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Misato Aki - DESIRE (Short Ver.)

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Kiiwa
Hi~

General
The combo colours don't really fit very well. Maybe consider changing the grey combo colour into a light green? Grey combo colours are best to be avoided because of Multiplayer TAG games, and grey colour doesnt really fit this map, right?

Insane.
00:33:554 (3,4) - Better to remove (4) and extend (3) by 1/4 if you listen to the music.
00:34:436 (6,7) - Delete (6) and move (7) forwards to it's place so the slider stats at 00:34:436 - and ends at 00:34:814 -
00:38:470 (6,7) - Same as above, 00:38:470 (6) - delete, 00:38:596 (7) - starts at 00:38:470 - and ends at 00:38:848 -
01:04:562 (3) - Better to stream through this slider if you listen to the music.
01:24:100 (5,7) - Add claps to there notes?
01:26:369 - A note can be added here with custom clap/normal hitsample set.
01:29:016 (1,2,3) - judging by how you place combos at 01:12:882 (7,8,1) - they should be the same pattern.
01:32:419 (4) - New combo here to match with pattern at 01:15:907 (3,1) -

CakiP's Hard
00:30:403 (7) - Add clap.
00:37:966 (10) - You can delete this note.
00:45:151 (2,3,4) - Spacing is a little too strange...
00:46:537 - 00:46:663 - You can add notes here to match the music better.
00:48:302 (6,7) - Best to increase the spacing here to avoid confusion during play.
00:50:949 (1,2) - Better to make the rhythm like:
00:54:604 (11) - Really awkward to play around here, maybe extend this slider by 1/4 and delete the next note with finish.
00:55:109 (2) - Start this slider at 00:55:235 - and end at 00:55:487 -
01:19:184 (1) - Better to map through this spinner. (it's a little too short for a Hard, right? Also, it really dosen't have a very definitive ending, so it's best to remove it.)

alacat's Hard
00:26:747 (1) - Add whistle here to match piano.
01:17:167 (1,2,3,4) - You arrange this a little better?
Good difficulty.

BeatofIke's Normal
01:28:008 (2,3,4) - Just wanna say I think you can make a better rhythm and design here...
01:37:335 - This break... lol Maybe just remove?
Also good difficulty.

Sekai's Easy
01:05:067 (1,2) - You can improve the blanket here.
01:13:134 - Add finish?

Good luck~
Topic Starter
Nichiyouki

Kiiwa wrote:

Hi~ Hi >w<

General
The combo colours don't really fit very well. Maybe consider changing the grey combo colour into a light green? Grey combo colours are best to be avoided because of Multiplayer TAG games, and grey colour doesnt really fit this map, right? no, grey colour is not a problem in using it. The reason I use this is because it is hair color of characters in this story. However, I think that it's suitable for this map.

Insane.
00:33:554 (3,4) - Better to remove (4) and extend (3) by 1/4 if you listen to the music. I fixed 00:34:436 (6,7). So I will not fix these.
01:04:562 (3) - Better to stream through this slider if you listen to the music. I used to listening the vocal of song, and I would like both sliders to parallel. So I will no change it.
01:24:100 (5,7) - Add claps to there notes? no, I think that it isn't suitable for rhythm of song, and if I add them, I will have to add it on 01:07:966 (5,7), too.
01:26:369 - A note can be added here with custom clap/normal hitsample set. It's weird for me.

Good luck~
In addition to what I mentioned, I fixed.

Thank you for your mod :)
CakiP
Thanks for MOD~
Update my diiff plz~
http://puu.sh/1SyzX

Kiiwa wrote:

Hi~

CakiP's Hard
00:30:403 (7) - Add clap. OK~
00:37:966 (10) - You can delete this note. OK~
00:45:151 (2,3,4) - Spacing is a little too strange... OK~ fixed
00:46:537 - 00:46:663 - You can add notes here to match the music better. OK~
00:48:302 (6,7) - Best to increase the spacing here to avoid confusion during play. OK~
00:50:949 (1,2) - Better to make the rhythm like: OK
00:54:604 (11) - Really awkward to play around here, maybe extend this slider by 1/4 and delete the next note with finish. OK~
00:55:109 (2) - Start this slider at 00:55:235 - and end at 00:55:487 - OK
01:19:184 (1) - Better to map through this spinner. (it's a little too short for a Hard, right? Also, it really dosen't have a very definitive ending, so it's best to remove it.) sorry. No~
BeatofIke
Removed Break Time! Updated! :3
http://puu.sh/1SyIL

This map should be ready for MAT now!
merchat7
Hi Nichiyouki,

The reason why i haven't recheck your beatmap yet is I'm waiting for Sekai to look at the mod for Easy. So just pm me when Easy is updated and I'll come recheck this.
alacat
ty for modding ~ Kiiwa:3

fix all. :)

http://puu.sh/1SNJt
Topic Starter
Nichiyouki

BeatofIke wrote:

This map should be ready for MAT now!
I will try to find MAT after merchat come recheck this map, and I'm ready >.<

merchat7 wrote:

Hi Nichiyouki,

The reason why i haven't recheck your beatmap yet is I'm waiting for Sekai to look at the mod for Easy. So just pm me when Easy is updated and I'll come recheck this.
Okay, I will pm you when Sekai checked her diff.

Updated~

Waiting Sekai to check Sekai's Easy diff
ririco
ok Fixed everything on my diff~

Thanks everyone for modding :3

http://puu.sh/1ToUa
Topic Starter
Nichiyouki
Updated~
merchat7
Recheck, prioritizing this request due to it being recheck

[Easy]

00:35:319 (2,4) - Hmm listening to drum here, I think clap/normal sampleset instead of whistle would be better
00:43:386 (1) - Sorry for nazi, one grid down (grid 4), I think blanket looks better
00:47:419 (1) - Nazi, one grid right, same reason
01:05:067 (1) - Nazi again but I think 1 grid right makes blanket look better to me.
01:19:184 (3) - Finish instead of whistle?
01:19:688 (4) - Hmm, shouldn't it be finish at end? Pretty sure I would have caught this on my first check, so maybe you misunderstood what I mean with my hitsound suggestion. Keep the finish with cymbal, but where there is no cymbal, to put whistle in this section.
01:43:386 (1) - Recommend finish instead at begin.

