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fripSide - Meditations

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Topic Starter
Gloria Guard

EmPao wrote:

Hi~ Gloria Guard

M4M
[Easy]
00:13:482 (1,2,3) - spacing
00:22:241 (3) - add NC and 00:23:993 (1) - remove NC
01:16:767 (3) - try this? (http://puu.sh/1ZTgN) to follow the lyrics better
*01:35:818 (1,1,1,1,1,1) - since it's kiai time,I suggest you can add Finish here.(and fit the vocal better)
[Normal]
00:15:891 - here has a sound,I think you should add something. try this?(http://puu.sh/1ZTO2)
[Miniculty]
01:47:643 (3) - maybe move to 01:47:533?
01:50:709 (5,6) - (http://puu.sh/1ZU1e) to follow the lyrics?
[Insane]
*01:52:241 (5) - suggest dont overlap this note >_<
[Fang]
00:49:833 (7) - how about make a jump here? (same as 00:53:336 (7) 、 01:00:344 (7) )

actually good map~
sorry for my poor mod

Good Luck :D


Thank you EmPao!!!
Kiiwa
Hi~ From #modreqs

General

  1. The MP3 quality doesn't sound very good. (Maybe it's just me?) If possible, find another one.
  2. On "Miniculty" difficulty, "Letter boxing during breaks" is ticked. Un-tick it so its consistent with all other difficulties.

Fang

  1. 00:13:482 - & 00:14:139 - Can have Finish hitsounds to match the music more.
  2. 00:14:139 (3,4) - A better rhythm would be:
  3. 00:16:986 (1,2,3,4,5,6,7,8) - Add some hitsounds here would be nice...
  4. 00:18:738 - Add a Finish
  5. 01:04:285 - Music has a Finish type sound here, so maybe add a Finish hitsound too.
  6. 01:39:322 - Add a Finish.

Insane

  1. 00:13:482 - & 00:14:139 - can have Finish hitsounds.
  2. 00:32:752 (1) - Remove new combo.
  3. 01:39:322 - Add Finish.
  4. 01:56:621 (4,5) - Better rhythm would be:

Miniculty

  1. Kiai time ends pretty randomly. Maybe end at 02:00:344 - Instead.
  2. 00:54:212 - This should be sound set to continue your rhythm.
  3. 01:04:285 - Add finish.
  4. 01:06:913 (1) - Why is this new combo? Totally unnecessary.
  5. 01:07:789 - Add finish.
  6. 01:31:876 (8) - Doesn't sound right to have Finish here cause you also have it at the next 1/2. Maybe its better to remove this one.
  7. 01:40:636 (3) - Maybe adjust with grid snap? Hahaha
  8. 01:50:928 (5) - ?! Maybe this is meant to be at 01:50:709 -
  9. 01:51:365 (1,2) - This rhythm is wrong. Should be like:

Pie's Normal

  1. AR-1
  2. Resnap all notes! 204 snapping errors!
  3. 01:07:127 (6) - Why suddenly break your whistle pattern here? I think it would have been better to continue.
  4. 01:39:760 - Add clap.

Easy

  1. 00:13:482 - Add finish.
  2. 00:45:015 (1,2) - Better to avoid overlap like this in Easy maps.

Good luck~
Topic Starter
Gloria Guard

Kiiwa wrote:

Hi~ From #modreqs

General

  1. The MP3 quality doesn't sound very good. (Maybe it's just me?) If possible, find another one.
  2. On "Miniculty" difficulty, "Letter boxing during breaks" is ticked. Un-tick it so its consistent with all other difficulties.


Insane

  1. 00:13:482 - & 00:14:139 - can have Finish hitsounds.
  2. 00:32:752 (1) - Remove new combo.
  3. 01:39:322 - Add Finish.
  4. 01:56:621 (4,5) - Better rhythm would be:


Easy

  1. 00:13:482 - Add finish.
  2. 00:45:015 (1,2) - Better to avoid overlap like this in Easy maps.

