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Sakaue Nachi - Crazy Hot

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Nyquill
funny thing actually, I forgot to upload my diff when I switched computers
Topic Starter
Mythol
slow down.. i haven't even finished mine D:
xsrsbsns
hi! :oops:

SPOILER
Feel free to follow none of them

00:01:468 (2,3,4) - not easy to determine the rhythm as a starting pattern, make into repeating slider (but it doesn't need to be easy anyway, and we can always retry)
00:04:986 (4,5,6,7,8) - http://puu.sh/KbjA is better for me
00:49:616 (3,4,5,6,7,8) - make into 3 short sliders (pew pew pew!)
02:00:727 (6,7,8,9,10,11) - ^
Topic Starter
Mythol

xsrsbsns wrote:

hi! :oops:
ty mp3 cut and new offset! ><
Frostmourne
hi !
Topic Starter
Mythol
:)
thx for star ></
yuigita
[Insane]
01:59:801 (1) - UNRANKABLE! sliderfollowcircle.png goes off screen in gameplay


give me kudosu
S o r d a

Frostmourne wrote:

hi !

xsrsbsns wrote:

hi! :oops:
hi :P
Topic Starter
Mythol
w Sorda<3
ty~~
Quilt
( > ω< )ノシ☆
Topic Starter
Mythol
omg too many stars ;_;
ty Quilt~!
Nyquill
Frostmourne
nazi modder here :D

SPOILER
19:01 Mythol: : btw finished hitsounds
19:01 : *Mythol is editing (Sakaue Nachi - Crazy Hot (Cut Ver.))[http://osu.ppy.sh/s/54289]
19:02 Frostmourne: : eh
19:02 Frostmourne: : cut ver..
19:02 Frostmourne: : I think it's not necessary =.='
19:02 Mythol: : it is
19:02 Frostmourne: : bamboo dance and bloody night are also cut ver
19:03 Mythol: : im using less than half of original song
19:03 Frostmourne: : =.= emm
19:03 Frostmourne: : then I don't know ww
19:03 Frostmourne: : emm
19:04 Frostmourne: : add whistle at the end
19:04 Mythol: : checked with some MATs
19:04 Frostmourne: : 00:11:653 (1) -
19:04 Mythol: : already
19:04 Mythol: : ok
19:04 Frostmourne: : 00:13:875 (9) - finish
19:04 Mythol: : k
19:04 Frostmourne: : 00:14:060 (1) - after this
19:05 Frostmourne: : maybe add streaming until the end ?
19:05 Frostmourne: : before break
19:05 Frostmourne: : I hear bass sound here :D
19:05 Mythol: : i hear too
19:05 Mythol: : but keep intro simple
19:05 Mythol: : :D
19:05 Frostmourne: : ohh vocal
19:05 Frostmourne: : okay xD
19:06 Mythol: : ^^/
19:07 Frostmourne: : whistle 00:46:282 (6) -
19:07 Mythol: : ok
19:07 Frostmourne: : 00:54:801 (3,4) - add whistle both
19:07 Frostmourne: : it combines with further notes
19:08 Mythol: : um
19:08 Frostmourne: : 01:01:097 (2) - + finish
19:08 Mythol: : sounds better wtih just 3
19:08 Frostmourne: : finish + whistle is the best
19:08 Frostmourne: : maybe in kiai part
19:09 Frostmourne: : add whistle every point
19:09 Frostmourne: : that vocal starts ?
19:09 Frostmourne: : for exampl
19:09 Frostmourne: : 01:01:097 (2) -
19:09 Frostmourne: : 01:02:023 (1) - at the start of slider
19:09 Frostmourne: : 01:03:505 (1) -
19:10 Mythol: : :<
19:10 Frostmourne: : these 3 notes 01:04:431 (6,7,8) -
19:10 Mythol: : i dont like the sound of whistles lol
19:10 Frostmourne: : no
19:10 Frostmourne: : this because
19:10 Frostmourne: : I see you added 01:04:986 (1,2,3) -
19:10 Frostmourne: : whistle them
19:10 Frostmourne: : so it would be nice if you can add into all of them
19:11 Frostmourne: : feel empty =.=''
19:11 Mythol: : doesnt sound good ==
19:11 Frostmourne: : okay you can leave it
19:11 Mythol: : i added them because they higher notes than 01:04:431 (6,7,8) -
19:11 Mythol: : i'll just remove so it doesn't sound weird
19:11 Frostmourne: : no need~
19:11 Frostmourne: : that's ok
19:12 Frostmourne: : just suggestion :o
19:13 Frostmourne: : 01:34:616 (1) -
19:13 Frostmourne: : finish
19:14 Frostmourne: : 01:36:097 (1) -
19:14 Frostmourne: : ^
19:15 Mythol: : just 2nd one :o
19:15 Frostmourne: : 01:43:505 (1) - ^
19:15 Mythol: : ok
19:15 Frostmourne: : 01:48:690 (1) - ^
19:15 Mythol: : wow im baka D:
19:15 Frostmourne: : also 01:48:690 (1) -
19:15 Frostmourne: : 01:49:060 (5) -
19:15 Mythol: : missed too many ==
19:15 Frostmourne: : ^ wrong
19:16 Frostmourne: : 01:49:060 (5) - < finish
19:16 Mythol: : already a clap there..
19:16 Mythol: : no need for finish imo :<
19:17 Frostmourne: : ok then you can pass :o
19:17 Frostmourne: : consider clap there
19:17 Frostmourne: : 02:06:097 (5) -
19:17 Frostmourne: : 02:06:468 (1) -
19:17 Frostmourne: : whistle*
19:17 Frostmourne: : 02:06:838 (2) -
19:18 Frostmourne: : 02:10:727 (4) - ctrl+r flows better to me
19:18 Frostmourne: : 02:23:505 (1) - finish
19:19 Frostmourne: : 02:24:245 (3) -
19:19 Frostmourne: : ^
19:19 Frostmourne: : that's overall I can find =.=
19:20 Mythol: : all fixed
19:20 Frostmourne: : :3
19:21 Mythol: : post!
19:21 Frostmourne: : opps forget
19:21 Frostmourne: : =.=''
19:21 Mythol: : thx alot :>
Topic Starter
Mythol

