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Hatsune Miku - Melody Line

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Total Posts
26
Topic Starter
yx19950725
This beatmap was submitted using in-game submission on 2012年10月22日 at 6:22:19

Artist: Hatsune Miku
Title: Melody Line
Source: SmileR
Tags: Vocaloid Hatsune Miku SmileR MMD PV wakamura Lat KevinKang hhhwwwqqq
BPM: 131
Filesize: 20615kb
Play Time: 03:12
Difficulties Available:
  1. 434123EA (5 stars, 621 notes)
  2. A2E32 (2.94 stars, 233 notes)
  3. C50B9 (4.72 stars, 315 notes)
  4. C50B9+ (4.77 stars, 526 notes)
Download: Hatsune Miku - Melody Line
Download: Hatsune Miku - Melody Line (no video)
Information: Scores/Beatmap Listing
---------------
????
问号
hhhwwwqqq
帮你调了一下bpm和offset
insane的beat snap divisor用1/6不太对吧,用1/2或1/4
共勉~
Topic Starter
yx19950725

hhhwwwqqq wrote:

帮你调了一下bpm和offset
insane的beat snap divisor用1/6不太对吧,用1/2或1/4
共勉~
我说我咋弄出不来
3连键位= =
新手作图 多谢关照
:)
Meisle
你最开始的NORMAL的TIMING没有对准 我给你对准了
其实总体上已经不错了 :D
不过我不喜欢转圈 :(
但是这首歌我放了好多圈 :c 有什么取代的方法
求大神说教
还有如何加入自定义音效
Meisle
其实总体上已经不错了 :D
Meisle
不过我不喜欢转圈 :(
Meisle
但是这首歌我放了好多圈 :c 有什么取代的方法
Meisle
求大神说教
Meisle
还有如何加入自定义音效
Topic Starter
yx19950725

KevinKang wrote:

其实总体上已经不错了 :D
thanks you :)
Topic Starter
yx19950725

KevinKang wrote:

还有如何加入自定义音效
新手表示压力大 :o
Strawberry
@KevinKang: don't spam on the forum plz
hhhwwwqqq
我也是第一次尝试做图 :P
Re Take
good map
加HR感觉良好QwQ
讨厌5连~
Topic Starter
yx19950725

Re Take wrote:

good map
加HR感觉良好QwQ
讨厌5连~
谢谢你的支持 你的支持是我的最大动力
对了 感谢帮忙修改 以前是四连的 但是很不舒服 多谢帮忙改成三连的
但是我觉得还是有五连好 所以加了点五连 总而言之还是谢谢了
thanks you :)
sCam
nice map, love this song. star.
nrii_old
offset : 1962
[yx's Insane!]
raise od by 1, 6 is too easy for an insane
gets a bit boring toward the end, maybe map the vocals from 02:43:183 (5) - onwards? with more streams basically
Topic Starter
yx19950725
Thx! I'll try my best! :)
sCam
Well, since you gave me Kudosu for pretty much no reason, I will Mod your map, but mostly because I love this song, and wanted it to be mapped since I first heard it around a year ago.

KevinKang's Normal
-----------------------------
00:24:847 (6) Move 1 grid spot up
00:27:596 Increase spinner to 00:29:428

Also, your KIAI time is weird. First KiaI should start at 01:00:574 and end at 01:29:431
Then, add another KIAI time at 02:43:175 and end it at 03:12:031
Also, -1 on OD & or Drain rate.

Yx's Normal
----------------------------
Might wanna put your second KIA time like what I suggested with Kevin's normal :D
Also -1 on the Drain rate and or OD -_-

hhhwwwqqq's Hard(lol @ name)
----------------------------------------
01:51:182 add circle
02:19:121 (4) move 1 grid spot to the left(spacing)
+1 on the Drain Rate

Yx's Hard
-----------------------
00:36:755 (1)(2)(3)(4) add clap sounds :D
00:37:671 add whistle sound
01:13:167 start your spinner here
01:16:602 (6) fix spacing
01:57:823 remove slider
01:58:281 remove slider

from 03:06:984 to 03:08:587 remove those sliders and try something different. Having the same repeating patterns will make the map boring -_-
+1 on OD

yx's Insane
--------------------
In general, when I tell my friends to test this map, they really loved it(like nrii) but people say that your map is fast(wich it should be, it fits the tempo of the song) but the map is too easy. So around the end, try to mix it up a bit, and add some different patterns. If you can, add some cool jumps. Work with it, see what you can come up with.