Hmm, a couple more hitsounding stuff, but after that, it should be perfect. I notice some blanketing is not too perfect, but they are easily fix by moving stuff one grid.

[Normal]

00:48:932 (3,1,4) - Whistle at begin for piano and emphasis of music on stanza. The main reason I mention this is because it sound like you're missing a couple whistles here.
00:56:999 (3,1) - Same as above
01:23:218 (1,3) - I don't understand why no whistle at begin here when you did it on 01:07:083 (1,3) -
01:27:251 (1,3) - Whistle at begin, same reason as above
01:30:277 (3) - ^
01:45:403 (1) - Really think finish at begin fit better with music.

A couple more hitsound suggestions, also notice some whistle inconsistency at kiai time, don't really a reason why so I highly recommend fixing them.

[CakiP's Hard]

00:47:293 (3) - I feel clap on red tick sound horrible, I think only whistle at end is better
00:51:327 (3) - ^
00:53:722 (10) - No drum sound at begin of this slider, so I don't think there should be clap at begin
01:33:302 (2) - Every other diff used finish here, I highly recommend doing it here.

I really hope you remove those claps I mentioned

[Insane]

00:21:705 (3,4,5) - The spacing inconsistency seem a bit odd to me, why not keep everything snap to 1.0x/1.1x/1.2x etc. spacing? For example, move 00:21:957 (4) - two grid down.
00:27:756 (4,5,6,7) - I really prefer if you space the stream out, make it easier to read for me http://puu.sh/1TBmN. Applies to part like 01:07:840 (4,5,6,7) - 01:23:974 (4,5,6,7) - etc.
01:01:033 (1) - Sorry for bad wording, I write it like this since I think you've made a mistake. I actually mean you should add whistle here since you add on the other big white tick here in this section.
01:03:302 (1) - Hmm stack on 01:03:050 (14) - ?
01:06:327 (6) - x:24 y:204, I don't understand why spacing is inconsistent here.
01:12:125 - I really think you need something here, to be honest, I prefer a pattern like this to keep the slider > hit circle pattern going http://puu.sh/1TBAD. But if not, try adding a hit circle there or add 1/4 slider and end it on 01:12:251.
01:28:260 - ^
01:30:529 (4) - Similar to 01:06:327, why not keep spacing more consistent? Try x:44 y:184

I try my best modding this, streamy maps are the maps I can't mod well. But overall, I can't find any problem, diff looks good to me. Everything is just suggestion.

Star, good luck! Recheck took a while so if you feel this post also deserve a kudosu, you can kudosu it.
Snowy Dream
Mod request from Snowy Dream's Queue.
OK, Recheck time?
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Fine!
[Sekai's Easy]
  1. 01:15:151 - I guess finish here is more suitable for the music, so why not use finish instead of the whistle? It could make more sense.
  2. 01:17:167 (1) - Also, finish here could make more sense too, since the vocal "ki" is a downbeat.
  3. 01:19:184 (3) - ^^^, music has downbeat here, why not use finish? (ok I admit I'm keen on adding finish :p)
  4. 01:19:940 - Background music has a downbeat here too... Why you do not put anything here :<
[BeatofIke's Normal]
  1. 00:28:512 (3) - Overlap it on 00:28:764 (4) please, you put this behind (3) may confuse some beginners.
  2. 01:28:764 (4) - Since the long white tick on 01:29:268, so I think it is a not good choice to make this slider return to the long white tick. My suggestion is to remove the return and start
  3. 01:29:520 (1) this slider at 01:29:268 instead.
  4. 01:47:167 (3) - Overlap it on 01:47:420 (1) please, you put this behind (3) may confuse some beginners.
[alacat's Hard]
  1. 00:25:739 (4,5) - What about exchanging their position on timing? Then it could sound better in my view.
  2. 01:21:201 (1) - Needless whistle on this note, finish here is enough, also whistle here sounds not good to me :P
[CakiP's Hard]
  1. 00:31:159 (3) - It can be reduced by 1/4, and put it on 00:31:159, then add a note on 00:31:033.
  2. 00:38:092 (10) - Highly recommend putting it to free space like x:168 y:152, where you put is so crowded and it may confuse ppl.
  3. 01:31:537 (11) - This combo is too long.. Add newcombo to this note.
[Insane]
Fine!
--------------------------------------------------------------------------------------------------
CakiP
Thanks for MOD.
Update my diff plz~
http://puu.sh/1TTn1


merchat7 wrote:

[CakiP's Hard]

00:47:293 (3) - I feel clap on red tick sound horrible, I think only whistle at end is better OK
00:51:327 (3) - ^ OK
00:53:722 (10) - No drum sound at begin of this slider, so I don't think there should be clap at begin OK
01:33:302 (2) - Every other diff used finish here, I highly recommend doing it here. OK

I really hope you remove those claps I mentioned


quote="Snowy Dream":19cde]
[CakiP's Hard]
  1. 00:31:159 (3) - It can be reduced by 1/4, and put it on 00:31:159, then add a note on 00:31:033. No~
  2. 00:38:092 (10) - Highly recommend putting it to free space like x:168 y:152, where you put is so crowded and it may confuse ppl. OK
  3. 01:31:537 (11) - This combo is too long.. Add newcombo to this note.
OK
Topic Starter
Nichiyouki

merchat7 wrote:

Recheck, prioritizing this request due to it being recheck

[Insane]

01:03:302 (1) - Hmm stack on 01:03:050 (14) - ? no, I prefer the original more.

I try my best modding this, streamy maps are the maps I can't mod well. But overall, I can't find any problem, diff looks good to me. Everything is just suggestion.

Star, good luck! Recheck took a while so if you feel this post also deserve a kudosu, you can kudosu it.
In addition to what I mentioned, I fixed.

