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Saitou Chiwa - Futakotome

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Topic Starter
Frostmourne
ok , uploaded -.-"
-kevincela-
[Normal]

  1. 00:05:378 (2,3) - I have to say,this double slider 1/1 combination here doesen't work that well as you are combining the synth part there with the "drum" one... You should use a different set here,like a note with a 1/1 repeated slider or a note with a 1/1 slider and another note. Your choice,though!
  2. 00:16:287 (2) - Rhythmically-wise,this 3/2 slider does really not make sense,especially because of its repeat that sounds really strange and out of place. What about using this setting instead? It follows the rhythm really good,especially if talking about the vocals!
  3. 00:20:378 (1) - What about adding a whistle along with the clap at the beginning of this slider? It helps emphatizing that "drum" being played exactly there,and it sounds really good!
  4. 00:24:923 (1) - (optional,just fix if you want) What about curving this a bit towards 00:25:832 (2) - to smooth a bit out the flow there?
    SPOILER

    100,304,24923,6,0,B|92:256|124:216,1,90,8|8,0:0|0:0,0:0:0
  5. 00:32:196 (5) - Well,same as above. Again,this is pretty much optional and nazi,so fix just if you want :3
    SPOILER

    428,192,32196,2,0,B|392:224|400:280,1,90,10|8,0:0|0:0,0:0:0
    416,360,33105,6,0,B|324:388|244:332,1,180,10|8,0:0|0:0,0:0:0
    164,172,34923,2,0,B|256:144|336:200,1,180,8|8,0:0|0:0,0:0:0
    364,284,36287,2,0,B|316:300|272:268,1,90,8|8,0:0|0:0,0:0:0
    188,264,37196,6,0,B|172:284|152:296,2,45,8|0|10,0:0|0:0|0:0,0:0:0
    I adjusted the patterns after this to make the flow better too :>
  6. 00:42:196 (3) - I really don't get why you are semplifying the rhythm here. As this is a Normal,you should keep this rhythm too by making this 1/2 shorter and adding a note 00:42:878 -!
  7. 00:45:832 (3) - I guess you forgot a whistle at the beggining of this slider? This sould be consistent with the rest of the pattern.
  8. 01:14:696 (1,2,3,4) - Nothing really wrong here, but imho a arc based pattern continued from a wave slider here flows absolutely good within the previous pattern. Here's an example of what I have done there:
    SPOILER

    188,236,74696,6,0,B|224:233|246:206|246:206|267:179|309:180,1,135,2|8,0:0|0:0,0:0:0
    392,200,75832,1,2,0:0:0
    424,284,76287,1,8,0:0:0
    360,344,76741,1,4,0:0:0
  9. 01:48:105 (5) - That could be just me,however what about making this 1/1 shorter so you can add a note at 01:49:468 - ? Delimitating the synth from the piano here would actually be a better choice.
  10. 02:00:832 (1,2,3) - These 2/1 gaps actually don't fit well at all with the rhythm itself,imho. What about instead using this kind of rhythm? It follows the synth WAY better than with the actual pattern.
  11. 02:34:696 (1) - Well,this slider here sounds really strange,because of finishing in a red tick there,and while the other sliders finishing there sounded good,this one does not fit well with any of the instruments. You could add a note at 02:35:832 - to follow the kicks or you could use 2 1/1 sliders separated by a 1/2 transition to avoid that instead.
  12. 03:00:832 (1,2,3,4,5) - Oh well,the entire structure of this arc-shaped pattern could be made better. What do you think of this?
    SPOILER

    128,304,180832,5,10,0:0:0
    60,248,181287,1,10,0:0:0
    60,160,181741,1,10,0:0:0
    132,104,182196,1,10,0:0:0
    220,96,182650,2,0,B|269:85|309:119,2,90,10|10|10,0:0|0:0|0:0,0:0:0
    244,184,184014,6,0,B|256:232|228:280,1,90,10|8,0:0|0:0,0:0:0
    172,336,184923,2,0,B|204:368|260:356,1,90,8|8,0:0|0:0,0:0:0
    328,304,185832,2,0,B|379:292|411:324,2,90,8|8|8,0:0|0:0|0:0,0:0:0
    248,260,187196,2,0,B|276:215|321:215,1,90,8|8,0:0|0:0,0:0:0
  13. 04:04:468 (x)- Add a note here? I know you wanted to follow that synth there,but by using that 3/2 slider I felt like something was missing there... But maybe it's just me.
[Mickey's Hard]

