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Card N'FoRcE
Prima ocsa, non fare doppi post (è peggio, fidati)
Secondo.

Timing:
BPM: 127,00
Offset:118
Inseriscili nella finestra che appare cliccando sul tasto "Timing Setup panel"
Fatto ciò -> Timing -> Resnap All notes -> Si
Infine controlla che tutte le note siano al posto giusto.

Spacing: come ti ho detto, rispetta lo spacing.
Alcuni esempi di cose da NON fare sono:
-Hard:
00:04:84 (7,8,9) - 00:05:31 (9,10,1) [ma qui se metti nuova combo al 10 forse è passabile] - 00:15:70 (1,2) - 00:19:96 (9,10) - 00:31:77 (5,6) - 00:35:55 (4,5) [stessa cosa di prima, forse con la nuova combo è fattibile]
E tutte le altre cose simili.

Correggila per bene e la rivedrò.
Topic Starter
lele94
do we like my map? this is my second map, please write comment about my map... hi :)
LuigiHann
Emanuele Inglese ;)

Your map is interesting, kind of fun, if a bit simple.

Right now you have your background image storyboarded in, which as far as I can tell, is not necessary. I would delete the .osb file from your folder, then add the background image using the "INSERT BACKGROUND" button in design mode instead. :)
Topic Starter
lele94
This map has been deleted on the request of its creator. It is no longer available.
Yumiko
This map has been deleted on the request of its creator. It is no longer available.
simo_old
k dire...l'ho provata quando ancora partiva....xò era fatta davvero bene! ^^ continua a lavorare cosi lele! ciao!
Topic Starter
lele94

simo wrote:

k dire...l'ho provata quando ancora partiva....xò era fatta davvero bene! ^^ continua a lavorare cosi lele! ciao!
grazie simo ma ora ti parte???? :)
Topic Starter
lele94

Yumiko wrote:

Penso che non sia male. L'hard soprattutto credo sia ben fatta. Per quanto riguarda il livello normal come ti ho già detto nel channel italiano ti consiglio di modificare il timing, sopratutto per quanto riguarda alcuni slider. La canzone non mi piace però la mappa credo sia fatta bene ^^
grazie anche a te Yumiko... mi state aiutando molto ;)
LuigiHann
Not a bad map at all. I don't know about the timing so I'll try to get another mod to look at it.
DawnII
Try an offset of 128.

[Normal]
00:05:20 (2) - Move this 1/4 later.
00:10:04 (9) - This is pretty close to the end of (8). I would either move it further away or change to a new combo.
00:19:49 (7) - Ends too close to (8).
00:27:87 (7) - Move this 1/4 later.
00:31:06 (7) - Move this closer to (6). Take out one repeat.
00:35:43 (3) - Move 1/4 later.
00:36:02 (4) - Again kind of close to (3). New combo or move further.
00:38:86 (10) - Take out a repeat.
00:42:99 (7) - Move this 1/4 earlier.
Raxuyu
Good map, but confusing
I liked it tho.
tom800510
my feeling about the game:
good map. its really special and diffirent from other song.


my suggest:

fix the way DawnIIIIIIIIII said

just do it first.


although it is a powerful song.

you can't lack of sound effict

add some and it wiil sound better
yaya
Normal:

00:05:077 (1,2) - 1/4 beat later .
00:05:786 (3) - change combo color
00:09:565 - add a note here.
00:10:037 (9) - change combo color
00:20:429 (8) - too close to slider 7
00:20:902 (9) - change combo color
00:27:751 (1,2) - 1/4 beat later.
00:31:058 (7) - too far from 6
00:32:711 (8) - change combo color
00:35:309 (1,2) - 1/4 beat later
00:36:017 (4) - change combo color
00:43:575 (1-7) - spec need fix .
00:54:440 (1) - too far from 10

and some else spec problem .

just suggest here .

:D
pouer
great map even if the song is strange :p
mtmcl
I'm gonna be brave and bubble this. It's a fun map and the timing seems right to me. I suggest the second mod double check the timing cause I SUCKZ with perfectly accurate timing. But the spacing is very intuitive, the map is simple and fun, and the song is unusual.
Mogsy
Hard:
-00:59:64 (1) - Add a Finish.

Normal:
-00:05:07 (1) - Remove the New Combo mark from 1.
-00:05:78 (3) - New Combo mark goes here.
-00:10:03 (9) - ^
-00:10:98 (1) - Remove the New Combo mark.
-00:13:35 (5) - New Combo mark goes here.
-00:15:70 (1) - Remove the New Combo mark.
-00:17:59 (3) - New Combo mark goes here.
-00:20:90 (8) - ^
-00:21:84 (1) - Remove the New Combo mark.
-00:23:73 (1) - ^
-00:31:05 (7) - I don't like this. Make it repeat four times less and place a clicked beat on the white tick right after it? Make said beat have a New Combo mark.
-00:35:07 (1) - Remove the New Combo mark.
-00:36:01 (4) - Add a New Combo mark.
-00:42:98 (7,8) - Nudge back 1/4 a beat.
-00:53:49 (9) - New Combo mark goes here.
-00:54:44 (1) - Remove the New Combo mark.

