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nano.RIPE - Omokage Warp

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Star Stream
Timing help from my queue
1. Offset: 6,113ms BPM: 210.03
Good luck~
Coro
Taiko mod~

All are suggestions unless in red.

[mint's Taiko]
pls use alternating colours next time, it makes life easier for modders :3
00:07:255 - ddkd kd kd
00:32:970 - dkk
01:21:255 - instead of just D, maybe DD? fits better with the electric guitar
01:32:398 - dkk
02:32:255 - kkd

moe mint sugoi map~

btw you'll need 2 taiko diffs to get ranked.
DakeDekaane
Hi~ timing suggestion/correction
210 BPM
Offset 6135

Tell me what timing are you going to work for adjust and sending my Guest Diff
Topic Starter
Rukaru
use this

Star Stream wrote:

Timing help from my queue
1. Offset: 6,113ms BPM: 210.03
Good luck~
I think it is a perfect timing for this song.
69653863

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

[Easy]
  1. Current spacing is really low. Since the current AR is also set low, hence, combined with the slow spacing this is very perfect to confuse the players. At least set the spacing to 0.7 or higher, but not higher than 1.0.
  2. 00:55:820 - add note here?
  3. 01:05:533 (1) - Add finish on slider start.
  4. 02:04:953 (1) - ^
A very good start for an Easy map, good job!

[Normal]
  1. 00:14:111 (5,1,2) - Bad overlap, fix please?
I can't find more on this nice diff o.o good work!

[DakeDekaane]
  1. Make this as Insane by adding more notes and setting higher difficulty settings?
Nothing more at all i guess ><

[Hard]
  1. Lower diff settings below Dekaane's diff? This diff seems easier :/
  2. 00:37:537 (3) - Slider reverse more than 1 is not recommended, especially for a short kick slider like this.
  3. 01:34:100 (6,7,8,9,10) - Awkward flow, rearrange please?
  4. 01:46:455 & 01:46:470 hmm, remove one of these since it's unnecessary
  5. 03:03:516 (2,3) - Fix spacing
Maybe enough for me?

That's all raheta_adi, nice map, nice song, nice hitsounds. -star!
DakeDekaane

inverness wrote:

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

[DakeDekaane]
  1. Make this as Insane by adding more notes and setting higher difficulty settings?
Nothing more at all i guess ><
I'll not have any problem changing it, although it wouldn't be as awesome as actual Insane diffs, but I'll only do if the creator (raheta_adi) agrees with this.
Topic Starter
Rukaru

DakeDekaane wrote:

inverness wrote:

[DakeDekaane]
  1. Make this as Insane by adding more notes and setting higher difficulty settings?
Nothing more at all i guess ><
I'll not have any problem changing it, although it wouldn't be as awesome as actual Insane diffs, but I'll only do if the creator (raheta_adi) agrees with this.
honestly, I agree with inverness suggestion. your diff is harder than mine. I think it will be good if your diff become insane.
will you change it?
Topic Starter
Rukaru

inverness wrote:

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

[Easy]
  1. Current spacing is really low. Since the current AR is also set low, hence, combined with the slow spacing this is very perfect to confuse the players. At least set the spacing to 0.7 or higher, but not higher than 1.0.done(0.7)
  2. 00:55:820 - add note here?ok
  3. 01:05:533 (1) - Add finish on slider start.done
  4. 02:04:953 (1) - ^done
A very good start for an Easy map, good job!

[Normal]
  1. 00:14:111 (5,1,2) - Bad overlap, fix please?done
I can't find more on this nice diff o.o good work!

[DakeDekaane]
  1. Make this as Insane by adding more notes and setting higher difficulty settings?
Nothing more at all i guess ><

[Hard]
  1. Lower diff settings below Dekaane's diff? This diff seems easier :/ sure
  2. 00:37:537 (3) - Slider reverse more than 1 is not recommended, especially for a short kick slider like this.done
  3. 01:34:100 (6,7,8,9,10) - Awkward flow, rearrange please?done
  4. 01:46:455 & 01:46:470 hmm, remove one of these since it's unnecessary done
  5. 03:03:516 (2,3) - Fix spacing. how? no, spacing was fine in my opinion
Maybe enough for me?
That's all raheta_adi, nice map, nice song, nice hitsounds. -star!
thanks for mod and the star. :D
DakeDekaane
Working on Hard -> Insane, wait for it :D
riffy
Hi. Don't kudosu this post. I'll point out some things that might help you.

[General'n'other]
  1. Tick rate 0.5 is unrankable. Use at least 1
  2. Enable letterbox during breaks
  3. SV at [Insane] seems too low.
But you have good [Easy] diff. Take my star! ~ It will motivate you :)
Topic Starter
Rukaru

raheta_adi wrote:

inverness wrote:

From our queue \( ^_^)/

Red mods means must be fixed. Mods with question marks are only suggestion.

[Easy]
  1. Current spacing is really low. Since the current AR is also set low, hence, combined with the slow spacing this is very perfect to confuse the players. At least set the spacing to 0.7 or higher, but not higher than 1.0.done(0.7)
  2. 00:55:820 - add note here?ok
  3. 01:05:533 (1) - Add finish on slider start.done
  4. 02:04:953 (1) - ^done
A very good start for an Easy map, good job!

[Normal]
  1. 00:14:111 (5,1,2) - Bad overlap, fix please?done
I can't find more on this nice diff o.o good work!

[DakeDekaane]
  1. Make this as Insane by adding more notes and setting higher difficulty settings?
Nothing more at all i guess ><

[Hard]
  1. Lower diff settings below Dekaane's diff? This diff seems easier :/ sure, but not below dekaane's diff
  2. 00:37:537 (3) - Slider reverse more than 1 is not recommended, especially for a short kick slider like this.done
  3. 01:34:100 (6,7,8,9,10) - Awkward flow, rearrange please?done
  4. 01:46:455 & 01:46:470 hmm, remove one of these since it's unnecessary done
  5. 03:03:516 (2,3) - Fix spacing. how? no, spacing was fine in my opinion
Maybe enough for me?
That's all raheta_adi, nice map, nice song, nice hitsounds. -star!
thanks for mod and the star. :D
Topic Starter
Rukaru

-Bakari- wrote:

Hi. Don't kudosu this post. I'll point out some things that might help you.

[General'n'other]
  1. Tick rate 0.5 is unrankable. Use at least 1 not sure about that. I will change if 3 modders point it out.
  2. Enable letterbox during breaks done
  3. SV at [Insane] seems too low. I don't have [Insane] diff, which one do you mean?


But you have good [Easy] diff. Take my star! ~ It will motivate you :)
thanks for your input, and where's your star? I can't find it, lol.
no offense. :D

again, thank you very much. :D
DakeDekaane
Yohoo~

Conversion completed, this cannot be called a proper Insane, so I called it Light Insane, but you can change the name to Insane~

Dekaane's Light Insane
osu file format v10

[General]
AudioFilename: nano.RIPE - Omokage Warp.mp3
AudioLeadIn: 0
PreviewTime: 65533
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Omokage Warp
TitleUnicode:Omokage Warp
Artist:nano.RIPE
ArtistUnicode:nano.RIPE
Creator:raheta_adi
Version:Dekaane's Light Insane
Source:Hanasaku Iroha
Tags:anime opening ohana
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"hanasaku_iroha.jpg"
//Break Periods
2,84016,87636
2,143436,144771
2,161719,169339
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

[TimingPoints]
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56391,-100,4,1,1,65,0,0
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186658,-100,4,1,1,65,0,0
186658,-100,4,1,1,60,0,0
195800,-100,4,1,1,65,0,0


[Colours]
Combo1 : 253,91,224
Combo2 : 4,230,4
Combo3 : 96,253,253
Combo4 : 226,5,5

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And also, it seems 0.5 tickrate is unrankable, but it's not stated in the wiki, let's wait if all modders point and argue about that.
Topic Starter
Rukaru

DakeDekaane wrote:

Yohoo~

Conversion completed, this cannot be called a proper Insane, so I called it Light Insane, but you can change the name to Insane~

Dekaane's Light Insane
osu file format v10

[General]
AudioFilename: nano.RIPE - Omokage Warp.mp3
AudioLeadIn: 0
PreviewTime: 65533
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 1

[Editor]
DistanceSpacing: 1.6
BeatDivisor: 4
GridSize: 4

[Metadata]
Title:Omokage Warp
TitleUnicode:Omokage Warp
Artist:nano.RIPE
ArtistUnicode:nano.RIPE
Creator:raheta_adi
Version:Dekaane's Light Insane
Source:Hanasaku Iroha
Tags:anime opening ohana
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:8
CircleSize:5
OverallDifficulty:7
ApproachRate:8
SliderMultiplier:1.3
SliderTickRate:1

[Events]
//Background and Video events
0,0,"hanasaku_iroha.jpg"
//Break Periods
2,84016,87636
2,143436,144771
2,161719,169339
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,255,255,255