  1. 00:07:196 (6,7) - Uhm... it could be just me,however here I expected another type of pattern here. What about doing something like this? Imho,this actually flows better as it completely follows the dropoff with 00:06:514 (5) - .
  2. 01:15:378 (8) - What about switching the whistle being played right at the end of this slider to 01:15:832 (9) - ,as frost has done in his diffs? It sounds pretty good to emphatize the vocals which are going high with the pitch there. If you want,you can mantain the whistle at the end of this slider,too!
  3. 02:42:650 (8,9) - The same applies here
  4. 03:46:287 (7,8) - ^
  5. 03:53:560 (8,9) - Guess what?
  6. 04:00:378 (4) - That's really a minor thing... Anyways new combo here? It delimitates well the pattern and it works to delimitate the synthesizer taking the part here too!
  7. 04:04:468 (6) - Whistle at the end? That's mostly subjective,but imho this works well to emphatize the singer here.
    Stop mapping so good! >_<
[Insane]

  1. 00:10:378 (3,4) - Well,not saying this stack is confusing or anything else but this 3/4 stack actually surprised me. Imho,this would have worked better if these 2 were using a 3/4 rhythm,just like in this example:

    This setting follows the rhythm better too,as with the actual pattern you are just following the synth's echos!
  2. 00:27:650 (3) - Why is this stacked with 00:27:196 (2) - ? ;_; From my point of view,this is the worst way possible to follow the rhythm there... Instead a triangular jump with 00:27:878 (1,2,3,4) - would fit absolutely good within the synthesizer,as its pitch gets higher and higher there...
    SPOILER

    120,312,27196,2,0,B|168:332|208:300,1,90,8|2,0:0|0:0,0:0:0
    284,256,27650,5,10,0:0:0
    260,124,27878,1,0,0:0:0
    260,124,27991,1,2,0:0:0
    152,204,28218,1,0,0:0:0
    152,204,28331,1,2,0:0:0
    124,124,28559,2,0,B|100:80|132:36,1,90,8|0,0:0|0:0,0:0:0
  3. 00:54:696 (1,2,3,1,2,3,1,2,3,1,2,3) - Just a comment: awesome usage of this repetitions here,they fit incredibly well within the vocals repeating themselves! :D
  4. 00:59:241 (2,1,2) - Oh well,this transition is not really bad,but I kinda liked more the transitions before. As there isn't any vocal changement there, I'd suggest you to finish the pattern like this:
    SPOILER

    260,280,58332,5,2,0:0:0
    260,280,58446,1,0,0:0:0
    260,280,58559,2,0,B|304:300|348:264,1,90,2|0,0:0|0:0,0:0:0
    288,196,59014,5,2,0:0:0
    404,332,59241,2,0,B|440:300|428:248,1,90,0|2,0:0|0:0,0:0:0
    288,196,59696,5,0,0:0:0
    512,252,59923,2,0,B|513:203|466:177,1,90,2|2,0:0|0:0,0:0:0
  5. 01:14:468 (2,3,4) - Am I wrong or this triplet doesen't follow anything? Please, remove 01:14:582 (3) - out of them,it's really unneded here :\
  6. 01:23:559 (4) - CTRL+G here? I kinda like that anti-clockwise turn to complete the pattern :D
  7. 02:26:968 (1) - Again,CTRL+G? I felt much more comfortable playing with a left-right-left flow there :<
  8. 02:27:423 (1) - Move the new combo at 02:27:650 (2) - ,it makes much more sense rhythmically and pattern-wise
  9. 02:29:014 (3) - That's a really little and subjective thing,so just fix if you want: well, I like better a curved slider to continue the flow here,instead of the actual straight one,which transition is not so intuitive. Here's an example of what I mean if you want to fix.
  10. 02:48:787 (2) - Once again,CTRL+G? I really like the transition with 02:49:241 (1,2,3) - with this reverse!
Orz,I have to stop here now >_<
Tommorrow I'll finish it,I hope I helped you in the meanwhile!
Mod finished! :D
That's all. Nice map,I hope this well get ranked someday. :D
Hope I have been helpful! >_<
Topic Starter
Frostmourne
@kevin i'm not sure if editing post will automatically remove 1 kudo ,so please continue modding using post new reply , I have given kudo :p
-kevincela-
Mod finished! :D
Topic Starter
Frostmourne
oh, it doesn't decrease as i thought. I will be checking this one tmr tonight /o/

thank you very much kevin : )
Mikkuri

-kevincela- wrote:

[Mickey's Hard]

  1. 00:07:196 (6,7) - Uhm... it could be just me,however here I expected another type of pattern here. What about doing something like this? Imho,this actually flows better as it completely follows the dropoff with 00:06:514 (5) - okay
  2. 01:15:378 (8) - What about switching the whistle being played right at the end of this slider to 01:15:832 (9) - ,as frost has done in his diffs? It sounds pretty good to emphatize the vocals which are going high with the pitch there. If you want,you can mantain the whistle at the end of this slider,too! no~
  3. 02:42:650 (8,9) - The same applies here same answer here =v=
  4. 03:46:287 (7,8) - ^ ^
  5. 03:53:560 (8,9) - Guess what? guess no lol
  6. 04:00:378 (4) - That's really a minor thing... Anyways new combo here? It delimitates well the pattern and it works to delimitate the synthesizer taking the part here too! no sorry, I keep the nc pattern \:D/
  7. 04:04:468 (6) - Whistle at the end? That's mostly subjective,but imho this works well to emphatize the singer here. no~
    Stop mapping so good! >_< sorry but I don't like liar :P
hooray http://puu.sh/1llej
-kevincela-

0OoMickeyoO0 wrote:

-kevincela- wrote:

sorry but I don't like liar :P
I am not a liar,really!\o/ Your map is already ready for rank xD Sorry for my kinds useless mod >_<
Topic Starter
Frostmourne
mickey is so cruel and cold :/
Mikkuri

-kevincela- wrote:

I am not a liar,really!\o/ Your map is already ready for rank xD Sorry for my kinds useless mod >_<
b-baka! -//-
Topic Starter
Frostmourne

-kevincela- wrote:

[Normal]

  1. 00:05:378 (2,3) - I have to say,this double slider 1/1 combination here doesen't work that well as you are combining the synth part there with the "drum" one... You should use a different set here,like a note with a 1/1 repeated slider or a note with a 1/1 slider and another note. Your choice,though! 1 repeated slider and note !
  2. 00:16:287 (2) - Rhythmically-wise,this 3/2 slider does really not make sense,especially because of its repeat that sounds really strange and out of place. What about using this setting instead? It follows the rhythm really good,especially if talking about the vocals! eh, for this one I think it sounds quite good =D it's strange yes.. but it sounds well in some way too xD , so I think I will leave it here :3
  3. 00:20:378 (1) - What about adding a whistle along with the clap at the beginning of this slider? It helps emphatizing that "drum" being played exactly there,and it sounds really good! oh oh it makes this not less emptyyyyy so added
  4. 00:24:923 (1) - (optional,just fix if you want) What about curving this a bit towards 00:25:832 (2) - to smooth a bit out the flow there?
    SPOILER
    oh , fixed this one too :P but didn't copy your code because editing in the game is easier than copying to the notepad myself lol
    100,304,24923,6,0,B|92:256|124:216,1,90,8|8,0:0|0:0,0:0:0
  5. 00:32:196 (5) - Well,same as above. Again,this is pretty much optional and nazi,so fix just if you want :3
    SPOILER
    haha , thank you for a code but I want to make linear slider in the case that it goes down from the upper note :3
    428,192,32196,2,0,B|392:224|400:280,1,90,10|8,0:0|0:0,0:0:0
    416,360,33105,6,0,B|324:388|244:332,1,180,10|8,0:0|0:0,0:0:0
    164,172,34923,2,0,B|256:144|336:200,1,180,8|8,0:0|0:0,0:0:0
    364,284,36287,2,0,B|316:300|272:268,1,90,8|8,0:0|0:0,0:0:0
    188,264,37196,6,0,B|172:284|152:296,2,45,8|0|10,0:0|0:0|0:0,0:0:0
    I adjusted the patterns after this to make the flow better too :>
  6. 00:42:196 (3) - I really don't get why you are semplifying the rhythm here. As this is a Normal,you should keep this rhythm too by making this 1/2 shorter and adding a note 00:42:878 - =.= , but it sounds well with the music , so I added note more at 00:43:559 (4) - to make it not too much empty then :3
  7. 00:45:832 (3) - I guess you forgot a whistle at the beggining of this slider? This sould be consistent with the rest of the pattern. think so , did have a subjective opinion but I guess I should follow this one :D
  8. 01:14:696 (1,2,3,4) - Nothing really wrong here, but imho a arc based pattern continued from a wave slider here flows absolutely good within the previous pattern. Here's an example of what I have done there: Oh this one I have to use your code ><"
    SPOILER

