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AKINO & AIKI from bless4 - Gekkou Symphonia (TV Size)

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Topic Starter
Kuria
This beatmap was submitted using in-game submission on 23 Juli 2012 at 7:22:45

Artist: AKINO & AIKI from bless4
Title: Gekkou Symphonia (TV Size)
Source: Aquarion Evol
Tags: envi yoko kanno gabriela robin shoji kawamori ending satelight yuki kaji ai kayano kana hanazawa kouki uchiyama
BPM: 147
Filesize: 18918kb
Play Time: 01:25
Difficulties Available:
  1. Easy (1,87 stars, 88 notes)
  2. Hard (4,57 stars, 152 notes)
  3. Insane (4,91 stars, 196 notes)
  4. Normal (3,48 stars, 115 notes)
Download: AKINO & AIKI from bless4 - Gekkou Symphonia (TV Size)
Download: AKINO & AIKI from bless4 - Gekkou Symphonia (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
Tsuki ni aragau nagai FUREAAAA
~Everyday praying in our despair~

Full Version

SPOILER
Mod list:

1st mod: Sun Jul 01, 2012 5:27 pm by Chewin
2nd mod: Sun Jul 01, 2012 10:03 pm by cRyo[iceeicee]
3rd mod: Mon Jul 02, 2012 8:28 am by haha5957
4th mod: Mon Jul 02, 2012 9:22 am by Netsukawa
5th mod: Mon Jul 02, 2012 10:30 am by l1106188
6th mod: Mon Jul 02, 2012 11:05 am by yuugeki1234
7th mod: Mon Jul 02, 2012 3:03 pm by -Bakari-
8th mod: Mon Jul 02, 2012 9:54 pm by Snowy Dream
9th mod: Mon Jul 02, 2012 11:48 pm by xxheroxx
10th mod: Tue Jul 03, 2012 10:44 am by nanda2009
11th mod: Tue Jul 03, 2012 2:18 pm by Hinsvar
12th mod: Thu Jul 05, 2012 12:09 am by Melophobia
13th mod: Fri Jul 06, 2012 3:03 pm by popner
14th mod: Sat Jul 07, 2012 6:11 am by CDFA
15th mod: Sat Jul 07, 2012 1:05 pm by PimpG
16th mod: Sat Jul 07, 2012 4:20 pm by Leorda
17th mod: Sat Jul 07, 2012 4:31 pm by Loli Cjj
18th mod: Sat Jul 07, 2012 5:52 pm by Konei
19th mod: Sun Jul 08, 2012 2:01 am by Katty Pie
20th mod: Tue Jul 10, 2012 6:59 am by yeahyeahyeahhh
21st mod: Tue Jul 17, 2012 7:30 am by Gabe
22nd mod: Mon Jul 23, 2012 6:37 am by Andrea

thanks so much everyone!^^
Sure
Hi, I'm just passing by.
The artist should be "AKINO & AIKI from bless4"



ofc no kds
Chewin
Hai ;3

[General]
Fine ~

[Easy]
00:21:054 (3) - I'd extend this slider by 1/2, it fits the vocal and it fits much better:

00:21:054 (3) - If you follow above, add whistle on repeat and remove from the end, remove from 00:23:911 (5) and add one on this slider's tail: 00:23:095 (4)
This hitsound pattern is really much better.
00:30:850 (5) - I guess you forgot whistle on the end here
00:43:911 (1,2) - Wrong whistles here. Remove it from 00:45:135 (2) and add whistle on this slider's tail: 00:43:911 (1)
01:07:584 (5) - You should to add NC here for 2 reasons:
1- This combo reaches 8 elements and this is the only one of this easy map
2- There is a finish on the slider and for consistency you should to use NC ;3
01:22:520 (1) - Distance snap it plz, for symmetry with 01:22:895 (2,3,4,5). x:256 y:64 then ;P
Really awesome map here

[Normal]
00:34:523 (1) - I think this circle is too soon for a Normal diff çwç You could remove it
00:45:135 (3) - Wrong whistle. Remove here and add it on 00:46:360 (5)
00:54:931 (1) - I think it would be better if you remove this circle for the same reason above
01:01:462 (1) - ^ Or you can keep it since the spinner is long this time .w.
01:24:020 (3,4) - 1 grid right for symmetry with 01:23:270 (2) plz

[Hard]
00:13:299 (2) - Nazi, but move the 2nd waypoint to x:280 y:240 to improve this slider's flow
00:42:074 (5) - What about to add NC here?
00:55:952 (6) - ^
01:02:482 (6) - ^

[Insane]
00:42:074 (6) - NC to avoid 00:43:707 (10)?
01:12:482 (6) - ^
Nice ;3

Good mapset, good job envi!
Since you starred my map, have my star here ;3 Good luck with rank <3
Topic Starter
Kuria

ykcarrot wrote:

The artist should be "AKINO & AIKI from bless4"
i see, i'm kinda unsure before since the title from the single itself are using words "of", not "from" (from wikipedia), but i think i should follow the one from the ending videos afterall.
thanks for noticing^^


Chewin wrote:

Hai ;3

[General]
Fine ~

[Easy]
00:21:054 (3) - I'd extend this slider by 1/2, it fits the vocal and it fits much better:
ah, it's true, fixed.
00:21:054 (3) - If you follow above, add whistle on repeat and remove from the end, remove from 00:23:911 (5) and add one on this slider's tail: 00:23:095 (4)
This hitsound pattern is really much better. i fix'd that part too, and also remove the whistle on 00:23:911 (5) - , thus making the volume on 00:23:503 - 00:24:319 into 80 70 60 order, to make it match with the song voice :3
00:30:850 (5) - I guess you forgot whistle on the end here thanks for noticing^^
00:43:911 (1,2) - Wrong whistles here. Remove it from 00:45:135 (2) and add whistle on this slider's tail: 00:43:911 (1) fix'd, much better when i realized it.
01:07:584 (5) - You should to add NC here for 2 reasons:
1- This combo reaches 8 elements and this is the only one of this easy map
2- There is a finish on the slider and for consistency you should to use NC ;3 looks like i forgot to add it before, thanks again for noticing :D
01:22:520 (1) - Distance snap it plz, for symmetry with 01:22:895 (2,3,4,5). x:256 y:64 then ;P fix'd
Really awesome map here :) still learning how to make a proper easy

[Normal]
00:34:523 (1) - I think this circle is too soon for a Normal diff çwç You could remove it eeeh? but it was really match with the starting voice, and i feel if i'm not putting any notes there, i feel that something was really miss on that part (same goes for the end spinner before that note, i'm trying to make it more easy by put the end spinner more shorter, but it doesn't work since there was a cymbal voice here 00:34:523 (1) -) orz, so i think i'll looking for more suggestion from more ppl before changing this part forget it, since this was normal i think playability is more important than the music beats for now
00:45:135 (3) - Wrong whistle. Remove here and add it on 00:46:360 (5) fix'd
00:54:931 (1) - I think it would be better if you remove this circle for the same reason above ok
01:01:462 (1) - ^ Or you can keep it since the spinner is long this time .w. i'll kep it :3
01:24:020 (3,4) - 1 grid right for symmetry with 01:23:270 (2) plz fix'd

[Hard]
00:13:299 (2) - Nazi, but move the 2nd waypoint to x:280 y:240 to improve this slider's flow lol i actually just copy paste this before to make it symmetry, but looks like this way is good too
00:42:074 (5) - What about to add NC here? hmm, i think i can agree with this for now, i'm kinda unsure about the combo pattern on this part since the song pace are kinda complicated there
00:55:952 (6) - ^ k
01:02:482 (6) - ^ k

[Insane]
00:42:074 (6) - NC to avoid 00:43:707 (10)?
01:12:482 (6) - ^
fix'd above
Nice ;3 thanks

Good mapset, good job envi!
Since you starred my map, have my star here ;3 Good luck with rank <3
thank you chewin!

thanks for both^^
cRyo[iceeicee]
Hi~

[General]
End kiai here 01:20:645, its a bit weird when kiai ends in the middle of ur spinners ==
Also u got 2 osb there

[Easy]
00:03:095 (1) - NC
00:52:482 (3,4) - whistle on #4 instead of 3 ?
00:53:299 (1) - finish a bit noisy 60-70 volume sounds better for me
01:01:054 (1) - same here, whistles sounds peacefull, finish a bit heavy ==
01:07:584 (1) -
01:22:895 (2) - dont like this whistle, also this part should be very quite to fit vocal, 70% a bit too much, 50% better for me.

