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sliderball backwards skinnable

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +0
Topic Starter
Carlos
because of many things, I need to request this, because when the slider ball hits a reverse arrow, whitout the slider ball flip switched on (in skin.ini ya know), its already changes the way to roll, because osu reads the sprites backwards, I just want this to be skinnable
Azure_Kite
So, to understand this correctly, you want two sets of sliderball animations. One when it's going forward, one when it's going backwards.

IMO I think this is unnecessary, as there's already a function to flip the sliderball animation. You're welcome to provide examples of how it could be helpful/used in interesting ways.
Topic Starter
Carlos
nop, i dont want so, just the slider ball animation to go forward... mmm look:

use the osu! template skin, osu! template skin does not have the sliderball flip switched on, but still rolls backwards (try switching on the slider ball flip on template skin and see what happen), this is because when the sliderball hits the reverse arrow, osu! reads the sprites backwards, so i want something in the skin.ini with something like this

SliderBallFlip:1
SliderBallReadBackwards: 0

Get it? ;)

a weird example:

slider ball flip off : 0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9 (this is the secuence of the sliderball)
hits a reverse arrow: 9,8,7,6,5,4,3,2,1,0,9,8,7,6,5,4,3,2,1,0 (in many skins, this should be just fine)

slider ball flip on :0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9
hits a reverse arrow: 9x,8x,7x,6x,5x,4x,3x,2x,1x,0x,9x,8x,7x,6x,5x,4x,3x,2x,1x,0x (X represents the horizontally flip ;) )

what i want:

slider ball flip on: 0,1,2,3,4,5,6,7,8,9,0,1,2,3,4,5,6,7,8,9
hits a reverse arrow: 0x,1x,2x,3x,4x,5x,6x,7x,8x,9x,0x,1x,2x,3x,4x,5x,6x,7x,8x,9x

GEGEGEGET IT?
Topic Starter
Carlos
mmm, just to revive the post ;)
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