[TimingPoints]
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332,80,100956,1,0,0:0:0
332,80,101242,1,8,0:0:0
204,64,101527,6,0,B|260:28,2,65,0|0|8,0:0|0:0|0:0,0:0:0
180,128,101956,2,0,B|180:192,1,65
136,72,102384,1,8,0:0:0
136,72,102527,1,0,0:0:0
116,268,102956,2,0,B|56:248|36:172,2,130,8|0|8,0:0|0:0|0:0,0:0:0
248,268,103813,2,0,B|312:248|328:172,1,130,0|8,0:0|0:0,0:0:0
412,72,104384,2,0,B|352:28|256:44|216:112|216:112|156:96|124:156|124:156|104:100|36:84,1,455
28,232,105670,5,0,0:0:0
112,280,105813,1,8,0:0:0
72,192,105955,1,0,0:0:0
48,288,106098,1,8,0:0:0
124,220,106241,2,0,B|188:232,3,65,8|8|8|4,0:0|0:0|0:0|0:0,0:0:0
420,352,107241,6,0,B|484:272|448:168|448:168|484:112,1,260,8|8,0:0|0:0,0:0:0
256,144,108098,1,0,0:0:0
256,208,108241,2,0,B|256:272,1,65,8|0,0:0|0:0,0:0:0
256,336,108669,1,8,0:0:0
92,352,108955,2,0,B|28:272|64:168|64:168|28:112,1,260,8|8,0:0|0:0,0:0:0
256,340,110098,1,8,0:0:0
256,144,110526,5,2,0:0:0
256,248,110669,1,0,0:0:0
256,144,110812,1,2,0:0:0
256,248,110955,1,0,0:0:0
256,40,111240,1,8,0:0:0
28,114,111812,6,0,B|64:168|64:168|28:272|92:352,1,260,8|8,0:0|0:0,0:0:0
256,308,112669,1,0,0:0:0
256,244,112811,1,8,0:0:0
208,204,112954,2,0,B|256:160|256:160|304:204,1,130
483,114,113526,2,0,B|448:168|448:168|484:272|420:352,1,260,8|8,0:0|0:0,0:0:0
256,88,114526,2,0,B|256:20,1,65,2|0,0:0|0:0,0:0:0
256,152,114811,2,0,B|256:216,1,65,2|0,0:0|0:0,0:0:0
256,280,115240,1,4,0:0:0
448,160,115811,6,0,B|447:84|495:44,1,130,2|0,0:0|0:0,0:0:0
320,120,116382,2,0,B|256:136|192:120,1,130,2|0,0:0|0:0,0:0:0
16,44,116954,2,0,B|64:84|64:164,1,130,2|0,0:0|0:0,0:0:0
64,160,117382,1,2,0:0:0
224,268,117668,2,0,B|288:268,1,65,2|0,0:0|0:0,0:0:0
288,168,117954,2,0,B|224:168,1,65,2|0,0:0|0:0,0:0:0
132,340,118382,5,8,0:0:0
112,144,118668,1,2,0:0:0
256,12,118953,1,8,0:0:0
400,144,119239,1,2,0:0:0
452,228,119382,2,0,B|484:284,1,65,0|2,0:0|0:0,0:0:0
468,372,119668,2,2,B|436:316,1,65,0|0,0:0|0:0,0:0:0
352,284,119953,2,0,B|384:340,1,65,0|2,0:0|0:0,0:0:0
256,192,120382,5,4,0:0:0
52,52,120810,1,4,0:0:0
100,360,121239,1,4,0:0:0
412,360,121667,1,4,0:0:0
460,52,122096,1,4,0:0:0
460,52,122382,1,4,0:0:0
220,116,122810,6,0,B|160:144,1,65,2|0,0:0|0:0,0:0:0
220,264,123239,2,0,B|160:236,1,65,2|0,0:0|0:0,0:0:0
284,192,123667,1,2,0:0:0
416,192,123953,2,0,B|480:192,2,65,2|0|2,0:0|0:0|0:0,0:0:0
364,252,124381,1,0,0:0:0
336,256,124453,1,0,0:0:0
312,268,124524,1,0,0:0:0
296,288,124595,1,0,0:0:0
272,296,124667,1,0,0:0:0
248,292,124738,1,0,0:0:0
220,296,124810,1,0,0:0:0
200,308,124881,1,0,0:0:0
180,324,124953,6,0,B|112:340|56:304|56:304|56:236|0:192,2,260,4|0|0,0:0|0:0|0:0,0:0:0
256,144,126381,1,8,0:0:0
444,192,126667,1,0,0:0:0
360,128,126810,1,0,0:0:0
256,144,126952,1,8,0:0:0
104,24,127238,6,0,B|68:84|120:144|120:144|0:192,2,260,0|0|0,0:0|0:0|0:0,0:0:0
204,56,128524,1,0,0:0:0
256,144,128666,1,8,0:0:0
256,340,128952,1,0,0:0:0
256,144,129238,1,8,0:0:0
448,64,129523,6,0,B|464:136|436:192|436:192|464:248|448:320,2,260
344,88,130809,1,0,0:0:0
256,144,130952,1,8,0:0:0
52,192,131237,1,0,0:0:0
256,236,131523,1,8,0:0:0
360,236,131666,1,0,0:0:0
444,296,131809,2,0,B|320:336,1,130,0|8,0:0|0:0,0:0:0
192,336,132380,2,0,B|68:296,1,130,0|8,0:0|0:0,0:0:0
256,192,132737,12,0,133808,0:0:0
384,324,134094,6,0,B|256:368|128:324,2,260
352,232,135380,1,0,0:0:0
320,140,135523,2,0,B|256:160|192:140,2,130,8|0|8,0:0|0:0|0:0,0:0:0
232,76,136237,1,0,0:0:0
128,96,136380,6,0,B|256:60|384:96,2,260
148,192,137665,1,0,0:0:0
192,280,137808,2,0,B|256:296|320:280,2,130,8|0|8,0:0|0:0|0:0,0:0:0
272,344,138522,1,0,0:0:0
372,360,138665,6,0,B|424:316|408:244|408:244|480:132,2,260
176,360,140093,2,0,B|124:312|140:236,1,130,8|0,0:0|0:0,0:0:0
328,288,140665,1,8,0:0:0
256,192,140736,12,4,143236,0:2:0
52,156,145521,5,2,0:0:0
88,104,145664,2,0,B|152:92,1,65
152,92,145950,1,2,0:0:0
164,220,146235,1,2,0:0:0
120,268,146378,1,0,0:0:0
120,268,146521,2,0,B|184:284,1,65,0|2,0:0|0:0,0:0:0
184,284,146807,1,2,0:0:0
276,192,147092,1,0,0:0:0
276,192,147378,1,2,0:0:0
356,12,147807,6,0,B|392:68|392:68|424:56|460:68|480:96|480:132,1,195,2|2,0:0|0:0,0:0:0
416,128,148521,1,0,0:0:0
352,120,148806,2,0,B|316:64,2,65,0|0|0,0:0|0:0|0:0,0:0:0
372,216,149235,1,2,0:0:0
276,192,149378,2,0,B|208:176,2,65,2|0|2,0:0|0:0|0:0,0:0:0
372,216,149806,1,0,0:0:0
512,292,150092,6,0,B|472:352|404:352,1,130
384,292,150520,1,2,0:0:0
340,340,150663,1,2,0:0:0
320,276,150806,1,2,0:0:0
320,276,151092,2,0,B|272:316|200:316,1,130,2|0,0:0|0:0,0:0:0
200,316,151663,2,0,B|144:272|80:276,1,130,2|0,0:0|0:0,0:0:0
256,192,152234,5,0,0:0:0
256,192,152377,2,0,B|296:192|304:244|256:268|220:244,1,130,2|0,0:0|0:0,0:0:0
192,188,152806,1,0,0:0:0
228,132,152949,1,2,0:0:0
292,136,153092,1,0,0:0:0
344,256,153377,2,0,B|308:320|236:316,1,130,2|0,0:0|0:0,0:0:0
176,292,153806,1,2,0:0:0
132,236,153949,1,2,0:0:0
132,160,154091,1,0,0:0:0
176,88,154234,1,2,0:0:0
264,68,154377,1,2,0:0:0
456,100,154663,6,0,B|456:32,2,65
456,228,155234,1,2,0:0:0
456,164,155377,1,2,0:0:0
392,100,155663,1,0,0:0:0
392,100,155948,2,0,B|392:32,2,65,0|0|2,0:0|0:0|0:0,0:0:0
300,136,156377,1,2,0:0:0
396,160,156520,1,2,0:0:0
332,84,156662,1,2,0:0:0
340,180,156805,1,0,0:0:0
316,276,156948,6,0,B|256:292|188:276,1,130,2|0,0:0|0:0,0:0:0
188,176,157377,2,0,B|188:96,2,65
188,176,157948,2,0,B|120:168|76:116,3,130,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0
76,116,158948,1,0,0:0:0
252,28,159233,5,2,0:0:0
316,140,159519,2,0,B|296:216,2,65,0|0|2,0:0|0:0|0:0,0:0:0
260,108,159948,1,0,0:0:0
312,68,160091,1,0,0:0:0
368,100,160233,2,0,B|436:120|460:184,1,130,2|0,0:0|0:0,0:0:0
388,296,160805,1,0,0:0:0
444,252,160948,2,0,B|496:292,2,65,2|2|0,0:0|0:0|0:0,0:0:0
256,192,161519,5,4,0:2:0
256,192,170089,5,4,0:2:0
328,224,170660,6,0,B|328:280|380:340,1,130,2|0,0:0|0:0,0:0:0
328,160,171232,2,0,B|328:100|380:44,1,130,2|0,0:0|0:0,0:0:0
184,159,171803,2,0,B|184:100|132:44,1,130,2|0,0:0|0:0,0:0:0
132,44,172232,1,2,0:0:0
48,192,172517,1,2,0:0:0
88,268,172660,1,0,0:0:0
168,236,172803,1,2,0:0:0
128,160,172946,1,0,0:0:0
160,324,173231,5,0,0:0:0
256,184,173517,1,0,0:0:0
352,324,173803,1,0,0:0:0
320,160,174089,2,0,B|320:96,1,65,2|0,0:0|0:0,0:0:0
256,32,174374,2,0,B|256:96,1,65,2|0,0:0|0:0,0:0:0
192,160,174660,2,0,B|192:96,1,65,2|0,0:0|0:0,0:0:0
192,96,174946,1,2,0:0:0
80,256,175231,5,4,0:0:0
256,336,175517,1,4,0:0:0
432,256,175803,1,4,0:0:0
256,172,176088,2,4,B|256:40,2,130
104,296,176945,1,4,0:0:0
116,320,177017,1,0,0:0:0
140,332,177088,1,0,0:0:0
164,336,177159,1,0,0:0:0
188,328,177230,1,0,0:0:0
212,316,177302,1,0,0:0:0
236,312,177373,1,0,0:0:0
260,320,177445,1,0,0:0:0
284,332,177517,6,0,B|328:380|404:348|404:348|420:276|488:260,2,260,4|0|0,0:0|0:0|0:0,0:0:0
256,140,178945,1,8,0:0:0
160,312,179231,1,0,0:0:0
256,272,179373,1,0,0:0:0
352,312,179516,1,8,0:0:0
196,192,179802,6,0,B|256:148|316:192|316:192|384:204|428:140,2,260
220,88,181088,1,0,0:0:0
304,28,181230,1,8,0:0:0
196,192,181516,1,0,0:0:0
304,356,181802,1,8,0:0:0
96,356,182087,6,0,B|160:336|224:356|224:356|208:288|224:228,2,260
52,260,183373,1,0,0:0:0
76,160,183516,1,8,0:0:0
256,84,183801,1,0,0:0:0
436,160,184087,1,8,0:0:0
408,260,184230,1,0,0:0:0
320,316,184373,2,0,B|256:332|192:316,1,130,0|8,0:0|0:0,0:0:0
192,120,184944,2,0,B|256:104|320:120,1,130,0|8,0:0|0:0,0:0:0
256,192,185301,12,0,186372,0:0:0
256,32,186658,5,0,0:0:0
384,60,186944,1,0,0:0:0
256,192,187229,1,4,0:0:0
384,316,187515,1,0,0:0:0
256,352,187801,1,0,0:0:0
128,316,188087,1,0,0:0:0
256,192,188372,1,4,0:0:0
128,60,188658,1,0,0:0:0
256,32,188944,1,0,0:0:0
256,192,189015,12,4,190086,0:0:0
256,80,190658,5,0,0:0:0
192,192,190943,1,0,0:0:0
256,304,191229,1,4,0:0:0
320,192,191515,1,0,0:0:0
256,80,191800,1,0,0:0:0
192,192,192086,1,0,0:0:0
60,192,192372,1,4,0:0:0
256,20,192657,1,4,0:0:0
452,192,192943,1,4,0:0:0
256,364,193229,1,4,0:0:0
256,192,193300,12,0,195514,0:0:0
36,140,195800,5,0,0:0:0
112,36,196086,1,8,0:0:0
164,156,196372,1,0,0:0:0
240,52,196657,2,0,B|304:68,1,65,8|0,0:0|0:0,0:0:0
316,196,197086,2,0,B|380:212,1,65,0|8,0:0|0:0,0:0:0
432,276,197371,1,0,0:0:0
376,340,197514,2,0,B|252:304,1,130,0|8,0:0|0:0,0:0:0
120,308,198086,6,0,B|60:268|60:200,2,130,0|8|0,0:0|0:0|0:0,0:0:0
228,236,198943,2,0,B|208:208|176:192,1,65,8|0,0:0|0:0,0:0:0
380,136,199371,1,0,0:0:0
300,68,199514,1,8,0:0:0
324,168,199657,1,0,0:0:0
364,72,199800,1,8,0:0:0
276,128,199942,1,8,0:0:0
276,128,200085,2,8,B|244:136|228:176,1,65,8|8,0:0|0:0,0:0:0
232,276,200371,2,0,B|324:336|416:276,1,195
256,192,200870,12,0,202370,0:0:0
380,140,202656,5,0,0:0:0
356,200,202799,1,0,0:0:0
316,148,202942,1,8,0:0:0
292,208,203085,2,0,B|332:260,1,65
256,368,203513,2,0,B|216:316,1,65,8|0,0:0|0:0,0:0:0
156,200,203942,1,0,0:0:0
212,164,204085,1,8,0:0:0
156,200,204227,1,0,0:0:0
212,164,204370,2,0,B|240:208|208:264|168:264,1,130,0|8,0:0|0:0,0:0:0
40,260,204942,6,0,B|56:324,1,65
104,364,205227,1,8,0:0:0
164,348,205370,2,0,B|220:316,1,65
348,348,205799,1,8,0:0:0
292,316,205942,1,0,0:0:0
256,188,206227,2,0,B|256:256,1,65,0|8,0:0|0:0,0:0:0
256,188,206513,1,0,0:0:0
256,120,206656,1,0,0:0:0
256,120,206941,1,8,0:0:0
404,120,207227,6,0,B|388:52|324:24,1,130,0|8,0:0|0:0,0:0:0
192,24,207798,2,0,B|128:52|112:120,1,130,0|8,0:0|0:0,0:0:0
116,184,208226,2,0,B|132:256|196:280,1,130,8|8,0:0|0:0,0:0:0
260,284,208655,1,8,0:0:0
324,280,208798,2,0,B|388:256|404:184,1,130
404,120,209226,1,8,0:0:0
256,156,209512,6,0,B|140:220,1,130,0|8,0:0|0:0,0:0:0
256,156,209941,2,0,B|372:216,1,130,0|8,0:0|0:0,0:0:0
256,156,210369,2,0,B|256:20,1,130,0|8,0:0|0:0,0:0:0
256,156,210798,1,0,0:0:0
256,156,210940,2,0,B|256:288,1,130,0|8,0:0|0:0,0:0:0
256,351,211369,1,0,0:0:0
256,351,211512,2,0,B|256:287,1,65,8|0,0:0|0:0,0:0:0