Good luck~

Thank you modding ~
eveless
Request from The Lazy Queue@がんばらない

[Fang]
  1. 00:17:643 (5) - extend it to 00:17:971?
  2. 00:18:300 (8) - end at the red line is better
  3. 00:37:351 (4) - move it to 00:37:241 to follow the music
  4. 00:42:387 (3) - extend it to 00:42:716
  5. 01:45:782 (5) - I'm not a fun of this type
  6. 01:49:833 (1) - add finish in the head
[Insane]
  1. 00:34:942 (2) - too close
  2. 00:35:927 (5) - It sounds unnecessary with your style
  3. 01:55:088 (1,2,3,4) - how about do it like this?
[Miniculty]
  1. Normal-hitclap is confusing, why not use the custom hitsounds?
  2. 00:39:760 (8,1) - interchanging the new combo
[Easy]
  1. 00:16:986 (3) - finish at the head
  2. 00:46:767 (1) - ^
  3. 01:11:292 (1) - ^
  4. 01:13:044 (3) - ^
  5. 01:14:796 (1) - ^
  6. 01:18:300 (1) - ^
  7. 01:27:059 (3) - ^
  8. 01:39:322 (1) - ^
  9. 01:49:833 (1) - ^
  10. 01:55:088 (3) - ^
  11. 01:56:402 (4) - finish at the end
Dark Fang

Kiiwa wrote:

Fang

  1. 00:13:482 - & 00:14:139 - Can have Finish hitsounds to match the music more. :arrow: only apply on 00:13:482 -
  2. 00:14:139 (3,4) - A better rhythm would be: :arrow: Keeping now. i can't feel the rhythm better than now
  3. 00:16:986 (1,2,3,4,5,6,7,8) - Add some hitsounds here would be nice... :arrow: add some hitsounds
  4. 00:18:738 - Add a Finish :arrow: Fix
  5. 01:04:285 - Music has a Finish type sound here, so maybe add a Finish hitsound too.
  6. 01:39:322 - Add a Finish.

goodbye wrote:

[Fang]
  1. 00:17:643 (5) - extend it to 00:17:971? :arrow: keeping now
  2. 00:18:300 (8) - end at the red line is better :arrow: you can hear background sound
  3. 00:37:351 (4) - move it to 00:37:241 to follow the music :arrow: I think that's not bad, cuz i want to change from existing notes
  4. 00:42:387 (3) - extend it to 00:42:716 :arrow: keeping now. i don't want to change to that symmetric note from (2)
  5. 01:45:782 (5) - I'm not a fun of this type :arrow: change it
  6. 01:49:833 (1) - add finish in the head :arrow: added
Thank you for mod

my map: http://puu.sh/20Qz3
Topic Starter
Gloria Guard

goodbye wrote:

Request from The Lazy Queue@がんばらない


[Insane]
  1. 00:34:942 (2) - too close
  2. 00:35:927 (5) - It sounds unnecessary with your style
  3. 01:55:088 (1,2,3,4) - how about do it like this?

[Easy]
  1. 00:16:986 (3) - finish at the head
  2. 00:46:767 (1) - ^
  3. 01:11:292 (1) - ^
  4. 01:13:044 (3) - ^
  5. 01:14:796 (1) - ^
  6. 01:18:300 (1) - ^
  7. 01:27:059 (3) - ^
  8. 01:39:322 (1) - ^
  9. 01:49:833 (1) - ^
  10. 01:55:088 (3) - ^
  11. 01:56:402 (4) - finish at the end

Thank you modding all fix XD
Yuki-kun
Hi~ :D

From #modreq :p
LoL, i love this song so much xD

> General <

Background
The current dimension of bg.png is 800x600, but the recommended size of 1024x768. You should choose another one or resize your current BG.