Bubble popped.
Also, what is this doing in Help? Moved to Pending.
Card N'FoRcE
Diasios
Download: File grafici.zip

Non dirmi grazie :P
Larto
This map has been deleted on the request of its creator. It is no longer available.
mrtn
I recommend changing the tick rate to 2. 4 seems a bit overdone imo.

Other than that everything seems fine :). Fun map :)
Mogsy
Hard:
-Slider tick rate of 2 or heck, maybe even 1. 4 is overdoing it.

Normal:
-I still think 4 might be overdoing it for slider tick. I'll leave this up to other mods, but I think 2 sounds great.

Also, why is this still in Help? It's perfectly capable of being in Pending.
Seibei4211
I suggested shortening 00:08:62 (7) and 00:16:17 (11) by 1/2 beat in Hard, but lele94 didn't like how it sounded, so whatever. I won't force it. It's not a flaw. Although I do want the tick rate lowered! This is not a song that calls for a tick rate of 4. I was trying to get that updated over chat, but lele signed off without updating this...so...yeah... Timing's good.
Diasios
starred

House Music Power :lol:
TWeWy_old
great map :D .I can't get this song out of my head xD
Andrea
Good map. I like it :D Starred
Yumiko
starred ^^ really good map ^^
cesc
Starred^^ I like it ;)
fuffolo
This map has been deleted on the request of its creator. It is no longer available.
Luxary
This map has been deleted on the request of its creator. It is no longer available.
deepsea
Song, map and skin are great and fun.

But why the timing in [Hard] is BPM:127.01/offset118, [Normal] is 127.02/128?

Is that for purpose?


Starred fon now.
Topic Starter
lele94

dipsy wrote:

Song, map and skin are great and fun.

But why the timing in [Hard] is BPM:127.01/offset118, [Normal] is 127.02/128?

Is that for purpose?


Starred fon now.
I correct... :) thanks!

deepsea
This map has been deleted on the request of its creator. It is no longer available.
machol30
Hi, I'm not getting Normal difficulty? :?

EDIT:
Hard:
Uhh... it's alright, I guess. I didn't really like it that much, and I felt it could have been a lot better if just even a little more effort was put into it. But who cares about my opinion, anyway? :(
00:47:36 (1) - Move left1, please.

BGImage and skinning were pretty good, though.

EDIT2:
Also, BPM: 127.020 ----> 127.000
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
yaya
good map .
DawnII
Yea, Normal is not in the osz. Please re-upload (standard submission should do the trick). Also, you have 2 .osb files in your osz. Please remove one (the one without DJ in the name).
Sanji
bella map ^^
An64fan
I only get Hard when I download. Reuploading should fix so long as you still have both difficulties.

By the way, you picked just the right person to mod this, considering how you have custom skinning. *ahem* Please put in a hitcircle overlay. In all honesty, I don't care if you put one in from another skin or if you even just put in a transparent image, just so long as you put something in there. [/nazi]


Hard
You have some beats which seemed to be snapped to weird spots. Specifically the following three:
00:08:47 (6)
00:16:03 (10)
00:23:58 (9)
Please snap these to blue ticks.

00:38:62 (7) - I personally would suggest having this repeat once more and then adjust the spacing, though this is a minor thing.


I'll reserve judgement on this for now since I can't check Normal.
mtmcl
This map has been deleted on the request of its creator. It is no longer available.
Mogsy
Normal and Hard:

I'm personally not a fan of the 4 tick. Lower it to 2, maybe, so it's less overpowering?
Larto
Yep, lower the tickrate to 4, like Mogsy said. Also:

There are some random storyboard elements spread in your map, and the REAL storyboard doesn't look too pretty in my opinion, could you remove them, please? :S
mtmcl

An64fan wrote:

Hard
You have some beats which seemed to be snapped to weird spots. Specifically the following three:
00:08:47 (6)
00:16:03 (10)
00:23:58 (9)
Please snap these to blue ticks.
It's important that you at least fix or justify this before I can bubble this map. It would be nice if you follow the rest of the recent suggestions as well, especially the slider tick one. While it's not absolutely necessary, it would sound and feel a lot better.

I don't know enough about the overlay or storyboard suggestions, but I assume they're legitimate also.

By the way, I can't rank this just because it has four BAT stars. We have a specific modding system in place which requires that the map FIRST be rankable. Then one BAT bubbles the map. Then a second BAT ranks the map.
Topic Starter
lele94

mtmcl wrote:

An64fan wrote:

Hard
You have some beats which seemed to be snapped to weird spots. Specifically the following three:
00:08:47 (6)
00:16:03 (10)
00:23:58 (9)
Please snap these to blue ticks.
It's important that you at least fix or justify this before I can bubble this map. It would be nice if you follow the rest of the recent suggestions as well, especially the slider tick one. While it's not absolutely necessary, it would sound and feel a lot better.

I don't know enough about the overlay or storyboard suggestions, but I assume they're legitimate also.