Frostmourne wrote:

nazi modder here :D

SPOILER
19:01 Mythol: : btw finished hitsounds
19:01 : *Mythol is editing (Sakaue Nachi - Crazy Hot (Cut Ver.))[http://osu.ppy.sh/s/54289]
19:02 Frostmourne: : eh
19:02 Frostmourne: : cut ver..
19:02 Frostmourne: : I think it's not necessary =.='
19:02 Mythol: : it is
19:02 Frostmourne: : bamboo dance and bloody night are also cut ver
19:03 Mythol: : im using less than half of original song
19:03 Frostmourne: : =.= emm
19:03 Frostmourne: : then I don't know ww
19:03 Frostmourne: : emm
19:04 Frostmourne: : add whistle at the end
19:04 Mythol: : checked with some MATs
19:04 Frostmourne: : 00:11:653 (1) -
19:04 Mythol: : already
19:04 Mythol: : ok
19:04 Frostmourne: : 00:13:875 (9) - finish
19:04 Mythol: : k
19:04 Frostmourne: : 00:14:060 (1) - after this
19:05 Frostmourne: : maybe add streaming until the end ?
19:05 Frostmourne: : before break
19:05 Frostmourne: : I hear bass sound here :D
19:05 Mythol: : i hear too
19:05 Mythol: : but keep intro simple
19:05 Mythol: : :D
19:05 Frostmourne: : ohh vocal
19:05 Frostmourne: : okay xD
19:06 Mythol: : ^^/
19:07 Frostmourne: : whistle 00:46:282 (6) -
19:07 Mythol: : ok
19:07 Frostmourne: : 00:54:801 (3,4) - add whistle both
19:07 Frostmourne: : it combines with further notes
19:08 Mythol: : um
19:08 Frostmourne: : 01:01:097 (2) - + finish
19:08 Mythol: : sounds better wtih just 3
19:08 Frostmourne: : finish + whistle is the best
19:08 Frostmourne: : maybe in kiai part
19:09 Frostmourne: : add whistle every point
19:09 Frostmourne: : that vocal starts ?
19:09 Frostmourne: : for exampl
19:09 Frostmourne: : 01:01:097 (2) -
19:09 Frostmourne: : 01:02:023 (1) - at the start of slider
19:09 Frostmourne: : 01:03:505 (1) -
19:10 Mythol: : :<
19:10 Frostmourne: : these 3 notes 01:04:431 (6,7,8) -
19:10 Mythol: : i dont like the sound of whistles lol
19:10 Frostmourne: : no
19:10 Frostmourne: : this because
19:10 Frostmourne: : I see you added 01:04:986 (1,2,3) -
19:10 Frostmourne: : whistle them
19:10 Frostmourne: : so it would be nice if you can add into all of them
19:11 Frostmourne: : feel empty =.=''
19:11 Mythol: : doesnt sound good ==
19:11 Frostmourne: : okay you can leave it
19:11 Mythol: : i added them because they higher notes than 01:04:431 (6,7,8) -
19:11 Mythol: : i'll just remove so it doesn't sound weird
19:11 Frostmourne: : no need~
19:11 Frostmourne: : that's ok
19:12 Frostmourne: : just suggestion :o
19:13 Frostmourne: : 01:34:616 (1) -
19:13 Frostmourne: : finish
19:14 Frostmourne: : 01:36:097 (1) -
19:14 Frostmourne: : ^
19:15 Mythol: : just 2nd one :o
19:15 Frostmourne: : 01:43:505 (1) - ^
19:15 Mythol: : ok
19:15 Frostmourne: : 01:48:690 (1) - ^
19:15 Mythol: : wow im baka D:
19:15 Frostmourne: : also 01:48:690 (1) -
19:15 Frostmourne: : 01:49:060 (5) -
19:15 Mythol: : missed too many ==
19:15 Frostmourne: : ^ wrong
19:16 Frostmourne: : 01:49:060 (5) - < finish
19:16 Mythol: : already a clap there..
19:16 Mythol: : no need for finish imo :<
19:17 Frostmourne: : ok then you can pass :o
19:17 Frostmourne: : consider clap there
19:17 Frostmourne: : 02:06:097 (5) -
19:17 Frostmourne: : 02:06:468 (1) -
19:17 Frostmourne: : whistle*
19:17 Frostmourne: : 02:06:838 (2) -
19:18 Frostmourne: : 02:10:727 (4) - ctrl+r flows better to me
19:18 Frostmourne: : 02:23:505 (1) - finish
19:19 Frostmourne: : 02:24:245 (3) -
19:19 Frostmourne: : ^
19:19 Frostmourne: : that's overall I can find =.=
19:20 Mythol: : all fixed
19:20 Frostmourne: : :3
19:21 Mythol: : post!
19:21 Frostmourne: : opps forget
19:21 Frostmourne: : =.=''
19:21 Mythol: : thx alot :>
great mod ty!! :D
alacat
(ノ*・ω・)ノ  http://puu.sh/KHsA

