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Narae - SPiCa

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Topic Starter
Kaburagi Kotetsu
What a relift. Thank you!
Dark Fang
아 존나길다

[General]

Combo color 모두 확인하고 통일해주세요. 아마 Easy 가 다른것 같습니다.

[Easy]

00:06:378 (1,2,3,4) - 이쁘게 다듬어주세요
00:46:193 (1) - 1칸 내려주세요 거리통일 후후후
00:48:601 (2) - (332,260) 으로 이동해주세요 위와 마찬가지
00:59:341 (4) - 1칸 다운 그리고 다음것도 조절해주세요
01:27:490 (2) - (28,80) 으로 이동
02:30:082 (2) - 거리 좀 되도 왼쪽으로 한칸 미는게 좋을거같아요
02:37:119 (2) - 이것도 왼쪽으로 한칸
02:44:897 (1) - 말 안해도 아시겟죠 Unrankable - 히트버스트가 slider arrow 를 가림

[Normal]

01:56:564 (1) - 거리조절점
02:04:156 (1) - 이것도 무조건 겹치려 하지마시고 슬라이더에 약간 변형을 부어서 거리를 맞추거나 오버랩을 포기하세요
02:32:675 (3) - (4)와 함꼐 두칸 위로 조절은 알아서
02:53:601 (4) - 이것도 거리조절 해주세요

[S.S' Hard]

01:33:786 (1) - 이거 좀 거리를 두시고하면 덜 어색할꺼같아요 01:34:897 (1) - 이건 잘 모르겟지만... 너무 어색한거같으면 SV 변형 포기하심이 좋을것같아요.
02:47:675 (1) - 하드인데 Ctrl + G 하셔서 점프 주시는것도 좋을거같아요.

[Asgard's Insane]

02:13:045 (3) - Ctrl + G ?
02:46:378 (6) - 이것도 뒤집고 (1) 을 슬라이더의 끝으로

good maps
Topic Starter
Kaburagi Kotetsu

Dark Fang wrote:

아 존나길다

[General]

Combo color 모두 확인하고 통일해주세요. 아마 Easy 가 다른것 같습니다.

[Easy]

00:06:378 (1,2,3,4) - 이쁘게 다듬어주세요
00:46:193 (1) - 1칸 내려주세요 거리통일 후후후
00:48:601 (2) - (332,260) 으로 이동해주세요 위와 마찬가지
00:59:341 (4) - 1칸 다운 그리고 다음것도 조절해주세요
01:27:490 (2) - (28,80) 으로 이동
02:30:082 (2) - 거리 좀 되도 왼쪽으로 한칸 미는게 좋을거같아요
02:37:119 (2) - 이것도 왼쪽으로 한칸
02:44:897 (1) - 말 안해도 아시겟죠 Unrankable - 히트버스트가 slider arrow 를 가림

[Normal]

01:56:564 (1) - 거리조절점
02:04:156 (1) - 이것도 무조건 겹치려 하지마시고 슬라이더에 약간 변형을 부어서 거리를 맞추거나 오버랩을 포기하세요
02:32:675 (3) - (4)와 함꼐 두칸 위로 조절은 알아서
02:53:601 (4) - 이것도 거리조절 해주세요

[S.S' Hard]

01:33:786 (1) - 이거 좀 거리를 두시고하면 덜 어색할꺼같아요 01:34:897 (1) - 이건 잘 모르겟지만... 너무 어색한거같으면 SV 변형 포기하심이 좋을것같아요.
02:47:675 (1) - 하드인데 Ctrl + G 하셔서 점프 주시는것도 좋을거같아요.

[Asgard's Insane]

02:13:045 (3) - Ctrl + G ?
02:46:378 (6) - 이것도 뒤집고 (1) 을 슬라이더의 끝으로

good maps
All fixed!
Star Stream
어디서 고친건지는 모르겠지만
마지막 슬라이더 복구해주세요
딱봐도 03:04:712 - ~ 03:06:749 - 까지 한묶음이고
03:07:119 - 가 따로있는 음인데
저렇게하면 너무 어색해요

정말 궂이 스피너를 넣어야됀다고 개인적으로 생각하시면
03:04:804 - ~ 03:06:749 - 까지 스피너 넣어주시고
03:07:119 - 에 서클 하나 넣어주세요
Wreath


안녕하세요~ 여러분 :oops:

[General]
  1. OSB삭제
[Asgard's Hard]
  1. 00:16:563 (5,6,7,8) - 1grid 오른쪽에
  2. 00:18:971 (2) - 4grid 오른쪽에, 00:20:822 (6,1,2,3,4) -을 00:19:526 (3) - 끝점에 스택, 그리고 00:21:193 (1,2,3,4) - 을 2grid 오른쪽에 http://kie.nu/HKw
    328,60,18785,5,0,0:0:0
    236,60,18971,2,0,B|196:16|136:32,1,100,2|0,0:0|0:0,0:0:0
    108,184,19526,2,0,B|163:161|168:99,1,100
    24,32,20082,1,0,0:0:0
    24,32,20267,2,0,B|36:90|96:106,1,100,2|0,0:0|0:0,0:0:0
    168,112,20822,2,0,B|218:125,1,50
    268,180,21193,6,0,B|228:252|268:324,1,150,4|0,0:0|0:0,0:0:0
    267,323,21934,1,2,0:0:0
    281,337,22674,1,2,0:0:0
    295,351,23415,1,2,0:0:0
  3. 00:26:007 (2) - Ctrl+G
  4. 00:26:748 (4) - ^
  5. 01:34:712 (7,8,9) - http://kie.nu/HKx
  6. 02:40:082 (1,2,3,4,5) - http://kie.nu/HKy
    312,268,160082,5,8,0:0:0
    200,268,160267,1,0,0:0:0
    172,176,160453,1,4,0:0:0
    256,104,160638,1,0,0:0:0
    340,176,160823,1,8,0:0:0
[Star's Hard]
  1. 00:26:378 (1,2,3,4) - 슬라이더 속도를 이런식으로 조작 하는것은 안좋다/안된다고(특히 하드에서) 규칙에 써있습니다
    가능한다면 고치시는것을 추천합니다

  2. 02:11:934 (3,1) - ^
  3. 03:04:712 (1) - ^
이상입니다 :oops:
it's good map, good luck!
Topic Starter
Kaburagi Kotetsu
허나.. Osb는 지워도 지워도 계속 생겨서 삭제가 안돼네요 :?

Asgard's Hard Insane 모딩은 맨 마지막껀 그대로 두는게 예쁜것 같아서 수정하지않았습니다. 나머지는 all fixed!
Wreath

Kaburagi Kotetsu wrote:

허나.. Osb는 지워도 지워도 계속 생겨서 삭제가 안돼네요 :?

Asgard's Hard Insane 모딩은 맨 마지막껀 그대로 두는게 예쁜것 같아서 수정하지않았습니다. 나머지는 all fixed!
lol

잘못썻다...
미안해요ㅜㅜ
Fumika
Hi, From our queue ♫ ~ Project Thorough Modding ~ ♫

[General]
  1. Inconsistensy kiai time in guest diff
[Easy]
  1. OD HP -1
  2. 00:46:008 - Why don't you add circle here ? and after that make it 1/2 with slider. fit more imo
  3. 01:24:897 (4) - Make 2nd point in slider opposite and it will make a flow better http://osu.ppy.sh/ss/580732
  4. 01:47:675 - Start from this part, why you don't add whistle ? sounds great if you add it.
  5. 02:34:527 (1) - I suggest you don't add slow slider speed in EASY cuz it will make some new player confusing...
[Normal]
  1. HP -1
  2. 00:16:008 (2) - Make like this instead http://osu.ppy.sh/ss/580742 ? Flow more imo.
  3. 00:32:304 (4) - NC this note and delete NC next note.
  4. 00:44:897 (1) - How about to make this pattern instead http://osu.ppy.sh/ss/580743
  5. 01:07:860 (1,2) - Make this just 1/1 slider to fit vocal more.
  6. 01:25:453 (4) - This note was overlapped with 01:24:156 (2) - so please change to some where elese.
  7. 01:34:712 (4) - use 1/2 note fit more, pic below.


  8. 02:13:786 (1) - Delete NC
[Star Stream]
  1. 00:04:712 (4,5) - Make this perpect blanket ? http://osu.ppy.sh/ss/580748
  2. 00:29:341 (3) - NC ?
  3. 01:11:564 (5) - add short break after this note ? lol
  4. 01:21:934 (1) - Make this curve ? http://osu.ppy.sh/ss/580751
  5. 01:34:897 (1) - Remove whistle on this slider and add clap at start of slider'd be nice.
  6. 01:58:971 (1) - Finish at start instead of clap ?
  7. 02:10:823 (1,3,1,3) - weird sounds here, use whistle instead please.
  8. 02:54:156 (2,3,4) - How about to un-overlapped here, this is bad D:
  9. 03:04:712 (1) - Use spinner instead please.
[Asgard]
  1. Why you don't use hitsound same as Hard diff, that was nice.
  2. 00:50:452 (1) - NC this.
  3. 01:11:564 (2) - Add Finish at start of slider.
  4. 01:23:045 (5) - Add Finish at end of slider instead of whistle.
  5. 01:24:897 (3,4,5,6) - Use finish instead whistle.
  6. 01:28:601 (8) - http://osu.ppy.sh/ss/580760
  7. 01:34:712 (7) - NC
  8. 01:41:749 (2) - Spacing changed so you need to NC here.
Other diff are fine, but I think you need some work in Insane dif...
Topic Starter
Kaburagi Kotetsu