Snowy Dream wrote:

Mod request from Snowy Dream's Queue.
OK, Recheck time? \:D/
Thank you both for your recheck and thank you merchat for star :)

I think that both post also deserve to get kudosu.
BeatofIke
I decided to change the soft-whistle behavior. It should be a lot more consistent now! Updated! :D
http://puu.sh/1TUHD
Topic Starter
Nichiyouki
Updated CakiP's Hard, BeatofIke's Normal, and my diffs~
alacat
Thank you for modding Snowy~ :3

both fix ~

http://puu.sh/1TVOO
ririco
Thanks everyone for modding

Fixed everything: http://puu.sh/1TVVM

:3
Topic Starter
Nichiyouki
Updated again~
Frostmourne
hi !

take it from #modreqs

General
I still think the first part is mappable. I would be more comfortable to bubble this if you chose to map this part..
as the song is really great, I think everyone,who plays this,should enjoy this amazing first part too (at least, I feel sad that you didn't map the first part)
not that trouble , it's just about 18 second

others seem fine

Sekai's Easy
01:04:562 (3) - clap here ? it fits here imo
01:13:134 (1) - remove clap at the end , I feel this sounds bad with 01:14:646 (2) - (it doubles themselves)
01:40:865 (2) - miss clap here as I believe

BeatofIke's Normal
01:47:420 (4) - remove NC here according to 00:28:512 (3,4) - , I find it a bit odd for this couple of notes

alacat's Hard
AR-1 , it's quite too fast for this diff , it's not jumpy so it's better on AR6
00:26:747 (1) - as this sliders start on piano sound , players may expect to hear piano sound on the end of slider too. I will do like this
about distance , you can change whatever you want~
(don't forget to add clap on the new note and whistle on the tail of slider if you choose to fix)
01:15:907 (3) - clap on the tail ? sounds really better imo
01:32:041 (3) - add clap on the tail too ^ if you fixed this already

CakiP's Hard
AR-1 ? , same reason as alacat's Hard ~ and if you chose to fix it , you should do HP-1 too for more balance
00:32:924 (2) - this note should be removed, it plays strangely because this triplet is started on the white tick and the song doesn't have sound here
00:34:940 (2) - ^
as you hear , you may want to add it because of vocal .. but if you remove this note and shorten this slider 00:35:067 (3) - to end at 00:35:193
it will sound perfectly
00:44:394 (8) - clap on the head of this slider ? , feel empty .. I guess you may miss it
00:48:932 (7) - this one is a bit unintuitive. as the sound from 00:48:176 (5,6) - , it should end at 00:49:184 for this slider and 00:49:436 (9) - should be on
00:49:310 , don't forget to fix spacing if you already fixed it
00:52:966 (8,9) - same as above. the way to fix it is to shorten this slider end at 00:53:218 (9) - and move 00:53:470 (10) - to 00:53:344
01:09:226 (3) - remove it for better sound. the reason is alike. the triplet starts on the white tick
01:13:260 (3) - ^
01:14:772 (8) - ^
01:17:293 (8) - ^
01:23:344 (8) - ^
01:30:907 (9) - ^
01:33:428 (3) - ^
01:33:554 (4) - add clap at the tail here
01:47:167 (2) - spacing error , I can't find why you let the gap between this and next note so move it to x:424 y:180

Insane
OD+1 plzz, it's too easy I think (at least, it shouldn't be different between AR and OD by 2)
00:29:898 (5) - clap ? sounds better imo
add clap there? according to the music !
01:01:915 (5) -
01:02:041 (6) -
01:02:545 (10) -
01:02:672 (11) -
01:02:798 (12) -
01:07:966 (5,6) - clap both ?
01:11:999 (4) - clap both head and tail
01:16:285 (1,2) - clap both note (slider's head included)
01:19:562 (1) - ^
01:20:319 (3) - ^
01:24:100 (5,6) - clap both?
01:28:134 (4) - ^ both head and tail
01:32:419 (1,2) - ^
01:35:697 (2) - ^
01:36:201 (4) - ^ both head and tail
01:37:083 (7,8) - ^
01:44:268 (5,6) - ^
01:46:285 (7,8) - ^

this mapset looks pretty nice, CakiP's Hard still needs a bit work but I think it's good enough
call me back once you are done for a recheck
Topic Starter
Nichiyouki

Frostmourne wrote:

hi ! Hi :)

take it from #modreqs

General
I still think the first part is mappable. I would be more comfortable to bubble this if you chose to map this part..
as the song is really great, I think everyone,who plays this,should enjoy this amazing first part too (at least, I feel sad that you didn't map the first part)
not that trouble , it's just about 18 second
I have no idea to map first part >< but thanks for your suggestion. Okay, it's interesting.
others seem fine

Insane
01:16:285 (1,2) - clap both note (slider's head included)
01:32:419 (1,2) - ^
01:35:697 (2) - ^
I feel sounds weird when I put clap on notes these. So I will not add it on notes, but I will add it on slider's head (01:16:285 (1,2) & 01:32:419 (1,2)).
However, aside from what I mentioned those, I added clap all & fixed OD.

this mapset looks pretty nice, CakiP's Hard still needs a bit work but I think it's good enough
call me back once you are done for a recheck
Thanks for your mod :) Then I will call you for recheck when this map's ready =w=
ririco
ok fixed and mapped the first part~

http://puu.sh/20Tub

Thanks for modding Frost ww

EDIT: Nich if you wont going to map the first part, then just delete on my diff.

It's up to you.
BeatofIke
I knew that someone is going to mention that combo XD. Anyways, Updated!
http://puu.sh/20Tw1
Topic Starter
Nichiyouki
Updated~

@Sekai-nyan: I tried to think again. It's interesting for map first part. So I will update it.
alacat

Frostmourne wrote:

alacat's Hard
AR-1 , it's quite too fast for this diff , it's not jumpy so it's better on AR6 mm... AR 6 makes all objects appear less cramped ,in my opinion
.

00:26:747 (1) - as this sliders start on piano sound , players may expect to hear piano sound on the end of slider too. I will do like this
about distance , you can change whatever you want~ yes, i want to put so .. but this is hard diff >.< it is hard to take a little for me.
(don't forget to add clap on the new note and whistle on the tail of slider if you choose to fix)
01:15:907 (3) - clap on the tail ? sounds really better imo okey :3
01:32:041 (3) - add clap on the tail too ^ if you fixed this already ^
I added clap sound same as my part at kiai time.

