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riya - -Kage Futatsu- (Short Ver.)

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Topic Starter
Sure

Hinsvar wrote:

Hi there.

*Bolded = Unrankable or strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems.

>General
  1. The background's resolution is 1024x576... It's rankable, IIRC, but the letterboxing effect it causes is jarring, IMO. // It doesn't have letterbox. o.o
>Easy
  1. 00:50:727 (3) - Do we need this slider to have a hard curve on the middle like 00:51:728 (4)? I don't really think so. Just make the curve soft, like this. And anyway, I'm sure enough the song demands a finish on the head, not a clap, so replace the clap with finish? // I leave its shape as it is for variety of sliders. And added finish.
    188,312,50727,2,0,B|208:344|256:364|304:344|324:312,1,160,8|0,0:0|0:0,0:0:0
  2. 00:55:730 - Whistle to emphasize the vocal? // Nope
  3. 00:59:733 - ^
  4. 01:03:735 - ^
  5. 01:07:737 - ^
  6. 01:08:738 - ^ (If you actually apply these suggestions, do them on similar parts on this and other diffs.)
>Normal
  1. 00:50:727 - Same as Easy.
>Hard
  1. Err, don't you think AR8 is too fast? AR7 is already good enough for this. // I think so too.
  2. 00:50:727 - Yes, same as Easy and Normal.
  3. 01:07:737 (1,2) - The stacking of these two sliders' tails looks a bit jarring... Move (1)'s middle anchor point to (375,372) and (2)'s to (137,372)? (Yes, it's literally ONE osu!pixel of difference, but still...) // Hmm... just fixed anchor point of them.
...I'm sure enough that this can be ranked now in its current state. It's almost perfect, but might need a few more optimizations here and there. Well, that's my opinion. // Of course I'll ask more people to mod this.

Good luck on the way 8-)
Thanks for mod and star! :)
Raging Bull
Nothing much really.

It was fun to watch :D

Maybe you should change your description to your usual Thanks for your cooperation! (Mod, Star, Play... etc) /runs

Hard:
Although it's realllly just my preference, perhaps OD8 and Hp6? Harsher time window and lower HP drain for a calm song?
Topic Starter
Sure
@RB : That comment... whatever lol
btw I don't use OD8 in Hard diff. And HP recovers quite fast for HPD7, so it's fine imo. Thanks o3o
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
I will feel more comfortable if BGM x2.

[Easy]
00:46:725 (3) - Why not make the effect like this? It could be more gorgeous.
01:36:755 - I guess clap is more suitable here. Why not try this? :3

[Normal]
00:55:063 (3,4,5) - It is an excellent map, so I cant even tolerate these tiny mess :P
00:59:733 (5) - Just as above since it is the symmetrical part.


[Hard]
01:36:254 (2) - ppl may click this 1/4 earlier spontaneously. What about changing (1) into a slider and end it at this timing?
--------------------------------------------------------------------------------------------------
(´・ω ・`) Good Job , what a beautiful Clannad Song.
Excellent Mapset!
Topic Starter
Sure

Snowy Dream wrote:

Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
I will feel more comfortable if BGM x2. // Read previous posts if you feel free, there was a discussion about the BPM.

[Easy]
00:46:725 (3) - Why not make the effect like this? It could be more gorgeous. // Because of spacing ;_;
01:36:755 - I guess clap is more suitable here. Why not try this? :3 // Added

[Normal]
00:55:063 (3,4,5) - It is an excellent map, so I cant even tolerate these tiny mess :P // Flow goes bad >_<
00:59:733 (5) - Just as above since it is the symmetrical part.


[Hard]
01:36:254 (2) - ppl may click this 1/4 earlier spontaneously. What about changing (1) into a slider and end it at this timing? // Changed formation.
--------------------------------------------------------------------------------------------------
(´・ω ・`) Good Job , what a beautiful Clannad Song.
Excellent Mapset!
Thanks for mod and star! :)
meiikyuu

hii, follow whatever you like :)

Easy
  1. 00:25:712 (2) - that curve at the bottom half.. it can go around (1) more neatly xD. you can use the code in the spoiler to fix
    SPOILER