Combo Colours
Inconsistency in combo colours:

- [Easy] :
Combo1 : 231,231,231
Combo2 : 51,51,255
Combo3 : 0,196,196

- [Fang] :
Combo1 : 231,231,231
Combo2 : 51,51,255
Combo3 : 0,196,196

- [Insane] :
Combo1 : 231,231,231
Combo2 : 51,51,255
Combo3 : 0,196,196

- [Miniculty] :
Combo1 : 192,192,192
Combo2 : 0,128,255
Combo3 : 128,255,128

- [Pie's Normal] :
Combo1 : 231,231,231
Combo2 : 51,51,255
Combo3 : 0,196,196

Kiai
Inconsistency in Kiai Times:

- [Easy] :
Kiai #1: Starts on 01:32:314, ends on 01:57:278

- [Fang] :
Kiai #1: Starts on 01:32:314, ends on 01:57:278

- [Insane] :
Kiai #1: Starts on 01:32:314, ends on 01:57:278

- [Miniculty] :
Kiai #1: Starts on 01:32:314, ends on 02:00:015

- [Pie's Normal] :
Kiai #1: Starts on 01:32:314, ends on 01:57:278

Hitsounds

In my opinion, your current hitsound volume is a bit low. Try to raise it up about 5-8%, but don't make it too loud xD

> My Mod <

[Fang]
00:26:511 (3) - This slider is nearly invisible and very hard to see since it placed under this stream 00:24:979 (4,5,6,1,2,3,4). Try to move it to another place.
01:23:336 (6) - NC.

[Insane]
01:55:964 (3) - Stack with 01:54:869 (4) - at start of slider.

[Miniculty]
00:30:125 (6) - Unfit with anything, even vocal or music.
00:52:679 (1) - Unecessary timing point (start of slider)
01:13:154 - ^
02:00:453 - ^

[Pie's Normal]
01:38:884 (6) - NC.
01:39:760 (1) - Remove NC.

[Easy]
Seem fine.

Nice song. Good mapset.
Good luck~ :oops:
Topic Starter
Gloria Guard
[Insane]
01:55:964 (3) - Stack with 01:54:869 (4) - at start of slider.

Thank you modding owo/
Poggo

Yuki-kun wrote:

[Pie's Normal]
01:38:884 (6) - NC.
01:39:760 (1) - Remove NC.
Thank you for mod but not changes for my diff ^^
Dark Fang

Yuki-kun wrote:

[Fang]
00:26:511 (3) - This slider is nearly invisible and very hard to see since it placed under this stream 00:24:979 (4,5,6,1,2,3,4). Try to move it to another place. :arrow: I don't think so about not playable. I will fix it when I pointed again by other modders,
01:23:336 (6) - NC. :arrow: Fix
http://puu.sh/252dZ
scanter
주제넘지만 대부분 힛사만 지적하고 떠나겠음

[General]
여유가 있으시다면 슬라이더 틱쪽에 힛사를 넣으시는게 어떨까요?

[Easy]
00:45:015 (1) - 머리 피니쉬
00:46:767 (1) - 모양을 좀 더 펴주는게 좋을듯.
01:04:285 (1) - 머리 피니쉬
01:21:365 (4) - 소프트피니쉬로 바꿔주세요.
01:21:803 (1) - 위에꺼 고치셨으면 이쪽에 오토피니쉬. 잘 들어보시면 피니쉬 2번들림
01:24:869 (4,1) - 윗 두 줄이랑 같습니다.

[Normal]
00:24:431 (4) - Add claps on 00:24:431 and 00:25:307 because, I listen to drum sounds.
00:45:015 (1) - Add finish on 00:45:015 and add clap on 00:46:329.
01:21:365 (6) - Change soft finish at slider's first instead of clap. I can't hear about clap sound.
01:24:869 (6) - Change soft finish instead of clap.