Thank you for modding ,frost ^^// http://puu.sh/20XDn
CakiP
Hi~
Thanks for MOD~ xD
update my diff plz~
http://puu.sh/21fra

Frostmourne wrote:

hi !

take it from #modreqs

CakiP's Hard
AR-1 ? , same reason as alacat's Hard ~ and if you chose to fix it , you should do HP-1 too for more balance sorry... no change. I think to be very easy hard diff if this map`s HP and AR
00:32:924 (2) - this note should be removed, it plays strangely because this triplet is started on the white tick and the song doesn't have sound here OK~
00:34:940 (2) - ^ OK
as you hear , you may want to add it because of vocal .. but if you remove this note and shorten this slider 00:35:067 (3) - to end at 00:35:193
it will sound perfectly OK~
00:44:394 (8) - clap on the head of this slider ? , feel empty .. I guess you may miss it yea~! thanks!ok!
00:48:932 (7) - this one is a bit unintuitive. as the sound from 00:48:176 (5,6) - , it should end at 00:49:184 for this slider and 00:49:436 (9) - should be on
00:49:310 , don't forget to fix spacing if you already fixed it OK. fixed~
00:52:966 (8,9) - same as above. the way to fix it is to shorten this slider end at 00:53:218 (9) - and move 00:53:470 (10) - to 00:53:344 OK~,fixed.
01:09:226 (3) - remove it for better sound. the reason is alike. the triplet starts on the white tick OK
01:13:260 (3) - ^ OK
01:14:772 (8) - ^ OK
01:17:293 (8) - ^ OK
01:23:344 (8) - ^ OK
01:30:907 (9) - ^ OK
01:33:428 (3) - ^ OK
01:33:554 (4) - add clap at the tail here OK~
01:47:167 (2) - spacing error , I can't find why you let the gap between this and next note so move it to x:424 y:180 I dont find....Thanks~ \:D/
Topic Starter
Nichiyouki
Updated again~

Note: Now I think I will remove first part on Sekai's Easy diff and my diff ><
because it may cause confusion for mapping of each one.
Kawayi Rika
Hi ~ Nichiyouki ~ :)

Mod time for my Random Queue ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. Please remove AudioLeadIn for easy diff.
  2. I agree with Frost 00:02:545 ~ is mappable.
  3. 01:57:503 - For last spinner,how about end to here? it's really suitable.

[CakiP's Hard]


  1. 00:28:764 (3) - Try change a 1/2 slider to here,sound much better.
  2. 00:52:966 (8) - Add new combo,a bit long IMO.
  3. 01:33:554 (3,4,6) - These notes overlapping looks bad to me,
    i suggest 01:34:814 (6) - move to X:368 Y:136 make a small jump,like this.
  4. 01:34:814 - Remove whistle and Add clap.

[alacat's Hard]


  1. 00:49:814 - Add a circle to here,follow with lyrics.

[BeatofIke's Normal]


  1. HP+1.OD+1 for better diff spread.
  2. 00:30:277 - Add a circle to here,follow with drum.
  3. 00:55:991 (2,3) - These sliders are not symmetrical.

[Sekai's Easy]


  1. 00:34:310 - Why use whistle to here?
  2. 00:38:344 ~ 00:46:915 - I don't understand why change another clap to here,sound bad to me,
    also some slider tick on 40% volume sound weird.

OK ~ That's all ~ I see frost will recheck this ~

Good luck with rank ~
;)
BeatofIke
Moe~ Rika! /hugs Rika :3
Fixed Everything! Updated!
http://puu.sh/22iYE
alacat
Thank you Rika chan :3

fix one point

http://puu.sh/22rkm
CakiP
Hi~ Thanks for MOD~
Update my diff plz~
http://puu.sh/22Lpg

Kawayi Rika wrote:

[CakiP's Hard]


  1. 00:28:764 (3) - Try change a 1/2 slider to here,sound much better. sorry.I want to keep current pattern.
  2. 00:52:966 (8) - Add new combo,a bit long IMO. OK~
  3. 01:33:554 (3,4,6) - These notes overlapping looks bad to me, OK~
    i suggest 01:34:814 (6) - move to X:368 Y:136 make a small jump,like this. Thanks nice idea!
  4. 01:34:814 - Remove whistle and Add clap.OK
Topic Starter
Nichiyouki

Kawayi Rika wrote:

Hi ~ Nichiyouki ~ :) Hi \:D/

Mod time for my Random Queue ~



Red : Must be fixed
Pink : Need to consider
Purple : Just suggestions

[General]


  1. Please remove AudioLeadIn for easy diff. I forget change AudioLeadIn. So I change to 0ms.
  2. I agree with Frost 00:02:545 ~ is mappable. It really interesting, but it may have the problem. Particular CakiP was a newbie mapper. If he/she made it himself/herself, It may have to more mod than this certainly. However, I may consider it again, if guest everyone on my map are agree.
  3. 01:57:503 - For last spinner,how about end to here? it's really suitable. I don't like very long spinner.

OK ~ That's all ~ I see frost will recheck this ~

Good luck with rank ~
;)
Thanks for your mod Rika-chan :)

Updated~
Fumika
As Nich's Requested.