Fumika wrote:

Hi, From our queue ♫ ~ Project Thorough Modding ~ ♫

[General]
  1. Inconsistensy kiai time in guest diff 『That's only a guideline :3
[Easy]
  1. OD HP -1
  2. 00:46:008 - Why don't you add circle here ? and after that make it 1/2 with slider. fit more imo
  3. 01:24:897 (4) - Make 2nd point in slider opposite and it will make a flow better http://osu.ppy.sh/ss/580732
  4. 01:47:675 - Start from this part, why you don't add whistle ? sounds great if you add it.
  5. 02:34:527 (1) - I suggest you don't add slow slider speed in EASY cuz it will make some new player confusing...
[Normal]
  1. HP -1
  2. 00:16:008 (2) - Make like this instead http://osu.ppy.sh/ss/580742 ? Flow more imo.
  3. 00:32:304 (4) - NC this note and delete NC next note.
  4. 00:44:897 (1) - How about to make this pattern instead http://osu.ppy.sh/ss/580743
  5. 01:07:860 (1,2) - Make this just 1/1 slider to fit vocal more.
  6. 01:25:453 (4) - This note was overlapped with 01:24:156 (2) - so please change to some where elese.
  7. 01:34:712 (4) - use 1/2 note fit more, pic below.


  8. 02:13:786 (1) - Delete NC
[Asgard]
  1. Why you don't use hitsound same as Hard diff, that was nice.
  2. 00:50:452 (1) - NC this.
  3. 01:11:564 (2) - Add Finish at start of slider.
  4. 01:23:045 (5) - Add Finish at end of slider instead of whistle.
  5. 01:24:897 (3,4,5,6) - Use finish instead whistle.
  6. 01:28:601 (8) - http://osu.ppy.sh/ss/580760
  7. 01:34:712 (7) - NC
  8. 01:41:749 (2) - Spacing changed so you need to NC here.
Other diff are fine, but I think you need some work in Insane dif...
all fixed.

Fumika, Thank you! >3333333333
Topic Starter
Kaburagi Kotetsu

Fumika wrote:

[Star Stream]
  1. 00:04:712 (4,5) - Make this perpect blanket ? http://osu.ppy.sh/ss/580748
  2. 00:29:341 (3) - NC ?
  3. 01:11:564 (5) - add short break after this note ? lol um...ok
  4. 01:21:934 (1) - Make this curve ? http://osu.ppy.sh/ss/580751
  5. 01:34:897 (1) - Remove whistle on this slider and add clap at start of slider'd be nice.
  6. 01:58:971 (1) - Finish at start instead of clap ?
  7. 02:10:823 (1,3,1,3) - weird sounds here, use whistle instead please.
  8. 02:54:156 (2,3,4) - How about to un-overlapped here, this is bad D: That's the way I like it. :D
  9. 03:04:712 (1) - Use spinner instead please. He thinks it's a good idea...
스스님 제가 고쳐도 문제 없도록 모딩수정한 것 같습니다.. 문제가 있으시나요.
NoHitter
[General]
May I suggest slider tick rate 2 for all difficulties? It makes the sliders with slowdowns (especially in the harder difficulties) to be more readable.

[Easy]
- I'm kind of concerned with the amount of 1/2 in this difficulty considering its an Easy.
- 01:33:786 (3) - I don't recommend using repeat sliders with more than one repeat on an Easy as it may catch newer players off guard. Especially this one, since the slider is only 1/2 long.
- 01:47:675 (1) - I know you were following the vocals, but it doesn't as strongly emphasize the part as to the drum at the background. I suggest placing this 1/2 forward (on the white tick) where you can distinctly hear the rhythm, and shorten the slider by 1/2 afterwards. As it is, it may be difficult to read.
- 01:50:638 (1) - Similar to above.
- 01:53:601 (1) - Similar to above.
- 01:56:564 (1) - Similar to above.
- 02:10:082 (3) - Whistle and end of slider?
- 02:24:156 (1) - Not stacked properly with (3). Is this intentional? Better yet, don't stack it at all to avoid any confusion considering this is an Easy diff.
- 02:34:527 (1) - The end is unsnapped.
- 02:52:675 (1,2) - Don't stack 1/2 notes like these on an Easy IMO. It may be too difficult for an Easy.
- 03:04:156 (4) - Same as 01:33:786 (3).