[Normal]
00:03:095 (1) - NC
00:04:319 (2,4) - should be overlaped i guess
00:23:911 (6,1) - whistle should be on #1 not at #6, fits better
00:25:952 (4) - whistle
00:27:584 (1,3) - for me whistles sounds better on the head of the slider not tail ==!
00:30:850 (6) - whistle
00:34:931 (1) - NC bug
00:52:482 (5) - prefer whistle tail instead of head
00:55:340 (1) - NC bug
01:01:870 (2,5) - whistle both ?
01:05:952 (3) - whistle
01:13:503 (7) - whistle
01:16:156 (5) - whistle
01:16:972 (1,2,3,1) - this ? http://puu.sh/F2l9
01:22:520 (1,2,3,4) - same sound suggestion as easy
Also same suggestion about soft finishes, reduce it to 60-70 volume

[Hard]
00:03:095 (1) - NC
00:03:095 - 00:09:625 whistle sounds better if they placed on big white ticks, same with normal diff
00:07:993 (5,6) - also whistle on #6 instead of #5 tail sounds better for me
00:16:156 (8) - whistle
00:27:176 (7,1) - whistle #1 instead of #7 ?
00:30:850 (1) - whistle
00:36:972 (7,1) - whistle #1 instead of #7 ?
00:39:013 (5,6) - both whistle head instead of tail, fits with piano and vocal
00:40:238 (1) - whistle tail and remove whistle 00:41:054 (2) -
00:51:258 (2) - whistle tail
00:54:931 (1,3) - whistle ? and remove from 00:55:135 (2) -
01:01:462 (1,2,3) - same here #1,3 whistle #2 nope
01:07:993 (2,3) - same here, #2 head whistle and remove tail, #3 head + start NC here
01:10:033 (7) - whistle
01:09:625 (1) - NC
01:10:646 (1) - RNC
01:12:074 (3) - NC
01:14:727 (4) - whistle
01:15:340 (5) - NC
01:16:156 (7) - whistle
01:18:605 (3) - this ? http://puu.sh/F2vh
01:22:520 (1,2,3) - same volume whistle volume suggestion
and reduce volume of finishes

[Insane]

00:03:095 (1) - NC
00:04:523 (4) - this one sounds bad, u can hear very loud piano sound here 00:04:727 its so loud that pattern shouldnt ignore it, follow vocal here not a good idea imo, even whistle on slider end sounds weird
00:06:360 (9) - piano whistle
00:08:605 (5) - whistle arrow instead of tail
00:10:442 (3) - head whistle and remove others from this slider
00:11:054 (4) - whistle
00:16:768 (1) - whistle fit with BG music
00:19:829 (5,1,5) - hmm mb add some whistles on stream ?
00:23:095 (5) - whistle
00:30:442 (7) - whistle
00:39:013 (3) - whistle head instead of tail to follow piano and vocal
00:40:442 (1) - arrow wistle for piano \o.o/
00:45:952 (5,2,3) - whistles for piano again o.o?
00:50:442 (1,2,3) - 1,3 whistles, 2 remove
00:52:482 (6,1) - extend slider till 00:52:891 start spinner 00:53:095
00:54:931 (3,5) - whistles ?
01:01:462 (2) - whistle
01:07:176 (9) - remove whistle from tail
01:08:401 (3,4,6) - whistle 3 and 6 head, remove 4 and 6 tail
01:09:625 (7) - tail whistle
01:13:095 (3) - whistle
01:14:523 (2) - arrow whistle
01:16:156 (6) - whistle
01:18:605 (3) - change slider to note and start spinner at 01:18:809 ?
01:23:270 (3) - RNC + same whistle and volume suggestion
and finishes to loud bla bla u know ^^


Good luck~
Topic Starter
Kuria

cRyo[iceeicee] wrote:

Hi~

[General]
End kiai here 01:20:645, its a bit weird when kiai ends in the middle of ur spinners ==
Also u got 2 osb there

fix'd both

[Easy]
00:03:095 (1) - NC yes
00:52:482 (3,4) - whistle on #4 instead of 3 ? no, since on this part, i'm put the whistle on the loudest part of the song, instead, i think put the whistle on 4 without remove 3 will be nice enough too
00:53:299 (1) - finish a bit noisy 60-70 volume sounds better for me 60%
01:01:054 (1) - same here, whistles sounds peacefull, finish a bit heavy == 60%
01:07:584 (1) - 60%
01:22:895 (2) - dont like this whistle, also this part should be very quite to fit vocal, 70% a bit too much, 50% better for me. reduce that part by 10%

[Normal]
00:03:095 (1) - NC add
00:04:319 (2,4) - should be overlaped i guess fix'd
00:23:911 (6,1) - whistle should be on #1 not at #6, fits better fix'd, also remove the whistle on 00:25:135 (2) - since there's a whistle that i'll add at the next note on 4
00:25:952 (4) - whistle add
00:27:584 (1,3) - for me whistles sounds better on the head of the slider not tail ==! fix'd, and also put the next whistle on 00:29:217 (3) - instead 00:30:033 - to make a consistentcy of the hitsound pattern
00:30:850 (6) - whistle add
00:34:931 (1) - NC bug adding the nc there
00:52:482 (5) - prefer whistle tail instead of head same for the previous reason, i think adding whistle to both are not really bad either
00:55:340 (1) - NC bug fix'd
01:01:870 (2,5) - whistle both ? ah, this is not bad
01:05:952 (3) - whistle add
01:13:503 (7) - whistle add
01:16:156 (5) - whistle i think not putting a whistle there are better since the strong voice are already end at the previous notes 01:16:156 (5) - , and the next part are the calm voice, so putting a normal notes there so it can follows the calm part will be better
01:16:972 (1,2,3,1) - this ? http://puu.sh/F2l9 ah, this one is good too
01:22:520 (1,2,3,4) - same sound suggestion as easy k
Also same suggestion about soft finishes, reduce it to 60-70 volume

[Hard]
00:03:095 (1) - NC k
00:03:095 - 00:09:625 whistle sounds better if they placed on big white ticks, same with normal diff i'm fix'd that pat, but not removing the whistle on the 00:08:605 - since i think i was match pretty well too on that stanza
00:07:993 (5,6) - also whistle on #6 instead of #5 tail sounds better for me same reason as above, instead of removing one, i prefer put them there all :3
00:16:156 (8) - whistle k
00:27:176 (7,1) - whistle #1 instead of #7 ? yeah!, also removing the whistle on 00:29:013 (5) - since it was way better after change the 7 into 1
00:30:850 (1) - whistle k
00:36:972 (7,1) - whistle #1 instead of #7 ? k
00:39:013 (5,6) - both whistle head instead of tail, fits with piano and vocal i'm agree
00:40:238 (1) - whistle tail and remove whistle 00:41:054 (2) - fix'd
00:51:258 (2) - whistle tail yeah
00:54:931 (1,3) - whistle ? and remove from 00:55:135 (2) - i'll put it on 3,since the 00:54:931 - 00:55:135 part still not on the strong voice part
01:01:462 (1,2,3) - same here #1,3 whistle #2 nope only 3 too
01:07:993 (2,3) - same here, #2 head whistle and remove tail, #3 head + start NC here fix'd the nc, but only put the whistle on the 01:08:401 - to make the hitsound pattern same as the previous part
01:10:033 (7) - whistle pretty good
01:09:625 (1) - NC
01:10:646 (1) - RNC
01:12:074 (3) - NC
fix'd
01:14:727 (4) - whistle no, since the vocal are not on the high part so i think make it louder by adding whistle there aren't really match well
01:15:340 (5) - NC yeah
01:16:156 (7) - whistle same reason as above
01:18:605 (3) - this ? http://puu.sh/F2vh no, since i think the both way are looks fine, and i like the waving pattern on the 01:17:993 - 01:18:605 (3) part, so no change for now
01:22:520 (1,2,3) - same volume whistle volume suggestion fix'd
and reduce volume of finishes

[Insane]