    188,236,74696,6,0,B|224:233|246:206|246:206|267:179|309:180,1,135,2|8,0:0|0:0,0:0:0
    392,200,75832,1,2,0:0:0
    424,284,76287,1,8,0:0:0
    360,344,76741,1,4,0:0:0
  9. 01:48:105 (5) - That could be just me,however what about making this 1/1 shorter so you can add a note at 01:49:468 - ? Delimitating the synth from the piano here would actually be a better choice. for this one , I want to let it follow the sound in the music by this slider like louder up gradually
  10. 02:00:832 (1,2,3) - These 2/1 gaps actually don't fit well at all with the rhythm itself,imho. What about instead using this kind of rhythm? It follows the synth WAY better than with the actual pattern.
    I want to make a gap like this 01:51:287 (4) - ,02:08:105 (1,2) - because it sounds like mapper shouldn't touch it while vocal of Saitou is sounding lower and eventually silenced :3
  11. 02:34:696 (1) - Well,this slider here sounds really strange,because of finishing in a red tick there,and while the other sliders finishing there sounded good,this one does not fit well with any of the instruments. You could add a note at 02:35:832 - to follow the kicks or you could use 2 1/1 sliders separated by a 1/2 transition to avoid that instead. a.. sorry but for this one I make it perfectly follow the vocal xD so I would like to leave it here : )
  12. 03:00:832 (1,2,3,4,5) - Oh well,the entire structure of this arc-shaped pattern could be made better. What do you think of this? fixed xD
    SPOILER

    128,304,180832,5,10,0:0:0
    60,248,181287,1,10,0:0:0
    60,160,181741,1,10,0:0:0
    132,104,182196,1,10,0:0:0
    220,96,182650,2,0,B|269:85|309:119,2,90,10|10|10,0:0|0:0|0:0,0:0:0
    244,184,184014,6,0,B|256:232|228:280,1,90,10|8,0:0|0:0,0:0:0
    172,336,184923,2,0,B|204:368|260:356,1,90,8|8,0:0|0:0,0:0:0
    328,304,185832,2,0,B|379:292|411:324,2,90,8|8|8,0:0|0:0|0:0,0:0:0
    248,260,187196,2,0,B|276:215|321:215,1,90,8|8,0:0|0:0,0:0:0
  13. 04:04:468 (x)- Add a note here? I know you wanted to follow that synth there,but by using that 3/2 slider I felt like something was missing there... But maybe it's just me. not only you , me too -_-a[/*:m:5b102]
[Insane]

  1. 00:10:378 (3,4) - Well,not saying this stack is confusing or anything else but this 3/4 stack actually surprised me. Imho,this would have worked better if these 2 were using a 3/4 rhythm,just like in this example: I.. I think they are fine because I want to make little gap before next part and I have the sound that I really want to follow in the first place, placing like that would be a bit rush imo =_=a" , but that works well , I tried it already but as I said, it's quite crowded rhythm

    This setting follows the rhythm better too,as with the actual pattern you are just following the synth's echos!
  2. 00:27:650 (3) - Why is this stacked with 00:27:196 (2) - ? ;_; From my point of view,this is the worst way possible to follow the rhythm there... Instead a triangular jump with 00:27:878 (1,2,3,4) - would fit absolutely good within the synthesizer,as its pitch gets higher and higher there... for this one , I fix by my own way , increasing it gradually 1.3 1.6 1.9 :D , Thanks for the code anyway kevin :D
    SPOILER