[Miniculty]
혹시 힛사 넣는거 잊으셨나요 ㄷㄷ?
00:23:993 (1,2,5) - 클랩 추가
00:27:497 (4) - 머리에 피니쉬
00:29:249 (3) - 피니쉬 추가
00:30:125 (6) - 머리에 피니쉬
00:34:066 (3) - 클랩
00:35:818 (7) - ^
00:36:694 (1,3) - ^
00:38:884 (7) - 끝에 클랩
00:41:074 (3) - 클랩
00:41:949 (5) - 머리에 클랩
00:42:825 (6) - 클랩
00:43:263 (1,4) - 피니쉬
00:44:577 (1) - 클랩
00:45:015 (1) - ^
00:46:767 (1) - 머리 피니쉬 & 끝에 클랩
00:47:862 (3) - 끝에 클랩
00:48:957 (6) - 머리 클랩
00:49:833 (8) - 클랩
00:50:709 (2) - ^
00:52:460 (7) - ^
00:53:336 (3) - ^
00:53:774 (1) - 끝 클랩
00:55:088 (4) - 클랩
00:55:964 (6) - ^
00:56:840 (9) - 머리 클랩
00:57:716 (1) - ^
00:58:373 (2) - 끝 클랩
00:59:468 (4,6) - 클랩
01:01:219 (3) - ^
01:02:095 (6) - 머리 클랩
01:02:971 (7) - 클랩
01:03:847 (2) - 머리 클랩 & 끝에 피니쉬
01:04:723 (1) - 머리 클랩
01:05:599 (2,5) - 클랩
01:06:913 (7) - 끝에 클랩
01:07:789 (1,2) - ^
01:09:979 (5) - 클랩
01:10:636 (1) - 끝에 클랩
01:11:730 (3,6) - 클랩
01:12:825 (1) - 끝에 피니쉬
01:14:358 (6) - 피니쉬 삭제
01:21:365 (1) - 머리에 소프트 피니쉬로 교체
01:24:869 (5) - 소프트 피니쉬로 교체
01:26:621 (4) - 끝에 피니쉬
01:35:818 (2) - 머리 피니쉬
01:39:322 (1) - 피니쉬
01:42:825 (7) - ^
01:44:139 (3) - 끝에 피니쉬
01:46:329 (1) - 머리 피니쉬
01:49:833 (2) - 피니쉬
01:58:592 (1) - 머리 피니쉬

[Insane]
00:30:125 (5) - 머리에 피니쉬 추가
00:31:001 (1) - 머리에 클랩대신 피니쉬
00:35:818 (4) - 클랩 추가
00:36:256 (1) - 머리에 피니쉬 추가
00:39:760 (1) - ^
00:43:263 (7) - ^
00:44:139 (1) - 클랩대신 피니쉬
00:45:015 (1) - 클랩 추가
00:52:898 (1) - 리듬감 내시려고 집어넣으신 것 같은데 클랩 지우시는 걸 추천.
01:04:285 (2) - 머리에 피니쉬
01:07:789 (1) - ^
01:11:292 (1) - ^
01:12:825 (5) - 머리에 클랩 빼시고 애로우에 피니쉬로 대체
01:13:701 (7) - 클랩 제거
01:18:300 (2) - 머리에 피니쉬
01:21:365 (1) - 클랩 대신 소프트 피니쉬
01:21:803 (2) - 머리에 피니쉬
01:24:869 (5,6) - 같은 경우입니다.
01:27:059 (1) - 피니쉬
01:28:592 (7) - 애로우에 피니쉬
01:42:825 (1) - 피니쉬
01:49:833 (1) - 피니쉬
01:53:336 (1) - 머리에 피니쉬
01:55:088 (1) - ^
01:56:621 (4) - 끝에 피니쉬