And also, it seems 0.5 tickrate is unrankable, but it's not stated in the wiki, let's wait if all modders point and argue about that.
thanks dake, :D
and, could you mod this map?
siren chan
:| umm ini hasil modsku
-BPM:120:000 punyamu 120:030 harap diganti ke bpm yang betul lewat timing setup panel biar lebih pas lagunya :),oh ya habis km ganti bpm ke 120:000 jangan lupa pindahi semua notemu ke tempat yang pas,caranya km liat kan line diatas edit yang ada bola2 km klik tahan trus geser ke kanan dikit aja dia langsung ngepas sendiri kok (berlaku untuk semua note,slider,spinner)karena kalau tidak diganti ke tempat yang pas semua note slidermu ada di tempat Bpm 120:0030 tetap. jadi sama saja mengganti 120:030 dengan 120:000 kalau semua notemu di 120:030

-Slider thick rate:1 jangan 0,5 bisa unrankable :?

Easy (hanya berlaku kalau udah di pas kan bpm 120:000 dan letak sudah diperbaiki)
-02:59:255: hapus slider diganti notes disini
-02:59:827:kasih slider dengan clap hitsound,slidernya memantul di 03:00:398 no hitsound dan berkhir di 03:00:970 dengan clap hitsound

mode lainnya sudah bagus kok menurutku,semoga modnya bisa membantu :D
DakeDekaane
I'm not used to mod maps where I have a GD, but as a request, I'll do (and also want this gets better and better, and why not? ranked)

Mod time~

[General]

Unsnapped timing points (green lines), this may cause some mistakes in volume/hitsound set. If they aren't unsnapped on purpose, fix.
Add "Hanairo" in tags, as I guess that's some short name.
Tags inconsistency (maybe my bad, but fix please >_<)
Easy, Normal, Hard:
Tags:anime opening ohana DakeDekaane full version
Dekaane's Light Insane
Tags:anime opening ohana

You still have to improve some slider's form, making them the more simmetrical you can, or with a curve that fits with the other notes, I won't put examples or tell you how exactly to do, as you could have your own ideas for improving, it may take some time, but it's worthy, don't force yourself to do it in one day or in a short time, take your time.

Easy
00:15:254 (5) - New combo here
00:16:397 (1) - Remove new combo
00:17:539 (2) - Maybe new combo
00:20:968 (1) - Maybe remove new combo
00:22:110 (2) - Maybe new combo here
00:24:396 (6) - New combo
00:37:537 (3) - Maybe new combo
00:42:679 (1,2,3) - Try to align them in a soft curve shape, as you have some seconds after
00:51:820 (4,5) - You should make a softer curve for the slider for prevent the tiny overlap which is forming there, or even make a blanket (slider "embracing" around an object), oh, and add New Combo in 00:51:820 (4) or put it further, begginers may got confused as it is close to previous slider.
01:00:962 (5) - New combo
01:02:105 (1) - Remove new combo here
01:03:819 (2) - Remove the finish here, too noisy.
01:11:817 (3,4) - 1 grid left both, aesthetic stuff, it'll look well-spaced if you do.
01:20:316 (1) - Make this spinner begin in the large white tick.
02:12:380 (3) - Make this a 2 beat slider, sounds better as I think you are following vocals.
02:21:379 (1) - This should begin in 02:21:236
02:41:519 (1) - Finish in slider's beginning.
02:50:660 (1,2) - These two sliders sound off to me, you are missing a note here 02:51:803 (being in a slider path doesn't count). Try this

03:11:229 (4) - New combo
03:13:943 (1) - This should finish in the large white tick

Normal
I liked this diff.
Don't use 0.5 tickrate I've confirmed it's unrankable.
Approach rate 5 (+1)
00:11:255 (1,2,3) - Make parts as this with the triplet in a soft curve, it looks nice and helps in some way to assure the hit of that notes by newbie and some average players.
00:14:111 (5) - New combo.
00:15:254 (1) - Remove new combo
00:17:539 (4) - New combo
00:18:396 (1) - Remove new combo
00:22:682 (5) - New combo
00:23:824 (1) - Remove new combo
00:26:681 (3) - New combo
00:32:966 (4) - New combo
00:33:537 (1) - Remove new combo
00:35:823 (3) - You could move the slider's tail in the other way (upside) for preventing a tiny overlap with next note
00:42:107 (4) - New combo
00:42:679 (1) - Remove new combo
00:56:962 (3) - You should change this slider's way, may be as 00:55:820 (1), the overlap with the next sliders is notable and looks bad in my opinion.
01:03:533 (3) - Remove this note, sounds ankward
01:09:532 - Try this rhythm pattern if you are following vocals.