[CakiP's Hard]
  1. HD -1
  2. 00:22:714 (7) - This note should be NC and delete this NC 00:23:470 (1) -
  3. 00:28:512 (1,2,3) - This triplet is kinda too hard imo, How about to change it like this ? http://osu.ppy.sh/ss/615005
  4. 00:35:067 (2) - I recommend you to use 1/2 slider instead of 1/4 for this slider.
  5. 00:50:193 (10) - Change it to 1/4 like this will fit the music more. http://osu.ppy.sh/ss/615011
  6. 00:53:344 (2) - Remove clap and add whistle instead.
  7. 00:53:722 (3) - Add clap at reverse.
  8. 01:10:613 (7) - NC here.
  9. 01:17:419 (8) - This slider doesn't make sense imo, so 1/2 is better.
  10. 01:41:369 (6) - NC.
  11. 01:45:151 (6) - Move down under (7) ? http://osu.ppy.sh/ss/615014

You should improve your diff more -..-
CakiP
Thanks for MOD.
update my diff plz~
http://puu.sh/23IPm

Fumika wrote:

[CakiP's Hard]
  1. HD -1 sorry. no change. I want to keep current HD.
  2. 00:22:714 (7) - This note should be NC and delete this NC 00:23:470 (1) - OK
  3. 00:28:512 (1,2,3) - This triplet is kinda too hard imo, How about to change it like this ? http://osu.ppy.sh/ss/615005 nice idea. I think so too.
  4. 00:35:067 (2) - I recommend you to use 1/2 slider instead of 1/4 for this slider. OK
  5. 00:50:193 (10) - Change it to 1/4 like this will fit the music more. http://osu.ppy.sh/ss/615011 OK~
  6. 00:53:344 (2) - Remove clap and add whistle instead. OK
  7. 00:53:722 (3) - Add clap at reverse. sorry. I want to keep current sound.
  8. 01:10:613 (7) - NC here. OK
  9. 01:17:419 (8) - This slider doesn't make sense imo, so 1/2 is better. OK~
  10. 01:41:369 (6) - NC. OK
  11. 01:45:151 (6) - Move down under (7) ? http://osu.ppy.sh/ss/615014 OK
Satellite
Request -Gamu-
CakiP's Hard only~~

CakiP's Hard

  • Suggestion

  1. 00:30:781 (1,2) - 音取りをこの部分と同じように拾ってみてはどうでしょう?? 00:46:915 (1,2,3) -
  2. 00:41:117 (7) - Ctrl+Hした形のほうが次の流れに対して見やすくいいと思いました
  3. 00:49:436 - この位置にも音が欲しいので 00:49:310 - ここから 00:49:436 - ここまで短いスライダーを引いてみてはどうですか?
  4. 00:53:470 - こちらも同じように
  5. 00:54:982 - この位置の緑線は 00:30:781 - この位置と設定も音量も同じなのでどちらか削除するか音量調整をかけてみては?
  6. 01:15:403 (1,2,3,4,5,6) - こんな感じで綺麗に左右対称を作ってみてはどうでしょうか(´・ω・`)?
  7. 01:38:092 (2) - 2grid右に移動させることによって見た目が綺麗になるのかな・・・?

    Hitsound

  8. 01:13:134 (2) - 01:31:033 (9) - 01:33:302 (2) - 他DiffではwhistleがなくFinishのみなのでwhistleをremoveしてみてはどうでしょうか?( 01:09:100 (2) - この位置や
    01:17:167 (7) - この位置を強調させるためにもwhistleはなくてもいいと思います)
  9. 00:55:991 - whistle追加?
  10. 00:58:008 - whistle追加?
久々にmodしたら糞すぎて提案にすらなってませんごめんなさい;^;
CakiP
Thanks for MOD and Gamu~
update my diff plz~
http://puu.sh/24yfd

Satellite wrote:

Request -Gamu-
CakiP's Hard only~~

CakiP's Hard

  • Suggestion

  1. 00:30:781 (1,2) - 音取りをこの部分と同じように拾ってみてはどうでしょう?? 00:46:915 (1,2,3) - わかりましたー。
  2. 00:41:117 (7) - Ctrl+Hした形のほうが次の流れに対して見やすくいいと思いました 直しました。
  3. 00:49:436 - この位置にも音が欲しいので 00:49:310 - ここから 00:49:436 - ここまで短いスライダーを引いてみてはどうですか? 修正しました。
  4. 00:53:470 - こちらも同じように 同じく修正しました。
  5. 00:54:982 - この位置の緑線は 00:30:781 - この位置と設定も音量も同じなのでどちらか削除するか音量調整をかけてみては? 前者のほうの緑線をなくしました。
  6. 01:15:403 (1,2,3,4,5,6) - こんな感じで綺麗に左右対称を作ってみてはどうでしょうか(´・ω・`)? 作ってみました~ http://puu.sh/24yay
    [box=]
01:38:092 (2) - 2grid右に移動させることによって見た目が綺麗になるのかな・・・? 直しました。

Hitsound

01:13:134 (2) - 01:31:033 (9) - 01:33:302 (2) - 他DiffではwhistleがなくFinishのみなのでwhistleをremoveしてみてはどうでしょうか? 消しました。
( 01:09:100 (2) - この位置や
01:17:167 (7) - この位置を強調させるためにもwhistleはなくてもいいと思います) なくしました。00:55:991 - whistle追加? 追加しました。00:58:008 - whistle追加? 追加しました。
久々にmodしたら糞すぎて提案にすらなってませんごめんなさい;^; いえいえ、すごく助かりました!ありがとうございます!><[/box]
Topic Starter
Nichiyouki
Updated~
kosiga
Hi~ Nichiyouki :3