[Fang]
00:13:920 (2) - 클랩
00:14:358 (4) - 끝에 클랩
00:14:796 (5,6,7,8) - 모조리 클랩
00:15:453 (2) - 클랩
00:15:563 (3) - 머리 클랩
00:16:548 (5) - 머리 클랩
00:17:095 (2) - 클랩
00:17:424 (4) - 양쪽 다 클랩
00:18:081 (6,7) - 클랩
00:18:300 (8) - 휘슬 대신 클랩
00:20:490 (1) - 머리 피니쉬
00:22:241 (1) - ^
00:23:993 (1) - ^
00:25:745 (1) - ^
00:27:497 (1) - ^
00:29:249 (1) - ^
00:29:577 (2) - 머리 클랩?
00:30:125 (3) - 클랩 대신 피니쉬
00:30:563 (6) - 머리 클랩
00:32:533 (7) - 박자감을 살리기 위해서 클랩
00:36:256 (1) - 머리 피니쉬
00:39:103 (6) - 애로우에 클랩
00:39:760 (1) - 머리 피니쉬
01:07:789 (1) - ^
01:11:292 (1) - ^
01:14:796 (1) - ^
01:21:365 (9) - 머리에 소프트 피니쉬
01:21:803 (1) - 머리에 피니쉬
01:24:869 (7,1) - 같은 경우입니다.
01:27:059 (1) - 피니쉬
01:35:818 (1) - 머리 피니쉬
01:42:825 (1) - ^
01:43:154 (2) - 머리 클랩?
01:46:110 (7) - 박자감을 살리기 위해서 클랩
01:55:088 (1) - 머리 피니쉬

Thank you !
minyeob
D:

주말에 제가 확인 해 볼게요 ~.~

scanter // 저 부분은 제가 일부러 힛사 안넣었어요 lol 어쨌든 몇 부분은 수정했네요. 모딩 잘 받아 먹을게요~
Sonnyc
:O
Topic Starter
Gloria Guard
일단 피니쉬 소리가 나는부분은 다수정했습니다

Fang난이도 히트사운드 all no fix

모딩고마워요 ^^/
scanter
으으. 쓸데없는거 짚은거같아서 죄송하네요. 쨌든 빨리 랭크되길 !
Strawberry
Hey GG~
Let's see what i can help. :3

[]
 
  1. Inconsistant capitalization in tag, the character "P" of "Katty Pie" should be always uppercase.. for now it's conflicting on Easy, Insane and Normal diff.
 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 01:16:548 (3) - um a bit nazi here~ optional suggestion. yea the blanket here seems a bit randomly and i'd prefer to move the anchor on that tail left 2 grids for a perfect blanket~ would be seems much better imo!
      ---
    2. 01:27:059 (3) - yep, same as above, i recommend that move the anchor on that tail onto x.320 y.296.~ (also the same thing at 01:37:570 (3)~ try moving the finish point anchor on x.304 y.231~
      ---
    3. 01:57:278 (1) - yea the vocal sounds like start at red tick 01:57:059.. and the spinner begin at 01:57:278 for 1/2 beat delay, sounds a bit wired.. maybe you can bring forward the spinner 1/2 tick and also extend it to ensure the spinner is ended at the present timing?~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:23:993 (2) - personally i'd like to remove the whistle on that tail of slider, because you have used long 3/1 sliders previously, it's fine, but notice you all skip the beat on the second of the bar, since that it sounds a bit wired you added one clap alone on the second beat~ also as the following things you did~ that claps should be all in third beat. :3
    really nice and clear diff.~
 
[] --guest by Katty Pie
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 01:27:935 (4,5) - move them 1 grid down for keeping in the same height with the previous circle (2,3). (sorry for nazi again..
      ---
    2. 01:35:380 (6) - yea by the music, i can feel the NC should be start at here rather than waiting until the next note appeared. you can find that in lyric also~ yea set the NC here and removing the NC you have put already on the following slider~ (don't forget the same thing at slider 01:38:884 (6) and circle 01:42:387 (6) -
      ---
    3. 01:57:059 (1) - yea same spinner suggestion as Easy.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:17:643 (2) - yea since you decreased the hitsound volume on the tail of slider (3), it would be a better plan if you also decreasing the volume to 35% on slider (2)'s tail!~ there would be a diminishing hitsounds pattern and sounds much better. somehow the present is a bit noisy.(since it's not really loud idk..
      ---
    2. 01:07:132 (6) - um the whistles on that tail and head sound a bit crowded.. maybe it could be better if you would like to move the whistle which on that slider's head onto the previous repeat slider (5)'s tail~ then the break on red tick can make a better effection imo~ you know the normal-whistle is a bit noisy.. yea but it's fine~ it fit here. :3
      ---
    3. 01:14:139 (6) - oh redundant whistle here.. remove the whistle on that tail since the vocal has switched to a new chapter, the whislte here sounds really wired.. ;w;
 