That's all for now, good luck with the map, and thanks for mapping this song <3
Topic Starter
yx19950725

sCam wrote:

Well, since you gave me Kudosu for pretty much no reason, I will Mod your map, but mostly because I love this song, and wanted it to be mapped since I first heard it around a year ago.

KevinKang's Normal
-----------------------------
00:24:847 (6) Move 1 grid spot up
00:27:596 Increase spinner to 00:29:428

Also, your KIAI time is weird. First KiaI should start at 01:00:574 and end at 01:29:431
Then, add another KIAI time at 02:43:175 and end it at 03:12:031
Also, -1 on OD & or Drain rate.

Yx's Normal
----------------------------
Might wanna put your second KIA time like what I suggested with Kevin's normal :D
Also -1 on the Drain rate and or OD -_-

hhhwwwqqq's Hard(lol @ name)
----------------------------------------
01:51:182 add circle
02:19:121 (4) move 1 grid spot to the left(spacing)
+1 on the Drain Rate

Yx's Hard
-----------------------
00:36:755 (1)(2)(3)(4) add clap sounds :D
00:37:671 add whistle sound
01:13:167 start your spinner here
01:16:602 (6) fix spacing
01:57:823 remove slider
01:58:281 remove slider

from 03:06:984 to 03:08:587 remove those sliders and try something different. Having the same repeating patterns will make the map boring -_-
+1 on OD

yx's Insane
--------------------
In general, when I tell my friends to test this map, they really loved it(like nrii) but people say that your map is fast(wich it should be, it fits the tempo of the song) but the map is too easy. So around the end, try to mix it up a bit, and add some different patterns. If you can, add some cool jumps. Work with it, see what you can come up with.

That's all for now, good luck with the map, and thanks for mapping this song <3
thanks you very much this is my first map..I'm so excited I play this game just two months :)
-__
嗯,啊,帮hhhwwwqqq童鞋mod了下他的难度其实你就是来骗kudo的吧

[General]
- 不做SB(storyboard)的话,文件夹里的.osb文件可以删掉
- 关于难度名,图的上传者不必在难度里注明自己的ID,所以那些“yx's hard!”之类的都可以把“yx's”删掉,只留难度名即可
- 两个normal和两个hard。。。我不知道这是不是不太合适。可以尝试guest -diffs用别的方式命名,如“hhhwwwqqq's Melody!”之类
- tags里应该添加所有guest diffs制作者的ID

[hhhwwwqqq's Hard!]
- 关于Slider velocity multiplier(滑条速度倍率),rank rules里要求同一张图里不能出现3种以上,而此难度中出现达4种的滑条速率(1.5,1.0,0.5,0.75),这是unrank的,必须修改
- 强烈建议在做图时常保右下角的“distance snap”处于开启状态,这将帮助mapper更好地进行note排列
- 复制粘贴的部分note好像还挺多。。。

00:02:404(2) 调整滑条形状,尽量美观一些

00:05:610(1,2,3,4,5,6) 这几个note之间的间距就明显跟之前一组的不一样了,看样子你是想让前面这几组note间距一组组渐大的,不推荐这样做。我的建议是除了跳的部分,尽量保持所有note间距为1.0(当然也可以取更大的值,因为这是hard难度),在作图界面摁住Alt,在右上角可以看到Distance spacing,滚动鼠标滚轮可以调节数值大小。经常改变note间距会使图显得很乱,排列没有条理,这就是为啥强烈建议常时开“distance snap”的原因了。

00:07:442(5) 尽量不要与前面的2和3有重叠的部分,可以把它往上移,会显得干净好看一些。另外改排列是一个牵一发而动全身的活儿,在改过一处之后别忘了看看会不会影响到后面的排列,总之需要极大的耐心和细心(如果认真对待的话

00:08:816(6) 在slider尾端添加clap音效

00:09:274(1,2,3,4,5,6) 跟前面一样的问题——间距增大

00:10:648(4) 移到3的左上侧如何?