    264,368,25712,2,0,B|240:324|256:292|276:268|276:268|304:228|296:184|256:152,2,240,0|8|0,0:0|0:0|0:0,0:0:0
Normal
  1. 01:33:753 (2,3) - don't make them touch (4)? none of the other sections of sliders really touch each other like this, just a random thought

Hard
looks fine to me ~

sorry i really couldn't find much this time x_x..all these diffs. are neat <3 good luck
Topic Starter
Sure

meiikyuu wrote:


hii, follow whatever you like :)

Easy
  1. 00:25:712 (2) - that curve at the bottom half.. it can go around (1) more neatly xD. you can use the code in the spoiler to fix // The code you gave is same to mine. Btw it seems there is not big difference.
    SPOILER

    264,368,25712,2,0,B|240:324|256:292|276:268|276:268|304:228|296:184|256:152,2,240,0|8|0,0:0|0:0|0:0,0:0:0
Normal
  1. 01:33:753 (2,3) - don't make them touch (4)? none of the other sections of sliders really touch each other like this, just a random thought // Fixed

Hard
looks fine to me ~

sorry i really couldn't find much this time x_x..all these diffs. are neat <3 good luck
Thanks for mod. :D
Darksonic
Rank this now ><!
Topic Starter
Sure
I'm waiting for further moddings! >w<


EDIT : Alright, ready to get bubble now! Oh wait, I got only 3 mods so far... ;_;
Sonnyc

ykcarrot wrote:

I'm waiting for further moddings! >w<


EDIT : Alright, ready to get bubble now! Oh wait, I got only 3 mods so far... ;_;
ㅋㅋ 손닉의 랜덤 모딩 받을 준비 하세요
Topic Starter
Sure

Sonnyc wrote:

ㅋㅋ 손닉의 랜덤 모딩 받을 준비 하세요
굽실굽실
Sonnyc
모든 맵 첫째 노트가 언스냅입니다. 확인해 주세요.

Easy:

00:25:378 (1) - (332,324) 가 슬라이더 굽은거에 더 잘 들어올듯요. 솔직히 말하자면 이것도 완벽하진 않지만요 ㅋ,,
02:17:009 (1) - 모든 난이도에 이거 1/4 뒤로 미는게 음악에 잘 맞는거 같아요.

Normal:

00:22:710 (3) - 1칸 위로 올려서 대칭?

Hard:

01:45:093 (6,7) - 이것들도 직각 슬라이더로 만들어보는건 어떠세요?

SEXY SLIDERS
Topic Starter
Sure

Sonnyc wrote:

모든 맵 첫째 노트가 언스냅입니다. 확인해 주세요. // 에디터 버그 o3o

Easy:

00:25:378 (1) - (332,324) 가 슬라이더 굽은거에 더 잘 들어올듯요. 솔직히 말하자면 이것도 완벽하진 않지만요 ㅋ,, // Moved up by one pixel
02:17:009 (1) - 모든 난이도에 이거 1/4 뒤로 미는게 음악에 잘 맞는거 같아요. // 볼륨 크게 해서 들어보세요. 현재 포인트가 맞답니다.

Normal:

00:22:710 (3) - 1칸 위로 올려서 대칭? // Fixed

Hard:

01:45:093 (6,7) - 이것들도 직각 슬라이더로 만들어보는건 어떠세요? // 그쪽이 일관성 있긴 하네요. Fixed

SEXY SLIDERS
Thanks for mod and star! :)
grumd
starlol
Topic Starter
Sure
Thanks grumd :D