    120,312,27196,2,0,B|168:332|208:300,1,90,8|2,0:0|0:0,0:0:0
    284,256,27650,5,10,0:0:0
    260,124,27878,1,0,0:0:0
    260,124,27991,1,2,0:0:0
    152,204,28218,1,0,0:0:0
    152,204,28331,1,2,0:0:0
    124,124,28559,2,0,B|100:80|132:36,1,90,8|0,0:0|0:0,0:0:0
  3. 00:54:696 (1,2,3,1,2,3,1,2,3,1,2,3) - Just a comment: awesome usage of this repetitions here,they fit incredibly well within the vocals repeating themselves! :D \:D/
  4. 00:59:241 (2,1,2) - Oh well,this transition is not really bad,but I kinda liked more the transitions before. As there isn't any vocal changement there, I'd suggest you to finish the pattern like this: well , okay !
    SPOILER

    260,280,58332,5,2,0:0:0
    260,280,58446,1,0,0:0:0
    260,280,58559,2,0,B|304:300|348:264,1,90,2|0,0:0|0:0,0:0:0
    288,196,59014,5,2,0:0:0
    404,332,59241,2,0,B|440:300|428:248,1,90,0|2,0:0|0:0,0:0:0
    288,196,59696,5,0,0:0:0
    512,252,59923,2,0,B|513:203|466:177,1,90,2|2,0:0|0:0,0:0:0
  5. 01:14:468 (2,3,4) - Am I wrong or this triplet doesen't follow anything? Please, remove 01:14:582 (3) - out of them,it's really unneded here :\ oh yes, it had been really overmapped so I changed it to another rhythm , you will see how it turns out good xD
  6. 01:23:559 (4) - CTRL+G here? I kinda like that anti-clockwise turn to complete the pattern :D made a windmill pattern : )
  7. 02:26:968 (1) - Again,CTRL+G? I felt much more comfortable playing with a left-right-left flow there :< oh , fixed this one too :P
  8. 02:27:423 (1) - Move the new combo at 02:27:650 (2) - ,it makes much more sense rhythmically and pattern-wise remapped this part lol
  9. 02:29:014 (3) - That's a really little and subjective thing,so just fix if you want: well, I like better a curved slider to continue the flow here,instead of the actual straight one,which transition is not so intuitive. Here's an example of what I mean if you want to fix. a... I want to make it trendy xDD so I think this pattern works /o/ !
  10. 02:48:787 (2) - Once again,CTRL+G? I really like the transition with 02:49:241 (1,2,3) - with this reverse! hehe , fixed :D
Orz,I have to stop here now >_<
Tommorrow I'll finish it,I hope I helped you in the meanwhile!
Mod finished! :D
That's all. Nice map,I hope this well get ranked someday. :D
Hope I have been helpful! >_<
Helpful as always :D , Thanks for modding and star kevin <3<3

updated all diffs ~~~~
Kawayi Rika
Hi ~ Frostmourne ~ :)

Here is your ticket ~



Red : Must be fixed
Pink : Should be fixed
Purple : Just suggestions

[General]


  1. Add '0OoMickeyoO0,Mickey,opening' in tags.
  2. Inconsistent Artist/TitleUnicode,pls check osu file and fix.

[Insane]


  1. 00:10:832 - Add a circle,follow with music.
  2. 01:28:559 (1) - Add whistle,sound better to me.
  3. 02:19:923 - You are missing Add clap to here.

[Mickey's Hard]


  1. 02:56:741 - #2 Kiai time should end to here.
  2. 04:16:741 (1,2) - More better rhythm,like this.

[Normal]


  1. AR+1,HP-1 is better.
  2. 01:28:559 (1) - Same as Insane.
  3. 02:35:832 - Add a circle,follow with lyrics.

That's all ~ Awesome map and song ~

Call me back recheck ~ when you are ready ~
;)
Topic Starter
Frostmourne
Fixed all except 00:10:832 - Add a circle,follow with music. because I would like to follow the instrument and have a punctuation to make it various

Thank you very much Rika !!!
Mikkuri

Kawayi Rika wrote:

[Mickey's Hard]


  1. 02:56:741 - #2 Kiai time should end to here. yes!
  2. 04:16:741 (1,2) - More better rhythm,like this. sorry, I keep conistsantcy
here http://puu.sh/1qNNd
Kawayi Rika
Rechecked and looks fine ~

But you can change artist and tittle to japanese? also don't forgot move map to pending :3
alacat
ya ^^/ frost ~

Saitou Chiwa : 斎藤千和

Futakotome : 二言目

go go ~ :)
Topic Starter
Frostmourne

alacat wrote:

ya ^^/ frost ~

Saitou Chiwa : 斎藤千和

Futakotome : 二言目

go go ~ :)
Thank you alacat!