request from CakiP :D

here my mod~

[General]
  1. Song Setup - Audio Lead-in - only Insane diff is different from AIBat. (Insane:500ms, other diff:0ms. ) The beginning of this map is slow in all diff, therefore it does not have a meaning to set it. so plz change to 500⇒0ms for insane diff. :P
[CakiP's Hard]
  1. 00:21:957 (5,6) - 流れの提案: http://puu.sh/252J7
  2. 00:22:461 (6,1) - whistle 3連続で置くよりも、6のwhistle消して1にwhistle追加でアクセントとして使ったほうが私的にはいい感じに聞こえます。 :P
  3. 00:23:470 (3,4,5,6,7) - リズムの提案: http://puu.sh/2534a 00:23:848の青線にも音があるので、ここで音を空けるよりもスライダーで繋げちゃったほうが音がスムーズになるかな?と思ったのと、 1/2リズムでのスライダーが多いなと感じましたのでここで1/1スライダーを使うのもありかなと。 変更する場合は00:23:722のとこにもwhistle置いても良いかも。
  4. 00:24:730~ ここの緑線から音量70⇒50%の変更はいらないかなと思います。 そこまで歌の音量が下がってるような気はしませんので。
  5. 00:26:747 (1) - スライダーend 00:27:125の方が合うかと。 + endにwhistle
  6. 00:28:512 (7) - add NC(New combo) 長いです。 あと多分リピートとend部にclap?
  7. 00:30:781~00:46:915 - whistleが00:31:159 (3) - のendにしか無く、寂しい音に感じます。 歌に合うような感じで穏やかな一定のwhistleを置いてみては?
    for ex:
    SPOILER
    ・00:31:159 (3) - endのwhistle削除
    ・00:31:789 (4) - startにwhistle
    ・00:32:798 (1) - whistle
    ・00:34:814 (1) - ^
    ・00:35:571 (3) - endにwhistle
    ・00:36:831 (6) - startにwhistle
    ・00:38:848 (1) - ^
    ・00:39:856 (4) - whistle
    ・00:40:613 (6) - endにwhistle
    ・00:42:882 (3) - whistle
    ・00:43:890 (6) - startにwhistle
    ・00:44:898 (1) - whistle
  8. 00:32:798 (1,2) - リズムの提案: http://puu.sh/253yK 変えない場合でもvocalはどちらかというと伸びている感じなので、スタックはあまり合わない気がします。 vocalに合わせない様なリズムでいきたいのなら00:33:050 (2) - もサークルに変えて、00:32:798 (1,2,3,4,5,6,7) - ここで少しのジャンプパターンを使うようにしてみては?
  9. 00:36:831 (6) - add NC
  10. 00:36:831 (6,7,8,9,10) - リズムの提案: http://puu.sh/253HT 00:38:092 (9,10) - 特にここのリズム、一定にするよりもギター音に合わせたほうが良いかと。 00:34:310 (6) - と同じようなリズムで統一性も出るかと。
  11. 00:41:117 (7) - add NC & 次のnote 8との間隔が窮屈に見えます。 http://puu.sh/253N9 このような形で十分かと。
  12. 00:42:377 (1,2) - リズムの使い方を00:38:092 (9,10)の提案、00:34:310 (6)と同じようにしてみては。 ( 変更する場合はコンボカラーも同じように。)
  13. 00:48:932 (7) - add NC
  14. 00:49:310 (8) - startのwhistle削除。 endにwhistle追加。
  15. 00:49:688 (9) - endにwhistle
  16. 00:52:966 (1,2,3,4,5) - 00:52:966 (1,2) - ここはvocalと合っている、00:53:722 (3,4,5) - ここは合っていないというようなリズムになってるので私の提案としては、00:52:966 (1,2) - ここを無理してvocalに沿わせないリズム 2を消して1のスライダーを00:53:470に延長。
    ヒットサウンド: 00:53:470の位置にclap, 00:53:722 (3) - repeatとend部にclap, 00:54:226 (4) - startにclap追加, 00:54:604 (5) - startにclap追加。
  17. 00:55:739 (2,3,4,5) - リズムの提案: http://puu.sh/254mY 3連打をドラムに合わせるようなリズム
  18. 00:56:999 (6) - add NC 長いです。
  19. 00:57:251 (7) - 流れ http://puu.sh/254xj のような流れにしたほうがスムーズかと。
  20. 00:57:756 (8) - repeatのwhistle削除。
  21. 00:58:512 - 緑線の音量変更は無くて良いと思います。
  22. 00:59:016 - ^
  23. 00:59:016 (1) - 00:56:999 (6) - でfinishを使ってるのであれば、ここもwhistleではなくfinishの方が合うと思います。
  24. 01:00:024 (4) - startにwhistle追加
  25. 01:03:050 (1) - 音がないところにnoteを置くよりも、01:01:033 (1) - スピナーを伸ばしたほうがvocalにも合うしリズムが良いんじゃないかと。 http://puu.sh/254H2 BPMが遅い&ハードなのでスピナー後で特に問題になるようなことは無いと思います。
  26. 01:07:083 (7) - add NC
  27. 01:08:596 (1,2,3) - リズムとデザイン&流れの提案: http://puu.sh/254Xj イメージです。 2,3のスタックはあまり合わない感じがあったので ><; リズムは2,3のサークルとスライダーの入れ替えだけです。
  28. 01:12:125~ ここから音量80%⇒60% 01:19:184までというのはちょっと突然すぎると思います。私は音量低下不要だと思います。 もし残すのであれば01:12:630に音量70%、 01:13:134に音量80%と通常のkiai timeで使う音量にすぐ戻してあげたほうがベターかと
  29. 01:16:663 (6) - add NC
  30. 01:17:167 (7,8) - リズムの提案: スライダー、サークルのリズムを逆に。
  31. 01:18:176 (10) - endのwhistle削除
  32. 01:19:184 (1) - リズムの提案: http://puu.sh/255jU endがあまり音をフォローできていないのと短いので、このような感じで良いのではないかと。 :P
  33. 01:22:714 (6) - add NC & 流れ、リズムの提案: http://puu.sh/255tD http://puu.sh/255u8 形はあくまでイメージです。 変更する際は後のnoteのフォローも忘れずに。
  34. 01:26:747 (7) - 01:25:739 (3,4,5,6) - と同様の形でジャンプさせたほうがよいかも。 http://puu.sh/255BK
  35. 01:27:251 (8) - add NC
  36. 01:34:310 (5,6) - 同じ形のスライダーを使ったほうがきれいかと。 http://puu.sh/255Fa
  37. 01:34:814 (6) - endのwhistle削除。 startにwhistle追加。
  38. 01:35:319 (1) - add clap
  39. 01:37:335 (1) - startをclapに変更。 endのclap削除
  40. 01:38:092 (2) - startをclapに変更。
  41. 01:40:361 (3) - endのwhistle削除。 白線だけで十分かと。
  42. 01:41:117 (5) - whistle削除
  43. 01:42:377 (4) - add whistle
  44. 01:42:630 (5) - endのwhistle削除
  45. 01:42:125 (2,3,4,5) - リズムの提案: http://puu.sh/255Sv ( 理由は00:23:470 (3,4,5,6,7)と同じです)
  46. 01:44:646 (5) - startにwhistle
  47. 01:45:403 (7) - add NC and 01:46:915 (1) - remove and 01:47:419 (3) - add NC. & endを01:45:781に。 + endにwhistle
  48. 01:47:419 (3,4,5) - リズムの提案: http://puu.sh/2562V 01:47:419 (3,4,5) - これがオーバーに感じましたので ><