sry for the delay.
Topic Starter
Mythol
ty for your diffs guys :D
pending now~
S o r d a
hi!
Random mod here~

[overall]:
  1. Nothing wrong here
[Insane]:
  1. 00:14:616 (2) - doesn't fit whistle change to finish+clap or finish only
  2. 00:33:875 (3,4,5,6) - http://osu.ppy.sh/ss/379481 like this
  3. 00:51:653 (1) - I prefer clap end here
  4. 01:09:431 (1) - beginner finish better to me
  5. 01:10:912 (1) - ^
  6. 01:54:986 (1) - I recommend this note move somewhere hard too look this slider
  7. 02:20:542 (1) - beginner finish better to me
  8. 02:29:060 (4) - move to x220 y 144?
[Hard]:
  1. consider use NC clap i dont like this song default clap
  2. 00:27:949 (8) - add new combo
  3. Nice Hard! but need more work hitsound.
[Normal]:
  1. 01:09:431 (3) - 4つ目のスライダーの線の座標y60にすれば綺麗になりそう
  2. あらきゃっとかみのーまる!!
[Easy]:
  1. Looks Nice
overall nice map!
Good luck Mythol>~</
h-728

Thank you for request

[General]
  • how about unify the Kiai Time? but it's alright with current setting.
[alacat's Normal]
  • OD -1 consider for putting some circles just after the slider like 00:13:134 (4,5), and it's a little hard to follow the timing.
    00:07:208 (3) - put more below, and it connects well from the previous note.
    00:29:431 (1) - ^
    00:36:838 (3) - how about replace this circle with a 1/1 slider? to do so, it may become easy to find the timing of next note.
    00:50:912 (1) - how about avoid to cover with the hitburst of the previous spinner?
    01:47:949 (4) - same as 00:36:838
    02:23:505 (1) - I think this spinner is short for Normal. also the interval for next note is short too, so how about replace this spinner with some notes?
[Hard]
  • 00:08:690 (5) - to put NC is better imo. because I feel that the melody is changed here.
    if you accept this suggestion, please adjust the flow of NC.
    00:14:245 - I think this changing of SV is not necessary.
    00:38:320 (1,2) - I don't like this flow. because the flow of aim is turned to the opposite direction.
    I suggest to move (2) to more blow, but in the case, it may you put (2) to too bottom of the screen.
    so how about move 00:37:394 (4,5,6) to more above and make more space to put (2)?
    02:02:023 (3) - how about make reverse this slider? if you do so, the spinner should be started at 02:02:764, and it will follow the lyrics better.
    but in the case, it may be too short spinner. so I completely depend on you whether accept or not.
    02:20:912 (6) - remove and to lengthen 02:20:542 (5) to 02:20:912 ?
[Insane]
  • 00:07:208 (6,1) - nazi. I don't like this angle. I want (1) to put the right side of (6), because it's natural to the flow of aim.
    00:33:134 (2) - how about rotate this slider to anti-clockwise about 15~30 degree? and it will connect well. if you accept this, it may be better to rotate 00:32:394 (1) too.
    01:11:282 (2) - I don't like this placement because to be covered with hitburst, I can't see not only the start and the end points, but also path this slider.
    so sometimes player may regard this note as circle.
    01:21:283 (1,2,3) - nazi. I think it's more easy to follow if you put these notes more below.
    01:30:171 (1,2,3) - I think it's looks better to use same distance as between 01:29:708 (7,8). but it's up to you.
    01:31:375 (8,1) - ^
    01:36:097 (1,2,3) - ^
    01:44:986 (1,2) - hmm..I can understand you how to put notes here, but I think this jump is too large. also you didn't make so large jump in previous similar section, for example, 00:33:875 (3,5,6,7). so if you can, please consider reduce the distance between these notes.
    02:30:264 (10,11,12) - to be covered with hitburst so that I can't find these notes well.
that's all. awesome maps and I couldn't find anything to say.
good luck
Nyquill

h-728 wrote:

[Hard]