00:03:095 (1) - NC
00:04:523 (4) - this one sounds bad, u can hear very loud piano sound here 00:04:727 its so loud that pattern shouldnt ignore it, follow vocal here not a good idea imo, even whistle on slider end sounds weird the problem on that part is i don't know more suitable pattern to replace this one
i'm make it into like this:
SPOILER
[imghttp://puu.sh/F9yZ][/img]
dunno if the flow works well for now or not, but at least the notes arrangement are not really bad this way
00:06:360 (9) - piano whistle add
00:08:605 (5) - whistle arrow instead of tail i think the one i'm put are not really bad either, and i'm try to emphasize the last vocal here with this kind of whistle pattern
00:10:442 (3) - head whistle and remove others from this slider ok, (although i'm not really sure, but this one are not a bad too)
00:11:054 (4) - whistle k
00:16:768 (1) - whistle fit with BG music k
00:19:829 (5,1,5) - hmm mb add some whistles on stream ? only on 00:20:238 (1) - ,since i don't want to make it loud because the piano plays from loud into silent, so adding a whistle will make it sound a bit awkward imo
00:23:095 (5) - whistle great
00:30:442 (7) - whistle yes
00:39:013 (3) - whistle head instead of tail to follow piano and vocal way better^^
00:40:442 (1) - arrow wistle for piano \o.o/ yeah, and also removing the whistle on 00:40:238 (6) - since it was a bit weird when i heard the whistle there and then i hear it again on (1) with a really short time/pace
00:45:952 (5,2,3) - whistles for piano again o.o? only on 3, since i wanna make the piano sound feels natural without the additional sound of whistle
00:50:442 (1,2,3) - 1,3 whistles, 2 remove although this way is good too, but i want to follow the sound pattern here, because the 00:50:850 - part are the loudest from all, i'm make it more standout by adding whistle while i'm not putting them on the previous/next slider
00:52:482 (6,1) - extend slider till 00:52:891 start spinner 00:53:095 what, why i'm not realized such a brilliant pattern are able to implement here before orz
00:54:931 (3,5) - whistles ? only on 5, because the same reason i put on hard diff
01:01:462 (2) - whistle no because the same reason as above
01:07:176 (9) - remove whistle from tail ok
01:08:401 (3,4,6) - whistle 3 and 6 head, remove 4 and 6 tail nice
01:09:625 (7) - tail whistle yeah
01:13:095 (3) - whistle also removeing the whistle on the endslider since it was better that way
01:14:523 (2) - arrow whistle not bad
01:16:156 (6) - whistle no, since i wanna emphasizing the calm part by not putting any hitsound that can makes it loud
01:18:605 (3) - change slider to note and start spinner at 01:18:809 ? no, because both way are not bad and i kinda like this waving pattern too, just putting the 2 waving slider and then notes are feel like adding a sudden break
01:23:270 (3) - RNC + same whistle and volume suggestion roger
and finishes to loud bla bla u know ^^


Good luck~
thank you!
haha5957
[Insane]

Since this map is kinda relaxing-focused map, I think the map can feel too monoti..(whatever is it called, my English sux xD) with all x1.00SV sliders.
I think you can maybe slow down or boost some sliders for more fun and good feelings IMO

examples would be 00:11:666 (5) , 00:12:687 (1) , 00:45:135 (3), etc (which gives us kinda different aura from other parts (usually how the vocal feels?))


00:33:095 (4) - I'll say NC (not sure though)

00:45:748 (4,5,1,2,1,2,3) - http://osu.ppy.sh/ss/358449 (just my opinion, spacing is increasing slightly from 4 to 3
01:22:520 (~, BPM80s) - I think the offset is kinda off, circle comes too early.




I'm not really here to modding so good luck xD I like the song
Topic Starter
Kuria

haha5957 wrote:

[Insane]

Since this map is kinda relaxing-focused map, I think the map can feel too monoti..(whatever is it called, my English sux xD) with all x1.00SV sliders.
I think you can maybe slow down or boost some sliders for more fun and good feelings IMO

examples would be 00:11:666 (5) , 00:12:687 (1) , 00:45:135 (3), etc (which gives us kinda different aura from other parts (usually how the vocal feels?))

this!! is what i'm really want to do when i'm just realized that the insane diff are finished before, still looking for a good position for the already placed notes/slider after sv change


00:33:095 (4) - I'll say NC (not sure though) hey this is good

00:45:748 (4,5,1,2,1,2,3) - http://osu.ppy.sh/ss/358449 (just my opinion, spacing is increasing slightly from 4 to 3 i guess i'll keep what i'm put for now, i kinda like the jump acceleration here, from 1,6-1,8, and then 2,0 XP
01:22:520 (~, BPM80s) - I think the offset is kinda off, circle comes too early. i still cant figured out the exact bpm for the last part, maybe i'll ask some timing expert later, otherwise no changes for now




I'm not really here to modding so good luck xD I like the song
long live akino!!
thanks haha for the mod :)
Fumika
As per your requested

[General]

Use this mp3 will be better.

[Easy]

00:52:891 (4) - This jump is too big for beginner ?

[Normal]

00:15:952 (5) - NC ?
01:01:462 (1) - This note is too far from center, it's too hard to find this note for beginner.
01:07:584 (1) - Remoce NC and NC next note cuz vocal start next note.

[Hard]

00:34:523 (1) - Overlapped by spinner-osu , stack next note ?

[Insane]

00:41:870 (5) - NC and remove NC next note ?


That's all =w= + lazy to mod ww
Loneight
Request from In-game


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. Useless green line:
    00:20:238 -

  2. 00:30:850 (5) - add whistle at the end?

[Normal]

  1. Useless green line:
    00:09:625 -
    00:20:238 -

  2. fine~

[Hard]

  1. Useless green line:
    00:09:625 -
    00:20:238 -

  2. 00:07:176 (3) - get 2nd point on x:160 y:232
  3. 00:07:993 (5) - get 4th point on x:200 y:160

[Insane]

  1. Useless green line:
    00:09:625 -

  2. fine~
good song & good luck~ & good map ~ star OAO
and sorry to my poor English
Topic Starter
Kuria

Netsukawa wrote:

As per your requested

[General]

Use this mp3 will be better. thaaaaaaaaanks <33333

[Easy]

00:52:891 (4) - This jump is too big for beginner ? sorry it was my mistake, looks like the notes changed by itself/i was changed it unintentional and forgot to fix it, now fix :3

[Normal]

00:15:952 (5) - NC ? they're just 2 notes, but i think it's ok to add this for now
01:01:462 (1) - This note is too far from center, it's too hard to find this note for beginner. i'll remove the (1) (orz chewin you got me now)
01:07:584 (1) - Remoce NC and NC next note cuz vocal start next note. oki

[Hard]

00:34:523 (1) - Overlapped by spinner-osu , stack next note ? moved that notes

[Insane]

00:41:870 (5) - NC and remove NC next note ? okay


That's all =w= + lazy to mod ww
thanks for mod net!
Topic Starter
Kuria

l1106188 wrote:

Request from In-game


  • "re" is means "remove"
    Black is just suggestion ~OAO , if you don't like , you can skip it
    Blue is recommended to fix
    red is unrankable issue

[Easy]

  1. Useless green line:
    00:20:238 -
    i'm changing the mp3 and the offset, thus the green line on that part should be fix'd now
  2. 00:30:850 (5) - add whistle at the end? no, since there was already a whistle here 00:31:105 (5) - to make a loud part of the song more standout, i dont wanna put any hitsounds for the next tick after this one because it have a fade-out voice after 00:31:105 (5) -

[Normal]

  1. Useless green line:
    00:09:625 -
    00:20:238 -

    same reason as easy :3
  2. fine~

[Hard]

  1. Useless green line:
    00:09:625 -
    00:20:238 -

    ^
  2. 00:07:176 (3) - get 2nd point on x:160 y:232 oki
  3. 00:07:993 (5) - get 4th point on x:200 y:160 ^

[Insane]

  1. Useless green line:
    00:09:625 -

    same reason as above
  2. fine~
good song & good luck~ & good map ~ star OAO
and sorry to my poor English
it's ok, i still completely understand all of it^^
thanks for mod and star!
yuugeki1234
Random mod from modreqs.

btw i hope will be assist my modding for this beatmaps.

so sorry for my poor english.

[General]

nothing~

[Easy]

AR+1?
if u change ^ OD +1 too.

00:52:891- jump to 2.44 distance.. not good for beginners i think.
01:15:748- Nc ?

[Normal]

00:08:809- this slider change same 00:07:993- slider.

[Hard]

00:06:360- remove nc ?
if u change^ 00:06:768- add nc

[Insane]

01:22:520-(1,2,3,4) and 01:24:020-(1,2,3) down volume more is better.
01:24:395- volume 8% is not unrankable? i forgot about it...
01:24:770- line up to volume down point.
Topic Starter
Kuria

yuugeki1234 wrote:

Random mod from modreqs.

btw i hope will be assist my modding for this beatmaps.

so sorry for my poor english.

[General]

nothing~

[Easy]

AR+1?
if u change ^ OD +1 too. i'm afraid that increasing the od/ar here would make it a bit hard for the new players since some i'm using bunch of 1/4 beats here, but i think it was ok

00:52:891- jump to 2.44 distance.. not good for beginners i think. sorry it was my error, already fix'd on netsukawa's mod >_<
01:15:748- Nc ? sure

[Normal]

00:08:809- this slider change same 00:07:993- slider. ok

[Hard]

00:06:360- remove nc ?
if u change^ 00:06:768- add nc oki

[Insane]

01:22:520-(1,2,3,4) and 01:24:020-(1,2,3) down volume more is better.
01:24:395- volume 8% is not unrankable? i forgot about it...
01:24:770- line up to volume down point.
already fix'd that part, and makes the volume same for each diff on the last part, maybe i'll reducing it more after several mods later^^

thank you for the mod^^
Topic Starter
Kuria
Changelog:
  1. changing the mp3
  2. changing the offset (of course)
  3. make a customized sv on the insane diff for more feel, as haha said :3
riffy
yo~ as requested :3

[General]
i see 320kbps mp3 which is unrankable (128 - 192kbps are rankable)

[Easy]
00:07:431 (3,4) - beginners aren't really good at detecting object. they can start slide from it's tail because it's closer to previous circle
00:20:493 (1,2) - overlapped with spinner's hitburst :/
00:24:574 (1) - whistle (start)
00:21:309 (3) - in the end put finish?
00:27:839 (1) - whistle (start)?
00:41:717 (2) - don't like this whistle
01:01:309 (1,3) - a bit overlapped
01:22:775 (1,2,3,4,5) - looks like stress for beginners.

