2 spacing right before itspacing between sliders different from notes is allowed imo.
00:14:509 (2) - Could be similar issue but the spacing before it is much larger so it's easier to tell this one is shorterI dont think 1.97 and 1.92 is so different...
00:18:068 (3) - to x240 y20 for a neater triangleok
00:30:102 (4) - curve slightly leading into stream?
00:31:288 (3) - x360 y60 for neater patternok
Good luck!
[/color]mintong89 wrote:
烂m4m来了[Insane]
00:06:204 (1,2) - 没stack好.
00:08:068 (3,4,5,1) - 这里如果是这样的感觉会比较好看些 http://puu.sh/2ty52
00:13:661 (6,7,8) - 做个三角形?
00:16:373 (5,6,7,8,9,10) - 和 00:14:509 (2) - 叠在一起? 2的突然变影子了.
00:30:610 (1) - 形状有点奇怪, 你用 00:30:949 (2) - 的slider会比较好. 用这个再Ctrl+> 就好了.
00:31:288 (3,4,5) - 做个三角形吧, 如果你是做三角形的话没对称好.再见我是12的结尾和3构成三角形,4在三角形中心,456构成直线
00:32:644 (3) - 跑出范围了.
00:34:509 (1) - 弯的slider会比较好.
00:39:593 (4) - down 1 grid, 和 00:39:424 (3) - 没对称好.
00:41:458 (1) - 和刚刚的情况一样, 这slider有点奇怪. use 00:41:797 (2) - instead.这个世界不是只有对称的……[Hard]
AR+1 please, 有点慢.毕竟不是那么多note我觉得7就足够了
00:11:797 (1) - 虽然我不懂但这个是不是忘了加clap?
00:13:322 (5) - ^
00:14:678 (2) - ^
00:16:034 (2) - ^
00:43:661 (6,7) - 把它对称好吧.对啥称??
GL~
thanks for modEggache0 wrote:
Hard
00:20:610 (3) - 打了多次还是被坑 怀疑我太弱同感
00:23:322 (3) - ^ 不过前面打过了这里不会被坑了 这种节奏前面是slider的话可能舒服一些
00:21:797 (7) - 感觉不好 去掉reverse红线起或者和后面一样改成3个note
00:40:780 (5) - reverse到白线就够了吧……建议你删了slider再听
00:40:780 (5) - 加个note
01:11:288 (1) - stack前面的圈 这种人声和长白线不一样……我不是跟人声啊亲o.o
Insane
...我打图怎么这么弱
00:16:373 (5,6,7,8,9,10) - ……没看出连打和⑤stack的用意是什么你猜~
00:33:831 - 加个note 和前面节奏一致也没啥吧你看看我有什么特别一致的节奏吗~
00:48:068 (1,2,3,4) - ④还是stack在slider尾
00:52:136 - 加个note吧 顺便④挪到slider左侧
00:54:848 - 感觉应该有个什么东西
01:05:187 (4,5,6,7,8,9,10,11) - ④挪开⑤删掉
01:07:390 (2,3) - 换成slider感觉好些
01:09:254 (4) - 被坑 刚好vedio这里也是蓝的看不清……好吧我帮你换成红的怎么样
Eggache0 wrote:
Easy
http://pan.baidu.com/share/link?shareid=438730&uk=319196008
整篇打的摸不到头脑……怀疑是没睡醒
00:10:102 (1,2) - 新手可能会一路找不到节奏 把②改成两个圈或者缩短到00:11:288? 前面已經有兩個combo的節奏做引導, 盡管這邊確實換了一下排列方式, 但不至於會誤導
00:14:678 (3) - nc加在这里对读图似乎有点帮助 在低難度裡, 非spacing變更的單note nc有點蠢…
00:20:949 (2,3) - 同前面那个 slider尾加个normal试试? 試了下還是soft比較適合一些
00:21:797 (3) - 加个不follow的note看看 ?
00:52:305 (1) - 00:54:509 - 到这里结尾 不太適合, 以兩個同樣強的音來說, 略掉後一個總比前一個好的
00:58:407 (2) - 放在00:58:237比较好 這張圖有差不多一半都是用著這節奏, 第一條都會說找不到節奏了…為何這邊會提出更改呢
01:09:254 (2) - ^
01:16:712 (1) - ……可以也用slider+note啊 快看看這裡是什麼! 00:06:204 (1) -
01:25:526 (2) - ^ 這個slider你可以仔細聽一下, 最後白線有很明顯的鼓點, 不像前面的slider都是紅線cymbal結束的
01:21:458 (2) - 试试缩短到01:21:797然后在01:22:136加个note 柑橘莫名, 01:22:136 - 沒鼓點…怎麼說都是01:21:966 - 的cymbal要明顯
Normal
http://pan.baidu.com/share/link?shareid=438735&uk=319196008
normal圈是不是大一号好一点
00:08:237 (4,1) - 合并成一个slider 這裡排列有點難動, 得怪我懶(
00:32:814 (6) - 毕竟是四个音……00:32:814 (6)换成两个圈吧 敢問...slider換成兩個圈, 節奏上有什麼差別麼 orz
00:35:526 (6) - ^
00:52:475 (1) - 同easy
01:04:339 (4) - 这里我觉得可以缩短slider把结尾换成个圈 這邊經其他modding修改過了, 所以略過
01:10:271 (5) - 换红线起 算是我自己的問題, 這邊從01:09:763 (4) - 開始跟的是鼓而不是vocal, 所以移到紅線開始會十分違和...
01:26:204 (1) - 感觉红线起然后加一个reverse 但打着又不舒服…… 做的時候也有考慮到, 不過還是現在的方式比較直白一些
all fixed thanksYuki-kun wrote:
Hi~
M4M from your queue~
General
Nothing here~
My Mod
[Hard]
00:50:949 (1,2) - Same trick with diff normal
00:57:729 (1) - Remove normal sample.
01:21:458 (3) - Sample normal at repeat of slider.
[Insane]
00:48:576 (2,3) - (nazi) Stack perfectly :p
01:27:729 (2,3) - The distane between these note is different from 01:28:237 (4,5) - . Since you use 1.9 distance snap, why don't you follow the trace?
Also, i think you should raise 01:27:559 (1) - up a bit to make it has same angle with 01:28:576 (5,6) - . It can be better
Well, mapset is really good. And song is nice. :3
Good luck~ <3
Yeah i know, that's why i'm not sure, since in some part, it's fit imo but another are not xDPokie wrote:
Fixed some on Yuki-kun's modding, but meh...those Normal sample sets didn't fit for Normal D:
Anyway, thanks for modding.