[] --guest by minyeob
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:22:241 (1) - i'd prefer to remove the NC here and adding a new NC on the next circle (2) for the combo burst. the downbeat should be on white tick here rather than circle (9) which on the red tick~ (also the same suggestion here 00:44:577 (1)~
      ---
    2. 01:08:665 (2) - umm how about just make it by copy the same shape of previous slider (1) and ctrl+HJ it? the present pattern looks randomly and not such well..
      ---
    3. 01:18:738 (3,6,8) - idk but i think the stacking here is really a bit confused for some players, maybe it's only the first try, i still recommend set NC on each them for much more readable.~ yea it's depend on you if you don't like to make NCs here..
      ---
    4. 01:38:336 (10) - um the rhythm here should be the pattern as my picture shows for keeping consistency with vocal, it's also funnier to play than the present imo.~ and about position i think you can just moving that the circle (10) to stack with the previous circle (10)~ btw you'd better to make diversion between the circle (10) and (11) for now, because of the increscent spacing~ try this position?~
    5. 01:44:139 (3) - the overlap here with the tail of slider (2) looks not well imo.. maybe you can make a better blanket here as my example~ :3
    6. 01:47:533 (3) - honestly the circle should be set on blue tick, however it's hard diff, the segmentation is not such hard and also perennial as my experience.. how about just bring forward it 1/4 tick and move it onto x.187 y.103 for spacing without any hitsound?~ would be much better~ (also the same thing at 01:51:147 (6)~ :3
      ---
    7. 01:52:460 (3,4) - stacking them better plz..
 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:15:891 (2) - you can make the blanket better as my picture~ (without grid snap. would be looks much better~ (btw don't forget to make adjustment of the next circle to keep staking with the slider's tail~
    2. 00:18:738 (1) - yea i'd like also remove the NC you have set here~ same as the hard diff for combo burst~. :3
      ---
    3. 00:34:504 (1) - umm since you used syncopation on the previous pattern.. personally i'd like to extend that slider 1/4 tick to ensure the slider end at blue tick for also do syncopation here~ sounds better for me.~
      ---
    4. 01:23:336 (2) - yea the NC should be put here rather than the previous circle (1). you can hear the new chapter of vocal is start at there rather than that (1). and then also adding a NC at 01:25:307 (5)? looks better imo.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:45:015 (1) - there have beat obvious and should not be silenced imo.. sounds a bit unreasonable. :d
      ---
    2. 00:52:898 (1) - um wrong place of that clap~ it should be removed since it sounds really useless and on the other side, it's also fine to heard if you move it onto the circle (3)~. anyway these are all better than the present one imo~ (also the same point at 00:59:906 (1)~
[] --guest by Fang.
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:24:431 (2) - since there has a syncopation by the vocal, the beat of that slider should be end at red tick 00:24:650 rather than the present placement.. shorten it 1/4 tick and add a new circle with the stream at the heels of that slider?~ yea you can make them just like this~
    2. 00:42:387 (3) - extend it to ending at blue tick as the previous pattern? that consistency is really suiable of the song imo~ (and don't forget making adjustment of the next circle~ such like this. :3
    3. 00:46:438 (5,6,7) - i'd prefer to use wave stream here for a better flow to coordinate the downward curve of the following slider~ like this~
    4. 01:17:424 (6) - um should be that from my heard..
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:38:884 (4) - some how i feel the clap should be set on the following slider's repeat rather than the present circle~ yea it sounds better for me. :3
      ---
    2. 01:14:796 (1) - should be a finish here for a new chapter's begin~
  --------------------------------------------------------
Topic Starter
Gloria Guard
[]
 