[Normal]
01:02:125 (1) - spinner new combo. put NC here
00:40:493 (6) - start slider here 00:40:084 - instead of this 2 notes
01:23:525 (2) - no! distance D:

[Hard]
СS - 1
slider + circle overlaps. i hate them :< example: 00:11:309 (5,6) -
00:06:003 (5,6,7,8) - make symmetrical? :3 like this
00:09:064 (5) - 1/1 slider here? :3

[Insane]
nothing to say. good job

[SB]
i think you can save some place if you'll cut some SB files

~~~~~~~~~

pretty good. i like it.
gl~

Edit: new page
sorry for the delay with my mod.
Topic Starter
Kuria

-Bakari- wrote:

yo~ as requested :3

[General]
i see 320kbps mp3 which is unrankable (128 - 192kbps are rankable) sorry my bad, looks like i forgot to check the bitrate when replacing my previous song files with the one that net gave to me orz, i'll replacing it after this mod
[Easy]
00:07:431 (3,4) - beginners aren't really good at detecting object. they can start slide from it's tail because it's closer to previous circlei still not really sure for this too, i know that in some case the newbie will be got a miss from this slider for the readability issue, but since there's already a direction from AR(and combo number) and also the AR are not so fast too, i think it was not really that complicated to be read by any kind of player, just my though. Otherwise not changing for now until some other ppl tell me the same readability issue
00:20:493 (1,2) - overlapped with spinner's hitburst :/ i'll move the direction from the left part then
00:24:574 (1) - whistle (start) no, since i wanna make the sound volume match the sound of the song here, i'm not put the whistle here because there have a piano voice that plays the low-pitched voice while after that, it goes louder by the voice of the singer here 00:24:574 (1) - , so i think make the combo pattern like this are good with the backing sound :)
00:21:309 (3) - in the end put finish? no, since there's no any part that emphasizing the song on 00:22:942 - (finish/end-slider, if i'm not misinterpret this?) like cymbal voice or the loud part of the singer voice, so i'm not adding it on there
00:27:839 (1) - whistle (start)? no, since i wanna make the hitsound pattern same as the one that i'm mentioned above, if you hear it from 00:27:839 (1) - to 00:27:839 (1) - , it was like "low-high-low high" pattern while if i follow yours, it will be "high-high-low-high" pattern, hope you understand what i mean here >_<
00:41:717 (2) - don't like this whistle but it was on the downbeat, and i don't think it was really awkward to put it on there since im also put the whistle on the previous/next part on downbeat, 00:40:084 - and 00:43:350 -
01:01:309 (1,3) - a bit overlapped fix'd
01:22:775 (1,2,3,4,5) - looks like stress for beginners. i'll change it with a slider instead notes

[Normal]
01:02:125 (1) - spinner new combo. put NC here k
00:40:493 (6) - start slider here 00:40:084 - instead of this 2 notes i'll make it like this

01:23:525 (2) - no! distance D: D:

[Hard]
СS - 1 okayface.png
slider + circle overlaps. i hate them :< example: 00:11:309 (5,6) - but i like it so much D:, and it was not really that hard to read though, so i'll not change this orz
00:06:003 (5,6,7,8) - make symmetrical? :3 like this okay
00:09:064 (5) - 1/1 slider here? :3 wow this is good

[Insane]
nothing to say. good job thanks

[SB]
i think you can save some place if you'll cut some SB files
[/color] i'll try to cut it when i'm not lazy later

~~~~~~~~~

pretty good. i like it.
gl~

Edit: new page
sorry for the delay with my mod.
no problem :3
thanks for the advice^^
Topic Starter
Kuria
Changelog:
  1. reconvert the mp3
  2. reducing the hitsound volume on the last part by 20%
Snowy Dream
Mod request from PM Req
-------------------------------------------------
[General]
MP3 is 320 kbps ,but the maximum is 192 kbps. Fixed already

[Easy]
01:02:942 (3) - move to x:120 y:296,then fix the spacing (not be covered with 01:01:309 (1) )

[Normal]
01:02:125 (1) - newcombo
00:47:023 (6) - spacing
01:02:942 (3) - try to turn down


[Hard]
00:06:615 (8) - move to x:360 y:176 (looks better right?)
00:11:921 (6) - try not to be covered with 00:11:309 (5) (looks not so good )
01:07:431 (7) - try 1 grid left



[Insane]
01:25:400 (1) - Unsnapped spinner (end).
00:07:023 (1) - ctrl+r? (feel better IMO > <)
00:34:166 (5) - no...dont turn up...move to x:184 y:356 will do a better effect
01:12:533 (5) - if you want to this jump,jump 01:12:329 (4) first.
--------------------------------------------------
OK no big problems
Excellent Mapset
Good Luck with Rank
Topic Starter
Kuria

Snowy Dream wrote:

Mod request from PM Req
-------------------------------------------------
[General]
MP3 is 320 kbps ,but the maximum is 192 kbps. Fixed already

[Easy]
01:02:942 (3) - move to x:120 y:296,then fix the spacing (not be covered with 01:01:309 (1) ) fix'd

[Normal]
01:02:125 (1) - newcombook (looks like im already put it there already, but nvm
00:47:023 (6) - spacing fix'd
01:02:942 (3) - try to turn down
this:


[Hard]
00:06:615 (8) - move to x:360 y:176 (looks better right?) hmm, i dont think so, since i wanna make that part looks symmetrical each other, so if i'm voving that (8) into that coordinate, it will looks like there's some spacing error between 00:06:003 (5,6,7,8) - (unless if i'm make it more spaced so it can became a jump :).
maybe i'll change it later if i have a change of mind, but not now >_<


00:11:921 (6) - try not to be covered with 00:11:309 (5) (looks not so good )
i'll make it like this:

01:07:431 (7) - try 1 grid left oki



[Insane]
01:25:400 (1) - Unsnapped spinner (end).k (looks like i'm already fix this countless times b4, why it still unsnapped orz
00:07:023 (1) - ctrl+r? (feel better IMO > <) looks good, i think ill try this :3
00:34:166 (5) - no...dont turn up...move to x:184 y:356 will do a better effect super agree
01:12:533 (5) - if you want to this jump,jump 01:12:329 (4) first. still can't figured out the best position, need some advice/suggestion for this orz
--------------------------------------------------
OK no big problems
Excellent Mapset
Good Luck with Rank
thank you for mod and star snowy :3
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Remove audio from video to reduce filesize.
    Preview Point: 55180
    Artist: AKINO & AIKI
    Tags: Add "bless4"

[Normal]

  • HP Drain Rate: 4
    Overall Difficulty: 4
    00:39:268 (3,4,5) - Try to do something like this:
    00:52:737 (5,1) - Delete the slider. Add a circle here and start the next spinner at 00:53:146 (white tick).

[Hard]

  • HP Drain Rate: 6
    Overall Difficulty: 6
    01:24:275 (3,1) - Remove the repetition and start the next spinner at 01:25:025.

[Insane]

  • 01:12:329 (4) - Add "New Combo".
    01:12:737 (1) - Remove "New Combo".
    01:23:900 (4) - Add "New Combo".
    01:24:275 (1) - Remove "New Combo".
    01:25:025 (3,1) - Delete the circle and start the next spinner at 01:25:156 (red tick).