[Normal]
- 00:48:230 (2,3,4,5) - Why don't you follow the pattern similar to what you used on 00:46:193 (2,3,4)? Emphasize the vocals here as well.
- 01:50:638 (1) - Whistle here to be consistent with your hitsounding in Easy.
- 02:10:082 (3) - Whistle and end of slider?
- 02:15:267 (1,2,3) - Change the pattern to this? The flow is better IMO.

[Star's Hard]
- I like the general shape and types of the sliders in this diff. It's clean and nicely done.
- 00:26:378 (1) - I don't think this slider is rankableat all. It deceptively uses nodes to make it go slower, and you can't see the "wiggles" you normally see in sliders like these. I like your idea though - a slow slider will fit at that part. Just don't make it too compressed like that. You could just also use an 0.5x inherited section.
- 00:27:860 (2) - Same as above.
- 00:29:341 (1,2) - Same as above.
- 02:30:331 () - Map this part?
- 02:13:045 (1) - This slider would play better if you end the "compressed" part at 02:13:601 when the vocal kicks in.
- 02:16:378 (2,3,4,5) - I love the variety you added here.
- 03:01:193 (1,2,3,1,2,3,4,1,2,1) - The combo here makes more sense as http://puu.sh/1UnwE
- 03:04:712 (1) - Same comment as before. The slider is too compressed to be rankable. Why don't you replace this with a spinner instead?
- Apart from the unrankable stuff, it's a very fun difficulty! Good job on this.

[Asgard's Insane]
- 01:41:749 (1) - The new combo here seems kind of redundant.
- 02:08:889 () - Map this part?
- 02:39:712 (4,1) - The anti-jump here is very deceptive. IMO you should increase the spacing from the previous note to make it more readable.
- 02:43:971 (1) - I would suggest continuing with the jumps you did on 02:43:415 (1,2,3) with this note. Suddenly changing to regular spacing makes it play oddly.
Topic Starter
Kaburagi Kotetsu

NoHitter wrote:

[General]
May I suggest slider tick rate 2 for all difficulties? It makes the sliders with slowdowns (especially in the harder difficulties) to be more readable.

[Easy]
- I'm kind of concerned with the amount of 1/2 in this difficulty considering its an Easy.
- 01:33:786 (3) - I don't recommend using repeat sliders with more than one repeat on an Easy as it may catch newer players off guard. Especially this one, since the slider is only 1/2 long.
- 01:47:675 (1) - I know you were following the vocals, but it doesn't as strongly emphasize the part as to the drum at the background. I suggest placing this 1/2 forward (on the white tick) where you can distinctly hear the rhythm, and shorten the slider by 1/2 afterwards. As it is, it may be difficult to read.
- 01:50:638 (1) - Similar to above.
- 01:53:601 (1) - Similar to above.
- 01:56:564 (1) - Similar to above.
- 02:10:082 (3) - Whistle and end of slider?
- 02:24:156 (1) - Not stacked properly with (3). Is this intentional? Better yet, don't stack it at all to avoid any confusion considering this is an Easy diff.
- 02:34:527 (1) - The end is unsnapped.
- 02:52:675 (1,2) - Don't stack 1/2 notes like these on an Easy IMO. It may be too difficult for an Easy.
- 03:04:156 (4) - Same as 01:33:786 (3).


[Normal]
- 00:48:230 (2,3,4,5) - Why don't you follow the pattern similar to what you used on 00:46:193 (2,3,4)? Emphasize the vocals here as well.
- 01:50:638 (1) - Whistle here to be consistent with your hitsounding in Easy.
- 02:10:082 (3) - Whistle and end of slider?
- 02:15:267 (1,2,3) - Change the pattern to this? The flow is better IMO.