00:13:854(3) 稍往下一些如何?

00:14:770(4,5,6) 这里间距又突然缩小了,挤成一团,很让人费解,请修改

00:16:602(1,2) 同上

00:17:060(2) 形状,尽量圆一些吧~

00:24:388(2,3) 间距

00:28:968(7) slider尾端加clap

00:29:426(1,2,3,4,5,6,7) 这一段的间距渐变是可行的,但是。。。请尽量摆得舒展好看一些

00:32:175(2) slider头部没有和1的尾端完美重合,请调整

00:32:175(2,3) 间距

00:38:587(1) 头部跟之前7的位置重合如何?

00:43:167(1) 让slider在00:43:625处结尾,并在尾端添加clap;取消这个slider的new combo使其变成红9,顺便形状再调好看一点吧!

00:44:083(2) 添加new combo

00:44:999(2) 取消该处finish,改为clap

00:45:228(2) 同上

00:46:831(2) 重合不完美(后面类似的不再强调,自己多注意

00:51:411(5) 形状(以后我就不吐槽这问题了。。。总之关于滑条形状还有很大的提升空间。。。

01:00:571(1,2,3,4) 连续的finish让人觉得略吵。。。finish一般用做强调起首长白线重音或者尾音,用多了就。。。。。。其实这里只在1上下finish就好,然后沿袭前面的四白线clap的方式在4上下clap,后面类似的不说了

01:04:694(2,3) 奇葩的交叉。。。但感觉又不是那么不顺眼= =

01:12:938 加一个circle吧

01:50:037(9) new combo

01:55:533(7) 类似的形状一张图里有很多,尽量多变点花样吧~

01:56:907(7) 尾端加clap

01:59:197(2,3) 加whistle?

02:09:274(7) 头部加clap

02:10:190(1,2) 分开些吧

02:17:976(1,2,3) 盖在大羊头(。。。)下面显得好憋屈哦,看看能不能移到开阔处吧

02:37:442 加一个circle

02:57:480(2) 为啥要放在蓝线上?十分之别扭,移到前面的短白线上吧

03:10:190(1) 尾端加clap

03:12:022(1) 同上

-END-

加油哦~总的来说第一次能有这样的水平很不错,请继续努力~ :)
Topic Starter
yx19950725

yanguoke wrote:

嗯,啊,帮hhhwwwqqq童鞋mod了下他的难度其实你就是来骗kudo的吧

[General]
- 不做SB(storyboard)的话,文件夹里的.osb文件可以删掉
- 关于难度名,图的上传者不必在难度里注明自己的ID,所以那些“yx's hard!”之类的都可以把“yx's”删掉,只留难度名即可
- 两个normal和两个hard。。。我不知道这是不是不太合适。可以尝试guest -diffs用别的方式命名,如“hhhwwwqqq's Melody!”之类
- tags里应该添加所有guest diffs制作者的ID

[hhhwwwqqq's Hard!]
- 关于Slider velocity multiplier(滑条速度倍率),rank rules里要求同一张图里不能出现3种以上,而此难度中出现达4种的滑条速率(1.5,1.0,0.5,0.75),这是unrank的,必须修改
- 强烈建议在做图时常保右下角的“distance snap”处于开启状态,这将帮助mapper更好地进行note排列
- 复制粘贴的部分note好像还挺多。。。

00:02:404(2) 调整滑条形状,尽量美观一些

00:05:610(1,2,3,4,5,6) 这几个note之间的间距就明显跟之前一组的不一样了,看样子你是想让前面这几组note间距一组组渐大的,不推荐这样做。我的建议是除了跳的部分,尽量保持所有note间距为1.0(当然也可以取更大的值,因为这是hard难度),在作图界面摁住Alt,在右上角可以看到Distance spacing,滚动鼠标滚轮可以调节数值大小。经常改变note间距会使图显得很乱,排列没有条理,这就是为啥强烈建议常时开“distance snap”的原因了。

00:07:442(5) 尽量不要与前面的2和3有重叠的部分,可以把它往上移,会显得干净好看一些。另外改排列是一个牵一发而动全身的活儿,在改过一处之后别忘了看看会不会影响到后面的排列,总之需要极大的耐心和细心(如果认真对待的话

00:08:816(6) 在slider尾端添加clap音效

00:09:274(1,2,3,4,5,6) 跟前面一样的问题——间距增大

00:10:648(4) 移到3的左上侧如何?