osu can't use /savelog
Kawayi Rika
OK ~ Good Job ~

Here you go :3




EDIT : After fixed a note in Insane diff ~ Rebubbled ~
-kevincela-
Oh yay! \o/
Good luck frost!
Niva
Hi Frostmourne! xD

Checked the map, and the offset feels too early on the beat though (especially on 25% playback) - I got offset 389 (+11ms) - don't kd please

Overall there's no problem on the maps though although some vocals, like 01:05:718 (3) are actually in 1/8, but snapping it in 1/8 would be too extreme for this song o.o

--------------------------------------------

EDIT : Rechecked, all fine (but I can't rank after timing change though >_<)

Rebubbled ~
Topic Starter
Frostmourne
ohh Thank you Niva for checking xD , offset comes first !

Done ~
Mikkuri

Frostmourne wrote:

ohh Thank you Niva for checking xD , offset comes first !

Done ~
ผมบอกไปแล้ว my first post แต่ไม่แก้... D:
Niva เค้า + เยอะกว่าผมตั้ง 5 แน่ะ ไม่รู้หูผมเป็นอะไร 55 /me คันมั้ง
Topic Starter
Frostmourne

0OoMickeyoO0 wrote:

Frostmourne wrote:

ohh Thank you Niva for checking xD , offset comes first !

Done ~
ผมบอกไปแล้ว my first post แต่ไม่แก้... D:
Niva เค้า + เยอะกว่าผมตั้ง 5 แน่ะ ไม่รู้หูผมเป็นอะไร 55 /me คันมั้ง
คันหูหรอ ? lol

พี่ว่าพี่แก้ของมิคไปแล้วรอบนึงนะ .. ไม่ได้แก้จริงๆหรอ -_-
Mikkuri

Frostmourne wrote:

คันหูหรอ ? lol

พี่ว่าพี่แก้ของมิคไปแล้วรอบนึงนะ .. ไม่ได้แก้จริงๆหรอ -_-
ไม่ได้แก้นะ 5555 ปล่อยเฉยเลย
Chewin
why don't you contact me ç_ç Finally I catched your bubbled map.

~General~
  1. Add "senjougahara hitagi" to the tags?
  2. Slider tick 2 fits the song best. You need to use it also because of those slowdowns in all diffs.
~Normal~
  1. 00:07:207 (3) - To keep consistency with 00:01:752 (2,3)'s rhythm it's better to place this circle 1/1 earlier on the timeline
  2. 00:40:389 (1) - Whistle on this slider's tail would sound pretty nice together with 00:42:207 (3)'s ones. It would also emphasize that calm sound in the music
  3. 00:59:934 (2) - Drum clap on the slider's tail? I feel it fits very nice there
  4. 01:21:298 (5,1) - What about to blanket better the (1)' first curve with (5)'s head?
~Mickey's Hard~
  1. 01:22:207 (4) - I'd set new combo because of following 1/1 rhythm
  2. 01:44:934 (2) - whistle on slider head? The slider sounds too empty now s:
  3. 01:59:479 (6) - CTRL + G? It flows better IMO
  4. 02:49:479 (3) - Same of 01:22:207 (4) for the same reason
  5. 03:25:843 (1) - I would remove this circle starting the break time here. I mean: http://puu.sh/1T6jc
  6. 04:00:389 (4) - You know ;3 New combo, same as above
~Insane~
  1. 00:11:070 (4) - What about to unstack this slider from 00:10:389 (3)? I feel it's bad and awkward to play at the moment çwç
  2. 00:12:661 (3,4,5) - I'd stack them manually because it looks bad in testmode. What about to place them in this way? http://puu.sh/1T6rA I feel it's more enjoyable to play and see
  3. 00:29:025 (1) - I know that you placed this slider there to stack it with 00:27:889 (2,3) but sadly the reverse arrow is covered by their hitbursts. It would be better to move them some grid up and right, maybe: http://puu.sh/1T6vU
  4. 02:44:025 (9,1) - I'd switch new combo between these 2 elements, it looks more logical IMO
  5. 03:00:389 (6,1) - ^ also to make these 2 parts symmetric (5 elements on each combo)
  6. 03:11:070 (6) - I think this circle would flow better if you placed it on x:192 y:68
Nice flowing jumps, you did a great job here. ;3
Unfortunately slider tick change needs rebubble if you decide to change it çwç Call me back after the bubble has been restored.
Topic Starter
Frostmourne