  1. Inconsistant capitalization in tag, the character "P" of "Katty Pie" should be always uppercase.. for now it's conflicting on Easy, Insane and Normal diff.
 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 01:16:548 (3) - um a bit nazi here~ optional suggestion. yea the blanket here seems a bit randomly and i'd prefer to move the anchor on that tail left 2 grids for a perfect blanket~ would be seems much better imo!
      ---
    2. 01:27:059 (3) - yep, same as above, i recommend that move the anchor on that tail onto x.320 y.296.~ (also the same thing at 01:37:570 (3)~ try moving the finish point anchor on x.304 y.231~
      ---
    3. 01:57:278 (1) - yea the vocal sounds like start at red tick 01:57:059.. and the spinner begin at 01:57:278 for 1/2 beat delay, sounds a bit wired.. maybe you can bring forward the spinner 1/2 tick and also extend it to ensure the spinner is ended at the present timing?~
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:23:993 (2) - personally i'd like to remove the whistle on that tail of slider, because you have used long 3/1 sliders previously, it's fine, but notice you all skip the beat on the second of the bar, since that it sounds a bit wired you added one clap alone on the second beat~ also as the following things you did~ that claps should be all in third beat. :3
    really nice and clear diff.~
 
[]
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:15:891 (2) - you can make the blanket better as my picture~ (without grid snap. would be looks much better~ (btw don't forget to make adjustment of the next circle to keep staking with the slider's tail~
    2. 00:18:738 (1) - yea i'd like also remove the NC you have set here~ same as the hard diff for combo burst~. :3
      ---
    3. 00:34:504 (1) - umm since you used syncopation on the previous pattern.. personally i'd like to extend that slider 1/4 tick to ensure the slider end at blue tick for also do syncopation here~ sounds better for me.~
      ---
    4. 01:23:336 (2) - yea the NC should be put here rather than the previous circle (1). you can hear the new chapter of vocal is start at there rather than that (1). and then also adding a NC at 01:25:307 (5)? looks better imo.
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:45:015 (1) - there have beat obvious and should not be silenced imo.. sounds a bit unreasonable. :d
      ---
    2. 00:52:898 (1) - um wrong place of that clap~ it should be removed since it sounds really useless and on the other side, it's also fine to heard if you move it onto the circle (3)~. anyway these are all better than the present one imo~ (also the same point at 00:59:906 (1)~



Thank you for modding ^^/
Poggo
fixed 1 grid down and NC~ http://puu.sh/2aFK7 thx for mod moe Strawberry :3
minyeob
이것도 수정해서 올릴게요 기다려주세요 owo

■01:18:738 (3,6,8) - idk but i think the stacking here is really a bit confused for some players, maybe it's only the first try, i still recommend set NC on each them for much more readable.~ yea it's depend on you if you don't like to make NCs here..
There is already same pattern before this lol
So I'll keep this. Other things I fixed all~
Thank you for modding~~~

http://puu.sh/2aOOt
Dark Fang

Strawberry wrote:

 [] --guest by Fang.
 
  1. Unrankable stuff
    ( You must fix all of these , if I write something is not unrankable , please tell me in the reply )
    1. None!
     
  2. Beatmap design/Suggestion
    ( Most of them are my suggestion , you can disagree if you want )
    1. 00:24:431 (2) - since there has a syncopation by the vocal, the beat of that slider should be end at red tick 00:24:650 rather than the present placement.. shorten it 1/4 tick and add a new circle with the stream at the heels of that slider?~ yea you can make them just like this~ :arrow: fix
    2. 00:42:387 (3) - extend it to ending at blue tick as the previous pattern? that consistency is really suiable of the song imo~ (and don't forget making adjustment of the next circle~ such like this. :3
    3. 00:46:438 (5,6,7) - i'd prefer to use wave stream here for a better flow to coordinate the downward curve of the following slider~ like this~
    4. 01:17:424 (6) - um should be that from my heard.. :arrow: keep now ..
     