  • 00:08:690 (5) - to put NC is better imo. because I feel that the melody is changed here.
    if you accept this suggestion, please adjust the flow of NC. You're right, adjusted.
    00:14:245 - I think this changing of SV is not necessary. Fine, removed.
    00:38:320 (1,2) - I don't like this flow. because the flow of aim is turned to the opposite direction. Flow isn't killed, since you aren't exactly forced in one direction by the previous slider, which is why this pattern works.
    I suggest to move (2) to more blow, but in the case, it may you put (2) to too bottom of the screen.
    so how about move 00:37:394 (4,5,6) to more above and make more space to put (2)?
    02:02:023 (3) - how about make reverse this slider? if you do so, the spinner should be started at 02:02:764, and it will follow the lyrics better.
    but in the case, it may be too short spinner. so I completely depend on you whether accept or not. I might just map in this spinner in the future.
    02:20:912 (6) - remove and to lengthen 02:20:542 (5) to 02:20:912 ? Waiting for more opinions on this.
S o r d a: I believe I took care of that hitsounding issue, but that NC breaks consistancy.

http://puu.sh/L6Eo

Well actually further hitsound modding is appreciated.
YTYuyu
hey im here to point out something. "Touhou" should be in the source, While "TOHO EURO FLASH VOL 2" should be in the tags since that's the album it's in. add "loose rain magus night" since that's the original theme, and since the title is magus night, that tells me that it's from fairy wars, so add "th12.8" and "great fairy wars" since that's the installment and the name of the original song it's in. also if i'm right, this is Marisa's theme, not Youmu, so consider finding a Marisa BG for this mapset. oh umm no kd for this post, and before i go, here's a token of my gratitude ;)
Topic Starter
Mythol

S o r d a wrote:

hi! ^^/
Random mod here~

[overall]:
  1. Nothing wrong here
[Insane]:
  1. 00:14:616 (2) - doesn't fit whistle change to finish+clap or finish only love this whistle ;_;
  2. 00:33:875 (3,4,5,6) - http://osu.ppy.sh/ss/379481 like this ok
  3. 00:51:653 (1) - I prefer clap end here nothing in music calls for clap :(
  4. 01:09:431 (1) - beginner finish better to me not required~
  5. 01:10:912 (1) - ^ ^
  6. 01:54:986 (1) - I recommend this note move somewhere hard too look this slider I don't see any issues o.o
  7. 02:20:542 (1) - beginner finish better to me no :o
  8. 02:29:060 (4) - move to x220 y 144? fixed for now.. but wasn't stacked before because its hidden during play ;_;


overall nice map!
Good luck Mythol>~</
thx for mod Sorda~ ><//

Byakugan249 wrote:

hey im here to point out something. "Touhou" should be in the source, While "TOHO EURO FLASH VOL 2" should be in the tags since that's the album it's in. add "loose rain magus night" since that's the original theme, and since the title is magus night, that tells me that it's from fairy wars, so add "th12.8" and "great fairy wars" since that's the installment and the name of the original song it's in. also if i'm right, this is Marisa's theme, not Youmu, so consider finding a Marisa BG for this mapset. oh umm no kd for this post, and before i go, here's a token of my gratitude ;)
kd since i think you deserve it, and do you mind sharing the link you found this in? I'd like to see before I add any other tags..
YTYuyu
alright, so magus night is here as you can hear a similarity in the song compared to the vocal arrangement. if you look in the description, you'll see that it's Marisa's theme and it's from fairy wars. not Youmu's theme. she doesn't appear in fairy wars at all. basically i got the rest of the stuff from my knowledge in touhou and on youtube. you can see it here under the description. oh yea i forgot to mention 1 more thing. add "Marisa Kirisame" in the tags since it's her theme.
alacat