Nice map and awesome song, I love it <3
Good job!
Topic Starter
Kuria

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Remove audio from video to reduce filesize. i'm already did so for my video, maybe because it was an avi format/has the same filename as my audio file, so when you're play it with any media player, it plays along with the audio file, and thus making it looks have the song file in the video file
    Preview Point: 55180 ok

    Artist: AKINO & AIKI
    Tags: Add "bless4"
    i'm still nsure if it was acceptable/allowed to make the artist name on that way ,since i'm following the original title from the video itself ><
    i still need more clarification about the title and artist name rules orz

[Normal]

  • HP Drain Rate: 4
    Overall Difficulty: 4
    00:39:268 (3,4,5) - Try to do something like this:
    wow, this's is good
    00:52:737 (5,1) - Delete the slider. Add a circle here and start the next spinner at 00:53:146 (white tick). ok

[Hard]

  • HP Drain Rate: 6
    Overall Difficulty: 6
    01:24:275 (3,1) - Remove the repetition and start the next spinner at 01:25:025.
    fix'd all

[Insane]

  • 01:12:329 (4) - Add "New Combo".
    01:12:737 (1) - Remove "New Combo".
    01:23:900 (4) - Add "New Combo".
    01:24:275 (1) - Remove "New Combo".
    fix'd above
    01:25:025 (3,1) - Delete the circle and start the next spinner at 01:25:156 (red tick). hmm, looks good both on the pattern and combo count

Nice map and awesome song, I love it <3 me too <3
Good job!
thank you
thanks for the mod and star hero :D
Topic Starter
Kuria
Changelog:
  1. changing the background file
  2. fix'd the preview point
nanda2009
Hello from my modding queue

[Easy]

Nothing's wrong imo
[Normal]

  1. AR +1? jadi approach circlenya pas kecepatannya sama velocity slidernya . .
  2. [optional] 00:16:207 (1,2) - dua circle ini gak lurus dgn 00:15:595 (4), coba taruh di posisi (127,347 (x,y)), sehingga jadi lurus imo
[Hard]
  1. AR -1? alasan sama kayak normal
[Insane]
  1. AR -1? alasan sama kayak normal
  2. [optional] 00:26:819 (5) - drpd membuat slider ini curvenya ke bawah, lbh keliatan bagus kalau di curve nya diarahkan ke atas, jadi gini :
  3. [optional] [lakukan jika sudah fix 00:26:819 (5)] 00:27:431 (6) - biar flownya pas, ini juga dibikin curve dikit, jadi gini :
Overall, nice map.. :D

c-can I make a taiko GD . . .? >.< YES! http://puu.sh/FsLt
Topic Starter
Kuria

nanda2009 wrote:

Hello from my modding queue

[Easy]

Nothing's wrong imo ok
[Normal]

  1. AR +1? jadi approach circlenya pas kecepatannya sama velocity slidernya . . menurutku menurunkan AR meskipun dengan SV yang tergolong slow seperti ini tidak terlalu mempengaruhi gampeplay, justru karena player biasa rata2 lebih terbiasa denga AR segini, jadi aku nggak merubah menjadi lebih besar/kecil :3
  2. [optional] 00:16:207 (1,2) - dua circle ini gak lurus dgn 00:15:595 (4), coba taruh di posisi (127,347 (x,y)), sehingga jadi lurus imo
    ini
[Hard]
  1. AR -1? alasan sama kayak normal no, same reason
[Insane]
  1. AR -1? alasan sama kayak normal no, same reason
  2. [optional] 00:26:819 (5) - drpd membuat slider ini curvenya ke bawah, lbh keliatan bagus kalau di curve nya diarahkan ke atas, jadi gini :
  3. [optional] [lakukan jika sudah fix 00:26:819 (5)] 00:27:431 (6) - biar flownya pas, ini juga dibikin curve dikit, jadi gini :
woah, it's good
Overall, nice map.. :D thanks

c-can I make a taiko GD . . .? >.< YES! http://puu.sh/FsLt sorry but i'm not taking any GD for now >_<
thanks for the mod :3
Hinsvar
Hi.

Let's mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. A beatmap with a video AND lyrics SB? This is weird yet crazy enough to work at the same time, you know.
>Easy
  1. 01:04:574 (1) - Huh? I think it will be better to replace this with three 1/1 circles.
>Normal
  1. 00:16:207 (1,2) - Why don't you just stack this below 00:15:595 (4)'s end? Looks more fitting, IMO.
  2. 01:03:758 (4,5) - Replace this with a 1/2 slider? I think it's somewhat confusing...
>Hard
  1. 01:06:819 (6) - NC?
  2. 01:09:880 (5) - ^
  3. 01:12:737 (5) - ^
  4. 01:15:595 (5) - ^
Insane's fine.

Okay. I don't know what to say except one thing: The song and maps were beautiful. No, really.

Good luck on the way 8-)
nanda2009
>

yup dah benar itu.
Topic Starter
Kuria

Hinsvar wrote:

Hi.

Let's mod this.

*Note: Bolded gold ones are things you must do (or strongly recommended; usually about unrankable stuff or extreme/fatal errors). Everything in red are things that look awkward/wrong to me or something that can be improved (subjective suggestions; you can follow my lead here or not); everything else are rants and minor suggestions to make things look cooler and a bit better.

>General
  1. A beatmap with a video AND lyrics SB? This is weird yet crazy enough to work at the same time, you know. the SB are from the lyrics, if you look at it more thoroughly :P
>Easy
  1. 01:04:574 (1) - Huh? I think it will be better to replace this with three 1/1 circles. no, since i'm already put that pattern on 01:02:942 (3,4,5) - and also i think it's not really that awkward because it still placed on the downbeat where the vocal voice is still go on 01:04:574 - and 01:05:390 -
>Normal
  1. 00:16:207 (1,2) - Why don't you just stack this below 00:15:595 (4)'s end? Looks more fitting, IMO. [/color]
  2. 01:03:758 (4,5) - Replace this with a 1/2 slider? I think it's somewhat confusing... i'm not really sure, it's true that it was still fairly playable in both way on my viewpoint, but on this part, i want to make the pattern more emphasize the vocal voice 01:03:758 - and 01:03:758 - , and i don't think it was really that hard to look since it was only 2 notes and no notes after the last beat here 01:04:268 - ,hope you understand my intention here :3
>Hard
  1. 01:06:819 (6) - NC?
  2. 01:09:880 (5) - ^
  3. 01:12:737 (5) - ^
  4. 01:15:595 (5) - ^
    roger
Insane's fine. ok

Okay. I don't know what to say except one thing: The song and maps were beautiful. No, really. thanks gimme a star then for support \o/ /me runs

Good luck on the way 8-)
thanks for the mod hinsvar :)
Melophobia
Gekkou Melophobia

[General]
slider slide sounds really noisy for such a beautiful song imo. consider adding muted one
i'm not sure about the last red line, it's really hard to get 300 in that part.
01:25:025 (1) - (in all diffs) end this at 01:28:775 - instead, the current one is a bit long

[Easy]
00:14:778 (3) - i prefer placing it like this
http://puu.sh/FQhS
00:20:493 (1) - add whistle?
00:53:554 (1) - start at 00:53:146 - ? fits music better and beginners need more length imo

[Normal]
00:20:493 (1) - add whistle at the beginning?
00:39:268 (3) - looks messy, adjust the shape a bit
01:09:472 (3) - add whistle?
01:11:105 (1) - ^ at the beginning
01:18:452 (3,1) - try something like this to follow vocal/music better.
http://puu.sh/FQfT

[Hard]
00:16:819 (1) - add whistle for high pitch sound?
00:20:288 (1) - what's point of this note? i think it should be removed.
00:20:493 (2) - add whistle
00:21:309 (1,2) - these 2 sliders have different shape, do ctrl+r twice for (1) to fix it
00:42:125 (4,1) - remove whistle from (1) and add it to (2)'s beginning because of emphasis at 00:42:329 -
00:46:003 (1) - start this at 00:45:390 - ?
01:14:982 (4) - add whistle here? just suggestion
01:19:472 (1) - add whistle to follow the piano

[Insane]
00:11:921 (5) - i dont think the partial overlapping looks that great. adjust a bit like this
http://puu.sh/FPXf
00:42:125 (1,2) - same as Hard diff
00:55:186 (3) - feels empty imo, add whistle here?
00:56:819 (7) - this slider looks messy imo
01:19:472 (1) - add whistle here for the piano sound
01:24:275 (2) - not symmetrical perfectly, 1grid up please~
01:26:900 - after here, reduce the volume step by step to follow intonation of the music (for all diffs)

everything is suggestion. good luck~
Topic Starter
Kuria

Melophobia wrote:

Gekkou Melophobia Gekkou Envynia

[General]
slider slide sounds really noisy for such a beautiful song imo. consider adding muted one i'm agree, will ad it afterthis mod
i'm not sure about the last red line, it's really hard to get 300 in that part. me too, i'm still can't find the exact bpm for the last one, otherwise still no change
01:25:025 (1) - (in all diffs) end this at 01:28:775 - instead, the current one is a bit long ok

[Easy]
00:14:778 (3) - i prefer placing it like this not bad :)
http://puu.sh/FQhS
00:20:493 (1) - add whistle? no, since i'm wanna emphasize more of the bg voice here, which is calmed before strong from 00:20:493 (1) - to 00:21:717 - , so i'm decided to make the hitsound structure similar as the bg voice itself :) not bad too, so add
00:53:554 (1) - start at 00:53:146 - ? fits music better and beginners need more length imo okay