00:13:854(3) 稍往下一些如何?

00:14:770(4,5,6) 这里间距又突然缩小了,挤成一团,很让人费解,请修改

00:16:602(1,2) 同上

00:17:060(2) 形状,尽量圆一些吧~

00:24:388(2,3) 间距

00:28:968(7) slider尾端加clap

00:29:426(1,2,3,4,5,6,7) 这一段的间距渐变是可行的,但是。。。请尽量摆得舒展好看一些

00:32:175(2) slider头部没有和1的尾端完美重合,请调整

00:32:175(2,3) 间距

00:38:587(1) 头部跟之前7的位置重合如何?

00:43:167(1) 让slider在00:43:625处结尾,并在尾端添加clap;取消这个slider的new combo使其变成红9,顺便形状再调好看一点吧!

00:44:083(2) 添加new combo

00:44:999(2) 取消该处finish,改为clap

00:45:228(2) 同上

00:46:831(2) 重合不完美(后面类似的不再强调,自己多注意

00:51:411(5) 形状(以后我就不吐槽这问题了。。。总之关于滑条形状还有很大的提升空间。。。

01:00:571(1,2,3,4) 连续的finish让人觉得略吵。。。finish一般用做强调起首长白线重音或者尾音,用多了就。。。。。。其实这里只在1上下finish就好,然后沿袭前面的四白线clap的方式在4上下clap,后面类似的不说了

01:04:694(2,3) 奇葩的交叉。。。但感觉又不是那么不顺眼= =

01:12:938 加一个circle吧

01:50:037(9) new combo

01:55:533(7) 类似的形状一张图里有很多,尽量多变点花样吧~

01:56:907(7) 尾端加clap

01:59:197(2,3) 加whistle?

02:09:274(7) 头部加clap

02:10:190(1,2) 分开些吧

02:17:976(1,2,3) 盖在大羊头(。。。)下面显得好憋屈哦,看看能不能移到开阔处吧

02:37:442 加一个circle

02:57:480(2) 为啥要放在蓝线上?十分之别扭,移到前面的短白线上吧

03:10:190(1) 尾端加clap

03:12:022(1) 同上

-END-

加油哦~总的来说第一次能有这样的水平很不错,请继续努力~ :)
大谢了 去改了..... :)
Steph De Chine
给凯文康来Mod一下他的难度~主要是Appearance

00:05:610 (6) - New Combo
00:09:274 (9) - New Combo
00:20:267 (5) - New Combo
00:21:641 (1) - Remove New Combo
00:23:931 (4) - New Combo
00:53:704 (3) - 那些多余的锚点是做什么的?
01:04:239 (5) - New Combo
01:19:354 (5) - New Combo
01:23:018 (9) - New Combo
02:14:319 (2) - 滑条边界不清晰,会Unranked的
02:41:343 - 最后一段考虑加Kiai Time
Topic Starter
yx19950725

Steph De Chine wrote:

给凯文康来Mod一下他的难度~主要是Appearance

00:05:610 (6) - New Combo
00:09:274 (9) - New Combo
00:20:267 (5) - New Combo
00:21:641 (1) - Remove New Combo
00:23:931 (4) - New Combo
00:53:704 (3) - 那些多余的锚点是做什么的?
01:04:239 (5) - New Combo
01:19:354 (5) - New Combo
01:23:018 (9) - New Combo
02:14:319 (2) - 滑条边界不清晰,会Unranked的
02:41:343 - 最后一段考虑加Kiai Time
谢谢了....我会努力的 :)
Miku Append
好歌~加个油 :)
ampzz
Just to let you know, if you are the one creating the difficulties themselves for a beatmap package you don't have to label them as yx's [IInsert difficulty] as it is redundant considering the creator of the mapset is listed as your name.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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