S o r d a wrote:

[Normal]:
  1. 01:09:431 (3) - 4つ目のスライダーの線の座標y60にすれば綺麗になりそう fixed!
  2. あらきゃっとかみのーまる!! ありがとです! :)  

h-728 wrote:

[alacat's Normal]
  • OD -1 consider for putting some circles just after the slider like 00:13:134 (4,5), and it's a little hard to follow the timing. no change ~ easy diff is OD 2 , hard diff is OD 6 so this diff is OD4 better imo.
    00:07:208 (3) - put more below, and it connects well from the previous note. no change
    00:29:431 (1) - ^^
    00:36:838 (3) - how about replace this circle with a 1/1 slider? to do so, it may become easy to find the timing of next note. this part is follow the Lyrics and leave a little Interval
    00:50:912 (1) - how about avoid to cover with the hitburst of the previous spinner? fixed
    01:47:949 (4) - same as 00:36:838 same,above
    02:23:505 (1) - I think this spinner is short for Normal. also the interval for next note is short too, so how about replace this spinner with some notes?
    I don't think so ;_;


Thanks modding~ :oops:

http://puu.sh/LbiN
Topic Starter
Mythol

Byakugan249 wrote:

alright, so magus night is here as you can hear a similarity in the song compared to the vocal arrangement. if you look in the description, you'll see that it's Marisa's theme and it's from fairy wars. not Youmu's theme. she doesn't appear in fairy wars at all. basically i got the rest of the stuff from my knowledge in touhou and on youtube. you can see it here under the description. oh yea i forgot to mention 1 more thing. add "Marisa Kirisame" in the tags since it's her theme.
ty ^^/
changed tags for now, looking for bg atm
and thx for star too~

EDIT : tags changed again 07/26 please update ;_;
YTYuyu
if you want, Re-name Insane to Lunatic because since you're mapping a Touhou song, Lunatic is considered the hardest diff in Touhou games. sorry i forgot to mention that in my previous post :(. i was only looking at the tags and didn't notice the diff names. if you notice the Majority of the ranked Touhou maps, the hardest diffs are named "Lunatic". this is connected to my post about the tags so don't give me kd just to make sure.
Chewin
Hi, mod request from my queue :3

[General]
You forgot to add "loose" in the tags of normal diff
Remove vol. and 2 from the tags plz. They are useless
I have +6 as offset, try 1289.

[Sakuya's Easy]
00:08:690 (1) - Add finish on this slider's head
00:59:060 (3) - I would use NC here for the rhythm change
01:22:764 (1,2) - Select them and move to x:256 y:120 to keep a symmetry
01:36:190 Reduce this break till the long white tick (01:36:097) I mean:
02:10:171 (3) - If you followed my second point, just add NC here
02:32:394 (2) - To improve the blanket with 02:33:505 (3) move the last waypoint at x:144 y:88
Good map ;3

[alacat's Normal]
00:44:245 (1,2,3,4) - I think this is a bit confusing for a normal diff
01:09:431 (3,4,1,2,3,4,5) - I really don't like how you placed these elements. I mean that you could to make them symmetric in this way ;3 http://osu.ppy.sh/ss/384947 / http://osu.ppy.sh/ss/384948 / http://osu.ppy.sh/ss/384949
It is really much better and more flowing to play ;3 Here is your code (:
72,144,69060,1,8
140,44,69431,2,0,B|200:44|256:76|256:76|312:44|376:44,1,240
440,144,70542,1,8
376,244,70912,6,0,B|324:284|316:348,1,120,2|8
196,344,71653,2,0,B|188:283|136:243,1,120,2|8
28,188,72394,1,4
76,76,72764,1,8
196,84,73134,2,0,B|203:144|255:184,1,120,4|8
01:36:282 Same of easy, reduce this break till the long white tick
02:24:986 (1) - Too soon after the spinner for a Normal diff. Mh, maybe reduce this spinner 02:23:505 (1) by 1/1?
Good job here ;3 I just think you should to use that code =w=