    とても長くごちゃごちゃしてます↑ 申し訳ない..orz
    全てを直す必要はありません。 同意できる部分だけでも見直してみてください。
    所々NCが長い部分が見受けられるので、そこは直したほうが良いと思います。
    スライダーについて、上にも書いてますが1/2でのスライダー等が主となっており、リズムが単調になりがちかなという印象を受けます。vocalで伸びがある部分等では1/1でのスライダーを使ったりしてバランスよく作るともっと良くなると思います。次回のご参考に>_<!
Good luck~ :)
Topic Starter
Nichiyouki

kosiga wrote:

Hi~ Nichiyouki :3 Hi kosiga \:D/

request from CakiP :D

here my mod~

[General]
  1. Song Setup - Audio Lead-in - only Insane diff is different from AIBat. (Insane:500ms, other diff:0ms. ) The beginning of this map is slow in all diff, therefore it does not have a meaning to set it. so plz change to 500⇒0ms for insane diff. :P I forget change AudioLeadIn XD So I change to 0ms.
Good luck~ :)
Thanks for your mod, kosiga :)

Waiting CakiP to check his/her diff.
CakiP
Thanks for MOD kosiga san~ :D
Update my diff plz~
http://puu.sh/25stk

kosiga wrote:

[CakiP's Hard]
  1. 00:21:957 (5,6) - 流れの提案: http://puu.sh/252J7
  2. 00:22:461 (6,1) - whistle 3連続で置くよりも、6のwhistle消して1にwhistle追加でアクセントとして使ったほうが私的にはいい感じに聞こえます。 :P
  3. 00:23:470 (3,4,5,6,7) - リズムの提案: http://puu.sh/2534a 00:23:848の青線にも音があるので、ここで音を空けるよりもスライダーで繋げちゃったほうが音がスムーズになるかな?と思ったのと、 1/2リズムでのスライダーが多いなと感じましたのでここで1/1スライダーを使うのもありかなと。 変更する場合は00:23:722のとこにもwhistle置いても良いかも。
  4. 00:24:730~ ここの緑線から音量70⇒50%の変更はいらないかなと思います。 そこまで歌の音量が下がってるような気はしませんので。
  5. 00:26:747 (1) - スライダーend 00:27:125の方が合うかと。 + endにwhistle
  6. 00:28:512 (7) - add NC(New combo) 長いです。 あと多分リピートとend部にclap?
  7. 00:30:781~00:46:915 - whistleが00:31:159 (3) - のendにしか無く、寂しい音に感じます。 歌に合うような感じで穏やかな一定のwhistleを置いてみては?
    for ex:
    SPOILER
    ・00:31:159 (3) - endのwhistle削除
    ・00:31:789 (4) - startにwhistle
    ・00:32:798 (1) - whistle
    ・00:34:814 (1) - ^
    ・00:35:571 (3) - endにwhistle
    ・00:36:831 (6) - startにwhistle
    ・00:38:848 (1) - ^
    ・00:39:856 (4) - whistle
    ・00:40:613 (6) - endにwhistle
    ・00:42:882 (3) - whistle
    ・00:43:890 (6) - startにwhistle
    ・00:44:898 (1) - whistle
  8. 00:32:798 (1,2) - リズムの提案: http://puu.sh/253yK 変えない場合でもvocalはどちらかというと伸びている感じなので、スタックはあまり合わない気がします。 vocalに合わせない様なリズムでいきたいのなら00:33:050 (2) - もサークルに変えて、00:32:798 (1,2,3,4,5,6,7) - ここで少しのジャンプパターンを使うようにしてみては?
  9. 00:36:831 (6) - add NC
  10. 00:36:831 (6,7,8,9,10) - リズムの提案: http://puu.sh/253HT 00:38:092 (9,10) - 特にここのリズム、一定にするよりもギター音に合わせたほうが良いかと。 00:34:310 (6) - と同じようなリズムで統一性も出るかと。
  11. 00:41:117 (7) - add NC & 次のnote 8との間隔が窮屈に見えます。 http://puu.sh/253N9 このような形で十分かと。
  12. 00:42:377 (1,2) - リズムの使い方を00:38:092 (9,10)の提案、00:34:310 (6)と同じようにしてみては。 ( 変更する場合はコンボカラーも同じように。)
  13. 00:48:932 (7) - add NC
  14. 00:49:310 (8) - startのwhistle削除。 endにwhistle追加。
  15. 00:49:688 (9) - endにwhistle
  16. 00:52:966 (1,2,3,4,5) - 00:52:966 (1,2) - ここはvocalと合っている、00:53:722 (3,4,5) - ここは合っていないというようなリズムになってるので私の提案としては、00:52:966 (1,2) - ここを無理してvocalに沿わせないリズム 2を消して1のスライダーを00:53:470に延長。
    ヒットサウンド: 00:53:470の位置にclap, 00:53:722 (3) - repeatとend部にclap, 00:54:226 (4) - startにclap追加, 00:54:604 (5) - startにclap追加。
  17. 00:55:739 (2,3,4,5) - リズムの提案: http://puu.sh/254mY 3連打をドラムに合わせるようなリズム
  18. 00:56:999 (6) - add NC 長いです。
  19. 00:57:251 (7) - 流れ http://puu.sh/254xj のような流れにしたほうがスムーズかと。
  20. 00:57:756 (8) - repeatのwhistle削除。
  21. 00:58:512 - 緑線の音量変更は無くて良いと思います。
  22. 00:59:016 - ^
  23. 00:59:016 (1) - 00:56:999 (6) - でfinishを使ってるのであれば、ここもwhistleではなくfinishの方が合うと思います。
  24. 01:00:024 (4) - startにwhistle追加
  25. 01:03:050 (1) - 音がないところにnoteを置くよりも、01:01:033 (1) - スピナーを伸ばしたほうがvocalにも合うしリズムが良いんじゃないかと。 http://puu.sh/254H2 BPMが遅い&ハードなのでスピナー後で特に問題になるようなことは無いと思います。
  26. 01:07:083 (7) - add NC
  27. 01:08:596 (1,2,3) - リズムとデザイン&流れの提案: http://puu.sh/254Xj イメージです。 2,3のスタックはあまり合わない感じがあったので ><; リズムは2,3のサークルとスライダーの入れ替えだけです。
  28. 01:12:125~ ここから音量80%⇒60% 01:19:184までというのはちょっと突然すぎると思います。私は音量低下不要だと思います。 もし残すのであれば01:12:630に音量70%、 01:13:134に音量80%と通常のkiai timeで使う音量にすぐ戻してあげたほうがベターかと
  29. 01:16:663 (6) - add NC
  30. 01:17:167 (7,8) - リズムの提案: スライダー、サークルのリズムを逆に。
  31. 01:18:176 (10) - endのwhistle削除
  32. 01:19:184 (1) - リズムの提案: http://puu.sh/255jU endがあまり音をフォローできていないのと短いので、このような感じで良いのではないかと。 :P
  33. 01:22:714 (6) - add NC & 流れ、リズムの提案: http://puu.sh/255tD http://puu.sh/255u8 形はあくまでイメージです。 変更する際は後のnoteのフォローも忘れずに。
  34. 01:26:747 (7) - 01:25:739 (3,4,5,6) - と同様の形でジャンプさせたほうがよいかも。 http://puu.sh/255BK
  35. 01:27:251 (8) - add NC
  36. 01:34:310 (5,6) - 同じ形のスライダーを使ったほうがきれいかと。 http://puu.sh/255Fa
  37. 01:34:814 (6) - endのwhistle削除。 startにwhistle追加。
  38. 01:35:319 (1) - add clap
  39. 01:37:335 (1) - startをclapに変更。 endのclap削除
  40. 01:38:092 (2) - startをclapに変更。
  41. 01:40:361 (3) - endのwhistle削除。 白線だけで十分かと。
  42. 01:41:117 (5) - whistle削除
  43. 01:42:377 (4) - add whistle
  44. 01:42:630 (5) - endのwhistle削除
  45. 01:42:125 (2,3,4,5) - リズムの提案: http://puu.sh/255Sv ( 理由は00:23:470 (3,4,5,6,7)と同じです)
  46. 01:44:646 (5) - startにwhistle
  47. 01:45:403 (7) - add NC and 01:46:915 (1) - remove and 01:47:419 (3) - add NC. & endを01:45:781に。 + endにwhistle
  48. 01:47:419 (3,4,5) - リズムの提案: http://puu.sh/2562V 01:47:419 (3,4,5) - これがオーバーに感じましたので ><