Chewin wrote:

why don't you contact me ç_ç Finally I catched your bubbled map. :D

~General~
  1. Add "senjougahara hitagi" to the tags? done !
  2. Slider tick 2 fits the song best. You need to use it also because of those slowdowns in all diffs. I'm sorry for this Chewin = ="
    I do believe that this tick rate 1 is fine even this song has SV changes because it changes really slightly, I also did it according to the song, the slow part means the part that music sounds really softly (which is reasonable) and I want to clean the long sliders I have used in the Insane , If I change the tick rate , the slider tick on the long sliders will look pretty badly

~Normal~
  1. 00:07:207 (3) - To keep consistency with 00:01:752 (2,3)'s rhythm it's better to place this circle 1/1 earlier on the timeline
    I have a bit subjective reason why I leave the gap like this , from between 00:11:979 (1,2) - , I gap it for 1 beat like this, according to music, I find a bit noisy after I added that note you suggested, sorry for this one = =" , will leave it here~~
  2. 00:40:389 (1) - Whistle on this slider's tail would sound pretty nice together with 00:42:207 (3)'s ones. It would also emphasize that calm sound in the music in another side, to emphasize the calm sound is really great idea but as I did in the Insane to present the calm sound from the vocal "mitaii~i i i"
    I feel it a bit harsh. You can see why I use whistle on 00:42:207 (3) - because it follows with the "ping ping" in music as well but the calm part, I would like to tone it down as I can so I will keep it here for this too .. sorry ..~
  3. 00:59:934 (2) - Drum clap on the slider's tail? I feel it fits very nice there quite barely heard it xD , added
  4. 01:21:298 (5,1) - What about to blanket better the (1)' first curve with (5)'s head? man, I tried my best. I hope it will be better = ="
~Insane~
  1. 00:11:070 (4) - What about to unstack this slider from 00:10:389 (3)? I feel it's bad and awkward to play at the moment çwç
    many people complaint about this T.T so I changed!
  2. 00:12:661 (3,4,5) - I'd stack them manually because it looks bad in testmode. What about to place them in this way? http://puu.sh/1T6rA I feel it's more enjoyable to play and see ohh , I agree ! , fixed :D
  3. 00:29:025 (1) - I know that you placed this slider there to stack it with 00:27:889 (2,3) but sadly the reverse arrow is covered by their hitbursts. It would be better to move them some grid up and right, maybe: http://puu.sh/1T6vU hehe , I changed by swapping the rhythm instead (use sliders instead of notes) so it won't cover it anymore and has different rhythm compared with 02:09:707 (1,2,3) - :D
  4. 02:44:025 (9,1) - I'd switch new combo between these 2 elements, it looks more logical IMO D: , would like to distinguish between long slider and stream set so that's why it's existing here = =" , I will leave it here for this ~~
  5. 03:00:389 (6,1) - ^ also to make these 2 parts symmetric (5 elements on each combo) I agree ! , done
  6. 03:11:070 (6) - I think this circle would flow better if you placed it on x:192 y:68 done
Nice flowing jumps, you did a great job here. ;3 \:D/
Unfortunately slider tick change needs rebubble if you decide to change it çwç Call me back after the bubble has been restored.
wait for mickey :D , Thank you much much for modding Chewin <3 8-)

btw, your current avatar is awesome !
Mikkuri

Chewin wrote:

~Mickey's Hard~
  1. 01:22:207 (4) - I'd set new combo because of following 1/1 rhythm ok
  2. 01:44:934 (2) - whistle on slider head? The slider sounds too empty now s: no~
  3. 01:59:479 (6) - CTRL + G? It flows better IMO no ctrl + G, I fixed to other pattern :D
  4. 02:49:479 (3) - Same of 01:22:207 (4) for the same reason ok
  5. 03:25:843 (1) - I would remove this circle starting the break time here. I mean: http://puu.sh/1T6jc no, but I fixed to slider then
  6. 04:00:389 (4) - You know ;3 New combo, same as above yeah same :3
http://puu.sh/1TkCX
Topic Starter
Frostmourne
Updated
Chewin
It's perfect now :3

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