[Nyquill's Hard]
02:23:505 (1) - I guess you forgot to use NC here. Since the combo is VERY long, set NC here.
00:47:208 (1,2) - Select them and move 2 grid up, in this way you can create a blanket between 00:47:023 (7,2) and not only with 00:47:023 (7,1).
01:03:505 (5) - New combo.
01:08:505 (2) - Improve the overlap
01:09:431 (6) - New combo.
01:15:357 (5) - ^
01:18:134 (5) - ^
01:20:727 (3) - Improve the overlap
02:26:468 (5) - New combo.
02:32:394 (5) - ^

[Insane]
00:49:616 (1,2,3) - Whistles on these 3 sliders would be really awesome
01:33:505 (2) - This overlap is hard to read ._.
01:44:986 (1,2,3,4) - bad jump-spacing here. Make it consistent
02:00:542 (1) - Remove NC
02:00:727 (2) - Use NC here instead
02:00:727 (2,3,4) - Same above, use whistles
This map needs some other mod imho :3

Good luck! >w<
Nyquill

Chewin wrote:

[Nyquill's Hard]
02:23:505 (1) - I guess you forgot to use NC here. Since the combo is VERY long, set NC here. generic 2 measure combo. Every combo is like this. Did you happen to mod an older version?
Regarding NCs: I checked all of them and they all are for breaking 2 measure combos into 1. They would make sense if they introduce new lines in the vocals or a repeat in the musical idea, but alas they don't. Also, consistantly throughout the entire song 2 measure combos are used, so none are too long or too short.
Everything else was done.

http://puu.sh/Mu9h

>>EDIT: Use this http://puu.sh/Mv6h
alacat

Chewin wrote:

[alacat's Normal]
00:44:245 (1,2,3,4) - I think this is a bit confusing for a normal diff no change here ><

02:24:986 (1) - Too soon after the spinner for a Normal diff. Mh, maybe reduce this spinner 02:23:505 (1) by 1/1? put sliders
Good job here ;3 I just think you should to use that code =w=
Thank you very much :oops:


http://puu.sh/MDVb
Topic Starter
Mythol
>Chewin 2nd mods fixed, others i'll get more opinions first.. same with offset
thx~ :)
LunarSakuya
sorry kinda late
Fixed all of Chewin's mod ^^
http://puu.sh/NO48
Topic Starter
Mythol
changed +4 to offset~
update all diffs ^^
cRyo[iceeicee]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

[Sakuya's Easy]
SPOILER
  1. 00:22:027 (3) - head whistle ?
  2. 00:23:509 (4) - NC i guess for consistency
  3. 00:26:101 - i would add note with whistle here to emphasize BG music
  4. 00:29:064 - also wanted to see note here .w.
  5. 00:44:990 (2) - prefer to remove whistle from tail
  6. 01:00:546 (3) - try this instead ? http://puu.sh/QjOz (also add whistle to slider head/body/tail)
  7. 01:12:027 - sounds better if you add note for *touch my fire* same like here 02:23:138 (2) -
  8. 01:24:249 (2) - finish head, same with insane ?
[alacat's Normal]
SPOILER
  1. 00:01:287 (1,2,3,1) - i would replace this pattern with 1 spinner o.o
  2. 00:14:620 - either add note with finish here, or start break from here http://puu.sh/QkeC
  3. not a bit deal but i suggest you to reduce break till big white tick here 00:24:990 http://puu.sh/QkiW
  4. 01:12:398 (3,4) - add head whistles for *fire* o.o?
  5. 01:36:101 - same break issue here, reduce it to big white tick
  6. 01:49:435 (1) - whistle, same with insane diff ?
  7. 01:57:953 (5) - replace this note with kickslider ? http://puu.sh/QknU
  8. 02:11:657 (4) - arrow whistle ?
  9. 02:32:398 (4,1) - hmm, maybe this ? http://puu.sh/Qkpf
[Nyquill's Hard]
SPOILER
  1. reduce break till 00:24:990
  2. 00:27:953 (8) - NC .w.
  3. 00:52:398 (7) - whistle for *OOOOUUUU* o.o?
  4. 00:55:361 (7,8) - can be *whistled* .w.
  5. 00:56:101 (1) - finish i guess, cause i hear some cymbal
  6. 01:00:546 (4,5) - can be *whistled*
  7. 01:07:953 (1) - finish
  8. 01:12:398 (5,6) - whistles for *FIRE* .x.
  9. reduce break till 01:36:101
  10. 02:03:509 (6) - OOOUUUUUU
  11. 02:06:472 (8,9) - same as before
  12. 02:11:657 (4,5) - same as before
  13. 02:13:138 (1) - finish ?
  14. 02:13:694 (2,3,4) - would be nice if you change placement here, to prevent bad looking overlaps, smth like this maybe http://puu.sh/Qkz5
  15. 02:23:509 (3,5) - FIRE
  16. 02:35:361 (5) - whistle ?
[Insane]
SPOILER
  1. 00:13:879 (9) - maybe whistle here and slider whistle for this 00:14:064 (1) -
  2. 00:24:342 - this should be removed i guess o.o http://puu.sh/QkGf
  3. 00:49:435 (4,5,1) - 4 sliders sounds better for me :> (random placement orz http://puu.sh/QkLr&#41;
  4. 00:59:064 (1,2) - hmm, wanted to see white tick triple here o.o
  5. 01:00:546 (1,2) - you used higher SV for kiai, but i suggesting you to encrease it from here to emphasize music(maybe even 1.2 orz), also some halfscreen jump can be here ww
  6. 01:12:398 (1,3) - whistles for *FIREEEEEEE* o.o?
  7. 01:28:694 (1) - hmm maybe whistle tail and remove whistle from 01:29:064 (2) -
  8. 01:31:657 (1,2) - same here, remove from tail and add on #2
  9. 01:35:731 (8) - whistle tail !
  10. 02:01:287 (1,2,3,4) - change placement a bit ? http://puu.sh/Ql5D
  11. 01:59:620 (7,8,1) - move this a bit x:476 y:92, to place it between #4,5 also rotate it for few degree to make better blanket with 01:59:249 (5) -
  12. 02:11:657 (1,2) - both whistles, and same suggestion about increasing SV .w.
  13. 02:23:509 (1,3) - FIREEEEEE ( also spacing a bit small here comparing to previous FIREEEEE 01:12:953 (2,3) - and i think this music fits some big jump http://puu.sh/QkWx&#41;