Log
04:31 grumd: can we do this through irc?
04:31 ykcarrot: ok then
04:31 grumd: 00:07:367 (4) - this one doesn't fit very good with those straight sliders beyond it
04:32 grumd: http://puu.sh/1VrNT maybe this?
04:33 ykcarrot: uhm, I might change shapes of two sliders instead of changing above one. I barely use straight slider
04:34 grumd: 00:11:703 (1,2) - try to adjust it to cover the next slider repeat perfectly: http://puu.sh/1VrPj it disappears fast enough not to make the repeat hidden anyway
04:34 grumd: 00:11:703 (1,2) - try to adjust it to cover the next slider repeat perfectly: http://puu.sh/1VrPj it disappears fast enough not to make the repeat hidden anyway
04:35 ykcarrot: ^ fixed
04:35 grumd: 00:59:733 (1) - move both red points 1 grid closer to each other. for now the curve looks a bit too harsh
04:36 ykcarrot: ok
04:36 grumd: 01:05:736 (1,2) - this looks kinda too cluttered. this overlap is not any good imo
04:37 grumd: 01:32:752 (4) - i understand that it stacks with previous stuff, but it's too far from (5). just move it closer despite the stacking
04:37 ykcarrot: it's spaced already
04:38 grumd: what do you mean? it's 1.12x for me
04:38 grumd: and should be 1.0
04:38 ykcarrot: yeah, those pupple combo group has 1.12 ds on purpose
04:39 grumd: what's the purpose then?
04:39 ykcarrot: 01:33:753 (1,2,3,4,5,6) -
04:39 ykcarrot: also 1.1x
04:39 grumd: well
04:39 grumd: on 1/2s you never follow strict distance snapping
04:40 grumd: 01:28:417 (2) -
04:40 grumd: here - 1.5 and 1.6
04:40 grumd: but on 1/4s you always was using just 1.0x
04:40 grumd: and nothing else
04:41 grumd: i don't think that player will notice that the whole combo is 1.1x (well, i didn't notice that), but he will definitely notice that these 1/4s are spaced farther than usually
04:42 grumd: 02:05:772 (1,3) - oh and these two are quite ugly-looking, try to remake the shape. really. it's bad now
04:42 ykcarrot: eh
04:43 grumd: something wrong?\
04:44 grumd: 02:14:867 - last thing, why do you need this red line?
04:44 ykcarrot: are you okay with this? http://osu.ppy.sh/ss/592309
04:44 grumd: yeah, pretty fine
04:45 grumd: though the red point is not in the middle, but that's not so important
04:45 ykcarrot: because the song keeps changing BPM slower, so I put an offset to here
04:45 grumd: are you sure about this offset?
04:46 ykcarrot: yeah quite
04:46 grumd: there is no sounds after that
04:46 grumd: how could you know that it's 42 bpm
04:46 ykcarrot: look at spinner start point
04:46 grumd: why not 31.5?
04:46 ykcarrot: I made BPM go down gradually
04:46 grumd: well
04:46 grumd: nvm
04:47 grumd: 28 bpm also works for example
04:47 grumd: but you don't choose it
04:47 grumd: that's somewhat strange decision anyway
04:47 grumd: we should ask people in lounge about this
04:49 grumd: oh, you know
04:49 ykcarrot: It couldn't be an issue at all, it just a spinner. btw checked string sound via goldwave, so I'm quite sure the BPM is fine
04:50 ykcarrot: I just made it 2 bars duration
04:50 grumd: i see
04:50 grumd: but still, it still works if you remove last 2 red lines
04:50 grumd: and leave just 02:13:231
04:50 grumd: spinner will move just ~30ms later
04:51 grumd: i'm just not sure which way is better, mor reasonable
04:51 grumd: your or mine
04:52 ykcarrot: those red lines make sense in taiko mode actually :D
04:52 grumd: oh hm
04:52 grumd: that's quite right
04:53 ykcarrot: I have to enable this in this case
04:53 ykcarrot: http://puu.sh/1Vslt
04:57 ykcarrot: ah btw I think it's fine using 1.5x~1.6x ds in 1/2 notes, it could be regarded as a jump
04:57 grumd: i'm not saying that it is a problem
04:57 ykcarrot: alright
04:58 grumd: i'm just saying that "that combo is all 1.1x" is a bad excuse
04:58 grumd: since spacing in 1/2 and 1/4 in your map differ really much
04:58 grumd: 1/4 is much more consistant than 1/2
04:58 ykcarrot: player never notice those few difference
04:59 ykcarrot: so what's the point?
04:59 ykcarrot: should I keep 1.0 ds in every 1/4
04:59 ykcarrot: ?
04:59 grumd: don't get angry ok
04:59 grumd: i always notice such things when play maps -.-
05:00 ykcarrot: because you keep ds very well.
05:00 ykcarrot: I know
05:00 grumd: i'm trying to help/improve/fix anything, don't get so mad
05:00 grumd: not like i'm forcing you
05:05 grumd: easy diff
05:05 grumd: 00:41:722 (2) - please move the red point 1 grid right
05:05 grumd: 00:44:390 (3) - and it's start too..
05:05 ykcarrot: fixed
wcx19911123
hihi 0.0