01:43:813 (6) - Maybe new combo
01:48:669 (3) - Remove this note, sounds ankward.
01:50:669 (1,2,3,4,5) - All these looks squeezed, try to arrange in a way they look better and clearly, and add a circle in 01:53:240
01:55:240 (1) - Finish in slider's end or remove finishes in 01:56:382 (2,3,4) and delete 01:56:668 (3)
02:02:667 (4) - New combo
02:02:953 (5) - Remove this.
02:45:518 (4) - New combo
02:46:090 (1) - Remove new combo (Loved this <3)
02:47:804 (2) - New combo

Hard
I'm pretty bad modding hard diffs, I'll only point combo and rhythm stuff, feel free to follow what you like.
Don't use 0.5 tickrate
00:12:969 (6) - New combo
00:13:826 (1) - Remove new combo
00:15:254 (6) - New combo
00:16:111 (1) - Remove new combo
00:18:111 (6) - New combo
00:22:110 (7) - New combo
00:22:682 (1) - Remove new combo
00:24:396 (7) - New combo
00:24:681 (1) - Remove new combo
00:26:681 (1) - Maybe remove new combo
00:31:252 (6) - Maybe new combo
00:32:394 (1) - Maybe remove new combo
00:32:966 (2) - New combo if you do the last two above.
00:36:680 (1) - Remove new combo.
00:37:537 (3) - New combo
01:09:532 (5) - New combo
01:09:818 (1) - Remove new combo
01:12:103 (6) - New combo
01:12:674 (1) - Remove new combo
01:14:674 (5) - New combo
01:16:103 (1) - Remove new combo
01:27:815 - Try this, sounds better (only moved 01:29:529 (5) half-beat after, but it'll show some combo changes)

01:39:242 (4) - Maybe new combo
02:02:667 - Try this.

03:13:943 (1) - This should finish in the large white tick

Dekaane's Light Insane
Timing points are messed up >_<
Copy and overwrite in the Timing Points part of the .osu file in my diff, that should fix it.
[TimingPoints]
6113,285.673475217826,4,1,1,65,1,0
47249,-100,4,2,1,65,0,0
56391,-100,4,1,1,65,0,0
60962,-100,4,1,1,60,0,0
63247,-100,4,1,1,65,0,0
65533,-100,4,1,1,65,0,1
83816,-100,4,1,1,65,0,0
106670,-100,4,2,1,65,0,0
115811,-100,4,1,1,65,0,0
120382,-100,4,1,1,60,0,0
122667,-100,4,1,1,65,0,0
124953,-100,4,1,1,65,0,1
143236,-100,4,1,1,65,0,0
175231,-100,4,1,1,60,0,0
177088,-100,4,1,1,65,0,0
177517,-100,4,1,1,65,0,1
186372,-100,4,1,1,65,0,0
186658,-100,4,1,1,65,0,0
186658,-100,4,1,1,60,0,0
195800,-100,4,1,1,65,0,0
And I think that's all from my part, sorry for the long delay after your request, but now it's done. Good luck c:

Edit: Long post, I've put in boxes, wa~
Topic Starter
Rukaru
[siren chan's mod]

siren chan wrote:

:| umm ini hasil modsku
-BPM:120:000 punyamu 120:030 harap diganti ke bpm yang betul lewat timing setup panel biar lebih pas lagunya :),oh ya habis km ganti bpm ke 120:000 jangan lupa pindahi semua notemu ke tempat yang pas,caranya km liat kan line diatas edit yang ada bola2 km klik tahan trus geser ke kanan dikit aja dia langsung ngepas sendiri kok (berlaku untuk semua note,slider,spinner)karena kalau tidak diganti ke tempat yang pas semua note slidermu ada di tempat Bpm 120:0030 tetap. jadi sama saja mengganti 120:030 dengan 120:000 kalau semua notemu di 120:030
diperbaiki

-Slider thick rate:1 jangan 0,5 bisa unrankable :? diperbaiki

Easy (hanya berlaku kalau udah di pas kan bpm 120:000 dan letak sudah diperbaiki)
-02:59:255: hapus slider diganti notes disini wah, sudah diperbaiki
-02:59:827:kasih slider dengan clap hitsound,slidernya memantul di 03:00:398 no hitsound dan berkhir di 03:00:970 dengan clap hitsound diperbaiki

mode lainnya sudah bagus kok menurutku,semoga modnya bisa membantu :D
terima kasih. :D

[DakeDekaane's mod]

DakeDekaane wrote:

I'm not used to mod maps where I have a GD, but as a request, I'll do (and also want this gets better and better, and why not? ranked)

Mod time~

[General]

Unsnapped timing points (green lines), this may cause some mistakes in volume/hitsound set. If they aren't unsnapped on purpose, fix.fixed
Add "Hanairo" in tags, as I guess that's some short name.done
Tags inconsistency (maybe my bad, but fix please >_<)fixed
Easy, Normal, Hard:
Tags:anime opening ohana DakeDekaane full version
Dekaane's Light Insane
Tags:anime opening ohana

You still have to improve some slider's form, making them the more simmetrical you can, or with a curve that fits with the other notes, I won't put examples or tell you how exactly to do, as you could have your own ideas for improving, it may take some time, but it's worthy, don't force yourself to do it in one day or in a short time, take your time.

Easy
00:15:254 (5) - New combo here ok
00:16:397 (1) - Remove new combo ^
00:17:539 (2) - Maybe new combo ^
00:20:968 (1) - Maybe remove new combo ^
00:22:110 (2) - Maybe new combo here ^
00:24:396 (6) - New combo umm....no, doesn't looks good
00:37:537 (3) - Maybe new combo ok
00:42:679 (1,2,3) - Try to align them in a soft curve shape, as you have some seconds after done
00:51:820 (4,5) - You should make a softer curve for the slider for prevent the tiny overlap which is forming there, or even make a blanket (slider "embracing" around an object), oh, and add New Combo in 00:51:820 (4) or put it further, begginers may got confused as it is close to previous slider. whoa, thanks. changed into something better
01:00:962 (5) - New combo I put NC in (6) instead. to keep the pentagon form.
01:02:105 (1) - Remove new combo here ok
01:03:819 (2) - Remove the finish here, too noisy. ^
01:11:817 (3,4) - 1 grid left both, aesthetic stuff, it'll look well-spaced if you do. ^
01:20:316 (1) - Make this spinner begin in the large white tick. ^
02:12:380 (3) - Make this a 2 beat slider, sounds better as I think you are following vocals. ^
02:21:379 (1) - This should begin in 02:21:236 umm....I think it's better start in 02:21:541
02:41:519 (1) - Finish in slider's beginning.done
02:50:660 (1,2) - These two sliders sound off to me, you are missing a note here 02:51:803 (being in a slider path doesn't count). Try this sounds great

03:11:229 (4) - New combo ok
03:13:943 (1) - This should finish in the large white tick ok

Normal
I liked this diff.
Don't use 0.5 tickrate I've confirmed it's unrankable. changed
Approach rate 5 (+1) umm....no, too fast for normal
00:11:255 (1,2,3) - Make parts as this with the triplet in a soft curve, it looks nice and helps in some way to assure the hit of that notes by newbie and some average players. umm....don't have any ideas for now.
00:14:111 (5) - New combo. ok
00:15:254 (1) - Remove new combo ^
00:17:539 (4) - New combo ^
00:18:396 (1) - Remove new combo ^
00:22:682 (5) - New combo ^
00:23:824 (1) - Remove new combo ^
00:26:681 (3) - New combo ^
00:32:966 (4) - New combo umm....no
00:33:537 (1) - Remove new combo no
00:35:823 (3) - You could move the slider's tail in the other way (upside) for preventing a tiny overlap with next note done
00:42:107 (4) - New combo ok
00:42:679 (1) - Remove new combo ^
00:56:962 (3) - You should change this slider's way, may be as 00:55:820 (1), the overlap with the next sliders is notable and looks bad in my opinion. fixed
01:03:533 (3) - Remove this note, sounds ankward done
01:09:532 - Try this rhythm pattern if you are following vocals. sounds great. :D

01:43:813 (6) - Maybe new combo umm...no.
01:48:669 (3) - Remove this note, sounds ankward. done
01:50:669 (1,2,3,4,5) - All these looks squeezed, try to arrange in a way they look better and clearly, and add a circle in 01:53:240 fixed
01:55:240 (1) - Finish in slider's end or remove finishes in 01:56:382 (2,3,4) and delete 01:56:668 (3) done
02:02:667 (4) - New combo ok
02:02:953 (5) - Remove this. done
02:45:518 (4) - New combo ok
02:46:090 (1) - Remove new combo (Loved this <3) sure. at first I think it's weird.
02:47:804 (2) - New combo ok