Good luck :3
Topic Starter
Mythol
fixed everything !!
ty for great mod cRyo :>
Nyquill
http://puu.sh/QDWR

did everything except for that last whistle. Everything else fits well.

Nice htisound modding
NatsumeRin
[Sakuya's Easy]
Nice designed diff, nothing really to pick here.. just.
01:45:361 (2) - feels different with the rest parts.. just a single note?

[alacat's Normal]
00:08:324 - add a note? (or i'd prefer 00:07:953 (4) to be a 1/1 slider in fact, need some new designs though)
01:44:249 (2) - it should be a 3/4 repeat slider like (1)? why different here?
01:56:101 (2) - ^
02:23:509 (1,1) - seems a little hurry here for a normal... make something instead of that spinner..?

[Nyquill's Hard]
00:27:953 (8) - if could.. a new combo here of somewhere around, this combo seems a bit long (also for the similar combos >10)
01:05:546 (2) - a bit strange to me. because the reverse point 01:05:731 - is at a heavy voice (both vocal/drum)
02:03:509 (6) - could be farther. When players see two sliders like this they tend to thiink it's 1/2 i guess..? (This diff follows distance snap really strictly...= =)
02:06:472 (8,9) - change the whistle at 8's end to 9's beginning

[Insane]
HP-1 OD+1?
00:59:620 (5) - change to a 1/4 triple?
01:02:953 (4) - this manual stack is not on the right place..?
01:44:990 (1,2) - wow needs to be that large?
02:01:287 (1) - make it down a bit looks better..
alacat
>cRyo

cRyo[iceeicee] wrote:

[alacat's Normal]
  1. 00:01:287 (1,2,3,1) - i would replace this pattern with 1 spinner o.o
no change here ><

Thanks modding~ :oops:

NatsumeRin wrote:

[alacat's Normal]
01:44:249 (2) - it should be a 3/4 repeat slider like (1)? why different here?
01:56:101 (2) - ^
I made it for a little easier :3


NatsumeRin , Thanks modding~ :)

http://puu.sh/VTQf
Nyquill

NatsumeRin wrote:

[Nyquill's Hard]
01:05:546 (2) - a bit strange to me. because the reverse point 01:05:731 - is at a heavy voice (both vocal/drum) Changed this, but now I can't tell if this is too troll.
剩下的都改了。。。以上有可能需要再看一看。

http://puu.sh/VUAM
Topic Starter
Mythol

NatsumeRin wrote:

[Sakuya's Easy]
Nice designed diff, nothing really to pick here.. just.
01:45:361 (2) - feels different with the rest parts.. just a single note?
fixed for Lunar since she asked me to~