[Normal]
00:20:493 (1) - add whistle at the beginning? k
00:39:268 (3) - looks messy, adjust the shape a bit fix'd that part
01:09:472 (3) - add whistle? no, since i'm not adding any whistle on 01:07:839 - , 01:11:105 - , and 01:12:737 (3) - for the hitsound pattern, so i'm not adding it on there orz
01:11:105 (1) - ^ at the beginning same reason as above
01:18:452 (3,1) - try something like this to follow vocal/music better. i'll try to use this
http://puu.sh/FQfT

[Hard]
00:16:819 (1) - add whistle for high pitch sound? k
00:20:288 (1) - what's point of this note? i think it should be removed. because the singer started to sing from that timing points so i'm adding the note there for a consistency of a sound pattern, what else? D:
00:20:493 (2) - add whistle yea
00:21:309 (1,2) - these 2 sliders have different shape, do ctrl+r twice for (1) to fix it k
00:42:125 (4,1) - remove whistle from (1) and add it to (2)'s beginning because of emphasis at 00:42:329 - k
00:46:003 (1) - start this at 00:45:390 - ? not bad
01:14:982 (4) - add whistle here? just suggestion no, since there wasn't any loud voice/strong bg voice on that part that i can emphasize, so i'll not adding it
01:19:472 (1) - add whistle to follow the piano k

[Insane]
00:11:921 (5) - i dont think the partial overlapping looks that great. adjust a bit like this fix'd that part
http://puu.sh/FPXf
00:42:125 (1,2) - same as Hard diff fix'd
00:55:186 (3) - feels empty imo, add whistle here? k
00:56:819 (7) - this slider looks messy imo that's for noticing this :D
01:19:472 (1) - add whistle here for the piano sound done
01:24:275 (2) - not symmetrical perfectly, 1grid up please~ done
01:26:900 - after here, reduce the volume step by step to follow intonation of the music (for all diffs) oki

everything is suggestion. good luck~
done all, thaks melo ^^
popner
Hi ~ Mod as request.

Just suggestions:

[Easy]
00:36:003 (2,3,4) - not in a line

[Normal]
00:15:595 (4,1,2) - nazi - not stack properly
00:26:207 (4,5,6,7,1) - the star can be improved: http://puu.sh/GgjB

[Hard]
00:22:942 (3,4,5,6) - make the square better?
00:37:227 (7,1,2) - triangle ^
00:47:431 (1,2) - make them symmetric

[Insane]
00:13:554 (2,3) - try to avoid the overlap?
00:21:207 (8,1) - change the spacing between them to 0.8x?
00:22:533 (3,4,5,6,7) - the star can be better like this: http://puu.sh/Ggfu
00:32:329 (3) - use repeating slider?
00:54:778 (1,2,3,4,5) - make a better star? Move (1,2,3,4) 1 grid up
01:23:525 (3) - nazi - move 2 grid down to make a triangle

That's all I can find. GL~
Shohei Ohtani
Sorry for the long wait ;~~;

Overall:
Is his name actually "AIKI from bless4"?

Insane:
00:14:166 (3) - Move this downward so it doesn't overlap with
00:28:656 (2) - Center this on the y-axis
00:34:166 (5) - Like dude this just looks so weird. I know what you're trying to do but no

Hard:
Swag

Normal:
cool

Easy:
fml

I'm terribly sorry that this mod sucks. If you want a re-mod, go ahead and forum PM me. The map itself is pretty ok, though. Starring~.
Topic Starter
Kuria

popner wrote:

Hi ~ Mod as request.

Just suggestions:

[Easy]
00:36:003 (2,3,4) - not in a line fix'd (although i'm not sure if it will be perfectly lined or not now orz)

[Normal]
00:15:595 (4,1,2) - nazi - not stack properly fix'd
00:26:207 (4,5,6,7,1) - the star can be improved: http://puu.sh/GgjB fix'd too

[Hard]
00:22:942 (3,4,5,6) - make the square better? done
00:37:227 (7,1,2) - triangle ^ done
00:47:431 (1,2) - make them symmetric i think i'm already copy paste this, but looks like it's still not symmetrical enough? o.o

[Insane]
00:13:554 (2,3) - try to avoid the overlap? k
00:21:207 (8,1) - change the spacing between them to 0.8x? k
00:22:533 (3,4,5,6,7) - the star can be better like this: http://puu.sh/Ggfu done, i hope this one is better
00:32:329 (3) - use repeating slider? no, since i don't see this long slider are seems awkward and actually it was also fit well with the long vocal voice in the song, so i think this was is good enough for now :3
00:54:778 (1,2,3,4,5) - make a better star? Move (1,2,3,4) 1 grid up d
01:23:525 (3) - nazi - move 2 grid down to make a triangle no, since i wanna kept that part symmetrical like this:

That's all I can find. GL~
thank you popner :)
Topic Starter
Kuria

CDFA wrote:

Sorry for the long wait ;~~;

Overall:
Is his name actually "AIKI from bless4"? no, his name is just AIKI, but he originally from the brother-sister vocal group named "bless4", and since i'm following the exact artist name from the video itself (if you dl the video, you'll see the song title, artist, etc), so i'm write the artist name this way xP

Insane:
00:14:166 (3) - Move this downward so it doesn't overlap with already fix'd on the popner's mod
00:28:656 (2) - Center this on the y-axis fix'd
00:34:166 (5) - Like dude this just looks so weird. I know what you're trying to do but no i dunno what to do with this, actually i wanna make it a dive jump (divebomb combos in the map tech thread?), and it was resulted like this orz, anyways still no change on that pattern for now til i got some inspiration.

Hard:
Swag

Normal:
cool

Easy:
fml

I'm terribly sorry that this mod sucks. If you want a re-mod, go ahead and forum PM me. The map itself is pretty ok, though. Starring~. it's ok for me :3, whether if you wanna do a remod or not is up to you
thank you.
thanks for the mod and star CDFA^^
LunarSakuya
really lovely song
Topic Starter
Kuria
ya, i know it too XD
btw thanks for the star sakuya^^
meiikyuu
i love this song too, hope it gets ranked soon c:
pimp
hi

random mod

general

offset 3355 bpm 147 works here

01:19:472 - this spinner should end at (1/6 snap divisor>>) 01:21:037 - imo

01:19:472 - spinner ends after the new timeline

01:20:900 - this timeline should not be here (imo), move to the next circle, at 01:22:775 ?

offset 82763 bpm 78 (not sure)

thats all :? nice map
Topic Starter
Kuria

pimpG wrote:

hi

random mod

general

offset 3355 bpm 147 works here

01:19:472 - this spinner should end at (1/6 snap divisor>>) 01:21:037 - imo

01:19:472 - spinner ends after the new timeline

01:20:900 - this timeline should not be here (imo), move to the next circle, at 01:22:775 ?

offset 82763 bpm 78 (not sure)

fix'd the timing.
since i'm move the red timing into 01:22:763 - , i'm make the spinner end that supposed to be ended up 01:21:037 - into 01:21:042 - , since the timing is changed and the spinner ends are not on the new timeline anymore :3.


thats all :? nice map
thanks for the timing mod and the small mod, really helpful^^
Topic Starter
Kuria
Changelog
  1. fixed the timing
Leorda
Hiii


[General]
* Kiai should end at 01:21:087


[Normal]
00:16:207 (1,2) - I think stack under slider might be confusing for beginners. Unstack it?
00:20:493 (1) - The sliderbody is overlapped by spinner-osu. So beginners is having difficult for reading them


[Hard]
* AR -1?


[Insane]
* AR -1 or -2 please, it's too fast


That's all I got, sorry
Saturnalize
Everytime I see the spinner... http://puu.sh/Gxhm

=Skin=
You may want to use custom sliderborder.

=Hitsound=
You may want to use some hitnormal because it's somehow fits, or search for drum sound that usually used on marching band.

=Easy=
Well made.

=Normal=
This is great, too.

=Hard=
1. 01:08:253 (1,2) - Better make it straight o_o

=Insane=
1. 00:13:559 (2) - Neater, perhaps? http://puu.sh/GxjI
2. 01:00:906 (9) - Fix this too! http://puu.sh/Gxkj

Nah, gini kan baru enak diliat, lebih alus daripada beatmap sebelum ini yang dari kamu.
Star (ofc) & Good Luck.
Topic Starter
Kuria

Leorda wrote:

Hiii


[General]
* Kiai should end at 01:21:087 ah i just realized, thanks for noticing this


[Normal]
00:16:207 (1,2) - I think stack under slider might be confusing for beginners. Unstack it? actually it was stacked since someone suggesting it to be stack like that in the previous mod, and i think it was not really a confusing since after that stacked notes, we just need to do a spin:3.
00:20:493 (1) - The sliderbody is overlapped by spinner-osu. So beginners is having difficult for reading them
i'm make it like this:

[Hard]
* AR -1?