Hard
I'm pretty bad modding hard diffs, I'll only point combo and rhythm stuff, feel free to follow what you like.
Don't use 0.5 tickratechanged.
00:12:969 (6) - New combo ok
00:13:826 (1) - Remove new combo ^
00:15:254 (6) - New combo umm...no
00:16:111 (1) - Remove new combo umm...no
00:18:111 (6) - New combo ok
00:22:110 (7) - New combo no...
00:22:682 (1) - Remove new combo no...
00:24:396 (7) - New combo no...
00:24:681 (1) - Remove new combo no...
00:26:681 (1) - Maybe remove new combo ok
00:31:252 (6) - Maybe new combo ok
00:32:394 (1) - Maybe remove new combo ok
00:32:966 (2) - New combo if you do the last two above. ok
00:36:680 (1) - Remove new combo. ok
00:37:537 (3) - New combo umm...no
01:09:532 (5) - New combo umm...no
01:09:818 (1) - Remove new combo umm...no
01:12:103 (6) - New combo ok
01:12:674 (1) - Remove new combo ok
01:14:674 (5) - New combo ok
01:16:103 (1) - Remove new combo ok
01:27:815 - Try this, sounds better (only moved 01:29:529 (5) half-beat after, but it'll show some combo changes) great

01:39:242 (4) - Maybe new combo ok
02:02:667 - Try this. sounds good :D

03:13:943 (1) - This should finish in the large white tick ok

Dekaane's Light Insane
Timing points are messed up >_<
Copy and overwrite in the Timing Points part of the .osu file in my diff, that should fix it.
[TimingPoints]
6113,285.673475217826,4,1,1,65,1,0
47249,-100,4,2,1,65,0,0
56391,-100,4,1,1,65,0,0
60962,-100,4,1,1,60,0,0
63247,-100,4,1,1,65,0,0
65533,-100,4,1,1,65,0,1
83816,-100,4,1,1,65,0,0
106670,-100,4,2,1,65,0,0
115811,-100,4,1,1,65,0,0
120382,-100,4,1,1,60,0,0
122667,-100,4,1,1,65,0,0
124953,-100,4,1,1,65,0,1
143236,-100,4,1,1,65,0,0
175231,-100,4,1,1,60,0,0
177088,-100,4,1,1,65,0,0
177517,-100,4,1,1,65,0,1
186372,-100,4,1,1,65,0,0
186658,-100,4,1,1,65,0,0
186658,-100,4,1,1,60,0,0
195800,-100,4,1,1,65,0,0
And I think that's all from my part, sorry for the long delay after your request, but now it's done. Good luck c:
thanks for mod

Edit: Long post, I've put in boxes, wa~
for dake's mod, I'll do it later,
I am sick atm, :(


EDIT : feels better now. and already done
DakeDekaane
http://puu.sh/1luM8

Stuff done for my diff, don't worry, get better soon :3
hs714
Hello, raheta_adi <3

May I make Taiko diff?
( already have Taiko diff? If so, I am sorry /_\ )
Topic Starter
Rukaru
I appreciate your kindness, but sorry I have to say no.
thanks anyway. :D
Wataru
SPOILER
21:44 raheta_adi: hello Wataru. :D
21:45 Wataru: Hi ;3
21:45 raheta_adi: I've just visited your userpage. :P
21:45 Wataru: Ahh
21:45 Wataru: Yeah =w=
21:45 raheta_adi: wanna do m4m?
21:46 Wataru: But i'm suck at modding
21:46 Wataru: ;___;
21:47 Wataru: But I wanna try too ;w;
21:47 raheta_adi: it's ok, I am not a good modder too, but at least I can help.
21:47 Wataru: Ok
21:48 Wataru: So what I'll mod for you ? ;w;
21:48 raheta_adi: this is my map,
21:48 *raheta_adi is listening to [http://osu.ppy.sh/b/173090 nano.RIPE - Omokage Warp]
21:48 Wataru: Ahh yeah sorry for my very super hyper bad englishhh
21:48 Wataru: ah yeah
21:48 *Wataru is listening to [http://osu.ppy.sh/b/186553 Suzuki Konomi - DAYS of DASH (TV Size)]
21:48 Wataru: My map
21:49 raheta_adi: downloading...please wait.
21:50 raheta_adi: my internet connection is bad, :(
21:50 Wataru: Yeah
21:50 Wataru: I'm bad too
21:51 Wataru: Can i IRC mod?
21:51 raheta_adi: umm...sure,
21:52 Wataru: 00:56:398 (1) -
21:52 Wataru: 00:56:398 (1) -
21:52 raheta_adi: and, don't forget to post in forum, otherwise you won't get any kudosu
21:52 Wataru: I think it's too far
21:52 Wataru: And newbie'll can't get 300
21:52 raheta_adi: easy diff?
21:52 Wataru: Yeah
21:53 Wataru: I dunno but sometimes i'm playing E diff
21:53 raheta_adi: eto...I think it's fine, because I used 0.7x distance spacing.
21:54 Wataru: No no
21:54 Wataru: Not about distance spacing
21:55 raheta_adi: oh..right, sorry,
21:56 Wataru: Yeah as you know i'm not so good modder :_____;
21:56 raheta_adi: same as me, but at least you can help improve my map. right?
21:57 raheta_adi: cheers, :)
21:57 raheta_adi: anything else?
21:57 Wataru: just a sec
21:59 Wataru: I think E is ok now
21:59 Wataru: Ahh Normal
22:00 Wataru: I think circle size is too small
22:00 raheta_adi: umm...lets see,
22:01 raheta_adi: I don't think so, it's normal for normal diff.
22:01 Wataru: Um...
22:02 Wataru: 01:16:398 (3) -
22:02 Wataru: May be this 3 circle -> 1 reverse slider?
22:03 Wataru: Some combos use 3 circles but some combo use 1 reverse slider
22:03 Wataru: I think
22:07 *raheta_adi is editing [http://osu.ppy.sh/b/186553 Suzuki Konomi - DAYS of DASH (TV Size) [Easy!]]
22:07 raheta_adi: ^ your map, right?
22:07 Wataru: Yeah
22:08 raheta_adi: and, about normal? anything else?
22:08 Wataru: Did u recieve this?
22:08 Wataru: http://puu.sh/1ocFm
22:08 Wataru: cause my internet is suck ;___;
22:09 raheta_adi: yes,
22:09 raheta_adi: but posting in forum can be done by saving chat logs. type this ---> /savelog
22:10 Wataru: Ok ;w;
22:10 raheta_adi: and, copy-paste it in forum.
22:10 Wataru: I'll skip it to hard
22:10 Wataru: http://puu.sh/1ocHw
22:10 Wataru: like this?
22:11 raheta_adi: when?
22:11 Wataru: add first
22:11 Wataru: at*
22:11 raheta_adi: lets try,
22:12 Wataru: better?
22:13 raheta_adi: wait...
22:15 Wataru: 00:37:541 - http://puu.sh/1ocLA
22:16 raheta_adi: good, but I only make a change at the first note. because I want to keep the flow.
22:16 Wataru: Okay
22:17 Wataru: 00:49:827 - 00:49:827 -
22:17 Wataru: http://puu.sh/1ocNM
22:19 raheta_adi: for this..00:37:541 I don't want to make any changes because your suggestion seems harder than before.
22:20 Wataru: 01:02:970 - http://puu.sh/1ocQL
22:21 Wataru: I'm just suggest
22:21 Wataru: It's up to you :D
22:21 raheta_adi: okay..
22:22 Wataru: 01:18:398 - add some circle?
22:24 raheta_adi: okay,
22:25 Wataru: http://puu.sh/1ocV8 at 01:39:827 -
22:25 Wataru: cuz i think slider is too long
22:27 raheta_adi: hmm...
22:27 raheta_adi: lets try
22:27 Wataru: 01:58:970 (5) -
22:27 Wataru: maybe here is too long too
22:28 Wataru: 01:58:113 - like this ? http://puu.sh/1ocWV
22:28 Wataru: 02:02:970 - delete this circle?
22:30 raheta_adi: eto...deleting circle at 02:02:970 - is not good, sounds awkward
22:30 Wataru: then change it to slider?
22:30 Wataru: 02:02:827 - start at here
22:30 raheta_adi: great,
22:31 Wataru: Ok
22:31 Wataru: I think hard is nothing left
22:32 Wataru: I'll go to insane ;w;
22:32 Wataru: may be 00:17:113 -
22:32 Wataru: too confuse huh?
22:33 raheta_adi: umm....just write down what do you think. I'll tell it to the mapper.
22:33 raheta_adi: it's not my map. it's a guest diff.
22:34 Wataru: Yeah
22:34 Wataru: Not so much thing
22:34 Wataru: But i think intro
22:35 Wataru: is not so Perfectly with the song
22:35 Wataru: dunno how to say
22:35 Wataru: nothing left ,I think?
22:35 raheta_adi: hmm....
22:35 raheta_adi: done?
22:36 raheta_adi: now it's my turn.
22:36 raheta_adi: :D
22:36 Wataru: Yeah ;w;
hs714

raheta_adi wrote:

I appreciate your kindness, but sorry I have to say no.
thanks anyway. :D
I see~ >_<、
Thank you for the reply ;) !
yurunneram
Hi~ Sorry for late mod

General, Timing and Design
Try combo colour 1 as RGB 75,252,75 and cc3 as RGB 251,70,70.