  3. Hitsounds
    ( Almost of them are my ideas , you can ignore them )
    1. 00:38:884 (4) - some how i feel the clap should be set on the following slider's repeat rather than the present circle~ yea it sounds better for me. :3
      ---
    2. 01:14:796 (1) - should be a finish here for a new chapter's begin~ :arrow: ok~
  --------------------------------------------------------
thank you~

http://puu.sh/2bhG3
Verlaren
Hi. Random mod.

Easy:
00:49:833 - add note
00:53:336 - ^
01:16:767 - beginners may be confused. move to one tick back.
And spasing - change 0.8 on 1.2
[Editor]
DistanceSpacing: 1.2

Pie's normal:
01:57:059 - maybe add note?

Miniculty:
00:58:154 - add note
01:20:271 - maybe NC?

Insane:
I can't find something.

Fang:
^

Sorry for a small mod/
minyeob
이틀 내로 올릴게요 o.o


Miniculty:
00:58:154 - add note Added~
01:20:271 - maybe NC? No I didn't add NC, sorry
Thank you for mod~
Topic Starter
Gloria Guard
thank you for modding~
Kawayi Rika
Hi ~ Gloria Guard ~ :)

Mod time for my Queue ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. Add 'opening' in tags.
  2. Please add source : To Aru Kagaku no Railgun III

[Fang]


  1. 02:00:155 - Please don't slience to here,increase volume to 40% is better.

[Insane]


  1. 00:34:972 (2,3,4,5,6) - More better rhythm,like this.
  2. 00:44:607 (3) - Move 1 grid right,00:44:169 (1) - symmetrical.
  3. 00:46:359 - Increase volume to 40%,sound much better.

[Miniculty]


  1. HP-1 is much better.
  2. 00:22:271 (10) - Add new combo to here,since you added to 00:23:147 (1).
  3. 00:24:899 (3,4,5,6,7) - You'd better to make these notes symmetrical,here is code.
    401,37,24899,1,0,0:0:0:0:
    333,80,25118,1,0,0:0:0:0:
    256,56,25337,1,8,0:0:0:0:
    180,80,25556,1,0,0:0:0:0:
    111,37,25775,1,4,0:0:0:0:
  4. 00:38:366 (5) - Try increase some spacing,since here is 3/4 rhythm,more suitable.
  5. 00:43:622 (2) - Same as above.
  6. 00:46:797 - Add finish,sound much better.
  7. 00:53:366 - Change to normal hitsound,soft sound weird to me.
  8. 01:21:395 (1,2) - Try make blanket.
  9. 01:22:709 (4) - Move to X:296 Y:48,look much better.
  10. 01:29:717 (2,1) - These circles are not symmetrical.
  11. 01:55:118 (1,2,3,4) - ^
  12. 01:51:833 (2) - Change a 3/4 slider on 01:51:943,same as 01:50:191.
  13. 02:00:374 (1) - The spinner should end to 02:01:468 - and use slience.

[Pie's Normal]


  1. 01:48:111 (3,5) - These sliders are not symmetrical.
  2. 02:00:155 - Same as Fang diff.

[Easy]


  1. OD+1 for better diff spread.
  2. 02:00:155 - Same as Fang diff.

OK ~ Not bad map,but still need some more work,

Call me a recheck,if you think map is good enough ~
;)
Topic Starter
Gloria Guard

[General]


  1. Add 'opening' in tags.
  2. Please add source : To Aru Kagaku no Railgun III

[Insane]


  1. 00:34:972 (2,3,4,5,6) - More better rhythm,like this.
  2. 00:44:607 (3) - Move 1 grid right,00:44:169 (1) - symmetrical.
  3. 00:46:359 - Increase volume to 40%,sound much better.

[Easy]


  1. OD+1 for better diff spread.
  2. 02:00:155 - Same as Fang diff.





Thank you Rika san ^^/
Diasios
I was going to mod this map but beat placement is wrong in Easy, Pie's Normal, Miniculty and Fang, what happened? Anyway, send me a pm when you fix these diffs and I'll recheck this map.
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