[Asgard's Insane]
- 01:41:749 (1) - The new combo here seems kind of redundant.
- 02:08:889 () - Map this part?I want to make break time at 02:08:889 of all difficulties, so this beatmap hasn't been made on 02:08:889
- 02:39:712 (4,1) - The anti-jump here is very deceptive. IMO you should increase the spacing from the previous note to make it more readable.
- 02:43:971 (1) - I would suggest continuing with the jumps you did on 02:43:415 (1,2,3) with this note. Suddenly changing to regular spacing makes it play oddly.
Almost minor error is finished except 02:08:889

Thank you, NoHitter.
Star Stream
- 00:26:378 (1) - I don't think this slider is rankableat all. It deceptively uses nodes to make it go slower, and you can't see the "wiggles" you normally see in sliders like these. I like your idea though - a slow slider will fit at that part. Just don't make it too compressed like that. You could just also use an 0.5x inherited section. as we talked in irc..
- 00:27:860 (2) - Same as above. ^
- 00:29:341 (1,2) - Same as above. ^
- 02:30:331 () - Map this part? i want to leave here with no notes
- 02:13:045 (1) - This slider would play better if you end the "compressed" part at 02:13:601 when the vocal kicks in. i think current one is already good enough
- 02:16:378 (2,3,4,5) - I love the variety you added here.
- 03:01:193 (1,2,3,1,2,3,4,1,2,1) - The combo here makes more sense as http://puu.sh/1UnwE they're for readability, as it's a 'Hard' diff, they would be a bit hard to read with your combo IMO
- 03:04:712 (1) - Same comment as before. The slider is too compressed to be rankable. Why don't you replace this with a spinner instead? i have no choice with this, let me use a spinner then..

thanks for mod~

http://puu.sh/1UHq1
Topic Starter
Kaburagi Kotetsu
Updated
NoHitter
Bubbled!
Good luck.
Topic Starter
Kaburagi Kotetsu
Thank you!!
LQA20Ans
Go go!
Sonnyc
Ranked 캬캬?
minyeob
[S.S]

■01:11:564 (5) - add short break after this note ? lol
저는 반대합니다.
빼는 게 좋다고 생각해요 저는.

1:57:490 (Break) - 마찬가지입니다.

01:33:786 (1) 줄여보시는 건 어때요 ?_? 1/4박 만큼..



그다지 중요한 요소가 아니므로
의견 확인 후 이상이 없다면 랭크할게요
Star Stream
브레이크는 제가 처음 만들때 일부러 넣었었는데 수정하다가 지워진 모양입니다
제가 옛날에 잘 못할때 저렇게 짧은 순간에 안심해서 틀린적이 많거든요
저는 넣는편이 더 좋다고 생각합니다
슬라이더는 원래 1/16슬라이더를 써서 좀 더 부드럽게 만들고 싶었는데
지금은 모르겠지만 이거 만들땐 1/16슬라가 좀 문제가 있어서요
이것도 개인적으로 좋아하는거라 냅두겠습니다
minyeob
^ The mapper wants to keep it


Hearted :p
Kanari
Congrats on rank ~
Pink Agate
Congrats :)
-Neipezi
kk님 랭크 경축!/o/~
Cihyaa
congratz :D
SPiCa ♪~~
Lolicakey
SPiCa <3!!!
Congratz for a fantastic song and map
Low
Congratulations. :oops:
Sea_Food
why is this tagged as novelty?
merchat7
This is a cover of a vocaloid song and most vocaloid songs have Novelty for genre
Fumika
Nice :3
B2IN
츅하해요 ~
scanter
랭크 축하드려요 !! :D
Topic Starter
Kaburagi Kotetsu
\:D/

Thank you all!
Sure
첫 랭크 축하합니다. :D
Topic Starter
Kaburagi Kotetsu

ykcarrot wrote:

첫 랭크 축하합니다. :D
헤헤.. 감사합니다
blackabyss
congratz :33
LQA20Ans
첫 랭크 축하드립니다!
Dark Fang
멍 ~
Topic Starter
Kaburagi Kotetsu

blackabyss wrote:

congratz :33
Thanks :33

LQA20Ans wrote:

첫 랭크 축하드립니다!
감사합니닷 당신도 첫랭크 축하합니닷

Dark Fang wrote:

멍 ~
아닛 그 아바타는 뭐죠 아무튼 축하의 의미로 생각하고 감사합니다
Topic Starter
Kaburagi Kotetsu

blackabyss wrote:

congratz :33
Thanks :33

LQA20Ans wrote:

첫 랭크 축하드립니다!
감사합니닷 당신도 첫랭크 축하합니닷

Dark Fang wrote:

멍 ~
아닛 그 아바타는 뭐죠 아무튼 축하의 의미로 생각하고 감사합니다
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