Easy
00:10:684 (1,3) - These two sliders should be the same shape. Slider 3 is more of a “v” while Slider 1 is a “U”. Choose one.
00:32:398 (1) - Weird looking.
01:35:255 (3) - ^
02:41:541 (1) - Not round enough. Move the middle point down a box or two. (x:40, y:42)
02:43:827 (3) - ^ move the point up two squares
02:47:827 - Add a note
That’s all

Normal
01:13:255 (7) - Looks weird
01:13:255 (7) - Add note?
02:12:684 (8) - Should last until 02:13:255.
03:12:398 (4) - Instead of http://sphotos-f.ak.fbcdn.net/hphotos-ak-ash3/542613_548285371863868_1389889935_n.jpg try http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/230063_548285388530533_1307947082_n.jpg

Hard
00:58:684 (2) - Reposition the middle point to x:160, y:264
02:06:112 (2,3,4,5) - Distance out evenly.
02:13:255 (1,2,3) - I don’t think you should stack them in one location. Spread out a bit?
02:52:540 (4) - delete the note? It sounds better.
That’s all

Insane
Can't mod sorry, too hard

You have been modded out by Yurun Neram <3
Topic Starter
Rukaru

yurunneram wrote:

Hi~ Sorry for late mod

General, Timing and Design
Try combo colour 1 as RGB 75,252,75 and cc3 as RGB 251,70,70.

Easy
00:10:684 (1,3) - These two sliders should be the same shape. Slider 3 is more of a “v” while Slider 1 is a “U”. Choose one. fixed
00:32:398 (1) - Weird looking. fixed
01:35:255 (3) - ^ fixed
02:41:541 (1) - Not round enough. Move the middle point down a box or two. (x:40, y:42) fixed
02:43:827 (3) - ^ move the point up two squares fixed
02:47:827 - Add a note ok
That’s all

Normal
01:13:255 (7) - Looks weird fixed
01:13:255 (7) - Add note? eto, when? there are a slider at this time. and I am not changing it.
02:12:684 (8) - Should last until 02:13:255. umm...no, sounds weird
03:12:398 (4) - Instead of http://sphotos-f.ak.fbcdn.net/hphotos-ak-ash3/542613_548285371863868_1389889935_n.jpg try http://sphotos-e.ak.fbcdn.net/hphotos-ak-snc6/230063_548285388530533_1307947082_n.jpg fixed

Hard
00:58:684 (2) - Reposition the middle point to x:160, y:264 no, I am trying to match with 00:59:827 (4)
02:06:112 (2,3,4,5) - Distance out evenly. done
02:13:255 (1,2,3) - I don’t think you should stack them in one location. Spread out a bit? ok
02:52:540 (4) - delete the note? It sounds better. umm...no, feels empty without it.[/color]
That’s all

Insane
Can't mod sorry, too hard

You have been modded out by Yurun Neram <3
thanks for mod. :D
Birdy
Hi~

[Easy]
00:14:684 (8) - Move like this http://puu.sh/1p15W
00:54:113 (3) - http://puu.sh/1p172
02:07:827 (3) - Remove the red point
03:06:684 (1,3) - Make symmetric

[Normal]
00:08:970 (3) - Weird points
00:38:113 (1) - Make symmetric
02:18:684 (4) - ^

[Hard]
01:58:112 (3) - And again, symmetric please

And everything else looks fine, good luck~
Topic Starter
Rukaru

Static Noise Bird wrote:

Hi~
hi~ :D

[Easy]
00:14:684 (8) - Move like this http://puu.sh/1p15W ok
00:54:113 (3) - http://puu.sh/1p172 done
02:07:827 (3) - Remove the red point ok
03:06:684 (1,3) - Make symmetric done

[Normal]
00:08:970 (3) - Weird points
00:38:113 (1) - Make symmetric
02:18:684 (4) - ^

all fixed
[Hard]
01:58:112 (3) - And again, symmetric please fixed

And everything else looks fine, good luck~
thanks for mod, SNB. :D
Xinely
hi :3

[Easy]
00:07:255 (2,4) - maybe add whistle sound?
00:51:255 - add note
02:41:541 - in this green line timing, reduce volume become 50%
03:08:970 (3) - in this head of slider use whistle only

[Normal]
00:37:541 - can add slider with clap in tail of slider
00:55:827 (1) - whistle in head of slider
01:54:684 (6) - change to slider 1/1 with whistle in tail of slider
02:55:827 (3,5) - don't stack it, difficult to read it

about hard and insane, no comment.. i think that's good

Good luck raheta and Dekaane :3
Topic Starter
Rukaru

Xinely wrote:

hi :3 hi...wow, Xinely. my favourite player. :)

[Easy]
00:07:255 (2,4) - maybe add whistle sound? umm..no, sounds weird
00:51:255 - add note no, I think it will confuse the player
02:41:541 - in this green line timing, reduce volume become 50% done
03:08:970 (3) - in this head of slider use whistle only ok

[Normal]
00:37:541 - can add slider with clap in tail of slider nope.
00:55:827 (1) - whistle in head of slider no, finish sounds better
01:54:684 (6) - change to slider 1/1 with whistle in tail of slider umm...no,
02:55:827 (3,5) - don't stack it, difficult to read it on purpose, in order to make harder part of this map. but I'll change if many modder point it out

about hard and insane, no comment.. i think that's good

Good luck raheta and Dekaane :3
thanks for mod Xinely :D
Star Stream
From my queue

[General]
  1. Inconsistency in uninherited (red) timing sections
  2. Resnap your all timing lines
[Easy]
  1. 00:09:541 (4) - 1 grid up, parallel with 00:07:255 (2) -
  2. 00:28:970 (2) - finish
  3. 00:37:541 (1) - clap
  4. 01:20:398 (1) - too early, move it to 01:21:541 - and make some notes until there
  5. 02:18:684 (2,1) - remove the arrow from the slider, and add a circle at 02:20:398 - and start the spinner from 02:20:970 -
  6. 02:50:684 (1,2) - finish on head
  7. 03:01:541 (1) - a bit weird rhythm, add a circle at 03:01:541 - and start slider from 03:02:113 -
    I see it's missing a bunch of finish sounds, skim it yourself and add finish sounds plz
[Normal]
  1. 00:14:970 (2) - 2~4 grid left for better movement
  2. 00:35:541 (2) - ^right
  3. 00:42:684 (3) - don't overlap
  4. 01:12:113 (4) - you may know what i'll say
[Hard]
  1. 00:09:970 (7) - add a circlt at 00:09:970 - and 1/4 slider from 00:10:113 -
  2. 00:43:541 (1,2,3,4,5) - too sharp
  3. 01:20:113 - add a note here
  4. 01:32:970 (2,3,4,5,6,7,8,9) - no anti-jump in a Hard diff or just NC at 2
  5. 02:11:255 (1,2,3,4,5,6) - too sharp
[Insane]
  1. CS-1
  2. 00:14:970 (9) - NC
  3. 00:17:112 (6,8) - NC
no, i'll skip this diff

Easy diff is ok, i won't say others are good
you could make a better map, so i just recommend remap it and make it better
for Insane diff, i gave up modding the diff, you may know what i mean
Good luck then
DakeDekaane

Star Stream wrote:

From my queue

[Insane]
CS-1 /*It had CS 4, but due to how the objects appears on screen, I had to increase to CS 5, easier to read.
00:14:970 (9) - NC
00:17:112 (6,8) - NC
no, i'll skip this diff /*:(

for Insane diff, i gave up modding the diff, you may know what i mean /*You pervert :I (?). Was it too hard, bad, unplayable, ugly? why~ ;o;?
Good luck then
No changes for me but thanks for take your time.
cirno-_old
General
Adding some luminosity to the solid red and green colors would look good. Something like pinkish white and sea green.
I think the clap hitsounds are a little loud. There might be a few too many claps. Personal preference though.
Easy is mapped good.

Normal
SPOILER
00:58:684 (4) - Slider could use a little rotate to make it look good with (3)
01:33:541 (2) - Whistle? Seems like you had a pattern going
01:38:113 (2) - Add whistle at first hit
01:39:827 (4) - Whistle at last hit
01:43:255 (5) - Whistle

03:06:684 (1) - Whistle at last hit
03:09:541 (4) - ^
03:12:398 (4) - Whistle at first hit

Hard
SPOILER
01:03:541 (2,3) - Why not map these to the rhythm of the guitar?

Insane
SPOILER
Lots of this is overmapped. I don't know exactly what to think cause this is named as a light insane so I expected something like Hard+ but this is more like insane+.
00:10:613 (8,1,2,3,4) - Kind of overmapped, feels awkward. Actually, lots of these kind of parts are overmapped in the intro.
01:04:970 (5,6,7,8,9,10,11,12) - Too many circles/too fast
I'd go over it again and check for overmapping. If you are confident it's okay, double check with a more experienced person than myself. Like a MAT/BAT or something.
Also HP drain rate is pretty high. I'd make it 6.

