Main thread: [osu!mania] Project Loved: Week of July 28th
ueotan - Mario Paint (Time Regression Mix for BMS) by Fullerene-
155 BPM, 1:29 | [4K] 4.91★, [4K] 5.68★, [4K] 6.74★
Captain's description:
There aren't many mapsets that are as notorious as Fullerene's [i Mario Paint (Time Regression Mix for BMS)[/i]. Its D-HYPER difficulty is part of one of the harder 4K dan courses, and even outside of Dan courses, D-HYPER has been a benchmark for many players for many years. D-NORMAL has also been a popular chart for lower-level players, and D-ANOTHER, while originally a joke difficulty meant to emulate a chart from BMS, has been played frequently by the very best players today.
D-NORMAL contains 1/6 jumpstream, with a maximum density of doubles every 3 notes. The patterns in D-NORMAL are fairly difficult, with frequent minijacks and one-hand minitrills. D-HYPER contains 1/8 jumpstream with very difficult patterning. If you slip up once, you'll practically never recover. D-ANOTHER contains 1/12 streams, which means that the streams clock 465 BPM 1/4s, or 31 notes per second. D-ANOTHER's stream patterns are easy, but its sheer speed makes it near-impossible for any player to attain an S-rank on.
Mario Paint, as a mapset, has sustained popularity for over four and a half years, and you'll practically never meet anyone who has been playing osu!mania for a while and not know what Mario Paint is. Its popularity, alongside its general accessibility towards a wide range of players, makes this mapset a contender for the Loved section of the highest caliber.
Please use this thread to discuss why you believe this map should or should not enter the Loved category!
ueotan - Mario Paint (Time Regression Mix for BMS) by Fullerene-
155 BPM, 1:29 | [4K] 4.91★, [4K] 5.68★, [4K] 6.74★
Captain's description:
There aren't many mapsets that are as notorious as Fullerene's [i Mario Paint (Time Regression Mix for BMS)[/i]. Its D-HYPER difficulty is part of one of the harder 4K dan courses, and even outside of Dan courses, D-HYPER has been a benchmark for many players for many years. D-NORMAL has also been a popular chart for lower-level players, and D-ANOTHER, while originally a joke difficulty meant to emulate a chart from BMS, has been played frequently by the very best players today.
D-NORMAL contains 1/6 jumpstream, with a maximum density of doubles every 3 notes. The patterns in D-NORMAL are fairly difficult, with frequent minijacks and one-hand minitrills. D-HYPER contains 1/8 jumpstream with very difficult patterning. If you slip up once, you'll practically never recover. D-ANOTHER contains 1/12 streams, which means that the streams clock 465 BPM 1/4s, or 31 notes per second. D-ANOTHER's stream patterns are easy, but its sheer speed makes it near-impossible for any player to attain an S-rank on.
Mario Paint, as a mapset, has sustained popularity for over four and a half years, and you'll practically never meet anyone who has been playing osu!mania for a while and not know what Mario Paint is. Its popularity, alongside its general accessibility towards a wide range of players, makes this mapset a contender for the Loved section of the highest caliber.
Please use this thread to discuss why you believe this map should or should not enter the Loved category!