1.https://osu.ppy.sh/help/wiki/Skinning/Sounds#gameplay - said
"Game screens applause.wav Notes: On the ranking screen after clearing a map."
2.https://osu.ppy.sh/help/wiki/Ranking_Criteria - said
Applause files and other passive hit sounds must use the .mp3 or .ogg file formats. These files usually have long durations and .wav files are unnecessarily large in comparison.
Correctly I understood that point 1 is outdated and should I use mp3? for Applause.
And if the information is out of date, can I use .wav for this files:
combobreak | comboburst| count1s\2s\3s | gos | pause-loop (the most important!) | readys | sectionfail | sectionpass? failsound?
"Game screens applause.wav Notes: On the ranking screen after clearing a map."
2.https://osu.ppy.sh/help/wiki/Ranking_Criteria - said
Applause files and other passive hit sounds must use the .mp3 or .ogg file formats. These files usually have long durations and .wav files are unnecessarily large in comparison.
Correctly I understood that point 1 is outdated and should I use mp3? for Applause.
And if the information is out of date, can I use .wav for this files:
combobreak | comboburst| count1s\2s\3s | gos | pause-loop (the most important!) | readys | sectionfail | sectionpass? failsound?