And just to note, I could pass it with 92% acc, and the map is readable, it just felt very awkward.
DakeDekaane
Yay, I was waiting for an opinion like that, well~
Overmapping fixed, -> Update: http://puu.sh/1thQ9
Thanks~ c:
Topic Starter
Rukaru

Star Stream wrote:

From my queue

[General]
  1. Inconsistency in uninherited (red) timing sections fixed
  2. Resnap your all timing lines fixed
[Easy]
  1. 00:09:541 (4) - 1 grid up, parallel with 00:07:255 (2) - done
  2. 00:28:970 (2) - finish done
  3. 00:37:541 (1) - clap done
  4. 01:20:398 (1) - too early, move it to 01:21:541 - and make some notes until there done
  5. 02:18:684 (2,1) - remove the arrow from the slider, and add a circle at 02:20:398 - and start the spinner from 02:20:970 - done
  6. 02:50:684 (1,2) - finish on head done
  7. 03:01:541 (1) - a bit weird rhythm, add a circle at 03:01:541 - and start slider from 03:02:113 - done
    I see it's missing a bunch of finish sounds, skim it yourself and add finish sounds plz
    working on it
[Normal]
  1. 00:14:970 (2) - 2~4 grid left for better movement ok
  2. 00:35:541 (2) - ^right done
  3. 00:42:684 (3) - don't overlap umm...I don't have any idea for now, so I leave it for now
  4. 01:12:113 (4) - you may know what i'll say remove the note? sure. :D
[Hard]
  1. 00:09:970 (7) - add a circlt at 00:09:970 - and 1/4 slider from 00:10:113 - done
  2. 00:43:541 (1,2,3,4,5) - too sharp fixed
  3. 01:20:113 - add a note here done
  4. 01:32:970 (2,3,4,5,6,7,8,9) - no anti-jump in a Hard diff or just NC at 2 umm..just NC
  5. 02:11:255 (1,2,3,4,5,6) - too sharp fixed
[Insane]
  1. CS-1
  2. 00:14:970 (9) - NC
  3. 00:17:112 (6,8) - NC
no, i'll skip this diff

Easy diff is ok, i won't say others are good
you could make a better map, so i just recommend remap it and make it better
for Insane diff, i gave up modding the diff, you may know what i mean
Good luck then
thanks for mod star,
and I'll consider your advice to remap hard and normal. no, I'll remap hard diff and make improvement in normal diff. :D


cirno- wrote:

General
Adding some luminosity to the solid red and green colors would look good. Something like pinkish white and sea green. yes, changed. you have good taste. :)
I think the clap hitsounds are a little loud. There might be a few too many claps. Personal preference though. hmm...finally someone point it out. but I think it's ok, and maybe changed if I have any ideas.
Easy is mapped good. thanks

Normal
SPOILER
00:58:684 (4) - Slider could use a little rotate to make it look good with (3) fixed
01:33:541 (2) - Whistle? Seems like you had a pattern going done
01:38:113 (2) - Add whistle at first hit done
01:39:827 (4) - Whistle at last hit done
01:43:255 (5) - Whistle done

03:06:684 (1) - Whistle at last hit done
03:09:541 (4) - ^ done
03:12:398 (4) - Whistle at first hit done

Hard
SPOILER
01:03:541 (2,3) - Why not map these to the rhythm of the guitar? done

Insane
SPOILER
Lots of this is overmapped. I don't know exactly what to think cause this is named as a light insane so I expected something like Hard+ but this is more like insane+.
00:10:613 (8,1,2,3,4) - Kind of overmapped, feels awkward. Actually, lots of these kind of parts are overmapped in the intro.
01:04:970 (5,6,7,8,9,10,11,12) - Too many circles/too fast
I'd go over it again and check for overmapping. If you are confident it's okay, double check with a more experienced person than myself. Like a MAT/BAT or something.
Also HP drain rate is pretty high. I'd make it 6.

And just to note, I could pass it with 92% acc, and the map is readable, it just felt very awkward.
thanks for mod cirno- :D

EDIT : oh...for the your star too. thanks
UnitedWeSin
Hello~~
Modding via M4M with DakeDekaane-san.
This is one of my favorite anime. :)
I hope it can be helpful to you.

General
You don't need "anime" as a tag, as that will be the genre.

Easy
Change name to "Beginner"?
Considering this song is 210 BPM this is the like the easiest map I've ever seen.
That or you should add some notes. I think it's pretty dull to play even for a beginning player.

Why did you use .7 spacing throughout? I think it would flow a lot better if you just use 1.0 DS... This song is really fast but the map is really slow.

00:42:684 (1,2,3,4,5) - Why not make into a nice star pattern?

00:44:970 (5) - What's with all these wacky sliders? I think if you're making these sliders you should have them fit with surrounding notes.
I think you should go back through and use the new slider algorithm to make some nicer looking curves.
00:12:970 (3) - This slider is so flat, it doesn't make a nice looking blanket... Just use the new slider algorithm to make it better.

00:51:255 - Why is there not a note here... >.<

00:51:827 (1,2) - This blanket is horrible...
SPOILER

...Why would you not do something like this?

It looks so much better...Still far from perfect, but I'm terrible with sliders. :D
Try using the approach circle to make your curves just right.

00:56:398 (1,2,3,4,5) - These should be in some sort of pattern. All of your notes feel like they're just randomly placed anywhere on the screen, it's really not interesting at all.

01:04:970 - Why would here not be a circle here? :o

01:12:398 (4) - This rhythm isn't following anything. You were following the vocals up to here, why not continue to follow them? Stay consistent.

02:23:255 - There is a 20 second break here. :o Can you map some of it?

02:59:255 (2,3,4,5,6) - Is this supposed to be a star pattern?

03:02:113 (1) - Why not do something like this?

Beginners aren't really looking for difficult patterns and fast rhythms. They will get a lot out of a beatmap that has beautiful sliders and things like that. I think you should go and carefully study some of the easy difficulties made by your favorite mappers, and see what they did to make them successful.

Normal
Why are we using .7 DS again........There is no reason for it. It just makes the map look sloppy and it's too slow.

00:06:112 (1,2,3) - This rhythm is horrible... Please try this from 00:06:112 to 00:10:684:

00:11:255 (1) - This needs to start at 00:10:684 because that is when the new verse starts...

Add a note at 00:12:398.

00:20:398 (1,2) - Blanket so bad. Just use the new sliders, that's why we have them. Use the approach circle to check.

00:23:827 (3) - How is this slider fitting to anything? It just looks weird.

00:26:684 (1,2,3) - See if you used 1.0 DS then you could make it so these don't overlap and don't look terrible. Then you can make better flow.

00:37:541 - Why this pause? Add a note leading to the next slider.
00:46:684 - ^
00:51:255 - ^
Lots of places...

00:56:470 - This green line doesn't do anything. Check all of your timing points to make sure they have a purpose.

01:34:113 (3,4,5) - You need to think about flow all over these maps. Here is one example:
SPOILER

See how the 3 and 4 flow nicely into the 5? These ideas can make your map look and play much better. Don't think that this is the only spot where flow can be improved, it's just an example so you can get thinking about it. :P
Check this thread for ideas on how to make your map flow as it should:
http://osu.ppy.sh/forum/t/86329

01:58:113 (5) - This slider wants to blanket something, but it's not...

Hard
00:10:113 (8) - You should end this repeating slider at 00:10:398 so we can play a note at 00:10:684 when the verse starts.

00:48:684 (4,5,6,7) - These overlapping just looks weird, make it a back and forth slider pattern.

00:58:113 (1) - Remove NC
00:58:684 (2) - NC
01:00:398 (1) - Remove NC
01:00:970 (3) - NC
You should try and start combos on downbeats when possible, or when a new verse starts. It will feel nicer. Do that all over this mapset. Of course, these aren't the only places.

01:32:970 (1,2,3,4,5,6,7) - Do you need to do so many antijumps? Wouldn't something a little more flowing be more fun?

01:39:827 (4) - Why do this? It's just out of place in this section.
01:58:112 (3) - ^

02:46:112 (2,3,4) - Make these less flat?


Honestly I think you need to go back through and rethink most of this. You're rhythms are pretty good, but flow and note placement could use a lot of work. Study maps by some of your favorite mappers, and experiment with different things. Trust me it will help.

DakeDekaane-san's Insane
It needs work. :) And modding...lots of it.
Umm, first of all I think you should use circle size 4. 5 is just awful...it's just......awful. And it looks awful.
SV should be a lot larger.

00:09:255 (3,4) - Ctrl-G these for a more entertaining flow, and to make them the same as 00:08:398 (1,2).

00:10:684 (1,2,3,4) - Wouldn't these be better in a curved line?...
The overlap on the slider is ugly.

00:16:541 (4,5,6,7,8,9) - This is just a mess...Please don't do it, it's just too awkward to read and play.

00:31:398 (4) - Doesn't it feel nicer without a note here?

00:36:113 (5) - Don't all these repeating sliders juts feel bad when we're following the drum line? Why can't we do something fun like this from 00:34:255 (6) to 00:36:970 (10):
SPOILER

It just plays so nice with the song.

00:45:970 (4) - This should be a slider leading to the 1 IMO. It would be easier to read.

00:48:827 (3,4) - Please don't to this antijump, it just makes the combo really weird.

00:51:113 (1,2,3,4,5) - What's with this rhythm? I'm not seeing what it's following, and it's super awkward to read it. Why not just something simple and fun to play?

00:51:827 (5) - Why is the verse starting here on a single circle and isn't a NC? I want to be playing the 00:52:398 (1) here and not where it is now.

01:05:541 (1) - You mapped STRICTLY to the drums for the entire map and then you suddenly switch to the vocals? It makes the kiai time, the climax, about 10x easier than the rest of the map. What's going on here?

01:16:112 (2) - Isn't this slider upside-down from what you intended?

01:35:255 (7) - :o

01:44:398 (7) - :o

01:50:541 (1,2,3,4,5) - Same thing here, it's just weird.

01:28:398 - This section is nicer. 01:28:398 to 01:34:398 is pretty good and flows much better than anything in the map IMO. Why can't you follow these sort of ideas everywhere instead of things like 02:25:541 (1,2,3,4,5,6,7)?

I don't know, I think mapping strictly to the drums was a bad idea here because you have lots of fast notes, and then a break, and then lots of singles, and then another break. This song is fast and flowing, I just think it was miss mapped here. I think if you tried again you could make about 600x better than it is. If you're going to map to the drums, which can be awesome, you should go back and re think the rhythms so that they're fun and readable. Sliders can help with this.
I think you can see why Star Stream was hesitant to mod this map.