[Insane]
* AR -1 or -2 please, it's too fast
agree with both, and AR7 for the insane lol nanda you got me now xD


That's all I got, sorry
thanks for mod leo :3
Topic Starter
Kuria

Loli Cjj wrote:

Everytime I see the spinner... http://puu.sh/Gxhm wwwwwww

=Skin=
You may want to use custom sliderborder. soon

=Hitsound=
You may want to use some hitnormal because it's somehow fits, or search for drum sound that usually used on marching band. no, the way the music are played, i'm more prefer if i shouldn't using any sound elements that will have a "powered" feel like normal clap, loud drum/baritone/cymbal etc, the song are relaxed type who doesn't have a heavy sound at all, so i think i'll keep this for now :3

=Easy=
Well made. sankyu

=Normal=
This is great, too. sankyu

=Hard=
1. 01:08:253 (1,2) - Better make it straight o_o is this ok?

=Insane=
1. 00:13:559 (2) - Neater, perhaps? http://puu.sh/GxjI fix'd
2. 01:00:906 (9) - Fix this too! http://puu.sh/Gxkj sudah!

Nah, gini kan baru enak diliat, lebih alus daripada beatmap sebelum ini yang dari kamu.
Star (ofc) & Good Luck.
trims ya loli, as always o/
Konei
from queue


Easy


00:42:538 (3) add NC?



Normal


00:10:089 (1,2,3) make 2 and 3 a slider? because beginners fail often with 3 circles on this distance

00:52:130 (3,4) ^



Hard and Insane both great. Great mapset! Really! Will enjoy it when it's ranked.
Topic Starter
Kuria

Konei wrote:

from queue


Easy


00:42:538 (3) add NC? looks good



Normal


00:10:089 (1,2,3) make 2 and 3 a slider? because beginners fail often with 3 circles on this distance
is this ok?
00:52:130 (3,4) ^ for this part, i think make this pattern with a 3 notes is pretty much ok, since i wanna make it match the vocal part, i'm also don't think that 3 notes like this are really hard for an intermediate level player, because i'm not put the same pattern on this normal so often (i think)



Hard and Insane both great. Great mapset! Really! Will enjoy it when it's ranked. thanks^^
thank you for the mod :)
Poggo
Hi from my mod Q

GENERAL

in file .osu add sliderborder after colors~~ bcz you use circle set

Insane

00:09:681(7) - i think this note not need here. remove it
00:32:334(3) - make this slider more symmetric http://osu.ppy.sh/ss/364430
00:44:783(2) - better replace on slider 1/1 sound better

Hard

fine~~

Normal

00:21:314 - here NC bcz in music new moment
00:22:130(3,4) - http://puu.sh/GCH2 it's look better
01:06:212 - make this slider more symmetric http://osu.ppy.sh/ss/364446

Easy

00:21:314 - NC

good luck~~
Topic Starter
Kuria

Katty Pie wrote:

Hi from my mod Q

GENERAL

in file .osu add sliderborder after colors~~ bcz you use circle set

Insane

00:09:681(7) - i think this note not need here. remove it i don't think so, since i'm adding that note there for a jump pattern from/to 00:08:865 (5,6,7) - and also to make more emphasize for the stanza change, so i think this way is better :3
00:32:334(3) - make this slider more symmetric http://osu.ppy.sh/ss/364430 k
00:44:783(2) - better replace on slider 1/1 sound better the proble is i don't have much space left for adding a 1/1 slider with this kind of position on that timeline, so i think this way is good enough to cover it xP this?
Hard

fine~~

Normal

00:21:314 - here NC bcz in music new moment k
00:22:130(3,4) - http://puu.sh/GCH2 it's look better actually i'm make this pattern with this kind of position because for the flow purpose, i know it would be more neat if i do what you suggested, but the problem is i can't find the suitable position to place the notes after that slider fix'd here 00:23:967 (4,5) - on the position with a good flow in them.
01:06:212 - make this slider more symmetric http://osu.ppy.sh/ss/364446 somewhat fix'd

Easy

00:21:314 - NC ok

good luck~~
thanks for the mod^^
Topic Starter
Kuria
Changelog:
  1. Adding the custom comboburst
Sandpig
have gone through the map and found nothing to mod, though the whistles are little loud to me.

good luck.
Topic Starter
Kuria
maybe because i'm set my ingame audio like this


i'm not set all with the same volume, so maybe it will be louder for some player while some else doesn't :3
yeahyeahyeahhh
General:
You have 2 OSBs, one is with creator as you and the other by Envi. Delete the OSB with envi's name in it and full submit.

Insane:
01:12:334 (1) - I think the anti jump here is bad. Maybe space this a bit further. With this anti jump, I think that 8->1 is also a jump such as 01:12:334 (1,2,3) .
01:14:171 (7) - Maybe NC here? and remove NC here 01:14:375 (3).

Hard:
Fine

Normal:
01:24:301 (3,4) - Better as slider imo.

Easy:
Fine
Topic Starter
Kuria

yeahyeahyeahhh wrote:

General:
You have 2 OSBs, one is with creator as you and the other by Envi. Delete the OSB with envi's name in it and full submit.

Insane:
01:12:334 (1) - I think the anti jump here is bad. Maybe space this a bit further. With this anti jump, I think that 8->1 is also a jump such as 01:12:334 (1,2,3) . fix this part
01:14:171 (7) - Maybe NC here? and remove NC here 01:14:375 (3). better this way :3

Hard:
Fine

Normal:
01:24:301 (3,4) - Better as slider imo. yeah

Easy:
Fine
thanks for the mod :3
BeatofIke
Map looks good already. Couldn't find any sugustions! XD
Topic Starter
Kuria
lol
now, i need a MAT too look at this XD
pieguyn
hi there~

Easy: fine

Normal:

00:56:416 (3) - add whistle on repeat?
01:07:844 (6) - add NC
01:08:253 (1) - remove NC
01:14:375 (1) - add whistle? sounds a bit nicer IMO..

Hard:

00:30:702 (7) - add whistle?

Insane:

00:06:620 (9) - add NC? cause for most of the map, you put NC on the downbeat :?
00:07:028 (1) - remove NC
01:16:416 (8) - add whistle on start like before?

nice map, good luck ;)
Topic Starter
Kuria

pieguy1372 wrote:

hi there~

Easy: fine

Normal:

00:56:416 (3) - add whistle on repeat? sounds good
01:07:844 (6) - add NC
01:08:253 (1) - remove NC done both
01:14:375 (1) - add whistle? sounds a bit nicer IMO.. i'm already put it there :o, or maybe you're suggesting to put it to the endslider as well?

Hard:

00:30:702 (7) - add whistle? nope, since i'm intended to give more emphasize for the silent/low volume part of the singer voice on 00:30:702 -

Insane:

00:06:620 (9) - add NC? cause for most of the map, you put NC on the downbeat :?
00:07:028 (1) - remove NC done both
01:16:416 (8) - add whistle on start like before? no, for the same reason as the hard diff :3

nice map, good luck ;) thank you^^
thank you for the mod :)
wcx19911123
checked and
bubbled
really nice map :3
Topic Starter
Kuria
lol i remember when you said that i need some more works for the hitsound on this mapset, but nvm
thanks for the unexpected bubble wcx! o/
Strawberry
sry I'm late for modding.QAQ and now I think it need not me :D
congratz for bub~ good luck for rank! ><
Aurele
I saw this BAT request on #modreqs, so I am giving it a try.
One more thing I want to say: Do not ignore this because you have a bubble and I am not a part of the MAT/BAT Team.

Easy

Circle emplacement
00:03:355 (1) - this slider is not symmetric. Move the last dot two grid down and one grid at the left.

Normal

Circle emplacement
00:56:416 (3) - This slider isn't really symmetrical. I am suggesting you to change it like this and also it isn't in the same y: axis. Move (3) at y:192;

292,192,56416,2,0,B|347:142|457:238|505:186,2,214,2|2|2
01:02:130 (1,2) - Align these circles at y:204

Hitsounds
01:09:477 - Add a whistle here to keep the consistency.
01:11:110 - Same as ^
01:16:416 (5) - Still the same as ^

Hard

Circle emplacement
00:55:191 (1,2,3,4,5,1) - These objects aren't symmetrical. The previous object of 00:55:395 (2) - is 1,39x and the others are 1,40x.
59,89,55191,5,0
80,168,55395,1,0
160,144,55600,1,2
176,224,55804,1,0
256,200,56008,1,0
272,280,56212,6,0,B|325:245|397:270,1,117,2|0
01:02:538 (5,1) - There's a big spacing between these objects. I am suggesting you to move it to x:144 y:248 and reverse the slider like this;
Screenshot+code.