By the way, I can't rank this just because it has four BAT stars. We have a specific modding system in place which requires that the map FIRST be rankable. Then one BAT bubbles the map. Then a second BAT ranks the map.
ok mtmcl, I would like if we rank my map... :cry: but... ok I accept!

Mogsy

lele94 wrote:

ok mtmcl, I would like if we rank my map... :cry: but... ok I accept!
I don't think you're quite getting it, huh? It's standard procedure.

-First a BAT looks at the map. If it is capable of being ranked, it is bubbled.
-When said map is looked at by another BAT, they can pop the bubble if there were issues the other BAT missed or rank the map if it really is ready to be ranked.

Currently, your map is starred, which means you need to make some changes before we give you a bubble. When the map has a bubble, another BAT will determine if it's ready to be ranked or not.

Seriously, take our word, reduce the tick rate, it's annoying. >:
machol30
Yes, please please reduce tick rate! Very annoying at times. 2 or 1 is good.

Normal:
Much better than Hard, in my opinion.
BPM: round to 127.000
00:08:51 (6,1,2,3) - Move left1.
00:11:93 (5,6) - Move right1.
00:16:07 (7) - Move left1.
00:18:07 (2,3,4) - Move down1.
00:19:49 (5,1,2,3,4,5,6) - Move down1, right1.
00:23:74 (1) - Move right1.
00:25:63 (2,3) - 2: Move right1. 3: Move right2.
00:27:52 (5,6,7) - Move left1.
00:32:24 (1,2,3) - Move left1.
00:35:08 (5,6,7,1,2,3,4,5,6,7) - All: Move down1. 3+4: Move right1.
00:40:27 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - All: Move down2. Pink4: Move right1. Blue2: Move up1.
00:49:25 (1,2,3,4) - Move down1.

Hard:
Again, BPM: round to 127.000
And as been said snap 00:08:47 (6), 00:16:03 (10) and 00:16:03 (10) to timeline.
00:08:39 (5-break) - All of these notes, move them down1, please.

And remember, when you change the timing or a song/beatmap, always remember go back and resnap everything and recalculate all of the slider lengths. Also, remember to delete all breaks, and then replace them with new ones when changing the timing.


These are just really small things, but I think they should noted and taken into account even to make it appear the slightest smoother and picture quality.
Topic Starter
lele94

buraimaster1234 wrote:

Yes, please please reduce tick rate! Very annoying at times. 2 or 1 is good.

Normal:
Much better than Hard, in my opinion.
BPM: round to 127.000
00:08:51 (6,1,2,3) - Move left1.
00:11:93 (5,6) - Move right1.
00:16:07 (7) - Move left1.
00:18:07 (2,3,4) - Move down1.
00:19:49 (5,1,2,3,4,5,6) - Move down1, right1.
00:23:74 (1) - Move right1.
00:25:63 (2,3) - 2: Move right1. 3: Move right2.
00:27:52 (5,6,7) - Move left1.
00:32:24 (1,2,3) - Move left1.
00:35:08 (5,6,7,1,2,3,4,5,6,7) - All: Move down1. 3+4: Move right1.
00:40:27 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - All: Move down2. Pink4: Move right1. Blue2: Move up1.
00:49:25 (1,2,3,4) - Move down1.

Hard:
Again, BPM: round to 127.000
And as been said snap 00:08:47 (6), 00:16:03 (10) and 00:16:03 (10) to timeline.
00:08:39 (5-break) - All of these notes, move them down1, please.

And remember, when you change the timing or a song/beatmap, always remember go back and resnap everything and recalculate all of the slider lengths. Also, remember to delete all breaks, and then replace them with new ones when changing the timing.


These are just really small things, but I think they should noted and taken into account even to make it appear the slightest smoother and picture quality.
Thanks buraimaster1234, I correct... ;)

Mogsy

lele94 wrote:

Thanks buraimaster1234, I correct... ;)
Wrong. You didn't fix the slider tick rate yet. >:|
Perhaps you don't know how to do it? Here, screenshot guide.

1) First, you click on the timing tab.


2) Where it says Slider Tick Rate, click the down arrow twice.


3) This is what you should get at the end:


Do the same thing for Hard, except I'd say to reduce it to 1 for Hard.


Topic Starter
lele94

Mogsworth wrote:

lele94 wrote:

Thanks buraimaster1234, I correct... ;)
Wrong. You didn't fix the slider tick rate yet. >:|
Perhaps you don't know how to do it? Here, screenshot guide.

1) First, you click on the timing tab.
ATTACH[screenshot016.PNG]

2) Where it says Slider Tick Rate, click the down arrow twice.
ATTACH[screenshot017.PNG]

3) This is what you should get at the end:
ATTACH[screenshot018.PNG]

Do the same thing for Hard, except I'd say to reduce it to 1 for Hard.
Thanks! done :)

Mogsy
I'd say this is finally fixed enough.
mtmcl
Alright, cool. Looks like you've fixed up everything now. Congrats on getting your map RANKED!
ELEKA22
It may be that the boot image that appears at the speed of light is bad for epileptics. D=

In any case, very good BM. =D
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