Decent mapset, but there's a lot of work to be done IMO.
Sorry if I was too harsh. I hope this helps you guys.
Good luck! :)
DakeDekaane

UnitedWeSin wrote:

Hello~~ /*Hi o/
Modding via M4M with DakeDekaane-san.
This is one of my favorite anime. :)
I hope it can be helpful to you.

DakeDekaane-san's Insane
It needs work. :) And modding...lots of it.
Umm, first of all I think you should use circle size 4. 5 is just awful...it's just......awful. And it looks awful. /*Why nobody likes my maps with CS 5 ;w;, changed to CS 4. Note: I used CS 5 because it looks more cleaner to my eyes, maybe just to my eyes :(
SV should be a lot larger. /*1.7 is enough :3?

00:09:255 (3,4) - Ctrl-G these for a more entertaining flow, and to make them the same as 00:08:398 (1,2). /*Just remapped, but following that.

00:10:684 (1,2,3,4) - Wouldn't these be better in a curved line?... /*Done
The overlap on the slider is ugly.

00:16:541 (4,5,6,7,8,9) - This is just a mess...Please don't do it, it's just too awkward to read and play. /*Changed, I think you'll like the new pattern

00:31:398 (4) - Doesn't it feel nicer without a note here? /*It would be like a car without wheels

00:36:113 (5) - Don't all these repeating sliders juts feel bad when we're following the drum line? Why can't we do something fun like this from 00:34:255 (6) to 00:36:970 (10): /*I was following vocals there, but tried your pattern and sounds better
SPOILER

It just plays so nice with the song.

00:45:970 (4) - This should be a slider leading to the 1 IMO. It would be easier to read. /*Done

00:48:827 (3,4) - Please don't to this antijump, it just makes the combo really weird. /*Fixed

00:51:113 (1,2,3,4,5) - What's with this rhythm? I'm not seeing what it's following, and it's super awkward to read it. Why not just something simple and fun to play? /*Drums, but it seems I missed the first note. D:

00:51:827 (5) - Why is the verse starting here on a single circle and isn't a NC? I want to be playing the 00:52:398 (1) here and not where it is now. /*Fixed

01:05:541 (1) - You mapped STRICTLY to the drums for the entire map and then you suddenly switch to the vocals? It makes the kiai time, the climax, about 10x easier than the rest of the map. What's going on here? /*I followed vocals in previous parts, but I think they disguised in drums, but I know what you mean, remapping~

01:16:112 (2) - Isn't this slider upside-down from what you intended? /*^Remapped

01:35:255 (7) - :o /*^Remapped

01:44:398 (7) - :o /*^Remapped

01:50:541 (1,2,3,4,5) - Same thing here, it's just weird. /*^

01:28:398 - This section is nicer. 01:28:398 to 01:34:398 is pretty good and flows much better than anything in the map IMO. Why can't you follow these sort of ideas everywhere instead of things like 02:25:541 (1,2,3,4,5,6,7)? /*I want to keep the guitar solo mapped based on it, I really really doesn't want to change this part, this was my motivation to map this (it'll be a bit remapped anyways).

I don't know, I think mapping strictly to the drums was a bad idea here because you have lots of fast notes, and then a break, and then lots of singles, and then another break. This song is fast and flowing, I just think it was miss mapped here. I think if you tried again you could make about 600x better than it is. If you're going to map to the drums, which can be awesome, you should go back and re think the rhythms so that they're fun and readable. Sliders can help with this.
I think you can see why Star Stream was hesitant to mod this map.

/*Honestly, this is the 5th insane diff I do (and the 1st insane I liked in some way), this was very helpful, so I didn't have the correct idea to do, but I'll keep working on this, thank you very much.

Decent mapset, but there's a lot of work to be done IMO.
Sorry if I was too harsh. I hope this helps you guys.
Good luck! :)
It will take me time to properly finish this, I'm really happy with this mod, things like this make a mapper with few experience in Insane diffs be (a lot) better on it :3

Wait for it o/
Topic Starter
Rukaru
SPOILER

UnitedWeSin wrote:

Hello~~
Modding via M4M with DakeDekaane-san.
This is one of my favorite anime. :)
I hope it can be helpful to you.

General
You don't need "anime" as a tag, as that will be the genre.

Easy
Change name to "Beginner"? hmm...ok
Considering this song is 210 BPM this is the like the easiest map I've ever seen.
That or you should add some notes. I think it's pretty dull to play even for a beginning player.

Why did you use .7 spacing throughout? I think it would flow a lot better if you just use 1.0 DS... This song is really fast but the map is really slow. no, because it is for beginner

00:42:684 (1,2,3,4,5) - Why not make into a nice star pattern? wow....great. fixed.


00:44:970 (5) - What's with all these wacky sliders? I think if you're making these sliders you should have them fit with surrounding notes.
I think you should go back through and use the new slider algorithm to make some nicer looking curves. fixed
00:12:970 (3) - This slider is so flat, it doesn't make a nice looking blanket... Just use the new slider algorithm to make it better. fixed

00:51:255 - Why is there not a note here... >.< added

00:51:827 (1,2) - This blanket is horrible... fixed

...Why would you not do something like this?

It looks so much better...Still far from perfect, but I'm terrible with sliders. :D
Try using the approach circle to make your curves just right.

00:56:398 (1,2,3,4,5) - These should be in some sort of pattern. All of your notes feel like they're just randomly placed anywhere on the screen, it's really not interesting at all. fixed

01:04:970 - Why would here not be a circle here? :o added

01:12:398 (4) - This rhythm isn't following anything. You were following the vocals up to here, why not continue to follow them? Stay consistent. fixed

02:23:255 - There is a 20 second break here. :o Can you map some of it? no....

02:59:255 (2,3,4,5,6) - Is this supposed to be a star pattern? yes. that is a star pattern, isn'n it?

03:02:113 (1) - Why not do something like this? nice idea but it will make previous notes hard to rearrange into better one. so, no.


Beginners aren't really looking for difficult patterns and fast rhythms. They will get a lot out of a beatmap that has beautiful sliders and things like that. I think you should go and carefully study some of the easy difficulties made by your favorite mappers, and see what they did to make them successful.

Decent mapset, but there's a lot of work to be done IMO.
Sorry if I was too harsh. I hope this helps you guys.
Good luck! :)

normal and hard remapped.

thanks UnitedWeSin and DakeDekaane. :D
Kuroneko-sHerald
[Easy]
03:06:113 - End this kiai at 03:05:255 - like Hard and Normal?

[Normal]
02:52:398 (3) - I think the whistle at start doesn't fit.

[Hard]
00:50:398 (7) - Move 1 grid left so it has the same spacing of previous sliders.
01:17:827 (6) - 1 grid left, 1 right (same reason).

well, only this :?
DakeDekaane
http://puu.sh/1B5Sd

uwa~ Insane ready :3 (moar Insane than ever)

Oh, fix the diff name, I changed it for not losing my changes by accident ;_;
Topic Starter
Rukaru
updated~

normal and hard remapped.

all done. :D
Love
Modding from my queue.

Red: Needs to be fixed.
Black: Suggestions.

[General]
- Your Kiai Times are inconsistent throughout all diffs, please fix this on your diffs at least.

[Dekaane's Insane]
AR+1?
00:48:684 (2) - Move this away from 00:48:827 (3)? Maybe try x:256 y:308.
00:48:827 (3) - Center this?
01:48:112 (2) - Move this away from 01:48:255 (3)?
01:48:255 (3) - Center this?

[Hard]
00:18:970 (3,4,1,2,3,4,5,6,7) - Why are these whistled instead of clapped?
00:31:541 (2,3,4,5,1,2,3) - ^
00:39:113 (4,1,2,3) - ^
00:42:113 (1,2,3) - Turn this into a triangle? Looks better this way. http://puu.sh/1MiaL
00:48:684 (4,5) - Move this 1 grid to the right?
00:50:113 (6) - Move this to :x424 y:272
00:52:684 (1) - Move this right 1 grid?
00:53:827 (3,4,5) - Stack these?
01:39:255 (1,2,3) - Turn these into a triangle as well?
01:39:541 (3) - Add a clap to this?
01:44:398 (5) - Remove this and move the spinner here and extend it?
01:52:970 (1,2) - The slider looks nasty, so change it to 2 notes after the slider? http://puu.sh/1Mipc
02:08:684 (1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1) - Again, why are these whistled instead of clapped?
03:02:113 (1,2,1,2,1,2,3,4) - ^
03:12:970 (1,2,3,4,5) - Move these to the right 1 grid.

[Normal]
00:19:827 (7) - NC here instead of 00:20:970 (1). Add a finish to the beginning of this as well.
00:47:184 - Snap this inherit to 00:47:255.
00:50:684 (6) - Move this to the right 1 grid?
00:53:827 (4) - Move this on top of (5) like this? http://puu.sh/1MiCJ
00:56:470 - Snap this inherit to 00:56:398.
01:21:684 (1) - Move this spinner to 01:21:541.
01:30:684 (5) - Move the red tick to the left 1 grid.
02:48:684 (2) - Move this to the right 1 grid.

[Beginner]
00:12:970 (3) - Clap on the end of this?
00:51:827 (1,2,3) - Move this up 1 grid?
01:50:113 (5) - Whistle instead of finish?
02:10:684 (2) - Move this up 1 grid and move 02:12:398 (3) to the left 1.
03:06:684 (1) - Snap the this red point to x:168 y:280 and the end point to x:288 y:336.
03:11:255 (1) - Add a finish to the repeat?
03:13:970 (1) - Move this to 03:13:827.
show more
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