144,248,62742,6,0,B|106:200|119:137,1,117,2|0

Hitsounds
00:11:926 - You should have a whistle here to keep the consistency. Normaly, this point (00:11:314) kills it.
00:31:722 - Add a whistle here because you did the same on Insane.

Insane

Circle emplacement
Nothing found here.

Hitsounds
00:09:273 - Actually, it will be better if you delete this whistle and add it to 00:09:069. It just feel/sound weird without this whistle.
00:13:559 - Add a whistle and delete the whistle at the end of the slider.
00:11:926 - Add a whistle here and delete the whistle at 00:12:334 so it would fit with the vocal.
00:49:477 - Add a whistle here, it will keep the consistency and also, it will fit more the vocal with the whistle at 00:49:885
00:51:110 - Delete this whistle and add a whistle at 00:51:518 it will be more natural and it will sound good, in my opinion.
01:08:253 - Maybe you could add a whistle here?
01:16:416 - Add a whistle here, it will fit with the vocal and also with your previous slider.
Topic Starter
Kuria

Gabe wrote:

I saw this BAT request on #modreqs, so I am giving it a try.
One more thing I want to say: Do not ignore this because you have a bubble and I am not a part of the MAT/BAT Team. don't worry, i'm not ignore your mod at all^^

Easy

Circle emplacement
00:03:355 (1) - this slider is not symmetric. Move the last dot two grid down and one grid at the left. for this part, i'm intended to make the slider direction to be like that, although it seems like not symmetrical from the 1st dot to last dot, but i fell this position give more flow to the pattern :3, anyway, fi'd a bit

Normal

Circle emplacement
00:56:416 (3) - This slider isn't really symmetrical. I am suggesting you to change it like this and also it isn't in the same y: axis. Move (3) at y:192; done :3

292,192,56416,2,0,B|347:142|457:238|505:186,2,214,2|2|2
01:02:130 (1,2) - Align these circles at y:204 done too

Hitsounds
01:09:477 - Add a whistle here to keep the consistency.
01:11:110 - Same as ^
done above
01:16:416 (5) - Still the same as ^ for this part, i cant put it there since i wanna make some emphasize for the vocal voice, because on the 01:16:212 (4,5) - the volume become calmer (same as 01:15:191 - ), so i think make it without whistle will form more vibre on that part

Hard

Circle emplacement
00:55:191 (1,2,3,4,5,1) - These objects aren't symmetrical. The previous object of 00:55:395 (2) - is 1,39x and the others are 1,40x. fix'd
59,89,55191,5,0
80,168,55395,1,0
160,144,55600,1,2
176,224,55804,1,0
256,200,56008,1,0
272,280,56212,6,0,B|325:245|397:270,1,117,2|0
01:02:538 (5,1) - There's a big spacing between these objects. I am suggesting you to move it to x:144 y:248 and reverse the slider like this;
Screenshot+code.

144,248,62742,6,0,B|106:200|119:137,1,117,2|0

Hitsounds
00:11:926 - You should have a whistle here to keep the consistency. Normaly, this point (00:11:314) kills it. yep, just realized now
00:31:722 - Add a whistle here because you did the same on Insane.

Insane

Circle emplacement
Nothing found here.

Hitsounds
00:09:273 - Actually, it will be better if you delete this whistle and add it to 00:09:069. It just feel/sound weird without this whistle.
00:13:559 - Add a whistle and delete the whistle at the end of the slider.
00:11:926 - Add a whistle here and delete the whistle at 00:12:334 so it would fit with the vocal.
00:49:477 - Add a whistle here, it will keep the consistency and also, it will fit more the vocal with the whistle at 00:49:885
00:51:110 - Delete this whistle and add a whistle at 00:51:518 it will be more natural and it will sound good, in my opinion.
01:08:253 - Maybe you could add a whistle here?
01:16:416 - Add a whistle here, it will fit with the vocal and also with your previous slider.

fix'd all above, thanks so much for the hitsound mod orz
thanks for the mod, i'll call wcx for recheking this later :)
Fumika
Ohhhhhhh Goddddd , waiting for rebubbled and ranked !
Topic Starter
Kuria
find me one BAT then for profit \o/
wcx19911123
mapper self-popped to change some little stuffs(hitsounds, few patterns), not a big deal, so
bubble fixed
Fumika
AWWWWWW YEEEAAAAAHHHHHH
Aurele
Yay, it got rebubbled. Let's get it ranked now!

._.
lf>acornertohidemyself
Ulysses
sorry for posting while bubble,

[General]
01:07:232 - stacking time secions,one is 80% one is 85%.
Topic Starter
Kuria

nold_1702 wrote:

sorry for posting while bubble,

[General]
01:07:232 - stacking time secions,one is 80% one is 85%.
i dont't think it's quite necessary to stack the time section on that part, since i'm intended to set it with different volume level due to different hitsound pattern each diff :3

thanks for saying this anyway^^
Hinsvar

Kuria wrote:

i dont't think it's quite necessary to stack the time section on that part, since i'm intended to set it with different volume level due to different hitsound pattern each diff :3

thanks for saying this anyway^^
The problem is... they're ALREADY stacked. How can there be two different volume at once? :P
Topic Starter
Kuria
i'll fix it later when some BAT poking me :3, thanks for the notice (orz i though i'm already remove all that green timing)
Kurai
Never wait for a BAT to fix things sorry (because if you decide to fix something when the map is still popped, the map is already technically popped, and MATs/BATs we'll always be glad to do a recheck for a rebubble in this kind of cases), call wcx for a rebubble and I'll check the map.
Topic Starter
Kuria
fixed for now, sorry for not knowing this >_<
imma call wcx again later when he's on
wcx19911123
sorry, it's my fault that didn't notice the sections.. no other change, so
bubble fixed again o.o
pay attention that this's my last time can fix the bubble, good luck then
Topic Starter
Kuria
sorry to asking you again wcx T_T

i hope there will no silly error like this again orz
Ulysses

Kuria wrote:

sorry to asking you again wcx T_T

i hope there will no silly error like this again orz
You should check them by yourself before getting a MAT's mod.
Andrea
[Easy]

HP Drain -1, it's too high for an Easy right now.


[Normal]

HP Drain -1 and Approach Rate +1 for a better difficulty setting.


00:15:600 (4) - New combo.
00:16:212 (1) - Remove new combo.

[Hard]

HP Drain -1 would be much better.


00:56:212 (1,2) - This overlap looks ugly.
01:03:967 (3) - This note could be stacked better.

[Insane]

Like I said on Hard, HP Drain -1 would be much better.


01:17:232 (9) - New combo.
01:17:640 (1) - Remove new combo.
01:22:782 (1,2,3,1,2,3) - I think it would be better if you use sliders here, like the other difficulties.

Let me know when you're ready!
Topic Starter
Kuria

Andrea wrote:

[Easy]

HP Drain -1, it's too high for an Easy right now.
done

[Normal]

HP Drain -1 and Approach Rate +1 for a better difficulty setting.
done

00:15:600 (4) - New combo.
00:16:212 (1) - Remove new combo.
done all

[Hard]

HP Drain -1 would be much better.
done

00:56:212 (1,2) - This overlap looks ugly. somewhat fix'd now, i hope this one is better
01:03:967 (3) - This note could be stacked better. done

[Insane]

Like I said on Hard, HP Drain -1 would be much better.
done

01:17:232 (9) - New combo.
01:17:640 (1) - Remove new combo.
donne
01:22:782 (1,2,3,1,2,3) - I think it would be better if you use sliders here, like the other difficulties. for this pattern, since this diff is an insane, i can't find more suitable pattern other than making it with 2 triangle/ star pattern like this, besides, i think replaced them with the slider are not really good way to make that last part stand out nicely, as an insane diff (it's not that hard to play though, this last part), so no change >_<

Let me know when you're ready!
ready for now :)
Andrea
Alright, good job.

Ranked~
Darksonic
Gratzzzzzzzz~~!
LunarSakuya
<333333333333333333333333
YTYuyu
oh wow congratz on the rank Kuria-san ;)
meiikyuu
congrats!! ><
Topic Starter
Kuria
thanks everyone^^
Aurele
Omagad. Congratulation !
[CSGA]Ar3sgice
..?
spboxer3
congratz~:P
yuugeki1234
Yay Congtz ranked!
UnderminE
I'm in love with this map now. That ending.

Gratz. FUREEEAAAA
Topic Starter
Kuria
thanks again, FUREAAAA
SapphireGhost
Oh, sorry I wasn't able to mod this on time. Congrats anyhow.
Saturnalize
Ohai
Congrats. :D
Yasora
slamat o.o
Fumika
Finally, Gratz <3
I hope you will map op of this ._. anime
Topic Starter
Kuria
yeah later if i have some willingness o.o
maybe XD
authority8
おめでどう
Milkshake
FUREAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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