[Insane]
HP-1 OD+1? i want to keep od 7 in this streamy map x.x
00:59:620 (5) - change to a 1/4 triple? sounds okay, i prefer current slider
01:02:953 (4) - this manual stack is not on the right place..? so notes wont be completely hidden ><
01:44:990 (1,2) - wow needs to be that large? made a little smaller.. and changed this part a bit
02:01:287 (1) - make it down a bit looks better.. okay..
thx for mod NTR :>
Melophobia
As requested

[Easy]
00:45:731 (3) - this is too curved comapred with (1,2) imo and looks not that great to me
01:00:546 (3) - finish!
01:01:286 - and maybe clap here?
01:02:027 (1) - try to make it curvy.. i dont think the current one looks so good
01:12:398 - finish sounds nice here
01:13:879 (1) - same as previous one
01:43:509 - maybe finish here? sounds nice to me><
01:51:287 (2) - looks better if you use CTRL+J for this
02:11:657 (4) - finish~
02:12:398 (5) - not sure about this but finish is too much imo maybe clap here instead?
if no, i'd suggest to add finish at 01:01:286 - too for consisntency
02:23:509 (3) - curve this slider for better flow? i think it doesnt fit in this pattern
http://osu.ppy.sh/ss/408609
02:35:361 (2) - finish~

[Normal]
00:04:249 - ここはfinishなくていいんじゃないかな、かなり煩いと思う
00:05:731 - ^ 最低でもこっちは外した方がいい
00:11:657 (1) - 曲の中にあるのでこっちにはfinishつけときましょう
00:12:398 - ^
00:39:805 (4,5,1) - この並べ方はかなり不自然な流れ方になってるかな 後ろの方でoverlapが起きてあんまりいいパターンじゃないんだけどまぁこんな感じで繋げればいいんじゃないかな
http://osu.ppy.sh/ss/408617
(4)を垂直に立てると自然な流れで後ろに繋ぎやすいはず
00:44:990 (3) - 逆に反らせると(4)への流れがより自然に
http://osu.ppy.sh/ss/408618
00:47:212 (2) - finishは合わないとおもいます
00:55:361 (5) - 前後の配置を考慮すると1grid下
01:00:175 (3,4) - 変える必要もないんだけど気分的に(1)と(4)が詰まってる感じするからもう少し離したい
01:13:509 - clapが煩くて浮いてるからここは音量下げていいんじゃないかな
01:13:879 (1,2) - このpatternが1st kiaiと比べると簡単なのがちょっとアレかな?、2番目だし前のより盛り上げたいところ
01:43:509 (1) - たぶんfinish
01:49:435 (1) - ^
02:01:657 (2) - ちょっとstackがずれてる・・・

[Hard]
00:11:657 (1) - finish sounds nice here
00:28:879 (6) - i know you tried to stack it with 00:27:583 (7) - but looks awkward to me it's better to correct it
00:31:472 (2) - move this to where (4)'s beginning is?
00:36:842 (1) - finish here?
00:44:990 (2) - copy paste from (1) for better flow/ looking?
00:58:324 (8,9) - spacing is wrong imo.. 1~2grid up would be better
01:09:435 (6,12) - they can be stacked better imo
01:38:879 (5,6,7,8,9) - move these notes to a bit down so that 01:38:324 (4,9) - can be stacked? flows and looks better imo
01:53:879 (5) - i prefer this one
http://osu.ppy.sh/ss/408641
01:55:361 (1) - finish sounds nice imo
02:11:287 (3) - sorry for nazi but move 2nd point to 1grid right to make the angle same as (2)
02:24:342 (6) - nice hitsound here!
02:34:990 (4) - place this at x28 y244 for consistency

really nice diff

[Insane]
why not [Lunatic]? as you can see many touhou maps are using the name for the highest diff
00:06:472 (4) - shorten by 1/4 and add a note on whitetick
00:07:953 (1,2,3) - awkward rhythm... try this instead
http://puu.sh/X8qC
also i disagree with you about (1)'s shape it doesnt match the song very well
00:12:675 - note here if possible><
00:14:249 - stream!
00:14:620 (2) - start newcombo here instead? x_x
00:33:879 (3) - your all other combos are quite short but this one is kinda long maybe newcombo here? it also can warn jumps too
00:34:249 (5,6) - CTRL+R for better flow?
00:50:175 (1) - finish~
00:58:694 (3) - ctrl+H would be much better
01:37:212 (7,8,9,10) - i'd do something different here ex,1/4 sliders because of the emphasis
02:11:657 (1) - flow is not so good imo maybe stack it with the previous (1) or rotate the slider a bit
02:21:842 (6) - can be stacked better

so streamy&jumpy ;_; but good one
Nyquill
http://puu.sh/Xari Did everything

I can finally go nap.
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