[General]
timing is a bit wrong imo, the BPM is halved, it should be 179.89. the reason is that with the current BPM, there're many downbeat(such as 00:06:700 - , 00:10:703 - , 00:12:704 - ) not on the white line(they're now on the red lines, that place is not for downbeat). also I'm not sure the offset is accurate or not, for me I'd like -4 ~ -10 on the current one. and I noticed that there're 3 red timing sections with same BPM, I don't see any reason to do this(downbeat didn't change in the whole song)

[Hard]
00:33:717 (1) - this slider blanket not well here imo, how about make it like this: http://puu.sh/1XPVe
SPOILER
176,68,33717,6,0,P|176:120|176:120|176:172|176:224|256:260|336:224|336:172|336:120|336:120|336:68,1,400
this one looks better imo

really nice map, I like those sliders :3
Topic Starter
Sure

wcx19911123 wrote:

hihi 0.0

[General]
timing is a bit wrong imo, the BPM is halved, it should be 179.89. the reason is that with the current BPM, there're many downbeat(such as 00:06:700 - , 00:10:703 - , 00:12:704 - ) not on the white line(they're now on the red lines, that place is not for downbeat). also I'm not sure the offset is accurate or not, for me I'd like -4 ~ -10 on the current one. and I noticed that there're 3 red timing sections with same BPM, I don't see any reason to do this(downbeat didn't change in the whole song) // According to the music sheet, the points you mentioned are not downbeat actually. I've explained why I choose BPM 89.945 in this page. And two red line same BPM were put for counting again stanza. Measures on 01:29:751 and 01:57:768 should be mutiple of 4. If you run nightcore mode, you will get it. Crashing cymbal doesn't fit the music with only one offset. Btw I've tested this map many times, offset is quite good imo.

[Hard]
00:33:717 (1) - this slider blanket not well here imo, how about make it like this: http://puu.sh/1XPVe // Great one. Fixed
SPOILER
176,68,33717,6,0,P|176:120|176:120|176:172|176:224|256:260|336:224|336:172|336:120|336:120|336:68,1,400
this one looks better imo

really nice map, I like those sliders :3
Thank you~ :)
Dark_Ai
Hey ~ Mod from my Queues :3



Must be fix
It's only what I think

General

  1. everything seem fine. The video makes me really sad ;_____;

[Easy]

  1. nothing

[Normal]

  1. 00:53:395 (1,2) - maybe blanket it better together? ><
  2. 00:57:398 (1,2) - same ad above

[Hard]

  1. nothing to say here too


Nice map :3
good luck with rank ><
Topic Starter
Sure
Fixed those sliders in Normal.
Thank you, Dark_Ai :D
wcx19911123
I know how the sections are working now
bubbled
Kawayi Rika
Always nice job carrot ~! and this song <3

Here is my first Rank >.<


Tari
Gratz owo
YTYuyu
omg Clannad brings back so many memories ;_;

congratz on the rank yk-sama ;)
HelloSCV
랭크 축하드려요~ lol

리카님 첫랭도 축하드려요 ㅋㅋ
Dark_Ai
omedeto ~ x3
LQA20Ans
오오 랭크 축하드려요!
그리고.... 리카님이 뱃이 되셨군요. 놀랐습니다...
Frostmourne
this reminds me of 2 years before when I almost finished Clanned season 1 ><"

gratz ykcarrot :D
Darksonic
Beautiful, congratz moecarrot <3
Topic Starter
Sure
oh my god, Rika! I love you <3
And thanks everyone! :) :D
Andrea
Awesome <3
Mythol
gratz~
Suimya
Gratz moe carrot =w=

moe map as always www
-Neipezi
yeah! \(^◇^)/\(^◇^)/
Pokie
/me bites ykcarrot
Congrats >w<
NatsumeRin
ahh grats~

reminds me of old time...(wait
THS
congratz~ :D
B2IN
츅하해요 ~
Gloria Guard
축하합니다 꿀당근님. lol
Topic Starter
Sure
Thanks again everyone :D
Wreath
축하합니다! :oops:
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