    とても長くごちゃごちゃしてます↑ 申し訳ない..orz
    全てを直す必要はありません。 同意できる部分だけでも見直してみてください。
    所々NCが長い部分が見受けられるので、そこは直したほうが良いと思います。
    スライダーについて、上にも書いてますが1/2でのスライダー等が主となっており、リズムが単調になりがちかなという印象を受けます。vocalで伸びがある部分等では1/1でのスライダーを使ったりしてバランスよく作るともっと良くなると思います。次回のご参考に>_<!
Good luck~ :)


ほとんど全部参考にさせてもらい、修正させてもらいました~。
ただ、下から二行目の
「01:47:419 (3) - add NC. & endを01:45:781に。 + endにwhistle」というところがいまいちわかりませんでした。
一応ほかのところはすべて修正したので、よろしければその点も合わせてリチェックしてもらえると助かります!
お忙しいところ急にMOD頼んでしまい、申し訳ないです。それとすごく助かりました、ありがとうございます。
Topic Starter
Nichiyouki
Updated~
CakiP
Thanks for recheck kosiga san~ :D
Frostmourne
Recheck

BeatofIke's Normal
00:28:764 (1) - remove NC here to make it consistent with 01:47:420 (4) -

Cakip's Hard
01:03:302 (1) - new combo here

fix these and I will bubble :D
BeatofIke

Frostmourne wrote:

Recheck

BeatofIke's Normal
00:28:764 (1) - remove NC here to make it consistent with 01:47:420 (4) -

Cakip's Hard
01:03:302 (1) - new combo here

fix these and I will bubble :D
@Nichiyouki - Feel free to fix this for me and CakiP's. :D
It's only a minor fix, so it's not a big deal.

Nevermind XD
CakiP
Thanks for recheck Frost~
Update my diff plz~
http://puu.sh/25zn7

Frostmourne wrote:

Recheck

Cakip's Hard
01:03:302 (1) - new combo here Okay~

fix these and I will bubble :D
BeatofIke
Thanks Nichiyouki :3
Good luck for Rank! :)
Topic Starter
Nichiyouki

BeatofIke wrote:

Frostmourne wrote:

Recheck

BeatofIke's Normal
00:28:764 (1) - remove NC here to make it consistent with 01:47:420 (4) -

Cakip's Hard
01:03:302 (1) - new combo here

fix these and I will bubble :D
@Nichiyouki - Feel free to fix this for me and CakiP's. :D
It's only a minor fix, so it's not a big deal.
Okay, I already fix it for you, and update CakiP's Hard diff.
Frostmourne
CakiP diff is good enough


so here you go
Topic Starter
Nichiyouki
Thank you Frost :)
BeatofIke
Yay! :)
CakiP
Thanks Frost~
I am glad to have you say so. xD
Kawayi Rika
Rechecked and Looks good enough ~

Here you go <3


Satellite
おめでとうございます~
merchat7
finally, congrats!
BeatofIke
Yay! :) :) :)

Congrats Nichiyouki :3
Quilt
gratz :)
CakiP
congraz~ :D
Gamu
(o'д')ノ☆゚*。Congratu★lations。*゚☆ヽ('д'o)
10nya
finally grats~!
Topic Starter
Nichiyouki
Thank you Rika-chan :)

and thank you everyone, too ;)
-Neipezi
congraz \o/
Fumika
เยี่ยม :D
Konei
Congratz :3
Topic Starter
Nichiyouki
Thank you everyone\:D/
MillonzKub
Nice :)
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